@fasthard Thanks!
No scrambles
106 sub will fight first round
If it hits first round, fight until the end
If not, and you hit first w/ 1 hit, take destroyer and submerge sub
Extreme bad dice for China and UK. China went 1-9 round 1 in Anhwe and Japan 2-2. Then UK attacked Cauc and rolled 2-9 round 1 and 1-8 round 2. I killed the Germs but didn’t take Cauc. Low luck would have killed all the defenders on round 1.
Battle calc said I would lose 1 1/2 units, but I lost twice that.
I’m finally consolidating the allied position in China from 2 stacks to one. Each could withstand attack from air. By combining, I will be able to advance to be within range of both Japanese bases and still withstand combined land and air attack. The allies are finally getting their production advantage to the front lines in a meaningful way.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Italians
Italians buy nothing; Remaining resources: 9 PUs;
Combat Move - Italians
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Non Combat Move - Italians
2 mech_infantrys moved from Bessarabia to Rostov
1 mech_infantry moved from Yugoslavia to Romania
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,3,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,2,2,1,1,6
Italians collect 9 PUs (9 lost to blockades); end with 18 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 bomber and 3 fighters moved from Kweichow to Shantung
1 bomber and 2 fighters moved from Hunan to Kiangsu
1 fighter moved from Kweichow to Kiangsu
Scramble 3 fighters in Shantung and/or Kiangsi? ANZ strat bombing with 1 bomber & 3 fighter escorts in each.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 bomber and 3 fighters moved from Kweichow to Shantung
1 bomber and 2 fighters moved from Hunan to Kiangsu
1 fighter moved from Kweichow to Kiangsu
Combat - ANZAC
Air Battle in Kiangsu
ANZAC attacks with 4 units heading to Kiangsu
Air Battle is over, the remaining bombers go on to their targets
Air Battle in Shantung
ANZAC attacks with 4 units heading to Shantung
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Kiangsu
AA fire in Kiangsu : 0/1 hits, 0.17 expected hits
Bombing raid in Kiangsu rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Kiangsu causes 3 damage total.
Strategic bombing raid in Shantung
AA fire in Shantung : 0/1 hits, 0.17 expected hits
Bombing raid in Shantung rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Shantung causes 5 damage total.
Cleaning up after air battles
Non Combat Move - ANZAC
1 bomber and 3 fighters moved from Shantung to Anhwe
1 bomber and 3 fighters moved from Kiangsu to Anhwe
3 infantry and 1 tactical_bomber moved from Kweichow to Anhwe
4 infantry moved from Shan State to Yunnan
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 destroyer and 2 submarines moved from 54 Sea Zone to 35 Sea Zone
1 bomber moved from New South Wales to Philippines
1 transport moved from 37 Sea Zone to 55 Sea Zone
1 artillery moved from Northern Territory to 55 Sea Zone
1 artillery and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
Place Units - ANZAC
2 bombers placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
French take Caucasus from Germans
1 infantry moved from Tobruk to Alexandria
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
AA fire in Shantung : : -0.17
AA fire in Kiangsu : : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries, 1 factory_minor, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Novosibirsk to Sikang
1 mech_infantry moved from Kazakhstan to Turkmenistan
3 tactical_bombers moved from Volgograd to Turkmenistan
2 tactical_bombers moved from Volgograd to Sikang
1 bomber moved from Volgograd to Sikang
1 bomber moved from Volgograd to Persia
21 armour moved from Volgograd to Caucasus
3 artilleries moved from Volgograd to Caucasus
7 infantry moved from Volgograd to Caucasus
3 armour moved from Ukraine to Caucasus
8 mech_infantrys moved from Volgograd to Caucasus
2 mech_infantrys moved from Volgograd to Caucasus
Combat - Germans
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits, 0.17 expected hits
Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Persia causes 5 damage total.
Battle in Turkmenistan
Germans attack with 1 mech_infantry and 3 tactical_bombers
British defend with 1 mech_infantry
Germans roll dice for 1 mech_infantry and 3 tactical_bombers in Turkmenistan, round 2 : 1/4 hits, 1.67 expected hits
British roll dice for 1 mech_infantry in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Turkmenistan
Germans win, taking Turkmenistan from British with 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Sikang
Germans attack with 1 bomber, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Germans roll dice for 1 bomber, 1 mech_infantry and 2 tactical_bombers in Sikang, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Germans win, taking Sikang from Chinese with 1 bomber, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Caucasus
Germans attack with 24 armour, 3 artilleries, 7 infantry and 10 mech_infantrys
French defend with 1 infantry
Germans roll dice for 24 armour, 3 artilleries, 7 infantry and 10 mech_infantrys in Caucasus, round 2 : 19/44 hits, 16.33 expected hits
French roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Caucasus
Germans win, taking Caucasus from French with 24 armour, 3 artilleries, 7 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Germans
1 bomber moved from Persia to Caucasus
2 bombers moved from Volgograd to Caucasus
3 bombers moved from Caucasus to Volgograd
3 armour moved from Russia to Volgograd
1 bomber moved from Sikang to Volgograd
2 tactical_bombers moved from Sikang to Volgograd
3 fighters moved from Novgorod to Volgograd
1 tactical_bomber moved from 115 Sea Zone to Ukraine
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 artillery and 1 infantry moved from Western Germany to Greater Southern Germany
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Olgiy
3 tactical_bombers moved from Turkmenistan to Volgograd
Place Units - Germans
1 factory_minor placed in Rostov
3 artilleries placed in Volgograd
3 mech_infantrys placed in Ukraine
3 armour placed in Russia
2 armour and 1 fighter placed in Novgorod
Germans undo move 5.
3 armour placed in Novgorod
1 fighter, 1 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,2,4,6,1,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Germans collect 61 PUs (7 lost to blockades); end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : 2.17
AA fire in Persia : : -0.17
British : -0.33
French : -0.33
Chinese : -0.33
Is this your way of quickly ending a game that is slowly becoming impossible to win? With the off chance that the dice will save you and make the game competitive again?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 6 infantry moved from Kansu to Tsinghai
1 armour moved from Trans-Jordan to Northwest Persia
Turn Complete - Russians
Combat Hit Differential Summary :
Okay, I looked at your builds and realize that even if UK wins in Cauc, that the non-plane survivors will be eliminated in your counterattack. I’ve never seen any player build a factory in Russia. But UK & UKPac are producing so many ground units that you haven’t been able to outproduce me.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 29 PUs; 6 SuicideAttackTokens;
Japanese buy 3 artilleries, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Kiangsu to Kiangsi
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
2 infantry moved from Jehol to Chahar
2 fighters and 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
2 bombers moved from Shantung to Chahar
1 bomber moved from Kiangsu to Chahar
1 fighter moved from Kiangsu to Kiangsi
1 fighter moved from Kiangsu to Kiangsi
1 fighter moved from Shantung to Kiangsi
1 fighter moved from Shantung to Chahar
Combat - Japanese
Battle in Chahar
Japanese attack with 3 bombers, 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 bombers, 1 fighter and 2 infantry in Chahar, round 2 : 4/6 hits, 2.83 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 3 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 4 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 4/7 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 3 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 0/6 hits, 3.17 expected hits
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
retreated to 19 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Non Combat Move - Japanese
2 fighters and 3 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
3 bombers and 1 fighter moved from Chahar to Shantung
6 infantry moved from Kiangsu to Shantung
4 fighters moved from Kiangsi to Shantung
1 tactical_bomber moved from Kiangsi to Shantung
1 aaGun and 2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Buryatia to Amur
1 fighter and 3 tactical_bombers moved from Yenisey to Korea
Place Units - Japanese
3 artilleries placed in Shantung
3 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5
Japanese collect 29 PUs (2 lost to blockades); end with 29 PUs
Combat Hit Differential Summary :
ANZAC : 0.83
Chinese : 0.33
Japanese : -1.00
@Desert_Admiral Sorry for the delay. Thought it was your turn.
Ha, the convoy hunting sub in sz19 finally paid off. You went 0-6 and ANZ went 1-1 despite 1/6 chance. Another example of extreme dice. There are so many possible combinations of moves against Japan by the 4 allies, that I’m having trouble deciding. Will have to write it all down.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 2 bombers, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 5 PUs;
Combat Move - Americans
1 artillery moved from Kwangtung to Kiangsi
2 tactical_bombers moved from Philippines to Kiangsi
4 fighters moved from 35 Sea Zone to Kiangsi
1 bomber moved from Northwest Persia to Rostov
1 bomber moved from United Kingdom to France
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Strategic bombing raid in Rostov
AA fire in Rostov : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Rostov causes 0 damage total.
Strategic bombing raid in France
AA fire in France : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in Kiangsi
Americans attack with 1 artillery, 4 fighters and 2 tactical_bombers
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 4 fighters and 2 tactical_bombers in Kiangsi, round 2 : 3/7 hits, 3.67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Americans win, taking Kiangsi from Japanese with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone
2 artilleries, 2 carriers, 1 cruiser, 5 destroyers, 4 fighters, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
2 mech_infantrys moved from Egypt to Iraq
2 fighters moved from French Equatorial Africa to Iraq
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Northwest Persia
2 fighters moved from Iraq to Northwest Persia
3 submarines moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
1 bomber moved from Eastern United States to United Kingdom
3 bombers moved from Eastern United States to French Equatorial Africa
2 tactical_bombers moved from Kiangsi to 35 Sea Zone
2 fighters moved from Kiangsi to 35 Sea Zone
1 fighter moved from Caroline Islands to Philippines
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
2 fighters moved from Kiangsi to Anhwe
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Hawaiian Islands to Philippines
1 fighter moved from Hawaiian Islands to Caroline Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 fighter moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
Place Units - Americans
1 battleship, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Western United States
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
AA fire in Rostov : : 0.83
AA fire in France : : 0.83
Americans : -0.67
Japanese : -0.33
Axis AA got 100%. U.S. bomber over France and bomber over Rostov both hit by AA, no damage, so -24 TUV.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 fighter moved from Kansu to Chahar
1 artillery and 1 infantry moved from Anhwe to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Chahar, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Chinese
1 fighter moved from Chahar to Anhwe
2 artilleries moved from Kansu to Tsinghai
1 infantry moved from Kwangsi to Kwangtung
Place Units - Chinese
2 artilleries and 4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs
Combat Hit Differential Summary :
Chinese : 0.83
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 2 bombers, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 5 PUs;
Combat Move - Americans
1 artillery moved from Kwangtung to Kiangsi
2 tactical_bombers moved from Philippines to Kiangsi
4 fighters moved from 35 Sea Zone to Kiangsi
1 bomber moved from Northwest Persia to Rostov
1 bomber moved from United Kingdom to France
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Strategic bombing raid in Rostov
AA fire in Rostov : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Rostov causes 0 damage total.
Strategic bombing raid in France
AA fire in France : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in Kiangsi
Americans attack with 1 artillery, 4 fighters and 2 tactical_bombers
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 4 fighters and 2 tactical_bombers in Kiangsi, round 2 : 3/7 hits, 3.67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Americans win, taking Kiangsi from Japanese with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone
2 artilleries, 2 carriers, 1 cruiser, 5 destroyers, 4 fighters, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
2 mech_infantrys moved from Egypt to Iraq
2 fighters moved from French Equatorial Africa to Iraq
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Northwest Persia
2 fighters moved from Iraq to Northwest Persia
3 submarines moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
1 bomber moved from Eastern United States to United Kingdom
3 bombers moved from Eastern United States to French Equatorial Africa
2 tactical_bombers moved from Kiangsi to 35 Sea Zone
2 fighters moved from Kiangsi to 35 Sea Zone
1 fighter moved from Caroline Islands to Philippines
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
2 fighters moved from Kiangsi to Anhwe
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Hawaiian Islands to Philippines
1 fighter moved from Hawaiian Islands to Caroline Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 fighter moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
Place Units - Americans
1 battleship, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Western United States
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 fighter moved from Kansu to Chahar
1 artillery and 1 infantry moved from Anhwe to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Chahar, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Chinese
1 fighter moved from Chahar to Anhwe
2 artilleries moved from Kansu to Tsinghai
1 infantry moved from Kwangsi to Kwangtung
Place Units - Chinese
2 artilleries and 4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs
Purchase Units - British
British repair damage of 5x factory_minor; Remaining resources: 37 PUs;
British buy 1 aaGun and 8 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 aaGuns, 2 armour and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
9 armour, 14 artilleries, 6 fighters, 9 infantry, 11 mech_infantrys and 1 tactical_bomber moved from Northwest Persia to Caucasus
1 mech_infantry moved from Kansu to Kazakhstan
British take Kazakhstan from Germans
1 artillery and 1 infantry moved from Eastern Persia to Turkmenistan
Combat - British
British creates battle in territory 97 Sea Zone
Battle in Caucasus
British attack with 9 armour, 14 artilleries, 6 fighters, 9 infantry, 11 mech_infantrys and 1 tactical_bomber
Germans defend with 24 armour, 3 artilleries, 7 infantry and 10 mech_infantrys
British roll dice for 9 armour, 14 artilleries, 6 fighters, 9 infantry, 11 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 18/50 hits, 18.50 expected hits
Germans roll dice for 24 armour, 3 artilleries, 7 infantry and 10 mech_infantrys in Caucasus, round 2 : 24/44 hits, 18.67 expected hits
6 mech_infantrys owned by the British, 1 artillery owned by the Germans, 7 infantry owned by the Germans, 10 mech_infantrys owned by the Germans, 9 artilleries owned by the British and 9 infantry owned by the British lost in Caucasus
British roll dice for 9 armour, 5 artilleries, 6 fighters, 5 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 : 13/26 hits, 11.50 expected hits
Germans roll dice for 24 armour and 2 artilleries in Caucasus, round 3 : 13/26 hits, 12.67 expected hits
5 mech_infantrys owned by the British, 2 artilleries owned by the Germans, 11 armour owned by the Germans, 5 artilleries owned by the British and 3 armour owned by the British lost in Caucasus
British roll dice for 6 armour, 6 fighters and 1 tactical_bomber in Caucasus, round 4 : 10/13 hits, 6.67 expected hits
Germans roll dice for 13 armour in Caucasus, round 4 : 8/13 hits, 6.50 expected hits
1 tactical_bomber owned by the British, 10 armour owned by the Germans, 1 fighter owned by the British and 6 armour owned by the British lost in Caucasus
retreated to Caucasus
Germans win with 3 armour remaining. Battle score for attacker is -3
Casualties for British: 9 armour, 14 artilleries, 1 fighter, 9 infantry, 11 mech_infantrys and 1 tactical_bomber
Casualties for Germans: 21 armour, 3 artilleries, 7 infantry and 10 mech_infantrys
Battle in Turkmenistan
British attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 artillery and 1 infantry in Turkmenistan, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Turkmenistan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Turkmenistan
British roll dice for 1 artillery in Turkmenistan, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 mech_infantry in Turkmenistan, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery in Turkmenistan, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 mech_infantry in Turkmenistan, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery in Turkmenistan, round 5 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 mech_infantry in Turkmenistan, round 5 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Turkmenistan
British win, taking Turkmenistan from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
5 fighters moved from Caucasus to Northwest Persia
1 aaGun and 2 infantry moved from Iraq to Northwest Persia
1 aaGun and 2 infantry moved from Persia to Northwest Persia
3 armour moved from Eastern Persia to Northwest Persia
3 artilleries and 4 infantry moved from Eastern Persia to Persia
1 aaGun moved from Egypt to 81 Sea Zone
1 armour moved from Egypt to Iraq
1 artillery and 3 infantry moved from Alexandria to Egypt
1 aaGun and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 aaGun moved from 80 Sea Zone to Iraq
1 battleship moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Algeria to Trans-Jordan
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
2 fighters moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to Scotland
1 armour and 1 mech_infantry moved from Yunnan to Anhwe
4 armour and 1 mech_infantry moved from Kansu to Tsinghai
1 armour moved from India to Yunnan
1 armour and 4 mech_infantrys moved from India to Eastern Persia
Place Units - British
1 aaGun and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Egypt
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
2 aaGuns, 2 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Some Units in India change ownership: 2 aaGuns, 2 armour and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 6.83
AA fire in Rostov : : 0.83
British : 3.67
AA fire in France : : 0.83
Americans : -0.67
Chinese : 0.83
Japanese : 0.00
The Caucasus battle was a nail biter. I had more units and more weak units to take hits vs your tanks. But same power and thus 76% chance of win. You out-rolled on round 1 by 6 hits, which cut my odds below 50%. But I stayed, since we now had the same number of units and my power was close. We gave equal hits in round 2, with you losing more power. Then I rolled slightly better in round 3. I lost remaining tanks and 2 planes, and you lost ten tanks. I retreated to save my planes. I just wanted to reduce your ground units so it would be too costly for you to attack with mostly planes. TUV was just -3. UK and UKPac can produce as many troops as you can there; and the U.S. has troops and planes in place and nearby.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 2 bombers, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 5 PUs;
Combat Move - Americans
1 artillery moved from Kwangtung to Kiangsi
2 tactical_bombers moved from Philippines to Kiangsi
4 fighters moved from 35 Sea Zone to Kiangsi
1 bomber moved from Northwest Persia to Rostov
1 bomber moved from United Kingdom to France
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Strategic bombing raid in Rostov
AA fire in Rostov : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Rostov causes 0 damage total.
Strategic bombing raid in France
AA fire in France : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in Kiangsi
Americans attack with 1 artillery, 4 fighters and 2 tactical_bombers
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 4 fighters and 2 tactical_bombers in Kiangsi, round 2 : 3/7 hits, 3.67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Americans win, taking Kiangsi from Japanese with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone
2 artilleries, 2 carriers, 1 cruiser, 5 destroyers, 4 fighters, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
2 mech_infantrys moved from Egypt to Iraq
2 fighters moved from French Equatorial Africa to Iraq
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Northwest Persia
2 fighters moved from Iraq to Northwest Persia
3 submarines moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
1 bomber moved from Eastern United States to United Kingdom
3 bombers moved from Eastern United States to French Equatorial Africa
2 tactical_bombers moved from Kiangsi to 35 Sea Zone
2 fighters moved from Kiangsi to 35 Sea Zone
1 fighter moved from Caroline Islands to Philippines
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
2 fighters moved from Kiangsi to Anhwe
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Hawaiian Islands to Philippines
1 fighter moved from Hawaiian Islands to Caroline Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 fighter moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
Place Units - Americans
1 battleship, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Western United States
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 fighter moved from Kansu to Chahar
1 artillery and 1 infantry moved from Anhwe to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Chahar, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Chinese
1 fighter moved from Chahar to Anhwe
2 artilleries moved from Kansu to Tsinghai
1 infantry moved from Kwangsi to Kwangtung
Place Units - Chinese
2 artilleries and 4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs
Purchase Units - British
British repair damage of 5x factory_minor; Remaining resources: 37 PUs;
British buy 1 aaGun and 8 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 aaGuns, 2 armour and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
9 armour, 14 artilleries, 6 fighters, 9 infantry, 11 mech_infantrys and 1 tactical_bomber moved from Northwest Persia to Caucasus
1 mech_infantry moved from Kansu to Kazakhstan
British take Kazakhstan from Germans
1 artillery and 1 infantry moved from Eastern Persia to Turkmenistan
Combat - British
British creates battle in territory 97 Sea Zone
Battle in Caucasus
British attack with 9 armour, 14 artilleries, 6 fighters, 9 infantry, 11 mech_infantrys and 1 tactical_bomber
Germans defend with 24 armour, 3 artilleries, 7 infantry and 10 mech_infantrys
British roll dice for 9 armour, 14 artilleries, 6 fighters, 9 infantry, 11 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 18/50 hits, 18.50 expected hits
Germans roll dice for 24 armour, 3 artilleries, 7 infantry and 10 mech_infantrys in Caucasus, round 2 : 24/44 hits, 18.67 expected hits
6 mech_infantrys owned by the British, 1 artillery owned by the Germans, 7 infantry owned by the Germans, 10 mech_infantrys owned by the Germans, 9 artilleries owned by the British and 9 infantry owned by the British lost in Caucasus
British roll dice for 9 armour, 5 artilleries, 6 fighters, 5 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 : 13/26 hits, 11.50 expected hits
Germans roll dice for 24 armour and 2 artilleries in Caucasus, round 3 : 13/26 hits, 12.67 expected hits
5 mech_infantrys owned by the British, 2 artilleries owned by the Germans, 11 armour owned by the Germans, 5 artilleries owned by the British and 3 armour owned by the British lost in Caucasus
British roll dice for 6 armour, 6 fighters and 1 tactical_bomber in Caucasus, round 4 : 10/13 hits, 6.67 expected hits
Germans roll dice for 13 armour in Caucasus, round 4 : 8/13 hits, 6.50 expected hits
1 tactical_bomber owned by the British, 10 armour owned by the Germans, 1 fighter owned by the British and 6 armour owned by the British lost in Caucasus
retreated to Caucasus
Germans win with 3 armour remaining. Battle score for attacker is -3
Casualties for British: 9 armour, 14 artilleries, 1 fighter, 9 infantry, 11 mech_infantrys and 1 tactical_bomber
Casualties for Germans: 21 armour, 3 artilleries, 7 infantry and 10 mech_infantrys
Battle in Turkmenistan
British attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 artillery and 1 infantry in Turkmenistan, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Turkmenistan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Turkmenistan
British roll dice for 1 artillery in Turkmenistan, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 mech_infantry in Turkmenistan, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery in Turkmenistan, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 mech_infantry in Turkmenistan, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery in Turkmenistan, round 5 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 mech_infantry in Turkmenistan, round 5 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Turkmenistan
British win, taking Turkmenistan from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
5 fighters moved from Caucasus to Northwest Persia
1 aaGun and 2 infantry moved from Iraq to Northwest Persia
1 aaGun and 2 infantry moved from Persia to Northwest Persia
3 armour moved from Eastern Persia to Northwest Persia
3 artilleries and 4 infantry moved from Eastern Persia to Persia
1 aaGun moved from Egypt to 81 Sea Zone
1 armour moved from Egypt to Iraq
1 artillery and 3 infantry moved from Alexandria to Egypt
1 aaGun and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 aaGun moved from 80 Sea Zone to Iraq
1 battleship moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Algeria to Trans-Jordan
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
2 fighters moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to Scotland
1 armour and 1 mech_infantry moved from Yunnan to Anhwe
4 armour and 1 mech_infantry moved from Kansu to Tsinghai
1 armour moved from India to Yunnan
1 armour and 4 mech_infantrys moved from India to Eastern Persia
Place Units - British
1 aaGun and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Egypt
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
2 aaGuns, 2 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Some Units in India change ownership: 2 aaGuns, 2 armour and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Northwest Persia: 1 fighter
EDIT: Adding units owned by British to Northwest Persia: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 6.83
AA fire in Rostov : : 0.83
British : 3.67
AA fire in France : : 0.83
Americans : -0.67
Chinese : 0.83
Japanese : 0.00