Odonis (Allies) vs BobbaRossa (Axis) BM3 L19 Game 3

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Shensi
            1 fighter moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
            1 infantry moved from Sikang to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.17
    Japanese : 0.67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 4 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries moved from Gibraltar to 91 Sea Zone
            1 armour and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 2 artilleries, 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 5 transports moved from 91 Sea Zone to 109 Sea Zone
            1 infantry and 1 mech_infantry moved from 109 Sea Zone to Scotland
            1 armour, 2 artilleries and 3 infantry moved from 109 Sea Zone to United Kingdom
            1 tactical_bomber moved from 109 Sea Zone to United Kingdom
            1 fighter moved from 109 Sea Zone to Scotland
            1 fighter moved from 109 Sea Zone to United Kingdom
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from 91 Sea Zone to 92 Sea Zone
    
        Combat - Americans
            Battle in 92 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Italians defend with 1 cruiser
                    Americans roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 cruiser in 92 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the Italians and 1 destroyer owned by the Americans lost in 92 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 4
                Casualties for Americans: 1 destroyer
                Casualties for Italians: 1 cruiser
            Battle in Scotland
                Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
                Germans defend with 1 airfield and 1 armour
                    Americans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 1 armour in Scotland, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the Americans lost in Scotland
                Americans win, taking Scotland from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 armour
            Battle in United Kingdom
                Americans attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 2 cruisers in United Kingdom, round 2 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in United Kingdom, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in United Kingdom
                Americans win, taking United Kingdom from Germans, taking Gibraltar from Americans, taking Scotland from Americans with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from United Kingdom to 109 Sea Zone
            1 fighter moved from Scotland to 109 Sea Zone
            1 tactical_bomber moved from Eastern United States to 109 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from 92 Sea Zone to Gibraltar
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            2 carriers, 2 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
            3 fighters moved from Queensland to 54 Sea Zone
            1 bomber moved from Queensland to India
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 109 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            2 fighters and 1 infantry placed in Eastern United States
            1 transport placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Shensi
            1 fighter moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
            1 infantry moved from Sikang to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Egypt to Alexandria
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            2 fighters moved from 81 Sea Zone to Alexandria
            1 armour moved from French Equatorial Africa to French West Africa
                  British take French West Africa from Neutral_Axis
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            2 infantry moved from 72 Sea Zone to French Madagascar
            6 infantry moved from India to Burma
            2 artilleries moved from India to Burma
            2 fighters moved from India to Burma
    
        Combat - British
            Battle in Greece
            Battle in French Madagascar
            Battle in Alexandria
                British attack with 1 artillery, 2 fighters and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 2 fighters and 1 infantry in Alexandria, round 2 : 1/4 hits, 1.67 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                British win, taking Greece from Italians, taking French Madagascar from Neutral_Axis, taking Alexandria from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Burma
                British attack with 2 artilleries, 2 fighters and 6 infantry
                Japanese defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    British roll dice for 2 artilleries, 2 fighters and 6 infantry in Burma, round 2 : 5/10 hits, 3.00 expected hits
                    Japanese roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Burma, round 2 : 4/8 hits, 2.83 expected hits
                    4 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 4 infantry owned by the British lost in Burma
                    British roll dice for 2 artilleries, 2 fighters and 2 infantry in Burma, round 3 : 3/6 hits, 2.33 expected hits
                    Japanese roll dice for 1 armour and 2 artilleries in Burma, round 3 : 1/3 hits, 1.17 expected hits
                    2 artilleries owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 15
                Casualties for British: 5 infantry
                Casualties for Japanese: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
    
        Non Combat Move - British
            2 fighters moved from Burma to India
            3 infantry moved from Eastern Persia to West India
            1 mech_infantry moved from Northwest Persia to Eastern Persia
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
            1 artillery and 1 infantry moved from 79 Sea Zone to West India
            2 fighters moved from Alexandria to 98 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
    
        Turn Complete - British
            British collect 40 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
            UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : 1.17
    Italians : 0.17
    British : 2.00
    Americans : 1.00
    Chinese : 0.17
    Japanese : 1.67
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 infantry moved from Yugoslavia to Romania
            1 mech_infantry moved from Libya to Alexandria
            1 bomber moved from Libya to 98 Sea Zone
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 2 submarines moved from 95 Sea Zone to 98 Sea Zone
            1 fighter moved from Southern Italy to 99 Sea Zone
            2 fighters moved from Southern Italy to 98 Sea Zone
            1 armour and 1 artillery moved from Libya to 96 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
            1 artillery moved from 98 Sea Zone to Alexandria
            1 armour moved from 98 Sea Zone to Syria
            1 infantry moved from 98 Sea Zone to Syria
            1 infantry moved from 98 Sea Zone to Alexandria
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Romania
                Italians attack with 3 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 3 infantry in Romania, round 2 : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 3 infantry in Romania, round 3 : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Romania, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Romania
                    Italians roll dice for 2 infantry in Romania, round 4 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Romania, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Romania
                    Italians roll dice for 1 infantry in Romania, round 5 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 infantry in Romania, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Romania
                Russians win with 1 infantry remaining. Battle score for attacker is -9
                Casualties for Italians: 3 infantry
            Battle in 98 Sea Zone
                Italians attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 fighters, 2 submarines and 2 transports
                British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                    Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 2 transports in 98 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
                    British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 5/5 hits, 2.50 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 submarine owned by the Italians, 1 carrier owned by the British and 1 carrier owned by the Italians lost in 98 Sea Zone
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 battleship, 1 bomber, 2 fighters and 2 transports in 98 Sea Zone, round 3 : 1/4 hits, 2.33 expected hits
                    British roll dice for 2 fighters in 98 Sea Zone, round 3 : 0/2 hits, 1.33 expected hits
                    British roll dice for 1 cruiser in 98 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone
                    Italians roll dice for 1 battleship, 1 bomber, 2 fighters and 2 transports in 98 Sea Zone, round 4 : 2/4 hits, 2.33 expected hits
                    British roll dice for 2 fighters in 98 Sea Zone, round 4 : 0/2 hits, 1.33 expected hits
                    2 fighters owned by the British lost in 98 Sea Zone
                Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 1 bomber, 2 fighters and 2 transports remaining. Battle score for attacker is 16
                Casualties for Italians: 1 carrier, 1 cruiser and 2 submarines
                Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
            Battle in Alexandria
                Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
                British defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Alexandria, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Alexandria, round 3 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 artillery and 1 infantry in Alexandria, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Alexandria, round 4 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 artillery and 1 infantry in Alexandria, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                    Italians roll dice for 1 artillery and 1 mech_infantry in Alexandria, round 5 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 artillery in Alexandria, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 mech_infantry in Alexandria, round 6 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 artillery in Alexandria, round 6 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 mech_infantry in Alexandria, round 7 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 artillery in Alexandria, round 7 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 mech_infantry in Alexandria, round 8 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 artillery in Alexandria, round 8 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Syria
    
        Non Combat Move - Italians
            1 fighter moved from 99 Sea Zone to Southern Italy
            1 artillery and 3 infantry moved from Libya to Tobruk
            1 bomber moved from 98 Sea Zone to Southern Italy
            2 fighters moved from 98 Sea Zone to Tobruk
            2 aaGuns and 1 infantry moved from Yugoslavia to Slovakia Hungary
            1 artillery and 1 infantry moved from Morocco to Algeria
    
        Place Units - Italians
            1 destroyer and 1 transport placed in 97 Sea Zone
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians : -7.17
    British : -2.00
    Russians : 1.67
    

    Savegame


  • Hah! That was about as bad as I’ve rolled in some time :P . Guess that’s what I get for rolling up on Sea Lion :face_with_rolling_eyes: .

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 54 Sea Zone to 21 Sea Zone
    
        Combat - ANZAC
            Battle in Java
            Battle in 21 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                    ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                ANZAC win, taking Java from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            1 destroyer moved from 55 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 2 infantry moved from Slovakia Hungary to Romania
            1 artillery and 2 infantry moved from Germany to Poland
            1 armour and 1 infantry moved from Norway to Finland
            1 bomber moved from Germany to 109 Sea Zone
            1 bomber and 4 tactical_bombers moved from Western Germany to 109 Sea Zone
            2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 submarines moved from 112 Sea Zone to 109 Sea Zone
            1 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
            1 armour, 4 infantry and 2 mech_infantrys moved from Western Germany to 112 Sea Zone
            1 armour, 5 infantry, 3 mech_infantrys and 5 transports moved from 112 Sea Zone to 110 Sea Zone
            1 armour, 5 infantry and 3 mech_infantrys moved from 110 Sea Zone to United Kingdom
    
        Combat - Germans
            Battle in Romania
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Romania, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Romania
                Germans win, taking Romania from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Finland
                Germans attack with 1 armour and 1 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 armour and 1 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Finland
                Germans win, taking Finland from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Poland
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Poland, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Poland
                Germans win, taking Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 109 Sea Zone
                Germans attack with 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 4 tactical_bombers
                Americans defend with 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 4 transports; Russians defend with 1 submarine
                    Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 4 tactical_bombers in 109 Sea Zone, round 2 : 7/13 hits, 7.17 expected hits
                Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 4 transports in 109 Sea Zone, round 2 : 4/11 hits, 5.50 expected hits
                    1 submarine owned by the Americans, 1 submarine owned by the Russians, 1 destroyer owned by the Americans, 2 carriers owned by the Germans and 1 carrier owned by the Americans lost in 109 Sea Zone
                    Germans roll dice for 2 submarines in 109 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
                    1 cruiser owned by the Americans and 1 carrier owned by the Americans lost in 109 Sea Zone
                    Germans roll dice for 2 bombers, 1 cruiser, 2 destroyers, 4 fighters and 4 tactical_bombers in 109 Sea Zone, round 3 : 8/13 hits, 7.17 expected hits
                    Americans roll dice for 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
                    Americans roll dice for 1 battleship, 2 cruisers and 4 transports in 109 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
                    2 destroyers owned by the Germans, 2 cruisers owned by the Americans, 1 submarine owned by the Germans, 2 tactical_bombers owned by the Americans, 2 fighters owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 109 Sea Zone
                    3 transports owned by the Americans lost in 109 Sea Zone
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                Germans win, taking 109 Sea Zone from Neutral with 2 bombers, 1 cruiser, 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 124
                Casualties for Germans: 2 carriers, 2 destroyers and 1 submarine
                Casualties for Americans: 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 4 transports
                Casualties for Russians: 1 submarine
            Battle in United Kingdom
                Germans attack with 1 armour, 5 infantry and 3 mech_infantrys
                British defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 1 armour, 2 artilleries and 2 infantry
                    Germans roll dice for 1 armour, 5 infantry and 3 mech_infantrys in United Kingdom, round 2 : 3/9 hits, 1.83 expected hits
                    British roll dice for 1 armour, 2 artilleries and 2 infantry in United Kingdom, round 2 : 3/5 hits, 1.83 expected hits
                    3 infantry owned by the Germans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in United Kingdom
                    Germans roll dice for 1 armour, 2 infantry and 3 mech_infantrys in United Kingdom, round 3 : 1/6 hits, 1.33 expected hits
                    British roll dice for 1 armour and 1 artillery in United Kingdom, round 3 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the Americans lost in United Kingdom
                    Germans roll dice for 1 armour, 1 infantry and 3 mech_infantrys in United Kingdom, round 4 : 1/5 hits, 1.17 expected hits
                    British roll dice for 1 armour in United Kingdom, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in United Kingdom
                Germans destroys 46PUs while taking British capital
                Germans win, taking United Kingdom from British with 1 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Germans: 4 infantry
                Casualties for Americans: 1 armour, 2 artilleries and 2 infantry
    
        Non Combat Move - Germans
            1 artillery and 6 infantry moved from Germany to Slovakia Hungary
            3 aaGuns moved from Western Germany to Germany
            1 infantry moved from France to Western Germany
            1 bomber moved from 109 Sea Zone to Western Germany
            2 fighters moved from 109 Sea Zone to 110 Sea Zone
            1 bomber, 2 fighters and 4 tactical_bombers moved from 109 Sea Zone to Holland Belgium
            1 submarine moved from 116 Sea Zone to 123 Sea Zone
    
        Place Units - Germans
            1 carrier and 1 destroyer placed in 110 Sea Zone
            10 infantry placed in Germany
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.33
    British : 0.83
    Americans : -2.83
    Russians : -1.00
    

    Savegame


  • Sorry, looks like I screwed up your max D in the 109 sea battle. Should’ve left a destroyer for the second round and you’d have had an extra 2 and 3 die rolls. I was rushing and clicking through too fast without thinking, my bad. If you want to roll for those two and edit the casualties on the ships, please go ahead. Thankfully it didn’t mess up more than that :( .

  • '20 '19 '18 '15 '13

    @BobbaRossa
    “:aaa 1@2 1@3:”

  • '20 '19 '18 '15 '13

    @Odonis @BobbaRossa

    Not sure how to roll in the forum any more?

    If you can do it that’d be great. Will do my Russia move first.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 3 armour, 3 artilleries, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 artilleries and 2 infantry moved from Eastern Poland to Poland
            2 artilleries and 2 infantry moved from Eastern Poland to Romania
            1 tactical_bomber moved from Eastern Poland to Poland
            1 fighter moved from Eastern Poland to Poland
            1 fighter moved from Eastern Poland to Romania
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            4 infantry moved from Kansu to Suiyuyan
    
        Combat - Russians
            Battle in Poland
                Russians attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 3/6 hits, 2.50 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Poland, round 2 : 0/3 hits, 1.00 expected hits
                    1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Romania
                Russians attack with 2 artilleries, 1 fighter and 2 infantry
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Romania, round 2 : 1/5 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Romania, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
                    Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Romania, round 3 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Romania, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Romania
                    Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Romania, round 4 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery in Romania, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Romania
                Russians win, taking Romania from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Suiyuyan
                Russians attack with 4 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 4 infantry in Suiyuyan, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan
                Russians win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 infantry moved from Kansu to Shensi
            1 infantry moved from Amur to Manchuria
            1 infantry moved from Amur to Korea
            3 artilleries and 3 infantry moved from Novgorod to Karelia
            3 artilleries and 3 infantry moved from Western Ukraine to Eastern Poland
            3 artilleries moved from Ukraine to Western Ukraine
            1 artillery and 1 infantry moved from Bryansk to Western Ukraine
            2 armour moved from Russia to Belarus
            1 artillery and 4 infantry moved from Russia to Bryansk
            1 fighter moved from Romania to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland
    
        Place Units - Russians
            3 armour placed in Novgorod
            3 artilleries placed in Ukraine
            4 infantry and 3 mech_infantrys placed in Russia
            Russians undo move 1.
            2 armour placed in Novgorod
            1 submarine placed in 127 Sea Zone
            1 armour placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,6,5,2,3,5,3
            Russians collect 42 PUs (3 lost to blockades); end with 42 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.00
    Russians : 0.00
    Japanese : 0.67
    

    Savegame


  • @Odonis said in Odonis (Allies) vs BobbaRossa (Axis) BM3 L19 Game 3:

    @Odonis @BobbaRossa

    Not sure how to roll in the forum any more?

    If you can do it that’d be great. Will do my Russia move first.

    Gonna try out the dice roller in TripleA. I’ve heard that works for other folks. The first die will be the 2, the second will be the 3.


  • Aight, looks like it worked. Got 2 emails under the title: “Rolling Dice, no effect on game.” Both missed unfortunately :( .


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries moved from French Indo China to 36 Sea Zone
            2 infantry moved from Kwangsi to 36 Sea Zone
            1 marine moved from French Indo China to 36 Sea Zone
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 destroyer moved from 41 Sea Zone to 79 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            2 artilleries, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 36 Sea Zone to 39 Sea Zone
            1 battleship moved from 41 Sea Zone to 39 Sea Zone
            3 artilleries, 3 infantry and 1 marine moved from 39 Sea Zone to India
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 infantry moved from Shan State to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to Burma
            1 battleship and 1 cruiser moved from 35 Sea Zone to 38 Sea Zone
            1 mech_infantry moved from Yunnan to Burma
            2 mech_infantrys moved from Hunan to Burma
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
            1 carrier moved from 41 Sea Zone to 39 Sea Zone
            2 bombers, 7 fighters and 4 tactical_bombers moved from Yunnan to India
            1 bomber moved from Yunnan to Burma
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from Japan to 25 Sea Zone
            1 fighter moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from 6 Sea Zone to 21 Sea Zone
            1 destroyer moved from 35 Sea Zone to 21 Sea Zone
            1 destroyer moved from 41 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 37 Sea Zone to 39 Sea Zone
    
        Combat - Japanese
            Battle in 79 Sea Zone
                Japanese attack with 1 destroyer
                British defend with 1 transport
                    1 transport owned by the British lost in 79 Sea Zone
                Japanese win, taking 79 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Burma
                Japanese attack with 1 bomber, 2 infantry and 3 mech_infantrys
                British defend with 2 artilleries and 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 bomber, 2 infantry and 3 mech_infantrys in Burma, round 2 : 1/6 hits, 1.50 expected hits
                    UK_Pacific roll dice for 2 artilleries and 1 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 2 artilleries owned by the British and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 artilleries and 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in 25 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 21 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 1 fighter in 21 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese lost in 21 Sea Zone
                 retreated to 21 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 destroyer
            Battle in India
                Japanese attack with 3 artilleries, 2 bombers, 9 fighters, 3 infantry, 1 marine and 6 tactical_bombers
                British defend with 3 aaGuns, 2 fighters, 11 infantry and 3 mech_infantrys; Americans defend with 1 bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    AA fire in India : 2/9 hits, 1.50 expected hits
                    2 fighters owned by the Japanese lost in India
                    Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 3 artilleries, 2 bombers, 7 fighters, 3 infantry, 1 marine and 6 tactical_bombers in India, round 2 : 12/22 hits, 11.17 expected hits
                    UK_Pacific roll dice for 3 aaGuns, 1 bomber, 2 fighters, 11 infantry and 3 mech_infantrys in India, round 2 : 7/17 hits, 6.17 expected hits
                    1 fighter owned by the Japanese, 3 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 3 aaGuns owned by the British, 1 bomber owned by the Americans and 9 infantry owned by the British lost in India
                    Japanese roll dice for 2 bombers, 6 fighters, 1 marine and 6 tactical_bombers in India, round 3 : 11/15 hits, 8.67 expected hits
                    UK_Pacific roll dice for 2 fighters, 2 infantry and 3 mech_infantrys in India, round 3 : 4/7 hits, 3.00 expected hits
                    1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese, 3 mech_infantrys owned by the British, 2 infantry owned by the British and 2 fighters owned by the British lost in India
                Japanese captures 7PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 2 bombers, 3 fighters, 1 marine and 5 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 3 artilleries, 6 fighters, 3 infantry and 1 tactical_bomber
                Casualties for British: 3 aaGuns, 2 fighters, 11 infantry and 3 mech_infantrys
                Casualties for Americans: 1 bomber
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            1 carrier moved from 37 Sea Zone to 36 Sea Zone
            1 carrier moved from 35 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 fighter moved from 21 Sea Zone to 36 Sea Zone
            3 infantry moved from Kweichow to Yunnan
            1 mech_infantry moved from Anhwe to Yunnan
            3 mech_infantrys moved from Shantung to Hunan
            2 infantry moved from Jehol to Anhwe
            1 aaGun moved from Anhwe to Shantung
            1 bomber moved from Burma to French Indo China
            2 bombers moved from India to French Indo China
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
            3 fighters and 5 tactical_bombers moved from India to Yunnan
    
        Place Units - Japanese
            1 transport placed in 36 Sea Zone
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            1 fighter placed in Japan
            1 artillery and 1 infantry placed in French Indo China
            1 armour and 2 mech_infantrys placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 52 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1.50
    Americans : -0.33
    UK_Pacific : 1.83
    AA fire in India : : 0.50
    Japanese : 2.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries moved from French Indo China to 36 Sea Zone
            2 infantry moved from Kwangsi to 36 Sea Zone
            1 marine moved from French Indo China to 36 Sea Zone
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 destroyer moved from 41 Sea Zone to 79 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            2 artilleries, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 36 Sea Zone to 39 Sea Zone
            1 battleship moved from 41 Sea Zone to 39 Sea Zone
            3 artilleries, 3 infantry and 1 marine moved from 39 Sea Zone to India
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 infantry moved from Shan State to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to Burma
            1 battleship and 1 cruiser moved from 35 Sea Zone to 38 Sea Zone
            1 mech_infantry moved from Yunnan to Burma
            2 mech_infantrys moved from Hunan to Burma
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
            1 carrier moved from 41 Sea Zone to 39 Sea Zone
            2 bombers, 7 fighters and 4 tactical_bombers moved from Yunnan to India
            1 bomber moved from Yunnan to Burma
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from Japan to 25 Sea Zone
            1 fighter moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from 6 Sea Zone to 21 Sea Zone
            1 destroyer moved from 35 Sea Zone to 21 Sea Zone
            1 destroyer moved from 41 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 37 Sea Zone to 39 Sea Zone
    
        Combat - Japanese
            Battle in 79 Sea Zone
                Japanese attack with 1 destroyer
                British defend with 1 transport
                    1 transport owned by the British lost in 79 Sea Zone
                Japanese win, taking 79 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Burma
                Japanese attack with 1 bomber, 2 infantry and 3 mech_infantrys
                British defend with 2 artilleries and 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 bomber, 2 infantry and 3 mech_infantrys in Burma, round 2 : 1/6 hits, 1.50 expected hits
                    UK_Pacific roll dice for 2 artilleries and 1 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 2 artilleries owned by the British and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 artilleries and 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in 25 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 21 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 1 fighter in 21 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese lost in 21 Sea Zone
                 retreated to 21 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 destroyer
            Battle in India
                Japanese attack with 3 artilleries, 2 bombers, 9 fighters, 3 infantry, 1 marine and 6 tactical_bombers
                British defend with 3 aaGuns, 2 fighters, 11 infantry and 3 mech_infantrys; Americans defend with 1 bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    AA fire in India : 2/9 hits, 1.50 expected hits
                    2 fighters owned by the Japanese lost in India
                    Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 3 artilleries, 2 bombers, 7 fighters, 3 infantry, 1 marine and 6 tactical_bombers in India, round 2 : 12/22 hits, 11.17 expected hits
                    UK_Pacific roll dice for 3 aaGuns, 1 bomber, 2 fighters, 11 infantry and 3 mech_infantrys in India, round 2 : 7/17 hits, 6.17 expected hits
                    1 fighter owned by the Japanese, 3 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 3 aaGuns owned by the British, 1 bomber owned by the Americans and 9 infantry owned by the British lost in India
                    Japanese roll dice for 2 bombers, 6 fighters, 1 marine and 6 tactical_bombers in India, round 3 : 11/15 hits, 8.67 expected hits
                    UK_Pacific roll dice for 2 fighters, 2 infantry and 3 mech_infantrys in India, round 3 : 4/7 hits, 3.00 expected hits
                    1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese, 3 mech_infantrys owned by the British, 2 infantry owned by the British and 2 fighters owned by the British lost in India
                Japanese captures 7PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 2 bombers, 3 fighters, 1 marine and 5 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 3 artilleries, 6 fighters, 3 infantry and 1 tactical_bomber
                Casualties for British: 3 aaGuns, 2 fighters, 11 infantry and 3 mech_infantrys
                Casualties for Americans: 1 bomber
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            1 carrier moved from 37 Sea Zone to 36 Sea Zone
            1 carrier moved from 35 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 fighter moved from 21 Sea Zone to 36 Sea Zone
            3 infantry moved from Kweichow to Yunnan
            1 mech_infantry moved from Anhwe to Yunnan
            3 mech_infantrys moved from Shantung to Hunan
            2 infantry moved from Jehol to Anhwe
            1 aaGun moved from Anhwe to Shantung
            1 bomber moved from Burma to French Indo China
            2 bombers moved from India to French Indo China
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
            3 fighters and 5 tactical_bombers moved from India to Yunnan
    
        Place Units - Japanese
            1 transport placed in 36 Sea Zone
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            1 fighter placed in Japan
            1 artillery and 1 infantry placed in French Indo China
            1 armour and 2 mech_infantrys placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 52 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 109 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 109 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : 1.50
    Americans : -0.33
    UK_Pacific : 1.83
    AA fire in India : : 0.50
    Japanese : 2.50
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 91 Sea Zone to 109 Sea Zone
            1 destroyer moved from 104 Sea Zone to 109 Sea Zone
    
        Combat - Americans
            Battle in Morocco
            Battle in 109 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Germans defend with 1 cruiser and 1 destroyer
                    Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 cruiser and 1 destroyer in 109 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Americans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 109 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 cruiser and 1 destroyer in 109 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    1 destroyer owned by the Germans lost in 109 Sea Zone
                    Americans roll dice for 1 submarine in 109 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Germans lost in 109 Sea Zone
                Americans win, taking Morocco from Italians, taking 109 Sea Zone from Germans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 20
                Casualties for Germans: 1 cruiser and 1 destroyer
    
        Non Combat Move - Americans
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            2 fighters moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 101 Sea Zone
            2 fighters placed in Eastern United States
            1 carrier placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    Americans : 0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Kweichow
            1 infantry moved from Szechwan to Kweichow
            1 fighter moved from Kansu to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Tsinghai
            1 infantry moved from Sikang to Szechwan
            1 infantry moved from Tsinghai to Shensi
    
        Place Units - Chinese
            1 infantry placed in Manchuria
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.17
    Japanese : 0.67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 91 Sea Zone to 109 Sea Zone
            1 destroyer moved from 104 Sea Zone to 109 Sea Zone
    
        Combat - Americans
            Battle in Morocco
            Battle in 109 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Germans defend with 1 cruiser and 1 destroyer
                    Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 cruiser and 1 destroyer in 109 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Americans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 109 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 cruiser and 1 destroyer in 109 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    1 destroyer owned by the Germans lost in 109 Sea Zone
                    Americans roll dice for 1 submarine in 109 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Germans lost in 109 Sea Zone
                Americans win, taking Morocco from Italians, taking 109 Sea Zone from Germans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 20
                Casualties for Germans: 1 cruiser and 1 destroyer
    
        Non Combat Move - Americans
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            2 fighters moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 101 Sea Zone
            2 fighters placed in Eastern United States
            1 carrier placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Kweichow
            1 infantry moved from Szechwan to Kweichow
            1 fighter moved from Kansu to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Tsinghai
            1 infantry moved from Sikang to Szechwan
            1 infantry moved from Tsinghai to Shensi
    
        Place Units - Chinese
            1 infantry placed in Manchuria
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs
    
        Combat Move - British
            1 armour moved from French West Africa to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 armour moved from French Central Africa to French Equatorial Africa
            2 tactical_bombers moved from Egypt to 98 Sea Zone
            1 artillery and 1 infantry moved from West India to India
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 2 tactical_bombers
                Italians defend with 1 battleship and 2 transports
                    British roll dice for 2 tactical_bombers in 98 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 battleship and 2 transports in 98 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 tactical_bomber owned by the British and 1 battleship owned by the Italians lost in 98 Sea Zone
                    2 transports owned by the Italians lost in 98 Sea Zone
                British win with 1 tactical_bomber remaining. Battle score for attacker is 23
                Casualties for British: 1 tactical_bomber
                Casualties for Italians: 1 battleship and 2 transports
            Battle in India
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 marine
                    British roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 marine in India, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in India
                    British roll dice for 1 artillery in India, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 marine in India, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in India, round 4 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 marine in India, round 4 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese and 1 artillery owned by the British lost in India
                Japanese win with no units remaining. Battle score for attacker is -2
                Casualties for British: 1 artillery and 1 infantry
                Casualties for Japanese: 1 marine
    
        Non Combat Move - British
            1 mech_infantry moved from Eastern Persia to Iraq
            2 infantry moved from West India to Eastern Persia
            2 infantry moved from French Madagascar to 72 Sea Zone
            2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            1 tactical_bomber moved from 98 Sea Zone to Egypt
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -1.67
    British : -0.33
    Italians : 0.33
    Americans : 0.33
    Chinese : 0.17
    Japanese : 1.67
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 mech_infantry moved from Alexandria to Egypt
            1 armour moved from Syria to Egypt
                  Italians take Trans-Jordan from British
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
            2 fighters moved from Tobruk to Egypt
            1 bomber and 2 fighters moved from Southern Italy to Egypt
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 armour, 2 artilleries, 1 bomber, 4 fighters, 1 infantry and 1 mech_infantry
                British defend with 1 factory_minor, 1 harbour, 3 infantry, 1 marine and 1 tactical_bomber; ANZAC defend with 2 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 4 fighters, 1 infantry and 1 mech_infantry in Egypt, round 2 : 4/10 hits, 4.50 expected hits
                    British roll dice for 5 infantry, 1 marine and 1 tactical_bomber in Egypt, round 2 : 3/7 hits, 2.50 expected hits
                    2 infantry owned by the ANZAC, 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber and 4 fighters in Egypt, round 3 : 5/7 hits, 3.50 expected hits
                    British roll dice for 1 infantry, 1 marine and 1 tactical_bomber in Egypt, round 3 : 0/3 hits, 1.17 expected hits
                    1 marine owned by the British, 1 tactical_bomber owned by the British and 1 infantry owned by the British lost in Egypt
                Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is 20
                Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
                Casualties for ANZAC: 2 infantry
                Casualties for British: 3 infantry, 1 marine and 1 tactical_bomber
    
        Non Combat Move - Italians
            2 infantry moved from Tobruk to Alexandria
            1 bomber and 2 fighters moved from Egypt to Syria
            2 fighters moved from Egypt to Alexandria
            1 artillery and 1 infantry moved from Algeria to Tunisia
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
    
        Place Units - Italians
            1 infantry placed in Southern Italy
            5 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.00
    British : -0.67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in Borneo
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
            1 submarine moved from 21 Sea Zone to 44 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 artillery and 1 infantry placed in Queensland
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame

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