19L Majikforce (X) vs VonAlba (L) BM3

  • '17

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 armour, 3 fighters, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 transports moved from 91 Sea Zone to 102 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            4 fighters moved from 91 Sea Zone to 104 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 91 Sea Zone to 92 Sea Zone
            1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from Morocco to Algeria
            1 armour, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            1 armour, 3 infantry, 2 mech_infantrys, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 transports moved from 102 Sea Zone to 101 Sea Zone
            1 fighter moved from Hawaiian Islands to 31 Sea Zone
            2 fighters moved from Hawaiian Islands to Wake Island
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone
            1 infantry moved from 31 Sea Zone to Wake Island
            1 artillery moved from 31 Sea Zone to Wake Island
            1 transport moved from 33 Sea Zone to 26 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 destroyer moved from 33 Sea Zone to 21 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            1 destroyer moved from 33 Sea Zone to 44 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
            1 bomber moved from United Kingdom to Normandy Bordeaux
    
        Combat - Americans
            Strategic bombing raid in Normandy Bordeaux
                    AA fire in Normandy Bordeaux : 0/1 hits, 0,17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 6 damage total. 
            Battle in 31 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 31 Sea Zone
                Americans win with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 44 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 42 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 21 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 92 Sea Zone
                Americans attack with 2 carriers, 1 cruiser, 1 destroyer and 2 submarines
                Italians defend with 1 destroyer
                    Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 92 Sea Zone
                Americans win with 2 carriers, 1 cruiser, 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Algeria
                Americans attack with 1 armour, 2 infantry, 1 marine and 1 mech_infantry
                Italians defend with 2 infantry
                    Americans roll dice for 1 armour, 2 infantry, 1 marine and 1 mech_infantry in Algeria, round 2 : 0/5 hits, 1,17 expected hits
                    Italians roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 armour, 2 infantry, 1 marine and 1 mech_infantry in Algeria, round 3 : 1/5 hits, 1,17 expected hits
                    Italians roll dice for 2 infantry in Algeria, round 3 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
                    Americans roll dice for 1 armour, 1 marine and 1 mech_infantry in Algeria, round 4 : 0/3 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Algeria, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 armour, 1 marine and 1 mech_infantry in Algeria, round 5 : 1/3 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Algeria, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Algeria
                Americans win, taking Algeria from Italians with 1 armour and 1 marine remaining. Battle score for attacker is -4
                Casualties for Americans: 2 infantry and 1 mech_infantry
                Casualties for Italians: 2 infantry
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer and 4 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Wake Island
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Wake Island, round 2 : 2/4 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Wake Island
                Americans win, taking Wake Island from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from 31 Sea Zone to Hawaiian Islands
            2 fighters moved from Wake Island to 31 Sea Zone
            1 tactical_bomber moved from 31 Sea Zone to Hawaiian Islands
            3 infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 armour moved from 91 Sea Zone to Morocco
            1 fighter moved from 104 Sea Zone to 92 Sea Zone
            3 fighters moved from 104 Sea Zone to Morocco
            1 bomber moved from Normandy Bordeaux to Morocco
    
        Place Units - Americans
            1 airfield placed in Morocco
            1 submarine placed in 101 Sea Zone
            1 armour, 3 fighters, 4 infantry and 2 mech_infantrys placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 7 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 7 infantry
                Japanese defend with 3 artilleries and 3 infantry
                    Chinese roll dice for 1 fighter and 7 infantry in Shensi, round 2 : 3/8 hits, 1,67 expected hits
                    Japanese roll dice for 3 artilleries and 3 infantry in Shensi, round 2 : 1/6 hits, 2,00 expected hits
                    3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 3 : 1/7 hits, 1,50 expected hits
                    Japanese roll dice for 3 artilleries in Shensi, round 3 : 1/3 hits, 1,00 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                5 infantry owned by the Chinese retreated to Tsinghai
                Japanese win with 2 artilleries remaining. Battle score for attacker is 7
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery and 3 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys; Remaining resources: 3 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 fighter moved from United Kingdom to Morocco
            2 transports moved from 91 Sea Zone to 106 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
            1 armour moved from Algeria to Tunisia
                  British take Tunisia from Italians
            2 fighters moved from Morocco to Nigeria
            2 destroyers moved from 91 Sea Zone to 92 Sea Zone
            1 bomber moved from Nigeria to French Equatorial Africa
            1 mech_infantry moved from Nigeria to French West Africa
                  British take French West Africa from Neutral_Axis
            1 mech_infantry moved from Nigeria to French Equatorial Africa
            2 mech_infantrys moved from Union of South Africa to Rhodesia
            1 artillery moved from Union of South Africa to Rhodesia
            2 fighters moved from 80 Sea Zone to India
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 80 Sea Zone to 39 Sea Zone
            3 artilleries and 19 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
    
        Combat - British
            Battle in French Equatorial Africa
                British attack with 1 bomber and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 bomber and 1 mech_infantry in French Equatorial Africa, round 2 : 1/2 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in French Equatorial Africa
                British win, taking French Equatorial Africa from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from French Equatorial Africa to Rhodesia
            3 infantry moved from Quebec to New Brunswick Nova Scotia
            1 aaGun moved from India to Burma
            1 aaGun moved from India to West India
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Union of South Africa
            1 artillery placed in Quebec
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 28 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            2 artilleries placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 2 artilleries
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Italians : 0,33
    British : 0,17
    Americans : -1,00
    AA fire in Normandy Bordeaux : : -0,17
    Chinese : 0,83
    Japanese : -1,33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 carrier, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Iraq to Northwest Persia
                  Italians take Northwest Persia from Neutral_Allies
            1 armour moved from Iraq to Persia
                  Italians take Persia from British
            1 armour moved from Persia to Iraq
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
            1 artillery and 1 infantry moved from Kenya to Ethiopia
    
        Combat - Italians
            Battle in Western Ukraine
                Italians attack with 3 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 3 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 3/7 hits, 2.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 3 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 aaGuns moved from Eastern Poland to Western Ukraine
            1 marine moved from Crete to 99 Sea Zone
            1 infantry moved from Cyprus to 99 Sea Zone
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 infantry moved from Libya to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            1 cruiser, 1 infantry, 1 marine and 1 transport moved from 99 Sea Zone to 95 Sea Zone
            1 destroyer, 1 submarine and 1 transport moved from 97 Sea Zone to 95 Sea Zone
            1 battleship and 1 cruiser moved from 98 Sea Zone to 95 Sea Zone
            1 bomber moved from Egypt to Southern Italy
            2 fighters moved from Syria to 95 Sea Zone
            2 infantry and 1 marine moved from 95 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 carrier and 1 submarine placed in 95 Sea Zone
            1 artillery and 2 infantry placed in Egypt
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1
            Italians collect 22 PUs (1 lost to blockades); end with 22 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 28 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    Russians : -0.33
    

    Savegame

  • '17

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            2 artilleries and 4 infantry moved from New South Wales to South Australia
            2 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Marshall Islands
            3 fighters moved from Caroline Islands to Wake Island
            1 cruiser, 2 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone
    
        Combat - ANZAC
            Battle in Marshall Islands
    
        Non Combat Move - ANZAC
            2 infantry moved from 31 Sea Zone to Wake Island
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '17

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            2 artilleries and 4 infantry moved from New South Wales to South Australia
            2 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Marshall Islands
            3 fighters moved from Caroline Islands to Wake Island
            1 cruiser, 2 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone
    
        Combat - ANZAC
            Battle in Marshall Islands
    
        Non Combat Move - ANZAC
            2 infantry moved from 31 Sea Zone to Wake Island
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 fighters and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 artilleries and 9 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            5 mech_infantrys moved from Germany to Baltic States
            1 bomber moved from Eastern Poland to Baltic States
            3 infantry moved from Romania to Bessarabia
            1 bomber moved from Eastern Poland to Bessarabia
            1 artillery and 1 infantry moved from Eastern Poland to Belarus
            1 fighter moved from Eastern Poland to Belarus
            1 infantry moved from Eastern Poland to Bessarabia
            1 destroyer and 1 submarine moved from 112 Sea Zone to 104 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to French Equatorial Africa
            1 infantry moved from Western Germany to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
            1 infantry moved from 111 Sea Zone to Scotland
    
        Combat - Germans
            Battle in Scotland
            Battle in French Equatorial Africa
                Germans attack with 1 fighter and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Germans roll dice for 1 fighter and 1 tactical_bomber in French Equatorial Africa, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 mech_infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in French Equatorial Africa
                Germans win, taking Scotland from British with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in 104 Sea Zone
                Germans attack with 1 destroyer and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Belarus
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Bessarabia
                Germans attack with 1 bomber and 4 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber and 4 infantry in Bessarabia, round 2 : 1/5 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                    Germans roll dice for 1 bomber and 4 infantry in Bessarabia, round 3 : 3/5 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 bomber and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Baltic States
                Germans attack with 1 bomber and 5 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber and 5 mech_infantrys in Baltic States, round 2 : 2/6 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Belarus to Western Ukraine
            1 bomber moved from Baltic States to Western Ukraine
            1 aaGun moved from Eastern Poland to Bessarabia
            1 bomber moved from Bessarabia to Western Ukraine
            2 aaGuns, 9 armour, 13 artilleries, 13 infantry and 10 mech_infantrys moved from Eastern Poland to Western Ukraine
            3 mech_infantrys moved from Western Germany to Poland
            1 artillery moved from Western Germany to France
            1 infantry moved from Southern France to France
            1 fighter moved from Egypt to Southern Italy
            1 tactical_bomber moved from Egypt to Iraq
            1 fighter moved from Western Germany to Southern Italy
            1 fighter and 1 tactical_bomber moved from French Equatorial Africa to Egypt
            1 cruiser moved from 112 Sea Zone to 125 Sea Zone
    
        Place Units - Germans
            10 mech_infantrys placed in Germany
            2 fighters placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.83
    British : -0.33
    Americans : -1.00
    Russians : 0.00
    

    Savegame

  • '17

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 armour, 4 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Smolensk to Belarus
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Vologda
            3 mech_infantrys moved from Russia to Volgograd
            2 armour moved from Russia to Volgograd
            4 infantry moved from Russia to Bryansk
            2 infantry moved from Ukraine to Bryansk
            1 infantry moved from Ukraine to Rostov
            2 infantry moved from Volgograd to Caucasus
            1 artillery moved from Volgograd to Caucasus
            1 tactical_bomber moved from Bryansk to Belarus
            2 fighters moved from Bryansk to Belarus
            1 cruiser moved from 114 Sea Zone to 115 Sea Zone
            1 submarine moved from 127 Sea Zone to 125 Sea Zone
    
        Combat - Russians
            Battle in 125 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 cruiser and 1 submarine
                1 submarine owned by the Russians Submerged
                1 submarine owned by the Germans Submerged
            Battle in Belarus
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 artillery
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1,83 expected hits
                    Germans roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Belarus
                Russians winGermans win with 1 cruiser remaining, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Belarus to Volgograd
            2 aaGuns and 18 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            1 infantry placed in Ukraine
            1 armour and 2 mech_infantrys placed in Volgograd
            4 artilleries and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : 0,17
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 carrier, 4 destroyers, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 26 Sea Zone
            1 bomber moved from Japan to 32 Sea Zone
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
            1 submarine moved from 43 Sea Zone to 44 Sea Zone
            1 destroyer moved from 43 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 44 Sea Zone
            1 fighter moved from 43 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 43 Sea Zone to 44 Sea Zone
            2 tactical_bombers moved from French Indo China to 42 Sea Zone
    
        Combat - Japanese
            Battle in 26 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 26 Sea Zone
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 32 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 32 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 2 tactical_bombers in 44 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 44 Sea Zone
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 42 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 21 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            3 fighters and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
            1 bomber moved from 32 Sea Zone to Paulau Island
            2 artilleries and 2 infantry moved from Borneo to 43 Sea Zone
            2 artilleries, 2 battleships, 2 carriers, 1 cruiser, 2 infantry and 2 transports moved from 43 Sea Zone to 37 Sea Zone
            2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
            1 fighter and 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
            1 fighter and 2 tactical_bombers moved from 44 Sea Zone to 37 Sea Zone
            2 fighters moved from Philippines to Manchuria
            1 mech_infantry moved from Anhwe to Manchuria
            1 artillery moved from Yunnan to Szechwan
            1 infantry moved from Szechwan to Shensi
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Kweichow to Shensi
            1 armour moved from French Indo China to Hunan
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Hopei to Shensi
            1 infantry moved from French Indo China to Yunnan
            1 aaGun moved from Yunnan to French Indo China
            2 tactical_bombers moved from French Indo China to Shensi
    
        Place Units - Japanese
            1 carrier and 2 destroyers placed in 37 Sea Zone
            2 destroyers and 1 transport placed in 6 Sea Zone
            1 armour and 2 infantry placed in Manchuria
            1 artillery and 2 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.17
    Japanese : -1.83
    

    Savegame

  • '17

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 3 destroyers, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            1 destroyer moved from 92 Sea Zone to 104 Sea Zone
            1 fighter moved from 92 Sea Zone to 104 Sea Zone
            3 fighters moved from Morocco to 104 Sea Zone
            1 bomber moved from Morocco to Southern France
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            3 transports moved from 91 Sea Zone to 102 Sea Zone
            2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            1 armour moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 fighters moved from Eastern United States to Morocco
            1 infantry moved from Wake Island to 31 Sea Zone
            1 artillery moved from Wake Island to 31 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 armour moved from Algeria to Libya
                  Americans take Libya from Italians
            1 marine moved from Algeria to Tunisia
            1 armour and 2 mech_infantrys moved from Morocco to Tunisia
            3 infantry moved from Morocco to Algeria
    
        Combat - Americans
            Strategic bombing raid in Southern France
                    AA fire in Southern France : 0/1 hits, 0,17 expected hits
                Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Southern France causes 3 damage total. 
            Battle in 26 Sea Zone
                Americans attack with 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 1 infantry, 1 tactical_bomber and 1 transport
                Japanese defend with 1 submarine
                    Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 2 : 6/9 hits, 4,67 expected hits
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 26 Sea Zone
                Americans win, taking 26 Sea Zone from Japanese with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer, 4 fighters and 1 submarine
                Germans defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 1/5 hits, 2,33 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
                    Americans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 3 : 2/5 hits, 2,33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer and 1 submarine
    
        Non Combat Move - Americans
            2 fighters moved from 104 Sea Zone to 92 Sea Zone
            1 fighter moved from 104 Sea Zone to 92 Sea Zone
            1 fighter moved from 104 Sea Zone to 92 Sea Zone
            3 infantry moved from 91 Sea Zone to Morocco
            2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 armour moved from 91 Sea Zone to Morocco
            1 infantry moved from Western United States to Central United States
            1 mech_infantry moved from Western United States to Central United States
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            3 fighters moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Southern France to Morocco
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 102 Sea Zone: 3 transports
            EDIT: Adding units owned by Americans to 101 Sea Zone: 3 transports
            EDIT: Turning off Edit Mode
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 carrier, 2 destroyers and 1 submarine placed in 101 Sea Zone
            1 artillery and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,17
    Americans : -0,67
    AA fire in Southern France : : -0,17
    Japanese : -0,17
    

    Savegame

  • '17

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Kansu
            1 fighter moved from Tsinghai to Kansu
            5 infantry moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Sikang
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Sikang, round 2 : 1/5 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kansu to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,83
    Japanese : 0,00
    

    Savegame

  • '17

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 3 destroyers, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            1 destroyer moved from 92 Sea Zone to 104 Sea Zone
            1 fighter moved from 92 Sea Zone to 104 Sea Zone
            3 fighters moved from Morocco to 104 Sea Zone
            1 bomber moved from Morocco to Southern France
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            3 transports moved from 91 Sea Zone to 102 Sea Zone
            2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            1 armour moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 fighters moved from Eastern United States to Morocco
            1 infantry moved from Wake Island to 31 Sea Zone
            1 artillery moved from Wake Island to 31 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 armour moved from Algeria to Libya
                  Americans take Libya from Italians
            1 marine moved from Algeria to Tunisia
            1 armour and 2 mech_infantrys moved from Morocco to Tunisia
            3 infantry moved from Morocco to Algeria
    
        Combat - Americans
            Strategic bombing raid in Southern France
                    AA fire in Southern France : 0/1 hits, 0,17 expected hits
                Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Southern France causes 3 damage total. 
            Battle in 26 Sea Zone
                Americans attack with 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 1 infantry, 1 tactical_bomber and 1 transport
                Japanese defend with 1 submarine
                    Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 2 : 6/9 hits, 4,67 expected hits
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 26 Sea Zone
                Americans win, taking 26 Sea Zone from Japanese with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer, 4 fighters and 1 submarine
                Germans defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 1/5 hits, 2,33 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
                    Americans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 3 : 2/5 hits, 2,33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer and 1 submarine
    
        Non Combat Move - Americans
            2 fighters moved from 104 Sea Zone to 92 Sea Zone
            1 fighter moved from 104 Sea Zone to 92 Sea Zone
            1 fighter moved from 104 Sea Zone to 92 Sea Zone
            3 infantry moved from 91 Sea Zone to Morocco
            2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 armour moved from 91 Sea Zone to Morocco
            1 infantry moved from Western United States to Central United States
            1 mech_infantry moved from Western United States to Central United States
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            3 fighters moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Southern France to Morocco
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 102 Sea Zone: 3 transports
            EDIT: Adding units owned by Americans to 101 Sea Zone: 3 transports
            EDIT: Turning off Edit Mode
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 carrier, 2 destroyers and 1 submarine placed in 101 Sea Zone
            1 artillery and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Kansu
            1 fighter moved from Tsinghai to Kansu
            5 infantry moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Sikang
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Sikang, round 2 : 1/5 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kansu to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 fighter moved from United Kingdom to 111 Sea Zone
            9 infantry and 1 mech_infantry moved from United Kingdom to Scotland
            1 armour moved from Tunisia to Tobruk
                  British take Tobruk from Italians
            1 fighter moved from Morocco to French Equatorial Africa
            1 mech_infantry moved from French West Africa to French Central Africa
                  British take French Central Africa from Neutral_Axis
            2 fighters moved from Nigeria to Ethiopia
            1 artillery and 2 infantry moved from Algeria to Tunisia
            1 artillery moved from Quebec to 106 Sea Zone
            3 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            2 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Rhodesia to Kenya
                  British take Kenya from Italians
            1 mech_infantry moved from Rhodesia to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
            1 bomber moved from Rhodesia to Ethiopia
            1 artillery moved from Rhodesia to Belgian Congo
            1 armour moved from Union of South Africa to Belgian Congo
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 artillery moved from India to 39 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
            1 infantry moved from 76 Sea Zone to Ethiopia
            1 artillery moved from 76 Sea Zone to Ethiopia
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 infantry moved from Burma to Yunnan
            2 fighters moved from India to Yunnan
            1 tactical_bomber moved from India to Yunnan
            3 artilleries and 16 infantry moved from Burma to India
            2 mech_infantrys moved from West India to India
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Italians
            1 artillery moved from Eastern Persia to West India
    
        Combat - British
            Battle in 111 Sea Zone
                British attack with 1 fighter
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 111 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Scotland
                British attack with 9 infantry and 1 mech_infantry
                Germans defend with 1 airfield and 1 infantry
                    British roll dice for 9 infantry and 1 mech_infantry in Scotland, round 2 : 1/10 hits, 1,67 expected hits
                    Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Scotland
                British win, taking Scotland from Germans with 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Yunnan
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Ethiopia
                British attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Ethiopia, round 2 : 1/2 hits, 1,17 expected hits
                    British roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Ethiopia, round 2 : 1/5 hits, 2,33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Ethiopia
                British win, taking Ethiopia from Italians with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Ethiopia to 76 Sea Zone
            1 bomber moved from Ethiopia to Belgian Congo
            1 aaGun moved from West India to India
            1 tactical_bomber moved from Yunnan to India
            2 fighters moved from Yunnan to India
            2 infantry moved from 88 Sea Zone to British Guiana
            1 fighter moved from 111 Sea Zone to United Kingdom
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Union of South Africa
            1 artillery and 1 infantry placed in Quebec
            2 infantry placed in United Kingdom
            1 transport placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,2,6,2,4,5,5,6,3,6,4,4,4,3,2,3
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -0,17
    British : -2,00
    Italians : -0,67
    Americans : -0,67
    AA fire in Southern France : : -0,17
    Chinese : 0,83
    Japanese : 0,50
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 artillery, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 marine moved from Southern Italy to 95 Sea Zone
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry moved from Southern Italy to 95 Sea Zone
            1 battleship moved from 95 Sea Zone to 96 Sea Zone
            2 cruisers and 1 marine moved from 95 Sea Zone to 96 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Malta
            1 marine moved from 96 Sea Zone to Malta
            2 infantry moved from 96 Sea Zone to Libya
            2 fighters moved from 95 Sea Zone to Libya
            1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 bomber moved from Southern Italy to Anglo Egyptian Sudan
            1 infantry moved from Northwest Persia to Persia
            1 artillery moved from Iraq to Persia
            1 infantry moved from Iraq to Persia
            1 armour and 1 mech_infantry moved from Western Ukraine to Belarus
    
        Combat - Italians
            Battle in Malta
                Italians attack with 2 infantry and 1 marine
                British defend with 1 aaGun and 1 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Malta, round 2 : 3/3 hits, 1.67 expected hits
                    British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits
                    1 aaGun owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Malta
                Italians win, taking Malta from British with 1 infantry and 1 marine remaining. Battle score for attacker is 5
                Casualties for Italians: 1 infantry
                Casualties for British: 1 aaGun and 1 infantry
            Battle in Libya
                Italians attack with 2 fighters and 2 infantry
                Americans defend with 1 armour
                    Italians roll dice for 2 fighters and 2 infantry in Libya, round 2 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 armour in Libya, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Americans and 1 infantry owned by the Italians lost in Libya
                Italians win, taking Libya from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 armour
            Battle in Persia
                Italians attack with 1 artillery and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Persia, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Persia
                Italians win, taking Persia from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Belarus
                Italians attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Belarus
                    Italians roll dice for 1 armour in Belarus, round 3 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus
                Russians win with no units remaining. Battle score for attacker is -7
                Casualties for Italians: 1 armour and 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 destroyer moved from 95 Sea Zone to 94 Sea Zone
            1 carrier and 2 submarines moved from 95 Sea Zone to 96 Sea Zone
            1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 armour and 1 mech_infantry moved from Iraq to Egypt
            1 infantry moved from Iraq to Syria
            1 bomber moved from Anglo Egyptian Sudan to Egypt
            2 fighters moved from Libya to 96 Sea Zone
    
        Place Units - Italians
            1 artillery, 1 fighter and 1 infantry placed in Egypt
            1 fighter and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 27 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.67
    British : 0.00
    Americans : 0.50
    Russians : 1.33
    

    Savegame

  • '17

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 cruiser and 1 transport moved from 31 Sea Zone to 26 Sea Zone
            3 fighters moved from Wake Island to Hawaiian Islands
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - ANZAC
            1 aaGun moved from New South Wales to South Australia
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    Japanese : 0,67
    

    Savegame

  • '17

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 cruiser and 1 transport moved from 31 Sea Zone to 26 Sea Zone
            3 fighters moved from Wake Island to Hawaiian Islands
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - ANZAC
            1 aaGun moved from New South Wales to South Australia
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            1 destroyer moved from 39 Sea Zone to 76 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    Japanese : 0,67
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 1x factory_minor; Remaining resources: 69 PUs; 
            Germans buy 1 armour, 1 destroyer, 1 fighter, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Belarus
                  Germans take Belarus from Russians
            2 artilleries and 8 infantry moved from Novgorod to Archangel
            2 infantry moved from Bessarabia to Ukraine
            1 fighter moved from Western Ukraine to Ukraine
            2 bombers moved from Western Ukraine to Russia
            1 fighter and 1 tactical_bomber moved from Egypt to French Equatorial Africa
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/2 hits, 0.33 expected hits
                Bombing raid in Russia rolls: 4,4 and causes: 8 damage to unit: factory_major
                Bombing raid in Russia causes 8 damage total. 
            Battle in Ukraine
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 2 infantry in Ukraine, round 4 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 2 infantry in Ukraine, round 5 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 2 infantry in Ukraine, round 6 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                    Germans roll dice for 1 fighter and 1 infantry in Ukraine, round 7 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 7 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 1 infantry in Ukraine, round 8 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 8 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in French Equatorial Africa
                Germans attack with 1 fighter and 1 tactical_bomber
                British defend with 1 fighter
                    Germans roll dice for 1 fighter and 1 tactical_bomber in French Equatorial Africa, round 2 : 0/2 hits, 1.17 expected hits
                    British roll dice for 1 fighter in French Equatorial Africa, round 2 : 1/1 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Germans lost in French Equatorial Africa
                 retreated to French Equatorial Africa
                British win with 1 fighter remaining. Battle score for attacker is -11
                Casualties for Germans: 1 tactical_bomber
            Battle in Archangel
                Germans attack with 2 artilleries and 8 infantry
                Russians defend with 1 aaGun and 1 infantry
                    Germans roll dice for 2 artilleries and 8 infantry in Archangel, round 2 : 3/10 hits, 2.33 expected hits
                    Russians roll dice for 1 aaGun and 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 2 artilleries and 8 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 1 aaGun and 1 infantry
    
        Non Combat Move - Germans
            3 mech_infantrys moved from Poland to Western Ukraine
            1 aaGun moved from Bessarabia to Western Ukraine
            2 infantry moved from Bessarabia to Western Ukraine
            1 fighter moved from Ukraine to Western Ukraine
            2 bombers moved from Russia to Western Ukraine
            3 mech_infantrys moved from Baltic States to Western Ukraine
            1 mech_infantry moved from Baltic States to Western Ukraine
            10 mech_infantrys moved from Germany to Eastern Poland
            1 fighter moved from French Equatorial Africa to Egypt
            1 tactical_bomber moved from Iraq to Egypt
            1 fighter moved from Southern Italy to Egypt
            1 cruiser and 1 submarine moved from 125 Sea Zone to 112 Sea Zone
            1 fighter moved from Western Germany to Southern Italy
            1 cruiser moved from 112 Sea Zone to 110 Sea Zone
    
        Place Units - Germans
            1 armour and 2 mech_infantrys placed in Novgorod
            1 destroyer placed in 93 Sea Zone
            1 fighter and 7 mech_infantrys placed in Western Germany
            Germans undo move 3.
            1 fighter and 3 infantry placed in Western Germany
            7 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 110 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Germans to 112 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.33
    Germans : -5.00
    British : 0.33
    Russians : -1.67
    

    Savegame

  • '17

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians repair damage of 5x factory_major; Remaining resources: 30 PUs; 
            Russians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Rostov to Ukraine
            2 fighters moved from Volgograd to Ukraine
            1 tactical_bomber moved from Volgograd to Belarus
            1 infantry moved from Smolensk to Belarus
            1 infantry moved from Vologda to Urals
            4 artilleries and 3 infantry moved from Russia to Bryansk
            2 mech_infantrys moved from Volgograd to Bryansk
            2 armour and 3 mech_infantrys moved from Volgograd to Russia
            1 armour moved from Volgograd to Russia
            1 infantry moved from Caucasus to Rostov
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Ukraine, round 2 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Belarus to Bryansk
            2 fighters moved from Ukraine to Russia
            2 aaGuns and 18 infantry moved from Amur to Buryatia
    
        Place Units - Russians
            7 infantry placed in Russia
            3 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Russians : 1,17
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries and 3 infantry moved from Shensi to Tsinghai
            2 tactical_bombers moved from Shensi to Tsinghai
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Kweichow to Szechwan
            1 artillery moved from Szechwan to Kweichow
            1 armour moved from Manchuria to Anhwe
            1 mech_infantry moved from Manchuria to Chahar
            3 infantry moved from Manchuria to Jehol
            1 infantry moved from French Indo China to Yunnan
            2 artilleries and 2 infantry moved from Malaya to Shan State
            1 artillery and 4 infantry moved from French Indo China to Yunnan
            1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            2 tactical_bombers moved from 37 Sea Zone to Shan State
            1 battleship, 1 carrier and 2 destroyers moved from 37 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 45 Sea Zone
            1 battleship moved from 37 Sea Zone to 45 Sea Zone
            1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
            1 bomber moved from Paulau Island to Japan
    
        Combat - Japanese
            Battle in Dutch New Guinea
            Battle in Tsinghai
                Japanese attack with 2 artilleries, 3 infantry and 2 tactical_bombers
                Chinese defend with 1 fighter and 1 infantry
                    Japanese roll dice for 2 artilleries, 3 infantry and 2 tactical_bombers in Tsinghai, round 2 : 4/7 hits, 2.50 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
                Japanese win, taking Dutch New Guinea from ANZAC, taking Tsinghai from Chinese with 2 artilleries, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 fighter and 1 infantry
            Battle in Shan State
                Japanese attack with 2 artilleries, 2 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 artilleries, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits, 2.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 tactical_bombers moved from Shan State to Yunnan
            1 aaGun moved from French Indo China to Yunnan
            1 carrier moved from 37 Sea Zone to 35 Sea Zone
            1 destroyer moved from 21 Sea Zone to 6 Sea Zone
            1 artillery and 1 marine moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 25 Sea Zone to Midway
            1 fighter moved from Manchuria to 25 Sea Zone
            3 fighters moved from Japan to Midway
            1 fighter moved from Manchuria to 6 Sea Zone
            2 tactical_bombers moved from Tsinghai to Yunnan
    
        Place Units - Japanese
            1 carrier and 2 destroyers placed in 6 Sea Zone
            1 fighter placed in Japan
            3 infantry placed in French Indo China
            3 infantry placed in Malaya
            1 infantry and 2 mech_infantrys placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.00
    UK_Pacific : -0.33
    Japanese : 2.17
    

    Savegame

  • '17

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 6 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 10 Sea Zone
            2 fighters moved from Hawaiian Islands to 10 Sea Zone
            1 fighter moved from Hawaiian Islands to 10 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 carrier, 2 destroyers, 4 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 marine and 2 mech_infantrys moved from Tunisia to Libya
            1 submarine moved from 92 Sea Zone to 94 Sea Zone
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            4 fighters moved from 92 Sea Zone to 93 Sea Zone
            3 fighters moved from Morocco to 94 Sea Zone
            1 bomber moved from Morocco to 94 Sea Zone
            3 infantry moved from Algeria to Tunisia
            1 armour moved from Morocco to Tunisia
            2 mech_infantrys moved from Morocco to Tunisia
            3 infantry moved from Morocco to Algeria
            1 destroyer moved from 104 Sea Zone to 110 Sea Zone
            2 carriers and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 93 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 4 fighters in 93 Sea Zone, round 2 : 4/4 hits, 2,00 expected hits
                    Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 93 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking 93 Sea Zone from Neutral with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Libya
                Americans attack with 1 armour, 1 marine and 2 mech_infantrys
                Italians defend with 1 infantry
                    Americans roll dice for 1 armour, 1 marine and 2 mech_infantrys in Libya, round 2 : 0/4 hits, 1,00 expected hits
                    Italians roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Americans lost in Libya
                    Americans roll dice for 1 armour, 1 marine and 1 mech_infantry in Libya, round 3 : 1/3 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Libya
                Americans win, taking Libya from Italians with 1 armour, 1 marine and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Americans: 1 mech_infantry
                Casualties for Italians: 1 infantry
            Battle in 94 Sea Zone
                Americans attack with 1 bomber, 3 fighters and 1 submarine
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 94 Sea Zone
                Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber and 3 fighters moved from 94 Sea Zone to Morocco
            4 fighters moved from 93 Sea Zone to 110 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 10 Sea Zone to Western United States
            1 artillery moved from 10 Sea Zone to Western United States
            1 fighter moved from 10 Sea Zone to Western United States
    
        Place Units - Americans
            1 carrier, 1 destroyer, 1 fighter and 6 submarines placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Italians : 1,00
    Americans : 1,50
    

    Savegame

  • '17

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            3 infantry moved from Sikang to Shensi
            2 infantry moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 4 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 6 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 7 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 8 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 8 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1,67
    Japanese : -0,33
    

    Savegame

  • '17

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 6 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 10 Sea Zone
            2 fighters moved from Hawaiian Islands to 10 Sea Zone
            1 fighter moved from Hawaiian Islands to 10 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 carrier, 2 destroyers, 4 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 marine and 2 mech_infantrys moved from Tunisia to Libya
            1 submarine moved from 92 Sea Zone to 94 Sea Zone
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            4 fighters moved from 92 Sea Zone to 93 Sea Zone
            3 fighters moved from Morocco to 94 Sea Zone
            1 bomber moved from Morocco to 94 Sea Zone
            3 infantry moved from Algeria to Tunisia
            1 armour moved from Morocco to Tunisia
            2 mech_infantrys moved from Morocco to Tunisia
            3 infantry moved from Morocco to Algeria
            1 destroyer moved from 104 Sea Zone to 110 Sea Zone
            2 carriers and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 93 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 4 fighters in 93 Sea Zone, round 2 : 4/4 hits, 2,00 expected hits
                    Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 93 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking 93 Sea Zone from Neutral with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Libya
                Americans attack with 1 armour, 1 marine and 2 mech_infantrys
                Italians defend with 1 infantry
                    Americans roll dice for 1 armour, 1 marine and 2 mech_infantrys in Libya, round 2 : 0/4 hits, 1,00 expected hits
                    Italians roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Americans lost in Libya
                    Americans roll dice for 1 armour, 1 marine and 1 mech_infantry in Libya, round 3 : 1/3 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Libya
                Americans win, taking Libya from Italians with 1 armour, 1 marine and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Americans: 1 mech_infantry
                Casualties for Italians: 1 infantry
            Battle in 94 Sea Zone
                Americans attack with 1 bomber, 3 fighters and 1 submarine
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 94 Sea Zone
                Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber and 3 fighters moved from 94 Sea Zone to Morocco
            4 fighters moved from 93 Sea Zone to 110 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 10 Sea Zone to Western United States
            1 artillery moved from 10 Sea Zone to Western United States
            1 fighter moved from 10 Sea Zone to Western United States
    
        Place Units - Americans
            1 carrier, 1 destroyer, 1 fighter and 6 submarines placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            3 infantry moved from Sikang to Shensi
            2 infantry moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 4 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 6 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 7 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 8 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 8 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 7 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Shan State
            2 mech_infantrys moved from India to Shan State
            1 tactical_bomber moved from India to Shan State
            2 fighters moved from India to Shan State
            4 artilleries and 19 infantry moved from India to Burma
            1 artillery moved from West India to Eastern Persia
            1 artillery moved from Ethiopia to 76 Sea Zone
            1 infantry moved from Ethiopia to 76 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 fighter moved from 80 Sea Zone to Persia
            1 artillery and 1 infantry moved from 80 Sea Zone to Persia
            1 fighter moved from 80 Sea Zone to Persia
            1 bomber moved from Belgian Congo to Persia
            1 fighter moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
            1 mech_infantry moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
            1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 mech_infantry moved from Belgian Congo to Italian Somaliland
            1 armour moved from Belgian Congo to Italian Somaliland
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 armour moved from Tobruk to Alexandria
                  British take Alexandria from Italians
            1 armour moved from Alexandria to Tobruk
            1 artillery and 2 infantry moved from Tunisia to Libya
            9 infantry and 1 mech_infantry moved from Scotland to United Kingdom
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from Quebec to 106 Sea Zone
            1 artillery moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 transport moved from 88 Sea Zone to 86 Sea Zone
    
        Combat - British
            Battle in Persia
                British attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 battleship and 1 cruiser in Persia, round 2 : 1/2 hits, 1,17 expected hits
                    British roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Persia, round 2 : 1/5 hits, 2,33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Persia, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Persia
                    British roll dice for 1 artillery, 1 bomber and 2 fighters in Persia, round 3 : 1/4 hits, 2,00 expected hits
                    Italians roll dice for 1 artillery in Persia, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Persia
                British win, taking Persia from Italians with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in Anglo Egyptian Sudan
                British attack with 1 artillery, 1 fighter and 2 mech_infantrys
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 artillery, 1 fighter and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1,33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British roll dice for 1 artillery, 1 fighter and 2 mech_infantrys in Anglo Egyptian Sudan, round 3 : 1/4 hits, 1,33 expected hits
                    Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in Shan State
                British attack with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 2 artilleries and 2 infantry
                    British roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 3/6 hits, 2,17 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in Shan State, round 2 : 0/4 hits, 1,33 expected hits
                    2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
                    British roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 3 : 2/6 hits, 2,17 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Japanese: 2 artilleries and 2 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Shan State to India
            2 aaGuns moved from India to Burma
            1 aaGun moved from Burma to Shan State
            2 fighters moved from Persia to 80 Sea Zone
            1 bomber moved from Persia to Eastern Persia
            1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
            2 infantry moved from British Guiana to Brazil
                  British take Brazil from Neutral_Allies
            1 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Morocco
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 aaGuns moved from United Kingdom to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Place Units - British
            1 artillery and 1 infantry placed in Quebec
            1 transport placed in 106 Sea Zone
            1 armour and 2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 34 PUs; end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from 92 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Italians : 0,67
    British : -2,50
    Americans : 1,50
    Chinese : -1,67
    Japanese : -1,00
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 3 artilleries, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Western Ukraine to Ukraine
            1 bomber and 1 fighter moved from Egypt to Anglo Egyptian Sudan
            1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
            2 fighters moved from 96 Sea Zone to Tobruk
            1 cruiser moved from 96 Sea Zone to 95 Sea Zone
            1 infantry and 1 marine moved from Malta to 96 Sea Zone
            1 carrier, 1 cruiser, 2 submarines and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            1 battleship moved from 96 Sea Zone to 95 Sea Zone
            1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 infantry and 1 marine moved from 96 Sea Zone to Tobruk
            1 transport moved from 97 Sea Zone to 95 Sea Zone
    
        Combat - Italians
            Battle in Tobruk
                Italians attack with 2 fighters, 1 infantry and 1 marine
                British defend with 1 armour
                    Italians roll dice for 2 fighters, 1 infantry and 1 marine in Tobruk, round 2 : 2/4 hits, 1.50 expected hits
                    British roll dice for 1 armour in Tobruk, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Italians and 1 armour owned by the British lost in Tobruk
                Italians win, taking Tobruk from British with 2 fighters and 1 marine remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for British: 1 armour
            Battle in Ukraine
                Italians attack with 1 artillery and 1 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Ukraine
                1 artillery owned by the Italians retreated to Western Ukraine
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Italians: 1 infantry
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                British defend with 1 artillery and 1 mech_infantry
                    Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.83 expected hits
                    British roll dice for 1 artillery and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British and 1 artillery owned by the British lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 artillery and 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from Anglo Egyptian Sudan to Egypt
            2 fighters moved from Tobruk to 95 Sea Zone
    
        Place Units - Italians
            1 destroyer and 1 submarine placed in 95 Sea Zone
            1 artillery and 2 infantry placed in Egypt
            2 artilleries and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5,4,1,6,5,4,5
            Italians collect 16 PUs (2 lost to blockades); end with 16 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 20 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    British : -0.17
    Russians : 0.67
    

    Savegame

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