@simon33 Scramble sz 97?
L19 Giallo (L) vs AetV (X) Game III BM3 G40
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 factory_minor, 1 fighter, 1 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to 38 Sea Zone 1 bomber moved from French Indo China to 38 Sea Zone 1 bomber moved from French Indo China to 41 Sea Zone Combat - Japanese Battle in 38 Sea Zone Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber French defend with 1 destroyer Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits French roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the French lost in 38 Sea Zone Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in 41 Sea Zone Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Shan State Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 armour and 1 infantry moved from Malaya to 37 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 battleship, 2 carriers and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 bomber moved from 38 Sea Zone to French Indo China 1 bomber moved from 41 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Shan State to 37 Sea Zone 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 fighter moved from Shan State to French Indo China 1 infantry moved from Anhwe to Hunan 1 artillery and 1 infantry moved from Anhwe to Kiangsi 2 infantry moved from Anhwe to Kiangsi 1 mech_infantry moved from Manchuria to Anhwe Place Units - Japanese 1 armour, 1 fighter and 1 marine placed in French Indo China 1 submarine and 1 transport placed in 6 Sea Zone 1 factory_minor placed in Manchuria 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 46 PUs; end with 46 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
French : -0,33 ANZAC : -0,33 UK_Pacific : -0,33 Japanese : 1,00
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 4 bombers moved from United Kingdom to Germany Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/4 hits, 0,67 expected hits Bombing raid in Germany rolls: 3,8,7,3 and causes: 20 damage to unit: factory_major Bombing raid in Germany causes 20 damage total. Battle in Borneo Non Combat Move - Americans 4 bombers moved from Germany to Belarus 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Algeria to Egypt 1 infantry moved from Algeria to Tunisia 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 carrier and 1 cruiser moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 2 fighters moved from Queensland to 62 Sea Zone 2 bombers moved from Eastern United States to United Kingdom Place Units - Americans 3 transports placed in 101 Sea Zone 3 infantry placed in Central United States 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 carrier placed in 101 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
AA fire in Germany : : -0,67
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow 1 infantry moved from Shensi to Hopei 1 fighter moved from Yunnan to Hopei 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 artillery moved from Yunnan to Hunan Combat - Chinese Chinese creates battle in territory Kweichow Battle in Hunan Chinese attack with 1 artillery Japanese defend with 1 infantry Chinese roll dice for 1 artillery in Hunan, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Kweichow from Japanese, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei retreated to Hopei Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Yunnan Place Units - Chinese 2 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : 0,00 Japanese : 0,33
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow 1 infantry moved from Shensi to Hopei 1 fighter moved from Yunnan to Hopei 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 artillery moved from Yunnan to Hunan Combat - Chinese Chinese creates battle in territory Kweichow Battle in Hunan Chinese attack with 1 artillery Japanese defend with 1 infantry Chinese roll dice for 1 artillery in Hunan, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Kweichow from Japanese, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei retreated to Hopei Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Yunnan Place Units - Chinese 2 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Yunnan: 4 artilleries, 1 fighter and 10 infantry EDIT: Adding units owned by Chinese to Hunan: 4 artilleries, 1 fighter and 8 infantry EDIT: Adding units owned by Chinese to Kweichow: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : 0,00 Japanese : 0,33
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 4 bombers moved from United Kingdom to Germany Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/4 hits, 0,67 expected hits Bombing raid in Germany rolls: 3,8,7,3 and causes: 20 damage to unit: factory_major Bombing raid in Germany causes 20 damage total. Battle in Borneo Non Combat Move - Americans 4 bombers moved from Germany to Belarus 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Algeria to Egypt 1 infantry moved from Algeria to Tunisia 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 carrier and 1 cruiser moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 2 fighters moved from Queensland to 62 Sea Zone 2 bombers moved from Eastern United States to United Kingdom Place Units - Americans 3 transports placed in 101 Sea Zone 3 infantry placed in Central United States 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 carrier placed in 101 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow 1 infantry moved from Shensi to Hopei 1 fighter moved from Yunnan to Hopei 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 artillery moved from Yunnan to Hunan Combat - Chinese Chinese creates battle in territory Kweichow Battle in Hunan Chinese attack with 1 artillery Japanese defend with 1 infantry Chinese roll dice for 1 artillery in Hunan, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Kweichow from Japanese, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei retreated to Hopei Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Yunnan Place Units - Chinese 2 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Yunnan: 4 artilleries, 1 fighter and 10 infantry EDIT: Adding units owned by Chinese to Hunan: 4 artilleries, 1 fighter and 8 infantry EDIT: Adding units owned by Chinese to Kweichow: 2 infantry EDIT: Turning off Edit Mode Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 30 PUs; British buy 3 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan 1 mech_infantry moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese 3 mech_infantrys moved from Yunnan to India 1 fighter moved from Yunnan to India 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 bomber moved from United Kingdom to France Combat - British Battle in France British attack with 1 bomber Germans defend with 1 aaGun, 1 airfield and 1 factory_minor AA fire in France : 0/1 hits, 0,17 expected hits 1 aaGun owned by the Germans lost in France British win with 1 bomber remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Anglo Egyptian Sudan British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Italians defend with 1 artillery and 3 infantry British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 2/6 hits, 2,17 expected hits Italians roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 2 : 0/4 hits, 1,33 expected hits 2 infantry owned by the Italians lost in Anglo Egyptian Sudan British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 : 1/6 hits, 2,17 expected hits Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Italians and 2 infantry owned by the British lost in Anglo Egyptian Sudan British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 4 : 3/4 hits, 1,83 expected hits Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 3 infantry Casualties for British: 2 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt 2 mech_infantrys moved from Belgian Congo to Egypt 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 armour moved from French West Africa to French Equatorial Africa 1 transport moved from 83 Sea Zone to 86 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from France to United Kingdom 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from Brazil to French Guiana 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 carrier and 1 transport moved from 80 Sea Zone to 77 Sea Zone 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 2 fighters moved from United Kingdom to French West Africa Place Units - British 3 fighters placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1 British collect 31 PUs (1 lost to blockades); end with 31 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : -0,17 Italians : -0,33 AA fire in France : : -0,17 Chinese : 0,00 Japanese : 0,33 AA fire in Germany : : -0,67
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 aaGun and 1 airfield; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 infantry moved from Syria to Iraq Italians take Iraq from Neutral_Axis 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from Yugoslavia to 97 Sea Zone 1 aaGun moved from Southern Italy to 97 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 marine moved from Crete to 99 Sea Zone 1 aaGun moved from 99 Sea Zone to Syria 1 infantry and 1 marine moved from 99 Sea Zone to Syria 1 fighter moved from Greece to Alexandria 1 fighter moved from Greece to Syria 1 aaGun, 1 artillery and 1 infantry moved from Romania to Bessarabia 1 mech_infantry moved from Romania to Western Ukraine 2 armour moved from Eastern Poland to Western Ukraine 1 bomber moved from Southern Italy to Syria 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 airfield placed in Syria 1 aaGun placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to 26 Sea Zone 1 carrier and 2 fighters moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to Hawaiian Islands Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 62 Sea Zone 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 cruiser EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to 26 Sea Zone 1 carrier and 2 fighters moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to Hawaiian Islands Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 62 Sea Zone 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 cruiser EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 fighter, 4 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 armour moved from Western Ukraine to Bryansk Germans take Bryansk from Russians 1 armour moved from Bryansk to Ukraine Germans take Ukraine from Russians 2 bombers moved from Greece to Russia 1 bomber moved from Eastern Poland to Russia
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@Giallo do you want to launch an interceptor?
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@aequitas-et-veritas said in L19 Giallo (L) vs AetV (X) Game III BM3 G40:
@Giallo do you want to launch an interceptor?
no
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 fighter, 4 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 armour moved from Western Ukraine to Bryansk Germans take Bryansk from Russians 1 armour moved from Bryansk to Ukraine Germans take Ukraine from Russians 2 bombers moved from Greece to Russia 1 bomber moved from Eastern Poland to Russia Combat - Germans Air Battle in Russia Germans attacks with 3 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 2/3 hits, 0,50 expected hits 2 bombers killed by AA Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Russia causes 4 damage total. Cleaning up after air battles Non Combat Move - Germans 1 bomber moved from Russia to Western Ukraine 1 armour moved from Western Ukraine to Ukraine 3 armour moved from Eastern Poland to Ukraine 1 aaGun, 5 artilleries and 10 infantry moved from Eastern Poland to Western Ukraine 1 aaGun moved from Western Ukraine to Ukraine 2 infantry moved from Western Ukraine to Ukraine 1 armour and 1 mech_infantry moved from Germany to Poland 6 infantry moved from Germany to Poland 2 armour and 2 mech_infantrys moved from Western Germany to Poland 1 armour and 1 infantry moved from 99 Sea Zone to Syria 3 fighters moved from Western Germany to Syria Place Units - Germans 3 artilleries, 1 fighter and 3 infantry placed in Western Germany 1 transport placed in 113 Sea Zone 1 infantry placed in Western Germany 1 mech_infantry placed in Western Germany 3 mech_infantrys placed in France Turning on Edit Mode EDIT: Adding units owned by Germans to 113 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports EDIT: Removing units owned by Germans from 115 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Ukraine: 1 infantry EDIT: Removing units owned by Germans from Western Ukraine: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 105 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 1,50
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians repair damage of 4x factory_major; Remaining resources: 38 PUs; Russians buy 8 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Belarus to Eastern Poland Russians take Eastern Poland from Germans 1 infantry moved from Russia to Bryansk Russians take Bryansk from Germans 2 infantry moved from Belarus to Novgorod 1 tactical_bomber moved from Russia to Novgorod 1 fighter moved from Russia to Novgorod 2 armour and 2 mech_infantrys moved from Yunnan to Kiangsi 2 fighters moved from Yunnan to Kiangsi 1 submarine moved from 106 Sea Zone to 91 Sea Zone Combat - Russians Battle in Novgorod Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kiangsi Russians attack with 2 armour, 2 fighters and 2 mech_infantrys Japanese defend with 1 artillery and 3 infantry Russians roll dice for 2 armour, 2 fighters and 2 mech_infantrys in Kiangsi, round 2 : 1/6 hits, 2,33 expected hits Japanese roll dice for 1 artillery and 3 infantry in Kiangsi, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Kiangsi Russians roll dice for 2 armour, 2 fighters and 1 mech_infantry in Kiangsi, round 3 : 2/5 hits, 2,17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Kiangsi, round 3 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Japanese lost in Kiangsi Russians roll dice for 2 armour, 2 fighters and 1 mech_infantry in Kiangsi, round 4 : 1/5 hits, 2,17 expected hits Japanese roll dice for 1 artillery in Kiangsi, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Kiangsi Russians win, taking Kiangsi from Japanese with 2 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Russians: 1 mech_infantry Casualties for Japanese: 1 artillery and 3 infantry Non Combat Move - Russians 2 fighters moved from Kiangsi to Hunan 1 fighter and 1 tactical_bomber moved from Novgorod to Vologda 1 infantry moved from Russia to Vologda 4 aaGuns, 11 artilleries and 27 infantry moved from Belarus to Bryansk 1 artillery and 10 infantry moved from Russia to Bryansk 3 infantry moved from Rostov to Bryansk 3 infantry moved from Volgograd to Rostov Place Units - Russians 8 artilleries and 2 infantry placed in Russia Russians undo move 1. 1 artillery and 2 infantry placed in Volgograd 7 artilleries placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : -0,33 Russians : -3,17 Japanese : -1,67
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TripleA Move Summary: Japanese round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 aaGun, 1 armour, 1 destroyer, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 armour and 1 infantry moved from 39 Sea Zone to India 2 fighters and 4 tactical_bombers moved from 37 Sea Zone to India 2 bombers moved from French Indo China to India 2 fighters and 2 tactical_bombers moved from French Indo China to India 1 tactical_bomber moved from French Indo China to 43 Sea Zone 1 armour and 3 artilleries moved from French Indo China to 36 Sea Zone 2 marines moved from French Indo China to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 1 fighter moved from French Indo China to Kwangtung 1 fighter moved from French Indo China to Kiangsi 1 cruiser moved from 36 Sea Zone to 20 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 armour, 3 artilleries, 2 infantry, 2 marines and 4 transports moved from 36 Sea Zone to 39 Sea Zone 1 armour, 3 artilleries, 2 infantry and 2 marines moved from 39 Sea Zone to India 1 battleship moved from 37 Sea Zone to 39 Sea Zone Japanese take 37 Sea Zone from UK_Pacific 2 carriers moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific Combat - Japanese
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 aaGun, 1 armour, 1 destroyer, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 armour and 1 infantry moved from 39 Sea Zone to India 2 fighters and 4 tactical_bombers moved from 37 Sea Zone to India 2 bombers moved from French Indo China to India 2 fighters and 2 tactical_bombers moved from French Indo China to India 1 tactical_bomber moved from French Indo China to 43 Sea Zone 1 armour and 3 artilleries moved from French Indo China to 36 Sea Zone 2 marines moved from French Indo China to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 1 fighter moved from French Indo China to Kwangtung 1 fighter moved from French Indo China to Kiangsi 1 cruiser moved from 36 Sea Zone to 20 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 armour, 3 artilleries, 2 infantry, 2 marines and 4 transports moved from 36 Sea Zone to 39 Sea Zone 1 armour, 3 artilleries, 2 infantry and 2 marines moved from 39 Sea Zone to India 1 battleship moved from 37 Sea Zone to 39 Sea Zone Japanese take 37 Sea Zone from UK_Pacific 2 carriers moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kiangsi Japanese attack with 1 fighter and 2 infantry Russians defend with 2 armour and 1 mech_infantry Japanese roll dice for 1 cruiser in Kiangsi, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0,83 expected hits Chinese roll dice for 2 armour and 1 mech_infantry in Kiangsi, round 2 : 1/3 hits, 1,33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kiangsi Japanese roll dice for 1 fighter and 1 infantry in Kiangsi, round 3 : 0/2 hits, 0,67 expected hits Chinese roll dice for 2 armour in Kiangsi, round 3 : 2/2 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Kiangsi Chinese win with 2 armour remaining. Battle score for attacker is -12 Casualties for Japanese: 1 fighter and 2 infantry Casualties for Russians: 1 mech_infantry Battle in Kwangtung Japanese attack with 1 fighter and 2 infantry British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 : 1/3 hits, 0,83 expected hits UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in 39 Sea Zone Japanese attack with 1 battleship, 2 carriers and 5 transports British defend with 1 destroyer Japanese roll dice for 1 battleship, 2 carriers and 5 transports in 39 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 2 carriers and 5 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in India Japanese attack with 2 armour, 3 artilleries, 2 bombers, 4 fighters, 3 infantry, 2 marines and 6 tactical_bombers British defend with 2 aaGuns, 3 artilleries, 1 fighter, 8 infantry and 3 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour AA fire in India : 0/6 hits, 1,00 expected hits Japanese roll dice for 2 armour, 3 artilleries, 2 bombers, 4 fighters, 3 infantry, 2 marines and 6 tactical_bombers in India, round 2 : 13/22 hits, 11,00 expected hits UK_Pacific roll dice for 2 aaGuns, 3 artilleries, 1 fighter, 8 infantry and 3 mech_infantrys in India, round 2 : 1/15 hits, 5,33 expected hits 1 infantry owned by the Japanese, 3 mech_infantrys owned by the British, 2 aaGuns owned by the British and 8 infantry owned by the British lost in India Japanese roll dice for 2 armour, 3 artilleries, 2 bombers, 4 fighters, 2 infantry, 2 marines and 6 tactical_bombers in India, round 3 : 11/21 hits, 10,67 expected hits UK_Pacific roll dice for 3 artilleries and 1 fighter in India, round 3 : 2/4 hits, 1,67 expected hits 2 infantry owned by the Japanese, 3 artilleries owned by the British and 1 fighter owned by the British lost in India Japanese captures 16PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 2 armour, 3 artilleries, 2 bombers, 4 fighters, 2 marines and 6 tactical_bombers remaining. Battle score for attacker is 59 Casualties for Japanese: 3 infantry Casualties for British: 2 aaGuns, 3 artilleries, 1 fighter, 8 infantry and 3 mech_infantrys triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 2 bombers moved from India to French Indo China 2 fighters moved from India to 39 Sea Zone 2 tactical_bombers moved from India to 39 Sea Zone 2 fighters moved from India to Shan State 2 tactical_bombers moved from India to Shan State 2 tactical_bombers moved from India to 39 Sea Zone 1 carrier moved from 37 Sea Zone to 39 Sea Zone 1 fighter moved from Kwangtung to French Indo China 1 tactical_bomber moved from 43 Sea Zone to French Indo China 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 1 destroyer moved from 37 Sea Zone to 45 Sea Zone 1 battleship moved from 37 Sea Zone to 20 Sea Zone 1 mech_infantry moved from Anhwe to Kiangsu 1 infantry moved from Hopei to Anhwe Place Units - Japanese 1 aaGun, 1 armour and 1 infantry placed in French Indo China 3 infantry placed in Manchuria 2 infantry placed in Japan 1 destroyer and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 43 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
British : -0,33 Chinese : 0,67 UK_Pacific : -4,33 AA fire in India : : -1,00 Japanese : 1,83
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 battleship, 3 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 4 bombers moved from Belarus to 99 Sea Zone 1 fighter moved from Egypt to 99 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 submarine moved from 54 Sea Zone to 34 Sea Zone 2 fighters moved from 54 Sea Zone to 34 Sea Zone 1 fighter moved from 54 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from Queensland to 45 Sea Zone 1 destroyer moved from 55 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 fighter moved from 54 Sea Zone to 34 Sea Zone Combat - Americans Italians scrambles 3 units out of Syria to defend against the attack in 99 Sea Zone Battle in Malta Battle in Malaya Battle in 34 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters in 34 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win, taking Malta from Italians, taking Malaya from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in 99 Sea Zone Americans attack with 4 bombers and 1 fighter Germans defend with 3 fighters; Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports Americans roll dice for 4 bombers and 1 fighter in 99 Sea Zone, round 2 : 4/5 hits, 3,17 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 2 transports in 99 Sea Zone, round 2 : 3/7 hits, 4,00 expected hits 1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 1 fighter owned by the Americans and 2 bombers owned by the Americans lost in 99 Sea Zone Americans roll dice for 2 bombers in 99 Sea Zone, round 3 : 0/2 hits, 1,33 expected hits Italians roll dice for 1 battleship, 3 fighters and 2 transports in 99 Sea Zone, round 3 : 3/4 hits, 2,67 expected hits 2 bombers owned by the Americans lost in 99 Sea Zone Italians win with 1 battleship, 3 fighters and 2 transports remaining. Battle score for attacker is -26 Casualties for Americans: 4 bombers and 1 fighter Casualties for Italians: 2 cruisers and 1 destroyer Moving scrambled unit from 99 Sea Zone back to originating territory: Syria Moving scrambled unit from 99 Sea Zone back to originating territory: Syria Moving scrambled unit from 99 Sea Zone back to originating territory: Syria Non Combat Move - Americans 3 mech_infantrys moved from Central United States to 101 Sea Zone 3 infantry moved from Central United States to 101 Sea Zone 1 carrier, 3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco 2 bombers moved from United Kingdom to Gibraltar 3 fighters moved from 34 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 30 Sea Zone Place Units - Americans 2 fighters placed in Eastern United States 1 battleship, 3 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Italians : -0,67 Americans : 1,17 Japanese : 0,33
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 1 infantry moved from Hunan to Yunnan 1 fighter moved from Hunan to Yunnan 3 infantry moved from Kweichow to Anhwe 1 infantry moved from Hunan to Yunnan 5 artilleries and 6 infantry moved from Hunan to Anhwe Combat - Chinese Chinese creates battle in territory Hopei Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Hopei from Japanese, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 5 artilleries and 9 infantry Japanese defend with 1 infantry Chinese roll dice for 5 artilleries and 9 infantry in Anhwe, round 2 : 3/14 hits, 4,00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 5 artilleries and 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Kweichow Place Units - Chinese 2 infantry placed in Kweichow 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese : -0,83 Japanese : 0,33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 battleship, 3 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 4 bombers moved from Belarus to 99 Sea Zone 1 fighter moved from Egypt to 99 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 submarine moved from 54 Sea Zone to 34 Sea Zone 2 fighters moved from 54 Sea Zone to 34 Sea Zone 1 fighter moved from 54 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from Queensland to 45 Sea Zone 1 destroyer moved from 55 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 fighter moved from 54 Sea Zone to 34 Sea Zone Combat - Americans Italians scrambles 3 units out of Syria to defend against the attack in 99 Sea Zone Battle in Malta Battle in Malaya Battle in 34 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters in 34 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win, taking Malta from Italians, taking Malaya from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in 99 Sea Zone Americans attack with 4 bombers and 1 fighter Germans defend with 3 fighters; Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports Americans roll dice for 4 bombers and 1 fighter in 99 Sea Zone, round 2 : 4/5 hits, 3,17 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 2 transports in 99 Sea Zone, round 2 : 3/7 hits, 4,00 expected hits 1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 1 fighter owned by the Americans and 2 bombers owned by the Americans lost in 99 Sea Zone Americans roll dice for 2 bombers in 99 Sea Zone, round 3 : 0/2 hits, 1,33 expected hits Italians roll dice for 1 battleship, 3 fighters and 2 transports in 99 Sea Zone, round 3 : 3/4 hits, 2,67 expected hits 2 bombers owned by the Americans lost in 99 Sea Zone Italians win with 1 battleship, 3 fighters and 2 transports remaining. Battle score for attacker is -26 Casualties for Americans: 4 bombers and 1 fighter Casualties for Italians: 2 cruisers and 1 destroyer Moving scrambled unit from 99 Sea Zone back to originating territory: Syria Moving scrambled unit from 99 Sea Zone back to originating territory: Syria Moving scrambled unit from 99 Sea Zone back to originating territory: Syria Non Combat Move - Americans 3 mech_infantrys moved from Central United States to 101 Sea Zone 3 infantry moved from Central United States to 101 Sea Zone 1 carrier, 3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco 2 bombers moved from United Kingdom to Gibraltar 3 fighters moved from 34 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 30 Sea Zone Place Units - Americans 2 fighters placed in Eastern United States 1 battleship, 3 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 1 infantry moved from Hunan to Yunnan 1 fighter moved from Hunan to Yunnan 3 infantry moved from Kweichow to Anhwe 1 infantry moved from Hunan to Yunnan 5 artilleries and 6 infantry moved from Hunan to Anhwe Combat - Chinese Chinese creates battle in territory Hopei Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Hopei from Japanese, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 5 artilleries and 9 infantry Japanese defend with 1 infantry Chinese roll dice for 5 artilleries and 9 infantry in Anhwe, round 2 : 3/14 hits, 4,00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 5 artilleries and 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Kweichow Place Units - Chinese 2 infantry placed in Kweichow 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 13 PUs; end with 14 PUs Purchase Units - British British buy 1 bomber and 3 submarines; Remaining resources: 1 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 2 submarines EDIT: Adding units owned by Americans to 92 Sea Zone: 2 submarines EDIT: Turning off Edit Mode 2 fighters moved from French West Africa to Egypt 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt 4 fighters and 1 tactical_bomber moved from Egypt to 99 Sea Zone 1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from United Kingdom to Gibraltar 1 infantry moved from Northwest Persia to Iraq 1 armour moved from Egypt to Iraq 1 armour moved from French Equatorial Africa to Egypt Combat - British Italians scrambles 3 units out of Syria to defend against the attack in 99 Sea Zone Battle in Iraq British attack with 1 armour and 1 infantry Italians defend with 2 infantry British roll dice for 1 armour and 1 infantry in Iraq, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 armour and 1 infantry in Iraq, round 3 : 0/2 hits, 0,67 expected hits Italians roll dice for 2 infantry in Iraq, round 3 : 2/2 hits, 0,67 expected hits 1 infantry owned by the British and 1 armour owned by the British lost in Iraq Italians win with 2 infantry remaining. Battle score for attacker is -9 Casualties for British: 1 armour and 1 infantry Battle in 99 Sea Zone British attack with 4 fighters and 1 tactical_bomber Germans defend with 3 fighters; Italians defend with 1 battleship and 2 transports British roll dice for 4 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Italians roll dice for 1 battleship, 3 fighters and 2 transports in 99 Sea Zone, round 2 : 4/4 hits, 2,67 expected hits 3 fighters owned by the Germans and 4 fighters owned by the British lost in 99 Sea Zone British roll dice for 1 tactical_bomber in 99 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 battleship and 2 transports in 99 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits 1 battleship owned by the Italians lost in 99 Sea Zone 2 transports owned by the Italians lost in 99 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 24 Casualties for British: 4 fighters Casualties for Germans: 3 fighters Casualties for Italians: 1 battleship and 2 transports Non Combat Move - British 1 tactical_bomber moved from 99 Sea Zone to Egypt 1 carrier and 1 transport moved from 77 Sea Zone to 71 Sea Zone 1 transport moved from 71 Sea Zone to 83 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco Place Units - British 3 submarines placed in 98 Sea Zone 1 bomber placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3 British collect 29 PUs (3 lost to blockades); end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : 0,67 British : -0,50 Americans : 1,17 Chinese : -0,83 Japanese : 0,67
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Iraq to Trans-Jordan Italians take Trans-Jordan from British 1 bomber moved from Syria to 37 Sea Zone 1 fighter moved from Syria to 96 Sea Zone Combat - Italians Italians creates battle in territory 98 Sea Zone Battle in 96 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 96 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 37 Sea Zone Italians attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 37 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Italians 1 bomber moved from 37 Sea Zone to Shan State 1 aaGun, 2 infantry and 1 marine moved from Syria to Iraq 1 fighter moved from 96 Sea Zone to Alexandria 1 armour moved from Northern Italy to Romania 1 aaGun, 1 artillery and 1 infantry moved from Bessarabia to Ukraine 2 armour and 1 mech_infantry moved from Western Ukraine to Ukraine Place Units - Italians 1 factory_minor placed in Iraq 1 infantry and 2 mech_infantrys placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,3,2,2,3 Italians collect 12 PUs (2 lost to blockades); end with 12 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 factory_minor; Remaining resources: 4 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by Italians from Trans-Jordan: 1 infantry EDIT: Changing ownership of Trans-Jordan from Italians to British EDIT: Turning off Edit Mode 1 marine moved from New South Wales to 62 Sea Zone 1 cruiser and 1 marine moved from 62 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from 54 Sea Zone to Caroline Islands 1 carrier moved from 54 Sea Zone to 33 Sea Zone Combat - ANZAC Battle in Caroline Islands ANZAC attack with 1 artillery, 2 fighters, 1 infantry and 1 marine Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry AA fire in Caroline Islands : 0/2 hits, 0,33 expected hits ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0,50 expected hits ANZAC roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in Caroline Islands, round 2 : 2/5 hits, 2,00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 aaGun owned by the Japanese lost in Caroline Islands ANZAC win, taking Caroline Islands from Japanese with 2 fighters and 1 marine remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - ANZAC 2 fighters moved from Caroline Islands to 33 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 fighter moved from Hawaiian Islands to Queensland Place Units - ANZAC 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
ANZAC : 0,50 AA fire in Caroline Islands : : -0,33 Japanese : 1,33