L19 Giallo (L) vs AetV (X) Game III BM3 G40
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 1 cruiser, 2 destroyers and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Gibraltar to Tunisia 1 armour moved from Morocco to Tunisia Combat - Americans Battle in Tunisia Americans attack with 1 armour and 1 fighter Italians defend with 1 artillery and 1 infantry Americans roll dice for 1 armour and 1 fighter in Tunisia, round 2 : 2/2 hits, 1,00 expected hits Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Americans 1 fighter moved from Tunisia to Algeria 1 transport moved from 91 Sea Zone to 101 Sea Zone 3 bombers moved from Eastern United States to United Kingdom 1 cruiser moved from 91 Sea Zone to 101 Sea Zone 2 infantry moved from New Zealand to 63 Sea Zone 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 63 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from Hawaiian Islands to Queensland 1 infantry moved from Morocco to Algeria 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island Place Units - Americans 2 destroyers and 2 submarines placed in 101 Sea Zone 1 carrier and 1 cruiser placed in 10 Sea Zone 2 bombers placed in Eastern United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Kweichow 1 fighter moved from Shensi to Hunan 1 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese retreated to Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan Place Units - Chinese 3 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Szechwan: 1 infantry EDIT: Adding units owned by Chinese to Yunnan: 1 infantry EDIT: Turning off Edit Mode Purchase Units - British British buy 1 factory_minor, 2 fighters and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter and 1 tactical_bomber moved from Egypt to Iraq 3 infantry moved from Persia to Iraq 1 infantry moved from Eastern Persia to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to Ethiopia 2 mech_infantrys moved from Union of South Africa to Belgian Congo 2 infantry moved from Rhodesia to Belgian Congo 1 armour moved from Egypt to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Egypt 1 infantry moved from Yunnan to Shan State 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow Combat - British Battle in Ethiopia Battle in Kweichow British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow British win, taking Ethiopia from Italians with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Iraq British attack with 1 fighter, 3 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/5 hits, 1,67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 3/3 hits, 1,00 expected hits 2 infantry owned by the Neutral_Axis and 3 infantry owned by the British lost in Iraq retreated to Iraq Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 3 infantry Casualties for Neutral_Axis: 2 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Iraq to Egypt 1 fighter moved from Kweichow to Yunnan 4 mech_infantrys moved from India to Yunnan 1 carrier and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia 1 infantry moved from Egypt to Alexandria 1 infantry moved from Suriname to Brazil British take Brazil from Neutral_Allies 1 armour moved from Suriname to 88 Sea Zone 1 armour and 1 transport moved from 88 Sea Zone to 83 Sea Zone 1 armour moved from 83 Sea Zone to French West Africa 1 artillery and 1 infantry moved from Quebec to Eastern United States 1 transport moved from 106 Sea Zone to 101 Sea Zone 1 destroyer moved from 106 Sea Zone to 101 Sea Zone Place Units - British 1 factory_minor placed in Egypt 2 fighters placed in United Kingdom 1 submarine placed in 106 Sea Zone Turn Complete - British British collect 32 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 2 artilleries and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,1,3,5 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
Italians : -0,67 British : 0,67 Americans : 1,00 Chinese : -1,00 Neutral_Axis : 2,00 Japanese : 0,67
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 1 transport moved from 96 Sea Zone to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Syria 1 cruiser moved from 96 Sea Zone to 97 Sea Zone 1 marine moved from Southern Italy to 97 Sea Zone 1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Crete 1 mech_infantry moved from Tobruk to Tunisia 1 bomber moved from Southern Italy to Tunisia 1 armour, 1 artillery, 2 fighters and 4 infantry moved from Tobruk to Alexandria 1 armour moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland 1 artillery and 3 infantry moved from Kenya to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British Combat - Italians Battle in Crete Battle in Cyprus Battle in Syria Battle in Alexandria Italians attack with 1 armour, 1 artillery, 2 fighters and 4 infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 2 fighters and 4 infantry in Alexandria, round 2 : 4/8 hits, 2,67 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Syria from French, taking Alexandria from British with 1 armour, 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Tunisia Italians attack with 1 bomber and 1 mech_infantry Americans defend with 1 armour Italians roll dice for 1 bomber and 1 mech_infantry in Tunisia, round 2 : 1/2 hits, 0,83 expected hits Americans roll dice for 1 armour in Tunisia, round 2 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Italians and 1 armour owned by the Americans lost in Tunisia Italians win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Italians: 1 mech_infantry Casualties for Americans: 1 armour Non Combat Move - Italians 1 bomber moved from Tunisia to Southern Italy 1 battleship, 1 cruiser and 1 destroyer moved from 96 Sea Zone to 99 Sea Zone 1 aaGun moved from Tobruk to Alexandria 2 fighters moved from Alexandria to Greece 1 armour moved from Romania to Eastern Poland 1 infantry moved from Bulgaria to Greece 1 aaGun, 1 artillery and 1 infantry moved from Yugoslavia to Romania 1 mech_infantry moved from Northern Italy to Romania 1 infantry moved from Northern Italy to Yugoslavia 1 submarine moved from 93 Sea Zone to 98 Sea Zone Place Units - Italians 1 armour placed in Northern Italy 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : 1,50 British : 0,67 Americans : 0,50
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 3 PUs; Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 60 Sea Zone to 41 Sea Zone 2 infantry moved from Dutch New Guinea to New Guinea Non Combat Move - ANZAC Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
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Can i continue with G @Giallo ?
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 3 PUs; Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 60 Sea Zone to 41 Sea Zone 2 infantry moved from Dutch New Guinea to New Guinea Non Combat Move - ANZAC Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 infantry moved from Trans-Jordan to Egypt 2 infantry moved from Algeria to Tunisia 1 destroyer moved from 78 Sea Zone to 38 Sea Zone 1 infantry moved from French Central Africa to French Equatorial Africa Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@aequitas-et-veritas said in L19 Giallo (L) vs AetV (X) Game III BM3 G40:
Can i continue with G @Giallo ?
sorry
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@Giallo, good that i asked.
I wasn’t sure if you want to move them.
To me it looked like you can Position your self better, so i asked.
And indeed they could make an impact on my G turn.😉 -
TripleA Move Summary: Germans round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 2 bombers moved from Southern Italy to Egypt 1 fighter moved from Tobruk to Egypt 1 bomber moved from Western Germany to Baltic States 1 infantry moved from Poland to Baltic States 1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 115 Sea Zone 1 fighter moved from Western Germany to 115 Sea Zone
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@Giallo, Interceptors for Egypt?
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@aequitas-et-veritas said in L19 Giallo (L) vs AetV (X) Game III BM3 G40:
@Giallo, Interceptors for Egypt?
no
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 2 bombers moved from Southern Italy to Egypt 1 fighter moved from Tobruk to Egypt 1 bomber moved from Western Germany to Baltic States 1 infantry moved from Poland to Baltic States 1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 115 Sea Zone 1 fighter moved from Western Germany to 115 Sea Zone Combat - Germans Air Battle in Egypt Germans attacks with 3 units heading to Egypt Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Egypt AA fire in Egypt : 0/2 hits, 0,33 expected hits Bombing raid in Egypt rolls: 4,5 and causes: 6 damage to unit: factory_minor Bombing raid in Egypt causes 6 damage total. Battle in Baltic States Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Baltic States, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 115 Sea Zone Germans attack with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 115 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Units damaged: 1 battleship owned by the Germans 1 submarine owned by the Russians lost in 115 Sea Zone Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 115 Sea Zone, round 3 : 3/4 hits, 2,00 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 18 Casualties for Russians: 1 cruiser and 1 submarine Cleaning up after air battles Non Combat Move - Germans 1 bomber moved from Baltic States to Western Ukraine 2 aaGuns, 2 armour, 3 artilleries and 14 infantry moved from Eastern Poland to Western Ukraine 3 artilleries and 3 infantry moved from Poland to Eastern Poland 2 artilleries and 7 infantry moved from Romania to Eastern Poland 3 armour moved from Germany to Eastern Poland 2 transports moved from 112 Sea Zone to 114 Sea Zone 4 infantry moved from Germany to 114 Sea Zone 4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 4 infantry moved from 115 Sea Zone to Vyborg 1 infantry moved from Karelia to Vyborg 7 infantry moved from Finland to Vyborg 1 infantry moved from Germany to Poland 1 fighter and 1 tactical_bomber moved from Western Germany to Alexandria 1 tactical_bomber moved from Tobruk to Alexandria 1 fighter moved from Egypt to Alexandria 2 bombers moved from Egypt to Greece 1 armour and 1 infantry moved from Greece to 99 Sea Zone 1 armour moved from Southern France to Western Germany 1 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany 1 armour and 1 mech_infantry moved from Holland Belgium to Germany 1 carrier moved from 112 Sea Zone to 115 Sea Zone 1 bomber moved from Western Ukraine to Eastern Poland Place Units - Germans 6 infantry placed in Germany 3 fighters placed in Western Germany 1 submarine placed in 105 Sea Zone Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : 0,17 AA fire in Egypt : : -0,33 Russians : 0,50
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 5 infantry moved from Novgorod to Belarus 6 artilleries and 4 infantry moved from Bryansk to Belarus 3 infantry moved from Ukraine to Rostov 2 armour and 2 mech_infantrys moved from Szechwan to Yunnan Non Combat Move - Russians 1 aaGun moved from Novgorod to Belarus 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Belarus to Russia Place Units - Russians 1 artillery and 9 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 factory_minor, 1 fighter, 1 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to 38 Sea Zone 1 bomber moved from French Indo China to 38 Sea Zone 1 bomber moved from French Indo China to 41 Sea Zone Combat - Japanese Battle in 38 Sea Zone Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber French defend with 1 destroyer Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits French roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the French lost in 38 Sea Zone Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in 41 Sea Zone Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Shan State Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 armour and 1 infantry moved from Malaya to 37 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 battleship, 2 carriers and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 bomber moved from 38 Sea Zone to French Indo China 1 bomber moved from 41 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Shan State to 37 Sea Zone 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 fighter moved from Shan State to French Indo China 1 infantry moved from Anhwe to Hunan 1 artillery and 1 infantry moved from Anhwe to Kiangsi 2 infantry moved from Anhwe to Kiangsi 1 mech_infantry moved from Manchuria to Anhwe Place Units - Japanese 1 armour, 1 fighter and 1 marine placed in French Indo China 1 submarine and 1 transport placed in 6 Sea Zone 1 factory_minor placed in Manchuria 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 46 PUs; end with 46 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
French : -0,33 ANZAC : -0,33 UK_Pacific : -0,33 Japanese : 1,00
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 4 bombers moved from United Kingdom to Germany Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/4 hits, 0,67 expected hits Bombing raid in Germany rolls: 3,8,7,3 and causes: 20 damage to unit: factory_major Bombing raid in Germany causes 20 damage total. Battle in Borneo Non Combat Move - Americans 4 bombers moved from Germany to Belarus 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Algeria to Egypt 1 infantry moved from Algeria to Tunisia 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 carrier and 1 cruiser moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 2 fighters moved from Queensland to 62 Sea Zone 2 bombers moved from Eastern United States to United Kingdom Place Units - Americans 3 transports placed in 101 Sea Zone 3 infantry placed in Central United States 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 carrier placed in 101 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
AA fire in Germany : : -0,67
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow 1 infantry moved from Shensi to Hopei 1 fighter moved from Yunnan to Hopei 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 artillery moved from Yunnan to Hunan Combat - Chinese Chinese creates battle in territory Kweichow Battle in Hunan Chinese attack with 1 artillery Japanese defend with 1 infantry Chinese roll dice for 1 artillery in Hunan, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Kweichow from Japanese, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei retreated to Hopei Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Yunnan Place Units - Chinese 2 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : 0,00 Japanese : 0,33
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow 1 infantry moved from Shensi to Hopei 1 fighter moved from Yunnan to Hopei 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 artillery moved from Yunnan to Hunan Combat - Chinese Chinese creates battle in territory Kweichow Battle in Hunan Chinese attack with 1 artillery Japanese defend with 1 infantry Chinese roll dice for 1 artillery in Hunan, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Kweichow from Japanese, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei retreated to Hopei Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Yunnan Place Units - Chinese 2 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Yunnan: 4 artilleries, 1 fighter and 10 infantry EDIT: Adding units owned by Chinese to Hunan: 4 artilleries, 1 fighter and 8 infantry EDIT: Adding units owned by Chinese to Kweichow: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : 0,00 Japanese : 0,33
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 4 bombers moved from United Kingdom to Germany Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/4 hits, 0,67 expected hits Bombing raid in Germany rolls: 3,8,7,3 and causes: 20 damage to unit: factory_major Bombing raid in Germany causes 20 damage total. Battle in Borneo Non Combat Move - Americans 4 bombers moved from Germany to Belarus 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Algeria to Egypt 1 infantry moved from Algeria to Tunisia 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 carrier and 1 cruiser moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 2 fighters moved from Queensland to 62 Sea Zone 2 bombers moved from Eastern United States to United Kingdom Place Units - Americans 3 transports placed in 101 Sea Zone 3 infantry placed in Central United States 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 carrier placed in 101 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow 1 infantry moved from Shensi to Hopei 1 fighter moved from Yunnan to Hopei 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 artillery moved from Yunnan to Hunan Combat - Chinese Chinese creates battle in territory Kweichow Battle in Hunan Chinese attack with 1 artillery Japanese defend with 1 infantry Chinese roll dice for 1 artillery in Hunan, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Kweichow from Japanese, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei retreated to Hopei Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Yunnan Place Units - Chinese 2 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Yunnan: 4 artilleries, 1 fighter and 10 infantry EDIT: Adding units owned by Chinese to Hunan: 4 artilleries, 1 fighter and 8 infantry EDIT: Adding units owned by Chinese to Kweichow: 2 infantry EDIT: Turning off Edit Mode Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 30 PUs; British buy 3 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan 1 mech_infantry moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese 3 mech_infantrys moved from Yunnan to India 1 fighter moved from Yunnan to India 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 bomber moved from United Kingdom to France Combat - British Battle in France British attack with 1 bomber Germans defend with 1 aaGun, 1 airfield and 1 factory_minor AA fire in France : 0/1 hits, 0,17 expected hits 1 aaGun owned by the Germans lost in France British win with 1 bomber remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Anglo Egyptian Sudan British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Italians defend with 1 artillery and 3 infantry British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 2/6 hits, 2,17 expected hits Italians roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 2 : 0/4 hits, 1,33 expected hits 2 infantry owned by the Italians lost in Anglo Egyptian Sudan British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 : 1/6 hits, 2,17 expected hits Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Italians and 2 infantry owned by the British lost in Anglo Egyptian Sudan British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 4 : 3/4 hits, 1,83 expected hits Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 3 infantry Casualties for British: 2 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt 2 mech_infantrys moved from Belgian Congo to Egypt 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 armour moved from French West Africa to French Equatorial Africa 1 transport moved from 83 Sea Zone to 86 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from France to United Kingdom 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from Brazil to French Guiana 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 carrier and 1 transport moved from 80 Sea Zone to 77 Sea Zone 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 2 fighters moved from United Kingdom to French West Africa Place Units - British 3 fighters placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1 British collect 31 PUs (1 lost to blockades); end with 31 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : -0,17 Italians : -0,33 AA fire in France : : -0,17 Chinese : 0,00 Japanese : 0,33 AA fire in Germany : : -0,67
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 aaGun and 1 airfield; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 infantry moved from Syria to Iraq Italians take Iraq from Neutral_Axis 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from Yugoslavia to 97 Sea Zone 1 aaGun moved from Southern Italy to 97 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 marine moved from Crete to 99 Sea Zone 1 aaGun moved from 99 Sea Zone to Syria 1 infantry and 1 marine moved from 99 Sea Zone to Syria 1 fighter moved from Greece to Alexandria 1 fighter moved from Greece to Syria 1 aaGun, 1 artillery and 1 infantry moved from Romania to Bessarabia 1 mech_infantry moved from Romania to Western Ukraine 2 armour moved from Eastern Poland to Western Ukraine 1 bomber moved from Southern Italy to Syria 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 airfield placed in Syria 1 aaGun placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to 26 Sea Zone 1 carrier and 2 fighters moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to Hawaiian Islands Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 62 Sea Zone 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 cruiser EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to 26 Sea Zone 1 carrier and 2 fighters moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to Hawaiian Islands Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 62 Sea Zone 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 cruiser EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :