scramble all 3 planes to 115
Derek vs. Schroeder
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 2 infantry moved from Southern Italy to Northern Italy 2 artilleries moved from Southern Italy to Northern Italy 1 artillery moved from Bulgaria to Albania 1 infantry moved from Bulgaria to Albania 1 bomber moved from Southern Italy to Albania Combat - Italians Battle in Northern Italy Italians attack with 2 artilleries and 2 infantry British defend with 1 artillery, 1 factory_minor and 1 infantry Italians roll dice for 2 artilleries and 2 infantry in Northern Italy, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Northern Italy Italians roll dice for 2 artilleries in Northern Italy, round 3 : 2/2 hits, 0.67 expected hits British roll dice for 1 artillery and 1 infantry in Northern Italy, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 2 artilleries remaining. Battle score for attacker is 1 Casualties for Italians: 2 infantry Casualties for British: 1 artillery and 1 infantry Battle in Albania Italians attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 2 armour Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Albania, round 2 : 3/3 hits, 1.33 expected hits Americans roll dice for 2 armour in Albania, round 2 : 0/2 hits, 1.00 expected hits 2 armour owned by the Americans lost in Albania Italians win, taking Albania from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 12 Casualties for Americans: 2 armour Non Combat Move - Italians 1 bomber moved from Albania to Southern Italy 2 infantry moved from Romania to Bulgaria 2 artilleries moved from Romania to Bulgaria Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,1,6 Italians collect 7 PUs (4 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Italians : 1.67 British : 0.67 Americans : -1.00
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 bombers; Remaining resources: 1 PUs; Combat Move - ANZAC 1 bomber moved from Queensland to Kiangsu 1 bomber and 1 infantry moved from Kiangsi to Kiangsu 1 armour, 1 artillery and 2 infantry moved from Siam to 37 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 19 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 19 Sea Zone to Kiangsu 1 fighter moved from 19 Sea Zone to Kiangsu Combat - ANZAC Battle in Kiangsu ANZAC attack with 1 armour, 1 artillery, 2 bombers, 1 fighter and 3 infantry Japanese defend with 1 factory_minor and 4 fighters ANZAC roll dice for 1 armour, 1 artillery, 2 bombers, 1 fighter and 3 infantry in Kiangsu, round 2 : 5/8 hits, 3.33 expected hits Japanese roll dice for 4 fighters in Kiangsu, round 2 : 2/4 hits, 2.67 expected hits 4 fighters owned by the Japanese and 2 infantry owned by the ANZAC lost in Kiangsu ANZAC win, taking Kiangsu from Japanese with 1 armour, 1 artillery, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 34 Casualties for ANZAC: 2 infantry Casualties for Japanese: 4 fighters Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - ANZAC 2 transports moved from 19 Sea Zone to 35 Sea Zone 2 destroyers moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from Kiangsu to 19 Sea Zone 1 tactical_bomber moved from Queensland to 19 Sea Zone 2 bombers moved from Kiangsu to Kiangsi Place Units - ANZAC 2 bombers placed in Queensland Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 2 infantry moved from France to Southern France Turn Complete - French French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
ANZAC : 1.67 Japanese : -0.67
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Again I will do nothing with the Russian sub
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 75 PUs; Germans buy 7 armour and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Ukraine to Rostov 3 mech_infantrys moved from Western Ukraine to Rostov Combat - Germans Germans creates battle in territory 113 Sea Zone Battle in Rostov Germans attack with 3 armour and 3 mech_infantrys British defend with 1 factory_minor and 2 mech_infantrys Germans roll dice for 3 armour and 3 mech_infantrys in Rostov, round 2 : 1/6 hits, 2.00 expected hits British roll dice for 2 mech_infantrys in Rostov, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the British lost in Rostov Germans roll dice for 3 armour and 3 mech_infantrys in Rostov, round 3 : 2/6 hits, 2.00 expected hits British roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Rostov Germans win, taking Rostov from British with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 8 Casualties for British: 2 mech_infantrys Non Combat Move - Germans 1 aaGun moved from Tambov to Rostov 1 infantry moved from Samara to Tambov 1 infantry moved from Slovakia Hungary to Greater Southern Germany 2 infantry moved from Slovakia Hungary to Germany Place Units - Germans 7 armour and 3 infantry placed in Germany Germans undo move 1. 5 armour and 5 infantry placed in Germany 2 armour placed in Ukraine 3 infantry placed in Western Ukraine 3 infantry placed in Normandy Bordeaux Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans : -1.00 British : -1.00
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - Japanese Japanese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Manchuria to Amur Combat - Japanese Battle in Amur Japanese attack with 2 infantry Americans defend with 1 infantry Japanese roll dice for 2 infantry in Amur, round 2 : 1/2 hits, 0.33 expected hits Americans roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Amur Japanese win, taking Amur from Americans with 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese Place Units - Japanese 2 artilleries and 1 infantry placed in Manchuria Turn Complete - Japanese Total Cost from Convoy Blockades: 15 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4,2,4,4,3,5,4,5,4,3,1,1,1,2,6,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,5,6,2,6,2,1,4,3 Japanese collect 8 PUs (15 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Americans : -0.33 Japanese : 0.67
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - Americans Americans buy 7 armour, 3 bombers, 1 factory_upgrade and 7 infantry; Remaining resources: 5 PUs; Combat Move - Americans 4 armour, 2 artilleries and 2 infantry moved from Western Germany to Germany 7 armour moved from France to Germany 4 bombers and 1 tactical_bomber moved from Southern France to Germany 2 fighters moved from 112 Sea Zone to Germany 2 armour and 2 infantry moved from Morocco to 91 Sea Zone 2 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 2 armour and 2 infantry moved from 112 Sea Zone to Norway 1 battleship moved from 91 Sea Zone to 112 Sea Zone 3 armour moved from Greece to Albania 2 battleships moved from 19 Sea Zone to 5 Sea Zone 1 armour and 1 infantry moved from Soviet Far East to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Amur 1 armour moved from Sakha to Buryatia Americans take Buryatia from Japanese 1 armour moved from Buryatia to Amur Combat - Americans Battle in Norway Americans attack with 2 armour and 2 infantry Germans defend with 2 infantry Americans roll dice for 2 battleships in Norway, round 2 : 1/2 hits, 1.33 expected hits Americans roll dice for 2 armour and 2 infantry in Norway, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Norway, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Norway Americans win, taking Norway from Germans with 2 armour remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Germans: 2 infantry Battle in Amur Americans attack with 2 armour and 1 infantry Japanese defend with 2 infantry Americans roll dice for 2 battleships in Amur, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Amur, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Amur Americans win, taking Amur from Japanese with 2 armour remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Battle in Albania Americans attack with 3 armour Italians defend with 1 artillery and 1 infantry Americans roll dice for 3 armour in Albania, round 2 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 artillery and 1 infantry in Albania, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Albania Americans win, taking Albania from Italians with 3 armour remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in Germany Americans attack with 11 armour, 2 artilleries, 4 bombers, 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 7 armour, 1 factory_major and 8 infantry Americans roll dice for 11 armour, 2 artilleries, 4 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Germany, round 2 : 8/22 hits, 11.17 expected hits Germans roll dice for 7 armour and 8 infantry in Germany, round 2 : 7/15 hits, 6.17 expected hits 8 infantry owned by the Germans, 3 armour owned by the Americans, 2 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Germany Americans roll dice for 8 armour, 4 bombers, 2 fighters and 1 tactical_bomber in Germany, round 3 : 9/15 hits, 8.33 expected hits Germans roll dice for 7 armour in Germany, round 3 : 6/7 hits, 3.50 expected hits 7 armour owned by the Germans and 6 armour owned by the Americans lost in Germany Americans captures 67PUs while taking Germans capital Americans converts factory_major into different units Americans win, taking Germany from Germans with 2 armour, 4 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 9 armour, 2 artilleries and 2 infantry Casualties for Germans: 7 armour and 8 infantry triggerGermansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Germans Non Combat Move - Americans 4 bombers, 2 fighters and 1 tactical_bomber moved from Germany to Western Germany 5 armour and 5 infantry moved from Central United States to 101 Sea Zone 2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone 6 transports moved from 91 Sea Zone to 102 Sea Zone 7 armour, 7 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone 7 armour and 7 infantry moved from 91 Sea Zone to Morocco 6 transports moved from 102 Sea Zone to 101 Sea Zone 2 destroyers moved from 112 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 transport moved from 3 Sea Zone to 1 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East 1 transport moved from 26 Sea Zone to 10 Sea Zone Place Units - Americans 5 armour and 5 infantry placed in Central United States Americans undo move 1. 1 armour, 4 artilleries and 5 infantry placed in Central United States 1 armour and 1 infantry placed in Eastern United States 1 infantry placed in Western United States 3 bombers placed in Eastern United States 3 armour placed in Greece 3 armour placed in Western Germany Turn Complete - Americans Americans collect 88 PUs; end with 160 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 165 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 175 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 180 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 185 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 190 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 195 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 200 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 2 artilleries and 3 infantry moved from Jehol to Manchuria Combat - Chinese Battle in Manchuria Chinese attack with 2 artilleries and 3 infantry Japanese defend with 2 artilleries, 1 factory_minor and 2 infantry Chinese roll dice for 2 artilleries and 3 infantry in Manchuria, round 2 : 1/5 hits, 1.50 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Manchuria, round 2 : 4/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 3 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Manchuria 1 artillery owned by the Chinese retreated to Jehol Japanese win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -10 Casualties for Chinese: 1 artillery and 3 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Hopei to Chahar 1 artillery moved from Anhwe to Jehol 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Shensi to Hopei Place Units - Chinese 6 infantry placed in Jehol Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs Purchase Units - British British repair damage of 2x airfield, 4x factory_major; Remaining resources: 48 PUs; British buy 3 armour, 1 bomber, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 bomber and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Kazakhstan to Novosibirsk British take Novosibirsk from Germans 1 armour moved from Novosibirsk to Vologda British take Vologda from Germans 1 artillery and 1 infantry moved from Kazakhstan to Samara 1 bomber moved from Yunnan to Samara 1 bomber moved from Yunnan to Tambov 1 bomber moved from India to Tambov 2 mech_infantrys moved from Kazakhstan to Tambov 1 mech_infantry moved from Kazakhstan to Samara 3 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 105 Sea Zone 3 infantry and 1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux 2 fighters moved from Southern France to Normandy Bordeaux 3 fighters moved from United Kingdom to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from Greece to Normandy Bordeaux 5 armour moved from Volgograd to Rostov 1 armour and 5 mech_infantrys moved from Caucasus to Rostov 1 mech_infantry moved from Kazakhstan to Rostov Combat - British Battle in Normandy Bordeaux British attack with 7 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry British roll dice for 7 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 6/12 hits, 4.83 expected hits Germans roll dice for 2 artilleries and 4 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2.00 expected hits 2 artilleries owned by the Germans, 4 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 7 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for British: 2 infantry Casualties for Germans: 2 artilleries and 4 infantry Battle in Tambov British attack with 2 bombers and 2 mech_infantrys Germans defend with 1 infantry British roll dice for 2 bombers and 2 mech_infantrys in Tambov, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov British win, taking Tambov from Germans with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov British attack with 6 armour and 6 mech_infantrys Germans defend with 1 aaGun, 3 armour, 1 factory_minor and 3 mech_infantrys British roll dice for 6 armour and 6 mech_infantrys in Rostov, round 2 : 5/12 hits, 4.00 expected hits Germans roll dice for 1 aaGun, 3 armour and 3 mech_infantrys in Rostov, round 2 : 4/6 hits, 2.50 expected hits 1 aaGun owned by the Germans, 4 mech_infantrys owned by the British, 1 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Rostov British roll dice for 6 armour and 2 mech_infantrys in Rostov, round 3 : 4/8 hits, 3.33 expected hits Germans roll dice for 2 armour in Rostov, round 3 : 0/2 hits, 1.00 expected hits 2 armour owned by the Germans lost in Rostov British win, taking Rostov from Germans with 6 armour and 2 mech_infantrys remaining. Battle score for attacker is 19 Casualties for British: 4 mech_infantrys Casualties for Germans: 1 aaGun, 3 armour and 3 mech_infantrys Battle in Samara British attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry Germans defend with 1 artillery British roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Samara, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 artillery in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Samara British win, taking Samara from Germans with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - British 1 bomber moved from Samara to Volgograd 2 bombers moved from Tambov to Volgograd 5 fighters moved from Normandy Bordeaux to Germany 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to France 1 armour and 2 mech_infantrys moved from Iraq to Caucasus 2 armour and 1 mech_infantry moved from Persia to Caucasus 1 armour and 4 mech_infantrys moved from Yunnan to Shensi 2 mech_infantrys moved from Anhwe to Suiyuyan Place Units - British 1 bomber and 1 tactical_bomber placed in United Kingdom 1 transport placed in 109 Sea Zone 3 armour placed in Volgograd Turn Complete - British British collect 45 PUs; end with 45 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUs Place Units - UK_Pacific 1 bomber and 1 tactical_bomber placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Some Units in India change ownership: 1 bomber and 1 tactical_bomber
Combat Hit Differential Summary :
Germans : 4.50 Italians : -0.67 British : 2.67 Americans : -1.00 Chinese : -0.50 Japanese : 3.00
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Do you surrender?
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Yes, I think that’s about it, damn good game though! Well done.
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Yes goodgame!!
Would always be down for a rematch. (Switching sides)
Just let me know! -
Sure, I’m up for a rematch, too! You would be axis so you can start it any time, with the same settings as this one.