Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs19L G40 BM3 ArtofWar1947 vs. Giallo (X) Game III
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 mech_infantry moved from Russia to Vologda 1 mech_infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 2 infantry moved from Russia to Bryansk 2 fighters and 1 tactical_bomber moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Bryansk to Russia 1 infantry moved from Tambov to Rostov 2 aaGuns and 8 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 2 infantry moved from Buyant-Uhaa to Central Mongolia 2 infantry moved from Olgiy to Kansu 1 infantry moved from Dzavhan to Yenisey 4 infantry moved from Samara to Volgograd 1 submarine moved from 123 Sea Zone to 106 Sea Zone Place Units - Russians 2 infantry and 1 mech_infantry placed in Volgograd 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : 0.00
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 artilleries, 2 bombers, 5 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java 1 fighter moved from 6 Sea Zone to 22 Sea Zone 1 fighter moved from 6 Sea Zone to 21 Sea Zone 1 bomber moved from French Indo China to Guam 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 armour and 1 infantry moved from 21 Sea Zone to Guam 1 bomber moved from French Indo China to Guam 1 fighter moved from 36 Sea Zone to 34 Sea Zone 1 armour and 1 mech_infantry moved from Yunnan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Hunan to Kweichow 1 artillery moved from Kweichow to Hunan 3 infantry moved from Kiangsu to Anhwe 2 artilleries and 4 infantry moved from Shantung to Anhwe 1 marine moved from Siberia to Amur 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java 1 submarine moved from 36 Sea Zone to 39 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 6 Sea Zone to 32 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 destroyer and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 34 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 32 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 32 Sea Zone Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 21 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Java Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 1 armour and 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 4/6 hits, 3,00 expected hits ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Japanese, 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 armour and 1 infantry Battle in Guam Japanese attack with 1 armour, 2 bombers and 1 infantry Americans defend with 1 airfield and 2 infantry Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Guam, round 2 : 2/4 hits, 2,00 expected hits Americans roll dice for 2 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Japanese 2 bombers moved from Guam to Kwangtung 2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone 2 carriers moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 22 Sea Zone to 6 Sea Zone 1 fighter moved from 21 Sea Zone to 6 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 submarines, 1 tactical_bomber and 2 transports moved from 36 Sea Zone to 6 Sea Zone 1 fighter moved from 34 Sea Zone to Philippines 1 aaGun and 7 infantry moved from Amur to Buryatia Place Units - Japanese 1 infantry and 2 mech_infantrys placed in Shantung 3 mech_infantrys placed in Kiangsu 1 transport placed in 36 Sea Zone 1 artillery and 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in India Japanese undo move 5. 1 artillery, 2 bombers and 3 infantry placed in Japan Japanese undo move 5. 1 artillery, 1 bomber and 3 infantry placed in Japan 1 bomber placed in India Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
ANZAC : 0,17 Americans : -0,67 Japanese : 0,67
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 artilleries, 2 bombers, 5 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java 1 fighter moved from 6 Sea Zone to 22 Sea Zone 1 fighter moved from 6 Sea Zone to 21 Sea Zone 1 bomber moved from French Indo China to Guam 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 armour and 1 infantry moved from 21 Sea Zone to Guam 1 bomber moved from French Indo China to Guam 1 fighter moved from 36 Sea Zone to 34 Sea Zone 1 armour and 1 mech_infantry moved from Yunnan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Hunan to Kweichow 1 artillery moved from Kweichow to Hunan 3 infantry moved from Kiangsu to Anhwe 2 artilleries and 4 infantry moved from Shantung to Anhwe 1 marine moved from Siberia to Amur 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java 1 submarine moved from 36 Sea Zone to 39 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 6 Sea Zone to 32 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 destroyer and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 34 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 32 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 32 Sea Zone Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 21 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Java Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 1 armour and 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 4/6 hits, 3,00 expected hits ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Japanese, 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 armour and 1 infantry Battle in Guam Japanese attack with 1 armour, 2 bombers and 1 infantry Americans defend with 1 airfield and 2 infantry Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Guam, round 2 : 2/4 hits, 2,00 expected hits Americans roll dice for 2 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Japanese 2 bombers moved from Guam to Kwangtung 2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone 2 carriers moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 22 Sea Zone to 6 Sea Zone 1 fighter moved from 21 Sea Zone to 6 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 submarines, 1 tactical_bomber and 2 transports moved from 36 Sea Zone to 6 Sea Zone 1 fighter moved from 34 Sea Zone to Philippines 1 aaGun and 7 infantry moved from Amur to Buryatia Place Units - Japanese 1 infantry and 2 mech_infantrys placed in Shantung 3 mech_infantrys placed in Kiangsu 1 transport placed in 36 Sea Zone 1 artillery and 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in India Japanese undo move 5. 1 artillery, 2 bombers and 3 infantry placed in Japan Japanese undo move 5. 1 artillery, 1 bomber and 3 infantry placed in Japan 1 bomber placed in India Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 fighter EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0,17 Americans : -0,67 Japanese : 0,67
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 32 Sea Zone 4 fighters and 2 tactical_bombers moved from 26 Sea Zone to 32 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 32 Sea Zone Combat - Americans Battle in 32 Sea Zone Americans attack with 1 destroyer, 5 fighters and 3 tactical_bombers Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 5 fighters and 3 tactical_bombers in 32 Sea Zone, round 2 : 6/9 hits, 4.83 expected hits Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 32 Sea Zone Americans win with 1 destroyer, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 5 fighters and 3 tactical_bombers moved from 32 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Western United States to Central United States 1 destroyer and 2 submarines moved from 101 Sea Zone to 106 Sea Zone 1 bomber moved from Iceland to United Kingdom 1 destroyer and 1 submarine moved from 123 Sea Zone to 106 Sea Zone 1 infantry moved from Sardinia to 95 Sea Zone 1 marine moved from Sicily to 95 Sea Zone 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 infantry, 1 marine and 2 transports moved from 95 Sea Zone to 92 Sea Zone 1 marine moved from 92 Sea Zone to Morocco 1 infantry moved from 92 Sea Zone to Morocco 1 armour and 2 infantry moved from Egypt to 81 Sea Zone 1 mech_infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 armour, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 80 Sea Zone to Persia Place Units - Americans 1 carrier and 1 transport placed in 101 Sea Zone 2 fighters placed in Eastern United States 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Hopei to Kweichow 1 fighter moved from Kansu to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Kansu 1 infantry moved from Chahar to Suiyuyan 10 infantry moved from Hopei to Shensi Place Units - Chinese 2 infantry placed in Kansu 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 2 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Belgian Congo to Italian Somaliland British take Italian Somaliland from Italians Combat - British Non Combat Move - British 1 fighter moved from Iceland to United Kingdom 1 submarine moved from 81 Sea Zone to 97 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from Egypt to 81 Sea Zone 2 artilleries, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 1 marine, 1 tactical_bomber and 2 transports moved from 81 Sea Zone to 80 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 80 Sea Zone to Persia 3 aaGuns, 2 infantry and 1 mech_infantry moved from Turkmenistan to Kazakhstan 1 fighter and 1 tactical_bomber moved from Iraq to Kazakhstan 6 infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from Trans-Jordan to Northwest Persia 1 armour and 2 mech_infantrys moved from Iraq to Northwest Persia 1 mech_infantry moved from Egypt to Iraq 1 mech_infantry moved from Ethiopia to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 2 submarines moved from 71 Sea Zone to 80 Sea Zone Place Units - British 3 mech_infantrys placed in Egypt 3 mech_infantrys placed in Iraq 1 submarine placed in 71 Sea Zone 1 transport placed in 106 Sea Zone 2 infantry placed in Quebec Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : 1.17 Chinese : 0.17 Japanese : 0.50
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy nothing; Remaining resources: 8 PUs; Combat Move - Italians 1 armour moved from Southern Italy to Western Germany Non Combat Move - Italians 1 aaGun and 1 infantry moved from Romania to Bessarabia 1 aaGun and 1 armour moved from Eastern Poland to Western Ukraine 1 infantry moved from Poland to Eastern Poland Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,2,2,4 Italians collect 1 PU (7 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 armour moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 armour and 1 fighter placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 71 Sea Zone to 80 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 1 factory_minor, 3 infantry, 1 marine and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Novgorod to Archangel 1 infantry moved from Belarus to Archangel 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 6 armour, 22 artilleries, 24 infantry and 20 mech_infantrys moved from Belarus to Bryansk 10 mech_infantrys moved from Eastern Poland to Bryansk 2 mech_infantrys moved from Western Ukraine to Bryansk 1 mech_infantry moved from Ukraine to Rostov 6 mech_infantrys moved from Ukraine to Bryansk 1 fighter moved from Belarus to Rostov 3 bombers and 1 fighter moved from Western Germany to United Kingdom 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 115 Sea Zone 1 submarine moved from 110 Sea Zone to 111 Sea Zone Combat - Germans Air Battle in United Kingdom Germans attacks with 4 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 1/3 hits, 0,50 expected hits 1 bomber killed by AA Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in Bryansk Germans attack with 7 armour, 22 artilleries, 24 infantry and 38 mech_infantrys Russians defend with 2 infantry Germans roll dice for 7 armour, 22 artilleries, 24 infantry and 38 mech_infantrys in Bryansk, round 2 : 25/91 hits, 24,83 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 7 armour, 22 artilleries, 23 infantry and 38 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 1 artillery and 1 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Rostov Germans attack with 1 fighter and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Rostov retreated to Rostov Russians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 mech_infantry Battle in 115 Sea Zone Germans attack with 1 cruiser, 1 destroyer and 1 submarine Russians defend with 1 submarine Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 cruiser and 1 destroyer in 115 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Cleaning up after air battles Non Combat Move - Germans 1 fighter moved from Rostov to Western Ukraine 1 aaGun moved from Belarus to Bryansk 1 aaGun moved from Belarus to Bryansk 2 artilleries moved from Novgorod to Belarus 4 mech_infantrys moved from Poland to Belarus 7 mech_infantrys moved from Germany to Eastern Poland 3 infantry moved from Germany to Poland 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany 1 fighter and 2 tactical_bombers moved from Southern Italy to Western Germany 2 bombers moved from United Kingdom to Western Germany 1 fighter moved from United Kingdom to Holland Belgium 1 aaGun and 3 infantry moved from France to Holland Belgium 2 aaGuns and 1 infantry moved from Western Germany to Holland Belgium Place Units - Germans 1 factory_minor placed in Western Ukraine 3 infantry placed in Ukraine 3 mech_infantrys placed in Novgorod 2 bombers and 1 marine placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,3,4,5,6 Germans collect 52 PUs (4 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : -0,33 Russians : 1,50 AA fire in United Kingdom : : 0,50
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 1 infantry moved from Rostov to Ukraine 1 mech_infantry moved from Tambov to Ukraine 2 fighters and 1 tactical_bomber moved from Russia to Ukraine 1 mech_infantry moved from Tambov to Ukraine Combat - Russians Battle in Ukraine Russians attack with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 2/6 hits, 2.17 expected hits Germans roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry and 1 mech_infantry Casualties for Germans: 3 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Ukraine to Russia 2 infantry moved from Volgograd to Rostov 1 aaGun moved from Tambov to Rostov 1 armour, 6 artilleries and 38 infantry moved from Tambov to Russia 2 infantry moved from Volgograd to Tambov 2 infantry and 1 mech_infantry moved from Volgograd to Kazakhstan 2 infantry moved from Central Mongolia to Suiyuyan 2 aaGuns and 9 infantry moved from Yakut S.S.R. to Yenisey Place Units - Russians 9 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : 0.83
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 4 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 submarine moved from 6 Sea Zone to 32 Sea Zone 1 armour and 1 infantry moved from Guam to 21 Sea Zone 1 armour, 1 infantry and 1 transport moved from 21 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes 1 armour and 1 infantry moved from 34 Sea Zone to Paulau Island 1 infantry moved from Anhwe to Kweichow 1 bomber moved from Kwangtung to Kweichow 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Chahar Japanese take Chahar from Chinese 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Kwangtung to Kweichow 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes Combat - Japanese Battle in Kweichow Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Kweichow, round 2 : 0/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 bombers and 1 infantry in Kweichow, round 3 : 1/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Paulau Island Japanese attack with 1 armour and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Paulau Island, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Paulau Island Japanese win, taking Paulau Island from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Celebes Japanese attack with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 2/7 hits, 3,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in 25 Sea Zone Japanese attack with 4 fighters and 4 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 4 fighters and 4 tactical_bombers in 25 Sea Zone, round 2 : 3/8 hits, 4,67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 32 Sea Zone Japanese attack with 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 32 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 32 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 32 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 4 fighters and 4 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from Celebes to 44 Sea Zone 2 carriers and 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 1 destroyer moved from 39 Sea Zone to 36 Sea Zone 1 submarine moved from 39 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from French Indo China to India 1 armour and 1 mech_infantry moved from Sikang to Yunnan 1 artillery moved from Szechwan to Sikang 1 artillery moved from Yunnan to Szechwan 4 artilleries and 4 infantry moved from Anhwe to Hopei 1 infantry moved from Shantung to Anhwe 3 mech_infantrys moved from Kiangsu to Hopei 1 aaGun and 7 infantry moved from Buryatia to Yakut S.S.R. 1 mech_infantry moved from Shantung to Chahar 1 mech_infantry moved from Shantung to Chahar 1 bomber moved from India to Philippines 2 bombers moved from Kweichow to French Indo China 2 bombers moved from Japan to Philippines 1 marine moved from Amur to Buryatia Place Units - Japanese 1 transport placed in 36 Sea Zone 1 artillery and 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in India 1 carrier and 1 destroyer placed in 6 Sea Zone 1 armour, 1 infantry and 1 mech_infantry placed in Shantung 3 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 72 PUs; end with 73 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -1,33 ANZAC : -0,67 Chinese : -0,67 Japanese : -4,33
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 3 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 26 Sea Zone to 32 Sea Zone 2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 32 Sea Zone 1 fighter moved from Hawaiian Islands to 32 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar Combat - Americans Battle in French Madagascar Battle in 16 Sea Zone Americans attack with 3 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking French Madagascar from Neutral_Axis with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 32 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 32 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 32 Sea Zone Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 32 Sea Zone to 26 Sea Zone 3 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 2 aaGuns moved from Western United States to Central United States 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to 91 Sea Zone 1 destroyer and 3 submarines moved from 106 Sea Zone to 91 Sea Zone 2 carriers, 1 cruiser, 2 destroyers and 2 transports moved from 92 Sea Zone to 91 Sea Zone 4 fighters moved from 92 Sea Zone to United Kingdom 1 carrier moved from 80 Sea Zone to 81 Sea Zone 1 transport moved from 80 Sea Zone to 81 Sea Zone Place Units - Americans 1 infantry placed in Eastern United States 2 fighters placed in Western United States 2 carriers, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone Americans undo move 3. 2 carriers, 1 destroyer and 2 submarines placed in 10 Sea Zone 1 submarine and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Shensi to Sikang 3 infantry moved from Shensi to Szechwan 1 fighter moved from Kansu to Sikang Combat - Chinese Battle in Szechwan Chinese attack with 3 infantry Japanese defend with 1 artillery Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Sikang, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Sikang, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 7 infantry moved from Shensi to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 fighter moved from Sikang to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British repair damage of 2x factory_major; Remaining resources: 41 PUs; British buy 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 1 bomber moved from Iraq to Russia 2 artilleries, 2 infantry and 1 marine moved from Persia to Northwest Persia 4 mech_infantrys moved from Iraq to Northwest Persia 1 bomber moved from Iraq to Persia 1 bomber moved from Iraq to Morocco 5 mech_infantrys moved from Egypt to Iraq 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 mech_infantry moved from Italian Somaliland to 76 Sea Zone 1 mech_infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 mech_infantry moved from 81 Sea Zone to Trans-Jordan 1 fighter moved from 80 Sea Zone to Persia 1 carrier, 2 cruisers, 2 destroyers, 2 submarines, 1 tactical_bomber and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 submarine moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from Quebec to 106 Sea Zone 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco Place Units - British 1 fighter placed in United Kingdom 1 artillery, 1 infantry and 1 mech_infantry placed in Egypt 2 mech_infantrys placed in Union of South Africa 1 factory_minor placed in Persia Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 6 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0.33 Chinese : -0.17 Japanese : -0.50
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Sicily 1 fighter moved from Southern Italy to Sicily Combat - Italians Battle in Sicily Italians attack with 1 bomber and 1 fighter Americans defend with 1 infantry Italians roll dice for 1 bomber and 1 fighter in Sicily, round 2 : 0/2 hits, 1,17 expected hits Americans roll dice for 1 infantry in Sicily, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber and 1 fighter in Sicily, round 3 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 infantry in Sicily, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Sicily Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 bomber and 1 fighter moved from Sicily to Southern Italy 1 armour moved from Western Germany to Southern France Italians take Southern France from Neutral_Axis 1 aaGun and 1 infantry moved from Bessarabia to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine Place Units - Italians 1 destroyer placed in 97 Sea Zone Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,1,4,2 Italians collect 3 PUs (8 lost to blockades); end with 4 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 9 PUs
Combat Hit Differential Summary :
Italians : -1,33 Americans : -0,67
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 34 Sea Zone Combat - ANZAC Battle in 34 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 34 Sea Zone ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 armour and 1 fighter moved from New South Wales to Queensland 1 submarine moved from 26 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 7 armour and 38 mech_infantrys moved from Bryansk to Rostov 7 mech_infantrys moved from Eastern Poland to Ukraine 4 mech_infantrys moved from Belarus to Rostov 7 artilleries moved from Bryansk to Rostov 1 infantry moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 artillery moved from Archangel to Belarus 2 infantry moved from Bryansk to Ukraine 2 artilleries moved from Belarus to Eastern Poland 3 infantry moved from Poland to Eastern Poland 3 mech_infantrys moved from Novgorod to Eastern Poland 1 cruiser, 1 destroyer and 1 submarine moved from 115 Sea Zone to 113 Sea Zone 3 infantry moved from Holland Belgium to France 1 infantry moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 artillery and 1 infantry moved from Bryansk to Tambov 14 artilleries and 18 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Western Ukraine to Tambov Combat - Germans Battle in Ukraine Germans attack with 2 infantry and 7 mech_infantrys Russians defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 2 infantry and 7 mech_infantrys in Ukraine, round 2 : 2/9 hits, 1,50 expected hits Russians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 infantry and 7 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Tambov Germans attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 aaGun and 2 infantry AA fire in Tambov : 0/1 hits, 0,17 expected hits Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 aaGun and 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Tambov Germans roll dice for 1 artillery and 1 fighter in Tambov, round 3 : 1/2 hits, 0,83 expected hits Russians roll dice for 2 infantry in Tambov, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Tambov Germans roll dice for 1 artillery and 1 fighter in Tambov, round 4 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Tambov, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Tambov retreated to Tambov Russians win with 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 1 aaGun and 1 infantry Battle in Rostov Germans attack with 7 armour, 7 artilleries and 42 mech_infantrys Russians defend with 1 aaGun and 2 infantry Germans roll dice for 7 armour, 7 artilleries and 42 mech_infantrys in Rostov, round 2 : 14/56 hits, 14,00 expected hits Russians roll dice for 1 aaGun and 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 7 armour, 7 artilleries and 42 mech_infantrys remaining. Battle score for attacker is 11 Casualties for Russians: 1 aaGun and 2 infantry Non Combat Move - Germans 1 fighter moved from Tambov to Western Ukraine 1 aaGun moved from Belarus to Eastern Poland 1 aaGun moved from Holland Belgium to France 2 aaGuns moved from Holland Belgium to Western Germany 1 submarine moved from 111 Sea Zone to 124 Sea Zone 1 aaGun moved from Bryansk to Western Ukraine 1 aaGun moved from Bryansk to Western Ukraine Place Units - Germans 1 artillery and 2 infantry placed in Novgorod 3 artilleries placed in Western Ukraine 10 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,5,6,5 Germans collect 57 PUs (1 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans : -0,33 AA fire in Tambov : : -0,17 Russians : -0,67
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 7 armour and 38 mech_infantrys moved from Bryansk to Rostov 7 mech_infantrys moved from Eastern Poland to Ukraine 4 mech_infantrys moved from Belarus to Rostov 7 artilleries moved from Bryansk to Rostov 1 infantry moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 artillery moved from Archangel to Belarus 2 infantry moved from Bryansk to Ukraine 2 artilleries moved from Belarus to Eastern Poland 3 infantry moved from Poland to Eastern Poland 3 mech_infantrys moved from Novgorod to Eastern Poland 1 cruiser, 1 destroyer and 1 submarine moved from 115 Sea Zone to 113 Sea Zone 3 infantry moved from Holland Belgium to France 1 infantry moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 artillery and 1 infantry moved from Bryansk to Tambov 14 artilleries and 18 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Western Ukraine to Tambov Combat - Germans Battle in Ukraine Germans attack with 2 infantry and 7 mech_infantrys Russians defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 2 infantry and 7 mech_infantrys in Ukraine, round 2 : 2/9 hits, 1,50 expected hits Russians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 infantry and 7 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Tambov Germans attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 aaGun and 2 infantry AA fire in Tambov : 0/1 hits, 0,17 expected hits Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 aaGun and 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Tambov Germans roll dice for 1 artillery and 1 fighter in Tambov, round 3 : 1/2 hits, 0,83 expected hits Russians roll dice for 2 infantry in Tambov, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Tambov Germans roll dice for 1 artillery and 1 fighter in Tambov, round 4 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Tambov, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Tambov retreated to Tambov Russians win with 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 1 aaGun and 1 infantry Battle in Rostov Germans attack with 7 armour, 7 artilleries and 42 mech_infantrys Russians defend with 1 aaGun and 2 infantry Germans roll dice for 7 armour, 7 artilleries and 42 mech_infantrys in Rostov, round 2 : 14/56 hits, 14,00 expected hits Russians roll dice for 1 aaGun and 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 7 armour, 7 artilleries and 42 mech_infantrys remaining. Battle score for attacker is 11 Casualties for Russians: 1 aaGun and 2 infantry Non Combat Move - Germans 1 fighter moved from Tambov to Western Ukraine 1 aaGun moved from Belarus to Eastern Poland 1 aaGun moved from Holland Belgium to France 2 aaGuns moved from Holland Belgium to Western Germany 1 submarine moved from 111 Sea Zone to 124 Sea Zone 1 aaGun moved from Bryansk to Western Ukraine 1 aaGun moved from Bryansk to Western Ukraine Place Units - Germans 1 artillery and 2 infantry placed in Novgorod 3 artilleries placed in Western Ukraine 10 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,5,6,5 Germans collect 57 PUs (1 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 fighters EDIT: Adding units owned by Germans to Southern Italy: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33 AA fire in Tambov : : -0,17 Russians : -0,67
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please use last file
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gonna make another ncm
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 7 armour and 38 mech_infantrys moved from Bryansk to Rostov 7 mech_infantrys moved from Eastern Poland to Ukraine 4 mech_infantrys moved from Belarus to Rostov 7 artilleries moved from Bryansk to Rostov 1 infantry moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 artillery moved from Archangel to Belarus 2 infantry moved from Bryansk to Ukraine 2 artilleries moved from Belarus to Eastern Poland 3 infantry moved from Poland to Eastern Poland 3 mech_infantrys moved from Novgorod to Eastern Poland 1 cruiser, 1 destroyer and 1 submarine moved from 115 Sea Zone to 113 Sea Zone 3 infantry moved from Holland Belgium to France 1 infantry moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 artillery and 1 infantry moved from Bryansk to Tambov 14 artilleries and 18 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Western Ukraine to Tambov Combat - Germans Battle in Ukraine Germans attack with 2 infantry and 7 mech_infantrys Russians defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 2 infantry and 7 mech_infantrys in Ukraine, round 2 : 2/9 hits, 1,50 expected hits Russians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 infantry and 7 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Tambov Germans attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 aaGun and 2 infantry AA fire in Tambov : 0/1 hits, 0,17 expected hits Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 aaGun and 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Tambov Germans roll dice for 1 artillery and 1 fighter in Tambov, round 3 : 1/2 hits, 0,83 expected hits Russians roll dice for 2 infantry in Tambov, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Tambov Germans roll dice for 1 artillery and 1 fighter in Tambov, round 4 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Tambov, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Tambov retreated to Tambov Russians win with 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 1 aaGun and 1 infantry Battle in Rostov Germans attack with 7 armour, 7 artilleries and 42 mech_infantrys Russians defend with 1 aaGun and 2 infantry Germans roll dice for 7 armour, 7 artilleries and 42 mech_infantrys in Rostov, round 2 : 14/56 hits, 14,00 expected hits Russians roll dice for 1 aaGun and 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 7 armour, 7 artilleries and 42 mech_infantrys remaining. Battle score for attacker is 11 Casualties for Russians: 1 aaGun and 2 infantry Non Combat Move - Germans 1 fighter moved from Tambov to Western Ukraine 1 aaGun moved from Belarus to Eastern Poland 1 aaGun moved from Holland Belgium to France 2 aaGuns moved from Holland Belgium to Western Germany 1 submarine moved from 111 Sea Zone to 124 Sea Zone 1 aaGun moved from Bryansk to Western Ukraine 1 aaGun moved from Bryansk to Western Ukraine Place Units - Germans 1 artillery and 2 infantry placed in Novgorod 3 artilleries placed in Western Ukraine 10 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,5,6,5 Germans collect 57 PUs (1 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 fighters EDIT: Adding units owned by Germans to Southern Italy: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 1 cruiser, 1 destroyer, 1 submarine and 1 transport EDIT: Adding units owned by Germans to 115 Sea Zone: 1 cruiser, 1 destroyer and 1 transport EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33 AA fire in Tambov : : -0,17 Russians : -0,67
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Sorry for the slow response. I have been traveling the last 2 weeks and had heavy work and family demands. Probably will not have time to study our map and make a move until Saturday.
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@ArtofWar1947 said in 19L G40 BM3 ArtofWar1947 vs. Giallo (X) Game III:
Sorry for the slow response. I have been traveling the last 2 weeks and had heavy work and family demands. Probably will not have time to study our map and make a move until Saturday.
Thanks for letting me know
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Bryansk 2 fighters and 1 tactical_bomber moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Bryansk to Russia 1 infantry moved from Kazakhstan to Volgograd 1 infantry moved from Kazakhstan to Caucasus 1 infantry moved from Tambov to Russia 1 mech_infantry moved from Kazakhstan to Tambov 2 armour, 13 artilleries, 49 infantry and 1 mech_infantry moved from Russia to Tambov 2 infantry moved from Suiyuyan to Kansu 2 infantry moved from Kansu to Novosibirsk Place Units - Russians 6 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : 1.17