@AndrewAAGamer
none.
I like the no edit thing!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x airfield; Remaining resources: 65 PUs;
Germans buy 1 armour, 2 bombers, 1 fighter, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 125 Sea Zone to 123 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from Neutral_Allies
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
1 tactical_bomber moved from Bryansk to Volgograd
2 infantry moved from Bryansk to Tambov
1 tactical_bomber moved from Bryansk to Tambov
1 bomber moved from Western Germany to Russia
2 fighters moved from Bryansk to Russia
1 bomber moved from Novgorod to Russia
1 mech_infantry moved from Novgorod to Smolensk
1 infantry moved from Bryansk to Smolensk
1 bomber moved from Novgorod to Smolensk
1 mech_infantry moved from Bryansk to Volgograd
1 infantry moved from Bryansk to Smolensk
Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Russians launches 2 interceptors out of Russia
Attackers Fire, : 2/4 hits, 1.00 expected hits
Defenders Fire, : 1/2 hits, 0.67 expected hits
1 fighter owned by the Germans lost in Russia
2 fighters owned by the Russians lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Battle in Volgograd
Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 3 : 3/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber, 2 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Smolensk, round 2 : 1/4 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Smolensk, round 3 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 bomber moved from Smolensk to Novgorod
1 bomber moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Volgograd to Bryansk
1 tactical_bomber moved from Tambov to Bryansk
2 armour moved from Novgorod to Bryansk
2 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Ukraine to Bryansk
1 artillery and 8 infantry moved from Novgorod to Belarus
1 infantry moved from Vyborg to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 mech_infantry moved from Germany to 114 Sea Zone
1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 mech_infantry moved from 115 Sea Zone to Novgorod
1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Western Germany to Germany
Place Units - Germans
1 submarine placed in 113 Sea Zone
2 bombers and 1 fighter placed in Western Germany
1 armour and 2 mech_infantrys placed in Ukraine
1 infantry and 2 mech_infantrys placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
Germans collect 59 PUs (2 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.67
Germans : 1.17
Defenders Fire, : : 0.33
Attackers Fire, : : 1.00
Russians : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 20 PUs;
Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Japanese
1 tactical_bomber moved from Russia to Yenisey
Combat - Russians
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Yenisey: 1 tactical_bomber
EDIT: Adding units owned by Russians to Russia: 1 tactical_bomber
EDIT: Turning off Edit Mode
Place Units - Russians
2 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 9 PUs; end with 9 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 12 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 bombers, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 16 Sea Zone
3 fighters moved from Japan to 16 Sea Zone
1 artillery and 1 infantry moved from Timguska to Yenisey
1 bomber moved from Japan to Yenisey
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery moved from Formosa to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Anhwe to Chahar
1 armour moved from Kweichow to Sikang
Japanese take Szechwan from Chinese
Japanese take Sikang from Chinese
1 armour and 1 mech_infantry moved from Shantung to Kiangsi
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Anhwe to Hopei
1 armour moved from Suiyuyan to Shensi
2 infantry moved from Anhwe to Hunan
1 armour moved from Kweichow to Hopei
1 armour moved from Kweichow to Chahar
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to Hopei
1 fighter and 1 tactical_bomber moved from Kiangsu to Chahar
3 bombers moved from Kiangsu to Shensi
1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 bombers, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 16 Sea Zone
3 fighters moved from Japan to 16 Sea Zone
1 artillery and 1 infantry moved from Timguska to Yenisey
1 bomber moved from Japan to Yenisey
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery moved from Formosa to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Anhwe to Chahar
1 armour moved from Kweichow to Sikang
Japanese take Szechwan from Chinese
Japanese take Sikang from Chinese
1 armour and 1 mech_infantry moved from Shantung to Kiangsi
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Anhwe to Hopei
1 armour moved from Suiyuyan to Shensi
2 infantry moved from Anhwe to Hunan
1 armour moved from Kweichow to Hopei
1 armour moved from Kweichow to Chahar
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to Hopei
1 fighter and 1 tactical_bomber moved from Kiangsu to Chahar
3 bombers moved from Kiangsu to Shensi
1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
Combat - Japanese
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; Americans defend with 1 bomber
Japanese roll dice for 1 cruiser in Sumatra, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits, 1.83 expected hits
ANZAC roll dice for 1 bomber and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.50 expected hits
1 bomber owned by the Americans lost in Sumatra
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 3 : 1/4 hits, 1.83 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Kwangtung
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 battleships and 1 cruiser in Kwangtung, round 2 : 2/3 hits, 1.83 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Kiangsi
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 2 : 3/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 2/6 hits, 2.67 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Shensi
Japanese attack with 1 armour and 3 bombers
British defend with 1 infantry
Japanese roll dice for 1 armour and 3 bombers in Shensi, round 2 : 2/4 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour and 3 bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yenisey
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Yenisey, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 mech_infantry in Yenisey, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in 16 Sea Zone
Japanese attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Chahar
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 3/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Hunan to Kiangsu
2 fighters and 2 tactical_bombers moved from Kwangtung to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Hopei to Kiangsu
1 fighter and 1 tactical_bomber moved from Chahar to Kiangsu
3 bombers moved from Shensi to Kiangsu
1 fighter and 1 tactical_bomber moved from Kiangsi to Kiangsu
1 bomber moved from Yenisey to Yakut S.S.R.
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 armour moved from Kiangsu to Anhwe
3 fighters moved from 16 Sea Zone to Japan
1 submarine moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
1 armour, 1 artillery and 1 infantry placed in Kiangsu
2 submarines placed in 6 Sea Zone
2 bombers placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
ANZAC : 0.17
Americans : -0.33
Chinese : -1.00
UK_Pacific : 0.33
Russians : 0.67
Japanese : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 5 bombers, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Western United States to Queensland
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to Queensland
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 transport moved from 92 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Eastern United States to Southeast Mexico
2 destroyers moved from 92 Sea Zone to 95 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
10 bombers moved from Gibraltar to 95 Sea Zone
1 bomber moved from Iraq to Sikang
1 bomber moved from Iraq to Shensi
1 bomber moved from Iraq to Northwest Persia
Combat - Americans
Combat Hit Differential Summary :
@dawgoneit Scramble in sz95?
@dawgoneit yes max scramble please… order of loss is sub, sub, 1 carrier, 1 bb, 1 dd, 2 carrier, 2 dd, cruiser, cruiser, german fighter, german fighter, 2nd bb, italian planes :+1:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 5 bombers, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Western United States to Queensland
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to Queensland
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 transport moved from 92 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Eastern United States to Southeast Mexico
2 destroyers moved from 92 Sea Zone to 95 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
10 bombers moved from Gibraltar to 95 Sea Zone
1 bomber moved from Iraq to Sikang
1 bomber moved from Iraq to Shensi
1 bomber moved from Iraq to Northwest Persia
Combat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in French West Africa
Battle in 95 Sea Zone
Americans attack with 10 bombers, 1 cruiser and 3 destroyers
Germans defend with 2 fighters; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 2 submarines
Americans roll dice for 10 bombers, 1 cruiser and 3 destroyers in 95 Sea Zone, round 2 : 7/14 hits, 8.17 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 2 submarines in 95 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 5 fighters in 95 Sea Zone, round 2 : 8/11 hits, 6.00 expected hits
2 destroyers owned by the Italians, 1 cruiser owned by the Americans, 3 destroyers owned by the Americans, 4 bombers owned by the Americans, 2 submarines owned by the Italians and 1 carrier owned by the Italians lost in 95 Sea Zone
Americans roll dice for 6 bombers in 95 Sea Zone, round 3 : 4/6 hits, 4.00 expected hits
Italians roll dice for 1 battleship, 2 cruisers and 5 fighters in 95 Sea Zone, round 3 : 7/8 hits, 5.00 expected hits
2 cruisers owned by the Italians, 2 fighters owned by the Germans and 6 bombers owned by the Americans lost in 95 Sea Zone
Italians win, taking French West Africa from Neutral_Axis with 1 battleship and 3 fighters remaining. Battle score for attacker is -68
Casualties for Americans: 10 bombers, 1 cruiser and 3 destroyers
Casualties for Italians: 1 carrier, 2 cruisers, 2 destroyers and 2 submarines
Casualties for Germans: 2 fighters
Battle in Shensi
Americans attack with 1 bomber
Japanese defend with 1 armour
Americans roll dice for 1 bomber in Shensi, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Shensi, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Shensi
Japanese win with no units remaining. Battle score for attacker is -6
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 armour
Battle in Sikang
Americans attack with 1 bomber
Japanese defend with 1 armour
Americans roll dice for 1 bomber in Sikang, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Sikang, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Sikang
Japanese win with no units remaining. Battle score for attacker is -6
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 armour
Battle in Northwest Persia
Americans attack with 1 bomber
Germans defend with 1 mech_infantry
Americans roll dice for 1 bomber in Northwest Persia, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Northwest Persia, round 3 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Northwest Persia
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
2 fighters owned by the Italians forced to land in Southern Italy
Non Combat Move - Americans
1 bomber moved from Northwest Persia to Iraq
Place Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
5 bombers placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : -0.67
Italians : 3.67
Americans : -0.83
Japanese : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
2 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
2 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 artillery and 2 infantry moved from Kansu to Suiyuyan
1 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Chinese creates battle in territory Shensi
Chinese creates battle in territory Szechwan
Chinese creates battle in territory Sikang
Battle in Suiyuyan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Shensi from Japanese, taking Szechwan from Japanese, taking Sikang from Japanese, taking Suiyuyan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Hunan
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery and 3 infantry in Hunan, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Kweichow, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese : 1.33
Japanese : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 5 bombers, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Western United States to Queensland
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to Queensland
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 transport moved from 92 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Eastern United States to Southeast Mexico
2 destroyers moved from 92 Sea Zone to 95 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
10 bombers moved from Gibraltar to 95 Sea Zone
1 bomber moved from Iraq to Sikang
1 bomber moved from Iraq to Shensi
1 bomber moved from Iraq to Northwest Persia
Combat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in French West Africa
Battle in 95 Sea Zone
Americans attack with 10 bombers, 1 cruiser and 3 destroyers
Germans defend with 2 fighters; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 2 submarines
Americans roll dice for 10 bombers, 1 cruiser and 3 destroyers in 95 Sea Zone, round 2 : 7/14 hits, 8.17 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 2 submarines in 95 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 5 fighters in 95 Sea Zone, round 2 : 8/11 hits, 6.00 expected hits
2 destroyers owned by the Italians, 1 cruiser owned by the Americans, 3 destroyers owned by the Americans, 4 bombers owned by the Americans, 2 submarines owned by the Italians and 1 carrier owned by the Italians lost in 95 Sea Zone
Americans roll dice for 6 bombers in 95 Sea Zone, round 3 : 4/6 hits, 4.00 expected hits
Italians roll dice for 1 battleship, 2 cruisers and 5 fighters in 95 Sea Zone, round 3 : 7/8 hits, 5.00 expected hits
2 cruisers owned by the Italians, 2 fighters owned by the Germans and 6 bombers owned by the Americans lost in 95 Sea Zone
Italians win, taking French West Africa from Neutral_Axis with 1 battleship and 3 fighters remaining. Battle score for attacker is -68
Casualties for Americans: 10 bombers, 1 cruiser and 3 destroyers
Casualties for Italians: 1 carrier, 2 cruisers, 2 destroyers and 2 submarines
Casualties for Germans: 2 fighters
Battle in Shensi
Americans attack with 1 bomber
Japanese defend with 1 armour
Americans roll dice for 1 bomber in Shensi, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Shensi, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Shensi
Japanese win with no units remaining. Battle score for attacker is -6
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 armour
Battle in Sikang
Americans attack with 1 bomber
Japanese defend with 1 armour
Americans roll dice for 1 bomber in Sikang, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Sikang, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Sikang
Japanese win with no units remaining. Battle score for attacker is -6
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 armour
Battle in Northwest Persia
Americans attack with 1 bomber
Germans defend with 1 mech_infantry
Americans roll dice for 1 bomber in Northwest Persia, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Northwest Persia, round 3 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Northwest Persia
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
2 fighters owned by the Italians forced to land in Southern Italy
Non Combat Move - Americans
1 bomber moved from Northwest Persia to Iraq
Place Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
5 bombers placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
2 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
2 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 artillery and 2 infantry moved from Kansu to Suiyuyan
1 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Chinese creates battle in territory Shensi
Chinese creates battle in territory Szechwan
Chinese creates battle in territory Sikang
Battle in Suiyuyan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Shensi from Japanese, taking Szechwan from Japanese, taking Sikang from Japanese, taking Suiyuyan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Hunan
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery and 3 infantry in Hunan, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Kweichow, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British buy 5 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 armour moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Rhodesia to Belgian Congo
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
1 mech_infantry moved from Belgian Congo to Egypt
3 armour moved from Iraq to Caucasus
British take Northwest Persia from Germans
3 armour moved from Syria to Iraq
3 armour moved from Iraq to Northwest Persia
2 artilleries and 2 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 artillery and 5 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
2 mech_infantrys moved from Shan State to Yunnan
1 artillery and 2 infantry moved from French Indo China to Yunnan
4 infantry moved from India to Burma
2 infantry moved from India to Burma
Combat - British
Battle in Caucasus
British attack with 3 armour
Italians defend with 3 armour
British roll dice for 3 armour in Caucasus, round 2 : 0/3 hits, 1.50 expected hits
Italians roll dice for 3 armour in Caucasus, round 2 : 2/3 hits, 1.50 expected hits
2 armour owned by the British lost in Caucasus
1 armour owned by the British retreated to Northwest Persia
Italians win with 3 armour remaining. Battle score for attacker is -12
Casualties for British: 2 armour
Battle in Egypt
British attack with 2 armour and 1 mech_infantry
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 2 armour and 1 mech_infantry in Egypt, round 2 : 0/3 hits, 1.17 expected hits
Italians roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 armour and 1 mech_infantry in Egypt, round 3 : 2/3 hits, 1.17 expected hits
Italians roll dice for 1 artillery in Egypt, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - British
Place Units - British
3 armour placed in Iraq
2 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
UK_Pacific collect 12 PUs (1 lost to blockades); end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Germans : -0.67
Italians : 3.50
British : -1.83
Americans : -0.83
Chinese : 1.33
Japanese : 1.50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
1 infantry moved from Algeria to Morocco
Italians take Morocco from Americans
1 armour moved from Caucasus to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Kazakhstan to Novosibirsk
Italians take Novosibirsk from Russians
1 armour moved from Caucasus to Tsinghai
Italians take Tsinghai from Chinese
1 armour moved from Caucasus to Tsinghai
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
1 infantry moved from Algeria to Morocco
Italians take Morocco from Americans
1 armour moved from Caucasus to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Kazakhstan to Novosibirsk
Italians take Novosibirsk from Russians
1 armour moved from Caucasus to Tsinghai
Italians take Tsinghai from Chinese
1 armour moved from Caucasus to Tsinghai
Combat - Italians
Non Combat Move - Italians
1 battleship moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Algeria to Tunisia
1 mech_infantry moved from Ukraine to Caucasus
2 fighters moved from Southern Italy to 97 Sea Zone
Place Units - Italians
1 carrier and 1 transport placed in 97 Sea Zone
1 marine placed in Southern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 55 Sea Zone
ANZAC take 54 Sea Zone from Japanese
2 fighters moved from Shan State to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to Northern Territory
2 infantry moved from Queensland to 54 Sea Zone
2 cruisers, 5 destroyers, 2 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 56 Sea Zone
3 destroyers moved from 62 Sea Zone to 56 Sea Zone
2 cruisers, 8 destroyers, 2 infantry, 2 submarines and 1 transport moved from 56 Sea Zone to 57 Sea Zone
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 55 Sea Zone
ANZAC take 54 Sea Zone from Japanese
2 fighters moved from Shan State to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to Northern Territory
2 infantry moved from Queensland to 54 Sea Zone
2 cruisers, 5 destroyers, 2 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 56 Sea Zone
3 destroyers moved from 62 Sea Zone to 56 Sea Zone
2 cruisers, 8 destroyers, 2 infantry, 2 submarines and 1 transport moved from 56 Sea Zone to 57 Sea Zone
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : 0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 destroyer, 2 fighters, 1 marine, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
13 armour, 11 artilleries, 1 bomber, 1 fighter, 12 infantry, 20 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Russia
1 armour and 2 mech_infantrys moved from Ukraine to Russia
1 infantry moved from Tambov to Russia
1 infantry and 1 mech_infantry moved from Smolensk to Russia
1 infantry moved from Vologda to Russia
1 bomber moved from Novgorod to Russia
2 bombers moved from Western Germany to Russia
1 destroyer and 1 submarine moved from 113 Sea Zone to 105 Sea Zone
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 submarine moved from 123 Sea Zone to 109 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 destroyer, 2 fighters, 1 marine, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
13 armour, 11 artilleries, 1 bomber, 1 fighter, 12 infantry, 20 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Russia
1 armour and 2 mech_infantrys moved from Ukraine to Russia
1 infantry moved from Tambov to Russia
1 infantry and 1 mech_infantry moved from Smolensk to Russia
1 infantry moved from Vologda to Russia
1 bomber moved from Novgorod to Russia
2 bombers moved from Western Germany to Russia
1 destroyer and 1 submarine moved from 113 Sea Zone to 105 Sea Zone
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 submarine moved from 123 Sea Zone to 109 Sea Zone
Combat - Germans
Battle in Russia
Germans attack with 15 armour, 11 artilleries, 4 bombers, 1 fighter, 15 infantry, 23 mech_infantrys and 2 tactical_bombers
Russians defend with 1 airfield, 2 armour, 14 artilleries, 1 factory_major, 53 infantry and 1 tactical_bomber
Germans roll dice for 15 armour, 11 artilleries, 4 bombers, 1 fighter, 15 infantry, 23 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 23/71 hits, 23.83 expected hits
Russians roll dice for 2 armour, 14 artilleries, 53 infantry and 1 tactical_bomber in Russia, round 2 : 22/70 hits, 23.83 expected hits
23 infantry owned by the Russians, 15 infantry owned by the Germans and 7 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 15 armour, 11 artilleries, 4 bombers, 1 fighter, 16 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 26/49 hits, 20.17 expected hits
Russians roll dice for 2 armour, 14 artilleries, 30 infantry and 1 tactical_bomber in Russia, round 3 : 14/47 hits, 16.17 expected hits
26 infantry owned by the Russians, 5 artilleries owned by the Germans and 9 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 15 armour, 6 artilleries, 4 bombers, 1 fighter, 7 mech_infantrys and 2 tactical_bombers in Russia, round 4 : 15/35 hits, 16.17 expected hits
Russians roll dice for 2 armour, 14 artilleries, 4 infantry and 1 tactical_bomber in Russia, round 4 : 5/21 hits, 7.50 expected hits
4 infantry owned by the Russians, 11 artilleries owned by the Russians and 5 artilleries owned by the Germans lost in Russia
Germans roll dice for 15 armour, 1 artillery, 4 bombers, 1 fighter, 7 mech_infantrys and 2 tactical_bombers in Russia, round 5 : 16/30 hits, 13.67 expected hits
Russians roll dice for 2 armour, 3 artilleries and 1 tactical_bomber in Russia, round 5 : 4/6 hits, 2.50 expected hits
1 tactical_bomber owned by the Russians, 2 armour owned by the Russians, 3 artilleries owned by the Russians, 1 artillery owned by the Germans and 3 mech_infantrys owned by the Germans lost in Russia
Germans captures 16PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 15 armour, 4 bombers, 1 fighter, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 73
Casualties for Germans: 11 artilleries, 15 infantry and 19 mech_infantrys
Casualties for Russians: 2 armour, 14 artilleries, 53 infantry and 1 tactical_bomber
Battle in 105 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 submarine in 105 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Russians lost in 105 Sea Zone
Germans win, taking 105 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
2 fighters moved from Western Germany to Southern Italy
1 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
1 artillery and 8 infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
4 bombers moved from Russia to Bryansk
1 fighter and 2 tactical_bombers moved from Russia to Bryansk
1 transport moved from 115 Sea Zone to 113 Sea Zone
Place Units - Germans
1 marine placed in Western Germany
2 fighters placed in Western Germany
2 submarines placed in 93 Sea Zone
Germans undo move 3.
2 submarines placed in 105 Sea Zone
1 destroyer placed in 110 Sea Zone
1 submarine placed in 112 Sea Zone
3 armour placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
Turn Complete - Germans
Germans collect 65 PUs; end with 81 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUs
Combat Hit Differential Summary :
Germans : 6.17
Russians : -5.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 armour and 1 infantry moved from Hopei to Suiyuyan
1 armour moved from Chahar to Suiyuyan
1 bomber moved from Yakut S.S.R. to Suiyuyan
2 infantry moved from Anhwe to Kweichow
1 armour moved from Anhwe to Shensi
3 bombers moved from Kiangsu to Shensi
1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsi to Hunan
1 mech_infantry moved from Shantung to Hunan
1 artillery moved from Anhwe to Hunan
1 armour moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 armour and 1 infantry moved from Hopei to Suiyuyan
1 armour moved from Chahar to Suiyuyan
1 bomber moved from Yakut S.S.R. to Suiyuyan
2 infantry moved from Anhwe to Kweichow
1 armour moved from Anhwe to Shensi
3 bombers moved from Kiangsu to Shensi
1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsi to Hunan
1 mech_infantry moved from Shantung to Hunan
1 artillery moved from Anhwe to Hunan
1 armour moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 2/6 hits, 2.50 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 2/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Hunan, round 3 : 1/4 hits, 2.00 expected hits
Chinese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Suiyuyan
Japanese attack with 2 armour, 1 bomber and 1 infantry
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 2 armour, 1 bomber and 1 infantry in Suiyuyan, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 1 armour and 1 bomber in Suiyuyan, round 3 : 1/2 hits, 1.17 expected hits
Chinese roll dice for 1 artillery in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Japanese and 1 artillery owned by the Chinese lost in Suiyuyan
Japanese win with 1 bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 2 armour and 1 infantry
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 4/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 armour and 3 bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 3 bombers in Shensi, round 2 : 3/4 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour and 3 bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
1 fighter and 1 tactical_bomber moved from Hunan to Kiangsu
1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsu
3 bombers moved from Shensi to Kiangsu
1 bomber moved from Suiyuyan to Kiangsu
1 artillery moved from Anhwe to Chahar
1 armour moved from Shantung to Hopei
1 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 armour moved from Kiangsu to Anhwe
1 artillery moved from Kwangtung to Kiangsi
1 submarine moved from 16 Sea Zone to 6 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 2 transports moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from Kiangsu to 6 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer, 1 fighter and 2 submarines placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese : 2.33
Japanese : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 bombers, 1 destroyer and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Queensland to Kwangsi
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
5 bombers moved from Western United States to Queensland
1 tactical_bomber moved from Queensland to Malaya
1 bomber moved from Iraq to Caucasus
1 infantry and 1 mech_infantry moved from French West Africa to 87 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 fighter moved from Gibraltar to Morocco
Combat - Americans
Battle in Caucasus
Americans attack with 1 bomber
Italians defend with 1 mech_infantry
Americans roll dice for 1 bomber in Caucasus, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Caucasus, round 3 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Caucasus, round 4 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Caucasus
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Kwangsi
Americans attack with 2 bombers
Japanese defend with 1 artillery
Americans roll dice for 2 bombers in Kwangsi, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Kwangsi
Americans win with 1 bomber remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 artillery
Battle in Morocco
Americans attack with 1 fighter, 1 infantry and 2 mech_infantrys
Italians defend with 1 infantry
Americans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Morocco, round 2 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 fighter moved from Morocco to 92 Sea Zone
1 bomber moved from Caucasus to Iraq
1 bomber moved from Kwangsi to Yunnan
1 fighter moved from 92 Sea Zone to Gibraltar
Place Units - Americans
1 destroyer and 3 submarines placed in 10 Sea Zone
4 bombers placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Italians : -0.33
Americans : -0.33
Japanese : 0.67