@ArtofWar1947 You really surprised me with the Russians, I’ve never seen anyone play them as well as you did. To think they started marching on the Reich
L19 Giallo (L) vs AetV (X) Game III BM3 G40
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 5 infantry moved from Novgorod to Belarus 6 artilleries and 4 infantry moved from Bryansk to Belarus 3 infantry moved from Ukraine to Rostov 2 armour and 2 mech_infantrys moved from Szechwan to Yunnan Non Combat Move - Russians 1 aaGun moved from Novgorod to Belarus 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Belarus to Russia Place Units - Russians 1 artillery and 9 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 factory_minor, 1 fighter, 1 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to 38 Sea Zone 1 bomber moved from French Indo China to 38 Sea Zone 1 bomber moved from French Indo China to 41 Sea Zone Combat - Japanese Battle in 38 Sea Zone Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber French defend with 1 destroyer Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits French roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the French lost in 38 Sea Zone Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in 41 Sea Zone Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Shan State Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 armour and 1 infantry moved from Malaya to 37 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 battleship, 2 carriers and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 bomber moved from 38 Sea Zone to French Indo China 1 bomber moved from 41 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Shan State to 37 Sea Zone 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 fighter moved from Shan State to French Indo China 1 infantry moved from Anhwe to Hunan 1 artillery and 1 infantry moved from Anhwe to Kiangsi 2 infantry moved from Anhwe to Kiangsi 1 mech_infantry moved from Manchuria to Anhwe Place Units - Japanese 1 armour, 1 fighter and 1 marine placed in French Indo China 1 submarine and 1 transport placed in 6 Sea Zone 1 factory_minor placed in Manchuria 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 46 PUs; end with 46 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
French : -0,33 ANZAC : -0,33 UK_Pacific : -0,33 Japanese : 1,00
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 4 bombers moved from United Kingdom to Germany Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/4 hits, 0,67 expected hits Bombing raid in Germany rolls: 3,8,7,3 and causes: 20 damage to unit: factory_major Bombing raid in Germany causes 20 damage total. Battle in Borneo Non Combat Move - Americans 4 bombers moved from Germany to Belarus 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Algeria to Egypt 1 infantry moved from Algeria to Tunisia 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 carrier and 1 cruiser moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 2 fighters moved from Queensland to 62 Sea Zone 2 bombers moved from Eastern United States to United Kingdom Place Units - Americans 3 transports placed in 101 Sea Zone 3 infantry placed in Central United States 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 carrier placed in 101 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
AA fire in Germany : : -0,67
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow 1 infantry moved from Shensi to Hopei 1 fighter moved from Yunnan to Hopei 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 artillery moved from Yunnan to Hunan Combat - Chinese Chinese creates battle in territory Kweichow Battle in Hunan Chinese attack with 1 artillery Japanese defend with 1 infantry Chinese roll dice for 1 artillery in Hunan, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Kweichow from Japanese, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei retreated to Hopei Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Yunnan Place Units - Chinese 2 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : 0,00 Japanese : 0,33
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow 1 infantry moved from Shensi to Hopei 1 fighter moved from Yunnan to Hopei 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 artillery moved from Yunnan to Hunan Combat - Chinese Chinese creates battle in territory Kweichow Battle in Hunan Chinese attack with 1 artillery Japanese defend with 1 infantry Chinese roll dice for 1 artillery in Hunan, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Kweichow from Japanese, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei retreated to Hopei Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Yunnan Place Units - Chinese 2 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Yunnan: 4 artilleries, 1 fighter and 10 infantry EDIT: Adding units owned by Chinese to Hunan: 4 artilleries, 1 fighter and 8 infantry EDIT: Adding units owned by Chinese to Kweichow: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : 0,00 Japanese : 0,33
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 4 bombers moved from United Kingdom to Germany Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/4 hits, 0,67 expected hits Bombing raid in Germany rolls: 3,8,7,3 and causes: 20 damage to unit: factory_major Bombing raid in Germany causes 20 damage total. Battle in Borneo Non Combat Move - Americans 4 bombers moved from Germany to Belarus 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Algeria to Egypt 1 infantry moved from Algeria to Tunisia 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 carrier and 1 cruiser moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 2 fighters moved from Queensland to 62 Sea Zone 2 bombers moved from Eastern United States to United Kingdom Place Units - Americans 3 transports placed in 101 Sea Zone 3 infantry placed in Central United States 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 carrier placed in 101 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow 1 infantry moved from Shensi to Hopei 1 fighter moved from Yunnan to Hopei 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 artillery moved from Yunnan to Hunan Combat - Chinese Chinese creates battle in territory Kweichow Battle in Hunan Chinese attack with 1 artillery Japanese defend with 1 infantry Chinese roll dice for 1 artillery in Hunan, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Kweichow from Japanese, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei retreated to Hopei Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Yunnan Place Units - Chinese 2 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Yunnan: 4 artilleries, 1 fighter and 10 infantry EDIT: Adding units owned by Chinese to Hunan: 4 artilleries, 1 fighter and 8 infantry EDIT: Adding units owned by Chinese to Kweichow: 2 infantry EDIT: Turning off Edit Mode Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 30 PUs; British buy 3 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan 1 mech_infantry moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese 3 mech_infantrys moved from Yunnan to India 1 fighter moved from Yunnan to India 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 bomber moved from United Kingdom to France Combat - British Battle in France British attack with 1 bomber Germans defend with 1 aaGun, 1 airfield and 1 factory_minor AA fire in France : 0/1 hits, 0,17 expected hits 1 aaGun owned by the Germans lost in France British win with 1 bomber remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Anglo Egyptian Sudan British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Italians defend with 1 artillery and 3 infantry British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 2/6 hits, 2,17 expected hits Italians roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 2 : 0/4 hits, 1,33 expected hits 2 infantry owned by the Italians lost in Anglo Egyptian Sudan British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 : 1/6 hits, 2,17 expected hits Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Italians and 2 infantry owned by the British lost in Anglo Egyptian Sudan British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 4 : 3/4 hits, 1,83 expected hits Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 3 infantry Casualties for British: 2 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt 2 mech_infantrys moved from Belgian Congo to Egypt 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 armour moved from French West Africa to French Equatorial Africa 1 transport moved from 83 Sea Zone to 86 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from France to United Kingdom 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from Brazil to French Guiana 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 carrier and 1 transport moved from 80 Sea Zone to 77 Sea Zone 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 2 fighters moved from United Kingdom to French West Africa Place Units - British 3 fighters placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1 British collect 31 PUs (1 lost to blockades); end with 31 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : -0,17 Italians : -0,33 AA fire in France : : -0,17 Chinese : 0,00 Japanese : 0,33 AA fire in Germany : : -0,67
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 aaGun and 1 airfield; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 infantry moved from Syria to Iraq Italians take Iraq from Neutral_Axis 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from Yugoslavia to 97 Sea Zone 1 aaGun moved from Southern Italy to 97 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 marine moved from Crete to 99 Sea Zone 1 aaGun moved from 99 Sea Zone to Syria 1 infantry and 1 marine moved from 99 Sea Zone to Syria 1 fighter moved from Greece to Alexandria 1 fighter moved from Greece to Syria 1 aaGun, 1 artillery and 1 infantry moved from Romania to Bessarabia 1 mech_infantry moved from Romania to Western Ukraine 2 armour moved from Eastern Poland to Western Ukraine 1 bomber moved from Southern Italy to Syria 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 airfield placed in Syria 1 aaGun placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to 26 Sea Zone 1 carrier and 2 fighters moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to Hawaiian Islands Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 62 Sea Zone 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 cruiser EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to 26 Sea Zone 1 carrier and 2 fighters moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to Hawaiian Islands Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 62 Sea Zone 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 cruiser EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 fighter, 4 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 armour moved from Western Ukraine to Bryansk Germans take Bryansk from Russians 1 armour moved from Bryansk to Ukraine Germans take Ukraine from Russians 2 bombers moved from Greece to Russia 1 bomber moved from Eastern Poland to Russia
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@Giallo do you want to launch an interceptor?
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@aequitas-et-veritas said in L19 Giallo (L) vs AetV (X) Game III BM3 G40:
@Giallo do you want to launch an interceptor?
no
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 fighter, 4 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 armour moved from Western Ukraine to Bryansk Germans take Bryansk from Russians 1 armour moved from Bryansk to Ukraine Germans take Ukraine from Russians 2 bombers moved from Greece to Russia 1 bomber moved from Eastern Poland to Russia Combat - Germans Air Battle in Russia Germans attacks with 3 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 2/3 hits, 0,50 expected hits 2 bombers killed by AA Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Russia causes 4 damage total. Cleaning up after air battles Non Combat Move - Germans 1 bomber moved from Russia to Western Ukraine 1 armour moved from Western Ukraine to Ukraine 3 armour moved from Eastern Poland to Ukraine 1 aaGun, 5 artilleries and 10 infantry moved from Eastern Poland to Western Ukraine 1 aaGun moved from Western Ukraine to Ukraine 2 infantry moved from Western Ukraine to Ukraine 1 armour and 1 mech_infantry moved from Germany to Poland 6 infantry moved from Germany to Poland 2 armour and 2 mech_infantrys moved from Western Germany to Poland 1 armour and 1 infantry moved from 99 Sea Zone to Syria 3 fighters moved from Western Germany to Syria Place Units - Germans 3 artilleries, 1 fighter and 3 infantry placed in Western Germany 1 transport placed in 113 Sea Zone 1 infantry placed in Western Germany 1 mech_infantry placed in Western Germany 3 mech_infantrys placed in France Turning on Edit Mode EDIT: Adding units owned by Germans to 113 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports EDIT: Removing units owned by Germans from 115 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Ukraine: 1 infantry EDIT: Removing units owned by Germans from Western Ukraine: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 105 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 1,50
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians repair damage of 4x factory_major; Remaining resources: 38 PUs; Russians buy 8 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Belarus to Eastern Poland Russians take Eastern Poland from Germans 1 infantry moved from Russia to Bryansk Russians take Bryansk from Germans 2 infantry moved from Belarus to Novgorod 1 tactical_bomber moved from Russia to Novgorod 1 fighter moved from Russia to Novgorod 2 armour and 2 mech_infantrys moved from Yunnan to Kiangsi 2 fighters moved from Yunnan to Kiangsi 1 submarine moved from 106 Sea Zone to 91 Sea Zone Combat - Russians Battle in Novgorod Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kiangsi Russians attack with 2 armour, 2 fighters and 2 mech_infantrys Japanese defend with 1 artillery and 3 infantry Russians roll dice for 2 armour, 2 fighters and 2 mech_infantrys in Kiangsi, round 2 : 1/6 hits, 2,33 expected hits Japanese roll dice for 1 artillery and 3 infantry in Kiangsi, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Kiangsi Russians roll dice for 2 armour, 2 fighters and 1 mech_infantry in Kiangsi, round 3 : 2/5 hits, 2,17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Kiangsi, round 3 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Japanese lost in Kiangsi Russians roll dice for 2 armour, 2 fighters and 1 mech_infantry in Kiangsi, round 4 : 1/5 hits, 2,17 expected hits Japanese roll dice for 1 artillery in Kiangsi, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Kiangsi Russians win, taking Kiangsi from Japanese with 2 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Russians: 1 mech_infantry Casualties for Japanese: 1 artillery and 3 infantry Non Combat Move - Russians 2 fighters moved from Kiangsi to Hunan 1 fighter and 1 tactical_bomber moved from Novgorod to Vologda 1 infantry moved from Russia to Vologda 4 aaGuns, 11 artilleries and 27 infantry moved from Belarus to Bryansk 1 artillery and 10 infantry moved from Russia to Bryansk 3 infantry moved from Rostov to Bryansk 3 infantry moved from Volgograd to Rostov Place Units - Russians 8 artilleries and 2 infantry placed in Russia Russians undo move 1. 1 artillery and 2 infantry placed in Volgograd 7 artilleries placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : -0,33 Russians : -3,17 Japanese : -1,67
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TripleA Move Summary: Japanese round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 aaGun, 1 armour, 1 destroyer, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 armour and 1 infantry moved from 39 Sea Zone to India 2 fighters and 4 tactical_bombers moved from 37 Sea Zone to India 2 bombers moved from French Indo China to India 2 fighters and 2 tactical_bombers moved from French Indo China to India 1 tactical_bomber moved from French Indo China to 43 Sea Zone 1 armour and 3 artilleries moved from French Indo China to 36 Sea Zone 2 marines moved from French Indo China to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 1 fighter moved from French Indo China to Kwangtung 1 fighter moved from French Indo China to Kiangsi 1 cruiser moved from 36 Sea Zone to 20 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 armour, 3 artilleries, 2 infantry, 2 marines and 4 transports moved from 36 Sea Zone to 39 Sea Zone 1 armour, 3 artilleries, 2 infantry and 2 marines moved from 39 Sea Zone to India 1 battleship moved from 37 Sea Zone to 39 Sea Zone Japanese take 37 Sea Zone from UK_Pacific 2 carriers moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific Combat - Japanese
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 aaGun, 1 armour, 1 destroyer, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 armour and 1 infantry moved from 39 Sea Zone to India 2 fighters and 4 tactical_bombers moved from 37 Sea Zone to India 2 bombers moved from French Indo China to India 2 fighters and 2 tactical_bombers moved from French Indo China to India 1 tactical_bomber moved from French Indo China to 43 Sea Zone 1 armour and 3 artilleries moved from French Indo China to 36 Sea Zone 2 marines moved from French Indo China to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 1 fighter moved from French Indo China to Kwangtung 1 fighter moved from French Indo China to Kiangsi 1 cruiser moved from 36 Sea Zone to 20 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 armour, 3 artilleries, 2 infantry, 2 marines and 4 transports moved from 36 Sea Zone to 39 Sea Zone 1 armour, 3 artilleries, 2 infantry and 2 marines moved from 39 Sea Zone to India 1 battleship moved from 37 Sea Zone to 39 Sea Zone Japanese take 37 Sea Zone from UK_Pacific 2 carriers moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kiangsi Japanese attack with 1 fighter and 2 infantry Russians defend with 2 armour and 1 mech_infantry Japanese roll dice for 1 cruiser in Kiangsi, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0,83 expected hits Chinese roll dice for 2 armour and 1 mech_infantry in Kiangsi, round 2 : 1/3 hits, 1,33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kiangsi Japanese roll dice for 1 fighter and 1 infantry in Kiangsi, round 3 : 0/2 hits, 0,67 expected hits Chinese roll dice for 2 armour in Kiangsi, round 3 : 2/2 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Kiangsi Chinese win with 2 armour remaining. Battle score for attacker is -12 Casualties for Japanese: 1 fighter and 2 infantry Casualties for Russians: 1 mech_infantry Battle in Kwangtung Japanese attack with 1 fighter and 2 infantry British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 : 1/3 hits, 0,83 expected hits UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in 39 Sea Zone Japanese attack with 1 battleship, 2 carriers and 5 transports British defend with 1 destroyer Japanese roll dice for 1 battleship, 2 carriers and 5 transports in 39 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 2 carriers and 5 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in India Japanese attack with 2 armour, 3 artilleries, 2 bombers, 4 fighters, 3 infantry, 2 marines and 6 tactical_bombers British defend with 2 aaGuns, 3 artilleries, 1 fighter, 8 infantry and 3 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour AA fire in India : 0/6 hits, 1,00 expected hits Japanese roll dice for 2 armour, 3 artilleries, 2 bombers, 4 fighters, 3 infantry, 2 marines and 6 tactical_bombers in India, round 2 : 13/22 hits, 11,00 expected hits UK_Pacific roll dice for 2 aaGuns, 3 artilleries, 1 fighter, 8 infantry and 3 mech_infantrys in India, round 2 : 1/15 hits, 5,33 expected hits 1 infantry owned by the Japanese, 3 mech_infantrys owned by the British, 2 aaGuns owned by the British and 8 infantry owned by the British lost in India Japanese roll dice for 2 armour, 3 artilleries, 2 bombers, 4 fighters, 2 infantry, 2 marines and 6 tactical_bombers in India, round 3 : 11/21 hits, 10,67 expected hits UK_Pacific roll dice for 3 artilleries and 1 fighter in India, round 3 : 2/4 hits, 1,67 expected hits 2 infantry owned by the Japanese, 3 artilleries owned by the British and 1 fighter owned by the British lost in India Japanese captures 16PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 2 armour, 3 artilleries, 2 bombers, 4 fighters, 2 marines and 6 tactical_bombers remaining. Battle score for attacker is 59 Casualties for Japanese: 3 infantry Casualties for British: 2 aaGuns, 3 artilleries, 1 fighter, 8 infantry and 3 mech_infantrys triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 2 bombers moved from India to French Indo China 2 fighters moved from India to 39 Sea Zone 2 tactical_bombers moved from India to 39 Sea Zone 2 fighters moved from India to Shan State 2 tactical_bombers moved from India to Shan State 2 tactical_bombers moved from India to 39 Sea Zone 1 carrier moved from 37 Sea Zone to 39 Sea Zone 1 fighter moved from Kwangtung to French Indo China 1 tactical_bomber moved from 43 Sea Zone to French Indo China 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 1 destroyer moved from 37 Sea Zone to 45 Sea Zone 1 battleship moved from 37 Sea Zone to 20 Sea Zone 1 mech_infantry moved from Anhwe to Kiangsu 1 infantry moved from Hopei to Anhwe Place Units - Japanese 1 aaGun, 1 armour and 1 infantry placed in French Indo China 3 infantry placed in Manchuria 2 infantry placed in Japan 1 destroyer and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 43 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
British : -0,33 Chinese : 0,67 UK_Pacific : -4,33 AA fire in India : : -1,00 Japanese : 1,83
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 battleship, 3 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 4 bombers moved from Belarus to 99 Sea Zone 1 fighter moved from Egypt to 99 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 submarine moved from 54 Sea Zone to 34 Sea Zone 2 fighters moved from 54 Sea Zone to 34 Sea Zone 1 fighter moved from 54 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from Queensland to 45 Sea Zone 1 destroyer moved from 55 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 fighter moved from 54 Sea Zone to 34 Sea Zone Combat - Americans Italians scrambles 3 units out of Syria to defend against the attack in 99 Sea Zone Battle in Malta Battle in Malaya Battle in 34 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters in 34 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win, taking Malta from Italians, taking Malaya from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in 99 Sea Zone Americans attack with 4 bombers and 1 fighter Germans defend with 3 fighters; Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports Americans roll dice for 4 bombers and 1 fighter in 99 Sea Zone, round 2 : 4/5 hits, 3,17 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 2 transports in 99 Sea Zone, round 2 : 3/7 hits, 4,00 expected hits 1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 1 fighter owned by the Americans and 2 bombers owned by the Americans lost in 99 Sea Zone Americans roll dice for 2 bombers in 99 Sea Zone, round 3 : 0/2 hits, 1,33 expected hits Italians roll dice for 1 battleship, 3 fighters and 2 transports in 99 Sea Zone, round 3 : 3/4 hits, 2,67 expected hits 2 bombers owned by the Americans lost in 99 Sea Zone Italians win with 1 battleship, 3 fighters and 2 transports remaining. Battle score for attacker is -26 Casualties for Americans: 4 bombers and 1 fighter Casualties for Italians: 2 cruisers and 1 destroyer Moving scrambled unit from 99 Sea Zone back to originating territory: Syria Moving scrambled unit from 99 Sea Zone back to originating territory: Syria Moving scrambled unit from 99 Sea Zone back to originating territory: Syria Non Combat Move - Americans 3 mech_infantrys moved from Central United States to 101 Sea Zone 3 infantry moved from Central United States to 101 Sea Zone 1 carrier, 3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco 2 bombers moved from United Kingdom to Gibraltar 3 fighters moved from 34 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 30 Sea Zone Place Units - Americans 2 fighters placed in Eastern United States 1 battleship, 3 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Italians : -0,67 Americans : 1,17 Japanese : 0,33
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 1 infantry moved from Hunan to Yunnan 1 fighter moved from Hunan to Yunnan 3 infantry moved from Kweichow to Anhwe 1 infantry moved from Hunan to Yunnan 5 artilleries and 6 infantry moved from Hunan to Anhwe Combat - Chinese Chinese creates battle in territory Hopei Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Hopei from Japanese, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 5 artilleries and 9 infantry Japanese defend with 1 infantry Chinese roll dice for 5 artilleries and 9 infantry in Anhwe, round 2 : 3/14 hits, 4,00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 5 artilleries and 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Kweichow Place Units - Chinese 2 infantry placed in Kweichow 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese : -0,83 Japanese : 0,33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 battleship, 3 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 4 bombers moved from Belarus to 99 Sea Zone 1 fighter moved from Egypt to 99 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 submarine moved from 54 Sea Zone to 34 Sea Zone 2 fighters moved from 54 Sea Zone to 34 Sea Zone 1 fighter moved from 54 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from Queensland to 45 Sea Zone 1 destroyer moved from 55 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 fighter moved from 54 Sea Zone to 34 Sea Zone Combat - Americans Italians scrambles 3 units out of Syria to defend against the attack in 99 Sea Zone Battle in Malta Battle in Malaya Battle in 34 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters in 34 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win, taking Malta from Italians, taking Malaya from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in 99 Sea Zone Americans attack with 4 bombers and 1 fighter Germans defend with 3 fighters; Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports Americans roll dice for 4 bombers and 1 fighter in 99 Sea Zone, round 2 : 4/5 hits, 3,17 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 2 transports in 99 Sea Zone, round 2 : 3/7 hits, 4,00 expected hits 1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 1 fighter owned by the Americans and 2 bombers owned by the Americans lost in 99 Sea Zone Americans roll dice for 2 bombers in 99 Sea Zone, round 3 : 0/2 hits, 1,33 expected hits Italians roll dice for 1 battleship, 3 fighters and 2 transports in 99 Sea Zone, round 3 : 3/4 hits, 2,67 expected hits 2 bombers owned by the Americans lost in 99 Sea Zone Italians win with 1 battleship, 3 fighters and 2 transports remaining. Battle score for attacker is -26 Casualties for Americans: 4 bombers and 1 fighter Casualties for Italians: 2 cruisers and 1 destroyer Moving scrambled unit from 99 Sea Zone back to originating territory: Syria Moving scrambled unit from 99 Sea Zone back to originating territory: Syria Moving scrambled unit from 99 Sea Zone back to originating territory: Syria Non Combat Move - Americans 3 mech_infantrys moved from Central United States to 101 Sea Zone 3 infantry moved from Central United States to 101 Sea Zone 1 carrier, 3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco 2 bombers moved from United Kingdom to Gibraltar 3 fighters moved from 34 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 30 Sea Zone Place Units - Americans 2 fighters placed in Eastern United States 1 battleship, 3 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 1 infantry moved from Hunan to Yunnan 1 fighter moved from Hunan to Yunnan 3 infantry moved from Kweichow to Anhwe 1 infantry moved from Hunan to Yunnan 5 artilleries and 6 infantry moved from Hunan to Anhwe Combat - Chinese Chinese creates battle in territory Hopei Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Hopei from Japanese, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 5 artilleries and 9 infantry Japanese defend with 1 infantry Chinese roll dice for 5 artilleries and 9 infantry in Anhwe, round 2 : 3/14 hits, 4,00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 5 artilleries and 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Kweichow Place Units - Chinese 2 infantry placed in Kweichow 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 13 PUs; end with 14 PUs Purchase Units - British British buy 1 bomber and 3 submarines; Remaining resources: 1 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 2 submarines EDIT: Adding units owned by Americans to 92 Sea Zone: 2 submarines EDIT: Turning off Edit Mode 2 fighters moved from French West Africa to Egypt 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt 4 fighters and 1 tactical_bomber moved from Egypt to 99 Sea Zone 1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from United Kingdom to Gibraltar 1 infantry moved from Northwest Persia to Iraq 1 armour moved from Egypt to Iraq 1 armour moved from French Equatorial Africa to Egypt Combat - British Italians scrambles 3 units out of Syria to defend against the attack in 99 Sea Zone Battle in Iraq British attack with 1 armour and 1 infantry Italians defend with 2 infantry British roll dice for 1 armour and 1 infantry in Iraq, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 armour and 1 infantry in Iraq, round 3 : 0/2 hits, 0,67 expected hits Italians roll dice for 2 infantry in Iraq, round 3 : 2/2 hits, 0,67 expected hits 1 infantry owned by the British and 1 armour owned by the British lost in Iraq Italians win with 2 infantry remaining. Battle score for attacker is -9 Casualties for British: 1 armour and 1 infantry Battle in 99 Sea Zone British attack with 4 fighters and 1 tactical_bomber Germans defend with 3 fighters; Italians defend with 1 battleship and 2 transports British roll dice for 4 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Italians roll dice for 1 battleship, 3 fighters and 2 transports in 99 Sea Zone, round 2 : 4/4 hits, 2,67 expected hits 3 fighters owned by the Germans and 4 fighters owned by the British lost in 99 Sea Zone British roll dice for 1 tactical_bomber in 99 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 battleship and 2 transports in 99 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits 1 battleship owned by the Italians lost in 99 Sea Zone 2 transports owned by the Italians lost in 99 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 24 Casualties for British: 4 fighters Casualties for Germans: 3 fighters Casualties for Italians: 1 battleship and 2 transports Non Combat Move - British 1 tactical_bomber moved from 99 Sea Zone to Egypt 1 carrier and 1 transport moved from 77 Sea Zone to 71 Sea Zone 1 transport moved from 71 Sea Zone to 83 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco Place Units - British 3 submarines placed in 98 Sea Zone 1 bomber placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3 British collect 29 PUs (3 lost to blockades); end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : 0,67 British : -0,50 Americans : 1,17 Chinese : -0,83 Japanese : 0,67
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Iraq to Trans-Jordan Italians take Trans-Jordan from British 1 bomber moved from Syria to 37 Sea Zone 1 fighter moved from Syria to 96 Sea Zone Combat - Italians Italians creates battle in territory 98 Sea Zone Battle in 96 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 96 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 37 Sea Zone Italians attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 37 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Italians 1 bomber moved from 37 Sea Zone to Shan State 1 aaGun, 2 infantry and 1 marine moved from Syria to Iraq 1 fighter moved from 96 Sea Zone to Alexandria 1 armour moved from Northern Italy to Romania 1 aaGun, 1 artillery and 1 infantry moved from Bessarabia to Ukraine 2 armour and 1 mech_infantry moved from Western Ukraine to Ukraine Place Units - Italians 1 factory_minor placed in Iraq 1 infantry and 2 mech_infantrys placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,3,2,2,3 Italians collect 12 PUs (2 lost to blockades); end with 12 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs
Combat Hit Differential Summary :