@ArtofWar1947 41983-GER-1.tsvg
Scramble to 114, 113, and/or N-B?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine
EDIT: Adding units owned by Americans to 33 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine
EDIT: Turning off Edit Mode
1 fighter moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
2 infantry moved from Trans-Jordan to Iraq
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in Marshall Islands
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 34 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
2 aaGuns and 1 infantry moved from Queensland to New South Wales
2 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 fighter moved from Volgograd to Russia
1 destroyer moved from 72 Sea Zone to 58 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
made an edit to USA, in the PAC . Don’t think it made any difference to Italy. BUt if did, feel free to edit Italy.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Smolensk
1 bomber, 2 fighters and 2 tactical_bombers moved from Bryansk to Tambov
2 bombers, 3 fighters and 2 tactical_bombers moved from Bryansk to Smolensk
Purchase Units - Germans
Germans buy 3 artilleries, 3 fighters and 5 mech_infantrys; Remaining resources: 1 PUs;
Combat - Germans
Battle in Smolensk
Germans attack with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers in Smolensk, round 2 : 7/8 hits, 4.33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Tambov, round 2 : 3/6 hits, 3.17 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 artilleries, 8 infantry and 1 mech_infantry moved from Belarus to Bryansk
2 bombers, 3 fighters and 2 tactical_bombers moved from Smolensk to Bryansk
1 bomber, 2 fighters and 2 tactical_bombers moved from Tambov to Bryansk
1 armour and 3 mech_infantrys moved from Novgorod to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
10 artilleries moved from Eastern Poland to Belarus
1 armour and 9 mech_infantrys moved from Poland to Belarus
3 mech_infantrys moved from Western Germany to Poland
2 fighters moved from Western Germany to Bryansk
Place Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
3 fighters and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : 2.50
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 infantry moved from Kazakhstan to Caucasus
2 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Caucasus
2 fighters moved from Russia to Volgograd
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Volgograd, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
retreated to Smolensk
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 tactical_bomber moved from Caucasus to Persia
2 fighters moved from Volgograd to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Tambov to Russia
2 aaGuns and 12 infantry moved from Amur to Korea
1 submarine moved from 92 Sea Zone to 97 Sea Zone
Place Units - Russians
2 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : -1.00
Russians : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Japanese
3 artilleries and 4 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from 36 Sea Zone to 20 Sea Zone
1 bomber moved from French Indo China to 34 Sea Zone
1 fighter moved from 36 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Borneo
1 fighter moved from 36 Sea Zone to Borneo
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 marine moved from French Indo China to 36 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
2 fighters moved from Kiangsu to 20 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to Philippines
1 bomber moved from French Indo China to 20 Sea Zone
1 battleship and 2 cruisers moved from 37 Sea Zone to 35 Sea Zone
Purchase Units - Japanese
Japanese buy 1 armour, 5 artilleries, 3 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 1/4 hits, 2.33 expected hits
Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 bomber and 3 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber and 3 fighters in 20 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 6 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 submarines and 1 transport
2 submarines owned by the Americans Submerged
Japanese roll dice for 1 fighter in 6 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from 34 Sea Zone to French Indo China
1 bomber moved from 20 Sea Zone to French Indo China
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone
4 carriers, 2 destroyers and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 carrier and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 armour moved from Shan State to Hunan
3 fighters moved from 20 Sea Zone to Kiangsu
1 fighter moved from 6 Sea Zone to Kiangsu
1 fighter moved from Japan to Kiangsu
1 artillery, 1 infantry and 1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Hunan to Anhwe
EDIT: 1 infantry moved from Southern France to France
1 submarine moved from 5 Sea Zone to 19 Sea Zone
Place Units - Japanese
3 fighters and 1 infantry placed in Japan
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
3 artilleries placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,6,6
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans : 0.00
ANZAC : -0.33
UK_Pacific : 0.67
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Americans
1 artillery moved from Iwo Jima to 17 Sea Zone
1 artillery and 1 transport moved from 17 Sea Zone to 22 Sea Zone
1 artillery and 1 transport moved from 22 Sea Zone to 34 Sea Zone
1 artillery moved from 34 Sea Zone to Paulau Island
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 bomber moved from Caroline Islands to 43 Sea Zone
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 4 fighters, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Paulau Island
Battle in Marianas
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Tunisia from Italians to Americans
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 17 Sea Zone to 33 Sea Zone
2 submarines moved from 6 Sea Zone to 16 Sea Zone
1 bomber moved from 43 Sea Zone to Dutch New Guinea
1 infantry moved from Morocco to 92 Sea Zone
1 armour moved from Algeria to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Greece
1 carrier, 1 destroyer and 2 fighters moved from 99 Sea Zone to 97 Sea Zone
1 artillery moved from Algeria to Tunisia
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Gibraltar
4 submarines moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to Midway
2 bombers moved from Western United States to Korea
Place Units - Americans
1 factory_minor placed in Korea
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
3 fighters placed in Eastern United States
1 fighter placed in 10 Sea Zone
1 marine placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Non Combat Move - Chinese
6 infantry moved from Hopei to Suiyuyan
8 infantry moved from Hopei to Shensi
1 fighter moved from Hopei to Shensi
7 infantry moved from Hopei to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Combat Move - British
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
1 mech_infantry moved from Egypt to French Equatorial Africa
Purchase Units - British
British buy 1 airfield, 1 artillery, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Northern Italy
British converts factory_major into different units
Non Combat Move - British
1 fighter moved from Gibraltar to 97 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone
1 artillery moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Iraq to Northwest Persia
2 armour and 4 mech_infantrys moved from Eastern Persia to Kazakhstan
1 artillery and 4 infantry moved from Persia to Northwest Persia
1 aaGun moved from Trans-Jordan to Iraq
2 fighters moved from 99 Sea Zone to Greece
2 infantry moved from Crete to 99 Sea Zone
1 artillery moved from Cyprus to 99 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from 97 Sea Zone to Greece
2 carriers, 3 cruisers, 2 destroyers and 2 fighters moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from 97 Sea Zone to Greece
Place Units - British
1 airfield and 1 factory_minor placed in Greece
1 artillery, 1 fighter and 1 infantry placed in Persia
Turn Complete - British
British collect 42 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Italians
1 bomber moved from Southern Italy to Caucasus
1 armour and 1 mech_infantry moved from Rostov to Caucasus
1 fighter moved from Southern Italy to Northern Italy
1 infantry moved from France to Northern Italy
Purchase Units - Italians
Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Northern Italy
Italians attack with 1 fighter and 1 infantry
British defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Caucasus
Italians roll dice for 1 armour and 1 bomber in Caucasus, round 3 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 bomber moved from Caucasus to Bryansk
3 infantry moved from Ukraine to Bryansk
1 armour moved from Rostov to Bryansk
1 mech_infantry moved from Romania to Ukraine
1 artillery and 1 infantry moved from Bulgaria to Romania
1 fighter moved from Northern Italy to Southern Italy
Place Units - Italians
2 fighters and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,3,3,4,2,4,4,2,1,5,4,3,1,2,6,6,2
Italians collect 10 PUs (10 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Italians : -0.17
British : -0.33
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - ANZAC
2 infantry moved from New Guinea to Dutch New Guinea
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Iraq to Persia
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from 16 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 24 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
1 fighter moved from New South Wales to Queensland
2 aaGuns, 1 artillery and 2 infantry moved from New South Wales to Queensland
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
1 destroyer moved from 58 Sea Zone to 56 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.00
Japanese : -0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
3 bombers and 7 fighters moved from Bryansk to Russia
1 infantry and 3 tactical_bombers moved from Bryansk to Tambov
6 armour, 6 mech_infantrys and 1 tactical_bomber moved from Bryansk to Volgograd
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
Purchase Units - Germans
Germans buy 3 armour, 2 bombers, 2 fighters and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat - Germans
Air Battle in Russia
Combat Hit Differential Summary :
Intercept in Moscow?
Uff, tough one. Actually not, basically we’d just trade ftrs and I couldn’t stop you anyway… so bomb away!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
3 bombers and 7 fighters moved from Bryansk to Russia
1 infantry and 3 tactical_bombers moved from Bryansk to Tambov
6 armour, 6 mech_infantrys and 1 tactical_bomber moved from Bryansk to Volgograd
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
Purchase Units - Germans
Germans buy 3 armour, 2 bombers, 2 fighters and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat - Germans
Air Battle in Russia
Germans attacks with 10 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/3 hits, 0.50 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 6,3 and causes: 9 damage to unit: factory_major
Bombing raid in Russia causes 9 damage total.
Battle in Volgograd
Germans attack with 7 armour, 7 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 7 armour, 7 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 5/15 hits, 5.33 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 7 armour, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 1 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 3 tactical_bombers in Tambov, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 armour, 10 artilleries and 9 mech_infantrys moved from Belarus to Bryansk
1 infantry moved from Smolensk to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 tactical_bomber moved from Volgograd to Bryansk
3 tactical_bombers moved from Tambov to Bryansk
2 bombers and 7 fighters moved from Russia to Bryansk
1 submarine moved from 125 Sea Zone to 112 Sea Zone
3 mech_infantrys moved from Poland to Western Ukraine
2 armour and 3 mech_infantrys moved from Bryansk to Volgograd
2 fighters and 1 tactical_bomber moved from Western Germany to Bryansk
3 mech_infantrys moved from Bryansk to Ukraine
Place Units - Germans
3 armour placed in Ukraine
3 mech_infantrys placed in Novgorod
2 bombers and 2 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.50
Germans : 0.00
Russians : 0.00
@Karl7 said in Karl7 (Allies) vs Simon33 (Axis) BM3 Game II:
Uff, tough one. Actually not, basically we’d just trade ftrs and I couldn’t stop you anyway… so bomb away!
Wise decision. You killed a bomber too.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 20 PUs;
Russians buy 1 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Kazakhstan to Samara
1 tactical_bomber moved from Persia to Russia
Place Units - Russians
1 armour, 2 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 20 PUs;
Russians buy 1 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Kazakhstan to Samara
1 tactical_bomber moved from Persia to Russia
Place Units - Russians
1 armour, 2 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 97 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 93 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Combat Move - Japanese
1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
1 fighter moved from Anhwe to Korea
1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 bomber moved from French Indo China to 42 Sea Zone
1 bomber moved from French Indo China to Jehol
1 infantry moved from Anhwe to Jehol
5 artilleries and 8 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 cruisers and 2 transports moved from 35 Sea Zone to 6 Sea Zone
Japanese take 6 Sea Zone from Americans
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
2 battleships and 1 marine moved from 35 Sea Zone to 6 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 6 Sea Zone to Korea
3 fighters moved from Japan to Korea
5 fighters moved from Kiangsu to Korea
1 destroyer and 1 fighter moved from 35 Sea Zone to 44 Sea Zone
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Korea
Japanese attack with 2 artilleries, 9 fighters, 2 infantry and 1 marine
Americans defend with 2 bombers and 1 factory_minor; Russians defend with 2 aaGuns and 12 infantry
AA fire in Korea : 0/6 hits, 1.00 expected hits
Japanese roll dice for 2 battleships and 2 cruisers in Korea, round 2 : 3/4 hits, 2.33 expected hits
Japanese roll dice for 2 artilleries, 9 fighters, 2 infantry and 1 marine in Korea, round 2 : 8/14 hits, 6.17 expected hits
Americans roll dice for 2 aaGuns, 2 bombers and 12 infantry in Korea, round 2 : 3/14 hits, 4.33 expected hits
2 infantry owned by the Japanese, 7 infantry owned by the Russians, 1 artillery owned by the Japanese, 2 aaGuns owned by the Russians and 2 bombers owned by the Americans lost in Korea
Japanese roll dice for 1 artillery, 9 fighters and 1 marine in Korea, round 3 : 3/11 hits, 5.17 expected hits
Americans roll dice for 5 infantry in Korea, round 3 : 2/5 hits, 1.67 expected hits
1 fighter owned by the Japanese, 3 infantry owned by the Russians and 1 marine owned by the Japanese lost in Korea
Japanese roll dice for 1 artillery and 8 fighters in Korea, round 4 : 5/9 hits, 4.33 expected hits
Americans roll dice for 2 infantry in Korea, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Americans with 1 artillery and 8 fighters remaining. Battle score for attacker is 45
Casualties for Japanese: 1 artillery, 1 fighter, 2 infantry and 1 marine
Casualties for Russians: 2 aaGuns and 12 infantry
Casualties for Americans: 2 bombers
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Jehol
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Jehol, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
3 fighters moved from Korea to Japan
5 fighters moved from Korea to 6 Sea Zone
1 bomber moved from Jehol to Kiangsu
1 tactical_bomber moved from 34 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from 44 Sea Zone to French Indo China
1 bomber moved from 42 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 fighter moved from 35 Sea Zone to Kiangsu
5 carriers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 aaGun and 1 armour moved from Hunan to Kweichow
2 mech_infantrys moved from Anhwe to Hunan
1 artillery and 1 infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Anhwe to Kiangsu
1 armour moved from Kiangsu to Anhwe
Place Units - Japanese
1 carrier and 1 fighter placed in 6 Sea Zone
1 artillery and 2 mech_infantrys placed in Kiangsu
3 artilleries placed in India
3 infantry placed in French Indo China
Japanese undo move 2.
1 infantry and 2 mech_infantrys placed in Kiangsu
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
AA fire in Korea : : -1.00
Americans : -1.67
ANZAC : -0.17
Chinese : -0.33
Japanese : 1.33
Made out like a bandit in Korea! The dice have not been with you this game.
@simon33 said in Karl7 (Allies) vs Simon33 (Axis) BM3 Game II:
Made out like a bandit in Korea! The dice have not been with you this game.
Yeah both games I’m getting rocked.
Can’t do anything about that… except die.
That Korea battles was especially brutal… 50% chance win at -20!
You won with positive TUV!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Combat Move - Americans
1 armour moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 armour moved from Bulgaria to Greece
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 bomber moved from Dutch New Guinea to 44 Sea Zone
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 3 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 44 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 44 Sea Zone to Caroline Islands
2 submarines moved from 24 Sea Zone to 33 Sea Zone
4 submarines moved from 26 Sea Zone to 33 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 1 fighter, 1 marine, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Midway to Hawaiian Islands
1 marine moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Gibraltar to Greece
1 aaGun moved from Gibraltar to 92 Sea Zone
3 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 92 Sea Zone to 97 Sea Zone
1 aaGun and 3 infantry moved from 97 Sea Zone to Greece
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from Tunisia to Algeria
3 fighters moved from Eastern United States to Gibraltar
Place Units - Americans
1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
3 artilleries, 3 fighters and 3 infantry placed in Eastern United States
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Move - Chinese
1 fighter and 1 infantry moved from Shensi to Szechwan
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
6 infantry moved from Suiyuyan to Shensi
1 fighter moved from Szechwan to Shensi
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Combat Move - British
1 infantry moved from Greece to Albania
British take Albania from Italians
2 infantry moved from Greece to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Northern Italy
3 fighters moved from 97 Sea Zone to Northern Italy
3 fighters moved from Greece to Caucasus
2 infantry moved from Northwest Persia to Caucasus
1 artillery moved from Eastern Persia to West India
1 mech_infantry moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Neutral_Axis
Purchase Units - British
British buy 3 fighters, 1 harbour and 1 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Caucasus
British attack with 3 fighters and 2 infantry
Italians defend with 1 armour
British roll dice for 3 fighters and 2 infantry in Caucasus, round 2 : 2/5 hits, 1.83 expected hits
Italians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Caucasus
British win, taking Caucasus from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in West India
British attack with 1 artillery
Japanese defend with 1 infantry
British roll dice for 1 artillery in West India, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in West India
British win, taking West India from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Northern Italy
British attack with 3 fighters and 2 infantry
Italians defend with 1 factory_minor and 1 infantry
British roll dice for 2 cruisers in Northern Italy, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 3 fighters and 2 infantry in Northern Italy, round 2 : 2/5 hits, 1.83 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
British win, taking Northern Italy from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
3 fighters moved from Northern Italy to 97 Sea Zone
3 fighters moved from Caucasus to Russia
1 fighter moved from Persia to Russia
2 armour and 4 mech_infantrys moved from Kazakhstan to Russia
2 artilleries, 2 infantry and 1 mech_infantry moved from Northwest Persia to Persia
1 aaGun moved from Iraq to Persia
1 artillery moved from Eastern Persia to Persia
Place Units - British
3 fighters and 1 harbour placed in Greece
1 infantry placed in Persia
Turn Complete - British
British collect 44 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 0.00
Italians : -0.83
Americans : 0.00
Chinese : 0.33
Japanese : -1.00