@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
now it’s ok… it seems
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 2 destroyers, 4 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 artillery moved from 25 Sea Zone to Midway
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 infantry moved from 32 Sea Zone to Marshall Islands
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 99 Sea Zone to 81 Sea Zone
Combat - Americans
Battle in Marshall Islands
Battle in Midway
Non Combat Move - Americans
2 fighters moved from New Guinea to Queensland
1 tactical_bomber moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
4 fighters moved from Hawaiian Islands to Queensland
8 fighters and 2 tactical_bombers moved from 26 Sea Zone to Queensland
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
3 artilleries moved from Central United States to 101 Sea Zone
5 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 1 destroyer, 5 infantry and 4 transports moved from 101 Sea Zone to 28 Sea Zone
4 fighters moved from Eastern United States to 26 Sea Zone
2 bombers moved from United Kingdom to Western United States
1 armour moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
3 infantry moved from Normandy Bordeaux to Southern France
1 artillery moved from Normandy Bordeaux to Southern France
1 marine moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Iraq to Caucasus
1 artillery moved from Persia to Northwest Persia
4 transports moved from 110 Sea Zone to 107 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
Place Units - Americans
1 artillery and 2 infantry placed in Southern France
2 bombers and 4 fighters placed in Western United States
2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 5 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 3 artilleries, 1 bomber, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sardinia
1 cruiser moved from 99 Sea Zone to 81 Sea Zone
2 destroyers moved from 99 Sea Zone to 81 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
5 fighters moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
2 fighters moved from Syria to Bessarabia
3 fighters moved from Rostov to Bessarabia
1 tactical_bomber moved from Rostov to Bessarabia
1 mech_infantry moved from Russia to Western Ukraine
Russians take Western Ukraine from Germans
1 marine moved from Syria to Trans-Jordan
Combat - British
Battle in Sardinia
Battle in Holland Belgium
British attack with 8 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 2/2 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Sardinia from Italians, taking Holland Belgium from Germans with 8 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
British attack with 5 fighters and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
British roll dice for 5 fighters and 1 tactical_bomber in Bessarabia, round 2 : 4/6 hits, 3.17 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Bessarabia, round 2 : 1/2 hits, 0.83 expected hits
1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Bessarabia
British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 fighter
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - British
4 fighters moved from Bessarabia to Belarus
1 tactical_bomber moved from Bessarabia to Belarus
4 mech_infantrys moved from Caucasus to Bryansk
2 mech_infantrys moved from Iraq to Caucasus
2 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 aaGun moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Holland Belgium to United Kingdom
2 fighters moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Holland Belgium to Southern France
2 fighters moved from Holland Belgium to Normandy Bordeaux
Place Units - British
1 artillery and 2 infantry placed in Persia
2 artilleries, 1 bomber, 1 fighter and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.17
British : 1.67
Chinese : -2.33
Japanese : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Combat Move - Italians
1 bomber moved from Germany to 95 Sea Zone
Combat - Italians
Battle in 95 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 95 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 bomber moved from 95 Sea Zone to Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,1,3,2,1,2,6,6
Italians collect 0 PUs (8 lost to blockades); end with 0 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
1 fighter moved from New Guinea to New South Wales
2 fighters moved from New Guinea to New South Wales
1 infantry moved from Persia to Eastern Persia
ANZAC take Eastern Persia from Japanese
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 submarines in 44 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 submarines in 44 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 submarines in 44 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 submarines in 44 Sea Zone, round 6 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for ANZAC: 2 submarines
Non Combat Move - ANZAC
Place Units - ANZAC
1 armour, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 fighter moved from Syria to Normandy Bordeaux
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -3.67
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Novgorod to Archangel
8 fighters and 1 tactical_bomber moved from Novgorod to Archangel
1 bomber moved from Western Germany to Western Ukraine
1 bomber moved from Western Germany to Archangel
Combat - Germans
Battle in Archangel
Germans attack with 1 bomber, 8 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 aaGun and 5 infantry
AA fire in Archangel : 0/3 hits, 0,50 expected hits
Germans roll dice for 1 bomber, 8 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 8/12 hits, 5,67 expected hits
Russians roll dice for 1 aaGun and 5 infantry in Archangel, round 2 : 2/5 hits, 1,67 expected hits
5 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Archangel
Germans win with 1 bomber, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun and 5 infantry
Battle in Western Ukraine
Germans attack with 1 bomber
British defend with 1 mech_infantry
Germans roll dice for 1 bomber in Western Ukraine, round 2 : 1/1 hits, 0,67 expected hits
Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 bomber owned by the Germans lost in Western Ukraine
Russians win with no units remaining. Battle score for attacker is -8
Casualties for Germans: 1 bomber
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
1 bomber, 8 fighters and 1 tactical_bomber moved from Archangel to Novgorod
1 fighter moved from 114 Sea Zone to Novgorod
1 armour and 1 infantry moved from Germany to 114 Sea Zone
1 armour, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 armour and 1 infantry moved from 115 Sea Zone to Novgorod
1 tactical_bomber moved from Germany to 115 Sea Zone
1 mech_infantry moved from Germany to Baltic States
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Bulgaria to Bessarabia
2 armour moved from Bulgaria to Northern Italy
5 infantry moved from Western Germany to Northern Italy
Place Units - Germans
1 fighter and 5 infantry placed in Germany
5 infantry placed in Western Germany
2 armour and 1 mech_infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,3,2,5,5,4,1,6
Germans collect 39 PUs (4 lost to blockades); end with 39 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : 2,67
Russians : 1,00
AA fire in Archangel : : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Buryatia to Sakha
1 fighter moved from Buryatia to Sakha
1 tactical_bomber moved from Buryatia to Sakha
1 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Eastern Poland
2 fighters moved from Belarus to Baltic States
1 fighter moved from Russia to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
2 artilleries moved from Ukraine to Bessarabia
2 armour moved from Ukraine to Bessarabia
1 mech_infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Ukraine to Bessarabia
Combat - Russians
Battle in Bessarabia
Russians attack with 2 armour, 2 artilleries and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 2 armour, 2 artilleries and 2 mech_infantrys in Bessarabia, round 2 : 3/6 hits, 2.33 expected hits
Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Sakha
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sakha, round 2 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sakha, round 3 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Sakha, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sakha
Russians win, taking Sakha from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Baltic States
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 1 infantry in Baltic States, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Russians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 1 infantry in Eastern Poland, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland
Russians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
3 infantry moved from Smolensk to Archangel
2 infantry moved from Smolensk to Belarus
3 artilleries moved from Smolensk to Belarus
5 infantry moved from Russia to Smolensk
3 artilleries moved from Russia to Smolensk
1 fighter moved from Eastern Poland to Russia
1 fighter moved from Baltic States to Russia
1 fighter moved from Eastern Poland to Belarus
1 fighter moved from Baltic States to Russia
1 armour moved from Belarus to Ukraine
1 mech_infantry moved from Belarus to Ukraine
2 aaGuns and 16 infantry moved from Buryatia to Yakut S.S.R.
1 fighter moved from Sakha to Yakut S.S.R.
1 tactical_bomber moved from Sakha to Yakut S.S.R.
Place Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
4 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : 1.00
Russians : 0.67
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 carriers, 2 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
1 bomber moved from French Indo China to 37 Sea Zone
1 bomber moved from Caroline Islands to 32 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
1 bomber moved from Japan to Sakha
1 infantry moved from Amur to Sakha
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 bomber moved from Caroline Islands to 30 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 submarine moved from 33 Sea Zone to 30 Sea Zone
1 destroyer moved from 33 Sea Zone to 30 Sea Zone
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 25 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 32 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 32 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Solomon Islands
Battle in 37 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 37 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking Solomon Islands from ANZAC, taking 37 Sea Zone from ANZAC with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Sakha
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Sakha, round 2 : 2/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Sakha, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sakha
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 30 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber and 1 destroyer in 30 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
2 bombers moved from Caroline Islands to Japan
1 bomber moved from 32 Sea Zone to Japan
1 bomber moved from 25 Sea Zone to Japan
1 artillery, 2 battleships, 8 carriers, 2 cruisers, 6 destroyers, 8 fighters, 1 infantry, 1 marine, 8 submarines, 6 tactical_bombers and 2 transports moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
1 bomber moved from 30 Sea Zone to Caroline Islands
1 bomber moved from 37 Sea Zone to India
2 armour and 1 mech_infantry moved from India to West India
3 mech_infantrys moved from French Indo China to Hunan
1 aaGun, 3 artilleries, 11 infantry and 3 mech_infantrys moved from Amur to Buryatia
1 armour and 2 mech_infantrys moved from Manchuria to Chahar
1 bomber moved from Sakha to Manchuria
1 artillery, 1 infantry and 1 marine moved from 6 Sea Zone to Japan
Place Units - Japanese
1 infantry and 2 mech_infantrys placed in India
2 carriers and 2 fighters placed in 6 Sea Zone
3 mech_infantrys placed in French Indo China
Japanese undo move 3.
3 mech_infantrys placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
Japanese collect 65 PUs (3 lost to blockades); end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
ANZAC : -0,17
Americans : -0,33
Russians : 0,67
Japanese : 1,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Queensland to 37 Sea Zone
1 fighter moved from Queensland to 49 Sea Zone
1 destroyer moved from 28 Sea Zone to 30 Sea Zone
4 bombers moved from Western United States to 30 Sea Zone
1 submarine moved from 26 Sea Zone to 30 Sea Zone
4 fighters moved from Queensland to 30 Sea Zone
2 tactical_bombers moved from Queensland to 30 Sea Zone
2 artilleries moved from Southern France to Northern Italy
1 armour moved from Southern France to Northern Italy
1 mech_infantry moved from Southern France to Northern Italy
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
1 armour moved from Normandy Bordeaux to Northern Italy
1 fighter moved from Southern France to Northern Italy
2 fighters moved from Normandy Bordeaux to Northern Italy
1 fighter moved from United Kingdom to Northern Italy
2 fighters moved from 110 Sea Zone to Northern Italy
11 infantry moved from Southern France to Northern Italy
Combat - Americans
Battle in 49 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 30 Sea Zone
Americans attack with 4 bombers, 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 bombers, 1 destroyer, 4 fighters and 2 tactical_bombers in 30 Sea Zone, round 2 : 6/11 hits, 6.33 expected hits
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 30 Sea Zone
Americans win with 4 bombers, 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 37 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber in 37 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 37 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Northern Italy
Americans attack with 2 armour, 2 artilleries, 6 fighters, 11 infantry and 2 mech_infantrys
Germans defend with 2 armour and 5 infantry; Italians defend with 1 aaGun, 1 factory_major and 9 infantry
AA fire in Northern Italy : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Northern Italy
Americans roll dice for 2 armour, 2 artilleries, 5 fighters, 11 infantry and 2 mech_infantrys in Northern Italy, round 2 : 7/22 hits, 6.67 expected hits
Italians roll dice for 1 aaGun, 2 armour and 14 infantry in Northern Italy, round 2 : 6/16 hits, 5.67 expected hits
1 aaGun owned by the Italians, 6 infantry owned by the Americans and 6 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 2 armour, 2 artilleries, 5 fighters, 5 infantry and 2 mech_infantrys in Northern Italy, round 3 : 6/16 hits, 5.67 expected hits
Italians roll dice for 2 armour and 8 infantry in Northern Italy, round 3 : 3/10 hits, 3.67 expected hits
3 infantry owned by the Germans, 3 infantry owned by the Americans and 3 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 2 armour, 2 artilleries, 5 fighters, 2 infantry and 2 mech_infantrys in Northern Italy, round 4 : 5/13 hits, 5.17 expected hits
Italians roll dice for 2 armour and 2 infantry in Northern Italy, round 4 : 3/4 hits, 1.67 expected hits
2 infantry owned by the Germans, 2 armour owned by the Germans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 2 armour, 1 artillery, 5 fighters and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Americans: 1 artillery, 1 fighter and 11 infantry
Casualties for Italians: 1 aaGun and 9 infantry
Casualties for Germans: 2 armour and 5 infantry
Non Combat Move - Americans
5 fighters moved from Northern Italy to Southern France
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 mech_infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 mech_infantry moved from 92 Sea Zone to Morocco
1 mech_infantry moved from Caucasus to Tsinghai
1 bomber moved from 37 Sea Zone to Western Australia
4 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from 49 Sea Zone to 26 Sea Zone
3 fighters moved from Queensland to 26 Sea Zone
3 fighters moved from Queensland to Hawaiian Islands
1 tactical_bomber moved from New South Wales to Queensland
1 destroyer moved from 31 Sea Zone to 25 Sea Zone
3 fighters moved from 26 Sea Zone to Midway
2 fighters moved from 30 Sea Zone to 26 Sea Zone
2 tactical_bombers moved from 30 Sea Zone to Hawaiian Islands
1 fighter moved from 30 Sea Zone to 26 Sea Zone
1 fighter moved from 30 Sea Zone to Hawaiian Islands
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 28 Sea Zone to 26 Sea Zone
5 infantry moved from 26 Sea Zone to Hawaiian Islands
3 artilleries moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
1 artillery moved from 63 Sea Zone to New Zealand
2 fighters moved from Queensland to New Zealand
7 submarines moved from 26 Sea Zone to 54 Sea Zone
4 bombers moved from 30 Sea Zone to Queensland
4 transports moved from 107 Sea Zone to 101 Sea Zone
1 transport moved from 110 Sea Zone to 92 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 carrier moved from 110 Sea Zone to 92 Sea Zone
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
2 submarines moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
Place Units - Americans
2 armour and 1 mech_infantry placed in Normandy Bordeaux
1 artillery, 1 fighter and 1 infantry placed in Southern France
1 carrier and 1 destroyer placed in 10 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys placed in Central United States
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Iraq: 1 mech_infantry
EDIT: Removing units owned by Americans from Northwest Persia: 1 artillery
EDIT: Adding units owned by Americans to Caucasus: 1 artillery and 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Italians : 1.00
Americans : -0.50
AA fire in Northern Italy : : 0.50
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 0.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Queensland to 37 Sea Zone
1 fighter moved from Queensland to 49 Sea Zone
1 destroyer moved from 28 Sea Zone to 30 Sea Zone
4 bombers moved from Western United States to 30 Sea Zone
1 submarine moved from 26 Sea Zone to 30 Sea Zone
4 fighters moved from Queensland to 30 Sea Zone
2 tactical_bombers moved from Queensland to 30 Sea Zone
2 artilleries moved from Southern France to Northern Italy
1 armour moved from Southern France to Northern Italy
1 mech_infantry moved from Southern France to Northern Italy
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
1 armour moved from Normandy Bordeaux to Northern Italy
1 fighter moved from Southern France to Northern Italy
2 fighters moved from Normandy Bordeaux to Northern Italy
1 fighter moved from United Kingdom to Northern Italy
2 fighters moved from 110 Sea Zone to Northern Italy
11 infantry moved from Southern France to Northern Italy
Combat - Americans
Battle in 49 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 30 Sea Zone
Americans attack with 4 bombers, 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 bombers, 1 destroyer, 4 fighters and 2 tactical_bombers in 30 Sea Zone, round 2 : 6/11 hits, 6.33 expected hits
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 30 Sea Zone
Americans win with 4 bombers, 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 37 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber in 37 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 37 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Northern Italy
Americans attack with 2 armour, 2 artilleries, 6 fighters, 11 infantry and 2 mech_infantrys
Germans defend with 2 armour and 5 infantry; Italians defend with 1 aaGun, 1 factory_major and 9 infantry
AA fire in Northern Italy : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Northern Italy
Americans roll dice for 2 armour, 2 artilleries, 5 fighters, 11 infantry and 2 mech_infantrys in Northern Italy, round 2 : 7/22 hits, 6.67 expected hits
Italians roll dice for 1 aaGun, 2 armour and 14 infantry in Northern Italy, round 2 : 6/16 hits, 5.67 expected hits
1 aaGun owned by the Italians, 6 infantry owned by the Americans and 6 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 2 armour, 2 artilleries, 5 fighters, 5 infantry and 2 mech_infantrys in Northern Italy, round 3 : 6/16 hits, 5.67 expected hits
Italians roll dice for 2 armour and 8 infantry in Northern Italy, round 3 : 3/10 hits, 3.67 expected hits
3 infantry owned by the Germans, 3 infantry owned by the Americans and 3 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 2 armour, 2 artilleries, 5 fighters, 2 infantry and 2 mech_infantrys in Northern Italy, round 4 : 5/13 hits, 5.17 expected hits
Italians roll dice for 2 armour and 2 infantry in Northern Italy, round 4 : 3/4 hits, 1.67 expected hits
2 infantry owned by the Germans, 2 armour owned by the Germans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 2 armour, 1 artillery, 5 fighters and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Americans: 1 artillery, 1 fighter and 11 infantry
Casualties for Italians: 1 aaGun and 9 infantry
Casualties for Germans: 2 armour and 5 infantry
Non Combat Move - Americans
5 fighters moved from Northern Italy to Southern France
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 mech_infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 mech_infantry moved from 92 Sea Zone to Morocco
1 mech_infantry moved from Caucasus to Tsinghai
1 bomber moved from 37 Sea Zone to Western Australia
4 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from 49 Sea Zone to 26 Sea Zone
3 fighters moved from Queensland to 26 Sea Zone
3 fighters moved from Queensland to Hawaiian Islands
1 tactical_bomber moved from New South Wales to Queensland
1 destroyer moved from 31 Sea Zone to 25 Sea Zone
3 fighters moved from 26 Sea Zone to Midway
2 fighters moved from 30 Sea Zone to 26 Sea Zone
2 tactical_bombers moved from 30 Sea Zone to Hawaiian Islands
1 fighter moved from 30 Sea Zone to 26 Sea Zone
1 fighter moved from 30 Sea Zone to Hawaiian Islands
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 28 Sea Zone to 26 Sea Zone
5 infantry moved from 26 Sea Zone to Hawaiian Islands
3 artilleries moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
1 artillery moved from 63 Sea Zone to New Zealand
2 fighters moved from Queensland to New Zealand
7 submarines moved from 26 Sea Zone to 54 Sea Zone
4 bombers moved from 30 Sea Zone to Queensland
4 transports moved from 107 Sea Zone to 101 Sea Zone
1 transport moved from 110 Sea Zone to 92 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 carrier moved from 110 Sea Zone to 92 Sea Zone
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
2 submarines moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
Place Units - Americans
2 armour and 1 mech_infantry placed in Normandy Bordeaux
1 artillery, 1 fighter and 1 infantry placed in Southern France
1 carrier and 1 destroyer placed in 10 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys placed in Central United States
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Iraq: 1 mech_infantry
EDIT: Removing units owned by Americans from Northwest Persia: 1 artillery
EDIT: Adding units owned by Americans to Caucasus: 1 artillery and 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 6 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
1 marine moved from Trans-Jordan to 81 Sea Zone
1 cruiser and 1 marine moved from 81 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Greece
1 mech_infantry moved from Smolensk to Baltic States
Russians take Baltic States from Germans
1 mech_infantry moved from Smolensk to Archangel
Combat - British
Battle in Greece
Non Combat Move - British
2 mech_infantrys moved from Caucasus to Ukraine
1 armour moved from Smolensk to Archangel
1 armour and 1 mech_infantry moved from Russia to Ukraine
2 mech_infantrys moved from Bryansk to Ukraine
2 mech_infantrys moved from Bryansk to Samara
1 infantry moved from Iraq to Trans-Jordan
1 artillery moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
2 fighters moved from Persia to Syria
1 fighter moved from Russia to Syria
2 destroyers moved from 81 Sea Zone to 99 Sea Zone
1 fighter moved from Belarus to Russia
3 fighters moved from Russia to Belarus
1 mech_infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
1 aaGun moved from Normandy Bordeaux to Southern France
1 marine moved from Normandy Bordeaux to 110 Sea Zone
1 marine moved from Normandy Bordeaux to 110 Sea Zone
1 battleship and 1 marine moved from 110 Sea Zone to 92 Sea Zone
1 cruiser and 1 marine moved from 110 Sea Zone to 92 Sea Zone
2 marines moved from 92 Sea Zone to Gibraltar
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
2 submarines moved from 110 Sea Zone to 92 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Normandy Bordeaux to Southern France
1 bomber moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to Southern France
Place Units - British
2 transports placed in 81 Sea Zone
1 artillery placed in Egypt
1 artillery and 2 infantry placed in Persia
1 armour, 4 infantry and 1 mech_infantry placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : 1.00
Americans : -0.50
AA fire in Northern Italy : : 0.50
Chinese : 0.17
Japanese : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Greece
1 fighter moved from Western Germany to Greece
Combat - Italians
Battle in Greece
Italians attack with 1 bomber and 1 fighter
British defend with 1 marine
Italians roll dice for 1 bomber and 1 fighter in Greece, round 2 : 2/2 hits, 1,17 expected hits
British roll dice for 1 marine in Greece, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the British lost in Greece
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 5
Casualties for British: 1 marine
Non Combat Move - Italians
1 bomber moved from Greece to Southern Italy
1 fighter moved from Greece to Southern Italy
2 infantry moved from France to Western Germany
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,3,1,1,5,6,4,3,1
Italians collect 0 PUs (4 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Italians : 0,83
British : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 submarine; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier moved from 26 Sea Zone to 63 Sea Zone
2 fighters moved from 26 Sea Zone to 63 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
4 fighters moved from New South Wales to Queensland
1 fighter moved from Queensland to Hawaiian Islands
1 armour moved from New South Wales to Queensland
1 mech_infantry moved from New South Wales to Queensland
3 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Normandy Bordeaux to United Kingdom
Turn Complete - French
Combat Hit Differential Summary :
@OwenToo, i concede here. GG.
The Euro side is About to fall, and the Pac. is stalled by you.
I guess we take a break if you don’t mind.
Will wait for your answer before i post your win.
AetV
That’s fine, we can take a break. GG. We already have 3 games played for this year now, and I don’t know if I will reach 20 games played. Do you want to wait until late in the year to continue our series?
@OwenToo sounds good.