TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 8 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Hunan to Chahar
2 fighters moved from Hunan to Hopei
2 submarines moved from 26 Sea Zone to 6 Sea Zone
3 fighters moved from 6 Sea Zone to Anhwe
Combat - Americans
Battle in 6 Sea Zone
British loiter and taunt; Americans attack with 1 battleship, 8 carriers, 2 cruisers, 2 destroyers, 9 fighters, 2 submarines and 3 transports; ANZAC loiter and taunt
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 battleship, 8 carriers, 2 cruisers, 2 destroyers, 9 fighters and 3 transports in 6 Sea Zone, round 2 : 8/14 hits, 6,83 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the Americans
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 1 battleship, 8 carriers, 2 cruisers, 2 destroyers, 9 fighters, 2 submarines and 3 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Chahar
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 fighter and 1 tactical_bomber in Chahar, round 2 : 0/2 hits, 1,17 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Americans lost in Chahar
Americans roll dice for 1 tactical_bomber in Chahar, round 3 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 tactical_bomber in Chahar, round 4 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Chahar
Americans win with 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 mech_infantry
Battle in Hopei
Americans attack with 2 fighters
Japanese defend with 1 mech_infantry
Americans roll dice for 2 fighters in Hopei, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Hopei
Americans win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Anhwe
Americans attack with 3 fighters
Japanese defend with 1 armour
Americans roll dice for 3 fighters in Anhwe, round 2 : 0/3 hits, 1,50 expected hits
Japanese roll dice for 1 armour in Anhwe, round 2 : 1/1 hits, 0,50 expected hits
1 fighter owned by the Americans lost in Anhwe
Americans roll dice for 2 fighters in Anhwe, round 3 : 2/2 hits, 1,00 expected hits
Japanese roll dice for 1 armour in Anhwe, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Anhwe
Americans win with 2 fighters remaining. Battle score for attacker is -4
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 armour
Non Combat Move - Americans
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 armour, 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 submarine moved from 92 Sea Zone to 93 Sea Zone
3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 4 submarines moved from 110 Sea Zone to 91 Sea Zone
3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 6 submarines moved from 91 Sea Zone to 92 Sea Zone
5 fighters moved from Eastern United States to Gibraltar
3 fighters moved from United Kingdom to Gibraltar
2 fighters moved from Anhwe to Hunan
2 fighters moved from Hopei to Hunan
1 tactical_bomber moved from Chahar to Hunan
Place Units - Americans
1 fighter and 2 mech_infantrys placed in Korea
7 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to 92 Sea Zone: 3 transports
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Korea: 2 mech_infantrys
EDIT: Adding units owned by Americans to Jehol: 2 mech_infantrys
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
1 infantry moved from Hunan to Yunnan
1 fighter moved from Hunan to Yunnan
2 infantry moved from Hunan to Kweichow
2 infantry moved from Hunan to Kiangsi
Combat - Chinese
Chinese creates battle in territory Shensi
Chinese creates battle in territory Hopei
Chinese creates battle in territory Chahar
Chinese creates battle in territory Anhwe
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Shensi from Japanese, taking Hopei from Japanese, taking Chahar from Japanese, taking Anhwe from Japanese, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kiangsi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Hunan
Place Units - Chinese
5 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Korea: 1 fighter
EDIT: Adding units owned by Americans to 6 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 1 fighter, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
5 infantry and 10 mech_infantrys moved from Rhodesia to Belgian Congo
British take Belgian Congo from Italians
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Combat - British
British creates battle in territory 106 Sea Zone
Non Combat Move - British
1 armour moved from Tunisia to Morocco
1 infantry moved from Algeria to Tunisia
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Iceland to United Kingdom
2 infantry moved from United Kingdom to 110 Sea Zone
2 carriers, 2 cruisers, 4 fighters, 2 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
Place Units - British
1 transport placed in 106 Sea Zone
1 fighter placed in Quebec
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 26 PUs; end with 26 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : -1,17
Chinese : -0,50
Japanese : 1,33
Savegame