inf: e.poland, bessarabia, yunnan +9
Sub: 91, 106, 110 +18
fighter: scotland, volgograd, caucasus +30
India: +1
HF
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 destroyer, 2 fighters, 1 marine, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
13 armour, 11 artilleries, 1 bomber, 1 fighter, 12 infantry, 20 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Russia
1 armour and 2 mech_infantrys moved from Ukraine to Russia
1 infantry moved from Tambov to Russia
1 infantry and 1 mech_infantry moved from Smolensk to Russia
1 infantry moved from Vologda to Russia
1 bomber moved from Novgorod to Russia
2 bombers moved from Western Germany to Russia
1 destroyer and 1 submarine moved from 113 Sea Zone to 105 Sea Zone
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 submarine moved from 123 Sea Zone to 109 Sea Zone
Combat - Germans
Battle in Russia
Germans attack with 15 armour, 11 artilleries, 4 bombers, 1 fighter, 15 infantry, 23 mech_infantrys and 2 tactical_bombers
Russians defend with 1 airfield, 2 armour, 14 artilleries, 1 factory_major, 53 infantry and 1 tactical_bomber
Germans roll dice for 15 armour, 11 artilleries, 4 bombers, 1 fighter, 15 infantry, 23 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 23/71 hits, 23.83 expected hits
Russians roll dice for 2 armour, 14 artilleries, 53 infantry and 1 tactical_bomber in Russia, round 2 : 22/70 hits, 23.83 expected hits
23 infantry owned by the Russians, 15 infantry owned by the Germans and 7 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 15 armour, 11 artilleries, 4 bombers, 1 fighter, 16 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 26/49 hits, 20.17 expected hits
Russians roll dice for 2 armour, 14 artilleries, 30 infantry and 1 tactical_bomber in Russia, round 3 : 14/47 hits, 16.17 expected hits
26 infantry owned by the Russians, 5 artilleries owned by the Germans and 9 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 15 armour, 6 artilleries, 4 bombers, 1 fighter, 7 mech_infantrys and 2 tactical_bombers in Russia, round 4 : 15/35 hits, 16.17 expected hits
Russians roll dice for 2 armour, 14 artilleries, 4 infantry and 1 tactical_bomber in Russia, round 4 : 5/21 hits, 7.50 expected hits
4 infantry owned by the Russians, 11 artilleries owned by the Russians and 5 artilleries owned by the Germans lost in Russia
Germans roll dice for 15 armour, 1 artillery, 4 bombers, 1 fighter, 7 mech_infantrys and 2 tactical_bombers in Russia, round 5 : 16/30 hits, 13.67 expected hits
Russians roll dice for 2 armour, 3 artilleries and 1 tactical_bomber in Russia, round 5 : 4/6 hits, 2.50 expected hits
1 tactical_bomber owned by the Russians, 2 armour owned by the Russians, 3 artilleries owned by the Russians, 1 artillery owned by the Germans and 3 mech_infantrys owned by the Germans lost in Russia
Germans captures 16PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 15 armour, 4 bombers, 1 fighter, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 73
Casualties for Germans: 11 artilleries, 15 infantry and 19 mech_infantrys
Casualties for Russians: 2 armour, 14 artilleries, 53 infantry and 1 tactical_bomber
Battle in 105 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 submarine in 105 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Russians lost in 105 Sea Zone
Germans win, taking 105 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
2 fighters moved from Western Germany to Southern Italy
1 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
1 artillery and 8 infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
4 bombers moved from Russia to Bryansk
1 fighter and 2 tactical_bombers moved from Russia to Bryansk
1 transport moved from 115 Sea Zone to 113 Sea Zone
Place Units - Germans
1 marine placed in Western Germany
2 fighters placed in Western Germany
2 submarines placed in 93 Sea Zone
Germans undo move 3.
2 submarines placed in 105 Sea Zone
1 destroyer placed in 110 Sea Zone
1 submarine placed in 112 Sea Zone
3 armour placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
Turn Complete - Germans
Germans collect 65 PUs; end with 81 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUs
Combat Hit Differential Summary :
Germans : 6.17
Russians : -5.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 armour and 1 infantry moved from Hopei to Suiyuyan
1 armour moved from Chahar to Suiyuyan
1 bomber moved from Yakut S.S.R. to Suiyuyan
2 infantry moved from Anhwe to Kweichow
1 armour moved from Anhwe to Shensi
3 bombers moved from Kiangsu to Shensi
1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsi to Hunan
1 mech_infantry moved from Shantung to Hunan
1 artillery moved from Anhwe to Hunan
1 armour moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 armour and 1 infantry moved from Hopei to Suiyuyan
1 armour moved from Chahar to Suiyuyan
1 bomber moved from Yakut S.S.R. to Suiyuyan
2 infantry moved from Anhwe to Kweichow
1 armour moved from Anhwe to Shensi
3 bombers moved from Kiangsu to Shensi
1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsi to Hunan
1 mech_infantry moved from Shantung to Hunan
1 artillery moved from Anhwe to Hunan
1 armour moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 2/6 hits, 2.50 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 2/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Hunan, round 3 : 1/4 hits, 2.00 expected hits
Chinese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Suiyuyan
Japanese attack with 2 armour, 1 bomber and 1 infantry
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 2 armour, 1 bomber and 1 infantry in Suiyuyan, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 1 armour and 1 bomber in Suiyuyan, round 3 : 1/2 hits, 1.17 expected hits
Chinese roll dice for 1 artillery in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Japanese and 1 artillery owned by the Chinese lost in Suiyuyan
Japanese win with 1 bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 2 armour and 1 infantry
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 4/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 armour and 3 bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 3 bombers in Shensi, round 2 : 3/4 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour and 3 bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
1 fighter and 1 tactical_bomber moved from Hunan to Kiangsu
1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsu
3 bombers moved from Shensi to Kiangsu
1 bomber moved from Suiyuyan to Kiangsu
1 artillery moved from Anhwe to Chahar
1 armour moved from Shantung to Hopei
1 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 armour moved from Kiangsu to Anhwe
1 artillery moved from Kwangtung to Kiangsi
1 submarine moved from 16 Sea Zone to 6 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 2 transports moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from Kiangsu to 6 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer, 1 fighter and 2 submarines placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese : 2.33
Japanese : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 bombers, 1 destroyer and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Queensland to Kwangsi
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
5 bombers moved from Western United States to Queensland
1 tactical_bomber moved from Queensland to Malaya
1 bomber moved from Iraq to Caucasus
1 infantry and 1 mech_infantry moved from French West Africa to 87 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 fighter moved from Gibraltar to Morocco
Combat - Americans
Battle in Caucasus
Americans attack with 1 bomber
Italians defend with 1 mech_infantry
Americans roll dice for 1 bomber in Caucasus, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Caucasus, round 3 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Caucasus, round 4 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Caucasus
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Kwangsi
Americans attack with 2 bombers
Japanese defend with 1 artillery
Americans roll dice for 2 bombers in Kwangsi, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Kwangsi
Americans win with 1 bomber remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 artillery
Battle in Morocco
Americans attack with 1 fighter, 1 infantry and 2 mech_infantrys
Italians defend with 1 infantry
Americans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Morocco, round 2 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 fighter moved from Morocco to 92 Sea Zone
1 bomber moved from Caucasus to Iraq
1 bomber moved from Kwangsi to Yunnan
1 fighter moved from 92 Sea Zone to Gibraltar
Place Units - Americans
1 destroyer and 3 submarines placed in 10 Sea Zone
4 bombers placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Italians : -0.33
Americans : -0.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Shensi
1 infantry moved from Sikang to Shensi
1 infantry moved from Szechwan to Shensi
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
3 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
Combat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 armour
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 armour in Shensi, round 2 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 3 infantry in Shensi, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 armour in Shensi, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Battle in Hunan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 armour and 1 artillery
Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 armour and 1 artillery in Hunan, round 2 : 0/2 hits, 0.83 expected hits
1 artillery owned by the Japanese lost in Hunan
Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 3 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 armour in Hunan, round 3 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 4 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 armour in Hunan, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 5 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Hunan, round 5 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour and 1 artillery
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Szechwan
1 infantry placed in Suiyuyan
1 infantry placed in Kansu
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : -1.83
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 bombers, 1 destroyer and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Queensland to Kwangsi
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
5 bombers moved from Western United States to Queensland
1 tactical_bomber moved from Queensland to Malaya
1 bomber moved from Iraq to Caucasus
1 infantry and 1 mech_infantry moved from French West Africa to 87 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 fighter moved from Gibraltar to Morocco
Combat - Americans
Battle in Caucasus
Americans attack with 1 bomber
Italians defend with 1 mech_infantry
Americans roll dice for 1 bomber in Caucasus, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Caucasus, round 3 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Caucasus, round 4 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Caucasus
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Kwangsi
Americans attack with 2 bombers
Japanese defend with 1 artillery
Americans roll dice for 2 bombers in Kwangsi, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Kwangsi
Americans win with 1 bomber remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 artillery
Battle in Morocco
Americans attack with 1 fighter, 1 infantry and 2 mech_infantrys
Italians defend with 1 infantry
Americans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Morocco, round 2 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 fighter moved from Morocco to 92 Sea Zone
1 bomber moved from Caucasus to Iraq
1 bomber moved from Kwangsi to Yunnan
1 fighter moved from 92 Sea Zone to Gibraltar
Place Units - Americans
1 destroyer and 3 submarines placed in 10 Sea Zone
4 bombers placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Shensi
1 infantry moved from Sikang to Shensi
1 infantry moved from Szechwan to Shensi
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
3 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
Combat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 armour
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 armour in Shensi, round 2 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 3 infantry in Shensi, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 armour in Shensi, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Battle in Hunan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 armour and 1 artillery
Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 armour and 1 artillery in Hunan, round 2 : 0/2 hits, 0.83 expected hits
1 artillery owned by the Japanese lost in Hunan
Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 3 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 armour in Hunan, round 3 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 4 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 armour in Hunan, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 5 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Hunan, round 5 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour and 1 artillery
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Szechwan
1 infantry placed in Suiyuyan
1 infantry placed in Kansu
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 1 armour, 2 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Northwest Persia to Kazakhstan
British take Caucasus from Italians
British take Kazakhstan from Italians
1 armour moved from Northwest Persia to Rostov
British take Rostov from Germans
3 armour moved from Iraq to Northwest Persia
1 armour moved from Northwest Persia to Caucasus
1 armour moved from Egypt to Tobruk
British take Alexandria from Italians
British take Tobruk from Italians
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Ethiopia to Egypt
1 armour, 1 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 armour and 1 mech_infantry moved from Yunnan to Kiangsi
1 artillery and 3 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 81 Sea Zone to 98 Sea Zone
1 transport moved from 81 Sea Zone to 98 Sea Zone
Combat - British
Battle in Kiangsi
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 artillery
British roll dice for 1 armour and 1 mech_infantry in Kiangsi, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsi
British win, taking Kiangsi from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery
Battle in Kweichow
British attack with 1 artillery and 4 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery and 4 infantry in Kweichow, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow
British roll dice for 1 artillery and 3 infantry in Kweichow, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 artillery and 10 infantry moved from Yunnan to Szechwan
6 infantry moved from Burma to Yunnan
1 artillery and 5 infantry moved from India to Burma
Place Units - British
2 destroyers placed in 98 Sea Zone
1 armour and 2 mech_infantrys placed in Iraq
1 mech_infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5
British collect 38 PUs (1 lost to blockades); end with 38 PUs
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5,6,2,3,3,4,3
UK_Pacific collect 14 PUs (2 lost to blockades); end with 14 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Italians : -0.33
British : 1.17
Americans : -0.33
Chinese : -1.83
Japanese : 1.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 destroyers and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Novosibirsk to Kansu
1 armour moved from Tsinghai to Kansu
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 destroyers and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Novosibirsk to Kansu
1 armour moved from Tsinghai to Kansu
Combat - Italians
Battle in Kansu
Italians attack with 2 armour
Chinese defend with 1 infantry
Italians roll dice for 2 armour in Kansu, round 2 : 0/2 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Italians lost in Kansu
Italians roll dice for 1 armour in Kansu, round 3 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese and 1 armour owned by the Italians lost in Kansu
Chinese win with no units remaining. Battle score for attacker is -9
Casualties for Italians: 2 armour
Casualties for Chinese: 1 infantry
Non Combat Move - Italians
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Russia
Place Units - Italians
2 destroyers and 2 submarines placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 18 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : -0.50
Chinese : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer and 2 submarines moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
2 cruisers, 8 destroyers, 2 infantry, 2 submarines and 1 transport moved from 57 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 fighters moved from Northern Territory to Malaya
Combat - ANZAC
Battle in Java
ANZAC attack with 2 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 2 cruisers in Java, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
ANZAC : 0.00
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer and 2 submarines moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
2 cruisers, 8 destroyers, 2 infantry, 2 submarines and 1 transport moved from 57 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 fighters moved from Northern Territory to Malaya
Combat - ANZAC
Battle in Java
ANZAC attack with 2 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 2 cruisers in Java, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.00
Japanese : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 104 PUs;
Germans buy 1 airfield, 4 armour, 1 battleship, 1 carrier, 1 destroyer and 5 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 armour and 2 mech_infantrys moved from Russia to Kazakhstan
1 artillery and 2 infantry moved from Bryansk to Rostov
3 armour moved from Volgograd to Caucasus
6 infantry moved from Bryansk to Rostov
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 destroyer and 3 submarines moved from 105 Sea Zone to 104 Sea Zone
1 mech_infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 marine moved from Western Germany to 113 Sea Zone
1 cruiser, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
1 infantry and 1 mech_infantry moved from 111 Sea Zone to Scotland
1 marine moved from 111 Sea Zone to Scotland
1 tactical_bomber moved from Bryansk to Caucasus
1 tactical_bomber moved from Bryansk to Kazakhstan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 104 PUs;
Germans buy 1 airfield, 4 armour, 1 battleship, 1 carrier, 1 destroyer and 5 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 armour and 2 mech_infantrys moved from Russia to Kazakhstan
1 artillery and 2 infantry moved from Bryansk to Rostov
3 armour moved from Volgograd to Caucasus
6 infantry moved from Bryansk to Rostov
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 destroyer and 3 submarines moved from 105 Sea Zone to 104 Sea Zone
1 mech_infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 marine moved from Western Germany to 113 Sea Zone
1 cruiser, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
1 infantry and 1 mech_infantry moved from 111 Sea Zone to Scotland
1 marine moved from 111 Sea Zone to Scotland
1 tactical_bomber moved from Bryansk to Caucasus
1 tactical_bomber moved from Bryansk to Kazakhstan
Combat - Germans
Battle in Scotland
Germans attack with 1 infantry, 1 marine and 1 mech_infantry
British defend with 1 aaGun and 1 airfield
1 aaGun owned by the British lost in Scotland
Germans win, taking Scotland from British with 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in 104 Sea Zone
Germans attack with 2 destroyers and 3 submarines
French defend with 1 destroyer
Germans roll dice for 3 submarines in 104 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 2 destroyers in 104 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
French roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 104 Sea Zone
Germans roll dice for 2 submarines in 104 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 2 destroyers in 104 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
French roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 104 Sea Zone
Germans roll dice for 1 submarine in 104 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 destroyers in 104 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
French roll dice for 1 destroyer in 104 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 104 Sea Zone
Germans win with 2 destroyers and 1 submarine remaining. Battle score for attacker is -4
Casualties for Germans: 2 submarines
Casualties for French: 1 destroyer
Battle in Rostov
Germans attack with 1 artillery and 8 infantry
British defend with 1 armour
Germans roll dice for 1 artillery and 8 infantry in Rostov, round 2 : 0/9 hits, 1.83 expected hits
British roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Rostov
Germans roll dice for 1 artillery and 7 infantry in Rostov, round 3 : 2/8 hits, 1.67 expected hits
British roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Rostov
Germans win, taking Rostov from British with 1 artillery and 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Kazakhstan
Germans attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 armour
Germans roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 3/5 hits, 2.00 expected hits
British roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from British with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Battle in Caucasus
Germans attack with 3 armour and 1 tactical_bomber
British defend with 1 armour
Germans roll dice for 3 armour and 1 tactical_bomber in Caucasus, round 2 : 3/4 hits, 2.17 expected hits
British roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 3 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Germans
1 tactical_bomber moved from Caucasus to Volgograd
1 tactical_bomber moved from Kazakhstan to Volgograd
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 armour and 7 mech_infantrys moved from Bryansk to Caucasus
3 aaGuns moved from Bryansk to Rostov
4 bombers moved from Bryansk to Southern Italy
2 fighters moved from Western Germany to 93 Sea Zone
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 fighter moved from Bryansk to Volgograd
5 armour and 2 mech_infantrys moved from Russia to Kazakhstan
8 armour moved from Russia to Volgograd
1 mech_infantry moved from France to Western Germany
Place Units - Germans
1 battleship, 1 carrier and 1 destroyer placed in 93 Sea Zone
1 airfield placed in Southern France
2 armour and 1 mech_infantry placed in Volgograd
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Russia
Turn Complete - Germans
Germans collect 70 PUs; end with 71 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
Combat Hit Differential Summary :
Germans : -2.67
British : 0.00
French : 1.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 3 destroyers, 4 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 cruiser moved from 36 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
1 armour moved from Kiangsu to Kiangsi
1 armour moved from Hopei to Suiyuyan
1 artillery moved from Chahar to Suiyuyan
1 bomber moved from Kiangsu to Suiyuyan
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
1 bomber moved from Kiangsu to Kweichow
1 mech_infantry moved from Shantung to Kweichow
1 infantry moved from Anhwe to Hunan
1 bomber, 1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
1 tactical_bomber moved from Kiangsu to Kiangsi
1 bomber moved from Kiangsu to Suiyuyan
1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 3 destroyers, 4 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 cruiser moved from 36 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
1 armour moved from Kiangsu to Kiangsi
1 armour moved from Hopei to Suiyuyan
1 artillery moved from Chahar to Suiyuyan
1 bomber moved from Kiangsu to Suiyuyan
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
1 bomber moved from Kiangsu to Kweichow
1 mech_infantry moved from Shantung to Kweichow
1 infantry moved from Anhwe to Hunan
1 bomber, 1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
1 tactical_bomber moved from Kiangsu to Kiangsi
1 bomber moved from Kiangsu to Suiyuyan
1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 artillery and 3 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 2 : 3/8 hits, 3.83 expected hits
Chinese roll dice for 1 artillery and 3 infantry in Kweichow, round 2 : 3/4 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the British lost in Kweichow
Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Kweichow, round 3 : 2/5 hits, 3.00 expected hits
Chinese roll dice for 1 artillery in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 artillery owned by the British lost in Kweichow
Japanese win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Japanese: 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Casualties for British: 1 artillery and 3 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/6 hits, 2.17 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kiangsi
Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 armour
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Kiangsi, round 2 : 2/6 hits, 3.00 expected hits
Chinese roll dice for 1 armour in Kiangsi, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Hunan
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/4 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 armour, 1 artillery and 2 bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 bombers in Suiyuyan, round 2 : 3/4 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Hunan to Kiangsu
1 fighter and 2 tactical_bombers moved from Kiangsi to Kiangsu
1 bomber, 1 fighter and 2 tactical_bombers moved from Kweichow to Kiangsu
2 bombers moved from Suiyuyan to Kiangsu
1 artillery moved from Anhwe to Hopei
1 armour moved from Shantung to Chahar
1 infantry moved from Shantung to Anhwe
Place Units - Japanese
3 destroyers and 2 submarines placed in 6 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
3 infantry placed in Kiangsu
Japanese undo move 3.
1 armour, 1 artillery and 1 infantry placed in Kiangsu
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese : 3.17
UK_Pacific : -0.33
Japanese : -3.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 destroyer and 11 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 mech_infantry moved from Morocco to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 mech_infantry moved from 94 Sea Zone to Tunisia
1 transport moved from 91 Sea Zone to 88 Sea Zone
4 bombers moved from Western United States to 104 Sea Zone
1 destroyer and 3 submarines moved from 10 Sea Zone to 25 Sea Zone
3 bombers moved from Queensland to Kiangsi
2 bombers moved from Queensland to Kwangtung
1 bomber moved from Yunnan to Kwangtung
1 bomber moved from Iraq to Tsinghai
Combat - Americans
Battle in 104 Sea Zone
Americans attack with 4 bombers
Germans defend with 2 destroyers and 1 submarine
1 submarine owned by the Germans Submerged
Americans roll dice for 4 bombers in 104 Sea Zone, round 2 : 3/4 hits, 2.67 expected hits
Germans roll dice for 2 destroyers in 104 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
2 destroyers owned by the Germans lost in 104 Sea Zone
Americans win with 4 bombers remaining. Battle score for attacker is 16
Casualties for Germans: 2 destroyers
Battle in Tunisia
Americans attack with 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Tunisia
Italians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 mech_infantry
Battle in Kiangsi
Americans attack with 3 bombers
Japanese defend with 1 armour, 1 artillery and 1 infantry
Americans roll dice for 3 bombers in Kiangsi, round 2 : 0/3 hits, 2.00 expected hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Kiangsi, round 2 : 1/3 hits, 1.17 expected hits
1 bomber owned by the Americans lost in Kiangsi
Americans roll dice for 2 bombers in Kiangsi, round 3 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Kiangsi, round 3 : 2/3 hits, 1.17 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 bombers owned by the Americans lost in Kiangsi
Japanese win with 1 armour remaining. Battle score for attacker is -29
Casualties for Americans: 3 bombers
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Tsinghai
Americans attack with 1 bomber
Italians defend with 1 armour
Americans roll dice for 1 bomber in Tsinghai, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 armour in Tsinghai, round 2 : 1/1 hits, 0.50 expected hits
1 bomber owned by the Americans lost in Tsinghai
Italians win with 1 armour remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in Kwangtung
Americans attack with 3 bombers
Japanese defend with 1 artillery, 1 harbour and 3 infantry
Americans roll dice for 3 bombers in Kwangtung, round 2 : 3/3 hits, 2.00 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Kwangtung, round 2 : 3/4 hits, 1.33 expected hits
3 infantry owned by the Japanese and 3 bombers owned by the Americans lost in Kwangtung
Japanese win with 1 artillery remaining. Battle score for attacker is -27
Casualties for Americans: 3 bombers
Casualties for Japanese: 3 infantry
Non Combat Move - Americans
1 tactical_bomber moved from Malaya to Yunnan
4 bombers moved from 104 Sea Zone to Gibraltar
Place Units - Americans
1 destroyer and 9 submarines placed in 101 Sea Zone
2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : -0.67
Italians : 1.17
Americans : -0.83
Japanese : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Szechwan to Sikang
1 fighter moved from Yunnan to Suiyuyan
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Yunnan to Hunan
Combat - Chinese
Battle in Tsinghai
Chinese attack with 2 infantry
Italians defend with 1 armour
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 armour in Tsinghai, round 2 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 armour in Tsinghai, round 3 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 4 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 armour in Tsinghai, round 4 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 5 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 armour in Tsinghai, round 5 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 6 : 1/2 hits, 0.33 expected hits
Italians roll dice for 1 armour in Tsinghai, round 6 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Chinese and 1 armour owned by the Italians lost in Tsinghai
Chinese win, taking Tsinghai from Italians with 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Italians: 1 armour
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Suiyuyan, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Battle in Kwangtung
Chinese attack with 1 infantry
Japanese defend with 1 artillery and 1 harbour
Chinese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Kwangtung, round 4 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Kwangtung, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
Japanese win with no units remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Shensi
Place Units - Chinese
2 artilleries and 1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : -1.50
Chinese : 0.17
Japanese : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 destroyer and 11 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 mech_infantry moved from Morocco to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 mech_infantry moved from 94 Sea Zone to Tunisia
1 transport moved from 91 Sea Zone to 88 Sea Zone
4 bombers moved from Western United States to 104 Sea Zone
1 destroyer and 3 submarines moved from 10 Sea Zone to 25 Sea Zone
3 bombers moved from Queensland to Kiangsi
2 bombers moved from Queensland to Kwangtung
1 bomber moved from Yunnan to Kwangtung
1 bomber moved from Iraq to Tsinghai
Combat - Americans
Battle in 104 Sea Zone
Americans attack with 4 bombers
Germans defend with 2 destroyers and 1 submarine
1 submarine owned by the Germans Submerged
Americans roll dice for 4 bombers in 104 Sea Zone, round 2 : 3/4 hits, 2.67 expected hits
Germans roll dice for 2 destroyers in 104 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
2 destroyers owned by the Germans lost in 104 Sea Zone
Americans win with 4 bombers remaining. Battle score for attacker is 16
Casualties for Germans: 2 destroyers
Battle in Tunisia
Americans attack with 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Tunisia
Italians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 mech_infantry
Battle in Kiangsi
Americans attack with 3 bombers
Japanese defend with 1 armour, 1 artillery and 1 infantry
Americans roll dice for 3 bombers in Kiangsi, round 2 : 0/3 hits, 2.00 expected hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Kiangsi, round 2 : 1/3 hits, 1.17 expected hits
1 bomber owned by the Americans lost in Kiangsi
Americans roll dice for 2 bombers in Kiangsi, round 3 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Kiangsi, round 3 : 2/3 hits, 1.17 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 bombers owned by the Americans lost in Kiangsi
Japanese win with 1 armour remaining. Battle score for attacker is -29
Casualties for Americans: 3 bombers
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Tsinghai
Americans attack with 1 bomber
Italians defend with 1 armour
Americans roll dice for 1 bomber in Tsinghai, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 armour in Tsinghai, round 2 : 1/1 hits, 0.50 expected hits
1 bomber owned by the Americans lost in Tsinghai
Italians win with 1 armour remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in Kwangtung
Americans attack with 3 bombers
Japanese defend with 1 artillery, 1 harbour and 3 infantry
Americans roll dice for 3 bombers in Kwangtung, round 2 : 3/3 hits, 2.00 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Kwangtung, round 2 : 3/4 hits, 1.33 expected hits
3 infantry owned by the Japanese and 3 bombers owned by the Americans lost in Kwangtung
Japanese win with 1 artillery remaining. Battle score for attacker is -27
Casualties for Americans: 3 bombers
Casualties for Japanese: 3 infantry
Non Combat Move - Americans
1 tactical_bomber moved from Malaya to Yunnan
4 bombers moved from 104 Sea Zone to Gibraltar
Place Units - Americans
1 destroyer and 9 submarines placed in 101 Sea Zone
2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Szechwan to Sikang
1 fighter moved from Yunnan to Suiyuyan
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Yunnan to Hunan
Combat - Chinese
Battle in Tsinghai
Chinese attack with 2 infantry
Italians defend with 1 armour
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 armour in Tsinghai, round 2 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 armour in Tsinghai, round 3 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 4 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 armour in Tsinghai, round 4 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 5 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 armour in Tsinghai, round 5 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 6 : 1/2 hits, 0.33 expected hits
Italians roll dice for 1 armour in Tsinghai, round 6 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Chinese and 1 armour owned by the Italians lost in Tsinghai
Chinese win, taking Tsinghai from Italians with 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Italians: 1 armour
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Suiyuyan, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Battle in Kwangtung
Chinese attack with 1 infantry
Japanese defend with 1 artillery and 1 harbour
Chinese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Kwangtung, round 4 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Kwangtung, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
Japanese win with no units remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Shensi
Place Units - Chinese
2 artilleries and 1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 2 artilleries, 3 destroyers and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
7 infantry moved from United Kingdom to Scotland
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to Tunisia
British take Libya from Italians
1 armour moved from Northwest Persia to Eastern Persia
3 armour moved from Northwest Persia to Iraq
1 mech_infantry moved from Iraq to Northwest Persia
1 armour and 4 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kwangsi
1 artillery and 10 infantry moved from Szechwan to Shensi
1 artillery and 4 infantry moved from Yunnan to Szechwan
1 artillery and 5 infantry moved from Burma to Yunnan
5 infantry moved from India to West India
2 artilleries and 1 infantry moved from Malaya to Shan State
Combat - British
Battle in Scotland
British attack with 7 infantry
Germans defend with 1 airfield, 1 infantry, 1 marine and 1 mech_infantry
British roll dice for 7 infantry in Scotland, round 2 : 0/7 hits, 1.17 expected hits
Germans roll dice for 1 infantry, 1 marine and 1 mech_infantry in Scotland, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 7 infantry in Scotland, round 3 : 0/7 hits, 1.17 expected hits
Germans roll dice for 1 infantry, 1 marine and 1 mech_infantry in Scotland, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Scotland
British roll dice for 6 infantry in Scotland, round 4 : 0/6 hits, 1.00 expected hits
Germans roll dice for 1 infantry, 1 marine and 1 mech_infantry in Scotland, round 4 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Scotland
British roll dice for 5 infantry in Scotland, round 5 : 1/5 hits, 0.83 expected hits
Germans roll dice for 1 infantry, 1 marine and 1 mech_infantry in Scotland, round 5 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland
British roll dice for 3 infantry in Scotland, round 6 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 marine and 1 mech_infantry in Scotland, round 6 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Scotland
2 infantry owned by the British retreated to United Kingdom
Germans win with 1 marine and 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for British: 5 infantry
Casualties for Germans: 1 infantry
Battle in Tunisia
British attack with 1 armour
Italians defend with 1 infantry
British roll dice for 1 armour in Tunisia, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour in Tunisia, round 3 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 armour owned by the British lost in Tunisia
Italians win with no units remaining. Battle score for attacker is -3
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Non Combat Move - British
Place Units - British
2 artilleries and 2 infantry placed in United Kingdom
3 destroyers placed in 98 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2,4,5,1,5
British collect 27 PUs (6 lost to blockades); end with 27 PUs
Place Units - UK_Pacific
1 armour, 1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -0.33
Italians : 0.00
British : -3.67
Americans : -0.83
Chinese : 0.17
Japanese : 2.83
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 94 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from 97 Sea Zone to 96 Sea Zone
1 bomber moved from Southern Italy to 99 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 94 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from 97 Sea Zone to 96 Sea Zone
1 bomber moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 94 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 94 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 96 Sea Zone
Italians attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Italians lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyer
Battle in 99 Sea Zone
Italians attack with 1 bomber, 1 fighter and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 1 fighter in 99 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Italians lost in 99 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 fighter moved from 94 Sea Zone to Southern Italy
1 fighter moved from 96 Sea Zone to 97 Sea Zone
1 fighter moved from 99 Sea Zone to 97 Sea Zone
1 bomber moved from 99 Sea Zone to Southern Italy
Place Units - Italians
1 destroyer, 1 submarine and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 0.17
British : 1.33