No rush, but let us know when you’ve decided how you want to split powers. I’m going to be travelling for most of the next 6 days and likely won’t be able to post until next Wednesday evening.
Wizmark (L) vs AetV (X+3) BM3 19L game II
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 55 Sea Zone to 43 Sea Zone 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 infantry moved from Queensland to South Australia Place Units - ANZAC 1 transport placed in 54 Sea Zone 2 mech_infantrys placed in Queensland Turning on Edit Mode EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 fighter EDIT: Adding units owned by ANZAC to Queensland: 1 fighter EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 9 PUs; end with 9 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 55 Sea Zone to 43 Sea Zone 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 infantry moved from Queensland to South Australia Place Units - ANZAC 1 transport placed in 54 Sea Zone 2 mech_infantrys placed in Queensland Turning on Edit Mode EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 fighter EDIT: Adding units owned by ANZAC to Queensland: 1 fighter EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 9 PUs; end with 9 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French Non Combat Move - French 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
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@aequitas-et-veritas And again, max interception in russia if bombing please…cant have terrible luck two times in a row!
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@wizmark stand by
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TripleA Move Summary: Germans round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Poland to Eastern Poland 1 infantry moved from Poland to Eastern Poland 1 artillery and 1 infantry moved from Ukraine to Western Ukraine 1 tactical_bomber moved from Ukraine to Novgorod 2 armour and 2 infantry moved from Germany to 113 Sea Zone 2 armour, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 2 armour and 2 infantry moved from 115 Sea Zone to Novgorod 1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone 1 fighter moved from Western Germany to Novgorod 1 fighter moved from Western Germany to 115 Sea Zone 4 bombers moved from Romania to Novgorod 1 armour moved from Ukraine to Eastern Poland 1 infantry moved from Romania to Eastern Poland
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@wizmark scramble?
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@aequitas-et-veritas no scramble thanks…didn’t see the bomber move coming!
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Poland to Eastern Poland 1 infantry moved from Poland to Eastern Poland 1 artillery and 1 infantry moved from Ukraine to Western Ukraine 1 tactical_bomber moved from Ukraine to Novgorod 2 armour and 2 infantry moved from Germany to 113 Sea Zone 2 armour, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 2 armour and 2 infantry moved from 115 Sea Zone to Novgorod 1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone 1 fighter moved from Western Germany to Novgorod 1 fighter moved from Western Germany to 115 Sea Zone 4 bombers moved from Romania to Novgorod 1 armour moved from Ukraine to Eastern Poland 1 infantry moved from Romania to Eastern Poland Combat - Germans Battle in Novgorod Germans attack with 2 armour, 4 bombers, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 3 fighters and 1 mech_infantry; Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 battleship in Novgorod, round 2 : 1/1 hits, 0,67 expected hits Germans roll dice for 2 armour, 4 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 6/10 hits, 5,17 expected hits Russians roll dice for 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry in Novgorod, round 2 : 3/6 hits, 3,00 expected hits 1 infantry owned by the Russians, 1 mech_infantry owned by the British, 1 artillery owned by the Russians, 2 infantry owned by the Germans, 1 armour owned by the Germans and 3 fighters owned by the British lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour, 4 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 29 Casualties for Germans: 1 armour and 2 infantry Casualties for Russians: 1 artillery and 1 infantry Casualties for British: 3 fighters and 1 mech_infantry Battle in Western Ukraine Germans attack with 1 artillery and 1 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Eastern Poland Germans attack with 1 armour and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 3 infantry in Eastern Poland, round 2 : 1/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 4 bombers moved from Novgorod to Germany 1 fighter moved from 115 Sea Zone to Germany 1 fighter and 1 tactical_bomber moved from Novgorod to 115 Sea Zone 2 infantry moved from Northern Italy to Western Germany 2 infantry moved from Romania to Bessarabia 2 infantry moved from Poland to Eastern Poland 2 infantry moved from Poland to Baltic States 2 infantry moved from Poland to Germany Place Units - Germans 1 infantry and 2 mech_infantrys placed in Ukraine 2 fighters placed in Western Germany 3 infantry placed in Western Germany 2 mech_infantrys placed in Germany 1 mech_infantry placed in Western Germany Turning on Edit Mode EDIT: Adding units owned by Germans to Germany: 1 aaGun EDIT: Removing units owned by Germans from Western Germany: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,1,6 Germans collect 40 PUs (7 lost to blockades); end with 40 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 47 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : 1,83 Russians : -1,33
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TripleA Move Summary: Russians round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Russians Russians repair damage of 6x factory_major; Remaining resources: 29 PUs; Russians buy 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Finland to Norway Russians take Norway from Germans 1 mech_infantry moved from Finland to Novgorod 1 mech_infantry moved from Bryansk to Novgorod 1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod 3 infantry moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine 1 infantry moved from Vologda to Urals 2 armour moved from Vologda to Urals 2 mech_infantrys moved from Vologda to Urals 1 infantry moved from Novosibirsk to Timguska Russians take Timguska from Japanese 1 fighter moved from Russia to Western Ukraine
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Russians Russians repair damage of 6x factory_major; Remaining resources: 29 PUs; Russians buy 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Finland to Norway Russians take Norway from Germans 1 mech_infantry moved from Finland to Novgorod 1 mech_infantry moved from Bryansk to Novgorod 1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod 3 infantry moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine 1 infantry moved from Vologda to Urals 2 armour moved from Vologda to Urals 2 mech_infantrys moved from Vologda to Urals 1 infantry moved from Novosibirsk to Timguska Russians take Timguska from Japanese 1 fighter moved from Russia to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/6 hits, 2.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Novgorod Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 armour in Novgorod, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Urals Russians attack with 2 armour, 1 infantry and 2 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Urals, round 2 : 3/5 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Urals Russians win, taking Urals from Japanese with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk 1 fighter moved from Western Ukraine to Bryansk 2 mech_infantrys moved from Russia to Bryansk 1 armour moved from Vologda to Bryansk 1 infantry moved from Vologda to Novosibirsk 1 infantry moved from Vologda to Samara Place Units - Russians 1 artillery, 7 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : 0.83 Russians : 2.83 Japanese : -0.33
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TripleA Move Summary: Japanese round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese repair damage of 3x factory_minor; Remaining resources: 77 PUs; 6 SuicideAttackTokens; Japanese buy 3 armour, 1 destroyer, 3 fighters, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Burma 1 fighter moved from French Indo China to Burma 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry moved from Guam to 21 Sea Zone 1 artillery and 1 marine moved from Guam to 21 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 21 Sea Zone to 46 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 46 Sea Zone 1 artillery, 2 infantry and 1 marine moved from 46 Sea Zone to New Guinea 4 fighters and 2 tactical_bombers moved from 21 Sea Zone to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 bomber moved from Philippines to Dutch New Guinea 2 bombers moved from Philippines to 54 Sea Zone 1 armour moved from Olgiy to Dzavhan Japanese take Dzavhan from Russians 1 armour moved from Dzavhan to Olgiy
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@wizmark scramble?
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese repair damage of 3x factory_minor; Remaining resources: 77 PUs; 6 SuicideAttackTokens; Japanese buy 3 armour, 1 destroyer, 3 fighters, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Burma 1 fighter moved from French Indo China to Burma 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry moved from Guam to 21 Sea Zone 1 artillery and 1 marine moved from Guam to 21 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 21 Sea Zone to 46 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 46 Sea Zone 1 artillery, 2 infantry and 1 marine moved from 46 Sea Zone to New Guinea 4 fighters and 2 tactical_bombers moved from 21 Sea Zone to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 bomber moved from Philippines to Dutch New Guinea 2 bombers moved from Philippines to 54 Sea Zone 1 armour moved from Olgiy to Dzavhan Japanese take Dzavhan from Russians 1 armour moved from Dzavhan to Olgiy Combat - Japanese Battle in New Guinea Battle in Dutch New Guinea Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Dutch New Guinea, round 2 : 2/3 hits, 1,33 expected hits ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking New Guinea from ANZAC, taking Dutch New Guinea from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Burma Japanese attack with 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Burma, round 3 : 1/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 54 Sea Zone Japanese attack with 2 bombers, 4 fighters and 2 tactical_bombers ANZAC defend with 2 destroyers and 1 transport; Americans defend with 1 transport Japanese roll dice for 2 bombers, 4 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 5/8 hits, 4,67 expected hits ANZAC roll dice for 2 destroyers and 2 transports in 54 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 fighter owned by the Japanese, 1 transport owned by the ANZAC, 2 destroyers owned by the ANZAC and 1 transport owned by the Americans lost in 54 Sea Zone Japanese win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20 Casualties for Japanese: 1 fighter Casualties for ANZAC: 2 destroyers and 1 transport Casualties for Americans: 1 transport Non Combat Move - Japanese 2 bombers moved from 54 Sea Zone to Western Australia 3 fighters and 2 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone 1 destroyer moved from 34 Sea Zone to 49 Sea Zone 1 carrier and 1 destroyer moved from 36 Sea Zone to 46 Sea Zone 5 carriers and 4 submarines moved from 21 Sea Zone to 46 Sea Zone 1 fighter moved from French Indo China to 46 Sea Zone 2 fighters moved from Japan to 46 Sea Zone 1 fighter moved from Western Australia to 46 Sea Zone 1 bomber moved from Dutch New Guinea to Philippines 3 mech_infantrys moved from Malaya to Yunnan 1 mech_infantry moved from Kwangtung to Yunnan 1 mech_infantry moved from Shensi to Kansu 1 mech_infantry moved from Kweichow to Kansu 1 mech_infantry moved from Hunan to Shensi 1 mech_infantry moved from Yunnan to Hunan 1 mech_infantry moved from Hunan to Kweichow 1 infantry moved from Yunnan to Hunan 1 fighter moved from Burma to French Indo China 1 destroyer moved from 20 Sea Zone to 16 Sea Zone 1 infantry moved from Soviet Far East to Siberia Place Units - Japanese 3 fighters placed in Japan 3 mech_infantrys placed in Malaya 3 armour placed in French Indo China 1 destroyer placed in 20 Sea Zone 1 submarine placed in 6 Sea Zone 1 infantry placed in Japan Japanese undo move 6. 1 infantry placed in Kwangtung Turning on Edit Mode EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,2 Japanese collect 68 PUs (5 lost to blockades); end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
ANZAC : -0,33 UK_Pacific : -0,67 Japanese : 0,67
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@wizmark, i continued with assuming No scramble.
Please let me know if i was incorrect on the assumption. -
TripleA Move Summary: Americans round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 1 armour, 4 bombers, 1 fighter, 1 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from 26 Sea Zone to 49 Sea Zone 1 submarine moved from 26 Sea Zone to 49 Sea Zone 2 submarines moved from 26 Sea Zone to 16 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 artillery and 1 infantry moved from Morocco to Algeria 1 bomber moved from Queensland to 45 Sea Zone
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TripleA Move Summary: Americans round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 1 armour, 4 bombers, 1 fighter, 1 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from 26 Sea Zone to 49 Sea Zone 1 submarine moved from 26 Sea Zone to 49 Sea Zone 2 submarines moved from 26 Sea Zone to 16 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 artillery and 1 infantry moved from Morocco to Algeria 1 bomber moved from Queensland to 45 Sea Zone 2 fighters moved from 110 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 1 armour, 4 bombers, 1 fighter, 1 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from 26 Sea Zone to 49 Sea Zone 1 submarine moved from 26 Sea Zone to 49 Sea Zone 2 submarines moved from 26 Sea Zone to 16 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 artillery and 1 infantry moved from Morocco to Algeria 1 bomber moved from Queensland to 45 Sea Zone 2 fighters moved from 110 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium Combat - Americans Battle in 45 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 16 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 49 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 49 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 49 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Holland Belgium Americans attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry Italians defend with 1 mech_infantry Americans roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Holland Belgium, round 2 : 3/6 hits, 2.83 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Algeria Americans attack with 1 artillery and 1 infantry Italians defend with 1 airfield and 1 artillery Americans roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 artillery remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery Non Combat Move - Americans 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Holland Belgium to United Kingdom 4 transports moved from 110 Sea Zone to 107 Sea Zone 1 bomber moved from Holland Belgium to United Kingdom 1 fighter moved from 49 Sea Zone to 54 Sea Zone 1 fighter moved from 49 Sea Zone to 54 Sea Zone 1 bomber moved from 45 Sea Zone to Queensland 1 marine moved from Hawaiian Islands to 26 Sea Zone 2 battleships, 3 carriers, 4 destroyers, 1 fighter and 1 marine moved from 26 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 1 armour, 1 fighter and 1 infantry placed in Normandy Bordeaux 2 bombers placed in Eastern United States 2 bombers placed in Western United States 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : 0.67 Americans : 0.50 Japanese : -0.67
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TripleA Move Summary: British round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 125 Sea Zone: 1 destroyer and 1 submarine EDIT: Adding units owned by Americans to 110 Sea Zone: 1 destroyer and 1 submarine EDIT: Turning off Edit Mode 1 armour and 3 mech_infantrys moved from Bryansk to Baltic States 2 fighters moved from Russia to Baltic States 2 fighters moved from Bryansk to Baltic States 2 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma 1 bomber moved from India to Malaya 1 artillery and 1 infantry moved from Libya to Tunisia 1 armour and 1 mech_infantry moved from Libya to Tunisia 1 artillery, 3 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France 2 fighters moved from Gibraltar to Southern France 1 fighter moved from 110 Sea Zone to Southern France
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@aequitas-et-veritas I couldn’t see the benefit of yr move in W Austrailia at first, but now I see you can stop the ANZAC trsnsport spam to keep the DEI on lock indefinetly…very nice. The Germans are letting the japanese down though…
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 1 armour, 4 bombers, 1 fighter, 1 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from 26 Sea Zone to 49 Sea Zone 1 submarine moved from 26 Sea Zone to 49 Sea Zone 2 submarines moved from 26 Sea Zone to 16 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 artillery and 1 infantry moved from Morocco to Algeria 1 bomber moved from Queensland to 45 Sea Zone 2 fighters moved from 110 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium Combat - Americans Battle in 45 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 16 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 49 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 49 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 49 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Holland Belgium Americans attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry Italians defend with 1 mech_infantry Americans roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Holland Belgium, round 2 : 3/6 hits, 2.83 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Algeria Americans attack with 1 artillery and 1 infantry Italians defend with 1 airfield and 1 artillery Americans roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 artillery remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery Non Combat Move - Americans 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Holland Belgium to United Kingdom 4 transports moved from 110 Sea Zone to 107 Sea Zone 1 bomber moved from Holland Belgium to United Kingdom 1 fighter moved from 49 Sea Zone to 54 Sea Zone 1 fighter moved from 49 Sea Zone to 54 Sea Zone 1 bomber moved from 45 Sea Zone to Queensland 1 marine moved from Hawaiian Islands to 26 Sea Zone 2 battleships, 3 carriers, 4 destroyers, 1 fighter and 1 marine moved from 26 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 1 armour, 1 fighter and 1 infantry placed in Normandy Bordeaux 2 bombers placed in Eastern United States 2 bombers placed in Western United States 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 125 Sea Zone: 1 destroyer and 1 submarine EDIT: Adding units owned by Americans to 110 Sea Zone: 1 destroyer and 1 submarine EDIT: Turning off Edit Mode 1 armour and 3 mech_infantrys moved from Bryansk to Baltic States 2 fighters moved from Russia to Baltic States 2 fighters moved from Bryansk to Baltic States 2 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma 1 bomber moved from India to Malaya 1 artillery and 1 infantry moved from Libya to Tunisia 1 armour and 1 mech_infantry moved from Libya to Tunisia 1 artillery, 3 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France 2 fighters moved from Gibraltar to Southern France 1 fighter moved from 110 Sea Zone to Southern France Combat - British British creates battle in territory 97 Sea Zone Strategic bombing raid in Malaya AA fire in Malaya : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Malaya causes 0 damage total. Battle in Baltic States British attack with 1 armour, 4 fighters and 3 mech_infantrys Germans defend with 3 infantry British roll dice for 1 armour, 4 fighters and 3 mech_infantrys in Baltic States, round 2 : 5/8 hits, 3.00 expected hits Germans roll dice for 3 infantry in Baltic States, round 2 : 3/3 hits, 1.00 expected hits 3 mech_infantrys owned by the British and 3 infantry owned by the Germans lost in Baltic States British win, taking Baltic States from Germans with 1 armour and 4 fighters remaining. Battle score for attacker is -3 Casualties for British: 3 mech_infantrys Casualties for Germans: 3 infantry Battle in Burma British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 4/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tunisia British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Germans defend with 1 infantry British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tunisia British win, taking Tunisia from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Southern France British attack with 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry Italians defend with 1 factory_minor, 1 harbour and 2 infantry British roll dice for 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry in Southern France, round 2 : 2/8 hits, 2.67 expected hits Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Southern France British win, taking Southern France from Italians with 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - British 1 fighter moved from Southern France to 110 Sea Zone 1 fighter moved from Southern France to 110 Sea Zone 1 fighter moved from Southern France to Normandy Bordeaux 1 armour moved from Libya to Alexandria 2 mech_infantrys moved from Libya to Alexandria 1 armour and 1 mech_infantry moved from Caucasus to Bryansk 4 fighters moved from Baltic States to Bryansk 1 mech_infantry moved from Vyborg to Novgorod 2 fighters and 1 tactical_bomber moved from Burma to India 1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone 1 carrier moved from 81 Sea Zone to 98 Sea Zone 1 fighter moved from Persia to Egypt 2 mech_infantrys moved from Persia to Caucasus 2 aaGuns moved from United Kingdom to 110 Sea Zone 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 1 fighter and 1 mech_infantry placed in Persia 1 fighter placed in Egypt 1 destroyer placed in 98 Sea Zone 1 artillery and 3 infantry placed in United Kingdom Turn Complete - British British collect 42 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from Normandy Bordeaux: 1 aaGun EDIT: Adding units owned by British to Southern France: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.67 Italians : -0.33 British : 3.00 Americans : 0.50 AA fire in Malaya : : 0.83 Japanese : -1.00