@fasthard Thanks!
No scrambles
106 sub will fight first round
If it hits first round, fight until the end
If not, and you hit first w/ 1 hit, take destroyer and submerge sub
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Combat Move - Russians
Non Combat Move - Russians
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
Turn Complete - Russians
Combat Hit Differential Summary :
I couldn’t figure what to do with the Russian army. It has no offense and the Germans are spread out. The British Expeditionary force in Siberia has retreated to the protection of the Russian army. The Chinese can’t move outside their borders.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 31 PUs; 6 SuicideAttackTokens;
Japanese buy 1 fighter and 6 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Central Mongolia to Chahar
1 artillery and 2 infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Shantung to Anhwe
1 fighter moved from Shantung to Kiangsi
1 bomber moved from Shantung to Chahar
1 bomber moved from Shantung to Anhwe
1 bomber and 1 fighter moved from Shantung to Chahar
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Kiangsu to Anhwe
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 20 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Chahar
Japanese attack with 2 bombers, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 1 fighter and 1 infantry in Chahar, round 2 : 1/4 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 1 artillery in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery
Battle in Anhwe
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/7 hits, 3.17 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Japanese
2 infantry moved from Shantung to Jehol
2 bombers and 1 fighter moved from Chahar to Shantung
1 bomber moved from Anhwe to Kiangsu
2 fighters and 1 tactical_bomber moved from Anhwe to Shantung
2 fighters moved from Kiangsi to Kiangsu
1 tactical_bomber moved from Kiangsi to Kiangsu
1 fighter moved from 20 Sea Zone to Kiangsu
1 aaGun and 2 infantry moved from Ulaanbaatar to Buyant-Uhaa
1 fighter and 3 tactical_bombers moved from Volgograd to Yenisey
Place Units - Japanese
1 fighter placed in 6 Sea Zone
3 infantry placed in Shantung
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 31 PUs; end with 34 PUs
Combat Hit Differential Summary :
Chinese : 1.67
Japanese : -1.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 4 bombers, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Kwangtung to Kiangsi
6 fighters moved from 35 Sea Zone to Kiangsi
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in Kiangsi
Americans attack with 6 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 6 fighters and 1 infantry in Kiangsi, round 2 : 3/7 hits, 3.17 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Americans win, taking Kiangsi from Japanese with 6 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Normandy Bordeaux to United Kingdom
6 fighters moved from Kiangsi to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Caroline Islands to Philippines
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Hawaiian Islands to Caroline Islands
1 fighter moved from Western United States to Hawaiian Islands
1 submarine moved from 91 Sea Zone to 93 Sea Zone
3 submarines moved from 91 Sea Zone to 95 Sea Zone
2 mech_infantrys moved from French Equatorial Africa to Egypt
2 fighters moved from Tobruk to Iraq
1 mech_infantry moved from Iraq to Northwest Persia
1 tactical_bomber moved from Iraq to Northwest Persia
1 carrier, 2 destroyers and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Trans-Jordan
1 bomber moved from Tobruk to Northwest Persia
2 fighters moved from 91 Sea Zone to French Equatorial Africa
1 transport moved from 89 Sea Zone to 106 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
4 fighters moved from Eastern United States to 92 Sea Zone
2 transports moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to Quebec
Place Units - Americans
1 armour and 4 bombers placed in Eastern United States
1 fighter placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : -0.17
AA fire in Normandy Bordeaux : : -0.17
Japanese : -0.33
I ended combat turn before moving from Szech > Sikang. WIll edit the unopposed move.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 artilleries and 3 infantry moved from Hunan to Anhwe
1 artillery, 1 fighter and 1 infantry moved from Kweichow to Anhwe
1 infantry moved from Hopei to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 3 artilleries, 1 fighter and 5 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 5 infantry in Anhwe, round 2 : 1/9 hits, 2.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 3 artilleries, 1 fighter and 3 infantry in Anhwe, round 3 : 3/7 hits, 2.50 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 3 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Changing ownership of Sikang from Germans to Chinese
EDIT: Removing units owned by Chinese from Szechwan: 1 infantry
EDIT: Adding units owned by Chinese to Sikang: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Shensi to Hopei
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kansu to Shensi
1 fighter moved from Anhwe to Kansu
Place Units - Chinese
6 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
Combat Hit Differential Summary :
Chinese : -1.33
Japanese : 1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 4 bombers, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Kwangtung to Kiangsi
6 fighters moved from 35 Sea Zone to Kiangsi
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in Kiangsi
Americans attack with 6 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 6 fighters and 1 infantry in Kiangsi, round 2 : 3/7 hits, 3.17 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Americans win, taking Kiangsi from Japanese with 6 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Normandy Bordeaux to United Kingdom
6 fighters moved from Kiangsi to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Caroline Islands to Philippines
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Hawaiian Islands to Caroline Islands
1 fighter moved from Western United States to Hawaiian Islands
1 submarine moved from 91 Sea Zone to 93 Sea Zone
3 submarines moved from 91 Sea Zone to 95 Sea Zone
2 mech_infantrys moved from French Equatorial Africa to Egypt
2 fighters moved from Tobruk to Iraq
1 mech_infantry moved from Iraq to Northwest Persia
1 tactical_bomber moved from Iraq to Northwest Persia
1 carrier, 2 destroyers and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Trans-Jordan
1 bomber moved from Tobruk to Northwest Persia
2 fighters moved from 91 Sea Zone to French Equatorial Africa
1 transport moved from 89 Sea Zone to 106 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
4 fighters moved from Eastern United States to 92 Sea Zone
2 transports moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to Quebec
Place Units - Americans
1 armour and 4 bombers placed in Eastern United States
1 fighter placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 artilleries and 3 infantry moved from Hunan to Anhwe
1 artillery, 1 fighter and 1 infantry moved from Kweichow to Anhwe
1 infantry moved from Hopei to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 3 artilleries, 1 fighter and 5 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 5 infantry in Anhwe, round 2 : 1/9 hits, 2.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 3 artilleries, 1 fighter and 3 infantry in Anhwe, round 3 : 3/7 hits, 2.50 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 3 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Changing ownership of Sikang from Germans to Chinese
EDIT: Removing units owned by Chinese from Szechwan: 1 infantry
EDIT: Adding units owned by Chinese to Sikang: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Shensi to Hopei
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kansu to Shensi
1 fighter moved from Anhwe to Kansu
Place Units - Chinese
6 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
Purchase Units - British
British buy 3 aaGuns, 1 armour, 1 artillery, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber moved from Northwest Persia to Caucasus
1 mech_infantry moved from Persia to Turkmenistan
1 fighter moved from Northwest Persia to Turkmenistan
Combat - British
British creates battle in territory 97 Sea Zone
Battle in Caucasus
British attack with 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 4 infantry
British roll dice for 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/9 hits, 4.00 expected hits
Germans roll dice for 4 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
British roll dice for 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 3 : 1/8 hits, 3.83 expected hits
Germans roll dice for 2 infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
British roll dice for 1 artillery, 5 fighters and 1 tactical_bomber in Caucasus, round 4 : 5/7 hits, 3.50 expected hits
Germans roll dice for 1 infantry in Caucasus, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Caucasus
British win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 artillery and 2 infantry
Casualties for Germans: 4 infantry
Battle in Turkmenistan
British attack with 1 fighter and 1 mech_infantry
Germans defend with 1 mech_infantry
British roll dice for 1 fighter and 1 mech_infantry in Turkmenistan, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 mech_infantry in Turkmenistan, round 3 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Turkmenistan, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Turkmenistan
British win, taking Turkmenistan from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
5 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
1 fighter moved from Turkmenistan to Northwest Persia
4 artilleries and 5 infantry moved from West India to Eastern Persia
1 aaGun moved from Kweichow to Anhwe
2 aaGuns, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber moved from Hunan to Anhwe
1 armour and 1 mech_infantry moved from India to Yunnan
1 battleship and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from Tobruk to Alexandria
1 aaGun, 1 armour, 3 artilleries and 3 mech_infantrys moved from Persia to Northwest Persia
3 infantry moved from Iraq to Northwest Persia
1 fighter moved from United Kingdom to Algeria
3 armour moved from India to Eastern Persia
Place Units - British
1 transport placed in 81 Sea Zone
1 aaGun and 1 armour placed in Egypt
1 aaGun and 2 infantry placed in Persia
1 aaGun and 2 infantry placed in Iraq
1 artillery placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
2 armour and 4 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 2 armour and 4 mech_infantrys
Combat Hit Differential Summary :
Germans : 0.00
British : -2.67
Americans : -0.17
AA fire in Normandy Bordeaux : : -0.17
Chinese : -1.33
Japanese : 0.67
Extreme bad dice for China and UK. China went 1-9 round 1 in Anhwe and Japan 2-2. Then UK attacked Cauc and rolled 2-9 round 1 and 1-8 round 2. I killed the Germs but didn’t take Cauc. Low luck would have killed all the defenders on round 1.
Battle calc said I would lose 1 1/2 units, but I lost twice that.
I’m finally consolidating the allied position in China from 2 stacks to one. Each could withstand attack from air. By combining, I will be able to advance to be within range of both Japanese bases and still withstand combined land and air attack. The allies are finally getting their production advantage to the front lines in a meaningful way.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Italians
Italians buy nothing; Remaining resources: 9 PUs;
Combat Move - Italians
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Non Combat Move - Italians
2 mech_infantrys moved from Bessarabia to Rostov
1 mech_infantry moved from Yugoslavia to Romania
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,3,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,2,2,1,1,6
Italians collect 9 PUs (9 lost to blockades); end with 18 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 bomber and 3 fighters moved from Kweichow to Shantung
1 bomber and 2 fighters moved from Hunan to Kiangsu
1 fighter moved from Kweichow to Kiangsu
Scramble 3 fighters in Shantung and/or Kiangsi? ANZ strat bombing with 1 bomber & 3 fighter escorts in each.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 bomber and 3 fighters moved from Kweichow to Shantung
1 bomber and 2 fighters moved from Hunan to Kiangsu
1 fighter moved from Kweichow to Kiangsu
Combat - ANZAC
Air Battle in Kiangsu
ANZAC attacks with 4 units heading to Kiangsu
Air Battle is over, the remaining bombers go on to their targets
Air Battle in Shantung
ANZAC attacks with 4 units heading to Shantung
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Kiangsu
AA fire in Kiangsu : 0/1 hits, 0.17 expected hits
Bombing raid in Kiangsu rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Kiangsu causes 3 damage total.
Strategic bombing raid in Shantung
AA fire in Shantung : 0/1 hits, 0.17 expected hits
Bombing raid in Shantung rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Shantung causes 5 damage total.
Cleaning up after air battles
Non Combat Move - ANZAC
1 bomber and 3 fighters moved from Shantung to Anhwe
1 bomber and 3 fighters moved from Kiangsu to Anhwe
3 infantry and 1 tactical_bomber moved from Kweichow to Anhwe
4 infantry moved from Shan State to Yunnan
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 destroyer and 2 submarines moved from 54 Sea Zone to 35 Sea Zone
1 bomber moved from New South Wales to Philippines
1 transport moved from 37 Sea Zone to 55 Sea Zone
1 artillery moved from Northern Territory to 55 Sea Zone
1 artillery and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
Place Units - ANZAC
2 bombers placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
French take Caucasus from Germans
1 infantry moved from Tobruk to Alexandria
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
AA fire in Shantung : : -0.17
AA fire in Kiangsu : : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries, 1 factory_minor, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Novosibirsk to Sikang
1 mech_infantry moved from Kazakhstan to Turkmenistan
3 tactical_bombers moved from Volgograd to Turkmenistan
2 tactical_bombers moved from Volgograd to Sikang
1 bomber moved from Volgograd to Sikang
1 bomber moved from Volgograd to Persia
21 armour moved from Volgograd to Caucasus
3 artilleries moved from Volgograd to Caucasus
7 infantry moved from Volgograd to Caucasus
3 armour moved from Ukraine to Caucasus
8 mech_infantrys moved from Volgograd to Caucasus
2 mech_infantrys moved from Volgograd to Caucasus
Combat - Germans
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits, 0.17 expected hits
Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Persia causes 5 damage total.
Battle in Turkmenistan
Germans attack with 1 mech_infantry and 3 tactical_bombers
British defend with 1 mech_infantry
Germans roll dice for 1 mech_infantry and 3 tactical_bombers in Turkmenistan, round 2 : 1/4 hits, 1.67 expected hits
British roll dice for 1 mech_infantry in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Turkmenistan
Germans win, taking Turkmenistan from British with 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Sikang
Germans attack with 1 bomber, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Germans roll dice for 1 bomber, 1 mech_infantry and 2 tactical_bombers in Sikang, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Germans win, taking Sikang from Chinese with 1 bomber, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Caucasus
Germans attack with 24 armour, 3 artilleries, 7 infantry and 10 mech_infantrys
French defend with 1 infantry
Germans roll dice for 24 armour, 3 artilleries, 7 infantry and 10 mech_infantrys in Caucasus, round 2 : 19/44 hits, 16.33 expected hits
French roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Caucasus
Germans win, taking Caucasus from French with 24 armour, 3 artilleries, 7 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Germans
1 bomber moved from Persia to Caucasus
2 bombers moved from Volgograd to Caucasus
3 bombers moved from Caucasus to Volgograd
3 armour moved from Russia to Volgograd
1 bomber moved from Sikang to Volgograd
2 tactical_bombers moved from Sikang to Volgograd
3 fighters moved from Novgorod to Volgograd
1 tactical_bomber moved from 115 Sea Zone to Ukraine
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 artillery and 1 infantry moved from Western Germany to Greater Southern Germany
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Olgiy
3 tactical_bombers moved from Turkmenistan to Volgograd
Place Units - Germans
1 factory_minor placed in Rostov
3 artilleries placed in Volgograd
3 mech_infantrys placed in Ukraine
3 armour placed in Russia
2 armour and 1 fighter placed in Novgorod
Germans undo move 5.
3 armour placed in Novgorod
1 fighter, 1 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,2,4,6,1,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Germans collect 61 PUs (7 lost to blockades); end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : 2.17
AA fire in Persia : : -0.17
British : -0.33
French : -0.33
Chinese : -0.33
Is this your way of quickly ending a game that is slowly becoming impossible to win? With the off chance that the dice will save you and make the game competitive again?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 6 infantry moved from Kansu to Tsinghai
1 armour moved from Trans-Jordan to Northwest Persia
Turn Complete - Russians
Combat Hit Differential Summary :
Okay, I looked at your builds and realize that even if UK wins in Cauc, that the non-plane survivors will be eliminated in your counterattack. I’ve never seen any player build a factory in Russia. But UK & UKPac are producing so many ground units that you haven’t been able to outproduce me.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 29 PUs; 6 SuicideAttackTokens;
Japanese buy 3 artilleries, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Kiangsu to Kiangsi
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
2 infantry moved from Jehol to Chahar
2 fighters and 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
2 bombers moved from Shantung to Chahar
1 bomber moved from Kiangsu to Chahar
1 fighter moved from Kiangsu to Kiangsi
1 fighter moved from Kiangsu to Kiangsi
1 fighter moved from Shantung to Kiangsi
1 fighter moved from Shantung to Chahar
Combat - Japanese
Battle in Chahar
Japanese attack with 3 bombers, 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 bombers, 1 fighter and 2 infantry in Chahar, round 2 : 4/6 hits, 2.83 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 3 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 4 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 4/7 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 3 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 0/6 hits, 3.17 expected hits
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
retreated to 19 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Non Combat Move - Japanese
2 fighters and 3 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
3 bombers and 1 fighter moved from Chahar to Shantung
6 infantry moved from Kiangsu to Shantung
4 fighters moved from Kiangsi to Shantung
1 tactical_bomber moved from Kiangsi to Shantung
1 aaGun and 2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Buryatia to Amur
1 fighter and 3 tactical_bombers moved from Yenisey to Korea
Place Units - Japanese
3 artilleries placed in Shantung
3 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5
Japanese collect 29 PUs (2 lost to blockades); end with 29 PUs
Combat Hit Differential Summary :
ANZAC : 0.83
Chinese : 0.33
Japanese : -1.00
@Desert_Admiral Sorry for the delay. Thought it was your turn.