I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?L19 BM3 Giallo(x) vs 666(JWW)
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 carrier moved from 54 Sea Zone to 41 Sea Zone 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter moved from Queensland to 41 Sea Zone 1 fighter moved from 46 Sea Zone to 41 Sea Zone 1 fighter moved from Philippines to 46 Sea Zone 1 fighter moved from Philippines to Burma 1 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 transport placed in 62 Sea Zone 2 infantry placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French 2 infantry moved from Iraq to Persia 1 infantry moved from Tobruk to Alexandria Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Territory Summary for ANZAC and French :
Caroline Islands : 1 artillery Formosa : 1 flag, 1 infantry Burma : 1 fighter Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor, 1 harbour and 2 infantry Java : 1 flag Sumatra : 1 artillery and 1 infantry 41 Sea Zone : 1 carrier, 2 fighters and 1 transport 44 Sea Zone : 3 destroyers 46 Sea Zone : 1 fighter 54 Sea Zone : 1 transport 62 Sea Zone : 1 flag, 1 transport Alexandria : 1 infantry Tobruk : 1 flag Italian Somaliland : 1 flag Ethiopia : 1 flag Iraq : 1 infantry Persia : 2 infantryProduction/PUs Summary :
Germans : 41 / 66 Russians : 19 / 28 Japanese : 39 / 49 Americans : 70 / 110 Chinese : 7 / 11 British : 43 / 56 UK_Pacific : 14 / 18 Italians : 8 / 9 ANZAC : 16 / 25 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 6 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Tsinghai to Shensi 1 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 2 artilleries moved from Bryansk to Rostov 2 artilleries and 2 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Tambov 1 fighter moved from Bryansk to Tambov 1 infantry moved from Bryansk to Smolensk 1 fighter moved from Bryansk to Smolensk 1 armour moved from Karelia to Vyborg Germans take Vyborg from Russians 1 armour moved from Vyborg to Finland 1 mech_infantry moved from Karelia to Finland 1 infantry moved from Novgorod to Archangel 1 bomber moved from Germany to Archangel 2 mech_infantrys moved from Western Germany to Yugoslavia 1 bomber moved from Western Germany to Yugoslavia 2 infantry moved from France to Southern France 1 fighter moved from Western Germany to Southern France 2 infantry moved from Western Germany to Holland Belgium 3 fighters moved from Western Germany to Holland Belgium 1 mech_infantry moved from Western Germany to Yugoslavia 2 artilleries and 2 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 1 mech_infantry moved from Karelia to Finland 1 fighter moved from Western Germany to Holland Belgium Combat - Germans Battle in Yugoslavia Germans attack with 1 bomber and 3 mech_infantrys British defend with 1 infantry Germans roll dice for 1 bomber and 3 mech_infantrys in Yugoslavia, round 2 : 2/4 hits, 1,17 expected hits British roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Yugoslavia Germans win, taking Yugoslavia from British with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Holland Belgium Germans attack with 4 fighters and 2 infantry Americans defend with 1 artillery and 1 infantry Germans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 1/6 hits, 2,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 4 fighters and 1 infantry in Holland Belgium, round 3 : 2/5 hits, 2,17 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium Germans win with 4 fighters remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Finland Germans attack with 1 armour and 2 mech_infantrys British defend with 1 mech_infantry Germans roll dice for 1 armour and 2 mech_infantrys in Finland, round 2 : 1/3 hits, 0,83 expected hits British roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Finland Germans win, taking Finland from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Tambov Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov retreated to Tambov Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in Rostov Germans attack with 6 artilleries and 7 infantry Russians defend with 1 infantry Germans roll dice for 6 artilleries and 7 infantry in Rostov, round 2 : 3/13 hits, 4,17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 6 artilleries and 7 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Southern France Germans attack with 1 fighter and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 2/3 hits, 0,83 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Shensi Germans attack with 1 armour and 1 mech_infantry Chinese defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Shensi Germans win, taking Shensi from Chinese with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Chinese: 1 infantry Non Combat Move - Germans 7 armour and 23 mech_infantrys moved from Bryansk to Caucasus 1 bomber moved from Archangel to Novgorod 1 fighter moved from Smolensk to Novgorod 2 aaGuns, 18 artilleries and 12 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Tambov to Novgorod 1 bomber moved from Yugoslavia to Western Germany 1 fighter moved from Southern France to Southern Italy 1 fighter moved from Holland Belgium to Southern Italy 3 fighters moved from Holland Belgium to Western Germany Place Units - Germans 3 mech_infantrys placed in Novgorod 3 infantry placed in Ukraine Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 aaGun, 1 infantry and 3 mech_infantrys EDIT: Adding units owned by Germans to Western Germany: 1 aaGun, 1 infantry and 3 mech_infantrys EDIT: Turning off Edit Mode 9 mech_infantrys placed in Western Germany 3 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,5,1,2,2 Germans collect 49 PUs (2 lost to blockades); end with 49 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Germans : -0,33 British : -0,67 Americans : 0,67 Chinese : 0,67 Russians : 1,67 -
TripleA Move Summary: Russians round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Volgograd to Rostov 1 infantry moved from Tambov to Rostov 4 infantry moved from Russia to Bryansk 3 fighters moved from Russia to Rostov 1 bomber, 1 fighter and 1 tactical_bomber moved from Persia to Rostov 1 mech_infantry moved from Russia to Belarus Russians take Belarus from Germans 4 mech_infantrys moved from Russia to Rostov -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Volgograd to Rostov 1 infantry moved from Tambov to Rostov 4 infantry moved from Russia to Bryansk 3 fighters moved from Russia to Rostov 1 bomber, 1 fighter and 1 tactical_bomber moved from Persia to Rostov 1 mech_infantry moved from Russia to Belarus Russians take Belarus from Germans 4 mech_infantrys moved from Russia to Rostov Combat - Russians Battle in Rostov Russians attack with 1 artillery, 1 bomber, 4 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber Germans defend with 6 artilleries and 7 infantry Russians roll dice for 1 artillery, 1 bomber, 4 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 4/13 hits, 4.83 expected hits Germans roll dice for 6 artilleries and 7 infantry in Rostov, round 2 : 5/13 hits, 4.33 expected hits 3 mech_infantrys owned by the Russians, 2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Rostov 1 mech_infantry owned by the Russians and 1 artillery owned by the Russians retreated to Tambov Germans win with 6 artilleries and 3 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry and 3 mech_infantrys Casualties for Germans: 4 infantry Battle in Bryansk Russians attack with 4 infantry Germans defend with 1 infantry Russians roll dice for 4 infantry in Bryansk, round 2 : 1/4 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 4 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 armour and 1 mech_infantry moved from Russia to Urals 1 infantry moved from Novosibirsk to Timguska 1 infantry moved from Russia to Samara 1 fighter moved from Rostov to Russia 1 fighter moved from Rostov to Russia 1 fighter moved from Rostov to Russia 1 fighter moved from Rostov to Tambov 1 bomber moved from Rostov to Russia 1 tactical_bomber moved from Rostov to Tambov 2 aaGuns and 44 infantry moved from Russia to Tambov 1 infantry moved from Samara to Volgograd 2 infantry moved from Russia to Vologda 10 infantry moved from Russia to Tambov 3 infantry moved from Russia to Tambov 3 infantry moved from Russia to Tambov 3 infantry moved from Russia to Tambov 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 mech_infantry moved from Northwest Persia to Eastern Persia Place Units - Russians 7 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUsCombat Hit Differential Summary :
Germans : 0.33 Russians : -0.50Territory Summary for Russians :
Timguska : 1 infantry Kazakhstan : 1 infantry Belarus : 1 mech_infantry Bryansk : 4 infantry Urals : 1 armour and 1 mech_infantry Russia : 2 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 3 fighters, 3 infantry and 7 mech_infantrys Tambov : 2 aaGuns, 1 artillery, 1 fighter, 63 infantry, 1 mech_infantry and 1 tactical_bomber Vologda : 2 infantry Volgograd : 1 factory_minor and 1 infantry Samara : 1 infantry 93 Sea Zone : 1 submarine Eastern Persia : 1 mech_infantry Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 49 / 59 Russians : 19 / 26 Japanese : 39 / 49 Americans : 67 / 110 Chinese : 6 / 11 British : 39 / 56 UK_Pacific : 14 / 18 Italians : 8 / 9 ANZAC : 16 / 25 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 artilleries, 5 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 artilleries and 3 infantry moved from Japan to 6 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 33 Sea Zone 3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands 2 battleships and 2 cruisers moved from 6 Sea Zone to 33 Sea Zone 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Chahar to Suiyuyan 2 bombers moved from French Indo China to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Shantung to Anhwe 3 infantry moved from Shantung to Anhwe 1 armour moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Sakha to Buryatia 2 mech_infantrys moved from Kwangtung to Kwangsi 5 infantry moved from Kwangtung to Kwangsi 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 destroyer moved from 19 Sea Zone to 36 Sea Zone 1 fighter moved from 6 Sea Zone to 36 Sea Zone Combat - Japanese Battle in Suiyuyan Japanese attack with 2 bombers and 2 infantry Chinese defend with 3 infantry Japanese roll dice for 2 bombers and 2 infantry in Suiyuyan, round 2 : 1/4 hits, 1,67 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 3 : 2/3 hits, 1,50 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Caroline Islands Japanese attack with 3 artilleries and 3 infantry Americans defend with 1 airfield, 1 harbour and 1 infantry; ANZAC defend with 1 artillery Japanese roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 : 2/4 hits, 2,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 artillery owned by the ANZAC and 1 infantry owned by the Americans lost in Caroline Islands Japanese win, taking Caroline Islands from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 1 artillery Casualties for Americans: 1 infantry Battle in Kwangsi Japanese attack with 5 infantry and 2 mech_infantrys British defend with 1 infantry Japanese roll dice for 5 infantry and 2 mech_infantrys in Kwangsi, round 2 : 1/7 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits, 1,50 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 36 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in 36 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 36 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 fighter moved from 36 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 aaGun moved from Hunan to Yunnan 2 bombers moved from Suiyuyan to Anhwe 6 carriers, 7 destroyers, 8 fighters, 3 submarines and 3 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone Place Units - Japanese 2 artilleries and 1 infantry placed in French Indo China 1 infantry and 2 mech_infantrys placed in Kwangtung 3 infantry placed in Shantung 3 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 43 PUs; end with 43 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 destroyer and 1 fighter EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to Japan: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans : 2,17 Chinese : -1,67 Japanese : 1,00 -
TripleA Move Summary: Americans round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 2 carriers, 2 destroyers, 9 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from India to Shensi 3 bombers moved from United Kingdom to Germany 3 infantry moved from Normandy Bordeaux to Southern France 3 fighters moved from Normandy Bordeaux to Southern France 2 fighters moved from 110 Sea Zone to Southern France -
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 2 carriers, 2 destroyers, 9 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from India to Shensi 3 bombers moved from United Kingdom to Germany 3 infantry moved from Normandy Bordeaux to Southern France 3 fighters moved from Normandy Bordeaux to Southern France 2 fighters moved from 110 Sea Zone to Southern France Combat - Americans Americans creates battle in territory 42 Sea Zone Strategic bombing raid in Germany AA fire in Germany : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in Germany rolls: 6,8 and causes: 14 damage to unit: factory_major Bombing raid in Germany causes 14 damage total. Battle in Shensi Americans attack with 1 bomber Germans defend with 1 armour Americans roll dice for 1 bomber in Shensi, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 armour in Shensi, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 bomber owned by the Americans lost in Shensi Germans win, taking 42 Sea Zone from Japanese with no units remaining. Battle score for attacker is -6 Casualties for Americans: 1 bomber Casualties for Germans: 1 armour Battle in Southern France Americans attack with 5 fighters and 3 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 5 fighters and 3 infantry in Southern France, round 2 : 4/8 hits, 3.00 expected hits Germans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Americans win, taking Southern France from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Americans 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone 5 transports moved from 107 Sea Zone to 101 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from Southern France to 110 Sea Zone 1 fighter moved from Southern France to 110 Sea Zone 2 fighters moved from Southern France to Normandy Bordeaux 1 aaGun, 3 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone 1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco 1 armour and 1 mech_infantry moved from Trans-Jordan to Persia 1 infantry moved from Sumatra to 41 Sea Zone 1 battleship, 2 carriers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 46 Sea Zone to 49 Sea Zone 2 carriers and 4 fighters moved from 46 Sea Zone to 42 Sea Zone 1 destroyer moved from 25 Sea Zone to 31 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 2 bombers moved from Germany to Normandy Bordeaux Place Units - Americans 1 airfield placed in Normandy Bordeaux 1 armour and 2 mech_infantrys placed in Normandy Bordeaux 9 infantry placed in Eastern United States 2 carriers, 2 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 70 PUs; end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 110 PUsCombat Hit Differential Summary :
Germans : 0.83 Americans : 1.33 AA fire in Germany : : 0.50Territory Summary for Americans :
Queensland : 1 fighter Philippines : 1 airfield, 1 harbour and 1 infantry Guam : 1 airfield and 1 infantry Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters and 1 harbour Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 1 mech_infantry Midway : 1 airfield Celebes : 1 flag Java : 1 infantry and 1 marine Dutch New Guinea : 1 flag Sumatra : 1 flag 42 Sea Zone : 1 flag, 1 battleship, 4 carriers, 1 cruiser, 6 fighters, 1 tactical_bomber and 1 transport 41 Sea Zone : 1 flag 49 Sea Zone : 1 cruiser 31 Sea Zone : 1 destroyer 30 Sea Zone : 1 destroyer 35 Sea Zone : 1 flag 10 Sea Zone : 5 carriers, 3 destroyers, 6 fighters and 11 submarines Central United States : 1 factory_major Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 9 infantry Morocco : 1 aaGun and 3 infantry Normandy Bordeaux : 1 flag, 1 airfield, 2 armour, 2 artilleries, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry and 3 mech_infantrys Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry Holland Belgium : 1 flag Libya : 1 flag 101 Sea Zone : 5 transports Brazil : 1 flag Persia : 1 armour and 1 mech_infantry 91 Sea Zone : 1 carrier, 1 fighter and 2 transports 110 Sea Zone : 1 carrier, 3 fighters and 6 transportsProduction/PUs Summary :
Germans : 46 / 59 Russians : 18 / 26 Japanese : 43 / 46 Americans : 70 / 110 Chinese : 3 / 11 British : 39 / 56 UK_Pacific : 14 / 18 Italians : 8 / 9 ANZAC : 16 / 25 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi Combat - Chinese Chinese creates battle in territory Shensi Chinese creates battle in territory Tsinghai Non Combat Move - Chinese 1 infantry moved from Sikang to Szechwan 1 infantry moved from Kansu to Shensi Place Units - Chinese 1 infantry placed in Kansu 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUsCombat Hit Differential Summary :
Territory Summary for Chinese :
Shensi : 2 infantry Kansu : 1 infantry Tsinghai : 1 infantry Szechwan : 4 infantryProduction/PUs Summary :
Germans : 44 / 59 Russians : 18 / 26 Japanese : 43 / 46 Americans : 70 / 110 Chinese : 5 / 7 British : 39 / 56 UK_Pacific : 14 / 18 Italians : 8 / 9 ANZAC : 16 / 25 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post: British round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - BritishCombat Hit Differential Summary :
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TripleA Move Summary: British round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Combat Move - British 3 mech_infantrys moved from Normandy Bordeaux to Northern Italy 2 fighters moved from Normandy Bordeaux to Northern Italy 1 fighter moved from 110 Sea Zone to Northern Italy 3 submarines moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 3 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 fighter moved from India to Kweichow 1 tactical_bomber moved from Burma to Kweichow 2 fighters moved from Burma to Hunan 1 fighter moved from India to Hunan -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 2 carriers, 2 destroyers, 9 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from India to Shensi 3 bombers moved from United Kingdom to Germany 3 infantry moved from Normandy Bordeaux to Southern France 3 fighters moved from Normandy Bordeaux to Southern France 2 fighters moved from 110 Sea Zone to Southern France Combat - Americans Americans creates battle in territory 42 Sea Zone Strategic bombing raid in Germany AA fire in Germany : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in Germany rolls: 6,8 and causes: 14 damage to unit: factory_major Bombing raid in Germany causes 14 damage total. Battle in Shensi Americans attack with 1 bomber Germans defend with 1 armour Americans roll dice for 1 bomber in Shensi, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 armour in Shensi, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 bomber owned by the Americans lost in Shensi Germans win, taking 42 Sea Zone from Japanese with no units remaining. Battle score for attacker is -6 Casualties for Americans: 1 bomber Casualties for Germans: 1 armour Battle in Southern France Americans attack with 5 fighters and 3 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 5 fighters and 3 infantry in Southern France, round 2 : 4/8 hits, 3.00 expected hits Germans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Americans win, taking Southern France from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Americans 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone 5 transports moved from 107 Sea Zone to 101 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from Southern France to 110 Sea Zone 1 fighter moved from Southern France to 110 Sea Zone 2 fighters moved from Southern France to Normandy Bordeaux 1 aaGun, 3 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone 1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco 1 armour and 1 mech_infantry moved from Trans-Jordan to Persia 1 infantry moved from Sumatra to 41 Sea Zone 1 battleship, 2 carriers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 46 Sea Zone to 49 Sea Zone 2 carriers and 4 fighters moved from 46 Sea Zone to 42 Sea Zone 1 destroyer moved from 25 Sea Zone to 31 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 2 bombers moved from Germany to Normandy Bordeaux Place Units - Americans 1 airfield placed in Normandy Bordeaux 1 armour and 2 mech_infantrys placed in Normandy Bordeaux 9 infantry placed in Eastern United States 2 carriers, 2 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 70 PUs; end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 110 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi Combat - Chinese Chinese creates battle in territory Shensi Chinese creates battle in territory Tsinghai Non Combat Move - Chinese 1 infantry moved from Sikang to Szechwan 1 infantry moved from Kansu to Shensi Place Units - Chinese 1 infantry placed in Kansu 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 airfield, 1 armour, 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; Combat Move - British 3 mech_infantrys moved from Normandy Bordeaux to Northern Italy 2 fighters moved from Normandy Bordeaux to Northern Italy 1 fighter moved from 110 Sea Zone to Northern Italy 3 submarines moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 3 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 fighter moved from India to Kweichow 1 tactical_bomber moved from Burma to Kweichow 2 fighters moved from Burma to Hunan 1 fighter moved from India to Hunan Combat - British Battle in Northern Italy British attack with 3 fighters and 3 mech_infantrys Italians defend with 1 aaGun, 1 factory_minor, 1 infantry and 1 marine AA fire in Northern Italy : 1/3 hits, 0.50 expected hits 1 fighter owned by the British lost in Northern Italy British roll dice for 2 fighters and 3 mech_infantrys in Northern Italy, round 2 : 2/5 hits, 1.50 expected hits Italians roll dice for 1 aaGun, 1 infantry and 1 marine in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy British roll dice for 2 fighters and 3 mech_infantrys in Northern Italy, round 3 : 2/5 hits, 1.50 expected hits Italians roll dice for 1 marine in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 marine owned by the Italians lost in Northern Italy British win, taking Northern Italy from Italians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for British: 1 fighter and 1 mech_infantry Casualties for Italians: 1 aaGun, 1 infantry and 1 marine Battle in Yunnan British attack with 1 artillery and 4 infantry Japanese defend with 1 aaGun and 2 infantry British roll dice for 1 artillery and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the British lost in Yunnan British roll dice for 1 artillery and 3 infantry in Yunnan, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Yunnan British roll dice for 1 artillery and 2 infantry in Yunnan, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British roll dice for 1 artillery and 1 infantry in Yunnan, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan British roll dice for 1 artillery in Yunnan, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery in Yunnan, round 7 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery remaining. Battle score for attacker is -1 Casualties for British: 4 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in Hunan British attack with 3 fighters Japanese defend with 1 artillery and 1 mech_infantry British roll dice for 3 fighters in Hunan, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 fighters owned by the British lost in Hunan British win with 1 fighter remaining. Battle score for attacker is -12 Casualties for British: 2 fighters Casualties for Japanese: 1 artillery and 1 mech_infantry Battle in Kweichow British attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 tactical_bomber in Kweichow, round 3 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 tactical_bomber owned by the British lost in Kweichow British win with 1 fighter remaining. Battle score for attacker is -8 Casualties for British: 1 tactical_bomber Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Kweichow to Burma 1 fighter moved from Hunan to Burma 1 armour and 5 mech_infantrys moved from India to Burma 1 fighter moved from India to Trans-Jordan 1 artillery and 1 infantry moved from West India to India 2 artilleries and 3 infantry moved from Persia to Iraq 3 infantry moved from Trans-Jordan to Iraq 1 artillery and 1 infantry moved from Alexandria to Egypt 1 carrier and 2 destroyers moved from 39 Sea Zone to 42 Sea Zone 1 destroyer moved from 79 Sea Zone to 76 Sea Zone 1 destroyer moved from 42 Sea Zone to 46 Sea Zone 1 destroyer moved from 42 Sea Zone to 34 Sea Zone 1 infantry moved from Burma to Shan State 1 fighter moved from Northern Italy to 110 Sea Zone 1 fighter moved from Northern Italy to Normandy Bordeaux 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 1 airfield placed in Trans-Jordan 1 armour, 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3 British collect 40 PUs (3 lost to blockades); end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 6 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in India change ownership: 6 infantryCombat Hit Differential Summary :
Germans : 0.83 British : -1.17 Italians : 0.00 Americans : 1.33 AA fire in Northern Italy : : 0.50 Japanese : 2.67 AA fire in Germany : : 0.50Territory Summary for Americans, British, Chinese and UK_Pacific :
Siam : 1 flag, 1 infantry Shensi : 2 infantry Yunnan : 1 artillery Kansu : 1 infantry Tsinghai : 1 infantry Szechwan : 4 infantry Shan State : 1 infantry Burma : 3 aaGuns, 1 armour, 1 artillery, 2 fighters, 2 infantry and 5 mech_infantrys India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 7 infantry Malaya : 1 harbour Queensland : 1 fighter Philippines : 1 airfield, 1 harbour and 1 infantry Guam : 1 airfield and 1 infantry Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters and 1 harbour Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 1 mech_infantry Midway : 1 airfield Celebes : 1 flag Java : 1 infantry and 1 marine Dutch New Guinea : 1 flag Sumatra : 1 flag 42 Sea Zone : 1 flag, 1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 tactical_bomber and 1 transport 41 Sea Zone : 1 flag 46 Sea Zone : 1 destroyer 49 Sea Zone : 1 cruiser 31 Sea Zone : 1 destroyer 30 Sea Zone : 1 destroyer 35 Sea Zone : 1 flag 34 Sea Zone : 1 destroyer 10 Sea Zone : 5 carriers, 3 destroyers, 6 fighters and 11 submarines Central United States : 1 factory_major Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 9 infantry Iceland : 1 airfield Quebec : 1 factory_minor Trans-Jordan : 1 airfield and 1 fighter Gibraltar : 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield United Kingdom : 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry Morocco : 1 aaGun and 3 infantry Normandy Bordeaux : 1 flag, 1 airfield, 2 armour, 7 artilleries, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour, 18 infantry and 5 mech_infantrys Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry Norway : 1 flag Holland Belgium : 1 flag Albania : 1 flag Northern Italy : 1 flag, 1 factory_minor and 2 mech_infantrys Libya : 1 flag 125 Sea Zone : 1 flag 76 Sea Zone : 1 destroyer 106 Sea Zone : 1 flag Bulgaria : 1 flag Greece : 1 flag 97 Sea Zone : 1 flag Iraq : 1 flag, 1 armour, 2 artilleries and 6 infantry Eastern Persia : 1 flag 101 Sea Zone : 5 transports Brazil : 1 flag Northwest Persia : 1 infantry Persia : 1 flag, 1 armour and 1 mech_infantry 98 Sea Zone : 1 destroyer and 3 submarines 91 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 2 transports 110 Sea Zone : 2 carriers, 4 fighters and 10 transportsProduction/PUs Summary :
Germans : 44 / 59 Russians : 18 / 26 Japanese : 41 / 46 Americans : 70 / 110 Chinese : 6 / 7 British : 43 / 49 UK_Pacific : 15 / 18 Italians : 4 / 9 ANZAC : 16 / 25 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry and 1 tactical_bomber moved from Southern Italy to Northern Italy Combat - Italians Italians creates battle in territory 97 Sea Zone Battle in Northern Italy Italians attack with 2 infantry and 1 tactical_bomber British defend with 1 factory_minor and 2 mech_infantrys Italians roll dice for 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 0/3 hits, 0,83 expected hits British roll dice for 2 mech_infantrys in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Northern Italy Italians roll dice for 1 infantry and 1 tactical_bomber in Northern Italy, round 3 : 1/2 hits, 0,67 expected hits British roll dice for 2 mech_infantrys in Northern Italy, round 3 : 2/2 hits, 0,67 expected hits 1 mech_infantry owned by the British, 1 tactical_bomber owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy British win, taking 97 Sea Zone from British with 1 mech_infantry remaining. Battle score for attacker is -13 Casualties for Italians: 2 infantry and 1 tactical_bomber Casualties for British: 1 mech_infantry Non Combat Move - Italians Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 4 PUs; end with 4 PUsCombat Hit Differential Summary :
Italians : -0,50 British : 1,67 -
TripleA Move Summary: ANZAC round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 fighters; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands -
TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 fighters; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands Combat - ANZAC Battle in Paulau Island Battle in Marshall Islands Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from Burma to 42 Sea Zone Place Units - ANZAC 1 artillery and 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 16 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 44 Sea Zone: 3 destroyers EDIT: Adding units owned by ANZAC to 42 Sea Zone: 3 destroyers EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Territory Summary for ANZAC :
Paulau Island : 1 flag, 1 infantry Marshall Islands : 1 flag, 1 infantry Formosa : 1 flag, 1 infantry Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Java : 1 flag, 1 artillery and 1 infantry 42 Sea Zone : 1 carrier, 3 destroyers, 4 fighters and 1 transport 32 Sea Zone : 1 transport 34 Sea Zone : 1 transport 62 Sea Zone : 1 flag Tobruk : 1 flag Italian Somaliland : 1 flag Ethiopia : 1 flag Iraq : 1 infantryProduction/PUs Summary :
Germans : 44 / 59 Russians : 18 / 26 Japanese : 41 / 46 Americans : 70 / 110 Chinese : 6 / 7 British : 43 / 49 UK_Pacific : 15 / 18 Italians : 4 / 4 ANZAC : 16 / 26 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 fighters; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands Combat - ANZAC Battle in Paulau Island Battle in Marshall Islands Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from Burma to 42 Sea Zone Place Units - ANZAC 1 artillery and 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 16 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 44 Sea Zone: 3 destroyers EDIT: Adding units owned by ANZAC to 42 Sea Zone: 3 destroyers EDIT: Turning off Edit Mode Combat Move - French Non Combat Move - French 2 infantry moved from Persia to Iraq 1 infantry moved from Alexandria to Egypt Turn Complete - FrenchCombat Hit Differential Summary :
Territory Summary for ANZAC and French :
Paulau Island : 1 flag, 1 infantry Marshall Islands : 1 flag, 1 infantry Formosa : 1 flag, 1 infantry Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Java : 1 flag, 1 artillery and 1 infantry 42 Sea Zone : 1 carrier, 3 destroyers, 4 fighters and 1 transport 32 Sea Zone : 1 transport 34 Sea Zone : 1 transport 62 Sea Zone : 1 flag Egypt : 1 infantry Tobruk : 1 flag Italian Somaliland : 1 flag Ethiopia : 1 flag Iraq : 3 infantryProduction/PUs Summary :
Germans : 44 / 59 Russians : 18 / 26 Japanese : 41 / 46 Americans : 70 / 110 Chinese : 6 / 7 British : 43 / 49 UK_Pacific : 15 / 18 Italians : 4 / 4 ANZAC : 16 / 26 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post: French round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 fighters; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands Combat - ANZAC Battle in Paulau Island Battle in Marshall Islands Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from Burma to 42 Sea Zone Place Units - ANZAC 1 artillery and 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 16 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 44 Sea Zone: 3 destroyers EDIT: Adding units owned by ANZAC to 42 Sea Zone: 3 destroyers EDIT: Turning off Edit Mode Combat Move - French Non Combat Move - French 2 infantry moved from Persia to Iraq 1 infantry moved from Alexandria to Egypt Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 10 artilleries and 6 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 armour moved from Finland to Norway Germans take Norway from British 1 armour moved from Norway to Finland 1 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 1 bomber and 2 fighters moved from Novgorod to Bryansk 7 armour and 23 mech_infantrys moved from Caucasus to Northwest Persia 1 artillery and 1 infantry moved from Rostov to Volgograd 2 infantry moved from Rostov to Bryansk 1 infantry moved from Western Ukraine to Bryansk 5 artilleries moved from Rostov to Ukraine 1 infantry moved from Western Germany to Northern Italy 1 mech_infantry moved from Yugoslavia to Northern Italy 2 mech_infantrys moved from Western Germany to Southern France 3 fighters moved from Western Germany to Southern France 2 fighters moved from Southern Italy to Northern Italy 1 bomber moved from Western Germany to Belarus Combat - Germans Battle in Northern Italy Germans attack with 2 fighters, 1 infantry and 1 mech_infantry British defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Northern Italy, round 2 : 2/4 hits, 1,33 expected hits British roll dice for 1 mech_infantry in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Northern Italy Germans win, taking Northern Italy from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 mech_infantry Battle in Bryansk Germans attack with 1 bomber, 2 fighters and 3 infantry Russians defend with 4 infantry Germans roll dice for 1 bomber, 2 fighters and 3 infantry in Bryansk, round 2 : 3/6 hits, 2,17 expected hits Russians roll dice for 4 infantry in Bryansk, round 2 : 1/4 hits, 1,33 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Bryansk, round 3 : 0/5 hits, 2,00 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Bryansk, round 4 : 1/5 hits, 2,00 expected hits Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Russians: 4 infantry Battle in Volgograd Germans attack with 1 artillery and 1 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northwest Persia Germans attack with 7 armour and 23 mech_infantrys British defend with 1 infantry Germans roll dice for 7 armour and 23 mech_infantrys in Northwest Persia, round 2 : 6/30 hits, 7,33 expected hits Russians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from Russians with 7 armour and 22 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Battle in Belarus Germans attack with 1 bomber and 1 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Southern France Germans attack with 3 fighters and 2 mech_infantrys Americans defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 3 fighters and 2 mech_infantrys in Southern France, round 2 : 1/5 hits, 1,83 expected hits Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France Germans roll dice for 3 fighters and 1 mech_infantry in Southern France, round 3 : 1/4 hits, 1,67 expected hits Americans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France Germans win with 3 fighters remaining. Battle score for attacker is -2 Casualties for Germans: 2 mech_infantrys Casualties for Americans: 2 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Bulgaria from British to Germans EDIT: Changing ownership of Albania from British to Italians EDIT: Turning off Edit Mode 3 fighters moved from Southern France to Western Germany 2 fighters moved from Northern Italy to Western Germany 1 mech_infantry moved from Yugoslavia to Bulgaria 1 mech_infantry moved from Yugoslavia to Albania 1 bomber moved from Bryansk to Western Germany 1 bomber moved from Belarus to Germany 1 fighter moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Novgorod Place Units - Germans 3 infantry placed in Ukraine 3 infantry placed in Novgorod 10 artilleries placed in Western Germany Turn Complete - Germans Germans collect 56 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUsCombat Hit Differential Summary :
Germans : -4,50 British : 0,67 Americans : 1,00 Russians : -1,33 -
TripleA Move Summary: Russians round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kazakhstan to Caucasus Russians take Caucasus from Germans 1 infantry moved from Samara to Volgograd 4 infantry moved from Tambov to Volgograd 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans 3 infantry moved from Russia to Bryansk 1 infantry moved from Tambov to Bryansk 2 infantry moved from Vologda to Archangel 1 mech_infantry moved from Russia to Belarus 1 fighter and 1 tactical_bomber moved from Tambov to Volgograd 1 bomber moved from Russia to Belarus 2 fighters moved from Russia to Archangel 1 fighter moved from Russia to Bryansk 1 infantry moved from Tambov to Bryansk 1 submarine moved from 93 Sea Zone to 97 Sea Zone Russians take 93 Sea Zone from Italians -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kazakhstan to Caucasus Russians take Caucasus from Germans 1 infantry moved from Samara to Volgograd 4 infantry moved from Tambov to Volgograd 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans 3 infantry moved from Russia to Bryansk 1 infantry moved from Tambov to Bryansk 2 infantry moved from Vologda to Archangel 1 mech_infantry moved from Russia to Belarus 1 fighter and 1 tactical_bomber moved from Tambov to Volgograd 1 bomber moved from Russia to Belarus 2 fighters moved from Russia to Archangel 1 fighter moved from Russia to Bryansk 1 infantry moved from Tambov to Bryansk 1 submarine moved from 93 Sea Zone to 97 Sea Zone Russians take 93 Sea Zone from Italians Combat - Russians Battle in Bryansk Russians attack with 1 fighter and 5 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 5 infantry in Bryansk, round 2 : 1/6 hits, 1.33 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 1 fighter and 4 infantry in Bryansk, round 3 : 2/5 hits, 1.17 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Volgograd Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor and 1 infantry Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/7 hits, 2.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Volgograd Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/6 hits, 1.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Belarus Russians attack with 1 bomber and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 bomber and 1 mech_infantry in Belarus, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 bomber and 1 mech_infantry in Belarus, round 3 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 bomber and 1 mech_infantry in Belarus, round 4 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belarus, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in 97 Sea Zone Russians attack with 1 submarine Italians defend with 1 destroyer Russians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 97 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 97 Sea Zone Russians win, taking 97 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - Russians 1 mech_infantry moved from Eastern Persia to Kazakhstan 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 1 fighter moved from Bryansk to Russia 1 bomber moved from Belarus to Russia 2 fighters moved from Archangel to Russia 1 infantry moved from Timguska to Yenisey 1 armour and 1 mech_infantry moved from Urals to Yenisey 2 mech_infantrys moved from Russia to Urals 1 mech_infantry moved from Russia to Urals 2 aaGuns, 1 artillery, 56 infantry and 1 mech_infantry moved from Tambov to Bryansk 1 armour moved from Russia to Bryansk 3 mech_infantrys moved from Russia to Volgograd Place Units - Russians 3 armour and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUsCombat Hit Differential Summary :
Germans : 0.33 Italians : -0.67 Russians : -1.83Territory Summary for Russians :
Yenisey : 1 armour, 1 infantry and 1 mech_infantry Kazakhstan : 1 mech_infantry Bryansk : 2 aaGuns, 1 armour, 1 artillery, 60 infantry and 1 mech_infantry Rostov : 1 infantry Urals : 3 mech_infantrys Archangel : 2 infantry Russia : 2 aaGuns, 1 airfield, 3 armour, 1 bomber, 1 factory_major, 4 fighters, 2 mech_infantrys and 1 tactical_bomber Volgograd : 1 factory_minor, 3 infantry and 3 mech_infantrys Caucasus : 1 infantry 93 Sea Zone : 1 flag 97 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 48 / 79 Russians : 21 / 28 Japanese : 41 / 46 Americans : 67 / 110 Chinese : 6 / 7 British : 34 / 49 UK_Pacific : 15 / 18 Italians : 9 / 4 ANZAC : 16 / 26 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 aaGuns, 1 artillery, 1 battleship and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 33 Sea Zone to 31 Sea Zone 1 submarine moved from 33 Sea Zone to 30 Sea Zone 1 fighter moved from 33 Sea Zone to 32 Sea Zone 1 submarine moved from 33 Sea Zone to 49 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 49 Sea Zone 1 fighter moved from 33 Sea Zone to 30 Sea Zone 1 fighter moved from 33 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 artillery and 1 transport moved from 33 Sea Zone to 25 Sea Zone 1 artillery moved from 25 Sea Zone to Midway 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone 1 fighter moved from 33 Sea Zone to 31 Sea Zone 1 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from French Indo China to Siam 1 fighter and 1 tactical_bomber moved from French Indo China to Siam 1 infantry moved from French Indo China to Shan State 1 fighter moved from French Indo China to Shan State 1 bomber moved from Anhwe to Shan State 1 bomber moved from Anhwe to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to Yunnan Combat - Japanese Battle in Midway Battle in 32 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 32 Sea Zone Japanese win, taking Midway from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 46 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 46 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Siam Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 : 1/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Siam Japanese win, taking Siam from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Guam Japanese attack with 1 artillery and 1 infantry Americans defend with 1 airfield and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 31 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 1 transport in 31 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 31 Sea Zone Japanese win with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Yunnan Japanese attack with 1 bomber and 2 infantry British defend with 1 artillery Japanese roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Shan State Japanese attack with 1 bomber, 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Shan State, round 2 : 1/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 30 Sea Zone Japanese attack with 1 fighter and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 30 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 49 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 cruiser Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 49 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Americans roll dice for 1 cruiser in 49 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Americans lost in 49 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Americans: 1 cruiser Battle in 34 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber British defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits British roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 transport owned by the ANZAC, 1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 34 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 destroyer Casualties for British: 1 destroyer Casualties for ANZAC: 1 transport Battle in Wake Island Non Combat Move - Japanese 1 bomber and 1 fighter moved from Shan State to French Indo China 1 fighter and 1 tactical_bomber moved from Siam to French Indo China 1 bomber moved from Yunnan to French Indo China 1 infantry moved from Kwangtung to Kwangsi 2 mech_infantrys moved from Kwangtung to Kwangsi 2 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hopei 3 infantry moved from Shantung to Anhwe 1 fighter moved from 32 Sea Zone to 31 Sea Zone 1 fighter moved from 30 Sea Zone to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 31 Sea Zone 2 submarines moved from 6 Sea Zone to 31 Sea Zone 1 destroyer moved from 33 Sea Zone to 6 Sea Zone 2 battleships, 6 carriers, 2 cruisers and 3 destroyers moved from 33 Sea Zone to 31 Sea Zone 1 destroyer moved from 33 Sea Zone to 26 Sea Zone Place Units - Japanese 1 battleship placed in 6 Sea Zone 2 aaGuns and 1 artillery placed in French Indo China 3 mech_infantrys placed in Kwangtung Turn Complete - Japanese Japanese collect 44 PUs; end with 44 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
British : 0,33 Americans : -0,50 Chinese : -0,33 UK_Pacific : -0,67 Japanese : 2,83





