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Karl7 (Allies) vs Simon33 (Axis) BM3 Game II
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - Japanese 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 3 artilleries, 8 infantry and 1 mech_infantry moved from Hunan to Yunnan 1 armour moved from French Indo China to Yunnan 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Java Battle in Sumatra Battle in Yunnan Japanese attack with 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry in Yunnan, round 2 : 3/13 hits, 3.50 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Yunnan from Chinese with 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 infantry moved from Jehol to Chahar 3 infantry moved from Jehol to Anhwe 1 mech_infantry moved from Kiangsu to Hunan 1 carrier moved from 36 Sea Zone to 6 Sea Zone 3 fighters and 1 tactical_bomber moved from French Indo China to 6 Sea Zone 2 infantry and 1 marine moved from Japan to 6 Sea Zone 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 infantry and 1 marine moved from 36 Sea Zone to French Indo China 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 1 infantry moved from Shan State to Yunnan 1 infantry moved from Malaya to Shan State 1 battleship, 1 carrier and 2 fighters moved from 37 Sea Zone to 41 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to Yunnan 2 fighters and 6 tactical_bombers moved from French Indo China to Shan State 2 infantry moved from Anhwe to Kiangsu 1 artillery moved from Kiangsu to Anhwe 1 aaGun and 2 infantry moved from Anhwe to Hunan Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 1 artillery, 1 infantry and 1 marine placed in French Indo China 1 artillery placed in Japan Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese : -0.67 Japanese : -0.50
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - Americans 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from 33 Sea Zone to 35 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat - Americans Battle in Celebes Battle in 35 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 35 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking Celebes from Japanese, taking 35 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Morocco Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Morocco, round 2 : 0/6 hits, 1.67 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Morocco, round 3 : 0/6 hits, 1.67 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Morocco, round 4 : 3/6 hits, 1.67 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Philippines from Japanese to Americans EDIT: Turning off Edit Mode 3 fighters moved from Gibraltar to 91 Sea Zone 1 bomber moved from Western United States to Queensland 1 tactical_bomber moved from Queensland to 54 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from 35 Sea Zone to Dutch New Guinea 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 fighter moved from 33 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Central United States to Western United States Place Units - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to Morocco: 1 infantry EDIT: Turning off Edit Mode 2 transports placed in 101 Sea Zone 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Non Combat Move - Chinese 1 fighter and 15 infantry moved from Szechwan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Combat Move - British 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar 1 artillery moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 mech_infantry moved from Egypt to Ethiopia British take Ethiopia from Italians 1 tactical_bomber moved from Egypt to Syria 1 infantry moved from Iraq to Syria 1 bomber moved from Gibraltar to Syria 1 infantry moved from Iraq to Syria Purchase Units - British British buy 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat - British Battle in French Madagascar Battle in Syria British attack with 1 bomber, 2 infantry and 1 tactical_bomber Neutral_Axis defend with 1 infantry British roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Syria, round 2 : 2/4 hits, 1.50 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Syria British win, taking French Madagascar from Neutral_Axis, taking Syria from Neutral_Axis with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 1 armour and 1 mech_infantry moved from Iraq to Eastern Persia British take Eastern Persia from Neutral_Allies 1 fighter moved from 77 Sea Zone to India 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 2 cruisers moved from 72 Sea Zone to 81 Sea Zone 1 carrier and 2 destroyers moved from 77 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 1 bomber moved from Syria to Iraq 1 tactical_bomber moved from Syria to Iraq 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Gibraltar to 91 Sea Zone 1 fighter moved from United Kingdom to 91 Sea Zone 3 fighters moved from United Kingdom to Gibraltar 1 mech_infantry moved from Egypt to Iraq Place Units - British 2 mech_infantrys placed in Egypt 3 fighters placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1,1,2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2 British collect 32 PUs (3 lost to blockades); end with 32 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : 0.50 Americans : -2.33 Neutral_Axis : -0.33 Japanese : -0.33
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - Italians 1 armour moved from Baltic States to Belarus Italians take Belarus from Russians 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Romania to Eastern Poland 1 infantry moved from Crete to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 bomber moved from Romania to Eastern Poland Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 1 PUs; Combat - Italians Battle in Malta Battle in Eastern Poland Italians attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Italians win, taking Malta from British, taking Eastern Poland from Russians with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Eastern Poland to Southern Italy 1 mech_infantry moved from Northern Italy to Romania 3 infantry moved from Bulgaria to Romania 1 marine moved from Cyprus to 99 Sea Zone 1 battleship, 2 cruisers, 1 destroyer, 1 marine and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 marine moved from 97 Sea Zone to Southern Italy 1 submarine moved from 98 Sea Zone to 97 Sea Zone Place Units - Italians 3 infantry placed in Southern Italy 4 infantry placed in Northern Italy Italians undo move 1. 1 infantry placed in Northern Italy 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : 0.00 Russians : -0.33
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat - ANZAC Battle in Borneo Battle in 42 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC win, taking Borneo from Japanese, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 cruiser moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from Caroline Islands to 26 Sea Zone 2 fighters moved from Caroline Islands to Queensland 1 fighter moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Politics - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from New Guinea: 2 infantry EDIT: Adding units owned by ANZAC to Dutch New Guinea: 2 infantry EDIT: Turning off Edit Mode Combat Move - French 1 destroyer moved from 77 Sea Zone to 72 Sea Zone Non Combat Move - French 1 fighter moved from United Kingdom to 91 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Research Technology - Germans Combat Move - Germans 6 infantry moved from Vyborg to Novgorod 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 3 bombers moved from Baltic States to Novgorod Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 54 PUs; Germans buy 1 armour, 3 artilleries and 9 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Novgorod Germans attack with 3 bombers and 6 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 bombers and 6 infantry in Novgorod, round 2 : 4/9 hits, 3.00 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 3 bombers and 5 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns, 10 armour, 3 artilleries, 2 fighters, 18 infantry, 11 mech_infantrys and 2 tactical_bombers moved from Baltic States to Belarus 1 mech_infantry moved from Poland to Eastern Poland 3 infantry moved from Bessarabia to Eastern Poland 1 armour and 4 mech_infantrys moved from Poland to Belarus 2 artilleries moved from Poland to Eastern Poland 10 artilleries moved from Germany to Poland 1 tactical_bomber moved from Romania to Western Germany 3 bombers moved from Novgorod to Belarus 1 tactical_bomber moved from Romania to Southern Italy 1 fighter moved from Southern Italy to Belarus 1 fighter moved from Romania to Belarus 1 battleship, 1 cruiser and 1 transport moved from 127 Sea Zone to 125 Sea Zone 1 destroyer and 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 110 Sea Zone to 124 Sea Zone 2 infantry moved from Western Germany to France 1 aaGun moved from Western Germany to France 1 mech_infantry moved from Western Germany to Poland 6 mech_infantrys moved from Belarus to Eastern Poland Place Units - Germans 3 artilleries placed in France 1 armour and 9 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : 1.00 Russians : 0.67
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 1 tactical_bomber moved from Bryansk to Ukraine 1 fighter moved from Russia to Ukraine 1 fighter moved from Russia to Ukraine 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans Purchase Units - Russians Russians buy 1 fighter and 10 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Ukraine Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 7 artilleries moved from Bryansk to Tambov 8 infantry moved from Bryansk to Tambov 2 aaGuns moved from Bryansk to Tambov 2 aaGuns moved from Bryansk to Russia 2 fighters moved from Ukraine to Russia 1 tactical_bomber moved from Ukraine to Tambov 6 infantry moved from Timguska to Novosibirsk 7 infantry moved from Bryansk to Tambov 3 armour moved from Bryansk to Russia 2 armour moved from Bryansk to Russia 3 mech_infantrys moved from Bryansk to Russia 2 infantry moved from Bryansk to Tambov 1 infantry moved from Bryansk to Tambov 7 infantry moved from Bryansk to Russia 2 infantry moved from Russia to Tambov 1 armour moved from Russia to Tambov Place Units - Russians 1 fighter and 9 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 1.00
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 1 tactical_bomber moved from Bryansk to Ukraine 1 fighter moved from Russia to Ukraine 1 fighter moved from Russia to Ukraine 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans Purchase Units - Russians Russians buy 1 fighter and 10 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Ukraine Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 7 artilleries moved from Bryansk to Tambov 8 infantry moved from Bryansk to Tambov 2 aaGuns moved from Bryansk to Tambov 2 aaGuns moved from Bryansk to Russia 2 fighters moved from Ukraine to Russia 1 tactical_bomber moved from Ukraine to Tambov 6 infantry moved from Timguska to Novosibirsk 7 infantry moved from Bryansk to Tambov 3 armour moved from Bryansk to Russia 2 armour moved from Bryansk to Russia 3 mech_infantrys moved from Bryansk to Russia 2 infantry moved from Bryansk to Tambov 1 infantry moved from Bryansk to Tambov 7 infantry moved from Bryansk to Russia 2 infantry moved from Russia to Tambov 1 armour moved from Russia to Tambov Place Units - Russians 1 fighter and 9 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 109 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33 Russians : 1.00
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Japanese 1 armour and 1 mech_infantry moved from Yunnan to India Japanese take Burma from UK_Pacific 2 fighters and 6 tactical_bombers moved from Shan State to India 2 bombers moved from French Indo China to India 2 fighters moved from 41 Sea Zone to India 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 3 artilleries, 3 infantry and 2 marines moved from French Indo China to 36 Sea Zone 3 artilleries, 2 cruisers, 3 infantry, 2 marines and 3 transports moved from 36 Sea Zone to 39 Sea Zone 3 artilleries, 3 infantry and 2 marines moved from 39 Sea Zone to India 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 battleship and 1 carrier moved from 41 Sea Zone to 39 Sea Zone 1 submarine moved from 36 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone 1 destroyer and 1 fighter moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 5 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 44 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in India Japanese attack with 1 armour, 4 artilleries, 2 bombers, 4 fighters, 4 infantry, 2 marines, 1 mech_infantry and 6 tactical_bombers British defend with 3 aaGuns, 3 artilleries, 3 fighters, 18 infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour AA fire in India : 3/9 hits, 1.50 expected hits 2 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese lost in India Japanese roll dice for 1 battleship and 2 cruisers in India, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 3 fighters, 4 infantry, 2 marines, 1 mech_infantry and 4 tactical_bombers in India, round 2 : 13/21 hits, 9.50 expected hits UK_Pacific roll dice for 3 aaGuns, 3 artilleries, 3 fighters, 18 infantry and 1 tactical_bomber in India, round 2 : 7/25 hits, 9.50 expected hits 4 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 3 aaGuns owned by the British and 13 infantry owned by the British lost in India Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters, 2 marines, 1 mech_infantry and 4 tactical_bombers in India, round 3 : 7/14 hits, 7.33 expected hits UK_Pacific roll dice for 3 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber in India, round 3 : 6/12 hits, 5.17 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 marines owned by the Japanese, 2 artilleries owned by the British and 5 infantry owned by the British lost in India Japanese roll dice for 1 armour, 2 bombers, 2 fighters and 3 tactical_bombers in India, round 4 : 4/8 hits, 4.83 expected hits UK_Pacific roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in India, round 4 : 5/5 hits, 2.83 expected hits 2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 tactical_bomber owned by the British, 1 armour owned by the Japanese, 1 artillery owned by the British and 2 fighters owned by the British lost in India UK_Pacific win with 1 fighter remaining. Battle score for attacker is -31 Casualties for Japanese: 1 armour, 4 artilleries, 4 fighters, 4 infantry, 2 marines, 1 mech_infantry and 5 tactical_bombers Casualties for British: 3 aaGuns, 3 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber 1 tactical_bomber owned by the Japanese and 2 bombers owned by the Japanese retreated Battle in 35 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine and 1 transport Battle in 25 Sea Zone Japanese attack with 2 fighters Americans defend with 1 destroyer Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 fighters moved from 25 Sea Zone to 6 Sea Zone 1 battleship and 2 carriers moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone 3 artilleries and 11 infantry moved from Yunnan to Burma 1 infantry moved from Shan State to Burma 1 aaGun, 2 infantry and 1 mech_infantry moved from Hunan to Yunnan 1 mech_infantry moved from Kiangsu to Hunan 1 artillery and 3 infantry moved from Anhwe to Hunan 1 artillery and 4 infantry moved from Kiangsu to Anhwe 1 tactical_bomber moved from India to 39 Sea Zone 2 bombers moved from India to Burma 1 tactical_bomber moved from 43 Sea Zone to 39 Sea Zone 2 bombers moved from Burma to French Indo China Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 1 armour, 1 marine and 1 mech_infantry placed in French Indo China 2 artilleries and 1 infantry placed in Kiangsu 1 artillery and 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5 Japanese collect 47 PUs (3 lost to blockades); end with 47 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
Americans : -0.50 UK_Pacific : 0.50 AA fire in India : : 1.50 Japanese : 4.83
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ONCE AGAIN! you are getting way, way too lucky in this game. That should’ve been negative -70 not -30.
Come on…
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Americans 2 infantry moved from Morocco to Algeria 2 fighters moved from 91 Sea Zone to Algeria 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone 1 mech_infantry moved from 87 Sea Zone to French West Africa 1 infantry moved from 87 Sea Zone to French West Africa 1 fighter moved from 91 Sea Zone to French West Africa 1 fighter moved from Dutch New Guinea to 35 Sea Zone 1 bomber moved from Queensland to 35 Sea Zone Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat - Americans Battle in 35 Sea Zone Americans attack with 1 bomber and 1 fighter Japanese defend with 1 destroyer Americans roll dice for 1 bomber and 1 fighter in 35 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Algeria Americans attack with 2 fighters and 2 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 2 fighters and 2 infantry in Algeria, round 2 : 1/4 hits, 1.33 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Algeria Americans win, taking Algeria from Neutral_Axis with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in French West Africa Americans attack with 1 fighter, 1 infantry and 1 mech_infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in French West Africa, round 2 : 1/3 hits, 0.83 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in French West Africa Americans win, taking French West Africa from Neutral_Axis with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Italians from 96 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 carrier and 1 fighter moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Algeria to 96 Sea Zone 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 2 transports moved from 91 Sea Zone to 89 Sea Zone 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 fighter moved from French West Africa to 91 Sea Zone 1 fighter moved from Algeria to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 35 Sea Zone to 33 Sea Zone 1 bomber moved from 35 Sea Zone to Caroline Islands 1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 transports moved from 89 Sea Zone to 101 Sea Zone Place Units - Americans 1 fighter and 4 infantry placed in Eastern United States 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,2 Americans collect 57 PUs (3 lost to blockades); end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs Combat Move - Chinese 1 fighter and 2 infantry moved from Shensi to Suiyuyan 17 infantry moved from Shensi to Hopei Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat - Chinese Battle in Hopei Chinese attack with 17 infantry Japanese defend with 1 infantry Chinese roll dice for 17 infantry in Hopei, round 2 : 7/17 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 17 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Combat Move - British 2 infantry moved from Egypt to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 carrier, 2 cruisers and 2 destroyers moved from 81 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 91 Sea Zone to 96 Sea Zone 2 fighters moved from Gibraltar to 96 Sea Zone 1 mech_infantry moved from Egypt to Tobruk British take Tobruk from Italians 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 2 infantry moved from 96 Sea Zone to Tobruk Purchase Units - British British buy 1 armour, 1 artillery, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat - British Battle in Tobruk Battle in Malta British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 2 cruisers in Malta, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Malta British win, taking Malta from Italians with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 mech_infantry moved from Ethiopia to Egypt 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Egypt to Trans-Jordan 3 fighters moved from Persia to Russia 1 fighter moved from India to Persia 1 artillery moved from Iraq to Persia 1 mech_infantry moved from Iraq to Eastern Persia 1 infantry moved from French Madagascar to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone 1 artillery moved from Italian Somaliland to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 2 infantry moved from Syria to Iraq Place Units - British 3 submarines placed in 81 Sea Zone 1 armour, 1 artillery and 1 mech_infantry placed in Persia Turn Complete - British British collect 35 PUs; end with 35 PUs Place Units - UK_Pacific 3 infantry placed in India Turning on Edit Mode EDIT: Removing units owned by British from Persia: 1 fighter EDIT: Adding units owned by British to Iraq: 1 fighter EDIT: Turning off Edit Mode Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1,3,4,5,1,4,4 UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : 0.00 Italians : 0.67 Americans : 0.67 Chinese : 4.33 Neutral_Axis : -0.67 Japanese : 0.00
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@Karl7 said in Karl7 (Allies) vs Simon33 (Axis) BM3 Game II:
wow! what?
you went for it!
My theory was that I could always retreat after one round and I’d still grab the benefit of the bombardments and killing a few land units into the bargain. Losing a few of my own land units didn’t seem so important.
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@simon33 said in Karl7 (Allies) vs Simon33 (Axis) BM3 Game II:
@Karl7 said in Karl7 (Allies) vs Simon33 (Axis) BM3 Game II:
wow! what?
you went for it!
My theory was that I could always retreat after one round and I’d still grab the benefit of the bombardments and killing a few land units into the bargain. Losing a few of my own land units didn’t seem so important.
You made out like a bandit!
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Which plane killed the SZ96 transport?
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oh I forgot to move the USA dd in there. If that’s ok
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What US DD? Do you mean UK DD?
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so I edited the free kill
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@Karl7
isn’t there a US dd in 96? -
No, can’t see one in range.
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ok hold in