Game History
Round: 4 Purchase Units - Russians Note to players Russians: <body><b>All powers can now produce tank units!<b></body> Condition TankProductionRussians: Russians has their production frontier changed to: lateWarProduction Russians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Karelia to Moscow Combat - Russians Combat Move - Russians Place Units - Russians 5 infantry placed in Moscow Turn Complete - Russians Russians collect 5 PUs; end with 5 PUsMaxi Vs Thomas
-
TripleA Manual Gamesave Post: Japanese round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 bombers moved from Kwangsi to India 1 fighter moved from Kwangsi to 37 Sea Zone 1 destroyer moved from 20 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 1 fighter moved from Kwangsi to 36 Sea Zone 1 fighter moved from Kwangsi to 36 Sea Zone 3 fighters and 3 tactical_bombers moved from Kwangsi to Kwangtung 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 artillery, 1 infantry and 1 mech_infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 3 destroyers moved from 33 Sea Zone to 54 Sea Zone 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 cruiser moved from 33 Sea Zone to 54 Sea Zone 1 battleship moved from 33 Sea Zone to 54 Sea Zone 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from 33 Sea Zone to 62 Sea Zone 1 fighter moved from 33 Sea Zone to 45 Sea Zone 2 infantry moved from Kiangsi to Kwangtung 1 artillery moved from Kiangsi to Kwangtung Combat - Japanese
Combat Hit Differential Summary :
-
@Enigma Scrambler du? Jeg skal bare være helt sikker på, at jeg ikke angriber amerikanerne ved Queensland… de ligger vel bare passivt i samme sz?
-
nej jeg scrambler ikke.
Jo du har ret. US er ikke i krig endnu -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 bombers moved from Kwangsi to India 1 fighter moved from Kwangsi to 37 Sea Zone 1 destroyer moved from 20 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 1 fighter moved from Kwangsi to 36 Sea Zone 1 fighter moved from Kwangsi to 36 Sea Zone 3 fighters and 3 tactical_bombers moved from Kwangsi to Kwangtung 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 artillery, 1 infantry and 1 mech_infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 3 destroyers moved from 33 Sea Zone to 54 Sea Zone 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 cruiser moved from 33 Sea Zone to 54 Sea Zone 1 battleship moved from 33 Sea Zone to 54 Sea Zone 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from 33 Sea Zone to 62 Sea Zone 1 fighter moved from 33 Sea Zone to 45 Sea Zone 2 infantry moved from Kiangsi to Kwangtung 1 artillery moved from Kiangsi to Kwangtung Combat - Japanese Strategic bombing raid in India AA fire in India : 0/2 hits, 0,33 expected hits Bombing raid in India rolls: 7,3 and causes: 10 damage to unit: factory_major Bombing raid in India causes 10 damage total. Battle in Borneo Battle in 37 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 37 Sea Zone Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 62 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 62 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kwangtung Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Kwangtung, round 2 : 4/9 hits, 4,33 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 36 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 54 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers ANZAC defend with 1 cruiser and 1 destroyer Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 battleship, 1 cruiser, 3 destroyers, 1 fighter and 2 tactical_bombers in 54 Sea Zone, round 2 : 7/8 hits, 3,83 expected hits ANZAC roll dice for 1 cruiser and 1 destroyer in 54 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits Units damaged: 1 battleship owned by the Japanese 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 1 cruiser, 3 destroyers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 cruiser and 1 destroyer Non Combat Move - Japanese 1 fighter moved from 62 Sea Zone to 54 Sea Zone 2 carriers moved from 33 Sea Zone to 54 Sea Zone 1 carrier and 1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone 1 fighter moved from 45 Sea Zone to 43 Sea Zone 1 fighter moved from 37 Sea Zone to Hainan 2 fighters moved from 36 Sea Zone to Hunan 1 tactical_bomber moved from 36 Sea Zone to Hunan 3 tactical_bombers moved from Kwangtung to Hunan 3 fighters moved from Kwangtung to Hunan 1 artillery and 4 infantry moved from Anhwe to Hunan 2 fighters moved from Manchuria to Jehol 1 tactical_bomber moved from Manchuria to Jehol 1 armour moved from Soviet Far East to Siberia 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 battleship and 1 cruiser moved from 20 Sea Zone to 43 Sea Zone 1 infantry moved from Hunan to Kwangsi 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 2 transports moved from 5 Sea Zone to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Kiangsu 1 artillery moved from 19 Sea Zone to Kiangsu 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 bombers moved from India to Hunan Place Units - Japanese 1 factory_minor placed in Shantung 1 armour and 2 mech_infantrys placed in Kiangsu 1 carrier placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 40 PUs; end with 40 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 50 PUs
Combat Hit Differential Summary :
British : -0,33 ANZAC : 1,17 UK_Pacific : -0,67 AA fire in India : : -0,33 Japanese : 4,50
-
@Maxiheimer Og bare lige for at være helt sikker - så må hverken UK eller ANZAC lande på Filippinerne…? Ellers må jeg lige ændre i Edit mode…
-
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 2 destroyers, 2 fighters, 1 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Central United States to Eastern United States 1 mech_infantry moved from Central United States to Western United States 1 mech_infantry moved from Central United States to Eastern United States 1 submarine moved from 54 Sea Zone to 56 Sea Zone 1 destroyer moved from 54 Sea Zone to 30 Sea Zone Place Units - Americans 2 fighters and 1 transport placed in 101 Sea Zone 2 destroyers and 1 transport placed in 10 Sea Zone 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Sikang to Kweichow 4 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 2/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 3 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : 2,67 Japanese : 0,33
-
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 2 destroyers, 2 fighters, 1 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Central United States to Eastern United States 1 mech_infantry moved from Central United States to Western United States 1 mech_infantry moved from Central United States to Eastern United States 1 submarine moved from 54 Sea Zone to 56 Sea Zone 1 destroyer moved from 54 Sea Zone to 30 Sea Zone Place Units - Americans 2 fighters and 1 transport placed in 101 Sea Zone 2 destroyers and 1 transport placed in 10 Sea Zone 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Sikang to Kweichow 4 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 2/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 3 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Purchase Units - British British buy 1 carrier, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 4x factory_major; Remaining resources: 16 PUs; UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 bomber moved from Malta to Anglo Egyptian Sudan 1 infantry moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi Combat - British Battle in Anglo Egyptian Sudan British attack with 1 bomber and 1 infantry Italians defend with 1 infantry British roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Kwangsi British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/4 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan 3 aaGuns and 6 infantry moved from Burma to Yunnan 1 armour and 1 mech_infantry moved from India to Yunnan 2 infantry moved from Shan State to Yunnan 1 artillery moved from Siam to Shan State 1 artillery and 1 infantry moved from India to Burma 2 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 cruiser moved from 76 Sea Zone to 81 Sea Zone 1 bomber moved from Anglo Egyptian Sudan to Egypt 1 fighter and 1 tactical_bomber moved from Malta to Egypt 2 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 infantry moved from Eastern Persia to Persia Place Units - British 1 carrier placed in 106 Sea Zone 1 fighter and 2 infantry placed in Union of South Africa 1 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs Place Units - UK_Pacific 4 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3 UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs Some Units in India change ownership: 4 mech_infantrys
Combat Hit Differential Summary :
British : -0,67 Italians : -0,33 Chinese : 2,67 Japanese : 0,00
-
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 armour, 1 artillery and 1 infantry moved from Tunisia to Algeria 1 bomber moved from Southern Italy to Algeria 1 infantry moved from Kenya to Belgian Congo Italians take Belgian Congo from British 1 artillery moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British Combat - Italians Battle in Algeria Italians attack with 1 armour, 1 artillery, 1 bomber and 1 infantry French defend with 2 infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Algeria, round 2 : 1/4 hits, 1,83 expected hits French roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria Italians roll dice for 1 armour, 1 artillery and 1 bomber in Algeria, round 3 : 0/3 hits, 1,50 expected hits French roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour, 1 artillery and 1 bomber in Algeria, round 4 : 1/3 hits, 1,50 expected hits French roll dice for 1 infantry in Algeria, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the French and 1 artillery owned by the Italians lost in Algeria Italians win, taking Algeria from French with 1 armour and 1 bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery and 1 infantry Casualties for French: 2 infantry Non Combat Move - Italians 1 infantry moved from British Somaliland to Ethiopia 1 bomber moved from Algeria to Southern Italy 1 armour moved from Albania to Romania 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Yugoslavia 2 aaGuns, 2 artilleries and 2 infantry moved from Southern France to Northern Italy Place Units - Italians 1 submarine placed in 97 Sea Zone 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : -2,83 French : 0,67
-
TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 bomber; Remaining resources: 8 PUs; Combat Move - ANZAC 3 fighters moved from Queensland to Sumatra 1 infantry moved from Egypt to Alexandria 1 infantry moved from New South Wales to Queensland Non Combat Move - ANZAC Place Units - ANZAC 1 bomber placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,3,3,4,2,5,2,2,6,2,2,3,5 ANZAC collect 8 PUs (2 lost to blockades); end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 2 infantry EDIT: Adding units owned by ANZAC to New South Wales: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 bomber; Remaining resources: 8 PUs; Combat Move - ANZAC 3 fighters moved from Queensland to Sumatra 1 infantry moved from Egypt to Alexandria 1 infantry moved from New South Wales to Queensland Non Combat Move - ANZAC Place Units - ANZAC 1 bomber placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,3,3,4,2,5,2,2,6,2,2,3,5 ANZAC collect 8 PUs (2 lost to blockades); end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 2 infantry EDIT: Adding units owned by ANZAC to New South Wales: 2 infantry EDIT: Turning off Edit Mode Combat Move - French 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Trans-Jordan to Egypt Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
Så kom vi igennem runde 2.
spændende udvikling i asien.
Ser ikke så rosenrødt ud på europa siden:grimacing: -
@Maxiheimer Ja, du går da all in på Japan. Jeg vidste ikke det var tilladt at lande ANZAC-fly direkte på Sumatra uden først at indtage det med landtropper…
-
Det skyldes at anzac er allieret med holland når de er i krig. UK må også gerne
-
@Maxiheimer Nu gik det galt - ved ikke hvad der skete men den gik igang med at slå. Jeg vil selvfølgelig skyde med krydseren og angribe ubåden… Hvad gør vi?
-
Tag runden om.
-
@Enigma Brugerfladen irriterer mig altså.
-
Tja den er jo ikke den læreste, og kræver en del til vending.
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 bomber, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Norway to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 artillery moved from 127 Sea Zone to Novgorod 1 infantry moved from 127 Sea Zone to Novgorod 1 cruiser moved from 112 Sea Zone to 127 Sea Zone 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 2 bombers moved from Western Germany to Novgorod 1 tactical_bomber moved from Western Germany to 125 Sea Zone 2 fighters moved from Western Germany to 125 Sea Zone 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 2 bombers moved from Southern Italy to 125 Sea Zone Combat - Germans Battle in 125 Sea Zone Germans attack with 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber in 125 Sea Zone, round 2 : 2/6 hits, 3,33 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Novgorod Germans attack with 1 artillery, 2 bombers and 1 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 1 cruiser in Novgorod, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Novgorod, round 2 : 1/4 hits, 2,00 expected hits Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 1 artillery and 2 bombers in Novgorod, round 3 : 2/3 hits, 1,67 expected hits Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 2 bombers moved from Novgorod to Germany 2 bombers, 2 fighters and 1 tactical_bomber moved from 125 Sea Zone to Western Germany 1 artillery and 6 infantry moved from Finland to Karelia 1 infantry moved from Norway to Finland 3 aaGuns, 3 armour, 2 artilleries and 19 infantry moved from Poland to Baltic States 8 mech_infantrys moved from Germany to Baltic States 9 armour moved from Germany to Baltic States 1 aaGun moved from Germany to Poland 1 armour moved from Western Germany to Poland 2 artilleries moved from Western Germany to Germany 2 tactical_bombers moved from Southern Italy to Western Germany 1 fighter moved from Southern Italy to Western Germany 3 infantry moved from Greece to Bulgaria Place Units - Germans 3 armour and 5 mech_infantrys placed in Germany 1 bomber and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : -1,50 Russians : -0,50
-
@Enigma Tak. Jeg må prøve at få lært at være sikker inden jeg går videre… Tjahh, det med de tre fightere på Sumatra anede jeg ikke muligt. Det ændrer jo taktikken noget… Om ikke andet, så får man da lært reglerne af at spille på trilpeA :-).