yeah, it’s hard to catch everything. I messed up my Japan last turn by miscounting the air landing plan, so the sz around it wasn’t safe as i’d thought it was.
2019 dawgoneit (Allies) vs SixUnder (Axis) BM
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scramble orders please
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@SixUnder max scramble in sz110
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 fighter moved from Western Germany to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 4 infantry moved from Holland Belgium to France 3 infantry moved from Western Germany to France 3 armour moved from Holland Belgium to France 3 armour moved from Greater Southern Germany to France 4 mech_infantrys moved from Western Germany to France 2 artilleries moved from Holland Belgium to France 1 artillery moved from Western Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 infantry moved from Romania to Yugoslavia 2 infantry moved from Slovakia Hungary to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 111 Sea Zone Germans attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 4/5 hits, 3.00 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits 1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 34 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 5/16 hits, 5.17 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits 5 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 5/6 hits, 3.67 expected hits Units damaged: 1 battleship owned by the British British roll dice for 3 fighters in 110 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits Units damaged: 1 battleship owned by the Germans British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in 110 Sea Zone Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 3 : 2/4 hits, 2.50 expected hits British roll dice for 1 battleship and 1 fighter in 110 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 1 fighter owned by the Germans, 1 fighter owned by the French and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 battleship, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 2 fighters, 2 submarines and 1 tactical_bomber Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in France Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 7/20 hits, 6.33 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4.33 expected hits 1 aaGun owned by the French, 4 infantry owned by the Germans and 6 infantry owned by the French lost in France Germans roll dice for 6 armour, 3 artilleries, 3 infantry and 4 mech_infantrys in France, round 3 : 7/16 hits, 5.67 expected hits French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 : 3/5 hits, 2.33 expected hits 3 infantry owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 3 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 32 Casualties for Germans: 7 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone 1 transport owned by the British lost in 106 Sea Zone Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 fighter moved from Yugoslavia to Tobruk 1 tactical_bomber moved from Yugoslavia to Southern Italy 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone 1 bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 111 Sea Zone to Western Germany 1 fighter moved from 111 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 2 infantry moved from Denmark to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 aaGun moved from Western Germany to France 2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 aaGun moved from Germany to Slovakia Hungary Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Germans : 3.67 British : 1.17 French : 0.33 Neutral_Allies : -0.67Territory Summary for Germans :
France : 1 flag, 1 aaGun, 1 airfield, 6 armour, 3 artilleries, 1 factory_minor and 4 mech_infantrys Slovakia Hungary : 1 aaGun Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 2 tactical_bombers Poland : 2 aaGuns, 3 artilleries and 14 infantry Germany : 1 factory_major Norway : 2 infantry Tobruk : 1 fighter Southern Italy : 1 tactical_bomber 112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport 106 Sea Zone : 1 flag, 1 submarine Bulgaria : 1 flag, 5 infantry Yugoslavia : 1 flag, 3 armour, 2 artilleries and 8 infantry Finland : 1 flag, 7 infantry 110 Sea Zone : 1 battleshipProduction/PUs Summary :
Germans : 39 / 68 Russians : 37 / 37 Japanese : 26 / 26 Americans : 52 / 52 Chinese : 12 / 12 British : 28 / 28 UK_Pacific : 17 / 17 Italians : 10 / 10 ANZAC : 10 / 10 French : 15 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 6 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 18 times 2 was rolled 16 times 3 was rolled 18 times 4 was rolled 22 times 5 was rolled 18 times 6 was rolled 14 times Average roll : 3.453 Median : 4.000 Variance : 0.337 Standard Deviation : 0.580 Total rolls : 106 Germans Combat 1 was rolled 14 times 2 was rolled 11 times 3 was rolled 12 times 4 was rolled 14 times 5 was rolled 10 times 6 was rolled 12 times Average roll : 3.425 Median : 3.000 Variance : 0.178 Standard Deviation : 0.422 Total rolls : 73 British Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 3.583 Median : 4.000 Variance : 0.545 Standard Deviation : 0.739 Total rolls : 12 French Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 4 times 5 was rolled 5 times Average roll : 3.375 Median : 4.000 Variance : 1.022 Standard Deviation : 1.011 Total rolls : 16 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 2 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.800 Median : 3.000 Variance : 0.708 Standard Deviation : 0.842 Total rolls : 5 -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Russians Russians buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Ukraine to Bessarabia 1 infantry moved from Eastern Poland to Belarus 2 infantry moved from Baltic States to Belarus 3 infantry moved from Vyborg to Karelia 1 fighter and 1 tactical_bomber moved from Russia to Novgorod 1 cruiser moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 127 Sea Zone to 111 Sea Zone 1 armour and 1 mech_infantry moved from Russia to Western Ukraine Combat - Russians Non Combat Move - Russians 1 infantry moved from Archangel to Novgorod 1 artillery and 1 infantry moved from Russia to Bryansk 2 aaGuns moved from Russia to Bryansk 1 infantry moved from Ukraine to Bryansk 1 armour and 1 mech_infantry moved from Volgograd to Bryansk 6 infantry moved from Amur to Buryatia 2 aaGuns and 6 infantry moved from Sakha to Buryatia 6 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 3 artilleries placed in Novgorod 1 armour, 1 artillery and 1 infantry placed in Ukraine Russians undo move 1. Russians undo move 1. 1 armour and 2 infantry placed in Novgorod 3 artilleries placed in Ukraine 1 artillery and 3 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Caucasus: 2 infantry EDIT: Adding units owned by Russians to Rostov: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Japanese Japanese buy 2 marines and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 artillery and 3 infantry moved from Kiangsi to Hunan 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 fighter moved from Formosa to Hunan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 2 bombers moved from Japan to Yunnan 1 submarine moved from 6 Sea Zone to 5 Sea Zone Combat - Japanese Battle in Hunan Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 3/9 hits, 3.83 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3.50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/7 hits, 3.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 tactical_bomber moved from Yunnan to Kwangsi 1 artillery and 3 infantry moved from Kiangsu to Anhwe 1 artillery and 2 infantry moved from Shantung to Anhwe 1 artillery moved from Jehol to Anhwe 1 mech_infantry moved from Manchuria to Anhwe 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 aaGun and 6 infantry moved from Manchuria to Jehol 4 infantry moved from Korea to Manchuria 1 fighter moved from Korea to 36 Sea Zone 2 carriers moved from 6 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangsi 1 fighter moved from Okinawa to 36 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 cruiser moved from 20 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Kwangsi 1 carrier moved from 33 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to Kwangsi 1 destroyer moved from 33 Sea Zone to 36 Sea Zone 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun and 1 infantry moved from 6 Sea Zone to Korea 2 artilleries moved from 36 Sea Zone to Kwangsi 2 infantry moved from 36 Sea Zone to Kwangsi Place Units - Japanese 2 marines placed in Japan 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 30 PUs; end with 32 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUsCombat Hit Differential Summary :
Chinese : -1.33 Japanese : -1.67Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Iwo Jima : 1 infantry Paulau Island : 1 infantry Shantung : 1 flag Kwangsi : 1 flag, 2 artilleries, 2 bombers, 8 fighters, 2 infantry and 7 tactical_bombers Korea : 1 aaGun and 1 infantry Kiangsu : 1 flag Kiangsi : 1 flag Japan : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 4 infantry, 2 marines and 1 tactical_bomber Jehol : 1 flag, 1 aaGun and 7 infantry Siam : 2 infantry Manchuria : 1 flag, 4 infantry Yunnan : 1 flag, 1 artillery and 2 infantry Hunan : 1 flag, 1 artillery and 3 infantry Chahar : 1 flag, 1 infantry Anhwe : 1 flag, 3 artilleries, 6 infantry and 1 mech_infantry 36 Sea Zone : 1 battleship, 2 carriers, 3 destroyers, 2 fighters, 1 submarine and 2 transports 5 Sea Zone : 1 submarine 6 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 transportsProduction/PUs Summary :
Germans : 39 / 68 Russians : 37 / 37 Japanese : 30 / 42 Americans : 52 / 52 Chinese : 8 / 12 British : 28 / 28 UK_Pacific : 17 / 17 Italians : 10 / 10 ANZAC : 10 / 10 French : 15 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 6 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 18 times 2 was rolled 22 times 3 was rolled 27 times 4 was rolled 29 times 5 was rolled 24 times 6 was rolled 17 times Average roll : 3.511 Median : 4.000 Variance : 0.844 Standard Deviation : 0.919 Total rolls : 137 Germans Combat 1 was rolled 14 times 2 was rolled 11 times 3 was rolled 12 times 4 was rolled 14 times 5 was rolled 10 times 6 was rolled 12 times Average roll : 3.425 Median : 3.000 Variance : 0.178 Standard Deviation : 0.422 Total rolls : 73 British Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 3.583 Median : 4.000 Variance : 0.545 Standard Deviation : 0.739 Total rolls : 12 French Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 4 times 5 was rolled 5 times Average roll : 3.375 Median : 4.000 Variance : 1.022 Standard Deviation : 1.011 Total rolls : 16 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 2 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.800 Median : 3.000 Variance : 0.708 Standard Deviation : 0.842 Total rolls : 5 Chinese Combat 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times Average roll : 3.714 Median : 4.000 Variance : 0.806 Standard Deviation : 0.898 Total rolls : 7 Japanese Combat 2 was rolled 5 times 3 was rolled 7 times 4 was rolled 5 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3.708 Median : 3.500 Variance : 1.217 Standard Deviation : 1.103 Total rolls : 24 -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 2 bombers, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Philippines to Guam 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 bomber moved from Central United States to Hawaiian Islands Place Units - Americans 2 bombers placed in Western United States 1 destroyer and 1 transport placed in 101 Sea Zone 1 fighter and 1 infantry placed in Eastern United States Americans undo move 3. 1 fighter and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 6 infantry moved from Szechwan to Shensi 2 infantry moved from Kweichow to Shensi 2 infantry moved from Suiyuyan to Shensi Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 2 bombers, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Philippines to Guam 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 bomber moved from Central United States to Hawaiian Islands Place Units - Americans 2 bombers placed in Western United States 1 destroyer and 1 transport placed in 101 Sea Zone 1 fighter and 1 infantry placed in Eastern United States Americans undo move 3. 1 fighter and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 6 infantry moved from Szechwan to Shensi 2 infantry moved from Kweichow to Shensi 2 infantry moved from Suiyuyan to Shensi Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Scotland to 110 Sea Zone 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland 1 cruiser moved from 39 Sea Zone to 76 Sea Zone 1 artillery moved from Alexandria to 98 Sea Zone 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 tactical_bomber moved from 98 Sea Zone to Ethiopia 1 cruiser moved from 98 Sea Zone to 76 Sea Zone 1 infantry moved from Scotland to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone Combat - British Battle in Ethiopia British attack with 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 artillery and 2 infantry British roll dice for 2 cruisers in Ethiopia, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 2 : 1/5 hits, 1.50 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Italians lost in Ethiopia British roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 3 : 2/5 hits, 1.50 expected hits Italians roll dice for 1 artillery in Ethiopia, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Ethiopia British win, taking Ethiopia from Italians with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 2 infantry Casualties for British: 1 infantry Battle in Italian Somaliland British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 2 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Italian Somaliland British win, taking Italian Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 110 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 battleship British roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Casualties for Germans: 1 battleship Battle in 96 Sea Zone British attack with 1 cruiser and 2 fighters Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser and 2 fighters in 96 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 cruiser and 2 fighters remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Non Combat Move - British 1 fighter moved from 96 Sea Zone to 81 Sea Zone 1 fighter moved from 96 Sea Zone to Malta 1 fighter moved from 110 Sea Zone to United Kingdom 1 infantry moved from 88 Sea Zone to Suriname British take Suriname from Dutch 1 carrier moved from 98 Sea Zone to 81 Sea Zone 1 tactical_bomber moved from Ethiopia to Anglo Egyptian Sudan 1 armour moved from Alexandria to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 destroyer moved from 71 Sea Zone to 76 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia 1 carrier moved from 81 Sea Zone to 76 Sea Zone 1 fighter moved from 81 Sea Zone to 76 Sea Zone 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 tactical_bomber moved from India to 76 Sea Zone 2 infantry moved from India to Burma 2 infantry moved from Burma to Shan State 1 fighter moved from Burma to India 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 bomber moved from United Kingdom to French Equatorial Africa 1 infantry moved from Scotland to Eire British take Eire from Neutral_Allies 1 infantry moved from United Kingdom to Scotland 1 aaGun moved from Scotland to United Kingdom Place Units - British 1 artillery and 8 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,2 British collect 27 PUs (2 lost to blockades); end with 27 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 2 artilleries and 3 infantryCombat Hit Differential Summary :
Germans : 0.33 British : 4.00 Italians : -1.00 -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Italians Italians buy 2 mech_infantrys; Remaining resources: 2 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 artillery and 1 infantry moved from Libya to Tunisia 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 submarine moved from 95 Sea Zone to 93 Sea Zone 2 fighters moved from Southern Italy to 93 Sea Zone 1 bomber moved from Northern Italy to 93 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern France 1 artillery and 1 infantry moved from Tobruk to Alexandria Combat - Italians Battle in Gibraltar Battle in 93 Sea Zone Italians attack with 1 bomber, 2 fighters and 1 submarine French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the French, 1 cruiser owned by the French and 1 submarine owned by the Italians lost in 93 Sea Zone Italians win, taking Gibraltar from British with 1 bomber and 2 fighters remaining. Battle score for attacker is 14 Casualties for Italians: 1 submarine Casualties for French: 1 cruiser and 1 destroyer Battle in Alexandria Italians attack with 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria Italians win, taking Alexandria from British with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Southern France Italians attack with 1 armour, 2 artilleries and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 3/5 hits, 1.83 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Non Combat Move - Italians Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French 1 aaGun moved from Northern Italy to Yugoslavia 1 armour moved from Albania to Romania 2 infantry moved from Albania to Yugoslavia 1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone 1 cruiser and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 2 fighters moved from 93 Sea Zone to Southern Italy 1 bomber moved from 93 Sea Zone to Southern Italy Place Units - Italians 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians : 1.17 British : 0.67 French : -0.83Territory Summary for Italians :
Alexandria : 1 flag, 1 artillery Gibraltar : 1 flag, 1 harbour and 4 infantry Southern France : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry Tunisia : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Romania : 1 armour Tobruk : 2 infantry Northern Italy : 1 aaGun, 1 factory_major and 2 mech_infantrys Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry 92 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports Yugoslavia : 1 aaGun and 2 infantryProduction/PUs Summary :
Germans : 39 / 68 Russians : 37 / 37 Japanese : 30 / 42 Americans : 52 / 52 Chinese : 8 / 8 British : 29 / 33 UK_Pacific : 17 / 17 Italians : 13 / 15 ANZAC : 10 / 10 French : 11 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 6 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 26 times 2 was rolled 32 times 3 was rolled 39 times 4 was rolled 33 times 5 was rolled 35 times 6 was rolled 19 times Average roll : 3.413 Median : 3.000 Variance : 1.384 Standard Deviation : 1.177 Total rolls : 184 Germans Combat 1 was rolled 14 times 2 was rolled 12 times 3 was rolled 12 times 4 was rolled 14 times 5 was rolled 10 times 6 was rolled 12 times Average roll : 3.405 Median : 3.000 Variance : 0.155 Standard Deviation : 0.394 Total rolls : 74 British Combat 1 was rolled 5 times 2 was rolled 9 times 3 was rolled 6 times 4 was rolled 5 times 5 was rolled 6 times 6 was rolled 1 times Average roll : 3.031 Median : 3.000 Variance : 1.075 Standard Deviation : 1.037 Total rolls : 32 Italians Combat 1 was rolled 4 times 2 was rolled 2 times 3 was rolled 4 times 4 was rolled 2 times 5 was rolled 7 times 6 was rolled 2 times Average roll : 3.571 Median : 4.000 Variance : 0.975 Standard Deviation : 0.987 Total rolls : 21 French Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 6 times 4 was rolled 5 times 5 was rolled 5 times Average roll : 3.333 Median : 3.000 Variance : 1.275 Standard Deviation : 1.129 Total rolls : 21 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 2 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.800 Median : 3.000 Variance : 0.708 Standard Deviation : 0.842 Total rolls : 5 Chinese Combat 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times Average roll : 3.714 Median : 4.000 Variance : 0.806 Standard Deviation : 0.898 Total rolls : 7 Japanese Combat 2 was rolled 5 times 3 was rolled 7 times 4 was rolled 5 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3.708 Median : 3.500 Variance : 1.217 Standard Deviation : 1.103 Total rolls : 24 -
TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Alexandria Combat - ANZAC Battle in Alexandria ANZAC attack with 2 infantry Italians defend with 1 artillery ANZAC roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 artillery in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Alexandria ANZAC roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0.17 expected hits Italians roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Alexandria ANZAC win, taking Alexandria from Italians with 1 infantry remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Italians: 1 artillery Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Italians : 0.33 ANZAC : 0.50 -
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Alexandria Combat - ANZAC Battle in Alexandria ANZAC attack with 2 infantry Italians defend with 1 artillery ANZAC roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 artillery in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Alexandria ANZAC roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0.17 expected hits Italians roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Alexandria ANZAC win, taking Alexandria from Italians with 1 infantry remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Italians: 1 artillery Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Combat Move - French 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 artillery moved from Normandy Bordeaux to Holland Belgium French take Holland Belgium from Germans 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Syria to Trans-Jordan Combat - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Italians : 0.33 ANZAC : 0.50 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 8 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 mech_infantry moved from France to Normandy Bordeaux 2 infantry moved from Norway to Finland 1 artillery and 1 mech_infantry moved from France to Holland Belgium 1 bomber and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 bomber and 1 tactical_bomber moved from Western Germany to Holland Belgium 3 armour moved from Yugoslavia to Greece 1 tactical_bomber moved from Southern Italy to Greece 1 fighter moved from Tobruk to Greece 2 infantry moved from Bulgaria to Greece 1 fighter moved from Western Germany to Greece 1 submarine moved from 106 Sea Zone to 108 Sea Zone Combat - Germans Battle in Greece Germans attack with 3 armour, 2 fighters, 2 infantry and 1 tactical_bomber Neutral_Allies defend with 4 infantry Germans roll dice for 3 armour, 2 fighters, 2 infantry and 1 tactical_bomber in Greece, round 2 : 3/8 hits, 3.50 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece Germans roll dice for 3 armour, 2 fighters and 1 tactical_bomber in Greece, round 3 : 4/6 hits, 3.17 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies and 1 armour owned by the Germans lost in Greece Germans win, taking Greece from Neutral_Allies with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 armour and 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 bomber, 1 mech_infantry and 1 tactical_bomber French defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits, 1.83 expected hits French roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Holland Belgium Germans attack with 1 artillery, 1 bomber, 1 mech_infantry and 1 tactical_bomber French defend with 1 artillery Germans roll dice for 1 artillery, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1.83 expected hits French roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for French: 1 artillery Non Combat Move - Germans 1 bomber moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 1 bomber moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Greece to Southern Italy 2 fighters moved from Greece to Albania 1 fighter moved from Albania to Yugoslavia 2 artilleries and 8 infantry moved from Yugoslavia to Slovakia Hungary 6 armour moved from France to Greater Southern Germany Place Units - Germans 2 submarines placed in 112 Sea Zone 4 armour placed in Germany 6 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3 Germans collect 41 PUs (2 lost to blockades); end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
Germans : -0.33 French : 0.33 Neutral_Allies : 1.33Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 2 mech_infantrys Greater Southern Germany : 6 armour Slovakia Hungary : 1 aaGun, 2 artilleries and 8 infantry Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour, 2 mech_infantrys and 2 tactical_bombers Poland : 2 aaGuns, 3 artilleries and 14 infantry Germany : 4 armour, 1 factory_major and 6 mech_infantrys Holland Belgium : 1 artillery Albania : 1 fighter Southern Italy : 1 tactical_bomber 112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport 108 Sea Zone : 1 submarine 106 Sea Zone : 1 flag Bulgaria : 1 flag, 3 infantry Greece : 1 flag, 2 armour Yugoslavia : 1 flag, 1 fighter Finland : 1 flag, 9 infantryProduction/PUs Summary :
Germans : 43 / 51 Russians : 37 / 37 Japanese : 30 / 42 Americans : 52 / 52 Chinese : 8 / 8 British : 29 / 33 UK_Pacific : 17 / 17 Italians : 13 / 15 ANZAC : 14 / 14 French : 9 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 4 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 40 times 2 was rolled 45 times 3 was rolled 54 times 4 was rolled 45 times 5 was rolled 43 times 6 was rolled 25 times Average roll : 3.321 Median : 3.000 Variance : 1.817 Standard Deviation : 1.348 Total rolls : 252 Null / Other 1 was rolled 5 times 2 was rolled 9 times 3 was rolled 7 times 4 was rolled 5 times 5 was rolled 6 times 6 was rolled 1 times Average roll : 3.030 Median : 3.000 Variance : 1.109 Standard Deviation : 1.053 Total rolls : 33 Germans Combat 1 was rolled 17 times 2 was rolled 15 times 3 was rolled 18 times 4 was rolled 18 times 5 was rolled 12 times 6 was rolled 16 times Average roll : 3.427 Median : 3.000 Variance : 0.274 Standard Deviation : 0.523 Total rolls : 96 British Combat 1 was rolled 5 times 2 was rolled 9 times 3 was rolled 7 times 4 was rolled 5 times 5 was rolled 6 times 6 was rolled 1 times Average roll : 3.030 Median : 3.000 Variance : 1.109 Standard Deviation : 1.053 Total rolls : 33 Italians Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 5 times 4 was rolled 2 times 5 was rolled 7 times 6 was rolled 2 times Average roll : 3.435 Median : 3.000 Variance : 1.038 Standard Deviation : 1.019 Total rolls : 23 French Combat 1 was rolled 4 times 2 was rolled 2 times 3 was rolled 6 times 4 was rolled 6 times 5 was rolled 5 times Average roll : 3.261 Median : 3.000 Variance : 1.311 Standard Deviation : 1.145 Total rolls : 23 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 6 was rolled 1 times Average roll : 3.000 Median : 2.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Neutral_Allies Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.000 Median : 3.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Chinese Combat 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times Average roll : 3.714 Median : 4.000 Variance : 0.806 Standard Deviation : 0.898 Total rolls : 7 Japanese Combat 2 was rolled 5 times 3 was rolled 7 times 4 was rolled 5 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3.708 Median : 3.500 Variance : 1.217 Standard Deviation : 1.103 Total rolls : 24 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 submarine moved from 111 Sea Zone to 105 Sea Zone 2 infantry moved from Novgorod to Karelia 2 aaGuns, 1 armour, 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber moved from Novgorod to Belarus 2 aaGuns, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Bryansk to Western Ukraine 3 artilleries moved from Ukraine to Western Ukraine 2 infantry moved from Rostov to Ukraine 1 infantry moved from Bessarabia to Western Ukraine 1 artillery and 3 infantry moved from Russia to Bryansk 1 infantry moved from Buryatia to Amur 2 aaGuns and 11 infantry moved from Buryatia to Sakha 6 infantry moved from Yakut S.S.R. to Buryatia Place Units - Russians 3 artilleries placed in Ukraine 1 artillery and 7 infantry placed in Russia Russians undo move 2. 3 infantry placed in Novgorod 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory_minor, 1 harbour and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 3 artilleries, 4 infantry and 1 mech_infantry moved from Anhwe to Hunan 1 artillery, 3 infantry and 1 mech_infantry moved from Hunan to Yunnan 2 bombers, 8 fighters and 7 tactical_bombers moved from Kwangsi to Yunnan 7 infantry moved from Jehol to Anhwe 4 infantry moved from Manchuria to Jehol 3 infantry moved from Japan to 6 Sea Zone 1 armour and 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 2 marines moved from Japan to 6 Sea Zone 1 tactical_bomber moved from Japan to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 2 marines and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone Combat - Japanese Non Combat Move - Japanese 1 aaGun moved from Jehol to Anhwe 1 armour and 1 artillery moved from 36 Sea Zone to Kwangsi 2 marines moved from 36 Sea Zone to Kwangsi 4 infantry moved from 36 Sea Zone to Kwangsi Place Units - Japanese 1 harbour placed in Hainan 1 factory_minor placed in Kiangsu 1 destroyer and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUsCombat Hit Differential Summary :
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Iwo Jima : 1 infantry Paulau Island : 1 infantry Shantung : 1 flag Kwangsi : 1 flag, 1 armour, 3 artilleries, 6 infantry and 2 marines Korea : 1 aaGun and 1 infantry Kiangsu : 1 flag, 1 factory_minor Kiangsi : 1 flag Japan : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Jehol : 1 flag, 4 infantry Siam : 2 infantry Manchuria : 1 flag Hainan : 1 harbour Yunnan : 1 flag, 2 artilleries, 2 bombers, 7 fighters, 4 infantry, 1 mech_infantry and 6 tactical_bombers Suiyuyan : 1 flag, 1 infantry Kweichow : 1 flag, 1 infantry Hunan : 1 flag, 3 artilleries and 4 infantry Hopei : 1 flag, 1 infantry Szechwan : 1 flag, 1 infantry Chahar : 1 flag Anhwe : 1 flag, 1 aaGun and 7 infantry 36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 5 transports 5 Sea Zone : 1 submarine 6 Sea Zone : 2 destroyers and 1 transportProduction/PUs Summary :
Germans : 43 / 51 Russians : 37 / 37 Japanese : 34 / 44 Americans : 52 / 52 Chinese : 4 / 8 British : 29 / 33 UK_Pacific : 17 / 17 Italians : 13 / 15 ANZAC : 14 / 14 French : 9 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 4 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 35 times 2 was rolled 36 times 3 was rolled 46 times 4 was rolled 40 times 5 was rolled 37 times 6 was rolled 24 times Average roll : 3.367 Median : 3.000 Variance : 1.204 Standard Deviation : 1.097 Total rolls : 218 Germans Combat 1 was rolled 17 times 2 was rolled 15 times 3 was rolled 18 times 4 was rolled 18 times 5 was rolled 12 times 6 was rolled 16 times Average roll : 3.427 Median : 3.000 Variance : 0.274 Standard Deviation : 0.523 Total rolls : 96 British Combat 1 was rolled 5 times 2 was rolled 9 times 3 was rolled 6 times 4 was rolled 5 times 5 was rolled 6 times 6 was rolled 1 times Average roll : 3.031 Median : 3.000 Variance : 1.075 Standard Deviation : 1.037 Total rolls : 32 Italians Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 5 times 4 was rolled 2 times 5 was rolled 7 times 6 was rolled 2 times Average roll : 3.435 Median : 3.000 Variance : 1.038 Standard Deviation : 1.019 Total rolls : 23 French Combat 1 was rolled 4 times 2 was rolled 2 times 3 was rolled 6 times 4 was rolled 6 times 5 was rolled 5 times Average roll : 3.261 Median : 3.000 Variance : 1.311 Standard Deviation : 1.145 Total rolls : 23 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 6 was rolled 1 times Average roll : 3.000 Median : 2.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Neutral_Allies Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.000 Median : 3.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Chinese Combat 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times Average roll : 3.714 Median : 4.000 Variance : 0.806 Standard Deviation : 0.898 Total rolls : 7 Japanese Combat 2 was rolled 5 times 3 was rolled 7 times 4 was rolled 5 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3.708 Median : 3.500 Variance : 1.217 Standard Deviation : 1.103 Total rolls : 24 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 2 bombers, 1 carrier and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Midway 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 bomber and 3 fighters moved from Hawaiian Islands to 26 Sea Zone 2 fighters moved from Eastern United States to 26 Sea Zone 1 artillery, 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 3 fighters, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 3 infantry moved from 25 Sea Zone to Midway 1 bomber and 3 fighters moved from 25 Sea Zone to Midway 2 bombers moved from Western United States to Midway Place Units - Americans 1 carrier and 2 submarines placed in 10 Sea Zone Americans undo move 1. 2 bombers placed in Western United States 1 carrier placed in 10 Sea Zone 2 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 3 infantry moved from Shensi to Hopei 1 fighter moved from Shensi to Hopei 12 infantry moved from Shensi to Suiyuyan Combat - Chinese Chinese creates battle in territory Chahar Battle in Hopei Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Chahar from Japanese, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Suiyuyan, round 2 : 1/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Kansu Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUsCombat Hit Differential Summary :
Chinese : 0.00 Japanese : 0.33 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 2 bombers, 1 carrier and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Midway 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 bomber and 3 fighters moved from Hawaiian Islands to 26 Sea Zone 2 fighters moved from Eastern United States to 26 Sea Zone 1 artillery, 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 3 fighters, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 3 infantry moved from 25 Sea Zone to Midway 1 bomber and 3 fighters moved from 25 Sea Zone to Midway 2 bombers moved from Western United States to Midway Place Units - Americans 1 carrier and 2 submarines placed in 10 Sea Zone Americans undo move 1. 2 bombers placed in Western United States 1 carrier placed in 10 Sea Zone 2 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 3 infantry moved from Shensi to Hopei 1 fighter moved from Shensi to Hopei 12 infantry moved from Shensi to Suiyuyan Combat - Chinese Chinese creates battle in territory Chahar Battle in Hopei Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Chahar from Japanese, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Suiyuyan, round 2 : 1/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Kansu Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British Combat - British Non Combat Move - British 1 infantry moved from Shan State to Burma 2 infantry moved from Burma to India 1 battleship moved from 39 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone 2 artilleries, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 76 Sea Zone to 81 Sea Zone 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt 1 armour, 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Ethiopia to Egypt 1 bomber moved from French Equatorial Africa to Egypt 1 cruiser moved from 96 Sea Zone to 81 Sea Zone 1 fighter moved from Malta to Egypt 2 artilleries and 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 fighter moved from 81 Sea Zone to Trans-Jordan 1 tactical_bomber moved from 81 Sea Zone to Trans-Jordan 1 destroyer moved from 99 Sea Zone to 94 Sea Zone 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 2 infantry moved from Rhodesia to Belgian Congo 1 artillery and 1 infantry moved from Ontario to Quebec Place Units - British 1 armour and 2 mech_infantrys placed in Union of South Africa 1 artillery and 5 infantry placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 2 artilleries and 3 infantryCombat Hit Differential Summary :
Chinese : 0.00 Japanese : 0.33 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Tunisia to Algeria 1 armour and 1 mech_infantry moved from Tunisia to Algeria 1 destroyer moved from 92 Sea Zone to 94 Sea Zone 1 bomber and 2 fighters moved from Southern Italy to 94 Sea Zone 2 transports moved from 92 Sea Zone to 93 Sea Zone 1 artillery moved from Southern France to 93 Sea Zone 1 artillery moved from Southern France to 93 Sea Zone 2 infantry moved from Southern France to 93 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 97 Sea Zone 1 battleship and 2 cruisers moved from 92 Sea Zone to 97 Sea Zone Combat - Italians Battle in Algeria Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Algeria Italians win, taking Algeria from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in 94 Sea Zone Italians attack with 1 bomber, 1 destroyer and 2 fighters British defend with 1 destroyer Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 94 Sea Zone Italians win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 bomber and 2 fighters moved from 94 Sea Zone to Southern Italy 2 artilleries and 2 infantry moved from 97 Sea Zone to Southern Italy 1 armour moved from Southern France to Yugoslavia 1 aaGun and 2 infantry moved from Yugoslavia to Romania 2 mech_infantrys moved from Northern Italy to Romania Place Units - Italians 2 mech_infantrys placed in Northern Italy 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
Italians : 0.67 British : -0.33 French : -0.33Territory Summary for Italians :
Gibraltar : 1 flag, 1 harbour and 4 infantry Algeria : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Southern France : 1 flag, 1 factory_minor and 1 harbour Tunisia : 1 flag Romania : 1 aaGun, 1 armour, 2 infantry and 2 mech_infantrys Tobruk : 2 infantry Northern Italy : 1 aaGun, 1 factory_major and 2 mech_infantrys Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry 94 Sea Zone : 1 destroyer 97 Sea Zone : 1 battleship, 2 cruisers, 1 submarine and 2 transports Yugoslavia : 1 armourProduction/PUs Summary :
Germans : 43 / 51 Russians : 37 / 37 Japanese : 31 / 44 Americans : 52 / 52 Chinese : 7 / 9 British : 31 / 34 UK_Pacific : 17 / 17 Italians : 14 / 25 ANZAC : 14 / 14 French : 8 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 40 times 2 was rolled 40 times 3 was rolled 54 times 4 was rolled 43 times 5 was rolled 38 times 6 was rolled 31 times Average roll : 3.374 Median : 3.000 Variance : 1.159 Standard Deviation : 1.077 Total rolls : 246 Germans Combat 1 was rolled 17 times 2 was rolled 15 times 3 was rolled 18 times 4 was rolled 18 times 5 was rolled 12 times 6 was rolled 16 times Average roll : 3.427 Median : 3.000 Variance : 0.274 Standard Deviation : 0.523 Total rolls : 96 British Combat 1 was rolled 5 times 2 was rolled 9 times 3 was rolled 7 times 4 was rolled 5 times 5 was rolled 6 times 6 was rolled 1 times Average roll : 3.030 Median : 3.000 Variance : 1.109 Standard Deviation : 1.053 Total rolls : 33 Italians Combat 1 was rolled 7 times 2 was rolled 3 times 3 was rolled 7 times 4 was rolled 4 times 5 was rolled 7 times 6 was rolled 3 times Average roll : 3.323 Median : 3.000 Variance : 0.694 Standard Deviation : 0.833 Total rolls : 31 French Combat 1 was rolled 4 times 2 was rolled 2 times 3 was rolled 6 times 4 was rolled 6 times 5 was rolled 5 times 6 was rolled 1 times Average roll : 3.375 Median : 3.500 Variance : 0.957 Standard Deviation : 0.978 Total rolls : 24 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 6 was rolled 1 times Average roll : 3.000 Median : 2.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Neutral_Allies Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.000 Median : 3.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Chinese Combat 1 was rolled 2 times 2 was rolled 4 times 3 was rolled 7 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 5 times Average roll : 3.652 Median : 3.000 Variance : 0.856 Standard Deviation : 0.925 Total rolls : 23 Japanese Combat 1 was rolled 1 times 2 was rolled 5 times 3 was rolled 7 times 4 was rolled 6 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3.615 Median : 3.500 Variance : 0.933 Standard Deviation : 0.966 Total rolls : 26 -
TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 cruiser moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 1 fighter moved from New South Wales to Queensland 3 fighters moved from Queensland to Java Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 cruiser moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 1 fighter moved from New South Wales to Queensland 3 fighters moved from Queensland to Java Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Trans-Jordan to Egypt Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :





