@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
19L Patryn Axis -VS- dawgoneit Allies +22
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 1 PU; end with 1 PUCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 bomber, 3 infantry and 10 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier and 2 fighters moved from 30 Sea Zone to 11 Sea Zone 2 artilleries moved from Western United States to 10 Sea Zone 2 artilleries and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Syria to 98 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 95 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Southern Italy 3 artilleries and 5 infantry moved from Morocco to 91 Sea Zone 3 artilleries, 5 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone 3 artilleries and 5 infantry moved from 95 Sea Zone to Southern Italy 3 bombers moved from Libya to Southern Italy 2 fighters moved from Gibraltar to Southern Italy 1 cruiser moved from 91 Sea Zone to 95 Sea Zone 2 carriers moved from 91 Sea Zone to 95 Sea Zone 2 fighters moved from 91 Sea Zone to 95 Sea Zone 2 fighters moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 44 Sea Zone to 37 Sea Zone 1 mech_infantry moved from Tobruk to Egypt 2 mech_infantrys moved from Libya to Alexandria 2 infantry moved from Algeria to Tunisia 1 destroyer moved from 104 Sea Zone to 91 Sea Zone Combat - Americans Battle in Southern Italy Americans attack with 1 armour, 4 artilleries, 3 bombers, 2 fighters and 7 infantry Italians defend with 3 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour and 13 infantry AA fire in Southern Italy : 1/5 hits, 0.83 expected hits 1 fighter owned by the Americans lost in Southern Italy Americans roll dice for 1 cruiser in Southern Italy, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 4 artilleries, 3 bombers, 1 fighter and 7 infantry in Southern Italy, round 2 : 7/16 hits, 6.17 expected hits Italians roll dice for 3 aaGuns, 2 artilleries, 2 bombers, 3 fighters and 13 infantry in Southern Italy, round 2 : 12/20 hits, 7.33 expected hits 3 aaGuns owned by the Italians, 1 armour owned by the Americans, 7 infantry owned by the Americans, 4 artilleries owned by the Americans and 5 infantry owned by the Italians lost in Southern Italy Italians win with 2 artilleries, 2 bombers, 3 fighters and 8 infantry remaining. Battle score for attacker is -23 Casualties for Americans: 1 armour, 4 artilleries, 1 fighter and 7 infantry Casualties for Italians: 3 aaGuns and 5 infantry 1 fighter owned by the Americans and 3 bombers owned by the Americans retreated Non Combat Move - Americans 1 fighter moved from Southern Italy to 95 Sea Zone 3 bombers moved from Southern Italy to Tobruk 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 artilleries moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 10 submarines placed in 10 Sea Zone 1 bomber and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Purchase Units - British British buy 5 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 carriers moved from 98 Sea Zone to 95 Sea Zone 1 fighter moved from Egypt to 95 Sea Zone 2 fighters moved from 98 Sea Zone to 95 Sea Zone 2 tactical_bombers moved from 98 Sea Zone to Egypt 3 destroyers moved from 98 Sea Zone to 95 Sea Zone 2 armour, 2 infantry and 1 mech_infantry moved from Iraq to Northwest Persia 2 tactical_bombers moved from Egypt to Northwest Persia 1 infantry moved from Yunnan to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Yunnan to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese 1 armour moved from Yunnan to Kwangtung Chinese take Kwangsi from Japanese UK_Pacific take Kwangtung from Japanese 2 infantry moved from Burma to Shan State 1 infantry moved from Burma to Shan State 1 artillery moved from Yunnan to Shan State 1 armour, 4 artilleries, 13 infantry and 1 mech_infantry moved from Yunnan to French Indo China 1 infantry and 2 mech_infantrys moved from Union of South Africa to Rhodesia 2 mech_infantrys moved from Rhodesia to Belgian Congo 1 artillery and 3 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Gibraltar 1 tactical_bomber moved from Gibraltar to 95 Sea Zone Combat - British Battle in French Indo China British attack with 1 armour, 4 artilleries, 13 infantry and 1 mech_infantry Japanese defend with 1 factory_minor and 2 infantry British roll dice for 1 armour, 4 artilleries, 13 infantry and 1 mech_infantry in French Indo China, round 2 : 4/19 hits, 4.83 expected hits Japanese roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 armour, 4 artilleries, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Shan State British attack with 1 artillery and 3 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 3 aaGuns moved from Burma to India 2 infantry moved from India to West India Place Units - British 3 armour placed in Iraq 2 armour and 1 mech_infantry placed in Egypt 3 infantry placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 fighter EDIT: Adding units owned by British to 95 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 12 PUs; end with 12 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Italians : 4.67 British : -0.83 AA fire in Southern Italy : : 0.17 Americans : 1.33 Japanese : -1.00 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 4 PUs; Combat Move - Italians 1 infantry moved from Albania to Greece Italians take Greece from British Combat - Italians Non Combat Move - Italians Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 19 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 armour and 2 artilleries; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 armour moved from Java to 42 Sea Zone 1 transport moved from 42 Sea Zone to 61 Sea Zone 1 armour and 1 transport moved from 42 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC 2 aaGuns and 1 artillery moved from Queensland to New South Wales 1 infantry moved from 62 Sea Zone to New South Wales 1 armour moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 armour and 2 artilleries placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 armour and 2 artilleries; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 armour moved from Java to 42 Sea Zone 1 transport moved from 42 Sea Zone to 61 Sea Zone 1 armour and 1 transport moved from 42 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC 2 aaGuns and 1 artillery moved from Queensland to New South Wales 1 infantry moved from 62 Sea Zone to New South Wales 1 armour moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 armour and 2 artilleries placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Combat Move - French 2 infantry moved from Tobruk to Alexandria 1 infantry moved from Trans-Jordan to Iraq Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 fighter, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 14 armour and 20 mech_infantrys moved from Caucasus to Northwest Persia 2 armour and 1 mech_infantry moved from Kazakhstan to Northwest Persia 4 bombers moved from Western Germany to Tobruk 1 bomber moved from Western Germany to Tobruk 3 bombers moved from Western Germany to Northwest Persia Combat - Germans Battle in Tobruk Germans attack with 5 bombers Americans defend with 3 bombers Germans roll dice for 5 bombers in Tobruk, round 2 : 3/5 hits, 3.33 expected hits British roll dice for 3 bombers in Tobruk, round 2 : 1/3 hits, 0.50 expected hits 1 bomber owned by the Germans and 3 bombers owned by the Americans lost in Tobruk Germans win with 4 bombers remaining. Battle score for attacker is 24 Casualties for Germans: 1 bomber Casualties for Americans: 3 bombers Battle in Northwest Persia Germans attack with 16 armour, 3 bombers and 21 mech_infantrys British defend with 5 armour, 4 artilleries, 4 infantry, 2 mech_infantrys and 2 tactical_bombers; French defend with 2 infantry; ANZAC defend with 2 infantry; Russians defend with 2 infantry Germans roll dice for 16 armour, 3 bombers and 21 mech_infantrys in Northwest Persia, round 2 : 13/40 hits, 13.50 expected hits British roll dice for 5 armour, 4 artilleries, 10 infantry, 2 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 12/23 hits, 8.83 expected hits 2 infantry owned by the Russians, 2 mech_infantrys owned by the British, 2 infantry owned by the ANZAC, 2 infantry owned by the French, 1 artillery owned by the British, 12 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Northwest Persia Germans roll dice for 16 armour, 3 bombers and 9 mech_infantrys in Northwest Persia, round 3 : 11/28 hits, 11.50 expected hits British roll dice for 5 armour, 3 artilleries and 2 tactical_bombers in Northwest Persia, round 3 : 3/10 hits, 4.50 expected hits 2 tactical_bombers owned by the British, 3 artilleries owned by the British, 3 mech_infantrys owned by the Germans and 5 armour owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 16 armour, 3 bombers and 6 mech_infantrys remaining. Battle score for attacker is 46 Casualties for Germans: 15 mech_infantrys Casualties for ANZAC: 2 infantry Casualties for British: 5 armour, 4 artilleries, 4 infantry, 2 mech_infantrys and 2 tactical_bombers Casualties for French: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 aaGuns moved from Caucasus to Northwest Persia 3 bombers moved from Northwest Persia to Caucasus 1 infantry moved from Volgograd to Caucasus 3 infantry moved from Rostov to Caucasus 3 infantry moved from Ukraine to Rostov 1 mech_infantry moved from Bryansk to Caucasus 1 mech_infantry moved from Russia to Volgograd 1 aaGun and 3 infantry moved from Samara to Kazakhstan 2 infantry moved from Russia to Tambov 2 infantry moved from Karelia to Finland 3 infantry moved from Novgorod to Karelia 2 armour and 2 mech_infantrys moved from Urals to Kazakhstan 2 infantry moved from Southern France to France 2 infantry moved from Normandy Bordeaux to France 2 infantry moved from Holland Belgium to France 4 bombers moved from Tobruk to Southern Italy Place Units - Germans 1 fighter placed in Western Germany 3 armour placed in Russia 2 armour and 1 mech_infantry placed in Ukraine 3 infantry placed in Volgograd 3 mech_infantrys placed in Novgorod 6 infantry placed in Western Germany 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5 Germans collect 65 PUs (1 lost to blockades); end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUsCombat Hit Differential Summary :
Germans : -1.33 British : 2.17 -
TripleA Move Summary: Russians round 9
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Combat Move - Russians -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 destroyers, 4 infantry and 3 submarines; Remaining resources: 6 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 bomber moved from Philippines to Hunan 1 infantry moved from Anhwe to Hunan 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 2 bombers moved from Philippines to Kwangtung 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Buryatia to Sakha Japanese take Sakha from Russians 1 fighter moved from 33 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 25 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island Combat - Japanese Battle in Java Battle in 26 Sea Zone Japanese attack with 1 fighter Americans defend with 2 transports 2 transports owned by the Americans lost in 26 Sea Zone Japanese win, taking Java from ANZAC with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Wake Island Battle in 25 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win, taking Wake Island from Americans with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in Hunan Japanese attack with 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Hunan, round 2 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Hunan, round 3 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Kwangtung Japanese attack with 2 bombers and 2 infantry British defend with 1 armour; UK_Pacific defend with 1 harbour Japanese roll dice for 2 bombers and 2 infantry in Kwangtung, round 2 : 0/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 armour in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 2 bombers and 2 infantry in Kwangtung, round 3 : 2/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 armour in Kwangtung, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Japanese 1 aaGun moved from Anhwe to Shantung 1 bomber moved from Hunan to Jehol 7 artilleries and 7 infantry moved from Manchuria to Jehol 4 transports moved from 19 Sea Zone to 6 Sea Zone 2 aaGuns and 4 infantry moved from Japan to 6 Sea Zone 2 aaGuns and 4 infantry moved from 6 Sea Zone to Korea 1 fighter moved from 26 Sea Zone to 31 Sea Zone 1 tactical_bomber moved from 25 Sea Zone to 31 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to Philippines 2 bombers moved from Kwangtung to Philippines 1 bomber moved from Marianas to Japan 2 battleships, 2 carriers, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone 1 destroyer moved from 6 Sea Zone to 31 Sea Zone 1 bomber moved from Marianas to Philippines 1 carrier moved from 33 Sea Zone to 31 Sea Zone 1 tactical_bomber moved from Philippines to 31 Sea Zone 1 fighter moved from Philippines to 31 Sea Zone 1 fighter moved from Japan to Philippines 1 carrier moved from 6 Sea Zone to 31 Sea Zone 2 fighters moved from 6 Sea Zone to 31 Sea Zone 1 infantry moved from Timguska to Novosibirsk Place Units - Japanese 4 infantry placed in Japan 3 destroyers and 3 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2 Japanese collect 58 PUs (8 lost to blockades); end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Americans : 0.67 Chinese : 0.33 UK_Pacific : -1.00 Japanese : -2.17 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 3 bombers, 2 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 43 Sea Zone to 20 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 transport moved from 95 Sea Zone to 94 Sea Zone 2 infantry moved from Tunisia to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone 1 bomber moved from Eastern United States to Gibraltar 1 transport moved from 91 Sea Zone to 101 Sea Zone 3 infantry moved from Brazil to Suriname 1 carrier, 2 destroyers and 2 fighters moved from 91 Sea Zone to 92 Sea Zone 5 transports moved from 95 Sea Zone to 92 Sea Zone 2 fighters moved from 92 Sea Zone to 98 Sea Zone 2 carriers, 1 cruiser and 4 fighters moved from 95 Sea Zone to 98 Sea Zone 3 fighters moved from 98 Sea Zone to Iraq 1 carrier and 2 fighters moved from 11 Sea Zone to 10 Sea Zone Combat - Americans Battle in 20 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 20 Sea Zone Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 2 infantry moved from 92 Sea Zone to Algeria 1 artillery moved from Gibraltar to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 3 bombers placed in Western United States 1 destroyer and 1 submarine placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Americans : -0.67 -
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Combat Move - Chinese 1 infantry moved from Yunnan to Hunan Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 3 bombers, 2 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 43 Sea Zone to 20 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 transport moved from 95 Sea Zone to 94 Sea Zone 2 infantry moved from Tunisia to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone 1 bomber moved from Eastern United States to Gibraltar 1 transport moved from 91 Sea Zone to 101 Sea Zone 3 infantry moved from Brazil to Suriname 1 carrier, 2 destroyers and 2 fighters moved from 91 Sea Zone to 92 Sea Zone 5 transports moved from 95 Sea Zone to 92 Sea Zone 2 fighters moved from 92 Sea Zone to 98 Sea Zone 2 carriers, 1 cruiser and 4 fighters moved from 95 Sea Zone to 98 Sea Zone 3 fighters moved from 98 Sea Zone to Iraq 1 carrier and 2 fighters moved from 11 Sea Zone to 10 Sea Zone Combat - Americans Battle in 20 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 20 Sea Zone Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 2 infantry moved from 92 Sea Zone to Algeria 1 artillery moved from Gibraltar to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 3 bombers placed in Western United States 1 destroyer and 1 submarine placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Combat Move - Chinese 1 infantry moved from Yunnan to Hunan Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs Purchase Units - British British buy 1 armour, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 2 carriers, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 95 Sea Zone to 98 Sea Zone 4 fighters and 1 tactical_bomber moved from 98 Sea Zone to Iraq 1 infantry moved from Trans-Jordan to Iraq 2 armour and 1 mech_infantry moved from Egypt to Iraq 2 mech_infantrys moved from Belgian Congo to Egypt 1 infantry moved from Rhodesia to Belgian Congo 3 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Szechwan to Sikang Chinese take Sikang from Japanese 1 infantry moved from Kweichow to Shensi Chinese take Shensi from Japanese 1 armour and 1 mech_infantry moved from French Indo China to Kwangtung 4 artilleries and 13 infantry moved from French Indo China to Siam 1 artillery and 3 infantry moved from Shan State to Malaya Combat - British Battle in Malaya British attack with 1 artillery and 3 infantry Japanese defend with 2 artilleries and 1 harbour British roll dice for 1 artillery and 3 infantry in Malaya, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 2 artilleries in Malaya, round 2 : 2/2 hits, 0.67 expected hits 2 artilleries owned by the Japanese and 2 infantry owned by the British lost in Malaya British win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 2 Casualties for British: 2 infantry Casualties for Japanese: 2 artilleries Battle in Siam British attack with 4 artilleries and 13 infantry Japanese defend with 1 artillery, 8 infantry and 1 mech_infantry British roll dice for 4 artilleries and 13 infantry in Siam, round 2 : 6/17 hits, 4.17 expected hits Japanese roll dice for 1 artillery, 8 infantry and 1 mech_infantry in Siam, round 2 : 4/10 hits, 3.33 expected hits 6 infantry owned by the Japanese and 4 infantry owned by the British lost in Siam British roll dice for 4 artilleries and 9 infantry in Siam, round 3 : 4/13 hits, 3.50 expected hits Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Siam, round 3 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Siam British win, taking Siam from Japanese with 4 artilleries and 7 infantry remaining. Battle score for attacker is 14 Casualties for British: 6 infantry Casualties for Japanese: 1 artillery, 8 infantry and 1 mech_infantry Battle in Kwangtung British attack with 1 armour and 1 mech_infantry Japanese defend with 1 harbour and 2 infantry British roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung British roll dice for 1 armour in Kwangtung, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung British win, taking Kwangtung from Japanese with 1 armour remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 infantry moved from Iraq to Persia Place Units - British 3 fighters placed in Iraq 1 armour and 1 mech_infantry placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 16 PUs; end with 16 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs Some Units in India change ownership: 4 infantryCombat Hit Differential Summary :
British : 4.17 Americans : -0.67 Japanese : 2.67 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 infantry moved from Greece to Bulgaria Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour and 1 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 armour moved from Queensland to 54 Sea Zone 1 armour and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 armour moved from 41 Sea Zone to Sumatra 1 submarine moved from 41 Sea Zone to 43 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 1 transport moved from 61 Sea Zone to 62 Sea Zone Combat - ANZAC Battle in Sumatra Battle in Java ANZAC attack with 1 armour and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 armour in Java, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 2 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java ANZAC roll dice for 1 armour in Java, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Java Japanese win, taking Sumatra from Japanese with no units remaining. Battle score for attacker is -3 Casualties for ANZAC: 1 armour and 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
ANZAC : 0.33 Japanese : 0.33 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour and 1 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 armour moved from Queensland to 54 Sea Zone 1 armour and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 armour moved from 41 Sea Zone to Sumatra 1 submarine moved from 41 Sea Zone to 43 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 1 transport moved from 61 Sea Zone to 62 Sea Zone Combat - ANZAC Battle in Sumatra Battle in Java ANZAC attack with 1 armour and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 armour in Java, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 2 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java ANZAC roll dice for 1 armour in Java, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Java Japanese win, taking Sumatra from Japanese with no units remaining. Battle score for attacker is -3 Casualties for ANZAC: 1 armour and 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French 2 infantry moved from Alexandria to Egypt Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0.33 Japanese : 0.33 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 fighters, 6 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Kazakhstan to Turkmenistan Germans take Turkmenistan from Russians 1 armour and 1 mech_infantry moved from Kazakhstan to Eastern Persia Germans take Eastern Persia from British 1 mech_infantry moved from Northwest Persia to Persia 1 bomber moved from Caucasus to Persia 1 bomber moved from Caucasus to Persia Combat - Germans Battle in Persia Germans attack with 2 bombers and 1 mech_infantry British defend with 1 infantry Germans roll dice for 2 bombers and 1 mech_infantry in Persia, round 2 : 0/3 hits, 1.50 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers and 1 mech_infantry in Persia, round 3 : 2/3 hits, 1.50 expected hits British roll dice for 1 infantry in Persia, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia Germans win with 2 bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Germans 4 infantry moved from Caucasus to Northwest Persia 3 fighters and 4 tactical_bombers moved from Western Germany to Southern Italy 1 bomber moved from Caucasus to Southern Italy 2 bombers moved from Persia to Northwest Persia 30 infantry moved from Western Germany to Northern Italy 6 infantry moved from France to Western Germany 3 infantry moved from Karelia to Finland 2 infantry moved from Kazakhstan to Turkmenistan 1 aaGun, 1 armour and 1 mech_infantry moved from Kazakhstan to Turkmenistan 1 mech_infantry moved from Volgograd to Northwest Persia 3 infantry moved from Volgograd to Caucasus 3 armour moved from Russia to Kazakhstan 2 infantry moved from Tambov to Volgograd 1 mech_infantry moved from Caucasus to Northwest Persia 2 armour and 1 mech_infantry moved from Ukraine to Caucasus 3 infantry moved from Rostov to Caucasus 3 mech_infantrys moved from Novgorod to Bryansk 2 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine 3 armour placed in Russia 3 mech_infantrys placed in Novgorod 2 fighters and 6 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3 Germans collect 64 PUs (2 lost to blockades); end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUsCombat Hit Differential Summary :
Germans : -1.00 British : 0.33 -
@Patryn you have this 1.
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