Italy Turn 1 Complete Game 32.tsvg
The ball is in ANZAC’s and France’s court.
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 16
Purchase Units - Elves
Elves buy 1 eagles, 1 griffin, 4 hobbitss, 1 hunters and 1 wizard; Remaining resources: 0 PUs;
Combat Move - Elves
1 hobbits moved from Lorien to Celebran
1 hunters moved from S. Caves to Celebran
2 hobbitss moved from Lorien to Anduin East Bank
1 eagles moved from Lorien to Anduin East Bank
2 hobbitss moved from High Mirkwood to Carrock
1 hobbits moved from High Mirkwood to N. Mirkwood
1 hobbits moved from S. Rhovanion to Dagorlad
Elves take Dagorlad from Mordor
6 griffins moved from S. Dunland to Angren Bank
4 griffins moved from S. Caves to Druwaith Laur
2 hobbitss moved from N. Caves to Drimrill Dale
2 hunterss moved from N. Caves to Drimrill Dale
1 eagles moved from Rivendell to Celebran
1 hobbits moved from Rivendell to Eregion
1 hunters moved from Eregion to S. Dunland
2 hunterss moved from Eregion to S. Caves
Combat - Elves
Battle in Celebran
Elves attack with 1 eagles, 1 hobbits and 1 hunters
Goblins defend with 1 shooters
Elves roll dice for 1 eagles, 1 hobbits and 1 hunters in Celebran, round 2 : 0/3 hits, 0.83 expected hits
Goblins roll dice for 1 shooters in Celebran, round 2 : 1/1 hits, 0.33 expected hits
1 hobbits owned by the Elves lost in Celebran
Elves roll dice for 1 eagles and 1 hunters in Celebran, round 3 : 0/2 hits, 0.67 expected hits
Goblins roll dice for 1 shooters in Celebran, round 3 : 1/1 hits, 0.33 expected hits
1 hunters owned by the Elves lost in Celebran
Elves roll dice for 1 eagles in Celebran, round 4 : 0/1 hits, 0.33 expected hits
Goblins roll dice for 1 shooters in Celebran, round 4 : 1/1 hits, 0.33 expected hits
1 eagles owned by the Elves lost in Celebran
Goblins win with 1 shooters remaining. Battle score for attacker is -12
Casualties for Elves: 1 eagles, 1 hobbits and 1 hunters
Battle in Drimrill Dale
Elves attack with 2 hobbitss and 2 hunterss
Goblins defend with 2 shooterss and 1 stabbers
Elves roll dice for 2 hobbitss and 2 hunterss in Drimrill Dale, round 2 : 1/4 hits, 1.00 expected hits
Goblins roll dice for 2 shooterss and 1 stabbers in Drimrill Dale, round 2 : 0/3 hits, 0.83 expected hits
1 stabbers owned by the Goblins lost in Drimrill Dale
Elves roll dice for 2 hobbitss and 2 hunterss in Drimrill Dale, round 3 : 0/4 hits, 1.00 expected hits
Goblins roll dice for 2 shooterss in Drimrill Dale, round 3 : 1/2 hits, 0.67 expected hits
1 hobbits owned by the Elves lost in Drimrill Dale
Elves roll dice for 1 hobbits and 2 hunterss in Drimrill Dale, round 4 : 1/3 hits, 0.83 expected hits
Goblins roll dice for 2 shooterss in Drimrill Dale, round 4 : 1/2 hits, 0.67 expected hits
1 shooters owned by the Goblins and 1 hobbits owned by the Elves lost in Drimrill Dale
Elves roll dice for 2 hunterss in Drimrill Dale, round 5 : 0/2 hits, 0.67 expected hits
Goblins roll dice for 1 shooters in Drimrill Dale, round 5 : 0/1 hits, 0.33 expected hits
Elves roll dice for 2 hunterss in Drimrill Dale, round 6 : 0/2 hits, 0.67 expected hits
Goblins roll dice for 1 shooters in Drimrill Dale, round 6 : 1/1 hits, 0.33 expected hits
1 hunters owned by the Elves lost in Drimrill Dale
Elves roll dice for 1 hunters in Drimrill Dale, round 7 : 0/1 hits, 0.33 expected hits
Goblins roll dice for 1 shooters in Drimrill Dale, round 7 : 1/1 hits, 0.33 expected hits
1 hunters owned by the Elves lost in Drimrill Dale
Goblins win with 1 shooters remaining. Battle score for attacker is -8
Casualties for Goblins: 1 shooters and 1 stabbers
Casualties for Elves: 2 hobbitss and 2 hunterss
Battle in Druwaith Laur
Elves attack with 4 griffins
Haradrim defend with 1 corsairs and 1 spearInfantry
Elves roll dice for 4 griffins in Druwaith Laur, round 2 : 2/4 hits, 2.00 expected hits
Haradrim roll dice for 1 corsairs and 1 spearInfantry in Druwaith Laur, round 2 : 0/2 hits, 0.50 expected hits
1 corsairs owned by the Haradrim and 1 spearInfantry owned by the Haradrim lost in Druwaith Laur
Elves win with 4 griffins remaining. Battle score for attacker is 7
Casualties for Haradrim: 1 corsairs and 1 spearInfantry
Battle in Anduin East Bank
Elves attack with 1 eagles and 2 hobbitss
Mordor defend with 1 orcs
Elves roll dice for 1 eagles and 2 hobbitss in Anduin East Bank, round 2 : 0/1 hits, 0.33 expected hits
Mordor roll dice for 1 orcs in Anduin East Bank, round 2 : 0/1 hits, 0.17 expected hits
Elves roll dice for 1 eagles and 2 hobbitss in Anduin East Bank, round 3 : 0/1 hits, 0.33 expected hits
Mordor roll dice for 1 orcs in Anduin East Bank, round 3 : 1/1 hits, 0.17 expected hits
1 hobbits owned by the Elves lost in Anduin East Bank
Elves roll dice for 1 eagles and 1 hobbits in Anduin East Bank, round 4 : 1/1 hits, 0.33 expected hits
Mordor roll dice for 1 orcs in Anduin East Bank, round 4 : 1/1 hits, 0.17 expected hits
1 hobbits owned by the Elves and 1 orcs owned by the Mordor lost in Anduin East Bank
Elves win with 1 eagles remaining. Battle score for attacker is -1
Casualties for Elves: 2 hobbitss
Casualties for Mordor: 1 orcs
Battle in Angren Bank
Elves attack with 6 griffins
Haradrim defend with 4 corsairss and 1 spearInfantry
Elves roll dice for 6 griffins in Angren Bank, round 2 : 3/6 hits, 3.00 expected hits
Haradrim roll dice for 4 corsairss and 1 spearInfantry in Angren Bank, round 2 : 2/5 hits, 1.00 expected hits
3 corsairss owned by the Haradrim and 2 griffins owned by the Elves lost in Angren Bank
Elves roll dice for 4 griffins in Angren Bank, round 3 : 2/4 hits, 2.00 expected hits
Haradrim roll dice for 1 corsairs and 1 spearInfantry in Angren Bank, round 3 : 0/2 hits, 0.50 expected hits
1 corsairs owned by the Haradrim and 1 spearInfantry owned by the Haradrim lost in Angren Bank
Elves win with 4 griffins remaining. Battle score for attacker is 5
Casualties for Elves: 2 griffins
Casualties for Haradrim: 4 corsairss and 1 spearInfantry
Non Combat Move - Elves
4 griffins moved from Angren Bank to S. Dunland
4 griffins moved from Druwaith Laur to Enedwaith
1 eagles moved from Anduin East Bank to Lorien
Place Units - Elves
1 griffin and 1 wizard placed in S. Caves
3 hobbitss and 1 hunters placed in Lorien
1 hobbits placed in N. Caves
1 eagles placed in High Mirkwood
Turn Complete - Elves
Elves collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Goblins : 2.83
Mordor : 1.50
Elves : -4.33
Haradrim : 0.00
@Whackamatt how come your 1’s and 2’s can hit but mine cant?
Goblins : 2.83
Mordor : 1.50
Elves : -4.33
Wow! Terrible luck. You had 97% 94% and 74% odds! Won none of them. Should I start a new expression, “You have the luck of the dawg about ya!” :relaxed:
Sorry for joking. It sucks to consistently get diced. Makes you wonder some time, what’s the point of the game if the dice are going to decide if I lose all the time!
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 16
Purchase Units - Haradrim
Haradrim buy 5 corsairss and 6 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Haradrim
1 spearInfantry moved from S. Ithilien to N. Ithilien
1 corsairs and 1 galleon moved from N. W. Central Sea Zone to Druwaith Coast
1 corsairs moved from Druwaith Coast to Andrast
2 spearInfantrys moved from Anfalas to Andrast
1 spearInfantry moved from Anfalas to Pinnath Gelin
3 spearInfantrys moved from Helms Deep to Westfold
2 corsairss moved from Helms Deep to Westfold
Combat - Haradrim
Non Combat Move - Haradrim
Place Units - Haradrim
2 spearInfantrys placed in Andrast
2 spearInfantrys placed in Pinnath Gelin
1 corsairs and 2 spearInfantrys placed in Anfalas
4 corsairss placed in Helms Deep
Turn Complete - Haradrim
Haradrim collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 16
Purchase Units - Gondor
Gondor buy 2 spearInfantrys and 2 towerGuards; Remaining resources: 0 PUs;
Place Units - Gondor
2 spearInfantrys and 2 towerGuards placed in Minas Tirith
Turn Complete - Gondor
Gondor collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
@Whackamatt said in L.O.T.R. - Whack Evil - dawg Good:
Goblins : 2.83
Mordor : 1.50
Elves : -4.33Wow! Terrible luck. You had 97% 94% and 74% odds! Won none of them. Should I start a new expression, “You have the luck of the dawg about ya!” :relaxed:
Sorry for joking. It sucks to consistently get diced. Makes you wonder some time, what’s the point of the game if the dice are going to decide if I lose all the time!
ya and its been all my games. i took 4 tanks and 7 fighters after 9 china men. i rolled 3 hits and he rolled 7. don’t figure does it.:disappointed:
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 16
Purchase Units - Rhun
Rhun buy 8 fortificationss; Remaining resources: 2 PUs;
Combat Move - Rhun
1 spearInfantry moved from E. Rhovanion to S. E. Rhovanion
Rhun take S. E. Rhovanion from Dale
Combat - Rhun
Non Combat Move - Rhun
Place Units - Rhun
6 fortificationss placed in Rhun
2 fortificationss placed in Iron Hills
Turn Complete - Rhun
Rhun collect 12 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 16
Purchase Units - Dale
Dale buy 1 archers, 1 heavyCavalry, 1 lightCavalry and 2 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Dale
1 lightCavalry moved from S. Rhun to E. Emnet
Dale take E. Emnet from Saruman
1 lightCavalry moved from S. Rhun to S. Mirkwood
Dale take N. Brown Lands from Mordor
Elves take S. Mirkwood from Mordor
1 heavyCavalry and 1 lightCavalry moved from Celduin to S. E. Rhovanion
Dale take E. Rhovanion from Rhun
1 spearInfantry moved from Celduin to Rhovanion
1 lightCavalry moved from N. Rhun to S. Dale
1 lightCavalry moved from S. Dale to Celduin
1 lightCavalry moved from Celduin to E. Rhovanion
5 heavyCavalrys moved from Celduin to W. Mirkwood
1 heavyCavalry moved from Lake Town to W. Mirkwood
2 archerss and 1 spearInfantry moved from Lake Town to N. Dale
1 spearInfantry moved from N. Dale to N. Rhun
Combat - Dale
Battle in W. Mirkwood
Dale attack with 6 heavyCavalrys
Mordor defend with 1 orcs and 1 siegeTower
Dale roll dice for 6 heavyCavalrys in W. Mirkwood, round 2 : 1/6 hits, 3.00 expected hits
Mordor roll dice for 1 orcs and 1 siegeTower in W. Mirkwood, round 2 : 0/2 hits, 0.33 expected hits
1 orcs owned by the Mordor lost in W. Mirkwood
Dale roll dice for 6 heavyCavalrys in W. Mirkwood, round 3 : 6/6 hits, 3.00 expected hits
Mordor roll dice for 1 siegeTower in W. Mirkwood, round 3 : 0/1 hits, 0.17 expected hits
1 siegeTower owned by the Mordor lost in W. Mirkwood
Dale win, taking W. Mirkwood from Mordor with 6 heavyCavalrys remaining. Battle score for attacker is 7
Casualties for Mordor: 1 orcs and 1 siegeTower
Battle in S. E. Rhovanion
Dale attack with 1 heavyCavalry and 1 lightCavalry
Rhun defend with 1 spearInfantry
Dale roll dice for 1 heavyCavalry and 1 lightCavalry in S. E. Rhovanion, round 2 : 2/2 hits, 0.83 expected hits
Rhun roll dice for 1 spearInfantry in S. E. Rhovanion, round 2 : 0/1 hits, 0.33 expected hits
1 spearInfantry owned by the Rhun lost in S. E. Rhovanion
Dale win, taking S. E. Rhovanion from Rhun with 1 heavyCavalry and 1 lightCavalry remaining. Battle score for attacker is 3
Casualties for Rhun: 1 spearInfantry
Battle in Rhovanion
Dale attack with 1 spearInfantry
Mordor defend with 1 orcs
Dale roll dice for 1 spearInfantry in Rhovanion, round 2 : 1/1 hits, 0.17 expected hits
Mordor roll dice for 1 orcs in Rhovanion, round 2 : 0/1 hits, 0.17 expected hits
1 orcs owned by the Mordor lost in Rhovanion
Dale win, taking Rhovanion from Mordor with 1 spearInfantry remaining. Battle score for attacker is 3
Casualties for Mordor: 1 orcs
Non Combat Move - Dale
Place Units - Dale
1 archers, 1 heavyCavalry, 1 lightCavalry and 2 spearInfantrys placed in Lake Town
Turn Complete - Dale
Dale collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Mordor : -0.67
Dale : 3.00
Rhun : -0.33
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 16
Purchase Units - Khand
Khand buy 1 raiderCavalry and 2 xbowInfantrys; Remaining resources: 0 PUs;
Combat Move - Khand
1 raiders and 1 xbowInfantry moved from Anorien to E. Emnet
1 warWolves moved from Anorien to E. Emnet
1 raiders and 2 xbowInfantrys moved from S. Ithilien to N. Ithilien
1 raiders and 2 xbowInfantrys moved from Harad Road to S. Ithilien
1 raiders and 1 xbowInfantry moved from Khand to Harad Road
1 raiderCavalry moved from S. Ithilien to E. Emnet
Combat - Khand
Battle in E. Emnet
Khand attack with 1 raiderCavalry, 1 raiders, 1 warWolves and 1 xbowInfantry
Dale defend with 1 lightCavalry
Khand roll dice for 1 raiderCavalry, 1 raiders, 1 warWolves and 1 xbowInfantry in E. Emnet, round 2 : 1/4 hits, 1.50 expected hits
Dale roll dice for 1 lightCavalry in E. Emnet, round 2 : 0/1 hits, 0.17 expected hits
1 lightCavalry owned by the Dale lost in E. Emnet
Khand win, taking E. Emnet from Dale with 1 raiderCavalry, 1 raiders, 1 warWolves and 1 xbowInfantry remaining. Battle score for attacker is 4
Casualties for Dale: 1 lightCavalry
Non Combat Move - Khand
Place Units - Khand
1 raiderCavalry placed in S. Ithilien
2 xbowInfantrys placed in Khand
Turn Complete - Khand
Khand collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Dale : -0.17
Khand : -0.50
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 16
Purchase Units - Dwarves
Dwarves buy 2 axeInfantrys and 1 berzerkers; Remaining resources: 0 PUs;
Combat Move - Dwarves
1 phalanx moved from S. Dale to N. Rhun
1 mortar moved from S. Dale to N. Rhun
1 axeInfantry moved from N. Dale to S. Dale
1 axeInfantry and 1 berzerkers moved from N. Dale to N. Rhun
1 berzerkers and 1 phalanx moved from Lonely Mtn. to N. Dale
Non Combat Move - Dwarves
Place Units - Dwarves
2 axeInfantrys and 1 berzerkers placed in Lonely Mtn.
Turn Complete - Dwarves
Dwarves collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 17
Purchase Units - Saruman
Saruman buy 3 raiderss and 1 trolls; Remaining resources: 0 PUs;
Combat Move - Saruman
3 raiderss and 1 trolls moved from Isengard to S. Dunland
Combat - Saruman
Battle in S. Dunland
Saruman attack with 3 raiderss and 1 trolls
Elves defend with 4 griffins and 1 hunters
Saruman roll dice for 3 raiderss and 1 trolls in S. Dunland, round 2 : 2/4 hits, 1.50 expected hits
Freefolk roll dice for 4 griffins and 1 hunters in S. Dunland, round 2 : 2/5 hits, 2.50 expected hits
1 hunters owned by the Elves, 1 griffin owned by the Elves and 2 raiderss owned by the Saruman lost in S. Dunland
Saruman roll dice for 1 raiders and 1 trolls in S. Dunland, round 3 : 1/2 hits, 0.83 expected hits
Freefolk roll dice for 3 griffins in S. Dunland, round 3 : 1/3 hits, 1.50 expected hits
1 griffin owned by the Elves and 1 raiders owned by the Saruman lost in S. Dunland
Saruman roll dice for 1 trolls in S. Dunland, round 4 : 0/1 hits, 0.50 expected hits
Freefolk roll dice for 2 griffins in S. Dunland, round 4 : 1/2 hits, 1.00 expected hits
1 trolls owned by the Saruman lost in S. Dunland
Freefolk win with 2 griffins remaining. Battle score for attacker is 0
Casualties for Saruman: 3 raiderss and 1 trolls
Casualties for Elves: 2 griffins and 1 hunters
Non Combat Move - Saruman
Place Units - Saruman
3 raiderss and 1 trolls placed in Isengard
Turn Complete - Saruman
Saruman collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Saruman : 0.17
Freefolk : -1.00
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 17
Purchase Units - Freefolk
Freefolk buy 2 archerss, 2 hobbitss, 2 lightCavalrys and 2 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Freefolk
1 lightCavalry moved from Enedwaith Coast to Druwaith Laur
Freefolk take Druwaith Laur from Haradrim
1 hobbits moved from Enedwaith to Angren Bank
Freefolk take Angren Bank from Haradrim
1 archers and 1 spearInfantry moved from Enedwaith to Druwaith Laur
3 archerss, 4 hobbitss, 3 lightCavalrys and 3 spearInfantrys moved from Enedwaith Coast to Druwaith Laur
1 archers and 1 spearInfantry moved from Lond Daer to Enedwaith Coast
3 hobbitss moved from N. Enedwaith to Enedwaith Coast
2 lightCavalrys moved from Tharbad to N. Enedwaith
2 lightCavalrys moved from N. Enedwaith to Druwaith Laur
3 hobbitss and 1 spearInfantry moved from S. Downs to Minhiriath
1 hobbits moved from Cardolan to Eregion
2 hobbitss and 1 spearInfantry moved from Bree to S. Downs
1 hobbits moved from Fornost to Breelands
1 hobbits moved from Breelands to S. Downs
Combat - Freefolk
Non Combat Move - Freefolk
Place Units - Freefolk
1 archers and 1 spearInfantry placed in Lond Daer
2 lightCavalrys placed in Tharbad
1 archers, 1 hobbits and 1 spearInfantry placed in Bree
1 hobbits placed in Fornost
Turn Complete - Freefolk
Freefolk collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
@dawgoneit man i hate this “FN” game. not just our game every game.
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 17
Purchase Units - Mordor
Mordor buy 1 orcs and 6 trollss; Remaining resources: 0 PUs;
Combat Move - Mordor
2 trollss moved from E. Osg. to Anorien
2 siegeTowers moved from W. Osg. to Anorien
2 orcss and 2 siegeTowers moved from Eastfold to Anorien
2 orcss moved from Anorien to Lossarnach
1 siegeTower moved from Dol Goldur to S. Mirkwood
1 orcs moved from Gladden to S. Mirkwood
Combat - Mordor
Battle in S. Mirkwood
Mordor attack with 1 orcs and 1 siegeTower
Dale defend with 1 lightCavalry
Mordor roll dice for 1 orcs and 1 siegeTower in S. Mirkwood, round 2 : 0/2 hits, 0.67 expected hits
Elves roll dice for 1 lightCavalry in S. Mirkwood, round 2 : 0/1 hits, 0.17 expected hits
Mordor roll dice for 1 orcs and 1 siegeTower in S. Mirkwood, round 3 : 0/2 hits, 0.67 expected hits
Elves roll dice for 1 lightCavalry in S. Mirkwood, round 3 : 0/1 hits, 0.17 expected hits
Mordor roll dice for 1 orcs and 1 siegeTower in S. Mirkwood, round 4 : 1/2 hits, 0.67 expected hits
Elves roll dice for 1 lightCavalry in S. Mirkwood, round 4 : 0/1 hits, 0.17 expected hits
1 lightCavalry owned by the Dale lost in S. Mirkwood
Mordor win, taking S. Mirkwood from Elves with 1 orcs and 1 siegeTower remaining. Battle score for attacker is 4
Casualties for Dale: 1 lightCavalry
Non Combat Move - Mordor
Place Units - Mordor
1 orcs placed in Dol Goldur
4 trollss placed in Eastfold
2 trollss placed in W. Osg.
Turn Complete - Mordor
Mordor collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Mordor : -1.00
Elves : -0.50
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 17
Purchase Units - Goblins
Goblins buy 3 shooterss and 1 trolls; Remaining resources: 1 PUs;
Combat Move - Goblins
1 shooters moved from Drimrill Dale to Lorien
1 shooters moved from Celebran to Lorien
4 trollss moved from Moria to Lorien
1 shooters moved from Fangorn to Celebran
Combat - Goblins
Battle in Lorien
Goblins attack with 2 shooterss and 4 trollss
Elves defend with 1 castle, 1 eagles, 5 hobbitss and 1 hunters
Goblins roll dice for 2 shooterss and 4 trollss in Lorien, round 2 : 3/4 hits, 2.33 expected hits
Elves roll dice for 1 eagles, 5 hobbitss and 1 hunters in Lorien, round 2 : 4/7 hits, 1.67 expected hits
2 shooterss owned by the Goblins, 3 hobbitss owned by the Elves and 2 trollss owned by the Goblins lost in Lorien
Goblins roll dice for 2 trollss in Lorien, round 3 : 1/2 hits, 1.00 expected hits
Elves roll dice for 1 eagles, 2 hobbitss and 1 hunters in Lorien, round 3 : 1/4 hits, 1.17 expected hits
1 hobbits owned by the Elves and 1 trolls owned by the Goblins lost in Lorien
Goblins roll dice for 1 trolls in Lorien, round 4 : 0/1 hits, 0.50 expected hits
Elves roll dice for 1 eagles, 1 hobbits and 1 hunters in Lorien, round 4 : 2/3 hits, 1.00 expected hits
1 trolls owned by the Goblins lost in Lorien
Elves win with 1 eagles, 1 hobbits and 1 hunters remaining. Battle score for attacker is -20
Casualties for Goblins: 2 shooterss and 4 trollss
Casualties for Elves: 4 hobbitss
Non Combat Move - Goblins
Place Units - Goblins
3 shooterss and 1 trolls placed in Moria
Turn Complete - Goblins
Goblins collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
Goblins : 0.17
Elves : 3.17
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 17
Purchase Units - Elves
Elves buy 1 eagles, 5 hobbitss and 3 hunterss; Remaining resources: 0 PUs;
Combat Move - Elves
1 hobbits moved from Carrock to Gladden
Elves take Gladden from Mordor
3 hobbitss moved from N. Mirkwood to W. Mirkwood
1 hobbits moved from Carrock to Anduin West Bank
1 hobbits moved from N. Caves to Drimrill Dale
Elves take Drimrill Dale from Goblins
4 griffins moved from Enedwaith to Andrast
2 griffins moved from S. Dunland to Andrast
1 hunters moved from S. Caves to S. Dunland
1 hunters moved from S. Caves to Celebran
1 hobbits moved from Lorien to Celebran
1 eagles moved from Lorien to Celebran
Combat - Elves
Battle in Celebran
Elves attack with 1 eagles, 1 hobbits and 1 hunters
Goblins defend with 1 shooters
Elves roll dice for 1 eagles, 1 hobbits and 1 hunters in Celebran, round 2 : 1/3 hits, 0.83 expected hits
Goblins roll dice for 1 shooters in Celebran, round 2 : 0/1 hits, 0.33 expected hits
1 shooters owned by the Goblins lost in Celebran
Elves win, taking Celebran from Goblins with 1 eagles, 1 hobbits and 1 hunters remaining. Battle score for attacker is 2
Casualties for Goblins: 1 shooters
Battle in Andrast
Elves attack with 6 griffins
Haradrim defend with 1 castle, 1 corsairs and 6 spearInfantrys
Elves roll dice for 6 griffins in Andrast, round 2 : 5/6 hits, 3.00 expected hits
Haradrim roll dice for 1 corsairs and 6 spearInfantrys in Andrast, round 2 : 2/7 hits, 2.17 expected hits
1 corsairs owned by the Haradrim, 2 griffins owned by the Elves and 4 spearInfantrys owned by the Haradrim lost in Andrast
Elves roll dice for 4 griffins in Andrast, round 3 : 2/4 hits, 2.00 expected hits
Haradrim roll dice for 2 spearInfantrys in Andrast, round 3 : 1/2 hits, 0.67 expected hits
1 griffin owned by the Elves and 2 spearInfantrys owned by the Haradrim lost in Andrast
Elves win with 3 griffins remaining. Battle score for attacker is 1
Casualties for Elves: 3 griffins
Casualties for Haradrim: 1 corsairs and 6 spearInfantrys
Non Combat Move - Elves
3 griffins moved from Andrast to Enedwaith Coast
1 griffin moved from S. Caves to Enedwaith Coast
1 eagles moved from Celebran to S. Caves
1 hunters moved from Lorien to S. Caves
1 eagles moved from S. Caves to Enedwaith Coast
1 wizard moved from S. Caves to Enedwaith
1 eagles moved from High Mirkwood to Enedwaith Coast
Place Units - Elves
1 eagles and 1 hunters placed in S. Caves
2 hobbitss and 2 hunterss placed in Lorien
1 hobbits placed in N. Caves
1 hobbits placed in N. Caves
1 hobbits placed in Rivendell
Turn Complete - Elves
Elves collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Goblins : -0.33
Elves : 2.17
Haradrim : 0.17
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 17
Purchase Units - Haradrim
Haradrim buy 5 spearInfantrys and 4 towers; Remaining resources: 1 PUs;
Combat Move - Haradrim
1 spearInfantry moved from N. Ithilien to Dagorlad
1 spearInfantry moved from Westfold to Fangorn
1 corsairs and 2 spearInfantrys moved from Westfold to S. Dunland
1 corsairs and 9 spearInfantrys moved from Westfold to Adorn
4 corsairss moved from Helms Deep to Westfold
1 corsairs and 2 spearInfantrys moved from Anfalas to Andrast
1 corsairs and 1 spearInfantry moved from Pinnath Gelin to Angren Bank
2 spearInfantrys moved from Pinnath Gelin to Andrast
2 galleons moved from S. W. Central Sea Zone to Umbar Peninsula Coast
1 raft moved from S. W. Central Sea Zone to N. W. Central Sea Zone
Combat - Haradrim
Battle in Angren Bank
Haradrim attack with 1 corsairs and 1 spearInfantry
Freefolk defend with 1 hobbits
Haradrim roll dice for 1 corsairs and 1 spearInfantry in Angren Bank, round 2 : 1/2 hits, 0.67 expected hits
Freefolk roll dice for 1 hobbits in Angren Bank, round 2 : 1/1 hits, 0.17 expected hits
1 hobbits owned by the Freefolk and 1 spearInfantry owned by the Haradrim lost in Angren Bank
Haradrim win, taking Angren Bank from Freefolk with 1 corsairs remaining. Battle score for attacker is -1
Casualties for Haradrim: 1 spearInfantry
Casualties for Freefolk: 1 hobbits
Battle in Dagorlad
Haradrim attack with 1 spearInfantry
Elves defend with 1 hobbits
Haradrim roll dice for 1 spearInfantry in Dagorlad, round 2 : 0/1 hits, 0.17 expected hits
Elves roll dice for 1 hobbits in Dagorlad, round 2 : 0/1 hits, 0.17 expected hits
Haradrim roll dice for 1 spearInfantry in Dagorlad, round 3 : 0/1 hits, 0.17 expected hits
Elves roll dice for 1 hobbits in Dagorlad, round 3 : 0/1 hits, 0.17 expected hits
Haradrim roll dice for 1 spearInfantry in Dagorlad, round 4 : 0/1 hits, 0.17 expected hits
Elves roll dice for 1 hobbits in Dagorlad, round 4 : 0/1 hits, 0.17 expected hits
Haradrim roll dice for 1 spearInfantry in Dagorlad, round 5 : 0/1 hits, 0.17 expected hits
Elves roll dice for 1 hobbits in Dagorlad, round 5 : 0/1 hits, 0.17 expected hits
Haradrim roll dice for 1 spearInfantry in Dagorlad, round 6 : 0/1 hits, 0.17 expected hits
Elves roll dice for 1 hobbits in Dagorlad, round 6 : 1/1 hits, 0.17 expected hits
1 spearInfantry owned by the Haradrim lost in Dagorlad
Elves win with 1 hobbits remaining. Battle score for attacker is -3
Casualties for Haradrim: 1 spearInfantry
Battle in Adorn
Haradrim attack with 1 corsairs and 9 spearInfantrys
Freefolk defend with 1 hobbits
Haradrim roll dice for 1 corsairs and 9 spearInfantrys in Adorn, round 2 : 1/10 hits, 2.00 expected hits
Freefolk roll dice for 1 hobbits in Adorn, round 2 : 1/1 hits, 0.17 expected hits
1 hobbits owned by the Freefolk and 1 spearInfantry owned by the Haradrim lost in Adorn
Haradrim win, taking Adorn from Freefolk with 1 corsairs and 8 spearInfantrys remaining. Battle score for attacker is -1
Casualties for Haradrim: 1 spearInfantry
Casualties for Freefolk: 1 hobbits
Battle in S. Dunland
Haradrim attack with 1 corsairs and 2 spearInfantrys
Elves defend with 1 hunters
Haradrim roll dice for 1 corsairs and 2 spearInfantrys in S. Dunland, round 2 : 2/3 hits, 0.83 expected hits
Freefolk roll dice for 1 hunters in S. Dunland, round 2 : 0/1 hits, 0.50 expected hits
1 hunters owned by the Elves lost in S. Dunland
Haradrim win, taking S. Dunland from Freefolk with 1 corsairs and 2 spearInfantrys remaining. Battle score for attacker is 4
Casualties for Elves: 1 hunters
Non Combat Move - Haradrim
Place Units - Haradrim
2 towers placed in Andrast
2 towers placed in Pinnath Gelin
3 spearInfantrys placed in Anfalas
2 spearInfantrys placed in Helms Deep
Turn Complete - Haradrim
Haradrim collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
Elves : 0.17
Haradrim : -0.33
Freefolk : 1.17
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 17
Purchase Units - Gondor
Gondor buy 1 spearInfantry and 2 towerGuards; Remaining resources: 0 PUs;
Place Units - Gondor
1 spearInfantry and 2 towerGuards placed in Minas Tirith
Turn Complete - Gondor
Gondor collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 17
Purchase Units - Rhun
Rhun buy 6 fortificationss and 1 tower; Remaining resources: 0 PUs;
Combat Move - Rhun
1 warChariot moved from Rhun to Celduin
Rhun take Celduin from Dale
1 warChariot moved from Celduin to E. Rhovanion
2 spearInfantrys moved from Rhun to E. Rhovanion
Combat - Rhun
Battle in E. Rhovanion
Rhun attack with 2 spearInfantrys and 1 warChariot
Dale defend with 1 lightCavalry
Rhun roll dice for 2 spearInfantrys and 1 warChariot in E. Rhovanion, round 2 : 0/3 hits, 1.00 expected hits
Dale roll dice for 1 lightCavalry in E. Rhovanion, round 2 : 0/1 hits, 0.17 expected hits
Rhun roll dice for 2 spearInfantrys and 1 warChariot in E. Rhovanion, round 3 : 2/3 hits, 1.00 expected hits
Dale roll dice for 1 lightCavalry in E. Rhovanion, round 3 : 0/1 hits, 0.17 expected hits
1 lightCavalry owned by the Dale lost in E. Rhovanion
Rhun win, taking E. Rhovanion from Dale with 2 spearInfantrys and 1 warChariot remaining. Battle score for attacker is 4
Casualties for Dale: 1 lightCavalry
Non Combat Move - Rhun
Place Units - Rhun
5 fortificationss and 1 tower placed in Rhun
1 fortifications placed in Iron Hills
Turn Complete - Rhun
Rhun collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Dale : -0.33
Rhun : 0.00
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 17
Purchase Units - Dale
Dale buy 3 heavyCavalrys and 2 lightCavalrys; Remaining resources: 1 PUs;
Combat Move - Dale
1 spearInfantry moved from N. Dale to Celduin
Dale take Celduin from Rhun
1 lightCavalry moved from N. Rhun to Celduin
1 lightCavalry moved from Celduin to E. Rhovanion
1 heavyCavalry and 1 lightCavalry moved from S. E. Rhovanion to E. Rhovanion
1 spearInfantry moved from Rhovanion to E. Rhovanion
2 archerss moved from N. Dale to N. Rhun
6 heavyCavalrys moved from W. Mirkwood to Celduin
1 heavyCavalry moved from Lake Town to Celduin
2 spearInfantrys moved from Lake Town to N. Dale
1 archers moved from Lake Town to N. Dale
1 lightCavalry moved from Lake Town to E. Rhovanion
Combat - Dale
Battle in E. Rhovanion
Dale attack with 1 heavyCavalry, 3 lightCavalrys and 1 spearInfantry
Rhun defend with 2 spearInfantrys and 1 warChariot
Dale roll dice for 1 heavyCavalry, 3 lightCavalrys and 1 spearInfantry in E. Rhovanion, round 2 : 2/5 hits, 1.67 expected hits
Rhun roll dice for 2 spearInfantrys and 1 warChariot in E. Rhovanion, round 2 : 1/3 hits, 0.83 expected hits
1 spearInfantry owned by the Rhun, 1 spearInfantry owned by the Dale and 1 warChariot owned by the Rhun lost in E. Rhovanion
Dale roll dice for 1 heavyCavalry and 3 lightCavalrys in E. Rhovanion, round 3 : 0/4 hits, 1.50 expected hits
Rhun roll dice for 1 spearInfantry in E. Rhovanion, round 3 : 0/1 hits, 0.33 expected hits
Dale roll dice for 1 heavyCavalry and 3 lightCavalrys in E. Rhovanion, round 4 : 2/4 hits, 1.50 expected hits
Rhun roll dice for 1 spearInfantry in E. Rhovanion, round 4 : 1/1 hits, 0.33 expected hits
1 spearInfantry owned by the Rhun and 1 lightCavalry owned by the Dale lost in E. Rhovanion
Dale win, taking E. Rhovanion from Rhun with 1 heavyCavalry and 2 lightCavalrys remaining. Battle score for attacker is 5
Casualties for Dale: 1 lightCavalry and 1 spearInfantry
Casualties for Rhun: 2 spearInfantrys and 1 warChariot
Non Combat Move - Dale
Place Units - Dale
3 heavyCavalrys and 2 lightCavalrys placed in Lake Town
Turn Complete - Dale
Dale collect 20 PUs; end with 21 PUs
Combat Hit Differential Summary :
Dale : -0.67
Rhun : 0.50