@AndrewAAGamer well played. I just didn’t get things moving fast enough on the Euro side of the board and should have maybe declared war with UK round 2 to force the issue on the Asia side. I will post in the League results forum. Thanks for the game. Just wanted to get acclimated to TripleA having been away from G40 for so long. Well done.
Karl7 (Allies) vs Simon33 (Axis) BM3
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Russians 6 infantry moved from Korea to Amur 4 infantry moved from Korea to Manchuria Non Combat Move - Russians 2 infantry moved from Korea to Manchuria 1 aaGun moved from Korea to Manchuria Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Japanese 1 bomber moved from Japan to 22 Sea Zone 1 bomber moved from Japan to 34 Sea Zone 1 bomber moved from Burma to 44 Sea Zone 1 tactical_bomber moved from French Indo China to 35 Sea Zone 1 fighter moved from French Indo China to Anhwe 1 infantry and 1 tactical_bomber moved from Kiangsu to Anhwe 2 bombers and 1 infantry moved from Burma to India 1 marine moved from Ceylon to 39 Sea Zone 1 marine moved from 39 Sea Zone to India Purchase Units - Japanese Japanese buy 2 artilleries, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 34 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in India Japanese attack with 2 bombers, 1 infantry and 1 marine British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 battleship in India, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 2 bombers, 1 infantry and 1 marine in India, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 2 bombers and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Anhwe Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 3 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu 1 mech_infantry moved from Kiangsu to Kwangsi 3 artilleries moved from Yunnan to Burma 1 armour and 2 mech_infantrys moved from Burma to Shan State 3 mech_infantrys moved from French Indo China to Shan State 1 bomber moved from 44 Sea Zone to Borneo 1 tactical_bomber moved from 35 Sea Zone to Borneo 1 bomber moved from 34 Sea Zone to French Indo China 1 bomber moved from 22 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from Burma to Borneo 2 bombers moved from India to French Indo China Place Units - Japanese 3 mech_infantrys placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu 1 artillery, 3 fighters and 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,4,2,2,1,4,6,2,4,2,6,6,6,1,2,3,4,6,5,1,1,3,2 Japanese collect 31 PUs (11 lost to blockades); end with 31 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 36 PUsCombat Hit Differential Summary :
Chinese : 0.00 UK_Pacific : 0.33 Japanese : -0.17 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Americans 1 unit repaired. 1 armour, 3 artilleries and 4 infantry moved from Algeria to Tunisia 1 artillery and 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 1 destroyer, 4 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs; Combat - Americans Battle in Tunisia Americans attack with 1 armour, 3 artilleries and 4 infantry Italians defend with 1 infantry Americans roll dice for 1 armour, 3 artilleries and 4 infantry in Tunisia, round 2 : 1/8 hits, 2.67 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 aaGun moved from Algeria to Tunisia 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 3 fighters moved from Eastern United States to Morocco 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 2 aaGuns moved from Western United States to Central United States 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 6 Sea Zone to 35 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 submarines moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 2 submarines moved from 26 Sea Zone to 6 Sea Zone 1 carrier and 2 destroyers moved from 26 Sea Zone to 33 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 20 Sea Zone to 36 Sea Zone 1 submarine moved from 20 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone Place Units - Americans 1 airfield placed in Morocco 2 submarines placed in 6 Sea Zone 1 fighter placed in Korea 1 carrier and 1 destroyer placed in 101 Sea Zone 3 fighters and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs Combat Move - Chinese 1 fighter and 2 infantry moved from Kweichow to Yunnan 14 infantry moved from Kweichow to Hunan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 14 infantry Japanese defend with 1 infantry Chinese roll dice for 14 infantry in Hunan, round 2 : 2/14 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 13 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Szechwan 2 infantry placed in Hunan Turning on Edit Mode EDIT: Removing units owned by Chinese from Chahar: 2 infantry EDIT: Adding units owned by Chinese to Jehol: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 16 PUs; end with 17 PUs Combat Move - British 2 infantry moved from West India to India 1 fighter and 1 tactical_bomber moved from West India to India 2 infantry moved from Iraq to Northwest Persia 1 bomber moved from Persia to Northwest Persia 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 submarine moved from 97 Sea Zone to 94 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone Purchase Units - British British repair damage of 3x factory_minor; Remaining resources: 35 PUs; British buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat - British Battle in Northwest Persia British attack with 1 bomber and 2 infantry Germans defend with 1 mech_infantry British roll dice for 1 bomber and 2 infantry in Northwest Persia, round 2 : 2/3 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Battle in India British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 marine British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 marine in India, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in India British win, taking India from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - British 1 fighter and 1 tactical_bomber moved from India to Persia 4 armour and 1 mech_infantry moved from West India to Persia 2 fighters moved from Anglo Egyptian Sudan to Iraq 1 bomber moved from Northwest Persia to Persia 2 aaGuns, 3 artilleries and 13 infantry moved from West India to Eastern Persia 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 infantry moved from Tanganyika Territory to Kenya 1 artillery moved from Ethiopia to Anglo Egyptian Sudan 2 artilleries moved from Anglo Egyptian Sudan to Egypt 1 aaGun and 4 infantry moved from Egypt to Trans-Jordan Place Units - British 2 artilleries and 1 infantry placed in Iraq 3 infantry placed in Persia 3 infantry placed in Egypt 2 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4 UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUsCombat Hit Differential Summary :
Germans : 0.67 Italians : -0.33 British : 0.50 Americans : -1.67 Chinese : 0.83 Japanese : 0.00 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Americans 1 unit repaired. 1 armour, 3 artilleries and 4 infantry moved from Algeria to Tunisia 1 artillery and 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 1 destroyer, 4 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs; Combat - Americans Battle in Tunisia Americans attack with 1 armour, 3 artilleries and 4 infantry Italians defend with 1 infantry Americans roll dice for 1 armour, 3 artilleries and 4 infantry in Tunisia, round 2 : 1/8 hits, 2.67 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 aaGun moved from Algeria to Tunisia 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 3 fighters moved from Eastern United States to Morocco 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 2 aaGuns moved from Western United States to Central United States 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 6 Sea Zone to 35 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 submarines moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 2 submarines moved from 26 Sea Zone to 6 Sea Zone 1 carrier and 2 destroyers moved from 26 Sea Zone to 33 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 20 Sea Zone to 36 Sea Zone 1 submarine moved from 20 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone Place Units - Americans 1 airfield placed in Morocco 2 submarines placed in 6 Sea Zone 1 fighter placed in Korea 1 carrier and 1 destroyer placed in 101 Sea Zone 3 fighters and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs Combat Move - Chinese 1 fighter and 2 infantry moved from Kweichow to Yunnan 14 infantry moved from Kweichow to Hunan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 14 infantry Japanese defend with 1 infantry Chinese roll dice for 14 infantry in Hunan, round 2 : 2/14 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 13 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Szechwan 2 infantry placed in Hunan Turning on Edit Mode EDIT: Removing units owned by Chinese from Chahar: 2 infantry EDIT: Adding units owned by Chinese to Jehol: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 16 PUs; end with 17 PUs Combat Move - British 2 infantry moved from West India to India 1 fighter and 1 tactical_bomber moved from West India to India 2 infantry moved from Iraq to Northwest Persia 1 bomber moved from Persia to Northwest Persia 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 submarine moved from 97 Sea Zone to 94 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone Purchase Units - British British repair damage of 3x factory_minor; Remaining resources: 35 PUs; British buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat - British Battle in Northwest Persia British attack with 1 bomber and 2 infantry Germans defend with 1 mech_infantry British roll dice for 1 bomber and 2 infantry in Northwest Persia, round 2 : 2/3 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Battle in India British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 marine British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 marine in India, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in India British win, taking India from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - British 1 fighter and 1 tactical_bomber moved from India to Persia 4 armour and 1 mech_infantry moved from West India to Persia 2 fighters moved from Anglo Egyptian Sudan to Iraq 1 bomber moved from Northwest Persia to Persia 2 aaGuns, 3 artilleries and 13 infantry moved from West India to Eastern Persia 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 infantry moved from Tanganyika Territory to Kenya 1 artillery moved from Ethiopia to Anglo Egyptian Sudan 2 artilleries moved from Anglo Egyptian Sudan to Egypt 1 aaGun and 4 infantry moved from Egypt to Trans-Jordan Place Units - British 2 artilleries and 1 infantry placed in Iraq 3 infantry placed in Persia 3 infantry placed in Egypt 2 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4 UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Egypt: 1 mech_infantry EDIT: Adding units owned by Americans to Iraq: 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0.67 Italians : -0.33 British : 0.50 Americans : -1.67 Chinese : 0.83 Japanese : 0.00 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Italians Purchase Units - Italians Italians buy 1 bomber and 1 mech_infantry; Remaining resources: 2 PUs; Combat - Italians Italians creates battle in territory 97 Sea Zone Non Combat Move - Italians 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry moved from Libya to Tobruk Place Units - Italians 1 mech_infantry placed in Northern Italy 1 bomber placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 42 Sea Zone to 43 Sea Zone 1 destroyer moved from 42 Sea Zone to 35 Sea Zone ANZAC take 35 Sea Zone from Japanese 1 cruiser moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from Korea to Szechwan 1 fighter moved from New South Wales to 33 Sea Zone 3 fighters moved from Java to Philippines 1 infantry moved from New South Wales to Queensland Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 fighter; Remaining resources: 1 PUs; Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 factory_minor placed in Queensland 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 21 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Research Technology - Germans Combat Move - Germans 2 artilleries, 1 infantry and 4 mech_infantrys moved from Caucasus to Northwest Persia 16 armour moved from Volgograd to Northwest Persia 3 mech_infantrys moved from Rostov to Northwest Persia 1 bomber and 2 fighters moved from Caucasus to Persia 1 armour moved from Novosibirsk to Timguska Germans take Timguska from Russians 1 armour moved from Timguska to Novosibirsk 1 armour moved from Urals to Yenisey Germans take Evenkiyskiy from Russians Germans take Yenisey from Russians 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 3 bombers and 3 fighters moved from Western Germany to United Kingdom Purchase Units - Germans Germans buy 3 artilleries, 1 bomber, 1 carrier, 6 infantry, 2 marines and 6 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Air Battle in Persia Germans attacks with 3 units heading to Persia Air Battle is over, the remaining bombers go on to their targets Air Battle in United Kingdom Germans attacks with 6 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Persia AA fire in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Persia causes 6 damage total. Strategic bombing raid in United Kingdom AA fire in United Kingdom : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in United Kingdom rolls: 4,5 and causes: 9 damage to unit: factory_major Bombing raid in United Kingdom causes 9 damage total. Battle in Northwest Persia Germans attack with 16 armour, 2 artilleries, 1 infantry and 7 mech_infantrys British defend with 1 infantry Germans roll dice for 16 armour, 2 artilleries, 1 infantry and 7 mech_infantrys in Northwest Persia, round 2 : 11/26 hits, 10.33 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 16 armour, 2 artilleries, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 110 Sea Zone Germans attack with 4 fighters and 2 tactical_bombers Americans defend with 1 destroyer Germans roll dice for 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 110 Sea Zone Germans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Cleaning up after air battles Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 3 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany 1 fighter moved from 110 Sea Zone to 112 Sea Zone 3 fighters moved from United Kingdom to 112 Sea Zone 2 bombers moved from United Kingdom to Western Germany 1 destroyer moved from 115 Sea Zone to 112 Sea Zone 3 artilleries moved from France to Southern France Germans take Southern France from Neutral_Axis 1 mech_infantry moved from Western Germany to Southern France 3 infantry moved from France to Southern France 1 aaGun and 3 artilleries moved from Rostov to Caucasus 3 artilleries moved from Volgograd to Caucasus 1 aaGun moved from Caucasus to Northwest Persia 1 aaGun moved from Tambov to Volgograd 1 armour moved from Samara to Caucasus 3 mech_infantrys moved from Ukraine to Caucasus 6 mech_infantrys moved from Bryansk to Caucasus 3 mech_infantrys moved from Russia to Volgograd 3 mech_infantrys moved from Novgorod to Bryansk 1 bomber and 2 fighters moved from Persia to Caucasus Place Units - Germans 1 carrier placed in 112 Sea Zone 1 bomber placed in Western Germany 3 artilleries placed in Caucasus 3 infantry placed in Volgograd 3 infantry placed in Ukraine 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Novgorod 2 marines placed in Western Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3 Germans collect 68 PUs (2 lost to blockades); end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUsCombat Hit Differential Summary :
Germans : 1.33 AA fire in Persia : : -0.17 British : -0.33 Americans : -0.33 AA fire in United Kingdom : : 0.50 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Russians 6 infantry moved from Amur to Buryatia 6 infantry moved from Manchuria to Jehol Non Combat Move - Russians 1 aaGun moved from Manchuria to Jehol Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Japanese 1 bomber moved from Borneo to 41 Sea Zone 3 bombers moved from French Indo China to India 1 artillery, 1 infantry and 1 marine moved from Burma to India 11 artilleries and 6 infantry moved from Burma to Yunnan 1 armour and 5 mech_infantrys moved from Shan State to Yunnan 3 mech_infantrys moved from French Indo China to Yunnan 1 mech_infantry moved from Kwangsi to Anhwe Japanese take Anhwe from Chinese Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in India Japanese attack with 1 artillery, 3 bombers, 1 infantry and 1 marine British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 artillery, 3 bombers, 1 infantry and 1 marine in India, round 2 : 2/6 hits, 2.83 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 artillery, 3 bombers, 1 infantry and 1 marine remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Yunnan Japanese attack with 1 armour, 11 artilleries, 6 infantry and 8 mech_infantrys Chinese defend with 2 infantry Japanese roll dice for 1 armour, 11 artilleries, 6 infantry and 8 mech_infantrys in Yunnan, round 2 : 10/26 hits, 8.33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 11 artilleries, 6 infantry and 8 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 aaGun, 7 artilleries and 7 infantry moved from Kiangsu to Anhwe 3 bombers moved from India to French Indo China 1 bomber moved from 41 Sea Zone to French Indo China 1 fighter and 2 tactical_bombers moved from Borneo to French Indo China 1 fighter moved from Japan to Kiangsu 1 fighter moved from Japan to Kiangsu 1 fighter moved from Japan to French Indo China Place Units - Japanese 1 armour, 1 artillery and 1 infantry placed in Kiangsu 3 infantry placed in French Indo China Japanese undo move 2. 1 artillery and 2 infantry placed in French Indo China 1 fighter and 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 24 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2,5,6 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3,5,2 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,2,1,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,4,1,4,2,2,1,5,4 Japanese collect 13 PUs (24 lost to blockades); end with 13 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 18 PUsCombat Hit Differential Summary :
Chinese : -0.67 UK_Pacific : -0.67 Japanese : 0.83 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Americans 1 armour, 3 artilleries and 4 infantry moved from Tunisia to Libya Americans take Libya from Italians 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone Americans take 20 Sea Zone from Japanese 2 submarines moved from 20 Sea Zone to 36 Sea Zone 2 submarines moved from 36 Sea Zone to 37 Sea Zone Americans take 37 Sea Zone from Japanese 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 2 submarines moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from Korea to 20 Sea Zone 1 artillery and 1 infantry moved from Jehol to Manchuria 1 mech_infantry moved from Iraq to Trans-Jordan Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 5 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs; Combat - Americans Battle in Kwangtung Non Combat Move - Americans 1 armour, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Morocco to Egypt 4 infantry moved from Eastern United States to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 submarine moved from 105 Sea Zone to 91 Sea Zone 1 carrier, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 fighters moved from Eastern United States to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Morocco 4 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone 5 fighters and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 67 PUs; end with 68 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs Combat Move - Chinese 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 14 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat - Chinese Non Combat Move - Chinese 1 fighter and 2 infantry moved from Szechwan to Shensi 1 infantry moved from Jehol to Manchuria Place Units - Chinese 5 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 18 PUs; end with 20 PUs Combat Move - British 1 bomber moved from Persia to India Purchase Units - British British repair damage of 2x factory_major, 6x factory_minor; Remaining resources: 30 PUs; British buy 3 armour and 3 artilleries; Remaining resources: 0 PUs; Combat - British Strategic bombing raid in India AA fire in India : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in India causes 0 damage total. Non Combat Move - British 2 aaGuns, 3 artilleries and 13 infantry moved from Eastern Persia to Persia 2 fighters moved from Iraq to Persia 2 artilleries, 6 infantry and 1 mech_infantry moved from Iraq to Persia 2 artilleries and 3 infantry moved from Egypt to Trans-Jordan 1 transport moved from 71 Sea Zone to 76 Sea Zone 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 cruiser moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 submarine moved from 98 Sea Zone to 92 Sea Zone 1 submarine moved from 94 Sea Zone to 93 Sea Zone Place Units - British 3 artilleries placed in Persia 3 armour placed in Egypt Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
AA fire in India : : 0.83 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Americans 1 armour, 3 artilleries and 4 infantry moved from Tunisia to Libya Americans take Libya from Italians 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone Americans take 20 Sea Zone from Japanese 2 submarines moved from 20 Sea Zone to 36 Sea Zone 2 submarines moved from 36 Sea Zone to 37 Sea Zone Americans take 37 Sea Zone from Japanese 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 2 submarines moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from Korea to 20 Sea Zone 1 artillery and 1 infantry moved from Jehol to Manchuria 1 mech_infantry moved from Iraq to Trans-Jordan Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 5 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs; Combat - Americans Battle in Kwangtung Non Combat Move - Americans 1 armour, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Morocco to Egypt 4 infantry moved from Eastern United States to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 submarine moved from 105 Sea Zone to 91 Sea Zone 1 carrier, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 fighters moved from Eastern United States to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Morocco 4 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone 5 fighters and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 67 PUs; end with 68 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs Combat Move - Chinese 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 14 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat - Chinese Non Combat Move - Chinese 1 fighter and 2 infantry moved from Szechwan to Shensi 1 infantry moved from Jehol to Manchuria Place Units - Chinese 5 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 18 PUs; end with 20 PUs Combat Move - British 1 bomber moved from Persia to India Purchase Units - British British repair damage of 2x factory_major, 6x factory_minor; Remaining resources: 30 PUs; British buy 3 armour and 3 artilleries; Remaining resources: 0 PUs; Combat - British Strategic bombing raid in India AA fire in India : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in India causes 0 damage total. Non Combat Move - British 2 aaGuns, 3 artilleries and 13 infantry moved from Eastern Persia to Persia 2 fighters moved from Iraq to Persia 2 artilleries, 6 infantry and 1 mech_infantry moved from Iraq to Persia 2 artilleries and 3 infantry moved from Egypt to Trans-Jordan 1 transport moved from 71 Sea Zone to 76 Sea Zone 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 cruiser moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 submarine moved from 98 Sea Zone to 92 Sea Zone 1 submarine moved from 94 Sea Zone to 93 Sea Zone Place Units - British 3 artilleries placed in Persia 3 armour placed in Egypt Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from Tunisia: 1 aaGun EDIT: Adding units owned by Americans to Libya: 1 aaGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
AA fire in India : : 0.83 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Italians 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry moved from Tobruk to Libya 1 bomber and 3 fighters moved from Southern Italy to Libya Purchase Units - Italians Italians buy 1 carrier, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Libya Italians attack with 1 armour, 2 artilleries, 1 bomber, 4 fighters, 2 infantry and 1 mech_infantry Americans defend with 1 aaGun, 1 armour, 3 artilleries and 4 infantry AA fire in Libya : 0/3 hits, 0.50 expected hits Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 4 fighters, 2 infantry and 1 mech_infantry in Libya, round 2 : 3/11 hits, 4.67 expected hits Americans roll dice for 1 aaGun, 1 armour, 3 artilleries and 4 infantry in Libya, round 2 : 3/8 hits, 2.83 expected hits 1 aaGun owned by the Americans, 2 infantry owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Libya Italians roll dice for 1 armour, 1 artillery, 1 bomber, 4 fighters and 1 mech_infantry in Libya, round 3 : 3/8 hits, 3.83 expected hits Americans roll dice for 1 armour, 3 artilleries and 2 infantry in Libya, round 3 : 3/6 hits, 2.17 expected hits 1 mech_infantry owned by the Italians, 2 infantry owned by the Americans, 1 artillery owned by the Americans, 1 fighter owned by the Italians and 1 artillery owned by the Italians lost in Libya Italians roll dice for 1 armour, 1 bomber and 3 fighters in Libya, round 4 : 0/5 hits, 2.67 expected hits Americans roll dice for 1 armour and 2 artilleries in Libya, round 4 : 2/3 hits, 1.17 expected hits 1 fighter owned by the Italians and 1 armour owned by the Italians lost in Libya retreated to Libya Americans win with 1 armour and 2 artilleries remaining. Battle score for attacker is -23 Casualties for Italians: 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry Casualties for Americans: 1 aaGun, 1 artillery and 4 infantry Non Combat Move - Italians 1 bomber moved from Libya to Southern Italy 2 fighters moved from Libya to 97 Sea Zone 1 infantry moved from France to Southern France 1 artillery moved from Caucasus to Northwest Persia 1 mech_infantry moved from Northern Italy to Romania 1 aaGun and 2 infantry moved from Northern Italy to Southern France 1 aaGun and 4 infantry moved from Western Germany to Northern Italy 4 infantry moved from Western Germany to Northern Italy 4 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 carrier placed in 97 Sea Zone 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians : -5.17 AA fire in Libya : : -0.50 Americans : 1.83 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - ANZAC 1 submarine moved from 43 Sea Zone to 36 Sea Zone 1 cruiser moved from 35 Sea Zone to 20 Sea Zone 1 destroyer moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo Purchase Units - ANZAC ANZAC buy 2 fighters and 1 transport; Remaining resources: 1 PUs; Combat - ANZAC Battle in Borneo Non Combat Move - ANZAC 2 fighters moved from Szechwan to Persia 3 fighters moved from Philippines to Kiangsi 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 54 Sea Zone 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 25 PUs; end with 26 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs Combat Move - French 1 destroyer moved from 76 Sea Zone to 98 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Research Technology - Germans Combat Move - Germans 3 bombers moved from Western Germany to 112 Sea Zone 3 bombers and 4 fighters moved from 112 Sea Zone to United Kingdom 1 infantry moved from Northwest Persia to Iraq Germans take Iraq from British 1 armour moved from Yenisey to Yakut S.S.R. Germans take Yakut S.S.R. from Russians 1 armour moved from Yakut S.S.R. to Yenisey Purchase Units - Germans Germans buy 3 armour, 1 artillery, 2 fighters, 2 infantry and 12 mech_infantrys; Remaining resources: 1 PUs; Combat - Germans Air Battle in United Kingdom Germans attacks with 7 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 1/2 hits, 0.33 expected hits 1 bomber killed by AA AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: airfield Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in United Kingdom causes 10 damage total. Damaged units is as follows: airfield = 3, factory_major = 7 Cleaning up after air battles Non Combat Move - Germans 2 artilleries moved from France to Southern France 2 bombers and 4 fighters moved from United Kingdom to 112 Sea Zone 2 bombers moved from 112 Sea Zone to Western Germany 1 bomber moved from Caucasus to Western Germany 2 fighters moved from Caucasus to Southern Italy 1 fighter moved from Western Germany to Southern Italy 1 aaGun, 1 armour, 9 artilleries, 9 mech_infantrys and 2 tactical_bombers moved from Caucasus to Northwest Persia 1 aaGun, 3 infantry and 3 mech_infantrys moved from Volgograd to Caucasus 3 mech_infantrys moved from Caucasus to Northwest Persia 3 infantry moved from Ukraine to Rostov 3 mech_infantrys moved from Bryansk to Caucasus 3 mech_infantrys moved from Russia to Volgograd 3 mech_infantrys moved from Novgorod to Bryansk 1 mech_infantry moved from Nenetsia to Samara 1 armour moved from Novosibirsk to Caucasus Place Units - Germans 3 armour placed in Caucasus 1 artillery and 2 infantry placed in Southern France 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Russia 2 fighters and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3 Germans collect 70 PUs (3 lost to blockades); end with 71 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 78 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 82 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUsCombat Hit Differential Summary :
AA fire in United Kingdom : : 0.50 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Russians 6 infantry moved from Buryatia to Yakut S.S.R. Russians take Yakut S.S.R. from Germans 6 infantry moved from Jehol to Manchuria Combat - Russians Non Combat Move - Russians 1 aaGun moved from Jehol to Manchuria Turn Complete - RussiansCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Yunnan to Kweichow Japanese take Kweichow from Chinese 1 armour and 1 mech_infantry moved from Yunnan to Kiangsi Japanese take Hunan from Chinese 7 artilleries and 7 infantry moved from Anhwe to Kiangsi 1 fighter moved from French Indo China to 43 Sea Zone 1 infantry moved from India to West India Japanese take West India from UK_Pacific 1 artillery and 2 infantry moved from French Indo China to Kwangsi 1 artillery and 1 infantry moved from Kiangsu to Shantung 1 fighter moved from Kiangsu to Shantung 1 armour, 2 fighters and 1 tactical_bomber moved from Kiangsu to Kiangsi 1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone 4 bombers and 1 tactical_bomber moved from French Indo China to Kiangsi 2 artilleries and 2 infantry moved from Yunnan to Kwangsi 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 mech_infantry moved from Anhwe to Kiangsi 1 bomber and 1 fighter moved from Japan to Kiangsi Purchase Units - Japanese Japanese buy 6 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 37 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 2 submarines Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Americans roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 3 : 3/3 hits, 1.50 expected hits Americans roll dice for 2 submarines in 37 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Americans lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Americans: 2 submarines Battle in Kiangsi Japanese attack with 2 armour, 7 artilleries, 5 bombers, 3 fighters, 7 infantry, 2 mech_infantrys and 2 tactical_bombers ANZAC defend with 3 fighters; Chinese defend with 19 infantry Japanese roll dice for 2 armour, 7 artilleries, 5 bombers, 3 fighters, 7 infantry, 2 mech_infantrys and 2 tactical_bombers in Kiangsi, round 2 : 10/28 hits, 12.17 expected hits Chinese roll dice for 3 fighters and 19 infantry in Kiangsi, round 2 : 10/22 hits, 8.33 expected hits 7 infantry owned by the Japanese, 3 artilleries owned by the Japanese and 10 infantry owned by the Chinese lost in Kiangsi Japanese roll dice for 2 armour, 4 artilleries, 5 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Kiangsi, round 3 : 9/18 hits, 9.17 expected hits Chinese roll dice for 3 fighters and 9 infantry in Kiangsi, round 3 : 3/12 hits, 5.00 expected hits 2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Kiangsi Japanese roll dice for 2 armour, 2 artilleries, 5 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Kiangsi, round 4 : 7/15 hits, 8.17 expected hits Chinese roll dice for 3 fighters in Kiangsi, round 4 : 1/3 hits, 2.00 expected hits 1 artillery owned by the Japanese and 3 fighters owned by the ANZAC lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 armour, 1 artillery, 5 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Japanese: 6 artilleries, 7 infantry and 1 mech_infantry Casualties for Chinese: 19 infantry Casualties for ANZAC: 3 fighters Battle in Kwangsi Japanese attack with 3 artilleries and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 3 artilleries and 4 infantry in Kwangsi, round 2 : 2/7 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shantung Japanese attack with 1 artillery, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shantung, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Anhwe to Kiangsu 1 mech_infantry moved from Yunnan to Anhwe 1 infantry moved from Yunnan to Hunan 5 bombers, 3 fighters and 2 tactical_bombers moved from Kiangsi to Kiangsu 1 fighter moved from Shantung to Kiangsu 1 fighter moved from 43 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China 2 artilleries and 1 infantry moved from Yunnan to Szechwan 2 artilleries and 1 mech_infantry moved from Yunnan to Kweichow 3 mech_infantrys moved from Yunnan to Hunan 2 mech_infantrys moved from Yunnan to French Indo China 5 artilleries moved from Yunnan to Kwangsi Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 19 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1,4,6,4,4 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6,6,1,2,3,2,3,5,2,3,6,6,5,6,6,5,5,2 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,2,5,3,2,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,1,3,4,2,5,3,4,5,4,6 Japanese collect 16 PUs (19 lost to blockades); end with 16 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
Americans : -0.67 Chinese : -2.00 Japanese : -3.83 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Yunnan to Kweichow Japanese take Kweichow from Chinese 1 armour and 1 mech_infantry moved from Yunnan to Kiangsi Japanese take Hunan from Chinese 7 artilleries and 7 infantry moved from Anhwe to Kiangsi 1 fighter moved from French Indo China to 43 Sea Zone 1 infantry moved from India to West India Japanese take West India from UK_Pacific 1 artillery and 2 infantry moved from French Indo China to Kwangsi 1 artillery and 1 infantry moved from Kiangsu to Shantung 1 fighter moved from Kiangsu to Shantung 1 armour, 2 fighters and 1 tactical_bomber moved from Kiangsu to Kiangsi 1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone 4 bombers and 1 tactical_bomber moved from French Indo China to Kiangsi 2 artilleries and 2 infantry moved from Yunnan to Kwangsi 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 mech_infantry moved from Anhwe to Kiangsi 1 bomber and 1 fighter moved from Japan to Kiangsi Purchase Units - Japanese Japanese buy 6 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 37 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 2 submarines Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Americans roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 3 : 3/3 hits, 1.50 expected hits Americans roll dice for 2 submarines in 37 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Americans lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Americans: 2 submarines Battle in Kiangsi Japanese attack with 2 armour, 7 artilleries, 5 bombers, 3 fighters, 7 infantry, 2 mech_infantrys and 2 tactical_bombers ANZAC defend with 3 fighters; Chinese defend with 19 infantry Japanese roll dice for 2 armour, 7 artilleries, 5 bombers, 3 fighters, 7 infantry, 2 mech_infantrys and 2 tactical_bombers in Kiangsi, round 2 : 10/28 hits, 12.17 expected hits Chinese roll dice for 3 fighters and 19 infantry in Kiangsi, round 2 : 10/22 hits, 8.33 expected hits 7 infantry owned by the Japanese, 3 artilleries owned by the Japanese and 10 infantry owned by the Chinese lost in Kiangsi Japanese roll dice for 2 armour, 4 artilleries, 5 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Kiangsi, round 3 : 9/18 hits, 9.17 expected hits Chinese roll dice for 3 fighters and 9 infantry in Kiangsi, round 3 : 3/12 hits, 5.00 expected hits 2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Kiangsi Japanese roll dice for 2 armour, 2 artilleries, 5 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Kiangsi, round 4 : 7/15 hits, 8.17 expected hits Chinese roll dice for 3 fighters in Kiangsi, round 4 : 1/3 hits, 2.00 expected hits 1 artillery owned by the Japanese and 3 fighters owned by the ANZAC lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 armour, 1 artillery, 5 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Japanese: 6 artilleries, 7 infantry and 1 mech_infantry Casualties for Chinese: 19 infantry Casualties for ANZAC: 3 fighters Battle in Kwangsi Japanese attack with 3 artilleries and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 3 artilleries and 4 infantry in Kwangsi, round 2 : 2/7 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shantung Japanese attack with 1 artillery, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shantung, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Anhwe to Kiangsu 1 mech_infantry moved from Yunnan to Anhwe 1 infantry moved from Yunnan to Hunan 5 bombers, 3 fighters and 2 tactical_bombers moved from Kiangsi to Kiangsu 1 fighter moved from Shantung to Kiangsu 1 fighter moved from 43 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China 2 artilleries and 1 infantry moved from Yunnan to Szechwan 2 artilleries and 1 mech_infantry moved from Yunnan to Kweichow 3 mech_infantrys moved from Yunnan to Hunan 2 mech_infantrys moved from Yunnan to French Indo China 5 artilleries moved from Yunnan to Kwangsi Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 19 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1,4,6,4,4 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6,6,1,2,3,2,3,5,2,3,6,6,5,6,6,5,5,2 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,2,5,3,2,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,1,3,4,2,5,3,4,5,4,6 Japanese collect 16 PUs (19 lost to blockades); end with 16 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 21 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to Yunnan: 1 artillery EDIT: Removing units owned by Japanese from Kwangsi: 1 artillery EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans : -0.67 Chinese : -2.00 Japanese : -3.83 -
TripleA Manual Gamesave Post: Italians round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Politics - ItaliansCombat Hit Differential Summary :
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Politics - Italians Combat Move - Italians 1 bomber moved from Southern Italy to Persia 1 artillery moved from Northwest Persia to Persia Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 2 PUs; Combat - Italians Battle in Persia Italians attack with 1 artillery and 1 bomber British defend with 1 factory_minor; ANZAC defend with 2 fighters Italians roll dice for 1 artillery and 1 bomber in Persia, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 2 fighters in Persia, round 2 : 2/2 hits, 1.33 expected hits 2 fighters owned by the ANZAC, 1 bomber owned by the Italians and 1 artillery owned by the Italians lost in Persia British win with no units remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery and 1 bomber Casualties for ANZAC: 2 fighters Non Combat Move - Italians 1 mech_infantry moved from Northern Italy to Romania 1 aaGun and 4 infantry moved from Northern Italy to Southern France 1 mech_infantry moved from Romania to Ukraine 4 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to Western Germany Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians : 1.00 British : 0.67 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 1 airfield, 1 fighter and 1 submarine; Remaining resources: 1 PUs; Non Combat Move - ANZAC 3 fighters moved from Queensland to Sumatra 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 airfield placed in Sumatra 1 submarine placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 25 PUs; end with 26 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs Combat Move - French Combat - French Turn Complete - FrenchCombat Hit Differential Summary :





