complete
Weddingsinger (Allies) vs Simon33 (Axis) BM3
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@simon33 It didn’t even occur to me as an option
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Japanese 1 infantry moved from Burma to India 1 armour and 1 mech_infantry moved from Yunnan to India 1 marine moved from French Indo China to 36 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 2 fighters moved from 41 Sea Zone to India 1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from Shan State to 37 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone 1 bomber moved from French Indo China to 44 Sea Zone 1 battleship, 1 cruiser and 1 marine moved from 36 Sea Zone to 39 Sea Zone 3 artilleries, 3 infantry and 1 marine moved from 39 Sea Zone to India 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 bomber, 3 fighters and 6 tactical_bombers moved from French Indo China to India 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria 2 fighters and 1 infantry moved from Jehol to Manchuria 1 carrier moved from 41 Sea Zone to 39 Sea Zone Purchase Units - Japanese Japanese buy 5 artilleries, 1 bomber, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 39 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 cruiser and 3 transports British defend with 1 destroyer Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 3 transports in 39 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser and 3 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in India Japanese attack with 1 armour, 3 artilleries, 1 bomber, 5 fighters, 4 infantry, 1 marine, 1 mech_infantry and 6 tactical_bombers British defend with 3 aaGuns, 2 artilleries, 1 bomber, 6 infantry and 4 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour AA fire in India : 1/9 hits, 1.50 expected hits 1 tactical_bomber owned by the Japanese lost in India Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 5 fighters, 4 infantry, 1 marine, 1 mech_infantry and 5 tactical_bombers in India, round 2 : 9/21 hits, 9.67 expected hits UK_Pacific roll dice for 3 aaGuns, 2 artilleries, 1 bomber, 6 infantry and 4 mech_infantrys in India, round 2 : 3/13 hits, 4.17 expected hits 3 infantry owned by the Japanese, 3 aaGuns owned by the British, 1 bomber owned by the British and 5 infantry owned by the British lost in India Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 5 fighters, 1 infantry, 1 marine, 1 mech_infantry and 5 tactical_bombers in India, round 3 : 10/18 hits, 9.00 expected hits UK_Pacific roll dice for 2 artilleries, 1 infantry and 4 mech_infantrys in India, round 3 : 3/7 hits, 2.33 expected hits 2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese, 4 mech_infantrys owned by the British, 2 artilleries owned by the British and 1 infantry owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery, 1 bomber, 5 fighters, 1 infantry, 1 marine and 5 tactical_bombers remaining. Battle score for attacker is 37 Casualties for Japanese: 2 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 3 aaGuns, 2 artilleries, 1 bomber, 6 infantry and 4 mech_infantrys Battle in Manchuria Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber Russians defend with 4 infantry Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 3/5 hits, 2.33 expected hits Chinese roll dice for 4 infantry in Manchuria, round 2 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Russians lost in Manchuria Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Manchuria, round 3 : 1/5 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 4 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 2 fighters moved from Manchuria to Japan 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 bomber moved from 44 Sea Zone to French Indo China 1 bomber moved from India to French Indo China 2 fighters moved from India to Shan State 1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone 2 fighters and 4 tactical_bombers moved from India to Burma 1 aaGun, 4 infantry and 1 mech_infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 artillery moved from Anhwe to Jehol 1 mech_infantry moved from Kiangsu to Jehol 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 destroyer moved from 41 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Manchuria to Jehol Place Units - Japanese 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 2 artilleries and 1 infantry placed in French Indo China 2 artilleries, 1 bomber, 1 fighter and 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6 Japanese collect 54 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
British : 0.67 Chinese : -1.67 UK_Pacific : -0.50 AA fire in India : : -0.50 Japanese : -0.50 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans Purchase Units - Americans Americans buy 1 artillery, 6 bombers and 2 transports; Remaining resources: 0 PUs; Combat - Americans Non Combat Move - Americans 1 artillery moved from Eastern United States to 101 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil 5 bombers moved from Western United States to Queensland 5 submarines moved from 26 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from 26 Sea Zone to Queensland 1 carrier moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 2 transports placed in 10 Sea Zone 1 artillery and 6 bombers placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1 Americans collect 61 PUs (1 lost to blockades); end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Americans from British Columbia: 1 mech_infantry EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Non Combat Move - Chinese 1 fighter and 17 infantry moved from Szechwan to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Combat Move - British 2 infantry moved from Belgian Congo to Kenya British take Kenya from Italians 3 fighters and 1 tactical_bomber moved from Norway to Baltic States Purchase Units - British British buy 1 armour, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; Combat - British Battle in Baltic States British attack with 3 fighters and 1 tactical_bomber Germans defend with 2 tactical_bombers; Italians defend with 1 armour and 1 mech_infantry British roll dice for 3 fighters and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 2.17 expected hits Italians roll dice for 1 armour, 1 mech_infantry and 2 tactical_bombers in Baltic States, round 2 : 3/4 hits, 1.83 expected hits 1 mech_infantry owned by the Italians, 1 tactical_bomber owned by the British, 2 fighters owned by the British and 1 armour owned by the Italians lost in Baltic States British roll dice for 1 fighter in Baltic States, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 2 tactical_bombers in Baltic States, round 3 : 2/2 hits, 1.00 expected hits 1 fighter owned by the British lost in Baltic States Italians win with 2 tactical_bombers remaining. Battle score for attacker is -31 Casualties for British: 3 fighters and 1 tactical_bomber Casualties for Italians: 1 armour and 1 mech_infantry Non Combat Move - British 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Persia to Tanganyika Territory 3 mech_infantrys moved from Union of South Africa to Tanganyika Territory Place Units - British 1 armour and 2 mech_infantrys placed in Union of South Africa 3 infantry placed in Persia 1 destroyer placed in 106 Sea Zone Turn Complete - British British collect 28 PUs; end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
British : -0.67 Italians : 2.17 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Italians 1 infantry moved from Trans-Jordan to Iraq Italians take Iraq from British 1 bomber and 1 fighter moved from Egypt to Kenya 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Kenya Purchase Units - Italians Italians buy 1 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Kenya Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry British defend with 2 infantry Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Kenya, round 2 : 0/4 hits, 1.83 expected hits British roll dice for 2 infantry in Kenya, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Kenya Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Kenya, round 3 : 2/3 hits, 1.50 expected hits British roll dice for 2 infantry in Kenya, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 2 infantry owned by the British lost in Kenya Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Kenya to Anglo Egyptian Sudan 1 mech_infantry moved from Egypt to Iraq 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 artillery and 3 infantry moved from Algeria to Morocco Italians take Morocco from Neutral_Axis 1 armour moved from Romania to Bessarabia 1 fighter moved from Southern Italy to Egypt Place Units - Italians 1 armour, 1 artillery and 1 infantry placed in Egypt 1 fighter and 1 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 35 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUsCombat Hit Differential Summary :
Italians : -1.33 British : 0.67 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 1 PUs; Combat - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 42 Sea Zone to 54 Sea Zone 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Research Technology - Germans Combat Move - Germans 1 armour moved from Novgorod to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Novgorod 2 infantry moved from Karelia to Finland 2 armour moved from Novgorod to Finland 1 tactical_bomber moved from Baltic States to Finland 1 fighter moved from Western Germany to Belarus 1 tactical_bomber moved from Baltic States to Belarus 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 3 mech_infantrys moved from Poland to Belarus 1 fighter and 1 tactical_bomber moved from Romania to Belarus 1 mech_infantry moved from Eastern Poland to Belarus Purchase Units - Germans Germans buy 4 artilleries, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Finland Germans attack with 2 armour, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 2 armour, 2 infantry and 1 tactical_bomber in Finland, round 2 : 2/5 hits, 2.00 expected hits Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland Germans win, taking Finland from Americans with 2 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Belarus Germans attack with 2 fighters, 4 mech_infantrys and 2 tactical_bombers Russians defend with 1 artillery and 3 infantry Germans roll dice for 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Belarus, round 2 : 3/8 hits, 3.00 expected hits Russians roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 4/4 hits, 1.33 expected hits 3 infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Belarus Germans roll dice for 2 fighters and 2 tactical_bombers in Belarus, round 3 : 2/4 hits, 2.33 expected hits Russians roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 fighter owned by the Germans lost in Belarus Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -13 Casualties for Germans: 1 fighter and 4 mech_infantrys Casualties for Russians: 1 artillery and 3 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 3 infantry moved from Karelia to Novgorod 1 tactical_bomber moved from Finland to Novgorod 1 armour moved from Poland to Novgorod 12 mech_infantrys moved from Eastern Poland to Novgorod 3 aaGuns, 6 artilleries and 12 infantry moved from Bessarabia to Eastern Poland 1 armour and 4 mech_infantrys moved from Germany to Eastern Poland 1 fighter moved from Western Germany to Iraq 1 tactical_bomber moved from Greece to Iraq 2 artilleries moved from France to Southern France Germans take Southern France from Neutral_Axis 2 mech_infantrys moved from Western Germany to Southern France 1 fighter and 2 tactical_bombers moved from Belarus to Novgorod Place Units - Germans 3 artilleries placed in Novgorod 2 fighters and 3 mech_infantrys placed in Western Germany 1 artillery placed in France Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Germans : -0.33 Americans : 0.67 Russians : 3.33 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Russians 1 infantry moved from Korea to Manchuria 2 infantry moved from Amur to Manchuria 3 infantry moved from Amur to Manchuria 1 artillery and 1 infantry moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Western Ukraine 1 mech_infantry moved from Smolensk to Archangel Russians take Archangel from Germans 1 infantry moved from Bryansk to Western Ukraine Purchase Units - Russians Russians buy 3 armour and 6 mech_infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Manchuria Russians attack with 6 infantry Japanese defend with 1 infantry Russians roll dice for 6 infantry in Manchuria, round 2 : 2/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Russians win, taking Manchuria from Japanese with 5 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Ukraine Russians attack with 1 artillery and 1 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Ukraine Germans win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Russians: 1 artillery and 1 infantry Battle in Western Ukraine Russians attack with 3 infantry Germans defend with 1 infantry Russians roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 mech_infantry moved from Smolensk to Belarus 1 mech_infantry moved from Smolensk to Belarus 1 armour and 14 mech_infantrys moved from Smolensk to Bryansk 8 armour moved from Russia to Bryansk 2 mech_infantrys moved from Bryansk to Rostov 5 infantry moved from Novosibirsk to Vologda 2 aaGuns moved from Amur to Manchuria Place Units - Russians 3 armour and 6 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUsCombat Hit Differential Summary :
Germans : 1.00 Russians : 0.50 Japanese : 0.67 -
Well, add not taking Ukraine back to the list of my failures, though I suppose at this point that’s relatively minor…
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Japanese 1 unit repaired. 1 destroyer moved from 36 Sea Zone to 6 Sea Zone 1 bomber and 3 fighters moved from Japan to 6 Sea Zone 2 bombers moved from French Indo China to 6 Sea Zone 1 armour, 1 infantry and 1 marine moved from India to 39 Sea Zone 1 armour, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 39 Sea Zone to 44 Sea Zone Japanese take 42 Sea Zone from ANZAC 1 armour, 1 infantry and 1 marine moved from 44 Sea Zone to Celebes 1 battleship moved from 39 Sea Zone to 44 Sea Zone 1 artillery moved from India to West India Japanese take West India from UK_Pacific 1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 infantry moved from Shan State to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 3 artilleries, 11 infantry and 1 mech_infantry moved from Yunnan to Kweichow Japanese take Kweichow from Chinese Purchase Units - Japanese Japanese buy 1 armour, 4 artilleries, 1 carrier, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Ceylon Battle in Celebes Japanese attack with 1 armour, 1 infantry and 1 marine Americans defend with 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Celebes, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 armour, 1 infantry and 1 marine in Celebes, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes Japanese roll dice for 1 armour and 1 marine in Celebes, round 3 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 marine in Celebes, round 4 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Celebes Japanese win, taking Ceylon from UK_Pacific, taking Celebes from Americans with 1 armour and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in 6 Sea Zone Japanese attack with 3 bombers, 1 destroyer, 4 fighters and 1 tactical_bomber Americans defend with 5 submarines Japanese roll dice for 3 bombers, 1 destroyer, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/9 hits, 5.00 expected hits Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 0/5 hits, 0.83 expected hits 3 submarines owned by the Americans lost in 6 Sea Zone Japanese roll dice for 3 bombers, 1 destroyer, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 4/9 hits, 5.00 expected hits Americans roll dice for 2 submarines in 6 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Americans lost in 6 Sea Zone Japanese win with 3 bombers, 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 30 Casualties for Americans: 5 submarines Non Combat Move - Japanese 3 fighters moved from 6 Sea Zone to Japan 3 bombers moved from 6 Sea Zone to Japan 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 39 Sea Zone to 36 Sea Zone 2 carriers moved from 36 Sea Zone to 44 Sea Zone 2 fighters moved from Shan State to 44 Sea Zone 2 fighters moved from Burma to 44 Sea Zone 4 tactical_bombers moved from Burma to Kiangsu 1 artillery and 1 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Kiangsu to Kweichow 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Hunan to Kweichow 1 mech_infantry moved from Jehol to Hunan 1 artillery moved from Jehol to Anhwe 2 artilleries and 1 infantry moved from French Indo China to Yunnan 1 aaGun moved from Yunnan to Kweichow Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in India 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Americans : -1.50 Japanese : -4.83 -
@weddingsinger said in Weddingsinger (Allies) vs Simon33 (Axis) BM3:
Well, add not taking Ukraine back to the list of my failures, though I suppose at this point that’s relatively minor…
That’s right, I killed your planes in Leningrad! Did you forget that I could remove the blocker with Italy?
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@simon33 Scramble options at Japan sz6
triplea_33320_Ame5.tsvg -
Full scramble.
Max D in both SZ36 & SZ6.
Interesting, I didn’t think you had enough to go after both SZs. You know you’re behind in SZ6, right?
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Oh and no Kami in SZ6.
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@simon33 Yeah… I needed one more bomber to swing it but I’m thinking sinking the ships is worth it.
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Americans 4 bombers moved from Queensland to 36 Sea Zone 1 bomber moved from Queensland to 6 Sea Zone 1 destroyer moved from 26 Sea Zone to 6 Sea Zone 6 bombers moved from Western United States to 6 Sea Zone Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 4 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Battle in 36 Sea Zone Americans attack with 4 bombers Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport Americans roll dice for 4 bombers in 36 Sea Zone, round 2 : 2/4 hits, 2.67 expected hits Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 36 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits 1 carrier owned by the Japanese and 2 bombers owned by the Americans lost in 36 Sea Zone Americans roll dice for 2 bombers in 36 Sea Zone, round 3 : 0/2 hits, 1.33 expected hits Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 36 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits 1 bomber owned by the Americans lost in 36 Sea Zone Americans roll dice for 1 bomber in 36 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 36 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits 1 tactical_bomber owned by the Japanese and 1 bomber owned by the Americans lost in 36 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is -21 Casualties for Americans: 4 bombers Casualties for Japanese: 1 carrier and 1 tactical_bomber Battle in 6 Sea Zone Americans attack with 7 bombers and 1 destroyer Japanese defend with 1 carrier, 2 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber Americans roll dice for 7 bombers and 1 destroyer in 6 Sea Zone, round 2 : 7/8 hits, 5.00 expected hits Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 carrier, 2 destroyers, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 5 bombers owned by the Americans lost in 6 Sea Zone Americans roll dice for 2 bombers in 6 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits Japanese roll dice for 3 fighters in 6 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits 1 fighter owned by the Japanese and 2 bombers owned by the Americans lost in 6 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is -23 Casualties for Americans: 7 bombers and 1 destroyer Casualties for Japanese: 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan 1 fighter owned by the Japanese forced to land in French Indo China Non Combat Move - Americans 2 tactical_bombers moved from Queensland to 54 Sea Zone 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Western United States to Central United States Place Units - Americans 1 carrier and 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 carrier, 4 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs Combat Move - Chinese 2 infantry moved from Shensi to Suiyuyan 2 infantry moved from Shensi to Hopei 1 fighter moved from Shensi to Hopei 4 infantry moved from Shensi to Suiyuyan 11 infantry moved from Shensi to Suiyuyan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat - Chinese Battle in Suiyuyan Chinese attack with 17 infantry Japanese defend with 1 infantry Chinese roll dice for 17 infantry in Suiyuyan, round 2 : 5/17 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 16 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter could not land in Suiyuyan and was removed 1 fighter moved from Hopei to Suiyuyan Place Units - Chinese 2 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Politics - British Turning on Edit Mode EDIT: Adding units owned by Chinese to Kansu: 1 fighter EDIT: Turning off Edit Mode Combat Move - British Purchase Units - British British buy 1 artillery, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; Combat - British Non Combat Move - British 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 armour moved from Union of South Africa to Tanganyika Territory 1 mech_infantry moved from Union of South Africa to Tanganyika Territory Place Units - British 2 fighters and 1 tactical_bomber placed in Union of South Africa 1 artillery placed in Persia Turn Complete - British British collect 26 PUs; end with 26 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Adding units owned by Americans to 93 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 93 Sea Zone: 1 submarine EDIT: Removing units owned by Americans from 91 Sea Zone: 1 submarine EDIT: Removing units owned by Americans from 92 Sea Zone: 1 submarine EDIT: Removing units owned by Americans from 93 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 94 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans : 0.00 Chinese : 2.33 Japanese : 3.17 -
@simon33 Ugh… and I failed at sinking the transport off FiC…
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@simon33 As for the Russian planes… yeah, I forgot to add 2 more Russians to the Baltic block.
Pretty sure you’re up to 95% win probability, but I’ll play out another 2ish rounds to be sure.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Italians 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia 1 infantry moved from Iraq to Persia 1 fighter moved from Egypt to Persia 1 bomber moved from Anglo Egyptian Sudan to Persia 1 mech_infantry moved from Iraq to Persia Purchase Units - Italians Italians buy 1 armour, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Persia Italians attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry British defend with 1 artillery, 1 factory_minor and 3 infantry Italians roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Persia, round 2 : 2/6 hits, 2.17 expected hits British roll dice for 1 artillery and 3 infantry in Persia, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Persia Italians roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Persia, round 3 : 1/5 hits, 2.00 expected hits British roll dice for 1 artillery and 1 infantry in Persia, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Persia Italians roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Persia, round 4 : 0/5 hits, 2.00 expected hits British roll dice for 1 artillery in Persia, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Persia Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry in Persia, round 5 : 2/4 hits, 1.83 expected hits British roll dice for 1 artillery in Persia, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British and 1 artillery owned by the Italians lost in Persia Italians win, taking Persia from British with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 artillery and 2 infantry Casualties for British: 1 artillery and 3 infantry Non Combat Move - Italians 1 armour moved from Egypt to Iraq 1 fighter moved from Persia to Iraq 1 bomber moved from Persia to Iraq 1 fighter moved from Southern Italy to Morocco Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 armour and 2 infantry placed in Egypt 2 fighters placed in Southern Italy Turn Complete - Italians Italians collect 25 PUs; end with 25 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 34 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 39 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUsCombat Hit Differential Summary :
Italians : -3.00 British : 0.33 -
@weddingsinger said in Weddingsinger (Allies) vs Simon33 (Axis) BM3:
@simon33 Ugh… and I failed at sinking the transport off FiC…
Yeah, wasn’t expecting that. The transport forced you to attack it, otherwise you could have just ignored a fleet there.
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 1 PUs; Non Combat Move - ANZAC 3 submarines moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :





