@Avner said in L25 BM Avner (X) vs FlyingBadger (L+16):
gl & hf
Thanks, you too!
scramble?
No scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 marine and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 bomber moved from Central United States to Eastern United States
2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States
1 cruiser moved from 10 Sea Zone to 89 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to Guam
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Wake Island
1 battleship, 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 mech_infantry moved from Central United States to Western United States
Place Units - Americans
1 marine placed in Central United States
1 destroyer placed in 101 Sea Zone
2 carriers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan
1 fighter and 1 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Yunnan to Shensi
5 infantry moved from Szechwan to Shensi
1 infantry moved from Kweichow to Shensi
2 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 airfield and 4 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to 110 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
Combat - British
Battle in 96 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 110 Sea Zone
British attack with 1 bomber, 1 destroyer and 3 fighters
Germans defend with 1 submarine
British roll dice for 1 bomber, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 110 Sea Zone
British win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 battleship moved from 111 Sea Zone to 104 Sea Zone
1 fighter moved from 96 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Algeria
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 110 Sea Zone to Gibraltar
1 bomber moved from 110 Sea Zone to Gibraltar
1 fighter moved from 110 Sea Zone to United Kingdom
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 fighter and 1 tactical_bomber moved from India to Tanganyika Territory
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 aaGun moved from India to Burma
3 infantry moved from Malaya to Shan State
1 fighter moved from Burma to India
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
Place Units - British
1 airfield placed in Gibraltar
4 infantry placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 3 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -0.17
British : -0.67
Italians : -0.33
Chinese : 0.17
Japanese : 0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - Italians
Italians buy 2 marines; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 submarine moved from 95 Sea Zone to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
1 bomber moved from Northern Italy to 93 Sea Zone
1 armour and 2 infantry moved from Albania to Greece
1 cruiser and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
4 infantry moved from Southern Italy to 97 Sea Zone
4 infantry moved from 97 Sea Zone to Greece
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - Italians
Italians buy 2 marines; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 submarine moved from 95 Sea Zone to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
1 bomber moved from Northern Italy to 93 Sea Zone
1 armour and 2 infantry moved from Albania to Greece
1 cruiser and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
4 infantry moved from Southern Italy to 97 Sea Zone
4 infantry moved from 97 Sea Zone to Greece
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
1 destroyer owned by the French, 1 cruiser owned by the French, 1 bomber owned by the Italians and 1 submarine owned by the Italians lost in 93 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 bomber and 1 submarine
Casualties for French: 1 cruiser and 1 destroyer
Battle in Greece
Italians attack with 1 armour and 6 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 1/3 hits, 1,67 expected hits
Italians roll dice for 1 armour and 6 infantry in Greece, round 2 : 3/7 hits, 1,50 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits
4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour and 5 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Southern France
Italians attack with 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 0/4 hits, 1,33 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 3 : 1/4 hits, 1,33 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France
Italians roll dice for 2 artilleries and 1 infantry in Southern France, round 4 : 3/3 hits, 1,00 expected hits
French roll dice for 1 artillery in Southern France, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 2 artilleries remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for French: 1 artillery and 1 infantry
Non Combat Move - Italians
Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
2 fighters moved from 93 Sea Zone to Holland Belgium
1 armour moved from Northern Italy to Holland Belgium
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Libya to Tobruk
Place Units - Italians
2 marines placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 1,17
French : 1,50
Neutral_Allies : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 aaGun and 1 infantry moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Sumatra
2 fighters moved from New Zealand to Queensland
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from Italians
Combat - French
Non Combat Move - French
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to French Central Africa
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier and 7 transports; Remaining resources: 1 PUs;
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 104 Sea Zone
1 fighter moved from Western Germany to United Kingdom
2 bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 110 Sea Zone
3 artilleries moved from France to Normandy Bordeaux
5 armour moved from France to Normandy Bordeaux
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Bulgaria to Yugoslavia
1 armour moved from Bulgaria to Yugoslavia
2 armour moved from Romania to Yugoslavia
2 mech_infantrys moved from France to Normandy Bordeaux
@JuanSpain assume no scramble and no intercept
Yeah no scramble/intercept.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier and 7 transports; Remaining resources: 1 PUs;
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 104 Sea Zone
1 fighter moved from Western Germany to United Kingdom
2 bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 110 Sea Zone
3 artilleries moved from France to Normandy Bordeaux
5 armour moved from France to Normandy Bordeaux
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Bulgaria to Yugoslavia
1 armour moved from Bulgaria to Yugoslavia
2 armour moved from Romania to Yugoslavia
2 mech_infantrys moved from France to Normandy Bordeaux
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits, 0,33 expected hits
Bombing raid in United Kingdom rolls: 7,6 and causes: 13 damage to unit: factory_major
Bombing raid in United Kingdom causes 13 damage total.
Battle in 104 Sea Zone
Germans attack with 3 fighters and 3 tactical_bombers
British defend with 1 battleship
Germans roll dice for 3 fighters and 3 tactical_bombers in 104 Sea Zone, round 2 : 4/6 hits, 3,50 expected hits
British roll dice for 1 battleship in 104 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Germans and 1 battleship owned by the British lost in 104 Sea Zone
Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 fighter
Casualties for British: 1 battleship
Battle in Yugoslavia
Germans attack with 3 armour and 2 infantry
Neutral_Allies defend with 2 infantry
Germans roll dice for 3 armour and 2 infantry in Yugoslavia, round 2 : 2/5 hits, 1,83 expected hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 5 armour, 3 artilleries and 2 mech_infantrys
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 5 armour, 3 artilleries and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/10 hits, 4,17 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 5 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery
Casualties for French: 1 artillery and 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter and 2 tactical_bombers in 110 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Cleaning up after air battles
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 mech_infantry moved from France to Southern Italy
1 mech_infantry moved from France to Southern Italy
1 armour moved from France to Western Germany
2 infantry moved from Germany to Western Germany
3 aaGuns, 3 artilleries and 12 infantry moved from Poland to Germany
2 artilleries and 7 infantry moved from Romania to Slovakia Hungary
2 infantry moved from Bulgaria to Romania
7 infantry moved from Finland to Norway
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
2 bombers moved from United Kingdom to Western Germany
2 fighters moved from 104 Sea Zone to 111 Sea Zone
3 tactical_bombers moved from 104 Sea Zone to Holland Belgium
1 carrier moved from 112 Sea Zone to 111 Sea Zone
1 destroyer moved from 112 Sea Zone to 111 Sea Zone
1 battleship moved from 112 Sea Zone to 111 Sea Zone
1 cruiser moved from 112 Sea Zone to 113 Sea Zone
1 transport moved from 112 Sea Zone to 111 Sea Zone
Place Units - Germans
1 carrier and 7 transports placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Norway: 2 infantry
EDIT: Adding units owned by Germans to Scotland: 2 infantry
EDIT: Changing ownership of Scotland from British to Germans
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 43 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : -1,50
British : 0,00
French : 0,33
Neutral_Allies : -0,67
AA fire in United Kingdom : : -0,33
@JuanSpain Forgot Sco, hope it´s fine
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Yakut S.S.R. to Yenisey
1 artillery and 2 infantry moved from Ukraine to Bessarabia
2 infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Bryansk to Eastern Poland
1 aaGun and 13 infantry moved from Belarus to Eastern Poland
1 aaGun moved from Belarus to Baltic States
3 artilleries and 4 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Karelia
1 mech_infantry moved from Belarus to Novgorod
1 artillery moved from Belarus to Eastern Poland
2 aaGuns, 2 artilleries and 5 infantry moved from Bryansk to Belarus
2 infantry moved from Rostov to Ukraine
3 artilleries and 1 infantry moved from Russia to Bryansk
1 submarine moved from 124 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Kazakhstan to Rostov
1 armour moved from Belarus to Novgorod
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Yakut S.S.R. to Yenisey
1 artillery and 2 infantry moved from Ukraine to Bessarabia
2 infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Bryansk to Eastern Poland
1 aaGun and 13 infantry moved from Belarus to Eastern Poland
1 aaGun moved from Belarus to Baltic States
3 artilleries and 4 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Karelia
1 mech_infantry moved from Belarus to Novgorod
1 artillery moved from Belarus to Eastern Poland
2 aaGuns, 2 artilleries and 5 infantry moved from Bryansk to Belarus
2 infantry moved from Rostov to Ukraine
3 artilleries and 1 infantry moved from Russia to Bryansk
1 submarine moved from 124 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Kazakhstan to Rostov
1 armour moved from Belarus to Novgorod
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 38 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Russians to Eastern Poland: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 factory_minor and 9 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery and 3 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
4 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 artillery and 1 infantry moved from Korea to Amur
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
2 bombers moved from Kwangsi to Yunnan
8 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
2 infantry moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Soviet Far East
Battle in Siberia
Battle in Yunnan
Japanese attack with 2 bombers, 8 fighters, 2 infantry and 5 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 8 fighters, 2 infantry and 5 tactical_bombers in Yunnan, round 2 : 9/17 hits, 9,00 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians, taking Yunnan from Chinese with 2 bombers, 8 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 3 infantry moved from 5 Sea Zone to Amur
1 aaGun moved from Jehol to Manchuria
3 infantry moved from Jehol to Manchuria
1 infantry moved from Jehol to Chahar
1 artillery moved from Kwangsi to Hunan
1 armour moved from Kwangsi to Anhwe
3 artilleries, 6 infantry and 1 mech_infantry moved from Anhwe to Kweichow
8 fighters and 5 tactical_bombers moved from Yunnan to Jehol
2 bombers moved from Yunnan to Jehol
2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 2 transports moved from 36 Sea Zone to 20 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 5 Sea Zone
1 marine moved from 5 Sea Zone to Amur
3 fighters and 3 tactical_bombers moved from 20 Sea Zone to Hunan
Place Units - Japanese
1 factory_minor placed in Manchuria
9 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 36 PUs; end with 37 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs
Combat Hit Differential Summary :
Chinese : -0,33
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 marine and 1 submarine; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
Non Combat Move - Americans
1 battleship, 1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Wake Island to 54 Sea Zone
1 fighter moved from Guam to Philippines
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 2 carriers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 cruiser moved from 89 Sea Zone to 101 Sea Zone
1 aaGun moved from Central United States to Western United States
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 fighter placed in Eastern United States
Americans undo move 1.
1 carrier and 1 destroyer placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
1 marine placed in Central United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
11 infantry moved from Shensi to Kansu
Place Units - Chinese
4 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British repair damage of 12x factory_major; Remaining resources: 28 PUs;
British buy 9 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
2 infantry moved from Burma to Yunnan
1 infantry moved from Shan State to Yunnan
1 fighter moved from India to Yunnan
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 armour, 2 artilleries and 4 infantry moved from Egypt to Alexandria
1 cruiser moved from 76 Sea Zone to 98 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Alexandria
1 fighter moved from 92 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 97 Sea Zone
1 carrier and 2 cruisers moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
2 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
3 fighters moved from Gibraltar to Scotland
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 bomber moved from Gibraltar to Scotland
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kwangtung to Kwangsi
Chinese take Kwangsi from Japanese
Combat - British
Battle in Alexandria
British attack with 2 armour, 2 artilleries and 5 infantry
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 1 cruiser in Alexandria, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 2 armour, 2 artilleries and 5 infantry in Alexandria, round 2 : 3/9 hits, 2.83 expected hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 3/6 hits, 2.17 expected hits
1 mech_infantry owned by the Italians, 3 infantry owned by the Italians and 3 infantry owned by the British lost in Alexandria
British roll dice for 2 armour, 2 artilleries and 2 infantry in Alexandria, round 3 : 3/6 hits, 2.33 expected hits
Italians roll dice for 1 armour and 1 artillery in Alexandria, round 3 : 0/2 hits, 0.83 expected hits
1 artillery owned by the Italians and 1 armour owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 14
Casualties for British: 3 infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Battle in 97 Sea Zone
British attack with 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber
Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports
British roll dice for 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 97 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 1/5 hits, 2.50 expected hits
Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 97 Sea Zone, round 3 : 3/3 hits, 1.67 expected hits
1 tactical_bomber owned by the British, 1 cruiser owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone
British roll dice for 2 cruisers, 1 destroyer and 1 fighter in 97 Sea Zone, round 4 : 1/4 hits, 1.83 expected hits
Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 97 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
1 cruiser owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
British roll dice for 2 cruisers and 1 destroyer in 97 Sea Zone, round 5 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 battleship and 2 transports in 97 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Italians lost in 97 Sea Zone
2 transports owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 2 cruisers and 1 destroyer remaining. Battle score for attacker is 21
Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 2 transports
Battle in Anglo Egyptian Sudan
British attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/5 hits, 1.67 expected hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 3/3 hits, 1.00 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Italians: 1 infantry
1 tactical_bomber owned by the British and 1 fighter owned by the British retreated
Battle in Scotland
British attack with 1 bomber, 4 fighters and 2 infantry
Germans defend with 1 airfield and 2 infantry
British roll dice for 1 bomber, 4 fighters and 2 infantry in Scotland, round 2 : 2/7 hits, 3.00 expected hits
Germans roll dice for 2 infantry in Scotland, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
British win, taking Scotland from Germans with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Battle in Yunnan
British attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
British roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 bomber and 4 fighters moved from Scotland to United Kingdom
1 infantry moved from Gibraltar to 91 Sea Zone
EDIT: 1 infantry and 1 transport moved from 91 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 battleship moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Shan State to French Indo China
2 aaGuns, 1 artillery, 8 infantry and 2 mech_infantrys moved from India to Burma
1 fighter moved from Yunnan to India
1 aaGun moved from Burma to Shan State
Place Units - British
9 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4,5,4,5,2,1,2,1,3,3
UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Germans : 0.33
British : -2.67
Italians : 1.50
Chinese : 0.17
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Italians
Italians buy 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Combat - Italians
Battle in Belgian Congo
Italians attack with 1 artillery and 1 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 2 : 1/2 hits, 0,67 expected hits
British roll dice for 2 infantry in Belgian Congo, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Belgian Congo
Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 3 : 1/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Belgian Congo, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Belgian Congo
Italians win, taking Belgian Congo from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Italians
1 infantry moved from British Somaliland to Ethiopia
1 armour moved from Greece to Romania
5 infantry moved from Greece to Bulgaria
2 artilleries moved from Southern France to Northern Italy
1 aaGun moved from Southern France to Northern Italy
3 aaGuns moved from Southern Italy to Northern Italy
1 armour moved from Holland Belgium to Germany
2 fighters moved from Holland Belgium to Southern Italy
Place Units - Italians
1 transport placed in 95 Sea Zone
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,3
Italians collect 11 PUs (5 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Italians : 0,67
British : -1,00
WOW, a sealion game in a playoff semi final. Did this ever happen?
So the Allies did not explicitly beg for the sea lion, this is so exciting to see where this is going.
Good luck to both!
@JDOW Bad strategy decision. Too many russians near Berlin. And bad execution in Med. My only chance vs Adam was in Vanila but did not want to force it. Decided inventing something and that is usually less powerfull than playing your A strat, just wanted some fun knowing in a regular BM game Adam is unbeatable, just won one at which I was able to force a 30% chance in Pacific VCs and since then he practised much much more than me.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 aaGun and 1 infantry moved from Java to 42 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 aaGun and 1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 fighter moved from Sumatra to India
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Shan State to Burma
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to United Kingdom
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 81 Sea Zone to 94 Sea Zone
2 infantry moved from Morocco to Algeria
1 infantry moved from French Central Africa to French Equatorial Africa
Turn Complete - French
Combat Hit Differential Summary :
@JuanSpain hate to break it to you. He’s unbeatable in vanilla too. haha. actually the closest i think i’ve seen him to losing has been in BM games.
@regularkid Zhukov strat perfectly executed in Vanila gives a chance to Axis vs anyone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
12 infantry moved from Germany to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
14 infantry and 7 transports moved from 113 Sea Zone to 111 Sea Zone
14 infantry moved from 111 Sea Zone to Scotland
1 transport moved from 111 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
1 cruiser moved from 113 Sea Zone to 111 Sea Zone
1 carrier moved from 113 Sea Zone to 111 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
2 bombers moved from Western Germany to 98 Sea Zone
2 fighters moved from 111 Sea Zone to Scotland
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 109 Sea Zone
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 98 Sea Zone
Germans attack with 2 bombers
British defend with 1 cruiser and 1 transport
Germans roll dice for 2 bombers in 98 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
British roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 transport owned by the British and 1 cruiser owned by the British lost in 98 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Battle in Scotland
Germans attack with 2 fighters and 16 infantry
British defend with 1 airfield and 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 0/2 hits, 1,17 expected hits
Germans roll dice for 2 fighters and 16 infantry in Scotland, round 2 : 6/18 hits, 3,67 expected hits
British roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Scotland
Germans win, taking Scotland from British with 2 fighters and 16 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 fighter moved from Scotland to 111 Sea Zone
1 fighter moved from Scotland to Western Germany
2 fighters and 5 tactical_bombers moved from Holland Belgium to Western Germany
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 112 Sea Zone to 91 Sea Zone
2 bombers moved from 98 Sea Zone to Southern Italy
2 mech_infantrys moved from Southern Italy to Western Germany
2 artilleries moved from Slovakia Hungary to Germany
3 artilleries moved from Germany to Western Germany
2 artilleries moved from Normandy Bordeaux to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
5 armour moved from Normandy Bordeaux to Western Germany
2 infantry moved from Romania to Slovakia Hungary
2 infantry moved from Yugoslavia to Slovakia Hungary
3 armour moved from Yugoslavia to Germany
3 aaGuns moved from Germany to Slovakia Hungary
Place Units - Germans
2 infantry placed in Germany
2 bombers and 8 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5
Germans collect 41 PUs (2 lost to blockades); end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : 1,50
British : -0,83