Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 2 carriers and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 carrier and 2 fighters moved from 37 Sea Zone to 38 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Chahar
2 infantry moved from Anhwe to Kweichow
3 artilleries and 3 infantry moved from Anhwe to Hunan
1 armour and 1 infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to Siam
1 infantry moved from French Indo China to Siam
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 marine moved from Kwangsi to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
2 battleships and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 carriers moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter moved from French Indo China to Siam
2 fighters moved from 38 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 infantry moved from Manchuria to Jehol
Combat - Japanese
Battle in Java
Battle in Shan State
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Java from Dutch, taking Shan State from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 cruiser in Malaya, round 2 : 1/1 hits, 0.50 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Burma, round 2 : 1/4 hits, 1.67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Siam
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Siam, round 2 : 3/3 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 submarine
Battle in Hunan
Japanese attack with 3 artilleries and 3 infantry
British defend with 1 infantry
Japanese roll dice for 3 artilleries and 3 infantry in Hunan, round 2 : 3/6 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
1 infantry owned by the Japanese retreated to Anhwe
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Malaya to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
2 fighters moved from Burma to 38 Sea Zone
1 fighter moved from Siam to Kwangsi
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangsi to Kwangtung
3 infantry and 1 mech_infantry moved from Kwangsi to Hunan
Place Units - Japanese
2 carriers placed in 6 Sea Zone
1 armour and 2 infantry placed in French Indo China
3 infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans : 0.83
Chinese : 1.67
UK_Pacific : -0.33
Japanese : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 destroyers, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 2 marines moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 cruisers, 1 infantry, 2 marines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 artilleries, 4 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 2 artilleries, 4 infantry and 2 marines
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 0/3 hits, 1,67 expected hits
Americans roll dice for 2 artilleries, 4 infantry and 2 marines in Caroline Islands, round 2 : 1/8 hits, 2,33 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 2 artilleries, 4 infantry and 2 marines in Caroline Islands, round 3 : 3/8 hits, 2,33 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries, 4 infantry and 2 marines remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 55 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
3 fighters moved from 16 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 2 carriers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber and 2 fighters moved from Iceland to United Kingdom
1 destroyer moved from 123 Sea Zone to 106 Sea Zone
Place Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 86 Sea Zone: 1 transport
EDIT: Changing ownership of Brazil from Neutral_Allies to Americans
EDIT: Removing units owned by Neutral_Allies from Brazil: 3 infantry
EDIT: Adding units owned by Americans to Brazil: 3 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : -3,00
Japanese : -2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Kweichow to Szechwan
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 0,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 destroyers, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 2 marines moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 cruisers, 1 infantry, 2 marines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 artilleries, 4 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 2 artilleries, 4 infantry and 2 marines
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 0/3 hits, 1,67 expected hits
Americans roll dice for 2 artilleries, 4 infantry and 2 marines in Caroline Islands, round 2 : 1/8 hits, 2,33 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 2 artilleries, 4 infantry and 2 marines in Caroline Islands, round 3 : 3/8 hits, 2,33 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries, 4 infantry and 2 marines remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 55 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
3 fighters moved from 16 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 2 carriers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber and 2 fighters moved from Iceland to United Kingdom
1 destroyer moved from 123 Sea Zone to 106 Sea Zone
Place Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 86 Sea Zone: 1 transport
EDIT: Changing ownership of Brazil from Neutral_Allies to Americans
EDIT: Removing units owned by Neutral_Allies from Brazil: 3 infantry
EDIT: Adding units owned by Americans to Brazil: 3 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Kweichow to Szechwan
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 98 Sea Zone to 97 Sea Zone
3 infantry moved from Persia to Iraq
1 bomber, 2 fighters and 2 tactical_bombers moved from Egypt to Iraq
2 infantry moved from India to Burma
1 fighter moved from India to Burma
Combat - British
Battle in Iraq
British attack with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
Neutral_Axis defend with 2 infantry
British roll dice for 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Iraq, round 2 : 5/8 hits, 3,50 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 2 infantry
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 fighter and 2 infantry in Burma, round 3 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
1 fighter moved from Burma to India
1 bomber moved from Iraq to India
2 fighters and 2 tactical_bombers moved from Iraq to Egypt
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Italian Somaliland to 76 Sea Zone
1 mech_infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 mech_infantry moved from 81 Sea Zone to Egypt
1 armour moved from Kenya to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 transport moved from 80 Sea Zone to 81 Sea Zone
Place Units - British
1 infantry placed in Egypt
1 carrier and 1 destroyer placed in 98 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 33 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : 1,83
Americans : -3,00
Chinese : 0,33
Neutral_Axis : -0,67
Japanese : -3,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Slovakia Hungary to Bessarabia
1 armour moved from Slovakia Hungary to Baltic States
1 armour moved from Slovakia Hungary to Baltic States
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Algeria
Combat - Italians
Battle in Baltic States
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Baltic States, round 2 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Italians win, taking Baltic States from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Algeria
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Algeria, round 2 : 3/8 hits, 2.33 expected hits
French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Bessarabia
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 aaGun and 2 infantry moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Yugoslavia to Slovakia Hungary
1 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 armour and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
Italians collect 13 PUs (2 lost to blockades); end with 13 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 2.00
French : -0.33
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from New Guinea to 45 Sea Zone
1 fighter moved from Queensland to 34 Sea Zone
1 destroyer moved from 62 Sea Zone to 34 Sea Zone
Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 2 fighters in 45 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 34 Sea Zone to Caroline Islands
2 fighters moved from 45 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 aaGuns and 3 infantry moved from Queensland to New South Wales
Place Units - ANZAC
2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Morocco to United Kingdom
1 infantry moved from Egypt to Alexandria
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,33
Japanese : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
2 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Western Germany to Western Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
8 infantry moved from Karelia to Novgorod
2 armour, 5 artilleries, 5 infantry and 12 mech_infantrys moved from Eastern Poland to Belarus
4 armour and 5 mech_infantrys moved from Poland to Belarus
10 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
3 fighters moved from Western Germany to Greece
5 tactical_bombers moved from Romania to Greece
3 armour moved from Romania to Belarus
1 armour and 1 mech_infantry moved from Western Germany to Poland
1 battleship, 1 cruiser, 1 destroyer and 3 submarines moved from 112 Sea Zone to 113 Sea Zone
3 submarines moved from 113 Sea Zone to 115 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 fighter moved from Southern Italy to Greece
Combat - Germans
Battle in Belarus
Germans attack with 9 armour, 5 artilleries, 5 infantry and 17 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 9 armour, 5 artilleries, 5 infantry and 17 mech_infantrys in Belarus, round 2 : 16/36 hits, 10.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 9 armour, 5 artilleries, 5 infantry and 17 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Germans attack with 3 submarines
Russians defend with 1 cruiser
Germans roll dice for 3 submarines in 115 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 3 submarines remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Western Ukraine
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 cruiser and 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 114 Sea Zone
Germans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Novgorod
Germans attack with 8 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 8 infantry in Novgorod, round 2 : 2/8 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 8 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Western Ukraine to Greece
1 fighter moved from Greece to Southern Italy
Place Units - Germans
10 mech_infantrys placed in Germany
Germans undo move 1.
6 infantry and 4 mech_infantrys placed in Germany
6 mech_infantrys placed in Western Germany
Germans undo move 2.
Germans undo move 1.
10 mech_infantrys placed in Germany
6 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6
Germans collect 51 PUs (1 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 4.83
Russians : -1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
2 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Western Germany to Western Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
8 infantry moved from Karelia to Novgorod
2 armour, 5 artilleries, 5 infantry and 12 mech_infantrys moved from Eastern Poland to Belarus
4 armour and 5 mech_infantrys moved from Poland to Belarus
10 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
3 fighters moved from Western Germany to Greece
5 tactical_bombers moved from Romania to Greece
3 armour moved from Romania to Belarus
1 armour and 1 mech_infantry moved from Western Germany to Poland
1 battleship, 1 cruiser, 1 destroyer and 3 submarines moved from 112 Sea Zone to 113 Sea Zone
3 submarines moved from 113 Sea Zone to 115 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 fighter moved from Southern Italy to Greece
Combat - Germans
Battle in Belarus
Germans attack with 9 armour, 5 artilleries, 5 infantry and 17 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 9 armour, 5 artilleries, 5 infantry and 17 mech_infantrys in Belarus, round 2 : 16/36 hits, 10.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 9 armour, 5 artilleries, 5 infantry and 17 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Germans attack with 3 submarines
Russians defend with 1 cruiser
Germans roll dice for 3 submarines in 115 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 3 submarines remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Western Ukraine
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 cruiser and 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 114 Sea Zone
Germans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Novgorod
Germans attack with 8 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 8 infantry in Novgorod, round 2 : 2/8 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 8 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Western Ukraine to Greece
1 fighter moved from Greece to Southern Italy
Place Units - Germans
10 mech_infantrys placed in Germany
Germans undo move 1.
6 infantry and 4 mech_infantrys placed in Germany
6 mech_infantrys placed in Western Germany
Germans undo move 2.
Germans undo move 1.
10 mech_infantrys placed in Germany
6 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6
Germans collect 51 PUs (1 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 6 aaGuns
EDIT: Adding units owned by Germans to Belarus: 6 aaGuns
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 4.83
Russians : -1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 fighter moved from Ukraine to Russia
4 aaGuns, 2 armour, 5 artilleries, 29 infantry and 2 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Smolensk to Russia
2 infantry moved from Volgograd to Samara
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
Place Units - Russians
5 artilleries and 5 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 2,00
Russians : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 carriers, 1 harbour and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 cruiser moved from 37 Sea Zone to 21 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 artillery moved from 56 Sea Zone to Western Australia
1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone
1 battleship moved from 42 Sea Zone to 56 Sea Zone
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 marine moved from Malaya to 37 Sea Zone
1 infantry moved from Jehol to Chahar
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hopei to Shensi
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Hunan to Yunnan
2 bombers moved from Kwangsi to Burma
1 armour and 1 infantry moved from Shan State to Burma
1 artillery moved from Siam to 37 Sea Zone
1 infantry moved from Siam to Shan State
2 fighters moved from 38 Sea Zone to Yunnan
1 carrier and 1 transport moved from 38 Sea Zone to 36 Sea Zone
1 artillery, 1 marine and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 transports moved from 20 Sea Zone to 6 Sea Zone
2 artilleries moved from Hunan to Anhwe
2 infantry moved from Hunan to Anhwe
1 artillery moved from Hunan to Anhwe
1 mech_infantry moved from Hunan to Anhwe
2 infantry moved from French Indo China to Kwangsi
1 armour moved from French Indo China to Hunan
Combat - Japanese
Battle in Western Australia
Battle in Burma
Japanese attack with 1 armour, 2 bombers and 1 infantry
British defend with 2 infantry
Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Burma, round 2 : 3/4 hits, 2.00 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Burma
Japanese win, taking Western Australia from ANZAC, taking Burma from UK_Pacific with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 2 fighters and 1 infantry in Yunnan, round 3 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Yunnan to 36 Sea Zone
1 artillery and 1 marine moved from 36 Sea Zone to Kwangsi
4 fighters and 4 tactical_bombers moved from Kwangsi to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
2 bombers moved from Burma to Kwangsi
Place Units - Japanese
3 carriers and 1 submarine placed in 6 Sea Zone
1 harbour placed in Hainan
Japanese undo move 2.
1 harbour placed in Kwangsi
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese : 0.33
UK_Pacific : -0.67
Japanese : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from United Kingdom to Gibraltar
1 bomber moved from United Kingdom to Western Germany
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 4 infantry and 2 marines moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 infantry, 2 marines and 1 transport moved from 33 Sea Zone to 56 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 56 Sea Zone to Western Australia
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 56 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Battle in Java
Battle in Celebes
Battle in Gibraltar
Americans attack with 2 fighters, 2 infantry and 2 mech_infantrys
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 2 fighters, 2 infantry and 2 mech_infantrys in Gibraltar, round 2 : 2/6 hits, 1,67 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Java from Japanese, taking Celebes from Japanese, taking Gibraltar from Italians with 2 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 56 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Japanese defend with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 56 Sea Zone, round 2 : 3/8 hits, 3,83 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 56 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Americans and 1 carrier owned by the Japanese lost in 56 Sea Zone
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 56 Sea Zone, round 3 : 2/7 hits, 3,50 expected hits
Japanese roll dice for 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport in 56 Sea Zone, round 3 : 1/3 hits, 1,83 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 56 Sea Zone
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 56 Sea Zone, round 4 : 4/6 hits, 3,17 expected hits
Japanese roll dice for 1 battleship and 1 transport in 56 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 56 Sea Zone
Americans win with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 48
Casualties for Americans: 2 destroyers
Casualties for Japanese: 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Battle in Western Australia
Americans attack with 1 artillery, 1 infantry and 2 marines
Japanese defend with 1 artillery
Americans roll dice for 1 artillery, 1 infantry and 2 marines in Western Australia, round 2 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in Western Australia, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Western Australia
Americans win, taking Western Australia from Japanese with 1 artillery, 1 infantry and 2 marines remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
1 carrier and 2 fighters moved from 33 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 armour, 2 carriers, 3 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from Western Germany to United Kingdom
2 infantry moved from Brazil to British Guiana
Place Units - Americans
1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Italians : -0,67
AA fire in Western Germany : : -0,17
Americans : -2,00
Japanese : -2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese : -0,67
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from United Kingdom to Gibraltar
1 bomber moved from United Kingdom to Western Germany
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 4 infantry and 2 marines moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 infantry, 2 marines and 1 transport moved from 33 Sea Zone to 56 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 56 Sea Zone to Western Australia
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 56 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Battle in Java
Battle in Celebes
Battle in Gibraltar
Americans attack with 2 fighters, 2 infantry and 2 mech_infantrys
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 2 fighters, 2 infantry and 2 mech_infantrys in Gibraltar, round 2 : 2/6 hits, 1,67 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Java from Japanese, taking Celebes from Japanese, taking Gibraltar from Italians with 2 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 56 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Japanese defend with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 56 Sea Zone, round 2 : 3/8 hits, 3,83 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 56 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Americans and 1 carrier owned by the Japanese lost in 56 Sea Zone
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 56 Sea Zone, round 3 : 2/7 hits, 3,50 expected hits
Japanese roll dice for 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport in 56 Sea Zone, round 3 : 1/3 hits, 1,83 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 56 Sea Zone
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 56 Sea Zone, round 4 : 4/6 hits, 3,17 expected hits
Japanese roll dice for 1 battleship and 1 transport in 56 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 56 Sea Zone
Americans win with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 48
Casualties for Americans: 2 destroyers
Casualties for Japanese: 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Battle in Western Australia
Americans attack with 1 artillery, 1 infantry and 2 marines
Japanese defend with 1 artillery
Americans roll dice for 1 artillery, 1 infantry and 2 marines in Western Australia, round 2 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in Western Australia, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Western Australia
Americans win, taking Western Australia from Japanese with 1 artillery, 1 infantry and 2 marines remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
1 carrier and 2 fighters moved from 33 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 armour, 2 carriers, 3 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from Western Germany to United Kingdom
2 infantry moved from Brazil to British Guiana
Place Units - Americans
1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Purchase Units - British
British buy 1 factory_minor, 5 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from India to French Indo China
1 artillery and 2 infantry moved from India to Burma
1 fighter moved from India to Burma
1 infantry moved from India to Burma
1 submarine moved from 97 Sea Zone to 93 Sea Zone
British take 93 Sea Zone from Italians
Combat - British
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits, 0,17 expected hits
Bombing raid in French Indo China rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Battle in Burma
British attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 armour and 1 infantry
British roll dice for 1 artillery, 1 fighter and 3 infantry in Burma, round 2 : 0/5 hits, 1,50 expected hits
Japanese roll dice for 1 armour and 1 infantry in Burma, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the British lost in Burma
British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 3 : 0/4 hits, 1,33 expected hits
Japanese roll dice for 1 armour and 1 infantry in Burma, round 3 : 0/2 hits, 0,83 expected hits
British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 4 : 2/4 hits, 1,33 expected hits
Japanese roll dice for 1 armour and 1 infantry in Burma, round 4 : 0/2 hits, 0,83 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour and 1 infantry
Non Combat Move - British
1 fighter moved from Burma to India
1 bomber moved from French Indo China to India
3 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 fighters moved from Egypt to Persia
1 carrier, 1 cruiser and 3 destroyers moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from United Kingdom to 92 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery and 4 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 transports moved from 81 Sea Zone to 71 Sea Zone
Place Units - British
2 transports placed in 106 Sea Zone
1 factory_minor placed in Persia
3 infantry placed in Egypt
2 infantry placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Italians : -0,67
British : -2,17
AA fire in Western Germany : : -0,17
Americans : -2,00
Chinese : -0,67
Japanese : -4,17
AA fire in French Indo China : : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 airfield and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Algeria to Morocco
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
Italians take 97 Sea Zone from British
1 bomber and 2 fighters moved from Southern Italy to 93 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to Southern France
2 infantry moved from Northern Italy to Southern France
1 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 mech_infantry moved from Bessarabia to Rostov
Italians take Rostov from Russians
1 armour moved from Bessarabia to Bryansk
Italians take Bryansk from Russians
1 armour moved from Baltic States to Smolensk
Italians take Smolensk from Russians
1 armour moved from Baltic States to Archangel
Italians take Archangel from Russians
1 armour and 1 mech_infantry moved from Slovakia Hungary to Belarus
2 infantry moved from Eastern Poland to Belarus
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 2 fighters
British defend with 1 submarine
Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from British with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Morocco
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
French defend with 2 infantry
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Morocco, round 2 : 3/8 hits, 2.33 expected hits
French roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the French lost in Morocco
Italians win, taking Morocco from French with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Non Combat Move - Italians
1 aaGun moved from Eastern Poland to Belarus
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 bomber and 2 fighters moved from 93 Sea Zone to Southern Italy
Place Units - Italians
1 airfield and 1 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 cruiser
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : 1.67
British : -0.17
French : -0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 airfield; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from Caroline Islands to 35 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Combat - ANZAC
Kamikaze?
@lebowsky none
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 airfield; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from Caroline Islands to 35 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Combat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter and 1 transport
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer, 1 fighter and 1 transport in 35 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer, 1 fighter and 1 transport in 35 Sea Zone, round 4 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
ANZAC win, taking 35 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Philippines
Non Combat Move - ANZAC
1 cruiser moved from 33 Sea Zone to 56 Sea Zone
3 fighters moved from New South Wales to Western Australia
1 fighter moved from 35 Sea Zone to Dutch New Guinea
2 infantry moved from New Guinea to Dutch New Guinea
2 aaGuns and 3 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 airfield placed in Western Australia
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
ANZAC : -1,50
Japanese : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 airfield; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from Caroline Islands to 35 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Combat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter and 1 transport
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer, 1 fighter and 1 transport in 35 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer, 1 fighter and 1 transport in 35 Sea Zone, round 4 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
ANZAC win, taking 35 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Philippines
Non Combat Move - ANZAC
1 cruiser moved from 33 Sea Zone to 56 Sea Zone
3 fighters moved from New South Wales to Western Australia
1 fighter moved from 35 Sea Zone to Dutch New Guinea
2 infantry moved from New Guinea to Dutch New Guinea
2 aaGuns and 3 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 airfield placed in Western Australia
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Combat - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by French from Alexandria: 1 infantry
EDIT: Changing ownership of Tobruk from Italians to French
EDIT: Adding units owned by French to Tobruk: 1 infantry
EDIT: Turning off Edit Mode
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1,50
Japanese : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 19 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 10 mech_infantrys moved from Eastern Poland to Belarus
8 infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Poland to Belarus
10 mech_infantrys moved from Germany to Eastern Poland
3 infantry moved from Western Germany to Northern Italy
3 fighters moved from Greece to Northern Italy
3 submarines moved from 115 Sea Zone to 112 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 112 Sea Zone
3 tactical_bombers moved from Greece to Western Germany
2 bombers moved from Greece to Southern Italy
Combat - Germans
Non Combat Move - Germans
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
Germans undo move 1.
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
10 infantry placed in Germany
3 infantry placed in France
Germans undo move 4.
3 infantry placed in Western Germany
1 infantry placed in France
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :