@Entek china up
WaW Team Game III
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Italians 1 Artillery moved from E.Morocco to W.Morocco 1 ArmoredCar moved from E.Morocco to W.Morocco 1 Elite moved from E.Morocco to W.Morocco 1 Tank moved from Tuscany to 46 Sea Zone 1 Elite moved from Rome to 46 Sea Zone 1 Elite moved from Rome to 46 Sea Zone 1 Elite and 1 S.Submarine moved from 46 Sea Zone to 55 Sea Zone 1 Elite moved from 55 Sea Zone to Syria 1 Adv.Fighter moved from 55 Sea Zone to Syria 1 Adv.Fighter moved from 55 Sea Zone to Syria 1 Cruiser moved from 55 Sea Zone to 51 Sea Zone 1 Cruiser moved from 55 Sea Zone to 51 Sea Zone 1 Elite moved from Greece to 51 Sea Zone 1 Elite moved from Greece to 51 Sea Zone 2 Cruisers and 2 Elites moved from 51 Sea Zone to 55 Sea Zone 1 Elite moved from 55 Sea Zone to Syria 1 Elite moved from 55 Sea Zone to Syria 1 Cruiser moved from 55 Sea Zone to 51 Sea Zone 1 Transport moved from 55 Sea Zone to 51 Sea Zone 1 Artillery moved from Greece to 51 Sea Zone 1 Infantry moved from Greece to 51 Sea Zone 1 Infantry moved from Mersa Matruh to 51 Sea Zone 1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 51 Sea Zone to 55 Sea Zone 1 Infantry moved from 55 Sea Zone to Syria 1 Infantry moved from 55 Sea Zone to Syria 1 Artillery moved from 55 Sea Zone to Syria 1 ArmoredCar moved from Tripoli to 48 Sea Zone 1 ArmoredCar and 1 S.Submarine moved from 48 Sea Zone to 55 Sea Zone 1 ArmoredCar moved from 55 Sea Zone to Syria 1 Infantry moved from Rome to 46 Sea Zone 1 Infantry moved from Rome to 46 Sea Zone 1 Elite and 1 S.Submarine moved from 46 Sea Zone to 55 Sea Zone 1 Infantry and 1 S.Submarine moved from 46 Sea Zone to 55 Sea Zone 1 Infantry moved from 55 Sea Zone to Syria 1 Elite moved from 55 Sea Zone to Syria 1 S.Submarine moved from 55 Sea Zone to 46 Sea Zone 1 S.Submarine moved from 55 Sea Zone to 46 Sea Zone 1 S.Submarine moved from 55 Sea Zone to 46 Sea Zone 1 S.Submarine moved from 55 Sea Zone to 48 Sea Zone 1 Infantry moved from Campania to 48 Sea Zone 1 Infantry and 1 S.Submarine moved from 48 Sea Zone to 46 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 46 Sea Zone to 47 Sea Zone 1 Tank moved from 47 Sea Zone to Tripoli 1 Infantry moved from 47 Sea Zone to Tripoli 1 Infantry moved from 46 Sea Zone to N.Tunisia 2 ArmoredCars and 1 Tank moved from Tripoli to Kufra Purchase Units - Italians Italians buy 4 ArmoredCars, 4 Artillerys, 1 Bunker, 2 Elites, 11 Infantrys, 1 Mot.Inf and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Battle in Syria Italians attack with 2 Adv.Fighters, 1 ArmoredCar, 1 Artillery, 4 Elites and 3 Infantrys French defend with 2 Bunkers, 1 Factory, 3 Infantrys and 2 Tanks Italians roll dice for 1 Battleship and 4 Cruisers in Syria, round 2 : 1/5 hits, 2.67 expected hits Units damaged: 1 Bunker owned by the French Italians roll dice for 2 Adv.Fighters, 1 ArmoredCar, 1 Artillery, 4 Elites and 3 Infantrys in Syria, round 2 : 2/11 hits, 3.67 expected hits Units damaged: 1 Bunker owned by the French French roll dice for 2 Bunkers, 3 Infantrys and 2 Tanks in Syria, round 2 : 2/7 hits, 3.00 expected hits 1 Infantry owned by the French and 2 Infantrys owned by the Italians lost in Syria Italians roll dice for 2 Adv.Fighters, 1 ArmoredCar, 1 Artillery, 4 Elites and 1 Infantry in Syria, round 3 : 3/9 hits, 3.33 expected hits French roll dice for 2 Bunkers, 2 Infantrys and 2 Tanks in Syria, round 3 : 4/6 hits, 2.67 expected hits 3 Elites owned by the Italians, 1 Tank owned by the French, 2 Infantrys owned by the French and 1 Infantry owned by the Italians lost in Syria Italians roll dice for 2 Adv.Fighters, 1 ArmoredCar, 1 Artillery and 1 Elite in Syria, round 4 : 2/5 hits, 2.17 expected hits French roll dice for 2 Bunkers and 1 Tank in Syria, round 4 : 1/3 hits, 1.50 expected hits 1 ArmoredCar owned by the Italians, 1 Bunker owned by the French and 1 Tank owned by the French lost in Syria Italians roll dice for 2 Adv.Fighters, 1 Artillery and 1 Elite in Syria, round 5 : 2/4 hits, 1.83 expected hits French roll dice for 1 Bunker in Syria, round 5 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the French lost in Syria Italians win, taking Syria from French with 2 Adv.Fighters, 1 Artillery and 1 Elite remaining. Battle score for attacker is 9 Casualties for Italians: 1 ArmoredCar, 3 Elites and 3 Infantrys Casualties for French: 2 Bunkers, 3 Infantrys and 2 Tanks Battle in W.Morocco Italians attack with 1 ArmoredCar, 1 Artillery and 1 Elite Americans defend with 2 Infantrys Italians roll dice for 1 ArmoredCar, 1 Artillery and 1 Elite in W.Morocco, round 2 : 0/3 hits, 1.17 expected hits French roll dice for 2 Infantrys in W.Morocco, round 2 : 2/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Italians and 1 Artillery owned by the Italians lost in W.Morocco 1 Elite retreated to E.Morocco French win with 2 Infantrys remaining. Battle score for attacker is -8 Casualties for Italians: 1 ArmoredCar and 1 Artillery Non Combat Move - Italians 1 Mot.Inf moved from Tunis to E.Morocco 1 Mot.Inf moved from Tunis to E.Morocco 1 Tank moved from Tunis to N.Algeria 1 Tank moved from Tunis to N.Algeria 1 AAGun moved from Campania to Rome 1 Adv.Fighter moved from Syria to 55 Sea Zone 1 Adv.Fighter moved from Syria to 55 Sea Zone 1 Mot.Inf moved from New Valley to Kufra 1 ArmoredCar moved from Kufra to New Valley 1 Mech.Inf moved from Mersa Matruh to Kufra 1 ArmoredCar moved from Kufra to Mersa Matruh Place Units - Italians 1 Bunker and 3 Infantrys placed in E.Morocco 2 ArmoredCars placed in Tunis 1 Tank placed in Tunis 1 Artillery, 1 Elite and 1 Infantry placed in Hun 1 Artillery placed in Rome 1 Artillery and 2 Infantrys placed in Greece 1 Mot.Inf placed in Tunis 1 Infantry placed in E.Morocco 1 Infantry placed in Greece 2 ArmoredCars, 1 Artillery, 1 Elite and 3 Infantrys placed in Rome Turn Complete - Italians Italians collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
Italians : -4.83 French : 0.67
Territory Summary for Italians :
Rome : 1 AAGun, 2 ArmoredCars, 2 Artillerys, 1 Elite, 1 Factory and 3 Infantrys Lombardy : 1 AAGun and 1 Factory Kufra : 2 ArmoredCars, 4 Mech.Infs, 1 Mot.Inf and 2 Tanks Tripoli : 1 Infantry and 1 Tank Hun : 1 Artillery, 1 Elite, 1 Factory and 1 Infantry Burgundy : 1 flag Languedoc : 1 flag Provence : 1 flag, 1 AAGun and 1 Factory N.Algeria : 2 Tanks Syria : 1 flag, 1 Artillery, 1 Elite and 1 Factory E.Morocco : 1 flag, 1 AAGun, 3 Artillerys, 1 Bunker, 3 Elites, 1 Factory, 10 Infantrys, 2 Mot.Infs and 1 Tank Tangier : 1 flag N.Tunisia : 1 Infantry Tunis : 1 flag, 1 AAGun, 2 ArmoredCars, 1 Factory, 1 Mot.Inf and 1 Tank New Valley : 1 ArmoredCar Mersa Matruh : 1 flag, 1 ArmoredCar Crete : 1 flag, 1 AAGun Croatia : 1 flag Greece : 1 flag, 1 AAGun, 1 Artillery, 1 Factory and 3 Infantrys Serbia : 1 flag 47 Sea Zone : 1 Transport 46 Sea Zone : 4 S.Submarines 55 Sea Zone : 2 Adv.Fighters, 1 Battleship, 1 Carrier, 4 Cruisers, 1 Destroyer, 4 S.Submarines and 1 Transport
Production/PUs Summary :
Germans : 129 / 133 Russians : 79 / 80 Italians : 69 / 69 French : 13 / 15 Yamamoto : 72 / 79 Chinese : 27 / 30 Hisaichi : 50 / 52 British : 102 / 103 Anzac : 36 / 36 Dutch : 11 / 14 Finns : 13 / 11 Romanians : 21 / 24 Thai : 23 / 25 Americans : 129 / 129
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Purchase Units - French French buy 1 Cruiser and 1 Elite; Remaining resources: 0 PUs; Non Combat Move - French 1 Transport moved from 4 Sea Zone to 8 Sea Zone 1 Transport moved from 10 Sea Zone to 8 Sea Zone 1 Destroyer moved from 6 Sea Zone to 4 Sea Zone 1 Adv.Fighter moved from Manchester to Wales 2 Infantrys moved from Vologda to Arkhangelsk 1 Fighter moved from Moscow to Arkhangelsk Place Units - French 1 Cruiser placed in 1 Sea Zone 1 Elite placed in Churchill Turn Complete - French French collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 129 / 133 Russians : 79 / 80 Italians : 69 / 69 French : 13 / 13 Yamamoto : 72 / 79 Chinese : 27 / 30 Hisaichi : 50 / 52 British : 102 / 103 Anzac : 36 / 36 Dutch : 11 / 14 Finns : 13 / 11 Romanians : 21 / 24 Thai : 23 / 25 Americans : 129 / 129
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TripleA Turn Summary: Yamamoto round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Yamamoto 3 units repaired. 11 Infantrys moved from Hunan to Hupeh 1 Infantry moved from Anhwei to Hupeh 1 Artillery, 5 Infantrys and 1 Tank moved from Kweichow to Hupeh 3 Infantrys moved from N.French Indochina to Kweichow 3 Infantrys moved from Kwangsi to N.French Indochina 6 Infantrys moved from Kwangtung to Hunan 2 Infantrys moved from Hong Kong to Kwangtung 1 B.Transport moved from 111 Sea Zone to 110 Sea Zone 4 Infantrys moved from Banjarmasin to 110 Sea Zone 1 B.Transport and 4 Infantrys moved from 110 Sea Zone to 111 Sea Zone 1 Transport moved from 111 Sea Zone to 107 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 1 Infantry and 1 Transport moved from 107 Sea Zone to 111 Sea Zone 5 Infantrys moved from 111 Sea Zone to Flores 1 Bomber moved from Banjarmasin to Flores 3 Adv.Fighters moved from 107 Sea Zone to Flores 2 B.Carriers, 1 Battleship and 3 Carriers moved from 107 Sea Zone to 111 Sea Zone 1 Destroyer moved from 92 Sea Zone to 85 Sea Zone 1 Submarine moved from 86 Sea Zone to 75 Sea Zone 1 Transport moved from 111 Sea Zone to 92 Sea Zone 1 Transport moved from 85 Sea Zone to 92 Sea Zone 2 Infantrys moved from Tokyo to Tohoku 2 Infantrys moved from Tokyo to Chubu 1 Infantry moved from Tokyo to Chubu 1 Infantry moved from Tokyo to Tohoku 1 Infantry moved from Tokyo to Chubu 1 Infantry moved from Tokyo to Tohoku Purchase Units - Yamamoto Yamamoto buy 1 Bunker, 2 Destroyers, 14 Infantrys, 1 Submarine and 4 Tanks; Remaining resources: 2 PUs; Combat - Yamamoto Battle in Flores Yamamoto attack with 3 Adv.Fighters, 1 Bomber and 5 Infantrys Anzac defend with 1 Artillery, 2 Elites and 3 Infantrys; Dutch defend with 1 Bunker Yamamoto roll dice for 2 Battleships in Flores, round 2 : 1/2 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the Dutch Yamamoto roll dice for 3 Adv.Fighters, 1 Bomber and 5 Infantrys in Flores, round 2 : 4/9 hits, 3.00 expected hits Dutch roll dice for 1 Artillery, 1 Bunker, 2 Elites and 3 Infantrys in Flores, round 2 : 5/7 hits, 2.50 expected hits 3 Infantrys owned by the Anzac, 1 Elite owned by the Anzac and 5 Infantrys owned by the Yamamoto lost in Flores Dutch win with 1 Artillery, 1 Bunker and 1 Elite remaining. Battle score for attacker is -1 Casualties for Yamamoto: 5 Infantrys Casualties for Anzac: 1 Elite and 3 Infantrys 3 Adv.Fighters owned by the Yamamoto and 1 Bomber owned by the Yamamoto retreated Battle in Hupeh Yamamoto attack with 1 Artillery, 17 Infantrys and 1 Tank Chinese defend with 1 AAGun, 1 Elite, 8 Infantrys and 3 Tanks Yamamoto roll dice for 1 Artillery, 17 Infantrys and 1 Tank in Hupeh, round 2 : 6/19 hits, 3.83 expected hits Chinese roll dice for 1 Elite, 8 Infantrys and 3 Tanks in Hupeh, round 2 : 4/12 hits, 4.50 expected hits 4 Infantrys owned by the Yamamoto and 6 Infantrys owned by the Chinese lost in Hupeh Yamamoto roll dice for 1 Artillery, 13 Infantrys and 1 Tank in Hupeh, round 3 : 3/15 hits, 3.17 expected hits Chinese roll dice for 1 Elite, 2 Infantrys and 3 Tanks in Hupeh, round 3 : 0/6 hits, 2.50 expected hits 1 Elite owned by the Chinese and 2 Infantrys owned by the Chinese lost in Hupeh Yamamoto roll dice for 1 Artillery, 13 Infantrys and 1 Tank in Hupeh, round 4 : 3/15 hits, 3.17 expected hits Chinese roll dice for 3 Tanks in Hupeh, round 4 : 1/3 hits, 1.50 expected hits 3 Tanks owned by the Chinese and 1 Infantry owned by the Yamamoto lost in Hupeh Yamamoto win, taking Hupeh from Chinese with 1 Artillery, 12 Infantrys and 1 Tank remaining. Battle score for attacker is 24 Casualties for Yamamoto: 5 Infantrys Casualties for Chinese: 1 Elite, 8 Infantrys and 3 Tanks Non Combat Move - Yamamoto 3 Adv.Fighters moved from Flores to 111 Sea Zone 1 Bomber moved from Flores to Davao Place Units - Yamamoto 1 Bunker and 4 Tanks placed in Davao 2 Destroyers and 1 Submarine placed in 92 Sea Zone 3 Infantrys placed in Kwangsi 8 Infantrys placed in Tokyo 3 Infantrys placed in Hong Kong Turn Complete - Yamamoto Yamamoto collect 75 PUs; end with 77 PUs
Combat Hit Differential Summary :
Yamamoto : 2.50 Chinese : -3.50 Dutch : 2.50
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TripleA Turn Summary: Yamamoto round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Yamamoto 3 units repaired. 11 Infantrys moved from Hunan to Hupeh 1 Infantry moved from Anhwei to Hupeh 1 Artillery, 5 Infantrys and 1 Tank moved from Kweichow to Hupeh 3 Infantrys moved from N.French Indochina to Kweichow 3 Infantrys moved from Kwangsi to N.French Indochina 6 Infantrys moved from Kwangtung to Hunan 2 Infantrys moved from Hong Kong to Kwangtung 1 B.Transport moved from 111 Sea Zone to 110 Sea Zone 4 Infantrys moved from Banjarmasin to 110 Sea Zone 1 B.Transport and 4 Infantrys moved from 110 Sea Zone to 111 Sea Zone 1 Transport moved from 111 Sea Zone to 107 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 1 Infantry and 1 Transport moved from 107 Sea Zone to 111 Sea Zone 5 Infantrys moved from 111 Sea Zone to Flores 1 Bomber moved from Banjarmasin to Flores 3 Adv.Fighters moved from 107 Sea Zone to Flores 2 B.Carriers, 1 Battleship and 3 Carriers moved from 107 Sea Zone to 111 Sea Zone 1 Destroyer moved from 92 Sea Zone to 85 Sea Zone 1 Submarine moved from 86 Sea Zone to 75 Sea Zone 1 Transport moved from 111 Sea Zone to 92 Sea Zone 1 Transport moved from 85 Sea Zone to 92 Sea Zone 2 Infantrys moved from Tokyo to Tohoku 2 Infantrys moved from Tokyo to Chubu 1 Infantry moved from Tokyo to Chubu 1 Infantry moved from Tokyo to Tohoku 1 Infantry moved from Tokyo to Chubu 1 Infantry moved from Tokyo to Tohoku Purchase Units - Yamamoto Yamamoto buy 1 Bunker, 2 Destroyers, 14 Infantrys, 1 Submarine and 4 Tanks; Remaining resources: 2 PUs; Combat - Yamamoto Battle in Flores Yamamoto attack with 3 Adv.Fighters, 1 Bomber and 5 Infantrys Anzac defend with 1 Artillery, 2 Elites and 3 Infantrys; Dutch defend with 1 Bunker Yamamoto roll dice for 2 Battleships in Flores, round 2 : 1/2 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the Dutch Yamamoto roll dice for 3 Adv.Fighters, 1 Bomber and 5 Infantrys in Flores, round 2 : 4/9 hits, 3.00 expected hits Dutch roll dice for 1 Artillery, 1 Bunker, 2 Elites and 3 Infantrys in Flores, round 2 : 5/7 hits, 2.50 expected hits 3 Infantrys owned by the Anzac, 1 Elite owned by the Anzac and 5 Infantrys owned by the Yamamoto lost in Flores Dutch win with 1 Artillery, 1 Bunker and 1 Elite remaining. Battle score for attacker is -1 Casualties for Yamamoto: 5 Infantrys Casualties for Anzac: 1 Elite and 3 Infantrys 3 Adv.Fighters owned by the Yamamoto and 1 Bomber owned by the Yamamoto retreated Battle in Hupeh Yamamoto attack with 1 Artillery, 17 Infantrys and 1 Tank Chinese defend with 1 AAGun, 1 Elite, 8 Infantrys and 3 Tanks Yamamoto roll dice for 1 Artillery, 17 Infantrys and 1 Tank in Hupeh, round 2 : 6/19 hits, 3.83 expected hits Chinese roll dice for 1 Elite, 8 Infantrys and 3 Tanks in Hupeh, round 2 : 4/12 hits, 4.50 expected hits 4 Infantrys owned by the Yamamoto and 6 Infantrys owned by the Chinese lost in Hupeh Yamamoto roll dice for 1 Artillery, 13 Infantrys and 1 Tank in Hupeh, round 3 : 3/15 hits, 3.17 expected hits Chinese roll dice for 1 Elite, 2 Infantrys and 3 Tanks in Hupeh, round 3 : 0/6 hits, 2.50 expected hits 1 Elite owned by the Chinese and 2 Infantrys owned by the Chinese lost in Hupeh Yamamoto roll dice for 1 Artillery, 13 Infantrys and 1 Tank in Hupeh, round 4 : 3/15 hits, 3.17 expected hits Chinese roll dice for 3 Tanks in Hupeh, round 4 : 1/3 hits, 1.50 expected hits 3 Tanks owned by the Chinese and 1 Infantry owned by the Yamamoto lost in Hupeh Yamamoto win, taking Hupeh from Chinese with 1 Artillery, 12 Infantrys and 1 Tank remaining. Battle score for attacker is 24 Casualties for Yamamoto: 5 Infantrys Casualties for Chinese: 1 Elite, 8 Infantrys and 3 Tanks Non Combat Move - Yamamoto 3 Adv.Fighters moved from Flores to 111 Sea Zone 1 Bomber moved from Flores to Davao Place Units - Yamamoto 1 Bunker and 4 Tanks placed in Davao 2 Destroyers and 1 Submarine placed in 92 Sea Zone 3 Infantrys placed in Kwangsi 8 Infantrys placed in Tokyo 3 Infantrys placed in Hong Kong Turn Complete - Yamamoto Yamamoto collect 75 PUs; end with 77 PUs Turning on Edit Mode EDIT: Removing units owned by Yamamoto from Hong Kong: 3 Infantrys EDIT: Removing units owned by Yamamoto from Kwangsi: 1 Infantry EDIT: Adding units owned by Yamamoto to Banjarmasin: 4 Infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Yamamoto : 2.50 Chinese : -3.50 Dutch : 2.50
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Chinese 1 Infantry moved from Sikang to Yunnan 1 Infantry moved from Szechwan to Yunnan 1 Fighter moved from Lanchow to Yunnan Purchase Units - Chinese Chinese buy 2 ArmoredCars, 1 Fighter and 7 Infantrys; Remaining resources: 1 PUs; Combat - Chinese Battle in Yunnan Chinese attack with 1 Fighter and 2 Infantrys Thai defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 Fighter and 2 Infantrys in Yunnan, round 2 : 1/3 hits, 0.67 expected hits Thai roll dice for 1 Artillery and 1 Infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Thai lost in Yunnan Chinese roll dice for 1 Fighter and 2 Infantrys in Yunnan, round 3 : 1/3 hits, 0.67 expected hits Thai roll dice for 1 Artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Thai and 1 Infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Thai with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Thai: 1 Artillery and 1 Infantry Casualties for Chinese: 1 Infantry Non Combat Move - Chinese 1 Fighter moved from Yunnan to Lanchow 1 Infantry moved from Lanchow to Szechwan 11 Infantrys moved from Shensi to Lanchow 1 Infantry moved from Ningsia to Suiyuan 6 Infantrys moved from E.Qinghai to Ningsia 2 Tanks moved from Gobi Altai to Lanchow 2 Infantrys moved from Gobi Altai to Ningsia 3 Infantrys moved from Hsining to E.Qinghai 2 Infantrys moved from Hsining to E.Qinghai 1 Elite moved from Hsining to E.Qinghai 1 Infantry moved from E.Sinkiang to Gobi Altai 4 Tanks moved from Urumqi to Gobi Altai Place Units - Chinese 6 Infantrys placed in Hsining 2 ArmoredCars, 1 Fighter and 1 Infantry placed in Urumqi Turn Complete - Chinese Chinese collect 26 PUs; end with 27 PUs
Combat Hit Differential Summary :
Chinese : 0.67 Thai : 0.00
Production/PUs Summary :
Germans : 129 / 133 Russians : 79 / 80 Italians : 69 / 69 French : 13 / 13 Yamamoto : 75 / 77 Chinese : 26 / 27 Hisaichi : 50 / 52 British : 102 / 103 Anzac : 36 / 36 Dutch : 11 / 14 Finns : 13 / 11 Romanians : 21 / 24 Thai : 21 / 25 Americans : 129 / 129
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TripleA Move Summary: Hisaichi round 9
TripleA Move Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Hisaichi 3 Infantrys, 5 Mech.Infs and 3 Tanks moved from Hulunbuir to Chita 1 Infantry moved from Heilungchiang to Chita 1 Bomber moved from Changchun to Chita 5 Mech.Infs moved from Changchun to Chita 1 Artillery, 1 Elite and 2 Infantrys moved from Chahar to Suiyuan 1 Artillery moved from Shansi to Shensi 2 Infantrys moved from Shansi to Shensi 2 Infantrys moved from N.Thailand to Yunnan 1 Artillery, 1 Elite and 2 Infantrys moved from Soembawa to Flores 2 Fighters moved from 111 Sea Zone to Flores 2 Infantrys moved from Celebes to 111 Sea Zone 1 Elite moved from Celebes to 111 Sea Zone 2 Infantrys moved from 111 Sea Zone to Flores 1 Elite moved from 111 Sea Zone to Flores
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TripleA Turn Summary: Hisaichi round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Hisaichi 3 Infantrys, 5 Mech.Infs and 3 Tanks moved from Hulunbuir to Chita 1 Infantry moved from Heilungchiang to Chita 1 Bomber moved from Changchun to Chita 5 Mech.Infs moved from Changchun to Chita 1 Artillery, 1 Elite and 2 Infantrys moved from Chahar to Suiyuan 1 Artillery moved from Shansi to Shensi 2 Infantrys moved from Shansi to Shensi 2 Infantrys moved from N.Thailand to Yunnan 1 Artillery, 1 Elite and 2 Infantrys moved from Soembawa to Flores 2 Fighters moved from 111 Sea Zone to Flores 2 Infantrys moved from Celebes to 111 Sea Zone 1 Elite moved from Celebes to 111 Sea Zone 2 Infantrys moved from 111 Sea Zone to Flores 1 Elite moved from 111 Sea Zone to Flores Purchase Units - Hisaichi Hisaichi buy 4 Artillerys, 1 Destroyer, 7 Infantrys, 1 Marine, 1 Mech.Inf and 1 T.Boat; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Chita Hisaichi attack with 1 Bomber, 4 Infantrys, 10 Mech.Infs and 3 Tanks Russians defend with 1 AAGun, 1 Artillery, 12 Infantrys and 3 Mech.Infs AA fire in Chita : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Bomber, 4 Infantrys, 10 Mech.Infs and 3 Tanks in Chita, round 2 : 4/18 hits, 6.83 expected hits Russians roll dice for 1 Artillery, 12 Infantrys and 3 Mech.Infs in Chita, round 2 : 6/16 hits, 5.33 expected hits 4 Infantrys owned by the Russians, 2 Mech.Infs owned by the Hisaichi and 4 Infantrys owned by the Hisaichi lost in Chita Hisaichi roll dice for 1 Bomber, 8 Mech.Infs and 3 Tanks in Chita, round 3 : 6/12 hits, 4.83 expected hits Russians roll dice for 1 Artillery, 8 Infantrys and 3 Mech.Infs in Chita, round 3 : 8/12 hits, 4.00 expected hits 6 Infantrys owned by the Russians and 8 Mech.Infs owned by the Hisaichi lost in Chita 3 Tanks retreated to Hulunbuir Russians win with 1 Artillery, 2 Infantrys and 3 Mech.Infs remaining. Battle score for attacker is -48 Casualties for Hisaichi: 4 Infantrys and 10 Mech.Infs Casualties for Russians: 10 Infantrys Battle in Yunnan Hisaichi attack with 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 2 Infantrys in Yunnan, round 2 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Yunnan Hisaichi roll dice for 1 Infantry in Yunnan, round 3 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry retreated to N.Thailand Chinese win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Infantry Battle in Suiyuan Hisaichi attack with 1 Artillery, 1 Elite and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Suiyuan, round 2 : 1/4 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Suiyuan Hisaichi win, taking Suiyuan from Chinese with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Flores Hisaichi attack with 1 Artillery, 2 Elites, 2 Fighters and 4 Infantrys Anzac defend with 1 Artillery and 1 Elite; Dutch defend with 1 Bunker Hisaichi roll dice for 1 Battleship in Flores, round 2 : 1/1 hits, 0.67 expected hits 1 Elite owned by the Anzac lost in Flores Hisaichi roll dice for 1 Artillery, 2 Elites, 2 Fighters and 4 Infantrys in Flores, round 2 : 5/9 hits, 2.50 expected hits Dutch roll dice for 1 Artillery and 1 Bunker in Flores, round 2 : 2/2 hits, 0.83 expected hits 1 Artillery owned by the Anzac, 1 Bunker owned by the Dutch and 2 Infantrys owned by the Hisaichi lost in Flores Hisaichi win, taking Flores from Dutch with 1 Artillery, 2 Elites, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 9 Casualties for Anzac: 1 Artillery and 1 Elite Casualties for Hisaichi: 2 Infantrys Casualties for Dutch: 1 Bunker Battle in Shensi Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shensi, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shensi, round 3 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shensi Hisaichi roll dice for 1 Artillery and 1 Infantry in Shensi, round 4 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shensi Hisaichi win, taking Shensi from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 Bomber moved from Chita to Peking 1 Infantry moved from Liaoning to Heilungchiang 3 Infantrys moved from Liaoning to Hulunbuir 3 Infantrys moved from Peking to Hulunbuir 2 Transports moved from 111 Sea Zone to 93 Sea Zone 2 Transports moved from 93 Sea Zone to 84 Sea Zone 3 Infantrys moved from Changchun to 84 Sea Zone 3 Infantrys moved from 84 Sea Zone to Peking 3 Artillerys, 2 Elites and 4 Infantrys moved from Shansi to Shensi 2 Fighters moved from Flores to 111 Sea Zone Place Units - Hisaichi 1 Destroyer and 1 T.Boat placed in 84 Sea Zone 2 Artillerys and 1 Infantry placed in Peking 2 Artillerys and 2 Infantrys placed in Liaoning 4 Infantrys, 1 Marine and 1 Mech.Inf placed in Changchun Turn Complete - Hisaichi Hisaichi collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
Hisaichi : -0.83 Chinese : 0.00 Russians : 4.67 Dutch : 1.17 AA fire in Chita : : -0.17
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TripleA Turn Summary: British round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - British 1 Infantry moved from Scotland to Northern Ireland British take Northern Ireland from Germans 8 Adv.Fighters and 6 Fighters moved from Manchester to Dublin 1 Bomber moved from Manchester to Dublin 2 Infantrys moved from Assam to Burma 1 ArmoredCar moved from Bombay to 59 Sea Zone 1 ArmoredCar moved from Bombay to 59 Sea Zone 2 ArmoredCars and 2 S.Submarines moved from 59 Sea Zone to 65 Sea Zone 2 ArmoredCars moved from 65 Sea Zone to Malaya 1 Infantry moved from Nubia to New Valley 1 Infantry moved from Lower Egypt to New Valley 2 Infantrys moved from Lower Egypt to Mersa Matruh 1 Infantry moved from Darfur to New Valley 1 Infantry moved from Kordofan to Darfur 1 Adv.Fighter moved from Cairo to New Valley 1 Adv.Fighter moved from Cairo to Mersa Matruh 1 Mech.Inf moved from French Equatorial Africa to New Valley 2 Artillerys and 6 Infantrys moved from W.Iran to Iraq 1 Infantry moved from Cairo to Lower Egypt 1 ArmoredCar, 3 Artillerys, 3 Elites, 8 Infantrys, 2 Mech.Infs and 5 Tanks moved from Assam to Burma 2 ArmoredCars moved from Bihar to Burma 5 Infantrys moved from Bihar to Assam 5 Infantrys moved from Delhi to Bihar 6 Elites and 3 Infantrys moved from Hyderabad to Bihar 3 Infantrys moved from Mysore to Hyderabad 5 Infantrys moved from Madras to Hyderabad 1 Infantry moved from Okhotsk to Ayan 2 Infantrys moved from Italian East Africa to 57 Sea Zone 2 Infantrys moved from 57 Sea Zone to Palestine Purchase Units - British British buy 1 Adv.Fighter, 2 ArmoredCars, 4 Artillerys, 1 Fighter, 14 Infantrys, 4 Mech.Infs, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; Combat - British Battle in Malaya British attack with 2 ArmoredCars Thai defend with 1 Infantry British roll dice for 2 ArmoredCars in Malaya, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the British lost in Malaya British roll dice for 1 ArmoredCar in Malaya, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Malaya, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 ArmoredCar in Malaya, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Malaya, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 ArmoredCar in Malaya, round 5 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Malaya, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 ArmoredCar in Malaya, round 6 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Malaya, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 ArmoredCar in Malaya, round 7 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Malaya, round 7 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Malaya British win, taking Malaya from Yamamoto with 1 ArmoredCar remaining. Battle score for attacker is -2 Casualties for British: 1 ArmoredCar Casualties for Thai: 1 Infantry Battle in Burma British attack with 3 ArmoredCars, 3 Artillerys, 3 Elites, 10 Infantrys, 2 Mech.Infs and 5 Tanks Thai defend with 1 Infantry British roll dice for 3 ArmoredCars, 3 Artillerys, 3 Elites, 10 Infantrys, 2 Mech.Infs and 5 Tanks in Burma, round 2 : 3/26 hits, 8.67 expected hits Thai roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Burma British win, taking Burma from Thai with 3 ArmoredCars, 3 Artillerys, 3 Elites, 10 Infantrys, 2 Mech.Infs and 5 Tanks remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in Ayan British attack with 1 Infantry Yamamoto defend with 1 Infantry British roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry in Ayan, round 3 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Infantry in Ayan, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry in Ayan, round 4 : 1/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Infantry in Ayan, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Ayan British win, taking Ayan from Yamamoto with 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Mersa Matruh British attack with 1 Adv.Fighter and 2 Infantrys Italians defend with 1 ArmoredCar British roll dice for 1 Adv.Fighter and 2 Infantrys in Mersa Matruh, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 ArmoredCar in Mersa Matruh, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Italians lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 1 ArmoredCar Battle in Dublin British attack with 8 Adv.Fighters, 1 Bomber and 6 Fighters Germans defend with 3 Infantrys British roll dice for 8 Adv.Fighters, 1 Bomber and 6 Fighters in Dublin, round 2 : 3/15 hits, 6.67 expected hits Germans roll dice for 3 Infantrys in Dublin, round 2 : 1/3 hits, 1.00 expected hits 1 Fighter owned by the British and 3 Infantrys owned by the Germans lost in Dublin British win with 8 Adv.Fighters, 1 Bomber and 5 Fighters remaining. Battle score for attacker is -2 Casualties for British: 1 Fighter Casualties for Germans: 3 Infantrys Battle in New Valley British attack with 1 Adv.Fighter, 3 Infantrys and 1 Mech.Inf Germans defend with 1 Bunker; Italians defend with 1 ArmoredCar British roll dice for 1 Adv.Fighter, 3 Infantrys and 1 Mech.Inf in New Valley, round 2 : 0/5 hits, 1.50 expected hits Germans roll dice for 1 ArmoredCar and 1 Bunker in New Valley, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Adv.Fighter, 3 Infantrys and 1 Mech.Inf in New Valley, round 3 : 0/5 hits, 1.50 expected hits Germans roll dice for 1 ArmoredCar and 1 Bunker in New Valley, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in New Valley British roll dice for 1 Adv.Fighter, 2 Infantrys and 1 Mech.Inf in New Valley, round 4 : 2/4 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the Germans Germans roll dice for 1 ArmoredCar and 1 Bunker in New Valley, round 4 : 0/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Italians lost in New Valley British roll dice for 1 Adv.Fighter, 2 Infantrys and 1 Mech.Inf in New Valley, round 5 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 Bunker in New Valley, round 5 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Germans lost in New Valley British win, taking New Valley from Germans with 1 Adv.Fighter, 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 8 Casualties for British: 1 Infantry Casualties for Italians: 1 ArmoredCar Casualties for Germans: 1 Bunker Non Combat Move - British 1 Adv.Fighter moved from New Valley to Cairo 1 Adv.Fighter moved from Mersa Matruh to Cairo 2 Mech.Infs moved from Belgian Congo to French Equatorial Africa 2 Mech.Infs moved from Cape Town to Belgian Congo 8 Adv.Fighters, 1 Bomber and 5 Fighters moved from Dublin to Manchester 1 Tank moved from Manchester to Northern Ireland Place Units - British 1 Submarine placed in 2 Sea Zone 1 Adv.Fighter and 1 Fighter placed in Manchester 2 Mech.Infs placed in Cape Town 5 Infantrys placed in Madras 2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank placed in Delhi 2 Artillerys, 2 Infantrys and 2 Mech.Infs placed in Cairo 2 Infantrys placed in Bombay 1 Artillery and 2 Infantrys placed in W.Iran 2 Infantrys placed in Wales Turn Complete - British British collect 112 PUs; end with 112 PUs
Combat Hit Differential Summary :
Germans : -1.50 British : -12.67 Italians : -0.17 Yamamoto : -2.00 Thai : -0.33
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TripleA Turn Summary: Anzac round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Anzac 1 T.Boat moved from 66 Sea Zone to 67 Sea Zone 1 Infantry moved from Broome to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Java Dutch take Java from Thai 1 Cruiser moved from 67 Sea Zone to 113 Sea Zone 1 Infantry moved from Townsville to 113 Sea Zone 1 Cruiser and 1 Infantry moved from 113 Sea Zone to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Soembawa Dutch take Soembawa from Hisaichi 2 Transports moved from 67 Sea Zone to 113 Sea Zone 1 Elite and 1 Tank moved from West Papua to 113 Sea Zone 1 Elite moved from West Papua to 113 Sea Zone 1 Artillery moved from Townsville to 113 Sea Zone 1 Artillery, 2 Elites, 1 Tank and 2 Transports moved from 113 Sea Zone to 67 Sea Zone 1 Artillery, 2 Elites and 1 Tank moved from 67 Sea Zone to Lombok 4 Adv.Fighters moved from 67 Sea Zone to Lombok 1 Fighter moved from 67 Sea Zone to Lombok 1 Cruiser moved from 67 Sea Zone to 113 Sea Zone 1 Elite moved from Townsville to 113 Sea Zone 1 Cruiser and 1 Elite moved from 113 Sea Zone to 67 Sea Zone 1 Elite moved from 67 Sea Zone to Lombok Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 2 Artillerys, 1 Elite and 8 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Lombok Anzac attack with 4 Adv.Fighters, 1 Artillery, 3 Elites, 1 Fighter and 1 Tank Thai defend with 3 Artillerys and 3 Infantrys Anzac roll dice for 2 Cruisers in Lombok, round 2 : 2/2 hits, 1.00 expected hits 2 Infantrys owned by the Thai lost in Lombok Anzac roll dice for 4 Adv.Fighters, 1 Artillery, 3 Elites, 1 Fighter and 1 Tank in Lombok, round 2 : 3/10 hits, 4.33 expected hits Thai roll dice for 3 Artillerys and 1 Infantry in Lombok, round 2 : 3/4 hits, 1.33 expected hits 1 Infantry owned by the Thai, 2 Elites owned by the Anzac, 1 Fighter owned by the Anzac and 2 Artillerys owned by the Thai lost in Lombok Anzac roll dice for 4 Adv.Fighters, 1 Artillery, 1 Elite and 1 Tank in Lombok, round 3 : 3/7 hits, 3.33 expected hits Thai roll dice for 1 Artillery in Lombok, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Thai lost in Lombok Anzac win, taking Lombok from Thai with 4 Adv.Fighters, 1 Artillery, 1 Elite and 1 Tank remaining. Battle score for attacker is 4 Casualties for Thai: 3 Artillerys and 3 Infantrys Casualties for Anzac: 2 Elites and 1 Fighter Non Combat Move - Anzac 4 Adv.Fighters moved from Lombok to 67 Sea Zone 1 Submarine moved from 112 Sea Zone to 113 Sea Zone 1 Submarine moved from 113 Sea Zone to 67 Sea Zone 1 Infantry moved from Canberra to New South Wales 1 Artillery moved from Port Moresby to West Papua 1 Infantry moved from Port Moresby to West Papua Place Units - Anzac 1 Adv.Fighter placed in 67 Sea Zone 1 Artillery and 1 Elite placed in Broome 1 Artillery and 2 Infantrys placed in Townsville 3 Infantrys placed in Port Moresby 3 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac : -0.67 Thai : 1.33
Territory Summary for Anzac :
New South Wales : 1 Infantry West Papua : 1 AAGun, 1 Artillery and 1 Infantry Port Moresby : 1 Factory and 3 Infantrys Wellington : 1 AAGun and 1 Factory Broome : 1 AAGun, 1 Artillery, 1 Bunker, 1 Elite and 1 Factory New Britain : 1 Infantry Canberra : 1 AAGun, 1 Bunker, 1 Factory and 3 Infantrys Townsville : 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory and 2 Infantrys Soembawa : 1 Infantry Lombok : 1 Artillery, 1 Elite and 1 Tank Java : 1 Infantry 67 Sea Zone : 5 Adv.Fighters, 3 Carriers, 2 Cruisers, 2 Destroyers, 2 Submarines, 1 T.Boat and 4 Transports
Production/PUs Summary :
Germans : 127 / 133 Russians : 81 / 80 Italians : 68 / 69 French : 13 / 13 Yamamoto : 67 / 77 Chinese : 22 / 27 Hisaichi : 54 / 55 British : 112 / 112 Anzac : 36 / 36 Dutch : 14 / 14 Finns : 13 / 11 Romanians : 21 / 24 Thai : 17 / 25 Americans : 129 / 129
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TripleA Turn Summary: Dutch round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Purchase Units - Dutch Dutch buy 2 Bunkers and 1 Infantry; Remaining resources: 0 PUs; Non Combat Move - Dutch 2 Infantrys moved from Suriname to Amazon Place Units - Dutch 1 Infantry placed in Suriname 1 Bunker placed in Lombok 1 Bunker placed in Java Turn Complete - Dutch Dutch collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Territory Summary for Dutch :
West Papua : 1 Artillery, 2 Infantrys and 1 Tank Timor : 1 Infantry Lombok : 1 Bunker Suriname : 1 Factory and 1 Infantry Tanimbar : 1 Infantry Java : 1 Bunker Amazon : 1 flag, 4 Infantrys
Production/PUs Summary :
Germans : 127 / 133 Russians : 81 / 80 Italians : 68 / 69 French : 13 / 13 Yamamoto : 67 / 77 Chinese : 22 / 27 Hisaichi : 54 / 55 British : 112 / 112 Anzac : 36 / 36 Dutch : 14 / 14 Finns : 13 / 11 Romanians : 21 / 24 Thai : 17 / 25 Americans : 129 / 129
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TripleA Turn Summary: Thai round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Thai 1 Fighter moved from N.Thailand to Malaya 1 Artillery moved from Bangkok to Malaya 1 Infantry moved from Bangkok to Malaya 4 Artillerys, 7 Infantrys and 1 Tank moved from N.Thailand to S.Thailand 1 Artillery and 3 Infantrys moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 2 Bunkers, 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in Malaya Thai attack with 1 Artillery, 1 Fighter and 1 Infantry British defend with 1 ArmoredCar Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Malaya, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 ArmoredCar in Malaya, round 2 : 0/1 hits, 0.17 expected hits Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Malaya, round 3 : 1/3 hits, 1.00 expected hits British roll dice for 1 ArmoredCar in Malaya, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the British lost in Malaya Thai win, taking Malaya from British with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for British: 1 ArmoredCar Non Combat Move - Thai 1 Fighter moved from Malaya to S.Thailand Place Units - Thai 1 Bunker placed in S.Thailand 1 Bunker placed in Sumatra 1 Elite and 5 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
British : -0.33 Thai : -1.00
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TripleA Manual Gamesave Post: Dutch round 9
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 9 Purchase Units - Dutch Dutch buy 2 Bunkers and 1 Infantry; Remaining resources: 0 PUs; Non Combat Move - Dutch 2 Infantrys moved from Suriname to Amazon Place Units - Dutch 1 Infantry placed in Suriname 1 Bunker placed in Lombok 1 Bunker placed in Java Turn Complete - Dutch Dutch collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
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@Colt45554
Ignore that. Was trying to fix my posting game summary issue and happy to see it worked! -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Americans 1 B.Transport moved from 109 Sea Zone to 102 Sea Zone 1 Marine moved from Woleai to 102 Sea Zone 1 Artillery and 1 Marine moved from Ulithi to 102 Sea Zone 1 Marine moved from Ponape to 109 Sea Zone 1 Infantry moved from Woleai to 109 Sea Zone 1 Battleship, 1 Cruiser, 1 Infantry, 1 Marine and 1 S.Submarine moved from 109 Sea Zone to 86 Sea Zone 1 Artillery, 1 B.Transport and 2 Marines moved from 102 Sea Zone to 86 Sea Zone 1 Infantry moved from Paramushir to 76 Sea Zone 1 Infantry and 1 Transport moved from 76 Sea Zone to 86 Sea Zone 1 Tank moved from Iwo Jima to 86 Sea Zone 1 Artillery, 2 Infantrys, 3 Marines and 1 Tank moved from 86 Sea Zone to Saipan 1 Infantry moved from Iturup to 76 Sea Zone 1 Infantry, 1 S.Submarine and 1 T.Boat moved from 76 Sea Zone to 85 Sea Zone 1 Infantry moved from 85 Sea Zone to Kyushu 2 Destroyers moved from 109 Sea Zone to 86 Sea Zone 1 Adv.Fighter moved from 71 Sea Zone to 85 Sea Zone 1 Marine moved from Rio de Oro to 34 Sea Zone 1 Adv.Fighter and 1 Bomber moved from Rio de Oro to Andalusia 1 B.Transport moved from 34 Sea Zone to 31 Sea Zone 4 Infantrys moved from Mauritania to 31 Sea Zone 1 Cruiser and 1 Marine moved from 34 Sea Zone to 31 Sea Zone 4 Infantrys and 1 Marine moved from 31 Sea Zone to Andalusia Purchase Units - Americans Americans buy 3 Adv.Fighters, 2 Artillerys, 1 B.Transport, 2 Carriers, 2 Destroyers, 3 Infantrys, 1 S.Submarine, 2 Submarines and 2 Tanks; Remaining resources: 0 PUs; Combat - Americans Battle in Andalusia Americans attack with 1 Adv.Fighter, 1 Bomber, 4 Infantrys and 1 Marine Neutral defend with 1 Bunker Americans roll dice for 1 Cruiser in Andalusia, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 Bunker owned by the Neutral Americans roll dice for 1 Adv.Fighter, 1 Bomber, 4 Infantrys and 1 Marine in Andalusia, round 2 : 5/7 hits, 2.33 expected hits Neutral roll dice for 1 Bunker in Andalusia, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in Andalusia Americans loses 0 PUs for violating Andalusias neutrality. Americans win, taking Andalusia from Neutral with 1 Adv.Fighter, 1 Bomber, 4 Infantrys and 1 Marine remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Bunker Battle in 85 Sea Zone Americans attack with 1 Adv.Fighter, 1 S.Submarine and 1 T.Boat Yamamoto defend with 1 Destroyer Americans roll dice for 1 S.Submarine in 85 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Destroyer in 85 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 85 Sea Zone Americans win with 1 Adv.Fighter, 1 S.Submarine and 1 T.Boat remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Battle in Kyushu Battle in Saipan Americans attack with 1 Artillery, 2 Infantrys, 3 Marines and 1 Tank Yamamoto defend with 1 AAGun, 1 Bunker, 2 Infantrys and 1 Tank Americans roll dice for 1 Battleship and 1 Cruiser in Saipan, round 2 : 2/2 hits, 1.17 expected hits Units damaged: 1 Bunker owned by the Yamamoto 1 Infantry owned by the Yamamoto lost in Saipan Americans roll dice for 1 Artillery, 2 Infantrys, 3 Marines and 1 Tank in Saipan, round 2 : 3/7 hits, 2.83 expected hits Yamamoto roll dice for 1 Bunker, 1 Infantry and 1 Tank in Saipan, round 2 : 1/3 hits, 1.33 expected hits 1 Infantry owned by the Yamamoto, 1 Infantry owned by the Americans, 1 Tank owned by the Yamamoto and 1 Bunker owned by the Yamamoto lost in Saipan Americans win, taking Kyushu from Yamamoto, taking Saipan from Yamamoto with 1 Artillery, 1 Infantry, 3 Marines and 1 Tank remaining. Battle score for attacker is 13 Casualties for Yamamoto: 1 Bunker, 2 Infantrys and 1 Tank Casualties for Americans: 1 Infantry Non Combat Move - Americans 1 Adv.Fighter moved from 85 Sea Zone to 76 Sea Zone 1 Carrier, 1 Destroyer and 2 Submarines moved from 71 Sea Zone to 76 Sea Zone 1 Transport moved from 76 Sea Zone to 72 Sea Zone 2 Infantrys moved from Koryakia to 72 Sea Zone 2 Infantrys, 1 T.Boat and 1 Transport moved from 72 Sea Zone to 76 Sea Zone 2 Infantrys moved from 76 Sea Zone to Iturup 1 Artillery and 1 Infantry moved from Yakutsk to N.Buryat Mongolia 1 Adv.Fighter moved from Andalusia to 31 Sea Zone 1 Bomber moved from Andalusia to Rio de Oro 1 Infantry moved from Rio de Oro to Mauritania 4 Destroyers and 2 Submarines moved from 34 Sea Zone to 31 Sea Zone 1 Submarine moved from 30 Sea Zone to 31 Sea Zone 2 Infantrys moved from Salvador to 35 Sea Zone 4 Infantrys moved from Bahia to 35 Sea Zone 1 Tank moved from S.Chile to 39 Sea Zone 1 Tank moved from 39 Sea Zone to Bahia 1 B.Transport, 6 Infantrys and 1 Transport moved from 35 Sea Zone to 34 Sea Zone 6 Infantrys moved from 34 Sea Zone to Mauritania 1 Transport moved from 34 Sea Zone to 35 Sea Zone 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 4 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 Infantry moved from South Central USA to South Atlantic USA 1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone 4 Infantrys moved from 32 Sea Zone to Bahia 2 Adv.Fighters moved from 91 Sea Zone to 109 Sea Zone 1 Destroyer and 2 Submarines moved from 104 Sea Zone to 109 Sea Zone 1 Submarine moved from 108 Sea Zone to 93 Sea Zone 4 Infantrys moved from Pearl Harbor to 91 Sea Zone 1 B.Transport and 4 Infantrys moved from 91 Sea Zone to 96 Sea Zone 4 Infantrys moved from 96 Sea Zone to Kwajalein 2 Infantrys moved from San Francisco to 83 Sea Zone 1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 83 Sea Zone to 89 Sea Zone 2 Infantrys moved from 89 Sea Zone to Midway Place Units - Americans 1 Carrier placed in 31 Sea Zone 2 Tanks placed in Rio de Oro 2 Artillerys placed in Salvador 2 Adv.Fighters and 1 S.Submarine placed in 91 Sea Zone 1 Adv.Fighter placed in Alaska 1 Carrier and 1 Destroyer placed in 109 Sea Zone 1 Destroyer and 1 Submarine placed in 71 Sea Zone 1 B.Transport and 1 Submarine placed in 83 Sea Zone 3 Infantrys placed in San Francisco Americans undo move 8. Americans undo move 6. 1 B.Transport and 1 Carrier placed in 109 Sea Zone 1 Destroyer and 1 Submarine placed in 83 Sea Zone Turn Complete - Americans Americans collect 137 PUs; end with 137 PUs
Combat Hit Differential Summary :
Neutral : -0.50 Yamamoto : -0.67 Americans : 4.67
Territory Summary for Americans :
N.Buryat Mongolia : 1 Artillery and 1 Infantry Mauritania : 1 Artillery, 11 Infantrys and 5 Tanks W.Morocco : 2 Infantrys Kusaie : 1 flag Minamitori : 1 flag Kwajalein : 1 flag, 4 Infantrys Ulithi : 1 flag, 1 Artillery and 3 Infantrys Paramushir : 1 flag Kunashir : 1 flag, 1 Infantry Eniwetok : 1 flag Rongelap : 1 flag Iwo Jima : 1 flag, 1 Infantry Saipan : 1 flag, 1 AAGun, 1 Artillery, 1 Infantry, 3 Marines and 1 Tank Jaluit : 1 flag Yap : 1 flag, 1 Infantry Kyushu : 1 flag, 1 Infantry Iturup : 1 flag, 2 Infantrys Peleliu : 1 flag, 1 Infantry Washington : 1 AAGun, 1 Factory and 2 Infantrys San Francisco : 1 Factory and 3 Infantrys Pearl Harbor : 1 Factory South Central USA : 1 AAGun and 1 Factory Ponape : 1 Artillery, 1 Factory and 4 Infantrys Wake : 1 AAGun and 1 Infantry Alaska : 1 AAGun, 1 Adv.Fighter and 1 Factory Woleai : 4 Infantrys Midway : 2 Infantrys Guam : 1 Infantry South Atlantic USA : 1 AAGun, 1 Factory and 1 Infantry Bahia : 1 flag, 10 Infantrys and 1 Tank W.Mexico : 1 flag Salvador : 1 flag, 1 AAGun, 2 Artillerys and 1 Factory Peru : 1 flag Central America : 1 flag Rio de Oro : 1 flag, 1 Bomber, 1 Factory and 2 Tanks S.Chile : 1 flag, 1 Artillery Andalusia : 1 flag, 4 Infantrys and 1 Marine E.Mexico : 1 flag N.Chile : 1 flag Venezuela : 1 flag Santiago : 1 flag, 1 AAGun and 1 Factory 31 Sea Zone : 1 Adv.Fighter, 1 B.Transport, 1 Carrier, 1 Cruiser, 4 Destroyers and 3 Submarines 35 Sea Zone : 1 Transport 13 Sea Zone : 1 Destroyer 32 Sea Zone : 1 B.Transport 89 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport 91 Sea Zone : 2 Adv.Fighters, 1 Carrier and 1 S.Submarine 71 Sea Zone : 1 Destroyer and 1 Submarine 83 Sea Zone : 1 Destroyer and 1 Submarine 85 Sea Zone : 1 S.Submarine and 1 T.Boat 93 Sea Zone : 1 Submarine 109 Sea Zone : 2 Adv.Fighters, 1 B.Transport, 1 Carrier, 1 Destroyer and 2 Submarines 86 Sea Zone : 1 B.Transport, 1 Battleship, 1 Cruiser, 2 Destroyers, 1 S.Submarine and 1 Transport 34 Sea Zone : 1 B.Transport and 1 Transport 96 Sea Zone : 1 B.Transport 76 Sea Zone : 1 Adv.Fighter, 1 Carrier, 3 Destroyers, 2 Submarines, 1 T.Boat and 1 Transport 39 Sea Zone : 1 Transport
Production/PUs Summary :
Germans : 127 / 133 Russians : 73 / 80 Italians : 68 / 69 French : 13 / 13 Yamamoto : 61 / 77 Chinese : 22 / 27 Hisaichi : 54 / 55 British : 106 / 112 Anzac : 36 / 36 Dutch : 14 / 14 Finns : 16 / 18 Romanians : 26 / 26 Thai : 23 / 23 Americans : 137 / 137
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Germans 2 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Destroyer, 2 Fighters, 3 Submarines and 16 T.Boats moved from 18 Sea Zone to 20 Sea Zone 3 Infantrys moved from Brittany to 20 Sea Zone 3 Infantrys moved from 20 Sea Zone to Dover 2 Adv.Fighters and 2 Fighters moved from 20 Sea Zone to Dover 3 Infantrys moved from Hamburg to Denmark 1 Cruiser and 2 Transports moved from 24 Sea Zone to 22 Sea Zone 1 Infantry moved from Oslo to 22 Sea Zone 1 Artillery and 1 Infantry moved from Netherlands to 22 Sea Zone 1 Artillery and 2 Infantrys moved from 22 Sea Zone to Denmark 1 Adv.Fighter and 1 Fighter moved from 23 Sea Zone to Denmark 3 JetFighters moved from Vinnytsia to Moscow 5 ArmoredCars, 4 HeavyTanks, 1 JetFighter, 7 Mech.Infs and 3 Tanks moved from Kursk to Moscow 15 Mech.Infs and 22 Tanks moved from Yaroslavl to Moscow 1 Bomber moved from Smolensk to Moscow 1 Infantry moved from Lapland to Murmansk Germans take Murmansk from Russians Purchase Units - Germans Germans buy 1 Adv.Fighter, 1 Carrier, 2 Elites, 2 Factorys, 1 Fighter, 17 Infantrys and 5 Transports; Remaining resources: 1 PUs; Combat - Germans Battle in Denmark Germans attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 5 Infantrys Neutral defend with 3 Infantrys Germans roll dice for 1 Cruiser in Denmark, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 5 Infantrys in Denmark, round 2 : 3/8 hits, 2.17 expected hits Neutral roll dice for 3 Infantrys in Denmark, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Germans and 3 Infantrys owned by the Neutral lost in Denmark Germans loses 0 PUs for violating Denmarks neutrality. Germans win, taking Denmark from Neutral with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 2 Infantrys Casualties for Neutral: 3 Infantrys Battle in Dover Germans attack with 2 Adv.Fighters, 2 Fighters and 3 Infantrys British defend with 3 Infantrys Germans roll dice for 1 Battleship in Dover, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 2 Adv.Fighters, 2 Fighters and 3 Infantrys in Dover, round 2 : 2/7 hits, 2.17 expected hits British roll dice for 3 Infantrys in Dover, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans and 2 Infantrys owned by the British lost in Dover Germans roll dice for 2 Adv.Fighters, 2 Fighters and 2 Infantrys in Dover, round 3 : 2/6 hits, 2.00 expected hits British roll dice for 1 Infantry in Dover, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Dover Germans win, taking Dover from British with 2 Adv.Fighters, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for British: 3 Infantrys Battle in Moscow Germans attack with 5 ArmoredCars, 1 Bomber, 4 HeavyTanks, 4 JetFighters, 22 Mech.Infs and 25 Tanks Russians defend with 3 Artillerys, 1 Bunker, 1 Factory, 31 Infantrys and 13 Tanks Germans roll dice for 5 ArmoredCars, 1 Bomber, 4 HeavyTanks, 4 JetFighters, 22 Mech.Infs and 25 Tanks in Moscow, round 2 : 34/61 hits, 27.50 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 3 Artillerys, 1 Bunker, 31 Infantrys and 13 Tanks in Moscow, round 2 : 20/48 hits, 18.33 expected hits 5 ArmoredCars owned by the Germans, 31 Infantrys owned by the Russians, 2 Artillerys owned by the Russians and 15 Mech.Infs owned by the Germans lost in Moscow Germans roll dice for 1 Bomber, 4 HeavyTanks, 4 JetFighters, 7 Mech.Infs and 25 Tanks in Moscow, round 3 : 21/41 hits, 20.83 expected hits Russians roll dice for 1 Artillery, 1 Bunker and 13 Tanks in Moscow, round 3 : 10/15 hits, 7.33 expected hits 1 Artillery owned by the Russians, 1 Bunker owned by the Russians, 6 Mech.Infs owned by the Germans, 13 Tanks owned by the Russians and 4 Tanks owned by the Germans lost in Moscow Germans captures 80PUs while taking Russians capital Germans win, taking Moscow from Russians with 1 Bomber, 4 HeavyTanks, 4 JetFighters, 1 Mech.Inf and 21 Tanks remaining. Battle score for attacker is -21 Casualties for Germans: 5 ArmoredCars, 21 Mech.Infs and 4 Tanks Casualties for Russians: 3 Artillerys, 1 Bunker, 31 Infantrys and 13 Tanks Non Combat Move - Germans 1 AAGun moved from Latvia to East Prussia 6 Artillerys and 8 Infantrys moved from Lapland to N.Karelia 4 ArmoredCars moved from Vinnytsia to Kursk 1 Tank moved from E.Romania to Kiev 1 Elite moved from Vinnytsia to Kiev 4 Elites moved from Warsaw to Brest 1 Elite and 4 Infantrys moved from Danzig to East Prussia 2 ArmoredCars moved from Silesia to Brest 2 Infantrys moved from Pomerania to Danzig 1 Bomber and 4 JetFighters moved from Moscow to Yaroslavl 1 Artillery and 2 Infantrys moved from Kursk to Yaroslavl 1 Artillery moved from Kursk to Yaroslavl 1 AAGun moved from Kiev to Kursk 1 AAGun moved from Minsk to Brest 1 AAGun moved from Rhine to Belgium 3 Elites moved from Normandy to Brittany 2 Artillerys moved from Orleanais to Brittany 3 S.Submarines moved from 18 Sea Zone to 22 Sea Zone 2 Carriers and 3 Destroyers moved from 23 Sea Zone to 22 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Denmark to 22 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Dover to 22 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Dover to 20 Sea Zone Place Units - Germans 1 Factory placed in Kursk 1 Factory placed in Belgium 1 Adv.Fighter, 1 Carrier, 1 Fighter and 1 Transport placed in 22 Sea Zone 1 Transport placed in 22 Sea Zone Germans undo move 3. 1 Carrier and 1 Transport placed in 22 Sea Zone 1 Adv.Fighter and 1 Fighter placed in 22 Sea Zone 4 Infantrys placed in Hamburg 3 Transports placed in 20 Sea Zone 4 Infantrys placed in Vinnytsia Germans undo move 8. 2 Elites and 2 Infantrys placed in Vinnytsia 4 Infantrys placed in Warsaw 7 Infantrys placed in Paris Turn Complete - Germans Germans collect 143 PUs; end with 224 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to Oulu: 1 Infantry EDIT: Removing units owned by Germans from Tampere: 1 Infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 6.17 Neutral : 1.00 British : -0.33 Russians : 4.33
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@Colt45554 Congratulations on your conquest, Colt.
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@Wittmann Thank you. Maddening that USSR can keep up the fight for a long time after in this version.
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@Colt45554 Perhaps it would have happened, historically. Good job though. I could not conquer Moscow, when I played Germany.
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Yes, they can continue fighting, but Germany can also keep taking their capitals and robbing their bank!