captain walker (allies) vs dawgoneit (axis) W.A.W. #2

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    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Italians
            1 ArmoredCar, 2 Artillerys and 24 Infantrys moved from E.Morocco to W.Morocco
            2 Artillerys and 2 Infantrys moved from S.Algeria to E.Morocco
            6 Infantrys moved from N.Tunisia to S.Algeria
            4 Infantrys moved from Tunis to N.Tunisia
            5 Infantrys moved from Rome to 46 Sea Zone
            1 Battleship, 1 Carrier, 6 Destroyers, 1 Fighter, 4 Submarines and 1 Transport moved from 51 Sea Zone to 48 Sea Zone
            2 Infantrys moved from Campania to 48 Sea Zone
            5 Infantrys and 3 Transports moved from 46 Sea Zone to 48 Sea Zone
            1 Infantry moved from Campania to 48 Sea Zone
            8 Infantrys moved from 48 Sea Zone to El Agheila
            2 Submarines moved from 46 Sea Zone to 48 Sea Zone
            1 Submarine moved from 48 Sea Zone to 51 Sea Zone
    
        Purchase Units - Italians
            Italians buy 3 HeavyTanks, 4 Infantrys, 2 Submarines and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in W.Morocco
                Italians attack with 1 ArmoredCar, 2 Artillerys and 24 Infantrys
                Americans defend with 2 Infantrys
                    Italians roll dice for 1 ArmoredCar, 2 Artillerys and 24 Infantrys in W.Morocco, round 2 : 4/27 hits, 5.33 expected hits
                    French roll dice for 2 Infantrys in W.Morocco, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Americans lost in W.Morocco
                Italians win, taking W.Morocco from French with 1 ArmoredCar, 2 Artillerys and 24 Infantrys remaining. Battle score for attacker is 4
                Casualties for Americans: 2 Infantrys
    
        Non Combat Move - Italians
    
        Place Units - Italians
            4 Tanks placed in E.Morocco
            3 HeavyTanks placed in Hun
            4 Infantrys placed in Tunis
            2 Submarines placed in 46 Sea Zone
    
        Turn Complete - Italians
            Italians collect 61 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.33
    French : -0.67
    

    Savegame

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    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Purchase Units - French
            French buy 1 Bunker, 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Non Combat Move - French
            2 Tanks moved from Syria to Lower Egypt
            1 Artillery and 1 Infantry moved from Darfur to Kufra
            1 Tank moved from French Equatorial Africa to Kufra
    
        Place Units - French
            1 Bunker placed in Mauritania
            1 Elite, 1 Infantry and 1 Tank placed in French Equatorial Africa
            1 Infantry placed in Syria
    
        Turn Complete - French
            French collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for French :

    Kufra : 1 flag, 1 Artillery, 1 Elite, 3 Infantrys and 3 Tanks
    Churchill : 1 AAGun, 1 Factory and 3 Infantrys
    Syria : 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory and 6 Infantrys
    Mauritania : 1 Bunker
    French Equatorial Africa : 1 Bunker, 1 Elite, 1 Factory, 3 Infantrys and 1 Tank
    French Guiana : 1 Infantry
    Madagascar : 1 Infantry
    Dover : 1 Artillery
    Lower Egypt : 2 Tanks
    Greenland : 1 flag
    

    Production/PUs Summary :

    Germans : 101 / 105
    Russians : 106 / 106
    Italians : 61 / 61
    French : 16 / 16
    Yamamoto : 52 / 67
    Chinese : 35 / 35
    Hisaichi : 56 / 57
    British : 97 / 102
    Anzac : 36 / 36
    Dutch : 23 / 23
    Finns : 10 / 12
    Romanians : 22 / 24
    Thai : 15 / 15
    Americans : 138 / 138
    

    Savegame

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    TripleA Turn Summary: Yamamoto round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Yamamoto
            4 Infantrys moved from Tokyo to Chubu
            1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to 76 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to 86 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to 94 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to 93 Sea Zone
            3 Fighters moved from 85 Sea Zone to 84 Sea Zone
            1 Fighter moved from 85 Sea Zone to 76 Sea Zone
            1 Fighter moved from 85 Sea Zone to 86 Sea Zone
            1 Fighter moved from 85 Sea Zone to 94 Sea Zone
            1 Fighter moved from 85 Sea Zone to 93 Sea Zone
            1 Submarine moved from 85 Sea Zone to 84 Sea Zone
            1 Infantry moved from Ayan to Okhotsk
                  Yamamoto take Okhotsk from Russians
            1 Infantry moved from Khabarovsk to Ayan
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Elite, 12 Infantrys and 4 S.Submarines; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 94 Sea Zone
                Yamamoto attack with 1 Adv.Fighter and 2 Fighters
                Americans defend with 1 Submarine
                    Yamamoto roll dice for 1 Adv.Fighter and 2 Fighters in 94 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                    1 Submarine owned by the Americans lost in 94 Sea Zone
                Yamamoto win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 7
                Casualties for Americans: 1 Submarine
            Battle in 84 Sea Zone
                Yamamoto attack with 3 Fighters and 1 Submarine
                Americans defend with 1 S.Submarine
                    Yamamoto roll dice for 1 Submarine in 84 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 S.Submarine in 84 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                1 S.Submarine owned by the Americans lost in 84 Sea Zone
                Yamamoto win with 3 Fighters and 1 Submarine remaining. Battle score for attacker is 10
                Casualties for Americans: 1 S.Submarine
            Battle in 93 Sea Zone
                Yamamoto attack with 1 Adv.Fighter and 2 Fighters
                Americans defend with 1 Submarine
                    Yamamoto roll dice for 1 Adv.Fighter and 2 Fighters in 93 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                    1 Submarine owned by the Americans lost in 93 Sea Zone
                Yamamoto win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 7
                Casualties for Americans: 1 Submarine
            Battle in 76 Sea Zone
                Yamamoto attack with 1 Adv.Fighter and 2 Fighters
                Americans defend with 1 Submarine
                    Yamamoto roll dice for 1 Adv.Fighter and 2 Fighters in 76 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
                    1 Submarine owned by the Americans lost in 76 Sea Zone
                Yamamoto win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 7
                Casualties for Americans: 1 Submarine
            Battle in 86 Sea Zone
                Yamamoto attack with 1 Adv.Fighter and 2 Fighters
                Americans defend with 1 Submarine
                    Yamamoto roll dice for 1 Adv.Fighter and 2 Fighters in 86 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
                    1 Submarine owned by the Americans lost in 86 Sea Zone
                Yamamoto win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 7
                Casualties for Americans: 1 Submarine
            Battle in Chubu
                Yamamoto attack with 4 Infantrys
                Americans defend with 1 Factory and 1 Infantry
                    Yamamoto roll dice for 4 Infantrys in Chubu, round 2 : 0/4 hits, 0.67 expected hits
                    Americans roll dice for 1 Infantry in Chubu, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Chubu
                    Yamamoto roll dice for 3 Infantrys in Chubu, round 3 : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 1 Infantry in Chubu, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 3 Infantrys in Chubu, round 4 : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 1 Infantry in Chubu, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Chubu
                    Yamamoto roll dice for 2 Infantrys in Chubu, round 5 : 1/2 hits, 0.33 expected hits
                    Americans roll dice for 1 Infantry in Chubu, round 5 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Chubu
                Yamamoto win, taking Chubu from Americans with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for Yamamoto: 3 Infantrys
                Casualties for Americans: 1 Infantry
    
        Non Combat Move - Yamamoto
            3 Fighters moved from 84 Sea Zone to 85 Sea Zone
            1 Adv.Fighter and 2 Fighters moved from 93 Sea Zone to 85 Sea Zone
            1 Adv.Fighter and 2 Fighters moved from 94 Sea Zone to 85 Sea Zone
            1 Adv.Fighter and 2 Fighters moved from 86 Sea Zone to 85 Sea Zone
            1 Adv.Fighter and 2 Fighters moved from 76 Sea Zone to 85 Sea Zone
    
        Place Units - Yamamoto
            4 S.Submarines placed in 85 Sea Zone
            4 Infantrys placed in Tokyo
            1 Elite and 2 Infantrys placed in Kwangsi
            6 Infantrys placed in Malaya
    
        Turn Complete - Yamamoto
            Yamamoto collect 57 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : 1.00
    Americans : 1.17
    

    Savegame


  • @captainwalker you have this game


  • @dawgoneit man i hate this “FN” game. not just our game every game.

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    why do you hate it?


  • @captainwalker in the last couple of days my rolls vs other peoples rolls have been, well lets put it this way OOOUUUUCCCCHHHHH!!!


  • @dawgoneit OH YA ITS A LOVE HATE THING. To bad i cant win some.


  • @dawgoneit Another?. Sorry about the rant.

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    yeah , I’ll do another one…


  • @captainwalker may i be axis again. it seems that i need some practice with them.

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    that’s fine with me…

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