@nikola1975 Please use second post. I needed to keep a few more units in UK. Undid move to take Ireland.
Wizmark (X) vs Dawgoneit (L) BM3 G4
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 2 bombers, 2 destroyers and 2 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Eastern United States to West Indies 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to 26 Sea Zone 1 bomber moved from Central United States to Hawaiian Islands 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from Philippines to Guam 1 mech_infantry moved from Central United States to Western United States Place Units - Americans 1 destroyer and 2 submarines placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 2 bombers placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 6 infantry moved from Szechwan to Yunnan 2 infantry moved from Kweichow to Yunnan 1 fighter moved from Szechwan to Yunnan 2 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 8 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 2/9 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 3 : 1/9 hits, 1.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 artillery and 2 infantry Battle in Chahar Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar 1 infantry owned by the Chinese retreated to Suiyuyan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Shensi Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUsCombat Hit Differential Summary :
Chinese : -1.33 Japanese : -1.00 -
TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 2 bombers, 2 destroyers and 2 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Eastern United States to West Indies 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to 26 Sea Zone 1 bomber moved from Central United States to Hawaiian Islands 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from Philippines to Guam 1 mech_infantry moved from Central United States to Western United States Place Units - Americans 1 destroyer and 2 submarines placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 2 bombers placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 6 infantry moved from Szechwan to Yunnan 2 infantry moved from Kweichow to Yunnan 1 fighter moved from Szechwan to Yunnan 2 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 8 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 2/9 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 3 : 1/9 hits, 1.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 artillery and 2 infantry Battle in Chahar Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar 1 infantry owned by the Chinese retreated to Suiyuyan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Shensi Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 battleship moved from 111 Sea Zone to 110 Sea Zone 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 tactical_bomber moved from 98 Sea Zone to Ethiopia 1 cruiser moved from 98 Sea Zone to 76 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 36 Sea Zone 1 fighter moved from Burma to 36 Sea Zone 1 battleship moved from 37 Sea Zone to 36 Sea Zone 1 cruiser and 1 destroyer moved from 39 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Siam 1 mech_infantry moved from Egypt to Ethiopia 2 fighters moved from United Kingdom to 110 Sea Zone 1 fighter moved from Scotland to 110 Sea Zone 1 bomber moved from United Kingdom to France Combat - British Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 5 and causes: 5 damage to unit: airfield Bombing raid in France causes 5 damage total. Battle in 36 Sea Zone British attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits Units damaged: 1 battleship owned by the British Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 4/4 hits, 1.83 expected hits 1 destroyer owned by the British, 1 cruiser owned by the British, 1 destroyer owned by the Japanese, 2 submarines owned by the Japanese, 1 battleship owned by the British and 1 fighter owned by the British lost in 36 Sea Zone British roll dice for 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits 1 tactical_bomber owned by the British, 1 carrier owned by the Japanese and 1 fighter owned by the British lost in 36 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -35 Casualties for British: 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber Casualties for Japanese: 1 carrier, 1 destroyer and 2 submarines Battle in Ethiopia British attack with 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 2 : 1/5 hits, 1.50 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Italians and 2 infantry owned by the British lost in Ethiopia British roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 3 : 0/3 hits, 1.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 4 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 4 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Italians, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 artillery and 2 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in 110 Sea Zone British attack with 1 battleship, 1 destroyer and 3 fighters Germans defend with 1 battleship and 1 submarine British roll dice for 1 battleship, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germans, 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone British win with 1 battleship and 3 fighters remaining. Battle score for attacker is 18 Casualties for British: 1 destroyer Casualties for Germans: 1 battleship and 1 submarine Battle in Siam British attack with 1 artillery and 1 infantry Japanese defend with 2 infantry British roll dice for 1 artillery and 1 infantry in Siam, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Siam, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Siam British roll dice for 1 artillery and 1 infantry in Siam, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Siam, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Siam British win, taking Siam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in 96 Sea Zone British attack with 1 cruiser and 2 fighters Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser and 2 fighters in 96 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 cruiser and 2 fighters remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Kwangsi Non Combat Move - British 2 infantry moved from Burma to Yunnan 2 infantry moved from India to Burma 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 3 infantry moved from India to Burma 3 aaGuns moved from India to Burma 1 destroyer moved from 71 Sea Zone to 76 Sea Zone 1 tactical_bomber moved from Ethiopia to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 armour moved from Alexandria to Trans-Jordan 1 fighter moved from 96 Sea Zone to Malta 3 fighters moved from 110 Sea Zone to Gibraltar 2 infantry moved from Scotland to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 fighter moved from 96 Sea Zone to Gibraltar 1 carrier moved from 98 Sea Zone to 81 Sea Zone 1 bomber moved from France to United Kingdom Place Units - British 1 armour and 1 fighter placed in Union of South Africa 4 infantry placed in United Kingdom British undo move 1. 1 fighter placed in United Kingdom 1 armour placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,5 British collect 27 PUs (2 lost to blockades); end with 27 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantryCombat Hit Differential Summary :
Germans : 0.17 British : 2.00 Italians : 0.33 AA fire in France : : -0.17 Chinese : -1.33 Japanese : 1.33 -
TripleA Move Summary: Italians round 1
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Italians Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 submarine moved from 95 Sea Zone to 96 Sea Zone 1 fighter moved from Southern Italy to 96 Sea Zone 1 bomber moved from Northern Italy to 92 Sea Zone 1 armour and 2 infantry moved from Albania to Greece 1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 2 infantry moved from Southern Italy to 97 Sea Zone 1 fighter moved from Southern Italy to Greece 2 infantry moved from 97 Sea Zone to Greece 1 cruiser and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Italians Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 submarine moved from 95 Sea Zone to 96 Sea Zone 1 fighter moved from Southern Italy to 96 Sea Zone 1 bomber moved from Northern Italy to 92 Sea Zone 1 armour and 2 infantry moved from Albania to Greece 1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 2 infantry moved from Southern Italy to 97 Sea Zone 1 fighter moved from Southern Italy to Greece 2 infantry moved from 97 Sea Zone to Greece 1 cruiser and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone Combat - Italians Battle in 92 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 92 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 96 Sea Zone Italians attack with 1 fighter and 1 submarine British defend with 1 cruiser Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the British lost in 96 Sea Zone Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in Greece Italians attack with 1 armour, 1 artillery, 1 fighter and 5 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 3/3 hits, 1.67 expected hits Italians roll dice for 1 armour, 1 artillery, 1 fighter and 5 infantry in Greece, round 2 : 3/8 hits, 2.33 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 4 infantry Battle in Alexandria Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 1/6 hits, 1.67 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry EDIT: Changing ownership of Kenya from British to Italians EDIT: Adding units owned by Italians to Kenya: 1 infantry EDIT: Turning off Edit Mode 1 bomber moved from 92 Sea Zone to Southern Italy 1 fighter moved from 96 Sea Zone to Southern Italy 1 fighter moved from Greece to Southern Italy 1 armour moved from Northern Italy to Romania 2 aaGuns, 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 1 aaGun and 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 armour and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 10 PUs (2 lost to blockades); end with 10 PUsCombat Hit Differential Summary :
Italians : 2.00 British : -0.33 Neutral_Allies : -0.33 -
@dawgoneit changed the loss in the pacific from the carrier to a fighter :+1:
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from New Zealand to 63 Sea Zone 1 cruiser and 2 fighters moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone Non Combat Move - ANZAC 1 artillery and 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 2 fighters moved from 42 Sea Zone to Java 1 fighter moved from 42 Sea Zone to Malaya 2 aaGuns and 1 infantry moved from New South Wales to Queensland 1 infantry moved from Egypt to Anglo Egyptian Sudan Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from New Zealand to 63 Sea Zone 1 cruiser and 2 fighters moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone Non Combat Move - ANZAC 1 artillery and 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 2 fighters moved from 42 Sea Zone to Java 1 fighter moved from 42 Sea Zone to Malaya 2 aaGuns and 1 infantry moved from New South Wales to Queensland 1 infantry moved from Egypt to Anglo Egyptian Sudan Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Tunisia to Algeria 1 infantry moved from Morocco to Algeria 1 infantry moved from French West Africa to French Central Africa 1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Combat - French Non Combat Move - French 1 infantry moved from Syria to Trans-Jordan Turn Complete - FrenchCombat Hit Differential Summary :
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@wizmark said in Wizmark (X) vs Dawgoneit (L) BM3 G4:
@dawgoneit changed the loss in the pacific from the carrier to a fighter :+1:
cool! :sunglasses:
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TripleA Move Summary: Germans round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 bomber, 1 destroyer, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 fighter moved from Southern Italy to 99 Sea Zone 1 tactical_bomber moved from Western Germany to 99 Sea Zone 2 bombers moved from Western Germany to 110 Sea Zone 2 tactical_bombers moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Holland Belgium to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 artillery moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from French -
@dawgoneit scramble in sz110?
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@wizmark max scramble please
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 bomber, 1 destroyer, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 fighter moved from Southern Italy to 99 Sea Zone 1 tactical_bomber moved from Western Germany to 99 Sea Zone 2 bombers moved from Western Germany to 110 Sea Zone 2 tactical_bombers moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Holland Belgium to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 artillery moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from French Combat - Germans British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 110 Sea Zone Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers British defend with 1 battleship and 1 fighter; French defend with 1 fighter Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/8 hits, 4.83 expected hits British roll dice for 1 battleship and 2 fighters in 110 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the French, 1 battleship owned by the British and 1 fighter owned by the British lost in 110 Sea Zone Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Germans: 1 fighter and 1 tactical_bomber Casualties for British: 1 battleship and 1 fighter Casualties for French: 1 fighter Battle in 99 Sea Zone Germans attack with 2 fighters and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 2 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 99 Sea Zone Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 2 bombers, 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany 3 aaGuns moved from Holland Belgium to Western Germany 1 armour moved from Holland Belgium to Germany 5 armour and 2 mech_infantrys moved from France to Germany 5 infantry moved from Bulgaria to Romania 3 aaGuns, 3 artilleries and 11 infantry moved from Slovakia Hungary to Poland 3 armour, 2 artilleries and 7 infantry moved from Yugoslavia to Romania 6 artilleries and 2 infantry moved from Germany to Poland 2 infantry moved from Norway to Finland 2 fighters and 2 tactical_bombers moved from 99 Sea Zone to Alexandria 1 submarine moved from 106 Sea Zone to 123 Sea Zone Place Units - Germans 1 destroyer and 1 submarine placed in 113 Sea Zone 1 bomber placed in Western Germany 1 armour and 9 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
Germans : -2.17 British : -0.33 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Buyant-Uhaa to Jehol Chinese take Jehol from Japanese 1 infantry moved from Buyant-Uhaa to Chahar Combat - Russians Battle in Chahar Russians attack with 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Chahar Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 infantry moved from Ulaanbaatar to Buryatia 2 infantry moved from Olgiy to Yenisey 1 infantry moved from Dzavhan to Yakut S.S.R. 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber moved from Bessarabia to Western Ukraine 1 infantry moved from Bessarabia to Eastern Poland 2 infantry moved from Rostov to Ukraine 2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bryansk to Western Ukraine 2 aaGuns, 1 artillery, 1 fighter and 10 infantry moved from Baltic States to Belarus 4 infantry moved from Novgorod to Karelia 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone 6 infantry moved from Russia to Bryansk 1 fighter moved from Western Ukraine to Ukraine 1 fighter moved from Belarus to Ukraine 1 tactical_bomber moved from Western Ukraine to Ukraine 1 artillery and 2 infantry moved from Ukraine to Western Ukraine Place Units - Russians 3 artilleries placed in Ukraine 3 infantry placed in Novgorod 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Russians : -0.17 Japanese : 0.67 -
TripleA Move Summary: Japanese round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 armour, 1 destroyer, 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Amur to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Soviet Far East 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 artillery moved from Amur to Buryatia 1 artillery and 1 infantry moved from Amur to 5 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Jehol 2 infantry moved from Manchuria to Jehol 1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 cruiser moved from 19 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung 1 carrier moved from 36 Sea Zone to 20 Sea Zone 1 fighter moved from Kwangsi to 37 Sea Zone 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Kiangsi to Anhwe 1 fighter moved from Manchuria to Buryatia 1 fighter and 1 tactical_bomber moved from Manchuria to Jehol 1 infantry moved from Amur to Buryatia 1 infantry moved from Amur to Buryatia 1 armour and 1 mech_infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 armour and 1 mech_infantry moved from Sakha to Buryatia 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from Kiangsi to Kwangtung 2 bombers moved from Kiangsi to Kwangtung -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 armour, 1 destroyer, 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Amur to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Soviet Far East 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 artillery moved from Amur to Buryatia 1 artillery and 1 infantry moved from Amur to 5 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Jehol 2 infantry moved from Manchuria to Jehol 1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 cruiser moved from 19 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung 1 carrier moved from 36 Sea Zone to 20 Sea Zone 1 fighter moved from Kwangsi to 37 Sea Zone 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Kiangsi to Anhwe 1 fighter moved from Manchuria to Buryatia 1 fighter and 1 tactical_bomber moved from Manchuria to Jehol 1 infantry moved from Amur to Buryatia 1 infantry moved from Amur to Buryatia 1 armour and 1 mech_infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 armour and 1 mech_infantry moved from Sakha to Buryatia 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from Kiangsi to Kwangtung 2 bombers moved from Kiangsi to Kwangtung Combat - Japanese Battle in Soviet Far East Battle in 37 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 37 Sea Zone Japanese win, taking Soviet Far East from Russians with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Buryatia Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Buryatia, round 2 : 1/6 hits, 2.00 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Jehol Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Jehol, round 2 : 3/6 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kwangtung Japanese attack with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 6/9 hits, 4.50 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 battleship and 1 cruiser moved from 5 Sea Zone to 19 Sea Zone 1 battleship moved from 5 Sea Zone to 6 Sea Zone 2 carriers moved from 6 Sea Zone to 36 Sea Zone 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from Kiangsi to Kwangsi 1 artillery and 1 infantry moved from Hunan to Kwangsi 2 fighters and 2 tactical_bombers moved from Manchuria to 36 Sea Zone 1 destroyer moved from 19 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from 37 Sea Zone to Kwangsi 2 bombers moved from Kwangtung to Kwangsi 2 fighters moved from Kwangtung to Kwangsi 2 tactical_bombers moved from Kwangtung to Kwangsi 1 tactical_bomber moved from Jehol to Kwangsi 1 fighter and 1 tactical_bomber moved from Manchuria to Kwangsi 1 fighter moved from Jehol to Kwangsi 1 fighter moved from Buryatia to Manchuria 1 destroyer moved from 6 Sea Zone to 20 Sea Zone Place Units - Japanese 1 factory_minor placed in Shantung 2 armour and 1 infantry placed in Kiangsu 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 38 PUs; end with 38 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUsCombat Hit Differential Summary :
Chinese : -0.33 UK_Pacific : 1.33 Russians : -0.33 Japanese : 1.33 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 2 bombers, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Guam to 25 Sea Zone 1 carrier moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 submarines moved from 10 Sea Zone to 25 Sea Zone 1 bomber moved from Hawaiian Islands to Midway 1 fighter moved from 26 Sea Zone to Midway 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 3 infantry moved from 25 Sea Zone to Midway 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Midway 2 bombers moved from Eastern United States to Midway 1 armour and 1 infantry moved from Central United States to Western United States 2 mech_infantrys moved from Central United States to Eastern United States 1 fighter moved from West Indies to Eastern United States Place Units - Americans 1 destroyer and 2 transports placed in 10 Sea Zone Americans undo move 1. 1 destroyer placed in 101 Sea Zone 2 bombers placed in Eastern United States 1 submarine and 2 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 12 infantry moved from Yunnan to Kweichow 1 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 13 infantry Japanese defend with 1 infantry Chinese roll dice for 13 infantry in Kweichow, round 2 : 0/13 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 13 infantry in Kweichow, round 3 : 2/13 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 13 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 3 artilleries placed in Kweichow Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUsCombat Hit Differential Summary :
Chinese : -2.33 Japanese : -0.67 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 2 bombers, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Guam to 25 Sea Zone 1 carrier moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 submarines moved from 10 Sea Zone to 25 Sea Zone 1 bomber moved from Hawaiian Islands to Midway 1 fighter moved from 26 Sea Zone to Midway 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 3 infantry moved from 25 Sea Zone to Midway 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Midway 2 bombers moved from Eastern United States to Midway 1 armour and 1 infantry moved from Central United States to Western United States 2 mech_infantrys moved from Central United States to Eastern United States 1 fighter moved from West Indies to Eastern United States Place Units - Americans 1 destroyer and 2 transports placed in 10 Sea Zone Americans undo move 1. 1 destroyer placed in 101 Sea Zone 2 bombers placed in Eastern United States 1 submarine and 2 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 12 infantry moved from Yunnan to Kweichow 1 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 13 infantry Japanese defend with 1 infantry Chinese roll dice for 13 infantry in Kweichow, round 2 : 0/13 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 13 infantry in Kweichow, round 3 : 2/13 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 13 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 3 artilleries placed in Kweichow Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 1 airfield, 2 armour and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour, 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Ethiopia to 76 Sea Zone 1 cruiser, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 mech_infantry moved from 80 Sea Zone to Iraq 1 armour and 2 infantry moved from Union of South Africa to Rhodesia 1 armour moved from Rhodesia to Belgian Congo 1 tactical_bomber moved from Anglo Egyptian Sudan to Iraq Combat - British Battle in Iraq British attack with 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/5 hits, 2.00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 2 infantry moved from Yunnan to Kweichow 1 artillery and 1 infantry moved from Siam to Shan State 1 armour and 1 mech_infantry moved from India to Burma 1 artillery moved from India to Burma 1 infantry moved from India to Burma 3 infantry moved from Malaya to Shan State 1 tactical_bomber moved from Iraq to 80 Sea Zone 1 carrier moved from 81 Sea Zone to 80 Sea Zone 1 fighter moved from Malta to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Ontario to Quebec 1 armour and 1 infantry moved from Quebec to New Brunswick Nova Scotia 1 destroyer moved from 76 Sea Zone to 80 Sea Zone Place Units - British 1 airfield placed in Gibraltar 2 armour placed in Union of South Africa 2 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 3 artilleries and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in India change ownership: 3 artilleries and 4 infantryCombat Hit Differential Summary :
British : 0.50 Chinese : -2.33 Neutral_Axis : 0.00 Japanese : -0.67 -
TripleA Move Summary: Italians round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 artillery and 1 infantry moved from Libya to Tunisia Italians take Tunisia from French 1 artillery moved from Greece to 97 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 infantry moved from Kenya to Ethiopia Italians take Ethiopia from British 1 battleship and 2 cruisers moved from 97 Sea Zone to 98 Sea Zone 2 fighters moved from Southern Italy to Eastern Poland 1 armour moved from Romania to Eastern Poland 1 bomber moved from Southern Italy to Eastern Poland





