No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from New Zealand to 62 Sea Zone
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
Combat - ANZAC
Battle in 62 Sea Zone
ANZAC attack with 1 cruiser and 2 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 cruiser and 2 fighters in 62 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 62 Sea Zone
ANZAC win, taking 62 Sea Zone from Japanese with 1 cruiser and 1 fighter remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from Queensland to Shan State
2 infantry moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to Queensland
1 fighter moved from 62 Sea Zone to Queensland
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
ANZAC : -0.50
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from New Zealand to 62 Sea Zone
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
Combat - ANZAC
Battle in 62 Sea Zone
ANZAC attack with 1 cruiser and 2 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 cruiser and 2 fighters in 62 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 62 Sea Zone
ANZAC win, taking 62 Sea Zone from Japanese with 1 cruiser and 1 fighter remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from Queensland to Shan State
2 infantry moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to Queensland
1 fighter moved from 62 Sea Zone to Queensland
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 artillery moved from Normandy Bordeaux to France
1 infantry moved from Southern France to France
1 artillery moved from Southern France to France
1 infantry moved from Tunisia to Libya
Combat - French
Battle in France
French attack with 2 artilleries and 1 infantry
Germans defend with 1 airfield, 5 armour, 1 factory_minor and 1 mech_infantry
French roll dice for 2 artilleries and 1 infantry in France, round 2 : 3/3 hits, 1.00 expected hits
Germans roll dice for 5 armour and 1 mech_infantry in France, round 2 : 2/6 hits, 2.83 expected hits
2 armour owned by the Germans, 1 mech_infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in France
French roll dice for 1 artillery in France, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 armour in France, round 3 : 2/3 hits, 1.50 expected hits
1 artillery owned by the French lost in France
Germans win with 3 armour remaining. Battle score for attacker is 5
Casualties for French: 2 artilleries and 1 infantry
Casualties for Germans: 2 armour and 1 mech_infantry
Battle in Libya
French attack with 1 infantry
Italians defend with 1 artillery and 1 infantry
French roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 0/2 hits, 0.67 expected hits
French roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Libya, round 3 : 0/2 hits, 0.67 expected hits
French roll dice for 1 infantry in Libya, round 4 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Libya, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the French lost in Libya
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Non Combat Move - French
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to Nigeria
1 infantry moved from Syria to Trans-Jordan
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Egypt: 2 infantry
EDIT: Adding units owned by ANZAC to Anglo Egyptian Sudan: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33
Italians : -1.00
French : 1.17
ANZAC : -0.50
Japanese : 0.67
As usual, I forgot about the African ANZAC troops, and had to edit to NCM move them south. Apologies.
@surfer np…i’m very casual about after action NCM, so easy to forget to move stuff!
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from New Zealand to 62 Sea Zone
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
Combat - ANZAC
Battle in 62 Sea Zone
ANZAC attack with 1 cruiser and 2 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 cruiser and 2 fighters in 62 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 62 Sea Zone
ANZAC win, taking 62 Sea Zone from Japanese with 1 cruiser and 1 fighter remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from Queensland to Shan State
2 infantry moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to Queensland
1 fighter moved from 62 Sea Zone to Queensland
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 artillery moved from Normandy Bordeaux to France
1 infantry moved from Southern France to France
1 artillery moved from Southern France to France
1 infantry moved from Tunisia to Libya
Combat - French
Battle in France
French attack with 2 artilleries and 1 infantry
Germans defend with 1 airfield, 5 armour, 1 factory_minor and 1 mech_infantry
French roll dice for 2 artilleries and 1 infantry in France, round 2 : 3/3 hits, 1.00 expected hits
Germans roll dice for 5 armour and 1 mech_infantry in France, round 2 : 2/6 hits, 2.83 expected hits
2 armour owned by the Germans, 1 mech_infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in France
French roll dice for 1 artillery in France, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 armour in France, round 3 : 2/3 hits, 1.50 expected hits
1 artillery owned by the French lost in France
Germans win with 3 armour remaining. Battle score for attacker is 5
Casualties for French: 2 artilleries and 1 infantry
Casualties for Germans: 2 armour and 1 mech_infantry
Battle in Libya
French attack with 1 infantry
Italians defend with 1 artillery and 1 infantry
French roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 0/2 hits, 0.67 expected hits
French roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Libya, round 3 : 0/2 hits, 0.67 expected hits
French roll dice for 1 infantry in Libya, round 4 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Libya, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the French lost in Libya
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Non Combat Move - French
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to Nigeria
1 infantry moved from Syria to Trans-Jordan
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Egypt: 2 infantry
EDIT: Adding units owned by ANZAC to Anglo Egyptian Sudan: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by French from 72 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 78 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33
Italians : -1.00
French : 1.17
ANZAC : -0.50
Japanese : 0.67
Well, since we are going to be cavalier about NCM moves, I’d like to move the French DD.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 destroyer, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 armour moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 destroyer and 2 submarines moved from 112 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
2 bombers moved from Western Germany to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
Combat Hit Differential Summary :
@surfer scramble sz 109?
@surfer sorry, only just seen the dd post… where do you want it?
DD moved to center of Indian Ocean. Should be shown in last saved game.
No scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 destroyer, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 armour moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 destroyer and 2 submarines moved from 112 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
2 bombers moved from Western Germany to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 2 bombers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 battleship, 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 : 3/7 hits, 4.00 expected hits
British roll dice for 1 battleship, 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 transport owned by the British and 1 battleship owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 2 bombers, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Germans: 1 destroyer
Casualties for British: 1 battleship, 1 destroyer and 1 transport
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
2 bombers moved from 109 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
3 aaGuns moved from Western Germany to Holland Belgium
1 infantry moved from Bulgaria to Greece
4 infantry moved from Bulgaria to Romania
5 infantry moved from Slovakia Hungary to Poland
2 infantry moved from Slovakia Hungary to Poland
3 armour, 2 artilleries and 6 infantry moved from Yugoslavia to Slovakia Hungary
1 fighter moved from Western Germany to Alexandria
1 fighter moved from Southern Italy to Alexandria
1 tactical_bomber moved from Western Germany to Alexandria
2 infantry moved from Norway to Finland
1 armour moved from France to Germany
1 armour moved from France to Holland Belgium
Place Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
1 bomber placed in Western Germany
1 armour and 9 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : -0.67
British : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by French from 72 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 78 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 infantry moved from Rostov to Ukraine
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
2 infantry moved from Ukraine to Western Ukraine
1 aaGun moved from Bryansk to Western Ukraine
2 infantry moved from Russia to Bryansk
1 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
1 armour moved from Bryansk to Belarus
1 mech_infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Russia to Belarus
1 aaGun moved from Novgorod to Belarus
4 infantry moved from Novgorod to Belarus
1 aaGun moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
6 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
2 armour and 1 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Moved French DD to SZ78
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 factory_minor, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
2 submarines moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 artilleries, 5 infantry and 1 mech_infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 infantry moved from French Indo China to Shan State
2 bombers moved from Kwangsi to India
5 fighters and 5 tactical_bombers moved from Kwangsi to Shan State
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 factory_minor, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
2 submarines moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 artilleries, 5 infantry and 1 mech_infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 infantry moved from French Indo China to Shan State
2 bombers moved from Kwangsi to India
5 fighters and 5 tactical_bombers moved from Kwangsi to Shan State
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/2 hits, 0.33 expected hits
Bombing raid in India rolls: 8,5 and causes: 13 damage to unit: factory_major
Bombing raid in India causes 13 damage total.
Battle in Java
Battle in Sumatra
Battle in Guam
Battle in Celebes
Battle in 36 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 36 Sea Zone
Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Guam from Americans, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in Shan State
Japanese attack with 5 fighters, 1 infantry and 5 tactical_bombers
British defend with 2 infantry; ANZAC defend with 1 fighter
Japanese roll dice for 5 fighters, 1 infantry and 5 tactical_bombers in Shan State, round 2 : 7/11 hits, 6.00 expected hits
UK_Pacific roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 2/3 hits, 1.33 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 fighter owned by the ANZAC and 2 infantry owned by the British lost in Shan State
Japanese win with 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for ANZAC: 1 fighter
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
4 fighters and 5 tactical_bombers moved from Shan State to Kwangsi
1 fighter moved from 36 Sea Zone to Kwangsi
1 carrier moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 battleship moved from 35 Sea Zone to 55 Sea Zone
1 carrier moved from 43 Sea Zone to 55 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Anhwe
1 aaGun moved from Jehol to Anhwe
2 bombers moved from India to Kwangsi
Place Units - Japanese
1 factory_minor placed in Kiangsu
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
1 artillery placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
British : 0.67
UK_Pacific : 0.67
AA fire in India : : -0.33
Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 factory_minor, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
2 submarines moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 artilleries, 5 infantry and 1 mech_infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 infantry moved from French Indo China to Shan State
2 bombers moved from Kwangsi to India
5 fighters and 5 tactical_bombers moved from Kwangsi to Shan State
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/2 hits, 0.33 expected hits
Bombing raid in India rolls: 8,5 and causes: 13 damage to unit: factory_major
Bombing raid in India causes 13 damage total.
Battle in Java
Battle in Sumatra
Battle in Guam
Battle in Celebes
Battle in 36 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 36 Sea Zone
Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Guam from Americans, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in Shan State
Japanese attack with 5 fighters, 1 infantry and 5 tactical_bombers
British defend with 2 infantry; ANZAC defend with 1 fighter
Japanese roll dice for 5 fighters, 1 infantry and 5 tactical_bombers in Shan State, round 2 : 7/11 hits, 6.00 expected hits
UK_Pacific roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 2/3 hits, 1.33 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 fighter owned by the ANZAC and 2 infantry owned by the British lost in Shan State
Japanese win with 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for ANZAC: 1 fighter
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
4 fighters and 5 tactical_bombers moved from Shan State to Kwangsi
1 fighter moved from 36 Sea Zone to Kwangsi
1 carrier moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 battleship moved from 35 Sea Zone to 55 Sea Zone
1 carrier moved from 43 Sea Zone to 55 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Anhwe
1 aaGun moved from Jehol to Anhwe
2 bombers moved from India to Kwangsi
Place Units - Japanese
1 factory_minor placed in Kiangsu
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
1 artillery placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Chahar: 1 artillery
EDIT: Adding units owned by Japanese to Anhwe: 1 artillery
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 0.67
UK_Pacific : 0.67
AA fire in India : : -0.33
Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Gibraltar to France
1 artillery moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 battleship and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone
3 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Strategic bombing raid in France
AA fire in France : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Wake Island
1 fighter moved from Hawaiian Islands to Wake Island
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
1 bomber moved from Eastern United States to Wake Island
2 fighters moved from Eastern United States to Gibraltar
1 fighter moved from Eastern United States to 10 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
1 carrier and 1 destroyer placed in 101 Sea Zone
1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
AA fire in France : : 0.83
Americans : 1.33
Japanese : -0.67
Ok, got ahead of myself, and made a bad move. I don’t want to take Caroline Islands … I was planning on defending with 5 fighters. I didn’t lose any units during the attack, thus I would like to simply undo the attack. Would you agree to that?
@surfer np…go ahead :+1:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 1 bomber
EDIT: Turning off Edit Mode
1 artillery moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to Queensland
1 tactical_bomber moved from 16 Sea Zone to Midway
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 bomber and 1 fighter moved from Eastern United States to Gibraltar
1 bomber moved from Eastern United States to Hawaiian Islands
1 fighter moved from Eastern United States to 10 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
1 carrier and 1 destroyer placed in 101 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : -0.17
Japanese : 0.67