Desert Admiral (Axis) vs FMRommel (Allies+16)

  • 25 24 23 22 21 20 19

    Scramble 3 fighters in Shantung and/or Kiangsi? ANZ strat bombing with 1 bomber & 3 fighter escorts in each.


  • 25 24 23 22 21 20 19

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 2 bombers; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 bomber and 3 fighters moved from Kweichow to Shantung
            1 bomber and 2 fighters moved from Hunan to Kiangsu
            1 fighter moved from Kweichow to Kiangsu
    
        Combat - ANZAC
            Air Battle in Kiangsu
                ANZAC attacks with 4 units heading to Kiangsu
                Air Battle is over, the remaining bombers go on to their targets
            Air Battle in Shantung
                ANZAC attacks with 4 units heading to Shantung
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Kiangsu
                    AA fire in Kiangsu : 0/1 hits, 0.17 expected hits
                Bombing raid in Kiangsu rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Kiangsu causes 3 damage total. 
            Strategic bombing raid in Shantung
                    AA fire in Shantung : 0/1 hits, 0.17 expected hits
                Bombing raid in Shantung rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Shantung causes 5 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - ANZAC
            1 bomber and 3 fighters moved from Shantung to Anhwe
            1 bomber and 3 fighters moved from Kiangsu to Anhwe
            3 infantry and 1 tactical_bomber moved from Kweichow to Anhwe
            4 infantry moved from Shan State to Yunnan
            1 submarine moved from 35 Sea Zone to 19 Sea Zone
            1 destroyer and 2 submarines moved from 54 Sea Zone to 35 Sea Zone
            1 bomber moved from New South Wales to Philippines
            1 transport moved from 37 Sea Zone to 55 Sea Zone
            1 artillery moved from Northern Territory to 55 Sea Zone
            1 artillery and 1 transport moved from 55 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
    
        Place Units - ANZAC
            2 bombers placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 20 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
    
        Combat Move - French
            1 infantry moved from Northwest Persia to Caucasus
                  French take Caucasus from Germans
            1 infantry moved from Tobruk to Alexandria
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    AA fire in Shantung : : -0.17
    AA fire in Kiangsu : : -0.17
    

    Savegame

  • 19 17

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 3 artilleries, 1 factory_minor, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Novosibirsk to Sikang
            1 mech_infantry moved from Kazakhstan to Turkmenistan
            3 tactical_bombers moved from Volgograd to Turkmenistan
            2 tactical_bombers moved from Volgograd to Sikang
            1 bomber moved from Volgograd to Sikang
            1 bomber moved from Volgograd to Persia
            21 armour moved from Volgograd to Caucasus
            3 artilleries moved from Volgograd to Caucasus
            7 infantry moved from Volgograd to Caucasus
            3 armour moved from Ukraine to Caucasus
            8 mech_infantrys moved from Volgograd to Caucasus
            2 mech_infantrys moved from Volgograd to Caucasus
    
        Combat - Germans
            Strategic bombing raid in Persia
                    AA fire in Persia : 0/1 hits, 0.17 expected hits
                Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Persia causes 5 damage total. 
            Battle in Turkmenistan
                Germans attack with 1 mech_infantry and 3 tactical_bombers
                British defend with 1 mech_infantry
                    Germans roll dice for 1 mech_infantry and 3 tactical_bombers in Turkmenistan, round 2 : 1/4 hits, 1.67 expected hits
                    British roll dice for 1 mech_infantry in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Turkmenistan
                Germans win, taking Turkmenistan from British with 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Sikang
                Germans attack with 1 bomber, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 mech_infantry and 2 tactical_bombers in Sikang, round 2 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                Germans win, taking Sikang from Chinese with 1 bomber, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Caucasus
                Germans attack with 24 armour, 3 artilleries, 7 infantry and 10 mech_infantrys
                French defend with 1 infantry
                    Germans roll dice for 24 armour, 3 artilleries, 7 infantry and 10 mech_infantrys in Caucasus, round 2 : 19/44 hits, 16.33 expected hits
                    French roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Caucasus
                Germans win, taking Caucasus from French with 24 armour, 3 artilleries, 7 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Persia to Caucasus
            2 bombers moved from Volgograd to Caucasus
            3 bombers moved from Caucasus to Volgograd
            3 armour moved from Russia to Volgograd
            1 bomber moved from Sikang to Volgograd
            2 tactical_bombers moved from Sikang to Volgograd
            3 fighters moved from Novgorod to Volgograd
            1 tactical_bomber moved from 115 Sea Zone to Ukraine
            1 mech_infantry moved from Western Germany to Slovakia Hungary
            1 artillery and 1 infantry moved from Western Germany to Greater Southern Germany
            1 infantry moved from Timguska to Novosibirsk
            1 infantry moved from Olgiy to Timguska
            1 infantry moved from Dzavhan to Olgiy
            3 tactical_bombers moved from Turkmenistan to Volgograd
    
        Place Units - Germans
            1 factory_minor placed in Rostov
            3 artilleries placed in Volgograd
            3 mech_infantrys placed in Ukraine
            3 armour placed in Russia
            2 armour and 1 fighter placed in Novgorod
            Germans undo move 5.
            3 armour placed in Novgorod
            1 fighter, 1 infantry and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,2,4,6,1,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
            Germans collect 61 PUs (7 lost to blockades); end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.17
    AA fire in Persia : : -0.17
    British : -0.33
    French : -0.33
    Chinese : -0.33
    

    Savegame

  • 25 24 23 22 21 20 19

    Is this your way of quickly ending a game that is slowly becoming impossible to win? With the off chance that the dice will save you and make the game competitive again?

  • 25 24 23 22 21 20 19

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 aaGuns and 6 infantry moved from Kansu to Tsinghai
            1 armour moved from Trans-Jordan to Northwest Persia
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19

    Okay, I looked at your builds and realize that even if UK wins in Cauc, that the non-plane survivors will be eliminated in your counterattack. I’ve never seen any player build a factory in Russia. But UK & UKPac are producing so many ground units that you haven’t been able to outproduce me.

  • 19 17

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese repair damage of 5x factory_minor; Remaining resources: 29 PUs; 6 SuicideAttackTokens; 
            Japanese buy 3 artilleries, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Kiangsu to Kiangsi
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
            2 infantry moved from Jehol to Chahar
            2 fighters and 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
            2 bombers moved from Shantung to Chahar
            1 bomber moved from Kiangsu to Chahar
            1 fighter moved from Kiangsu to Kiangsi
            1 fighter moved from Kiangsu to Kiangsi
            1 fighter moved from Shantung to Kiangsi
            1 fighter moved from Shantung to Chahar
    
        Combat - Japanese
            Battle in Chahar
                Japanese attack with 3 bombers, 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 bombers, 1 fighter and 2 infantry in Chahar, round 2 : 4/6 hits, 2.83 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 3 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kiangsi
                Japanese attack with 4 fighters, 2 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Japanese roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 4/7 hits, 3.00 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in 19 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 3 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 0/6 hits, 3.17 expected hits
                    ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese lost in 19 Sea Zone
                 retreated to 19 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Japanese
            2 fighters and 3 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
            3 bombers and 1 fighter moved from Chahar to Shantung
            6 infantry moved from Kiangsu to Shantung
            4 fighters moved from Kiangsi to Shantung
            1 tactical_bomber moved from Kiangsi to Shantung
            1 aaGun and 2 infantry moved from Buyant-Uhaa to Central Mongolia
            1 infantry moved from Buryatia to Amur
            1 fighter and 3 tactical_bombers moved from Yenisey to Korea
    
        Place Units - Japanese
            3 artilleries placed in Shantung
            3 infantry placed in Japan
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5
            Japanese collect 29 PUs (2 lost to blockades); end with 29 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.83
    Chinese : 0.33
    Japanese : -1.00
    

    Savegame


  • @Desert_Admiral Sorry for the delay. Thought it was your turn.

  • 25 24 23 22 21 20 19

    Ha, the convoy hunting sub in sz19 finally paid off. You went 0-6 and ANZ went 1-1 despite 1/6 chance. Another example of extreme dice. There are so many possible combinations of moves against Japan by the 4 allies, that I’m having trouble deciding. Will have to write it all down.

  • 25 24 23 22 21 20 19

    TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 battleship, 2 bombers, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 5 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Kwangtung to Kiangsi
            2 tactical_bombers moved from Philippines to Kiangsi
            4 fighters moved from 35 Sea Zone to Kiangsi
            1 bomber moved from Northwest Persia to Rostov
            1 bomber moved from United Kingdom to France
    
        Combat - Americans
            Americans creates battle in territory 97 Sea Zone
            Strategic bombing raid in Rostov
                    AA fire in Rostov : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Rostov causes 0 damage total. 
            Strategic bombing raid in France
                    AA fire in France : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in France causes 0 damage total. 
            Battle in Kiangsi
                Americans attack with 1 artillery, 4 fighters and 2 tactical_bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 4 fighters and 2 tactical_bombers in Kiangsi, round 2 : 3/7 hits, 3.67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                Americans win, taking Kiangsi from Japanese with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone
            2 artilleries, 2 carriers, 1 cruiser, 5 destroyers, 4 fighters, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
            2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
            2 mech_infantrys moved from Egypt to Iraq
            2 fighters moved from French Equatorial Africa to Iraq
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Northwest Persia
            2 fighters moved from Iraq to Northwest Persia
            3 submarines moved from 95 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            1 submarine moved from 109 Sea Zone to 92 Sea Zone
            1 submarine moved from 119 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
            1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
            1 bomber moved from Eastern United States to United Kingdom
            3 bombers moved from Eastern United States to French Equatorial Africa
            2 tactical_bombers moved from Kiangsi to 35 Sea Zone
            2 fighters moved from Kiangsi to 35 Sea Zone
            1 fighter moved from Caroline Islands to Philippines
            1 destroyer moved from 30 Sea Zone to 54 Sea Zone
            2 fighters moved from Kiangsi to Anhwe
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 bomber moved from Hawaiian Islands to Philippines
            1 fighter moved from Hawaiian Islands to Caroline Islands
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            1 fighter moved from Western United States to Hawaiian Islands
            1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
    
        Place Units - Americans
            1 battleship, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery, 1 bomber and 1 infantry placed in Western United States
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    AA fire in Rostov : : 0.83
    AA fire in France : : 0.83
    Americans : -0.67
    Japanese : -0.33
    

    Savegame

  • 25 24 23 22 21 20 19

    Axis AA got 100%. U.S. bomber over France and bomber over Rostov both hit by AA, no damage, so -24 TUV.

  • 25 24 23 22 21 20 19

    TripleA Turn Summary: Chinese round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 fighter moved from Kansu to Chahar
            1 artillery and 1 infantry moved from Anhwe to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Chahar, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
            Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Anhwe
            2 artilleries moved from Kansu to Tsinghai
            1 infantry moved from Kwangsi to Kwangtung
    
        Place Units - Chinese
            2 artilleries and 4 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 16 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.83
    Japanese : 0.33
    

    Savegame

  • 25 24 23 22 21 20 19

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 battleship, 2 bombers, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 5 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Kwangtung to Kiangsi
            2 tactical_bombers moved from Philippines to Kiangsi
            4 fighters moved from 35 Sea Zone to Kiangsi
            1 bomber moved from Northwest Persia to Rostov
            1 bomber moved from United Kingdom to France
    
        Combat - Americans
            Americans creates battle in territory 97 Sea Zone
            Strategic bombing raid in Rostov
                    AA fire in Rostov : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Rostov causes 0 damage total. 
            Strategic bombing raid in France
                    AA fire in France : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in France causes 0 damage total. 
            Battle in Kiangsi
                Americans attack with 1 artillery, 4 fighters and 2 tactical_bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 4 fighters and 2 tactical_bombers in Kiangsi, round 2 : 3/7 hits, 3.67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                Americans win, taking Kiangsi from Japanese with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone
            2 artilleries, 2 carriers, 1 cruiser, 5 destroyers, 4 fighters, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
            2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
            2 mech_infantrys moved from Egypt to Iraq
            2 fighters moved from French Equatorial Africa to Iraq
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Northwest Persia
            2 fighters moved from Iraq to Northwest Persia
            3 submarines moved from 95 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            1 submarine moved from 109 Sea Zone to 92 Sea Zone
            1 submarine moved from 119 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
            1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
            1 bomber moved from Eastern United States to United Kingdom
            3 bombers moved from Eastern United States to French Equatorial Africa
            2 tactical_bombers moved from Kiangsi to 35 Sea Zone
            2 fighters moved from Kiangsi to 35 Sea Zone
            1 fighter moved from Caroline Islands to Philippines
            1 destroyer moved from 30 Sea Zone to 54 Sea Zone
            2 fighters moved from Kiangsi to Anhwe
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 bomber moved from Hawaiian Islands to Philippines
            1 fighter moved from Hawaiian Islands to Caroline Islands
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            1 fighter moved from Western United States to Hawaiian Islands
            1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
    
        Place Units - Americans
            1 battleship, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery, 1 bomber and 1 infantry placed in Western United States
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 fighter moved from Kansu to Chahar
            1 artillery and 1 infantry moved from Anhwe to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Chahar, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
            Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Anhwe
            2 artilleries moved from Kansu to Tsinghai
            1 infantry moved from Kwangsi to Kwangtung
    
        Place Units - Chinese
            2 artilleries and 4 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 16 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs
    
        Purchase Units - British
            British repair damage of 5x factory_minor; Remaining resources: 37 PUs; 
            British buy 1 aaGun and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 aaGuns, 2 armour and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            9 armour, 14 artilleries, 6 fighters, 9 infantry, 11 mech_infantrys and 1 tactical_bomber moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Kansu to Kazakhstan
                  British take Kazakhstan from Germans
            1 artillery and 1 infantry moved from Eastern Persia to Turkmenistan
    
        Combat - British
            British creates battle in territory 97 Sea Zone
            Battle in Caucasus
                British attack with 9 armour, 14 artilleries, 6 fighters, 9 infantry, 11 mech_infantrys and 1 tactical_bomber
                Germans defend with 24 armour, 3 artilleries, 7 infantry and 10 mech_infantrys
                    British roll dice for 9 armour, 14 artilleries, 6 fighters, 9 infantry, 11 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 18/50 hits, 18.50 expected hits
                    Germans roll dice for 24 armour, 3 artilleries, 7 infantry and 10 mech_infantrys in Caucasus, round 2 : 24/44 hits, 18.67 expected hits
                    6 mech_infantrys owned by the British, 1 artillery owned by the Germans, 7 infantry owned by the Germans, 10 mech_infantrys owned by the Germans, 9 artilleries owned by the British and 9 infantry owned by the British lost in Caucasus
                    British roll dice for 9 armour, 5 artilleries, 6 fighters, 5 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 : 13/26 hits, 11.50 expected hits
                    Germans roll dice for 24 armour and 2 artilleries in Caucasus, round 3 : 13/26 hits, 12.67 expected hits
                    5 mech_infantrys owned by the British, 2 artilleries owned by the Germans, 11 armour owned by the Germans, 5 artilleries owned by the British and 3 armour owned by the British lost in Caucasus
                    British roll dice for 6 armour, 6 fighters and 1 tactical_bomber in Caucasus, round 4 : 10/13 hits, 6.67 expected hits
                    Germans roll dice for 13 armour in Caucasus, round 4 : 8/13 hits, 6.50 expected hits
                    1 tactical_bomber owned by the British, 10 armour owned by the Germans, 1 fighter owned by the British and 6 armour owned by the British lost in Caucasus
                 retreated to Caucasus
                Germans win with 3 armour remaining. Battle score for attacker is -3
                Casualties for British: 9 armour, 14 artilleries, 1 fighter, 9 infantry, 11 mech_infantrys and 1 tactical_bomber
                Casualties for Germans: 21 armour, 3 artilleries, 7 infantry and 10 mech_infantrys
            Battle in Turkmenistan
                British attack with 1 artillery and 1 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 artillery and 1 infantry in Turkmenistan, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Turkmenistan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Turkmenistan
                    British roll dice for 1 artillery in Turkmenistan, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 mech_infantry in Turkmenistan, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in Turkmenistan, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 mech_infantry in Turkmenistan, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in Turkmenistan, round 5 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 mech_infantry in Turkmenistan, round 5 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Turkmenistan
                British win, taking Turkmenistan from Germans with 1 artillery remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            5 fighters moved from Caucasus to Northwest Persia
            1 aaGun and 2 infantry moved from Iraq to Northwest Persia
            1 aaGun and 2 infantry moved from Persia to Northwest Persia
            3 armour moved from Eastern Persia to Northwest Persia
            3 artilleries and 4 infantry moved from Eastern Persia to Persia
            1 aaGun moved from Egypt to 81 Sea Zone
            1 armour moved from Egypt to Iraq
            1 artillery and 3 infantry moved from Alexandria to Egypt
            1 aaGun and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 aaGun moved from 80 Sea Zone to Iraq
            1 battleship moved from 92 Sea Zone to 98 Sea Zone
            1 fighter moved from Algeria to Trans-Jordan
            1 destroyer moved from 92 Sea Zone to 109 Sea Zone
            2 fighters moved from United Kingdom to Scotland
            2 infantry moved from United Kingdom to Scotland
            1 armour and 1 mech_infantry moved from Yunnan to Anhwe
            4 armour and 1 mech_infantry moved from Kansu to Tsinghai
            1 armour moved from India to Yunnan
            1 armour and 4 mech_infantrys moved from India to Eastern Persia
    
        Place Units - British
            1 aaGun and 2 mech_infantrys placed in Persia
            3 mech_infantrys placed in Iraq
            3 mech_infantrys placed in Egypt
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            2 aaGuns, 2 armour and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 22 PUs; end with 23 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
            Some Units in India change ownership: 2 aaGuns, 2 armour and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : 6.83
    AA fire in Rostov : : 0.83
    British : 3.67
    AA fire in France : : 0.83
    Americans : -0.67
    Chinese : 0.83
    Japanese : 0.00
    

    Savegame

  • 25 24 23 22 21 20 19

    The Caucasus battle was a nail biter. I had more units and more weak units to take hits vs your tanks. But same power and thus 76% chance of win. You out-rolled on round 1 by 6 hits, which cut my odds below 50%. But I stayed, since we now had the same number of units and my power was close. We gave equal hits in round 2, with you losing more power. Then I rolled slightly better in round 3. I lost remaining tanks and 2 planes, and you lost ten tanks. I retreated to save my planes. I just wanted to reduce your ground units so it would be too costly for you to attack with mostly planes. TUV was just -3. UK and UKPac can produce as many troops as you can there; and the U.S. has troops and planes in place and nearby.

  • 25 24 23 22 21 20 19

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 battleship, 2 bombers, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 5 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Kwangtung to Kiangsi
            2 tactical_bombers moved from Philippines to Kiangsi
            4 fighters moved from 35 Sea Zone to Kiangsi
            1 bomber moved from Northwest Persia to Rostov
            1 bomber moved from United Kingdom to France
    
        Combat - Americans
            Americans creates battle in territory 97 Sea Zone
            Strategic bombing raid in Rostov
                    AA fire in Rostov : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Rostov causes 0 damage total. 
            Strategic bombing raid in France
                    AA fire in France : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in France causes 0 damage total. 
            Battle in Kiangsi
                Americans attack with 1 artillery, 4 fighters and 2 tactical_bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 4 fighters and 2 tactical_bombers in Kiangsi, round 2 : 3/7 hits, 3.67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                Americans win, taking Kiangsi from Japanese with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone
            2 artilleries, 2 carriers, 1 cruiser, 5 destroyers, 4 fighters, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
            2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
            2 mech_infantrys moved from Egypt to Iraq
            2 fighters moved from French Equatorial Africa to Iraq
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Northwest Persia
            2 fighters moved from Iraq to Northwest Persia
            3 submarines moved from 95 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            1 submarine moved from 109 Sea Zone to 92 Sea Zone
            1 submarine moved from 119 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
            1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
            1 bomber moved from Eastern United States to United Kingdom
            3 bombers moved from Eastern United States to French Equatorial Africa
            2 tactical_bombers moved from Kiangsi to 35 Sea Zone
            2 fighters moved from Kiangsi to 35 Sea Zone
            1 fighter moved from Caroline Islands to Philippines
            1 destroyer moved from 30 Sea Zone to 54 Sea Zone
            2 fighters moved from Kiangsi to Anhwe
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 bomber moved from Hawaiian Islands to Philippines
            1 fighter moved from Hawaiian Islands to Caroline Islands
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            1 fighter moved from Western United States to Hawaiian Islands
            1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
    
        Place Units - Americans
            1 battleship, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery, 1 bomber and 1 infantry placed in Western United States
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 fighter moved from Kansu to Chahar
            1 artillery and 1 infantry moved from Anhwe to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Chahar, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
            Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Anhwe
            2 artilleries moved from Kansu to Tsinghai
            1 infantry moved from Kwangsi to Kwangtung
    
        Place Units - Chinese
            2 artilleries and 4 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 16 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs
    
        Purchase Units - British
            British repair damage of 5x factory_minor; Remaining resources: 37 PUs; 
            British buy 1 aaGun and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 aaGuns, 2 armour and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            9 armour, 14 artilleries, 6 fighters, 9 infantry, 11 mech_infantrys and 1 tactical_bomber moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Kansu to Kazakhstan
                  British take Kazakhstan from Germans
            1 artillery and 1 infantry moved from Eastern Persia to Turkmenistan
    
        Combat - British
            British creates battle in territory 97 Sea Zone
            Battle in Caucasus
                British attack with 9 armour, 14 artilleries, 6 fighters, 9 infantry, 11 mech_infantrys and 1 tactical_bomber
                Germans defend with 24 armour, 3 artilleries, 7 infantry and 10 mech_infantrys
                    British roll dice for 9 armour, 14 artilleries, 6 fighters, 9 infantry, 11 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 18/50 hits, 18.50 expected hits
                    Germans roll dice for 24 armour, 3 artilleries, 7 infantry and 10 mech_infantrys in Caucasus, round 2 : 24/44 hits, 18.67 expected hits
                    6 mech_infantrys owned by the British, 1 artillery owned by the Germans, 7 infantry owned by the Germans, 10 mech_infantrys owned by the Germans, 9 artilleries owned by the British and 9 infantry owned by the British lost in Caucasus
                    British roll dice for 9 armour, 5 artilleries, 6 fighters, 5 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 : 13/26 hits, 11.50 expected hits
                    Germans roll dice for 24 armour and 2 artilleries in Caucasus, round 3 : 13/26 hits, 12.67 expected hits
                    5 mech_infantrys owned by the British, 2 artilleries owned by the Germans, 11 armour owned by the Germans, 5 artilleries owned by the British and 3 armour owned by the British lost in Caucasus
                    British roll dice for 6 armour, 6 fighters and 1 tactical_bomber in Caucasus, round 4 : 10/13 hits, 6.67 expected hits
                    Germans roll dice for 13 armour in Caucasus, round 4 : 8/13 hits, 6.50 expected hits
                    1 tactical_bomber owned by the British, 10 armour owned by the Germans, 1 fighter owned by the British and 6 armour owned by the British lost in Caucasus
                 retreated to Caucasus
                Germans win with 3 armour remaining. Battle score for attacker is -3
                Casualties for British: 9 armour, 14 artilleries, 1 fighter, 9 infantry, 11 mech_infantrys and 1 tactical_bomber
                Casualties for Germans: 21 armour, 3 artilleries, 7 infantry and 10 mech_infantrys
            Battle in Turkmenistan
                British attack with 1 artillery and 1 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 artillery and 1 infantry in Turkmenistan, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Turkmenistan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Turkmenistan
                    British roll dice for 1 artillery in Turkmenistan, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 mech_infantry in Turkmenistan, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in Turkmenistan, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 mech_infantry in Turkmenistan, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in Turkmenistan, round 5 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 mech_infantry in Turkmenistan, round 5 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Turkmenistan
                British win, taking Turkmenistan from Germans with 1 artillery remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            5 fighters moved from Caucasus to Northwest Persia
            1 aaGun and 2 infantry moved from Iraq to Northwest Persia
            1 aaGun and 2 infantry moved from Persia to Northwest Persia
            3 armour moved from Eastern Persia to Northwest Persia
            3 artilleries and 4 infantry moved from Eastern Persia to Persia
            1 aaGun moved from Egypt to 81 Sea Zone
            1 armour moved from Egypt to Iraq
            1 artillery and 3 infantry moved from Alexandria to Egypt
            1 aaGun and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 aaGun moved from 80 Sea Zone to Iraq
            1 battleship moved from 92 Sea Zone to 98 Sea Zone
            1 fighter moved from Algeria to Trans-Jordan
            1 destroyer moved from 92 Sea Zone to 109 Sea Zone
            2 fighters moved from United Kingdom to Scotland
            2 infantry moved from United Kingdom to Scotland
            1 armour and 1 mech_infantry moved from Yunnan to Anhwe
            4 armour and 1 mech_infantry moved from Kansu to Tsinghai
            1 armour moved from India to Yunnan
            1 armour and 4 mech_infantrys moved from India to Eastern Persia
    
        Place Units - British
            1 aaGun and 2 mech_infantrys placed in Persia
            3 mech_infantrys placed in Iraq
            3 mech_infantrys placed in Egypt
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            2 aaGuns, 2 armour and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 22 PUs; end with 23 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
            Some Units in India change ownership: 2 aaGuns, 2 armour and 1 mech_infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Northwest Persia: 1 fighter
            EDIT: Adding units owned by British to Northwest Persia: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 6.83
    AA fire in Rostov : : 0.83
    British : 3.67
    AA fire in France : : 0.83
    Americans : -0.67
    Chinese : 0.83
    Japanese : 0.00
    

    Savegame

  • 25 24 23 22 21 20 19

    I re-posted to edit my losses in Caucasus. Restored a TB and removed a fighter instead.

  • 19 17

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 factory_minor; Remaining resources: 6 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
    
        Non Combat Move - Italians
            2 fighters moved from Southern Italy to Caucasus
            2 mech_infantrys moved from Rostov to Caucasus
            1 artillery and 1 infantry moved from France to Northern Italy
            1 mech_infantry moved from Romania to Ukraine
    
        Place Units - Italians
            1 factory_minor placed in Western Ukraine
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4,4,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,6,4,1,5,6,5,5,1,3,6,2
            Italians collect 9 PUs (9 lost to blockades); end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19

    TripleA Move Summary: ANZAC round 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 bomber and 6 fighters moved from Anhwe to Shantung
    

    Savegame

  • 25 24 23 22 21 20 19

    Intercept with 6 fighters in Shantung? Bombing with 1 bomber and 6 escort fighters. Assume no intercept if no response by this evening, based on prior your decisions.

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