Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 bomber moved from Northern Italy to United Kingdom 1 submarine moved from 95 Sea Zone to 96 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 artillery and 1 infantry moved from Libya to Tunisia 1 transport moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from 97 Sea Zone to Greece 1 artillery moved from 97 Sea Zone to Greece 1 armour and 2 infantry moved from Albania to Greece Combat - Italians Air Battle in United Kingdom Italians attacks with 1 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in United Kingdom causes 7 damage total. Battle in Greece Italians attack with 1 armour, 1 artillery and 5 infantry Neutral_Allies defend with 4 infantry Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in 96 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 destroyer Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Southern France Italians attack with 1 armour, 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians win, taking Southern France from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Cleaning up after air battles Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern Italy 2 fighters moved from 96 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Ethiopia to Kenya 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 bomber moved from United Kingdom to Holland Belgium Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 16 PUs (2 lost to blockades); end with 16 PUsL19 OwenToo (L) vs AetV (X) BM3
-
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 1 armour, 3 artilleries, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Smolensk 21 artilleries moved from Russia to Smolensk 1 artillery moved from Russia to Vologda 1 tactical_bomber moved from Russia to Vologda 3 fighters moved from Russia to Vologda 1 mech_infantry moved from Ukraine to Romania 1 armour moved from Ukraine to Romania 3 infantry moved from Russia to Vologda Combat - Russians Battle in Vologda Russians attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 armour, 1 infantry and 1 mech_infantry Russians roll dice for 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Vologda, round 2 : 1/8 hits, 3.17 expected hits Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Vologda, round 2 : 2/3 hits, 1.17 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 3 : 2/6 hits, 2.83 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 3 infantry Casualties for Germans: 1 armour, 1 infantry and 1 mech_infantry Battle in Smolensk Russians attack with 21 artilleries and 2 infantry Germans defend with 1 infantry Russians roll dice for 21 artilleries and 2 infantry in Smolensk, round 2 : 10/23 hits, 7.67 expected hits Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Italians with 21 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Romania Russians attack with 1 armour and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 1 armour and 1 mech_infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 armour remaining. Battle score for attacker is 0 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 infantry moved from Western Ukraine to Bessarabia 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Bryansk to Smolensk 1 fighter moved from Vologda to Yakut S.S.R. 1 tactical_bomber moved from Vologda to Yakut S.S.R. 2 aaGuns and 14 infantry moved from Yakut S.S.R. to Buryatia 2 infantry moved from Yenisey to Yakut S.S.R. 2 infantry moved from Central Mongolia to Dzavhan 2 fighters moved from Vologda to Russia 56 infantry moved from Russia to Smolensk 2 artilleries moved from Ukraine to Rostov Place Units - Russians 1 fighter placed in Russia 1 armour and 1 mech_infantry placed in Volgograd 1 artillery placed in Volgograd 2 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : 1.67 Italians : -0.33 Russians : -0.33
-
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 4 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from West India to Eastern Persia Japanese take Eastern Persia from British 1 armour moved from Eastern Persia to West India 1 infantry moved from Yunnan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 marine moved from Japan to 6 Sea Zone 1 battleship and 1 marine moved from 6 Sea Zone to 24 Sea Zone 1 battleship and 1 marine moved from 24 Sea Zone to 25 Sea Zone 1 marine moved from 25 Sea Zone to Midway 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 24 Sea Zone 2 infantry and 1 transport moved from 24 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 5 destroyers moved from 6 Sea Zone to 24 Sea Zone 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 battleship, 6 carriers, 2 cruisers and 5 submarines moved from 6 Sea Zone to 24 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 5 destroyers and 5 submarines moved from 24 Sea Zone to 25 Sea Zone 8 fighters and 4 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone 4 bombers moved from Japan to 16 Sea Zone 1 bomber moved from French Indo China to Szechwan 1 infantry moved from Yunnan to Szechwan Combat - Japanese Battle in Midway Japanese attack with 2 infantry and 1 marine Americans defend with 1 airfield and 1 artillery Japanese roll dice for 2 battleships and 1 cruiser in Midway, round 2 : 2/3 hits, 1,83 expected hits Americans roll dice for 1 artillery in Midway, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Midway Japanese win, taking Midway from Americans with 2 infantry and 1 marine remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in 16 Sea Zone Japanese attack with 4 bombers, 8 fighters, 1 submarine and 4 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 4 bombers, 8 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Szechwan Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Szechwan to French Indo China 2 mech_infantrys moved from India to West India 1 mech_infantry moved from Chahar to Amur 1 aaGun, 3 artilleries and 8 infantry moved from Buyant-Uhaa to Amur 2 mech_infantrys moved from Manchuria to Amur 1 infantry moved from Sakha to Amur 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone 1 aaGun and 1 infantry moved from 25 Sea Zone to Midway 4 bombers moved from 16 Sea Zone to Japan 8 fighters and 4 tactical_bombers moved from 16 Sea Zone to 25 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 infantry moved from French Indo China to Siam 1 infantry moved from Yunnan to Shan State Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 37 Sea Zone 1 destroyer placed in 36 Sea Zone 2 mech_infantrys placed in India 2 infantry placed in Manchuria 1 infantry placed in Japan 2 submarines placed in 6 Sea Zone 1 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4 Japanese collect 64 PUs (5 lost to blockades); end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : -0,67 Chinese : -0,33 Japanese : 1,00
-
TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 armour, 6 fighters, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 37 Sea Zone to 55 Sea Zone Americans take 42 Sea Zone from Japanese 1 submarine moved from 44 Sea Zone to 55 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 2 artilleries moved from Normandy Bordeaux to Southern France 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 2 bombers moved from United Kingdom to Holland Belgium 3 fighters moved from United Kingdom to Holland Belgium Combat - Americans Battle in 55 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 55 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Holland Belgium Americans attack with 2 bombers, 3 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 2 bombers moved from Holland Belgium to United Kingdom 3 fighters moved from Holland Belgium to United Kingdom 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 92 Sea Zone to 99 Sea Zone 1 mech_infantry moved from Tobruk to Egypt 1 mech_infantry moved from Tunisia to Tobruk 1 artillery moved from Morocco to 91 Sea Zone 8 infantry moved from Morocco to 91 Sea Zone 1 artillery, 8 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone 8 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 4 transports moved from 110 Sea Zone to 107 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters and 1 tactical_bomber moved from Eastern United States to 29 Sea Zone 3 carriers moved from 26 Sea Zone to 29 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 submarine moved from 10 Sea Zone to 29 Sea Zone 1 destroyer moved from 10 Sea Zone to 29 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 29 Sea Zone 2 carriers moved from 54 Sea Zone to 29 Sea Zone 2 destroyers moved from 54 Sea Zone to 29 Sea Zone 3 submarines moved from 54 Sea Zone to 29 Sea Zone 4 fighters moved from 54 Sea Zone to Hawaiian Islands 1 marine moved from 29 Sea Zone to Line Islands 1 battleship moved from 26 Sea Zone to 29 Sea Zone 2 destroyers moved from 26 Sea Zone to 29 Sea Zone 4 submarines moved from 26 Sea Zone to 29 Sea Zone 1 transport moved from 26 Sea Zone to 64 Sea Zone 1 infantry moved from Central United States to Southeast Mexico 1 aaGun moved from Eastern United States to 101 Sea Zone 3 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone 6 fighters moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 armour and 2 mech_infantrys placed in Normandy Bordeaux Turning on Edit Mode EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 aaGun EDIT: Adding units owned by Americans to Southern France: 1 aaGun EDIT: Turning off Edit Mode 3 submarines placed in 10 Sea Zone 6 fighters placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : -0.33 Americans : 1.83 Japanese : -0.33
-
TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Shensi to Szechwan 1 fighter moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : 0.00 Japanese : -0.33
-
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 armour, 6 fighters, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 37 Sea Zone to 55 Sea Zone Americans take 42 Sea Zone from Japanese 1 submarine moved from 44 Sea Zone to 55 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 2 artilleries moved from Normandy Bordeaux to Southern France 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 2 bombers moved from United Kingdom to Holland Belgium 3 fighters moved from United Kingdom to Holland Belgium Combat - Americans Battle in 55 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 55 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Holland Belgium Americans attack with 2 bombers, 3 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 2 bombers moved from Holland Belgium to United Kingdom 3 fighters moved from Holland Belgium to United Kingdom 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 92 Sea Zone to 99 Sea Zone 1 mech_infantry moved from Tobruk to Egypt 1 mech_infantry moved from Tunisia to Tobruk 1 artillery moved from Morocco to 91 Sea Zone 8 infantry moved from Morocco to 91 Sea Zone 1 artillery, 8 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone 8 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 4 transports moved from 110 Sea Zone to 107 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters and 1 tactical_bomber moved from Eastern United States to 29 Sea Zone 3 carriers moved from 26 Sea Zone to 29 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 submarine moved from 10 Sea Zone to 29 Sea Zone 1 destroyer moved from 10 Sea Zone to 29 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 29 Sea Zone 2 carriers moved from 54 Sea Zone to 29 Sea Zone 2 destroyers moved from 54 Sea Zone to 29 Sea Zone 3 submarines moved from 54 Sea Zone to 29 Sea Zone 4 fighters moved from 54 Sea Zone to Hawaiian Islands 1 marine moved from 29 Sea Zone to Line Islands 1 battleship moved from 26 Sea Zone to 29 Sea Zone 2 destroyers moved from 26 Sea Zone to 29 Sea Zone 4 submarines moved from 26 Sea Zone to 29 Sea Zone 1 transport moved from 26 Sea Zone to 64 Sea Zone 1 infantry moved from Central United States to Southeast Mexico 1 aaGun moved from Eastern United States to 101 Sea Zone 3 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone 6 fighters moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 armour and 2 mech_infantrys placed in Normandy Bordeaux Turning on Edit Mode EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 aaGun EDIT: Adding units owned by Americans to Southern France: 1 aaGun EDIT: Turning off Edit Mode 3 submarines placed in 10 Sea Zone 6 fighters placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Shensi to Szechwan 1 fighter moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 2 artilleries, 1 fighter, 4 infantry, 2 marines and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Bessarabia to Bulgaria 1 mech_infantry moved from Bessarabia to Bulgaria 1 infantry moved from Greece to Bulgaria 1 artillery moved from Greece to Bulgaria 1 fighter moved from Ukraine to Bulgaria 1 tactical_bomber moved from Ukraine to Bulgaria 1 infantry moved from Persia to Eastern Persia British take Eastern Persia from Japanese Combat - British Battle in Bulgaria British attack with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 2 infantry British roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Bulgaria, round 2 : 1/6 hits, 2.50 expected hits Germans roll dice for 2 infantry in Bulgaria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Bulgaria British roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Bulgaria, round 3 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bulgaria British win, taking Bulgaria from Germans with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British 1 mech_infantry moved from Ukraine to Rostov 1 armour moved from Ukraine to Rostov 2 mech_infantrys moved from Russia to Smolensk 3 infantry moved from Iraq to Persia 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Syria to Persia 2 mech_infantrys moved from Egypt to Iraq 2 mech_infantrys moved from Belgian Congo to Egypt 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 92 Sea Zone to 99 Sea Zone 1 tactical_bomber moved from Bulgaria to Greece 1 fighter moved from Bulgaria to Greece 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 1 mech_infantry moved from Ukraine to Rostov 1 armour moved from Ukraine to Rostov 1 mech_infantry moved from Ukraine to Russia 1 armour moved from Ukraine to Russia 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Normandy Bordeaux to 110 Sea Zone Place Units - British 2 marines placed in United Kingdom 1 fighter and 1 submarine placed in 110 Sea Zone 1 artillery and 2 infantry placed in Persia 1 artillery and 2 infantry placed in Egypt Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33 British : -1.83 Americans : 1.83 Chinese : 0.00 Japanese : -0.67
-
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy nothing; Remaining resources: 2 PUs; Combat Move - Italians 1 infantry moved from France to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium 2 armour moved from Belarus to Romania 1 bomber moved from Southern Italy to Romania Combat - Italians Battle in Romania Italians attack with 2 armour and 1 bomber Russians defend with 1 armour Italians roll dice for 2 armour and 1 bomber in Romania, round 2 : 2/3 hits, 1,67 expected hits Russians roll dice for 1 armour in Romania, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 armour owned by the Italians lost in Romania Italians win, taking Romania from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 armour Casualties for Russians: 1 armour Battle in Holland Belgium Italians attack with 1 fighter and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Holland Belgium retreated to Holland Belgium Americans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Non Combat Move - Italians 1 fighter moved from Holland Belgium to Western Germany 1 bomber moved from Romania to Southern Italy 2 infantry moved from Northern Italy to France 2 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 aaGun and 1 artillery moved from Belarus to Novgorod Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,1,4,6,2,3 Italians collect 1 PU (8 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Italians : -0,33 Americans : 0,67 Russians : 0,50
-
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 29 Sea Zone 1 carrier and 2 fighters moved from 62 Sea Zone to 29 Sea Zone 1 infantry moved from New South Wales to Queensland 3 fighters moved from Queensland to Hawaiian Islands 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 29 Sea Zone 1 artillery moved from 29 Sea Zone to Line Islands 1 infantry moved from 29 Sea Zone to Line Islands Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from Northwest Persia: 1 infantry EDIT: Adding units owned by ANZAC to Iraq: 1 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Greece to Syria Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 29 Sea Zone 1 carrier and 2 fighters moved from 62 Sea Zone to 29 Sea Zone 1 infantry moved from New South Wales to Queensland 3 fighters moved from Queensland to Hawaiian Islands 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 29 Sea Zone 1 artillery moved from 29 Sea Zone to Line Islands 1 infantry moved from 29 Sea Zone to Line Islands Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from Northwest Persia: 1 infantry EDIT: Adding units owned by ANZAC to Iraq: 1 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Greece to Syria Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 26 Sea Zone: 2 destroyers EDIT: Adding units owned by ANZAC to 29 Sea Zone: 2 destroyers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
-
Please use this last file. Edits were to move forgotten ANZAC units.
-
for ANZAC NCM
-
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter and 14 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda 1 fighter moved from Belarus to Vologda 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 2 fighters moved from Western Germany to Holland Belgium 3 mech_infantrys moved from Western Germany to Southern France 1 fighter moved from Western Germany to Southern France 2 bombers moved from Western Germany to Southern France 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Eastern Poland to Bessarabia 1 fighter moved from Belarus to Western Ukraine 1 fighter moved from Belarus to Bessarabia 2 armour and 2 mech_infantrys moved from Eastern Poland to Bulgaria 1 fighter and 1 tactical_bomber moved from Belarus to Bulgaria 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Southern France Combat - Germans Battle in Bessarabia Germans attack with 1 fighter and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 mech_infantry in Bessarabia, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 fighter and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Germans win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Bulgaria Germans attack with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 1 armour, 1 artillery and 1 mech_infantry Germans roll dice for 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bulgaria, round 2 : 4/6 hits, 2,50 expected hits British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Bulgaria, round 2 : 1/3 hits, 1,17 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Bulgaria Germans win, taking Bulgaria from British with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 mech_infantry Casualties for British: 1 armour, 1 artillery and 1 mech_infantry Battle in Vologda Germans attack with 1 fighter and 1 infantry Russians defend with 1 artillery Germans roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 artillery in Vologda, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Battle in Southern France Germans attack with 2 bombers, 2 fighters, 3 mech_infantrys and 1 tactical_bomber Americans defend with 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry AA fire in Southern France : 0/3 hits, 0,50 expected hits Germans roll dice for 2 bombers, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 3/8 hits, 3,50 expected hits Americans roll dice for 1 aaGun, 2 artilleries and 2 infantry in Southern France, round 2 : 0/4 hits, 1,33 expected hits 1 aaGun owned by the Americans and 2 infantry owned by the Americans lost in Southern France Germans roll dice for 2 bombers, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Southern France, round 3 : 5/8 hits, 3,50 expected hits Americans roll dice for 2 artilleries in Southern France, round 3 : 1/2 hits, 0,67 expected hits 2 artilleries owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France Germans win, taking Southern France from Americans with 2 bombers, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Americans: 1 aaGun, 2 artilleries and 2 infantry Casualties for Germans: 1 mech_infantry Battle in Holland Belgium Germans attack with 2 fighters and 2 infantry Americans defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 2 fighters moved from Holland Belgium to Western Germany 2 bombers and 1 fighter moved from Southern France to Western Germany 1 fighter and 1 tactical_bomber moved from Southern France to Northern Italy 2 aaGuns, 3 artilleries, 8 infantry and 4 mech_infantrys moved from Belarus to Novgorod 1 infantry moved from Archangel to Novgorod 1 fighter moved from Western Ukraine to Eastern Poland 1 fighter moved from Bessarabia to Eastern Poland 1 fighter and 1 tactical_bomber moved from Bulgaria to Romania 1 armour and 1 mech_infantry moved from Eastern Poland to Germany 2 fighters moved from 113 Sea Zone to Germany 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from Novgorod to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland 1 mech_infantry moved from Novgorod to Finland 1 armour and 1 mech_infantry moved from Eastern Poland to Bulgaria 1 fighter moved from Vologda to Novgorod Place Units - Germans 3 infantry placed in Novgorod 1 fighter and 9 infantry placed in Germany 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,6,6,3,5,3 Germans collect 43 PUs (5 lost to blockades); end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : 3,50 British : -0,17 Americans : -1,33 AA fire in Southern France : : -0,50 Russians : 0,67
-
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Buryatia to Sakha Russians take Sakha from Japanese 2 infantry moved from Smolensk to Archangel 1 infantry moved from Smolensk to Archangel 3 fighters moved from Russia to Archangel 21 artilleries and 56 infantry moved from Smolensk to Belarus Combat - Russians Battle in Archangel Russians attack with 3 fighters and 3 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 3 infantry in Archangel, round 2 : 2/6 hits, 2.00 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 21 artilleries and 56 infantry Germans defend with 1 infantry Russians roll dice for 21 artilleries and 56 infantry in Belarus, round 2 : 20/77 hits, 19.83 expected hits Italians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Italians with 21 artilleries and 55 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine 1 artillery moved from Volgograd to Rostov 3 fighters moved from Archangel to Russia 1 armour moved from Volgograd to Rostov 1 mech_infantry moved from Volgograd to Rostov 1 armour moved from Russia to Rostov 3 mech_infantrys moved from Russia to Rostov 1 aaGun moved from Russia to Smolensk 2 infantry moved from Russia to Smolensk 2 artilleries moved from Russia to Smolensk 2 infantry moved from Yakut S.S.R. to Buryatia 1 fighter moved from Yakut S.S.R. to Buryatia 1 tactical_bomber moved from Yakut S.S.R. to Buryatia 2 infantry moved from Dzavhan to Yakut S.S.R. Place Units - Russians 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : 0.67 Russians : 0.17
-
TripleA Move Summary: Japanese round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 destroyers, 3 fighters, 8 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 37 Sea Zone to 55 Sea Zone Japanese take 37 Sea Zone from Americans 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 55 Sea Zone 8 fighters and 4 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 bomber moved from French Indo China to Eastern Persia 1 infantry moved from West India to Eastern Persia 1 infantry moved from Siam to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - Japanese
-
No Scramble! :relaxed:
-
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 destroyers, 3 fighters, 8 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 37 Sea Zone to 55 Sea Zone Japanese take 37 Sea Zone from Americans 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 55 Sea Zone 8 fighters and 4 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 bomber moved from French Indo China to Eastern Persia 1 infantry moved from West India to Eastern Persia 1 infantry moved from Siam to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - Japanese Battle in Dutch New Guinea Battle in 26 Sea Zone Japanese attack with 8 fighters and 4 tactical_bombers Americans defend with 1 transport 1 transport owned by the Americans lost in 26 Sea Zone Japanese win, taking Dutch New Guinea from ANZAC with 8 fighters and 4 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Wake Island Battle in Eastern Persia Japanese attack with 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Eastern Persia, round 2 : 1/2 hits, 0,83 expected hits British roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia Japanese win, taking Wake Island from Americans with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 2 submarines Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits Americans roll dice for 2 submarines in 55 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits 2 submarines owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 destroyer Casualties for Americans: 2 submarines Non Combat Move - Japanese 2 carriers and 1 submarine moved from 37 Sea Zone to 45 Sea Zone 1 destroyer moved from 36 Sea Zone to 45 Sea Zone 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 45 Sea Zone 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Shan State to Yunnan 2 mech_infantrys moved from Yunnan to Hunan 1 bomber moved from Eastern Persia to India 2 infantry moved from Manchuria to Amur 1 infantry moved from Soviet Far East to Siberia 1 marine moved from Midway to 25 Sea Zone 1 aaGun and 1 infantry moved from Midway to 25 Sea Zone 1 aaGun, 2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 1 infantry, 1 marine, 5 submarines and 1 transport moved from 25 Sea Zone to 6 Sea Zone 1 infantry and 1 marine moved from 6 Sea Zone to Japan 1 aaGun moved from 6 Sea Zone to Japan 1 submarine moved from 16 Sea Zone to 6 Sea Zone 8 fighters and 4 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in Manchuria 1 transport placed in 6 Sea Zone 1 fighter placed in India 2 fighters placed in Japan 1 destroyer placed in 37 Sea Zone 2 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2 Japanese collect 60 PUs (7 lost to blockades); end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
British : 0,67 Americans : 0,67 Japanese : 1,50
-
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 4 artilleries, 1 carrier, 2 destroyers, 1 fighter, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to Southern France 1 fighter moved from United Kingdom to Southern France 4 infantry moved from Normandy Bordeaux to Southern France 1 bomber moved from United Kingdom to Southern France 2 fighters moved from 110 Sea Zone to Southern France 1 bomber moved from Hawaiian Islands to 31 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to Midway 3 fighters moved from Hawaiian Islands to Midway 3 fighters moved from Hawaiian Islands to Wake Island 1 tactical_bomber moved from Hawaiian Islands to Wake Island Combat - Americans Battle in 31 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Midway Americans attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 airfield and 1 infantry Americans roll dice for 3 fighters and 1 tactical_bomber in Midway, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Midway Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Wake Island Americans attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 airfield and 1 infantry Americans roll dice for 3 fighters and 1 tactical_bomber in Wake Island, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Wake Island Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Battle in Holland Belgium Americans attack with 1 bomber, 1 fighter and 2 infantry Germans defend with 2 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Southern France Americans attack with 1 bomber, 4 fighters and 4 infantry Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys Americans roll dice for 1 bomber, 4 fighters and 4 infantry in Southern France, round 2 : 4/9 hits, 3.33 expected hits Germans roll dice for 2 mech_infantrys in Southern France, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 bomber, 4 fighters and 4 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Non Combat Move - Americans 1 aaGun, 3 infantry and 2 transports moved from 108 Sea Zone to 110 Sea Zone 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Holland Belgium to United Kingdom 1 bomber moved from Southern France to United Kingdom 1 fighter moved from Holland Belgium to United Kingdom 2 fighters moved from Southern France to 110 Sea Zone 1 fighter moved from Southern France to Normandy Bordeaux 1 fighter moved from Southern France to Normandy Bordeaux 4 transports moved from 107 Sea Zone to 101 Sea Zone 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Midway to 26 Sea Zone 3 fighters moved from Midway to 26 Sea Zone 2 fighters moved from Wake Island to 26 Sea Zone 1 tactical_bomber moved from Wake Island to 26 Sea Zone 1 bomber moved from 31 Sea Zone to Queensland 2 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 marine moved from Line Islands to 29 Sea Zone 1 battleship, 5 carriers, 1 cruiser, 5 destroyers, 1 marine and 8 submarines moved from 29 Sea Zone to 26 Sea Zone 2 fighters moved from 29 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 tactical_bomber moved from 29 Sea Zone to Queensland 1 infantry moved from Southeast Mexico to 64 Sea Zone 1 infantry and 1 transport moved from 64 Sea Zone to 10 Sea Zone 1 infantry moved from 10 Sea Zone to Western United States 2 fighters moved from Western United States to Eastern United States 2 fighters moved from Western United States to Eastern United States 2 fighters moved from Western United States to Hawaiian Islands 2 fighters moved from Hawaiian Islands to Queensland 2 fighters moved from Hawaiian Islands to New Guinea 1 mech_infantry moved from Egypt to Iraq 1 mech_infantry moved from Tobruk to Egypt Place Units - Americans 1 armour, 1 fighter and 1 mech_infantry placed in Normandy Bordeaux 1 carrier and 1 destroyer placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 artillery and 2 infantry placed in Western United States 3 artilleries and 3 infantry placed in Central United States Americans undo move 5. 1 artillery placed in Western United States 2 infantry placed in Central United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : -0.33 Americans : 0.33 Japanese : 0.33
-
TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Kweichow 1 fighter moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese : 0.00 Japanese : -0.33
-
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 4 artilleries, 1 carrier, 2 destroyers, 1 fighter, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to Southern France 1 fighter moved from United Kingdom to Southern France 4 infantry moved from Normandy Bordeaux to Southern France 1 bomber moved from United Kingdom to Southern France 2 fighters moved from 110 Sea Zone to Southern France 1 bomber moved from Hawaiian Islands to 31 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to Midway 3 fighters moved from Hawaiian Islands to Midway 3 fighters moved from Hawaiian Islands to Wake Island 1 tactical_bomber moved from Hawaiian Islands to Wake Island Combat - Americans Battle in 31 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Midway Americans attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 airfield and 1 infantry Americans roll dice for 3 fighters and 1 tactical_bomber in Midway, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Midway Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Wake Island Americans attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 airfield and 1 infantry Americans roll dice for 3 fighters and 1 tactical_bomber in Wake Island, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Wake Island Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Battle in Holland Belgium Americans attack with 1 bomber, 1 fighter and 2 infantry Germans defend with 2 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Southern France Americans attack with 1 bomber, 4 fighters and 4 infantry Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys Americans roll dice for 1 bomber, 4 fighters and 4 infantry in Southern France, round 2 : 4/9 hits, 3.33 expected hits Germans roll dice for 2 mech_infantrys in Southern France, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 bomber, 4 fighters and 4 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Non Combat Move - Americans 1 aaGun, 3 infantry and 2 transports moved from 108 Sea Zone to 110 Sea Zone 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Holland Belgium to United Kingdom 1 bomber moved from Southern France to United Kingdom 1 fighter moved from Holland Belgium to United Kingdom 2 fighters moved from Southern France to 110 Sea Zone 1 fighter moved from Southern France to Normandy Bordeaux 1 fighter moved from Southern France to Normandy Bordeaux 4 transports moved from 107 Sea Zone to 101 Sea Zone 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Midway to 26 Sea Zone 3 fighters moved from Midway to 26 Sea Zone 2 fighters moved from Wake Island to 26 Sea Zone 1 tactical_bomber moved from Wake Island to 26 Sea Zone 1 bomber moved from 31 Sea Zone to Queensland 2 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 marine moved from Line Islands to 29 Sea Zone 1 battleship, 5 carriers, 1 cruiser, 5 destroyers, 1 marine and 8 submarines moved from 29 Sea Zone to 26 Sea Zone 2 fighters moved from 29 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 tactical_bomber moved from 29 Sea Zone to Queensland 1 infantry moved from Southeast Mexico to 64 Sea Zone 1 infantry and 1 transport moved from 64 Sea Zone to 10 Sea Zone 1 infantry moved from 10 Sea Zone to Western United States 2 fighters moved from Western United States to Eastern United States 2 fighters moved from Western United States to Eastern United States 2 fighters moved from Western United States to Hawaiian Islands 2 fighters moved from Hawaiian Islands to Queensland 2 fighters moved from Hawaiian Islands to New Guinea 1 mech_infantry moved from Egypt to Iraq 1 mech_infantry moved from Tobruk to Egypt Place Units - Americans 1 armour, 1 fighter and 1 mech_infantry placed in Normandy Bordeaux 1 carrier and 1 destroyer placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 artillery and 2 infantry placed in Western United States 3 artilleries and 3 infantry placed in Central United States Americans undo move 5. 1 artillery placed in Western United States 2 infantry placed in Central United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Kweichow 1 fighter moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 2 artilleries, 1 fighter, 5 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Greece to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Sicily 1 fighter moved from Greece to Bessarabia 1 tactical_bomber moved from Greece to Bessarabia 1 mech_infantry moved from Rostov to Bessarabia 1 armour moved from Rostov to Bessarabia 1 fighter moved from Syria to Bessarabia 1 fighter moved from Russia to Bessarabia Combat - British Battle in Sicily Battle in Bessarabia British attack with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/6 hits, 2.83 expected hits Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Bessarabia British win, taking Sicily from Italians, taking Bessarabia from Germans with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 tactical_bomber moved from Bessarabia to Rostov 3 fighters moved from Bessarabia to Rostov 1 mech_infantry moved from Rostov to Russia 1 armour moved from Rostov to Russia 1 armour moved from Russia to Smolensk 2 mech_infantrys moved from Iraq to Caucasus 2 mech_infantrys moved from Egypt to Iraq 2 infantry moved from Iraq to Persia 3 infantry moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 marine moved from United Kingdom to 110 Sea Zone 1 marine moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 2 marines moved from 110 Sea Zone to Normandy Bordeaux 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from Normandy Bordeaux to Southern France 2 infantry moved from Normandy Bordeaux to Southern France 2 mech_infantrys moved from Persia to Caucasus 1 fighter moved from Russia to Persia 1 marine moved from Greece to 99 Sea Zone 1 marine moved from 99 Sea Zone to Syria Place Units - British 1 transport placed in 81 Sea Zone 3 infantry placed in Persia 1 fighter placed in United Kingdom 1 transport placed in 110 Sea Zone 2 artilleries and 1 infantry placed in United Kingdom 1 infantry placed in Egypt Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.33 British : -0.83 Americans : 0.33 Chinese : 0.00 Japanese : 0.00
-
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Romania to Bessarabia 1 bomber moved from Southern Italy to Bessarabia 1 infantry moved from France to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium Combat - Italians Battle in Bessarabia Italians attack with 1 armour and 1 bomber British defend with 1 armour Italians roll dice for 1 armour and 1 bomber in Bessarabia, round 2 : 2/2 hits, 1,17 expected hits Russians roll dice for 1 armour in Bessarabia, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the British and 1 armour owned by the Italians lost in Bessarabia Italians win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 armour Casualties for British: 1 armour Battle in Holland Belgium Italians attack with 1 fighter and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 4 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 5 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium Italians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from Holland Belgium to Western Germany 1 bomber moved from Bessarabia to Germany 2 infantry moved from Southern Italy to Northern Italy 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,6,1,4,3,6 Italians collect 0 PUs (8 lost to blockades); end with 0 PUs
Combat Hit Differential Summary :
Italians : -0,83 Americans : -0,33 Russians : 0,50
-
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Line Islands to 29 Sea Zone 1 infantry moved from Line Islands to 29 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 29 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 artillery moved from 31 Sea Zone to Wake Island 3 fighters moved from Hawaiian Islands to New Guinea 1 fighter moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland 1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 29 Sea Zone to 26 Sea Zone 1 infantry moved from Iraq to Persia Combat - ANZAC Battle in Wake Island Non Combat Move - ANZAC Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :