TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 5 Germans Combat Move - GermansCombat Hit Differential Summary :
vil du scramble?
@Maxiheimer Nej tak, jeg bliver nede.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by French from 110 Sea Zone: 4 infantry
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport
EDIT: Adding units owned by French to United Kingdom: 2 infantry
EDIT: Turning off Edit Mode
1 bomber moved from Malta to 97 Sea Zone
1 bomber moved from Gibraltar to 97 Sea Zone
2 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
Combat - Americans
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Norway
Battle in Denmark
Battle in 97 Sea Zone
Americans attack with 2 bombers
Italians defend with 1 cruiser, 1 destroyer, 1 fighter and 1 transport
Americans roll dice for 2 bombers in 97 Sea Zone, round 2 : 0/2 hits, 1,33 expected hits
Italians roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 97 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
2 bombers owned by the Americans lost in 97 Sea Zone
Italians win, taking Norway from Germans, taking Denmark from Germans with 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is -24
Casualties for Americans: 2 bombers
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Americans
1 artillery moved from Morocco to Algeria
1 cruiser moved from 104 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 1 fighter, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 artilleries and 2 infantry moved from Szechwan to Shensi
2 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
2 artilleries and 2 infantry moved from Yunnan to Kwangsi
1 fighter and 3 infantry moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 3 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 4 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Hunan, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 5 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Hunan, round 5 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 6 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Hunan, round 6 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 2 infantry
Battle in Kwangsi
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 2 infantry and 1 mech_infantry
Chinese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 2 : 2/4 hits, 1,33 expected hits
Japanese roll dice for 2 infantry and 1 mech_infantry in Kwangsi, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 2 artilleries and 1 infantry in Kwangsi, round 3 : 1/3 hits, 1,00 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry and 1 mech_infantry
Battle in Shensi
Chinese attack with 3 artilleries and 2 infantry
Japanese defend with 1 armour and 1 mech_infantry
Chinese roll dice for 3 artilleries and 2 infantry in Shensi, round 2 : 1/5 hits, 1,67 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 2 : 1/2 hits, 0,83 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 3 artilleries and 1 infantry in Shensi, round 3 : 2/4 hits, 1,33 expected hits
Japanese roll dice for 1 armour in Shensi, round 3 : 1/1 hits, 0,50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 3 artilleries remaining. Battle score for attacker is 4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 armour and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
Place Units - Chinese
2 artilleries and 2 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Purchase Units - British
British buy 3 fighters, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Yunnan to Kweichow
1 armour moved from Yunnan to Malaya
UK_Pacific take Shan State from Japanese
UK_Pacific take Malaya from Japanese
1 infantry moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
1 artillery moved from French Indo China to Kwangsi
1 tactical_bomber moved from Yunnan to Kweichow
2 fighters moved from Yunnan to Kweichow
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
2 fighters moved from 110 Sea Zone to 113 Sea Zone
2 fighters moved from United Kingdom to 113 Sea Zone
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
Combat - British
Battle in Kweichow
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 113 Sea Zone
British attack with 1 destroyer and 4 fighters
Germans defend with 2 submarines
British roll dice for 1 destroyer and 4 fighters in 113 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
1 destroyer owned by the British and 2 submarines owned by the Germans lost in 113 Sea Zone
British win with 4 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 destroyer
Casualties for Germans: 2 submarines
Non Combat Move - British
4 fighters moved from 113 Sea Zone to 112 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
1 carrier and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 fighters and 1 tactical_bomber moved from Persia to Russia
1 mech_infantry moved from Persia to Caucasus
2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Egypt to Persia
3 aaGuns, 5 infantry and 6 mech_infantrys moved from Yunnan to Kwangsi
2 infantry moved from India to Burma
1 artillery and 1 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Kweichow to Kwangsi
1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Place Units - British
2 fighters placed in United Kingdom
1 transport placed in 109 Sea Zone
1 fighter and 2 mech_infantrys placed in Persia
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1,3,4,3,5
UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs
Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 0,67
Italians : 1,50
British : -0,17
Americans : -1,33
Chinese : 0,50
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Rostov to Samara
Italians take Samara from Russians
1 armour moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 fighter moved from Ukraine to Caucasus
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Southern France to 98 Sea Zone
1 armour moved from Libya to Tunisia
1 fighter moved from Southern Italy to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Western Germany to Tunisia
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
Combat - Italians
Battle in Morocco
Battle in Tunisia
Italians attack with 1 armour and 1 fighter
Americans defend with 1 infantry
Italians roll dice for 1 armour and 1 fighter in Tunisia, round 2 : 0/2 hits, 1,00 expected hits
Americans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour and 1 fighter in Tunisia, round 3 : 2/2 hits, 1,00 expected hits
Americans roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 armour owned by the Italians lost in Tunisia
Italians win, taking Morocco from Americans with 1 fighter remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Americans: 1 infantry
Battle in Caucasus
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
British defend with 1 mech_infantry
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 2/3 hits, 1,17 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 2 destroyers and 1 fighter
British defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 bomber, 1 cruiser, 2 destroyers and 1 fighter in 98 Sea Zone, round 2 : 1/5 hits, 2,33 expected hits
British roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 fighter in 98 Sea Zone, round 3 : 2/4 hits, 2,00 expected hits
British roll dice for 1 cruiser in 98 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for Italians: 1 destroyer
Casualties for British: 1 cruiser and 1 destroyer
Non Combat Move - Italians
2 infantry moved from Ukraine to Rostov
1 artillery moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 fighter moved from Caucasus to Greece
1 fighter moved from Ukraine to 97 Sea Zone
1 fighter moved from Tunisia to Libya
1 bomber moved from 98 Sea Zone to Greece
1 fighter moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Normandy Bordeaux to France
1 artillery moved from Normandy Bordeaux to France
2 infantry moved from Southern France to France
2 infantry moved from Northern Italy to France
1 artillery moved from Northern Italy to France
Place Units - Italians
1 carrier and 1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : -0,50
British : -0,33
Americans : 0,33
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Tobruk to Libya
1 bomber moved from Egypt to Libya
Combat - ANZAC
Battle in Libya
ANZAC attack with 1 bomber and 1 infantry
Italians defend with 1 fighter
ANZAC roll dice for 1 bomber and 1 infantry in Libya, round 2 : 1/2 hits, 0,83 expected hits
Italians roll dice for 1 fighter in Libya, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the ANZAC and 1 fighter owned by the Italians lost in Libya
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 fighter
Non Combat Move - ANZAC
1 bomber moved from Libya to Egypt
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0,33
ANZAC : 0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Tobruk to Libya
1 bomber moved from Egypt to Libya
Combat - ANZAC
Battle in Libya
ANZAC attack with 1 bomber and 1 infantry
Italians defend with 1 fighter
ANZAC roll dice for 1 bomber and 1 infantry in Libya, round 2 : 1/2 hits, 0,83 expected hits
Italians roll dice for 1 fighter in Libya, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the ANZAC and 1 fighter owned by the Italians lost in Libya
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 fighter
Non Combat Move - ANZAC
1 bomber moved from Libya to Egypt
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians : 0,33
ANZAC : 0,17
@Maxiheimer Det var så runde 6. Så bliver det spændende i angrebet på Moskva… Jeg går ind med 98% chance for sejr, men lad os nu se - der er jo sket ret vilde ting i dette spil. Men jeg når det nok ikke i dag… :white_frowning_face:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 2 fighters and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Western Germany to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
3 infantry moved from Western Germany to Denmark
3 artilleries moved from Western Germany to Denmark
1 fighter moved from Germany to Denmark
22 armour, 4 artilleries, 2 fighters, 24 infantry, 15 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia
3 armour and 6 bombers moved from Ukraine to Russia
1 artillery and 5 infantry moved from Smolensk to Russia
2 infantry moved from Tambov to Russia
3 tactical_bombers moved from Novgorod to Russia
Combat - Germans
Battle in Denmark
Germans attack with 3 artilleries, 1 fighter and 3 infantry
Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 3 artilleries, 1 fighter and 3 infantry in Denmark, round 2 : 2/7 hits, 2,50 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Denmark, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 3 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 91 Sea Zone
Germans attack with 1 fighter and 1 submarine
Americans defend with 1 cruiser and 1 transport
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 fighter in 91 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 19
Casualties for Americans: 1 cruiser and 1 transport
Battle in Russia
Germans attack with 25 armour, 5 artilleries, 6 bombers, 2 fighters, 31 infantry, 15 mech_infantrys and 6 tactical_bombers
British defend with 1 bomber, 5 fighters and 1 tactical_bomber; Russians defend with 4 aaGuns, 1 airfield, 7 armour, 7 artilleries, 1 factory_major, 3 fighters, 45 infantry, 3 mech_infantrys and 1 tactical_bomber
AA fire in Russia : 5/12 hits, 2,00 expected hits
2 fighters owned by the Germans and 3 tactical_bombers owned by the Germans lost in Russia
Germans roll dice for 25 armour, 5 artilleries, 6 bombers, 31 infantry, 15 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 26/85 hits, 28,67 expected hits
Russians roll dice for 4 aaGuns, 7 armour, 7 artilleries, 1 bomber, 8 fighters, 45 infantry, 3 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 35/73 hits, 28,33 expected hits
21 infantry owned by the Russians, 31 infantry owned by the Germans, 1 bomber owned by the British, 4 aaGuns owned by the Russians and 4 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 25 armour, 5 artilleries, 6 bombers, 11 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 19/50 hits, 22,83 expected hits
Russians roll dice for 7 armour, 7 artilleries, 8 fighters, 24 infantry, 3 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 29/51 hits, 21,17 expected hits
19 infantry owned by the Russians, 5 artilleries owned by the Germans, 13 armour owned by the Germans and 11 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 12 armour, 6 bombers and 3 tactical_bombers in Russia, round 4 : 15/21 hits, 12,00 expected hits
Russians roll dice for 7 armour, 7 artilleries, 8 fighters, 5 infantry, 3 mech_infantrys and 2 tactical_bombers in Russia, round 4 : 12/32 hits, 14,83 expected hits
3 mech_infantrys owned by the Russians, 5 infantry owned by the Russians, 7 artilleries owned by the Russians, 11 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Russia
Germans roll dice for 1 armour, 6 bombers and 2 tactical_bombers in Russia, round 5 : 8/9 hits, 5,67 expected hits
Russians roll dice for 7 armour, 8 fighters and 2 tactical_bombers in Russia, round 5 : 10/17 hits, 9,83 expected hits
1 tactical_bomber owned by the Russians, 7 armour owned by the Russians, 6 bombers owned by the Germans, 1 armour owned by the Germans and 2 tactical_bombers owned by the Germans lost in Russia
Russians win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is -221
Casualties for Germans: 25 armour, 5 artilleries, 6 bombers, 2 fighters, 31 infantry, 15 mech_infantrys and 6 tactical_bombers
Casualties for British: 1 bomber
Casualties for Russians: 4 aaGuns, 7 armour, 7 artilleries, 45 infantry, 3 mech_infantrys and 1 tactical_bomber
Non Combat Move - Germans
1 fighter moved from Denmark to Western Germany
2 infantry moved from Holland Belgium to Western Germany
1 fighter moved from 91 Sea Zone to Morocco
4 aaGuns moved from Bryansk to Rostov
1 infantry moved from Ukraine to Rostov
Place Units - Germans
3 armour placed in Ukraine
3 infantry placed in Novgorod
2 fighters placed in Western Germany
2 artilleries and 5 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : -0,50
AA fire in Russia : : 3,00
Americans : -0,67
Russians : 11,83
@Enigma Det blev alligevel i dag.
Tak for spillet. Godt gået - så fik du udlignet. 98% chance for sejr og så kommer der endnu en fuldstændig grotesk terning-runde. Jeg tager mig lige en pause fra tripleA nu. God fornøjelse med spillet med Schroeder.
Jeg ved sq ikke rigtig om det er på sin plads at gratulere mig. Jeg var meget tæt på at give mig for syntes det så meget sort ud. Jeg har aldrig set så vildt et udfald på terningerne. 5/12 på AA guns er plausibelt nok. Men 11,83 i combat differential til russerne i så stort et slag er fuldstændig psy-realistisk.
Du havde krammet på mig. Jeg er enig i at den er umulig for tyskland at komme tilbage på.
Kan godt forstå at det ikke ligefrem giver lyst til at spille mere via 3A lige nu.
Håber vi snarest får et spil mod hinanden på brættet.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Volgograd to Samara
1 tactical_bomber moved from Kansu to Samara
1 mech_infantry moved from Archangel to Smolensk
Russians take Smolensk from Germans
3 fighters moved from Russia to Samara
Combat - Russians
Battle in Samara
Russians attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
Russians roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 5/5 hits, 2,33 expected hits
Italians roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Samara
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Samara to Russia
1 infantry moved from Soviet Far East to Siberia
Place Units - Russians
3 infantry placed in Volgograd
1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : 0,67
Russians : 2,67
@Maxiheimer Du er en super fyr og en god sportsmand. Dine ord trøster faktisk en del for det har virkelig gået mig på😶😂
Jeg MÅ lære at terningerne er en del af gamet og sådan bør det også være. Men alligevel, - der er FOR mange vanvittige slag på den dice-server! Næsten et i hver runde…
Jeg har virkelig nydt vores spil og du har spillet godt, især i Pacific. Mod en dårlig modstander kunne jeg måske have trukket mig efter anden runde og være kommet igen. Det er fedt at vi begge kan bitche over terningerne - i en god tone 👍
Jeg vil nyde et spil med dig på brættet - og kører gerne efter det. Som du ved.
tripleA fylder for meget i hovedet og man kan bruge meget tid på at tænke og overveje - og ærgre sig. På brættet tager det en dag og så er det det. Kan se du spiller en modificeret udgave med ham Schroeder. Hvad går det ud på?
I realiteten er jeg en utroligt dårlig taber og en meget passioneret vinder:yum: :yum:
Jeg er helt enig i at det fylder for meget i hovedet. det er lige før det koster søvn at ligge i sengen om aftenen og tænke på om man nu har gjort noget forkert eller overset noget.
Ja det er en balanceret version der siges at skulle være rettet af så det ikke er nødvendigt med et bid. Jeg har kun spillet det få gange før og der virkede det ærligtalt som om axis stadigvæk var lidt stærkere. Der er ikke rettet på antal tropper eller økonomi men der er nogle nye og nogle tilrettede objectives samt en ny enhed der hedder marine. Han kan lastes på cruisers og battle ships, samt angriber med en 2’er i landsætningsslag.
Når du engang har slikket dine sår kan du overveje om det er noget du vil prøve kræfter med.
@Maxiheimer Hey Raimo. Er dit spil med ham Schroeder gået i stå…? Troede lige jeg skulle ind og snigkigge…
Hej:)
Jeps det varede kun en enkelt runde, så tog han ikke sin tur. Gad ikke rigtig rykke ham, så tænker det var det.
Er du ved at være kommet dig over chokket;)
@Maxiheimer Jep 👍😠😂