A&A Europe is usually won or lost by turn 8 (and often before). The economics don’t lend itself to marathon games of greater than ten turns like you might see in classic A&A, IMO.
A&A Pacific is limited based in the number of turns because of the victory-point system, so it too cannot go on exceedingly long. Though Turn one for Japan takes a LONG time becasue a lot of stuff gets loaded, moved, shipped, flown, unloaded, etc. You have to really watch it so you know what wnet where and count all the return flights etc.
Both A&A Euorpe and A&A Pacific maps are available in several forms via MapView if you want to take a look at them easily.
Mot