No… Germans left the Italians to suffer
Wizmark (L) vs AetV (X+3) BM3 19L game II
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 1 armour, 4 bombers, 1 fighter, 1 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from 26 Sea Zone to 49 Sea Zone 1 submarine moved from 26 Sea Zone to 49 Sea Zone 2 submarines moved from 26 Sea Zone to 16 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 artillery and 1 infantry moved from Morocco to Algeria 1 bomber moved from Queensland to 45 Sea Zone 2 fighters moved from 110 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium Combat - Americans Battle in 45 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 16 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 49 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 49 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 49 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Holland Belgium Americans attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry Italians defend with 1 mech_infantry Americans roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Holland Belgium, round 2 : 3/6 hits, 2.83 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Algeria Americans attack with 1 artillery and 1 infantry Italians defend with 1 airfield and 1 artillery Americans roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 artillery remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery Non Combat Move - Americans 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Holland Belgium to United Kingdom 4 transports moved from 110 Sea Zone to 107 Sea Zone 1 bomber moved from Holland Belgium to United Kingdom 1 fighter moved from 49 Sea Zone to 54 Sea Zone 1 fighter moved from 49 Sea Zone to 54 Sea Zone 1 bomber moved from 45 Sea Zone to Queensland 1 marine moved from Hawaiian Islands to 26 Sea Zone 2 battleships, 3 carriers, 4 destroyers, 1 fighter and 1 marine moved from 26 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 1 armour, 1 fighter and 1 infantry placed in Normandy Bordeaux 2 bombers placed in Eastern United States 2 bombers placed in Western United States 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 125 Sea Zone: 1 destroyer and 1 submarine EDIT: Adding units owned by Americans to 110 Sea Zone: 1 destroyer and 1 submarine EDIT: Turning off Edit Mode 1 armour and 3 mech_infantrys moved from Bryansk to Baltic States 2 fighters moved from Russia to Baltic States 2 fighters moved from Bryansk to Baltic States 2 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma 1 bomber moved from India to Malaya 1 artillery and 1 infantry moved from Libya to Tunisia 1 armour and 1 mech_infantry moved from Libya to Tunisia 1 artillery, 3 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France 2 fighters moved from Gibraltar to Southern France 1 fighter moved from 110 Sea Zone to Southern France Combat - British British creates battle in territory 97 Sea Zone Strategic bombing raid in Malaya AA fire in Malaya : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Malaya causes 0 damage total. Battle in Baltic States British attack with 1 armour, 4 fighters and 3 mech_infantrys Germans defend with 3 infantry British roll dice for 1 armour, 4 fighters and 3 mech_infantrys in Baltic States, round 2 : 5/8 hits, 3.00 expected hits Germans roll dice for 3 infantry in Baltic States, round 2 : 3/3 hits, 1.00 expected hits 3 mech_infantrys owned by the British and 3 infantry owned by the Germans lost in Baltic States British win, taking Baltic States from Germans with 1 armour and 4 fighters remaining. Battle score for attacker is -3 Casualties for British: 3 mech_infantrys Casualties for Germans: 3 infantry Battle in Burma British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 4/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tunisia British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Germans defend with 1 infantry British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tunisia British win, taking Tunisia from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Southern France British attack with 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry Italians defend with 1 factory_minor, 1 harbour and 2 infantry British roll dice for 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry in Southern France, round 2 : 2/8 hits, 2.67 expected hits Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Southern France British win, taking Southern France from Italians with 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - British 1 fighter moved from Southern France to 110 Sea Zone 1 fighter moved from Southern France to 110 Sea Zone 1 fighter moved from Southern France to Normandy Bordeaux 1 armour moved from Libya to Alexandria 2 mech_infantrys moved from Libya to Alexandria 1 armour and 1 mech_infantry moved from Caucasus to Bryansk 4 fighters moved from Baltic States to Bryansk 1 mech_infantry moved from Vyborg to Novgorod 2 fighters and 1 tactical_bomber moved from Burma to India 1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone 1 carrier moved from 81 Sea Zone to 98 Sea Zone 1 fighter moved from Persia to Egypt 2 mech_infantrys moved from Persia to Caucasus 2 aaGuns moved from United Kingdom to 110 Sea Zone 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 1 fighter and 1 mech_infantry placed in Persia 1 fighter placed in Egypt 1 destroyer placed in 98 Sea Zone 1 artillery and 3 infantry placed in United Kingdom Turn Complete - British British collect 42 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from Normandy Bordeaux: 1 aaGun EDIT: Adding units owned by British to Southern France: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.67 Italians : -0.33 British : 3.00 Americans : 0.50 AA fire in Malaya : : 0.83 Japanese : -1.00
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@wizmark please use 2nd file, for got a bit of non com
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Italians Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Western Germany to Holland Belgium 1 armour moved from Germany to Baltic States 1 fighter moved from Germany to Baltic States 1 bomber moved from Southern Italy to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium Combat - Italians Italians creates battle in territory 97 Sea Zone Battle in Holland Belgium Italians attack with 1 artillery, 1 bomber and 1 fighter Americans defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Holland Belgium, round 2 : 3/3 hits, 1,50 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Baltic States Italians attack with 1 armour and 1 fighter British defend with 1 armour Italians roll dice for 1 armour and 1 fighter in Baltic States, round 2 : 1/2 hits, 1,00 expected hits Russians roll dice for 1 armour in Baltic States, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Baltic States Italians win, taking Baltic States from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Italians 1 fighter moved from Baltic States to Germany 1 fighter moved from Holland Belgium to Western Germany 1 bomber moved from Holland Belgium to Western Germany 3 infantry moved from Northern Italy to Southern Italy Place Units - Italians 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,1 Italians collect 7 PUs (2 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians : 1,50 Americans : -0,67 Russians : -0,50
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TripleA Move Summary: ANZAC round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 aaGun, 1 artillery and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 43 Sea Zone to 20 Sea Zone ANZAC take 35 Sea Zone from Japanese 1 submarine moved from 42 Sea Zone to 37 Sea Zone
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@wizmark the rest is still comming?
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@aequitas-et-veritas sorry…senior moment must have got distracted and thought I had posted the finished move. Am at work at mo but will be able to post in 4hrs or so…sorry again! 🙄
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@wizmark i was just wondering.
All good then. -
TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 aaGun, 1 artillery and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 43 Sea Zone to 20 Sea Zone ANZAC take 35 Sea Zone from Japanese 1 submarine moved from 42 Sea Zone to 37 Sea Zone Combat - ANZAC Battle in 20 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone ANZAC win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from Queensland to 54 Sea Zone Place Units - ANZAC 1 aaGun and 1 artillery placed in Queensland 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 9 PUs; end with 9 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
ANZAC : 0.67 Japanese : -0.33
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 aaGun, 1 artillery and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 43 Sea Zone to 20 Sea Zone ANZAC take 35 Sea Zone from Japanese 1 submarine moved from 42 Sea Zone to 37 Sea Zone Combat - ANZAC Battle in 20 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone ANZAC win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from Queensland to 54 Sea Zone Place Units - ANZAC 1 aaGun and 1 artillery placed in Queensland 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 9 PUs; end with 9 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67 Japanese : -0.33
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 transports moved from 115 Sea Zone to 114 Sea Zone 1 armour and 1 infantry moved from Germany to 114 Sea Zone 1 infantry and 1 mech_infantry moved from Germany to 114 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Novgorod 1 fighter moved from Germany to Western Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Belarus Germans take Belarus from Russians 3 bombers moved from Germany to Rostov 2 infantry moved from Ukraine to Rostov 1 bomber moved from Germany to Western Ukraine 2 fighters moved from Western Germany to Norway Combat - Germans Battle in Novgorod Germans attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 mech_infantry; Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys Germans roll dice for 1 battleship in Novgorod, round 2 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 3/6 hits, 2,17 expected hits Russians roll dice for 3 mech_infantrys in Novgorod, round 2 : 1/3 hits, 1,00 expected hits 2 mech_infantrys owned by the Russians, 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Russians: 2 mech_infantrys Casualties for British: 1 mech_infantry Battle in Norway Germans attack with 2 fighters Russians defend with 1 armour Germans roll dice for 2 fighters in Norway, round 2 : 0/2 hits, 1,00 expected hits Russians roll dice for 1 armour in Norway, round 2 : 1/1 hits, 0,50 expected hits 1 fighter owned by the Germans lost in Norway retreated to Norway Russians win with 1 armour remaining. Battle score for attacker is -10 Casualties for Germans: 1 fighter Battle in Western Ukraine Germans attack with 1 bomber, 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Western Ukraine, round 3 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 3 bombers and 2 infantry Russians defend with 4 infantry Germans roll dice for 3 bombers and 2 infantry in Rostov, round 2 : 2/5 hits, 2,33 expected hits Russians roll dice for 4 infantry in Rostov, round 2 : 0/4 hits, 1,33 expected hits 2 infantry owned by the Russians lost in Rostov Germans roll dice for 3 bombers and 2 infantry in Rostov, round 3 : 3/5 hits, 2,33 expected hits Russians roll dice for 2 infantry in Rostov, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 4 infantry Casualties for Germans: 1 infantry Non Combat Move - Germans 3 bombers moved from Rostov to Ukraine 1 bomber and 1 fighter moved from Western Ukraine to Ukraine 2 infantry moved from Bessarabia to Ukraine 1 fighter moved from Norway to Western Germany 1 fighter moved from Novgorod to Germany 1 tactical_bomber moved from Novgorod to 115 Sea Zone 1 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Eastern Poland to Bessarabia 1 armour moved from Eastern Poland to Ukraine Place Units - Germans 2 infantry placed in Germany 3 artilleries placed in Ukraine 1 fighter placed in Western Germany 2 armour and 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,5,3 Germans collect 42 PUs (4 lost to blockades); end with 42 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 44 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : -0,50 Russians : -1,17
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TripleA Move Summary: Russians round 14
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Russians Russians buy 8 artilleries and 1 bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Timguska to Yenisey Russians take Yenisey from Japanese 1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Japanese 2 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Belarus 1 mech_infantry moved from Russia to Belarus 3 infantry moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Rostov 1 fighter and 1 tactical_bomber moved from Bryansk to Belarus 1 fighter moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Western Ukraine
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Russians Russians buy 8 artilleries and 1 bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Timguska to Yenisey Russians take Yenisey from Japanese 1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Japanese 2 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Belarus 1 mech_infantry moved from Russia to Belarus 3 infantry moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Rostov 1 fighter and 1 tactical_bomber moved from Bryansk to Belarus 1 fighter moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Western Ukraine Combat - Russians Battle in Belarus Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Western Ukraine, round 2 : 3/5 hits, 1.50 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Rostov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Rostov to Bryansk 1 tactical_bomber moved from Belarus to Bryansk 1 fighter moved from Rostov to Russia 1 fighter moved from Belarus to Russia 1 fighter moved from Western Ukraine to Bryansk 7 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 1 infantry moved from Urals to Timguska 1 armour and 1 mech_infantry moved from Urals to Vologda 1 infantry moved from Caucasus to Rostov 2 infantry moved from Bryansk to Rostov Place Units - Russians 8 artilleries and 1 bomber placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 1.50
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 fighter, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 armour, 2 artilleries, 1 infantry and 19 mech_infantrys moved from Yunnan to Burma 3 armour moved from French Indo China to Burma 3 mech_infantrys moved from Malaya to Burma 1 armour and 2 mech_infantrys moved from Olgiy to Yenisey 2 mech_infantrys moved from Kansu to Yenisey 1 bomber moved from Philippines to Burma Combat - Japanese Battle in Yenisey Japanese attack with 1 armour and 4 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 1 armour and 4 mech_infantrys in Yenisey, round 2 : 1/5 hits, 1,17 expected hits Russians roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Yenisey Japanese win, taking Yenisey from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Burma Japanese attack with 5 armour, 2 artilleries, 1 bomber, 1 infantry and 22 mech_infantrys British defend with 2 infantry Japanese roll dice for 5 armour, 2 artilleries, 1 bomber, 1 infantry and 22 mech_infantrys in Burma, round 2 : 13/31 hits, 8,00 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 5 armour, 2 artilleries, 1 bomber and 21 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 mech_infantry moved from Kweichow to Burma 1 bomber moved from Burma to French Indo China 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kwangtung to Kwangsi 1 fighter moved from French Indo China to Kweichow 1 artillery, 2 infantry and 1 marine moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone 1 artillery moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 artillery, 6 carriers, 1 cruiser, 1 destroyer, 7 fighters, 1 infantry, 1 marine, 4 submarines, 2 tactical_bombers and 1 transport moved from 46 Sea Zone to 42 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 42 Sea Zone to Java 3 fighters moved from Western Australia to 42 Sea Zone 2 bombers moved from Western Australia to French Indo China 1 fighter moved from Japan to Philippines Place Units - Japanese 3 mech_infantrys placed in Malaya 1 fighter and 1 tactical_bomber placed in French Indo China 1 destroyer placed in 36 Sea Zone 1 carrier and 1 destroyer placed in 6 Sea Zone 2 mech_infantrys placed in Kwangtung Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,5 Japanese collect 70 PUs (2 lost to blockades); end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
UK_Pacific : 1,33 Russians : 0,67 Japanese : 4,83
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TripleA Move Summary: Americans round 14
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 2 bombers, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 armour moved from Normandy Bordeaux to Northern Italy 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 1 fighter moved from Normandy Bordeaux to Northern Italy 1 fighter moved from 110 Sea Zone to Northern Italy 1 fighter moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 bomber moved from United Kingdom to Northern Italy 1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 marine moved from Queensland to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 2 battleships, 3 carriers, 3 destroyers, 4 fighters and 1 marine moved from 54 Sea Zone to 33 Sea Zone 3 fighters moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 49 Sea Zone to 33 Sea Zone
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TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 2 bombers, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 armour moved from Normandy Bordeaux to Northern Italy 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 1 fighter moved from Normandy Bordeaux to Northern Italy 1 fighter moved from 110 Sea Zone to Northern Italy 1 fighter moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 bomber moved from United Kingdom to Northern Italy 1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 marine moved from Queensland to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 2 battleships, 3 carriers, 3 destroyers, 4 fighters and 1 marine moved from 54 Sea Zone to 33 Sea Zone 3 fighters moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 49 Sea Zone to 33 Sea Zone Combat - Americans Battle in Northern Italy Americans attack with 2 armour, 1 bomber, 2 fighters and 1 mech_infantry Italians defend with 1 aaGun, 1 factory_major and 2 mech_infantrys AA fire in Northern Italy : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Northern Italy Americans roll dice for 2 armour, 1 bomber, 1 fighter and 1 mech_infantry in Northern Italy, round 2 : 2/5 hits, 2.33 expected hits Italians roll dice for 1 aaGun and 2 mech_infantrys in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians, 1 aaGun owned by the Italians and 1 mech_infantry owned by the Americans lost in Northern Italy Americans roll dice for 2 armour, 1 bomber and 1 fighter in Northern Italy, round 3 : 3/4 hits, 2.17 expected hits Italians roll dice for 1 mech_infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Northern Italy Americans converts factory_major into different units Americans win, taking Northern Italy from Italians with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -1 Casualties for Americans: 1 fighter and 1 mech_infantry Casualties for Italians: 1 aaGun and 2 mech_infantrys Battle in Holland Belgium Americans attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 artillery Americans roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Caroline Islands Americans attack with 1 artillery, 3 fighters and 1 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry AA fire in Caroline Islands : 0/3 hits, 0.50 expected hits Americans roll dice for 2 battleships in Caroline Islands, round 2 : 1/2 hits, 1.33 expected hits Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Caroline Islands, round 2 : 2/5 hits, 2.17 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 6 bombers moved from Queensland to India 1 armour and 1 infantry moved from Queensland to Northern Territory 2 bombers moved from Western United States to Queensland 2 submarines moved from 16 Sea Zone to 26 Sea Zone 1 submarine moved from 25 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 33 Sea Zone 3 fighters moved from Caroline Islands to 33 Sea Zone 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Northern Italy to Normandy Bordeaux 2 fighters moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Northern Italy to Normandy Bordeaux 1 marine moved from 33 Sea Zone to Caroline Islands 2 bombers moved from Eastern United States to United Kingdom 1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone 4 transports moved from 107 Sea Zone to 101 Sea Zone Place Units - Americans 2 submarines and 2 transports placed in 10 Sea Zone 2 infantry placed in Western United States 2 artilleries and 2 infantry placed in Eastern United States 2 armour and 1 infantry placed in Normandy Bordeaux 2 bombers placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from Normandy Bordeaux: 2 artilleries and 2 infantry EDIT: Adding units owned by Americans to Southern France: 2 artilleries and 2 infantry EDIT: Turning off Edit Mode Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2 Americans collect 60 PUs (4 lost to blockades); end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : 0.00 Americans : -0.17 AA fire in Caroline Islands : : -0.50 AA fire in Northern Italy : : 0.50 Japanese : -0.67
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TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Kweichow Chinese creates battle in territory Hunan Battle in Kweichow Chinese attack with 1 infantry Japanese defend with 1 fighter Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 fighter in Kweichow, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Hunan from Japanese with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Hunan Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU
Combat Hit Differential Summary :
Chinese : -0.17 Japanese : 0.33
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TripleA Move Summary: British round 14
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from India: 6 bombers EDIT: Adding units owned by Americans to Queensland: 6 bombers EDIT: Turning off Edit Mode 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Crete 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from Alexandria to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 armour and 1 infantry moved from 97 Sea Zone to Greece 1 carrier, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Normandy Bordeaux to 97 Sea Zone 1 armour and 1 mech_infantry moved from Bryansk to Novgorod 4 fighters moved from Bryansk to Novgorod 1 fighter moved from Egypt to 97 Sea Zone
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 2 bombers, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 armour moved from Normandy Bordeaux to Northern Italy 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 1 fighter moved from Normandy Bordeaux to Northern Italy 1 fighter moved from 110 Sea Zone to Northern Italy 1 fighter moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 bomber moved from United Kingdom to Northern Italy 1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 marine moved from Queensland to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 2 battleships, 3 carriers, 3 destroyers, 4 fighters and 1 marine moved from 54 Sea Zone to 33 Sea Zone 3 fighters moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 49 Sea Zone to 33 Sea Zone Combat - Americans Battle in Northern Italy Americans attack with 2 armour, 1 bomber, 2 fighters and 1 mech_infantry Italians defend with 1 aaGun, 1 factory_major and 2 mech_infantrys AA fire in Northern Italy : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Northern Italy Americans roll dice for 2 armour, 1 bomber, 1 fighter and 1 mech_infantry in Northern Italy, round 2 : 2/5 hits, 2.33 expected hits Italians roll dice for 1 aaGun and 2 mech_infantrys in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians, 1 aaGun owned by the Italians and 1 mech_infantry owned by the Americans lost in Northern Italy Americans roll dice for 2 armour, 1 bomber and 1 fighter in Northern Italy, round 3 : 3/4 hits, 2.17 expected hits Italians roll dice for 1 mech_infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Northern Italy Americans converts factory_major into different units Americans win, taking Northern Italy from Italians with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -1 Casualties for Americans: 1 fighter and 1 mech_infantry Casualties for Italians: 1 aaGun and 2 mech_infantrys Battle in Holland Belgium Americans attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 artillery Americans roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Caroline Islands Americans attack with 1 artillery, 3 fighters and 1 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry AA fire in Caroline Islands : 0/3 hits, 0.50 expected hits Americans roll dice for 2 battleships in Caroline Islands, round 2 : 1/2 hits, 1.33 expected hits Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Caroline Islands, round 2 : 2/5 hits, 2.17 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 6 bombers moved from Queensland to India 1 armour and 1 infantry moved from Queensland to Northern Territory 2 bombers moved from Western United States to Queensland 2 submarines moved from 16 Sea Zone to 26 Sea Zone 1 submarine moved from 25 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 33 Sea Zone 3 fighters moved from Caroline Islands to 33 Sea Zone 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Northern Italy to Normandy Bordeaux 2 fighters moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Northern Italy to Normandy Bordeaux 1 marine moved from 33 Sea Zone to Caroline Islands 2 bombers moved from Eastern United States to United Kingdom 1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone 4 transports moved from 107 Sea Zone to 101 Sea Zone Place Units - Americans 2 submarines and 2 transports placed in 10 Sea Zone 2 infantry placed in Western United States 2 artilleries and 2 infantry placed in Eastern United States 2 armour and 1 infantry placed in Normandy Bordeaux 2 bombers placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from Normandy Bordeaux: 2 artilleries and 2 infantry EDIT: Adding units owned by Americans to Southern France: 2 artilleries and 2 infantry EDIT: Turning off Edit Mode Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2 Americans collect 60 PUs (4 lost to blockades); end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Kweichow Chinese creates battle in territory Hunan Battle in Kweichow Chinese attack with 1 infantry Japanese defend with 1 fighter Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 fighter in Kweichow, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Hunan from Japanese with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Hunan Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from India: 6 bombers EDIT: Adding units owned by Americans to Queensland: 6 bombers EDIT: Turning off Edit Mode 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Crete 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from Alexandria to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 armour and 1 infantry moved from 97 Sea Zone to Greece 1 carrier, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Normandy Bordeaux to 97 Sea Zone 1 armour and 1 mech_infantry moved from Bryansk to Novgorod 4 fighters moved from Bryansk to Novgorod 1 fighter moved from Egypt to 97 Sea Zone Combat - British Battle in 97 Sea Zone British attack with 1 carrier, 1 destroyer, 2 fighters, 4 submarines and 1 transport Italians defend with 1 submarine British roll dice for 4 submarines in 97 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits 1 submarine owned by the Italians lost in 97 Sea Zone British win with 1 carrier, 1 destroyer, 2 fighters, 4 submarines and 1 transport remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Greece Battle in Novgorod British attack with 1 armour, 4 fighters and 1 mech_infantry Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry British roll dice for 1 armour, 4 fighters and 1 mech_infantry in Novgorod, round 2 : 3/6 hits, 2.67 expected hits Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Novgorod, round 2 : 0/3 hits, 1.17 expected hits 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod British win, taking Greece from Germans, taking Novgorod from Germans with 1 armour, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 13 Casualties for Germans: 1 armour, 1 infantry and 1 mech_infantry Battle in Crete British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Crete, round 2 : 2/4 hits, 1.83 expected hits Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Crete British win, taking Crete from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 3 aaGuns, 3 armour, 3 artilleries, 2 fighters, 15 infantry, 10 mech_infantrys and 1 tactical_bomber moved from India to West India 1 fighter moved from Persia to Russia 2 fighters moved from Egypt to Bryansk 4 fighters moved from Novgorod to Bryansk 2 mech_infantrys moved from Caucasus to Bryansk 1 mech_infantry moved from Persia to West India 2 mech_infantrys moved from Alexandria to Trans-Jordan 1 artillery moved from Alexandria to Egypt 1 artillery and 1 infantry moved from Tunisia to Libya 1 armour and 1 mech_infantry moved from Tunisia to Tobruk 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from Southern France to Northern Italy 2 aaGuns and 4 infantry moved from Normandy Bordeaux to Holland Belgium 5 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun and 5 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 97 Sea Zone to Tobruk 2 fighters moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 97 Sea Zone to Northern Italy 1 fighter and 1 tactical_bomber moved from Crete to 97 Sea Zone Place Units - British 1 armour and 2 mech_infantrys placed in Persia 1 fighter and 1 tactical_bomber placed in Egypt 1 artillery and 2 infantry placed in Southern France Turn Complete - British British collect 44 PUs; end with 44 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -1.50 Italians : -0.33 British : 1.17 Americans : -0.17 AA fire in Caroline Islands : : -0.50 AA fire in Northern Italy : : 0.50 Chinese : -0.17 Japanese : -0.33
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@aequitas-et-veritas I took the liberty of assuming no scramble in SZ 97 to keep things moving on…hope this was ok
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Italians Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Baltic States to Belarus 1 bomber moved from Western Germany to Belarus 1 fighter moved from Germany to Norway Combat - Italians Battle in Norway Italians attack with 1 fighter Russians defend with 1 armour Italians roll dice for 1 fighter in Norway, round 2 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 armour in Norway, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Russians lost in Norway Italians win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Belarus Italians attack with 1 armour and 1 bomber Russians defend with 1 infantry and 1 mech_infantry Italians roll dice for 1 armour and 1 bomber in Belarus, round 2 : 1/2 hits, 1,17 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Belarus Italians roll dice for 1 armour and 1 bomber in Belarus, round 3 : 1/2 hits, 1,17 expected hits Russians roll dice for 1 mech_infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus Italians win with 1 bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry and 1 mech_infantry Casualties for Italians: 1 armour Non Combat Move - Italians 1 bomber moved from Belarus to Ukraine 1 fighter moved from Norway to Germany 1 aaGun and 1 fighter moved from Western Germany to Germany Place Units - Italians 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,1,6,2,5,3,3,4,2,5,1,4 Italians collect 1 PU (4 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
Italians : 0,17 Russians : -0,50