Weddingsinger (Allies) vs Simon33 (Axis) BM3


  • @simon33 wow that did NOT go well at all for the UK…

  • 19 17 16

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 1
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 bomber moved from Northern Italy to Egypt
            1 armour moved from Tobruk to Egypt
                  Italians take Alexandria from British
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 artillery moved from Northern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 fighter moved from Southern Italy to Greece
            1 armour moved from Albania to Greece
            2 infantry moved from Albania to Greece
            1 fighter moved from Southern Italy to Greece
    
        Purchase Units - Italians
            Italians buy 1 marine and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat - Italians
            Battle in Trans-Jordan
            Battle in Egypt
                Italians attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
                British defend with 1 harbour and 1 infantry; ANZAC defend with 2 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Egypt, round 2 : 2/4 hits, 1.83 expected hits
                    British roll dice for 3 infantry in Egypt, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the ANZAC, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
                Italians win, taking Trans-Jordan from British, taking Egypt from British with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 infantry
                Casualties for ANZAC: 2 infantry
                Casualties for British: 1 infantry
            Battle in Greece
                Italians attack with 1 armour, 2 fighters and 2 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 armour, 2 fighters and 2 infantry in Greece, round 2 : 1/5 hits, 1.83 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
                    1 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
                1 armour owned by the Italians retreated to Bulgaria
                Neutral_Allies win with 3 infantry remaining. Battle score for attacker is -3
                Casualties for Italians: 2 infantry
                Casualties for Neutral_Allies: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Greece to Southern Italy
            1 armour moved from Northern Italy to Romania
            1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 98 Sea Zone
            1 bomber moved from Egypt to Ethiopia
    
        Place Units - Italians
            1 marine and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
            Italians collect 14 PUs (1 lost to blockades); end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    British : 0.00
    Neutral_Allies : 0.67
    

    Savegame

  • 19 17 16

    @weddingsinger said in Weddingsinger (Allies) vs Simon33 (Axis) BM3:

    @simon33 wow that did NOT go well at all for the UK…

    You aren’t kidding!


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 1
    
        Combat Move - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 1 transport; Remaining resources: 3 PUs; 
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 fighters moved from New Zealand to Queensland
            2 aaGuns and 1 infantry moved from New South Wales to Queensland
            1 fighter moved from Queensland to Shan State
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 19 17 16

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 111 Sea Zone
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            1 fighter moved from Southern Italy to 96 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 111 Sea Zone
            3 bombers moved from Western Germany to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to Greece
            3 infantry moved from Bulgaria to Greece
            3 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
    
        Purchase Units - Germans
            Germans buy 2 armour and 15 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 96 Sea Zone
                Germans attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 96 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 109 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 109 Sea Zone
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Greece
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Neutral_Allies defend with 3 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Greece, round 2 : 1/5 hits, 1.67 expected hits
                    Neutral_Allies roll dice for 3 infantry in Greece, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Greece, round 3 : 0/4 hits, 1.50 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Greece
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Greece, round 4 : 2/3 hits, 1.33 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 4 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 3 infantry
                Casualties for Neutral_Allies: 3 infantry
            Battle in 91 Sea Zone
                Germans attack with 3 bombers
                British defend with 1 destroyer
                    Germans roll dice for 3 bombers in 91 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
                    British roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 91 Sea Zone
                Germans win with 3 bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 111 Sea Zone
                Germans attack with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
                British defend with 1 battleship
                    Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    British roll dice for 1 battleship in 111 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 battleship owned by the British lost in 111 Sea Zone
                Germans win with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 20
                Casualties for British: 1 battleship
            Battle in 110 Sea Zone
                Germans attack with 3 fighters and 3 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 fighter owned by the Germans lost in 110 Sea Zone
                Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Germans: 1 fighter
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            2 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
            1 fighter moved from 96 Sea Zone to Western Germany
            3 bombers moved from 91 Sea Zone to Holland Belgium
            4 armour moved from France to Germany
            2 artilleries moved from Germany to Poland
            3 infantry moved from Slovakia Hungary to Poland
            2 aaGuns and 1 infantry moved from Western Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 artillery moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery moved from 112 Sea Zone to Western Germany
            2 armour moved from Yugoslavia to Poland
            2 artilleries and 1 infantry moved from Yugoslavia to Romania
            2 infantry moved from Bulgaria to Romania
            1 fighter and 1 tactical_bomber moved from Greece to Southern Italy
    
        Place Units - Germans
            2 armour and 8 mech_infantrys placed in Germany
            7 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.17
    British : 0.67
    Neutral_Allies : 0.67
    

    Savegame

  • 19 17 16

    Assumed no scramble anywhere. Didn’t think it made sense.


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Combat Move - Russians
    
        Purchase Units - Russians
            Russians buy 9 mech_infantrys; Remaining resources: 2 PUs; 
    
        Non Combat Move - Russians
            1 armour and 1 mech_infantry moved from Belarus to Novgorod
            5 infantry moved from Novgorod to Belarus
            1 armour and 1 mech_infantry moved from Bryansk to Novgorod
            3 mech_infantrys moved from Ukraine to Belarus
            2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Belarus
            2 infantry moved from Rostov to Ukraine
            1 submarine moved from 127 Sea Zone to 112 Sea Zone
            1 cruiser moved from 114 Sea Zone to 115 Sea Zone
            2 aaGuns and 12 infantry moved from Buryatia to Amur
            6 infantry moved from Yakut S.S.R. to Yenisey
            3 mech_infantrys moved from Volgograd to Ukraine
            1 infantry moved from Western Ukraine to Bessarabia
            1 infantry moved from Western Ukraine to Eastern Poland
            2 infantry moved from Eastern Poland to Belarus
            2 infantry moved from Western Ukraine to Eastern Poland
    
        Place Units - Russians
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Novgorod
            3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @simon33 Yeah, it did not.

    Not sure how I’ll recover from an I1 fall of Cairo and its not like Germany did poorly on its opening…but at least it won’t be a typical game lol

  • 19 17 16

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Malaya
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 fighter moved from 35 Sea Zone to 45 Sea Zone
            2 infantry moved from Kiangsi to Hunan
                  Japanese take Hunan from Chinese
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
            2 infantry moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            2 bombers, 3 fighters and 4 tactical_bombers moved from Kwangsi to Shan State
            1 fighter moved from Kwangsi to Shan State
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Celebes
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Malaya
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Malaya, round 2 : 4/5 hits, 2.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers
                British defend with 3 infantry; ANZAC defend with 1 fighter
                    Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers in Shan State, round 2 : 8/12 hits, 6.67 expected hits
                    UK_Pacific roll dice for 1 fighter and 3 infantry in Shan State, round 2 : 1/4 hits, 1.67 expected hits
                    1 infantry owned by the Japanese, 1 fighter owned by the ANZAC and 3 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 fighter
                Casualties for British: 3 infantry
            Battle in Yunnan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            3 artilleries, 6 infantry and 1 mech_infantry moved from Anhwe to Hunan
            1 artillery and 1 infantry moved from Kwangtung to Kwangsi
            1 aaGun and 5 infantry moved from Jehol to Anhwe
            4 infantry moved from Manchuria to Jehol
            1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
            2 fighters moved from 36 Sea Zone to Japan
            1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from 45 Sea Zone to French Indo China
            1 battleship, 1 destroyer and 1 submarine moved from 35 Sea Zone to 44 Sea Zone
            1 carrier and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            1 carrier moved from 43 Sea Zone to 37 Sea Zone
            2 fighters moved from Malaya to 37 Sea Zone
            2 fighters moved from Shan State to 37 Sea Zone
            2 bombers, 2 fighters and 4 tactical_bombers moved from Shan State to French Indo China
            1 tactical_bomber moved from Malaya to French Indo China
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from Malaya to 37 Sea Zone
            1 fighter moved from French Indo China to 37 Sea Zone
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
            1 factory_minor placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 48 PUs; end with 51 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    UK_Pacific : -1.00
    Japanese : 1.83
    

    Savegame

  • 19 17 16

    Wanted to hit Burma. Couldn’t do it.

    Took me too long to make that decision.


  • @simon33 lol. In another game I spent way too long deciding whether to stack Yunnan because while Japan could wipe me out (J2), I knew it would cost them 6+ planes to do it…


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Combat Move - Americans
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 6 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 cruiser moved from 106 Sea Zone to 91 Sea Zone
            2 carriers, 3 fighters and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 carrier moved from 10 Sea Zone to 30 Sea Zone
            1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from 54 Sea Zone to Queensland
            1 armour moved from Central United States to Eastern United States
            2 mech_infantrys moved from Central United States to British Columbia
            1 infantry and 1 mech_infantry moved from Central United States to Western United States
            2 mech_infantrys moved from Western United States to British Columbia
    
        Place Units - Americans
            2 tactical_bombers placed in Western United States
            1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
            1 destroyer and 5 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Shensi to Szechwan
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - British
            2 infantry moved from Burma to Shan State
            1 carrier, 2 cruisers and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
            1 bomber moved from Malta to 98 Sea Zone
            1 artillery moved from Persia to 80 Sea Zone
            2 infantry moved from Persia to Iraq
            1 tactical_bomber moved from India to Iraq
            1 infantry moved from Persia to Iraq
            1 infantry moved from Eastern Persia to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            2 fighters moved from India to Shan State
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 4 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 1 bomber, 1 carrier, 2 cruisers and 2 fighters
                Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 bomber and 2 fighters in 98 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                Units damaged: 1 battleship owned by the Italians
                    British roll dice for 1 carrier and 2 cruisers in 98 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 98 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    1 destroyer owned by the Italians, 1 submarine owned by the Italians and 1 carrier owned by the British lost in 98 Sea Zone
                    British roll dice for 1 bomber, 2 cruisers and 2 fighters in 98 Sea Zone, round 3 : 1/5 hits, 2.67 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 98 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                    1 cruiser owned by the Italians and 2 fighters owned by the British lost in 98 Sea Zone
                    British roll dice for 1 bomber and 2 cruisers in 98 Sea Zone, round 4 : 0/3 hits, 1.67 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 98 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
                    1 cruiser owned by the British lost in 98 Sea Zone
                    British roll dice for 1 bomber and 1 cruiser in 98 Sea Zone, round 5 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 98 Sea Zone, round 5 : 0/2 hits, 1.17 expected hits
                    1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 98 Sea Zone
                    2 transports owned by the Italians lost in 98 Sea Zone
                British win, taking 98 Sea Zone from Neutral with 1 bomber and 1 cruiser remaining. Battle score for attacker is 24
                Casualties for British: 1 carrier, 1 cruiser and 2 fighters
                Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
            Battle in Iraq
                British attack with 3 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 3 infantry and 1 tactical_bomber in Iraq, round 2 : 1/4 hits, 1.00 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British roll dice for 2 infantry and 1 tactical_bomber in Iraq, round 3 : 1/3 hits, 0.83 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                    British roll dice for 2 infantry and 1 tactical_bomber in Iraq, round 4 : 0/3 hits, 0.83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 infantry and 1 tactical_bomber in Iraq, round 5 : 0/3 hits, 0.83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 infantry and 1 tactical_bomber in Iraq, round 6 : 0/3 hits, 0.83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 6 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 infantry and 1 tactical_bomber in Iraq, round 7 : 0/3 hits, 0.83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 7 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 infantry and 1 tactical_bomber in Iraq, round 8 : 0/3 hits, 0.83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 8 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 infantry and 1 tactical_bomber in Iraq, round 9 : 0/3 hits, 0.83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 9 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 infantry and 1 tactical_bomber in Iraq, round 10 : 0/3 hits, 0.83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 10 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 infantry and 1 tactical_bomber in Iraq, round 11 : 2/3 hits, 0.83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 11 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Shan State
                British attack with 2 fighters and 2 infantry
                Japanese defend with 1 artillery
                    British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 3/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Trans-Jordan
                British attack with 1 artillery and 1 infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                    British roll dice for 1 artillery in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 artillery remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Iraq to Persia
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            1 bomber moved from 98 Sea Zone to Persia
            1 fighter moved from Gibraltar to United Kingdom
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 fighters moved from Shan State to India
            3 aaGuns and 4 infantry moved from Burma to India
            1 destroyer moved from 39 Sea Zone to 38 Sea Zone
    
        Place Units - British
            1 transport placed in 71 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
            1 fighter and 1 tactical_bomber placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3
            British collect 25 PUs (3 lost to blockades); end with 29 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            4 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,5,1,1,3,3,4,3,6,6,6,4
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in India change ownership: 4 infantry
            Turning on Edit Mode
            EDIT: Adding units owned by British to Tanganyika Territory: 2 infantry
            EDIT: Removing units owned by British from Rhodesia: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -1.17
    British : -4.00
    Chinese : -0.67
    Neutral_Axis : -3.33
    Japanese : -1.00
    

    Savegame

  • 19 17 16

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Italians
            1 artillery moved from Egypt to Trans-Jordan
            1 bomber moved from Ethiopia to Trans-Jordan
            1 armour moved from Bulgaria to Greece
                  Italians take Greece from Neutral_Allies
            1 armour moved from Greece to Bulgaria
            2 fighters moved from Southern Italy to 98 Sea Zone
            1 infantry moved from Kenya to Belgian Congo
                  Italians take Belgian Congo from British
    
        Purchase Units - Italians
            Italians buy 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 1 artillery and 1 bomber
                British defend with 1 artillery
                    Italians roll dice for 1 artillery and 1 bomber in Trans-Jordan, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in 98 Sea Zone
                Italians attack with 2 fighters
                British defend with 1 cruiser
                    Italians roll dice for 2 fighters in 98 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 cruiser in 98 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the British and 1 fighter owned by the Italians lost in 98 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Italians: 1 fighter
                Casualties for British: 1 cruiser
    
        Non Combat Move - Italians
            1 fighter moved from 98 Sea Zone to Egypt
            1 bomber moved from Trans-Jordan to Egypt
            1 armour moved from Egypt to Syria
                  Italians take Syria from Neutral_Axis
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 artillery and 1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 mech_infantry moved from Northern Italy to Romania
    
        Place Units - Italians
            1 factory_minor placed in Egypt
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
            Italians collect 19 PUs (1 lost to blockades); end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    British : 0.17
    

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Combat Move - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 carrier and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 19 17 16

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 111 Sea Zone to 112 Sea Zone
            1 armour moved from Poland to Eastern Poland
                  Germans take Baltic States from Russians
            2 armour, 5 artilleries and 19 infantry moved from Poland to Eastern Poland
            6 armour and 8 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Romania to Bessarabia
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            2 bombers moved from Holland Belgium to Bessarabia
            1 fighter and 1 tactical_bomber moved from Southern Italy to 81 Sea Zone
            1 submarine moved from 109 Sea Zone to 112 Sea Zone
            1 infantry moved from Romania to Bessarabia
            1 bomber moved from Holland Belgium to 112 Sea Zone
    
        Purchase Units - Germans
            Germans buy 1 artillery, 10 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Battle in Eastern Poland
                Germans attack with 9 armour, 5 artilleries, 19 infantry and 8 mech_infantrys
                Russians defend with 3 infantry
                    Germans roll dice for 9 armour, 5 artilleries, 19 infantry and 8 mech_infantrys in Eastern Poland, round 2 : 11/41 hits, 11.50 expected hits
                    Russians roll dice for 3 infantry in Eastern Poland, round 2 : 2/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 9 armour, 5 artilleries, 17 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 3 infantry
            Battle in 112 Sea Zone
                Germans attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
                Russians defend with 1 submarine
                    Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 112 Sea Zone
                Germans win with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 0
                Casualties for Germans: 1 submarine
                Casualties for Russians: 1 submarine
            Battle in 81 Sea Zone
                Germans attack with 1 fighter and 1 tactical_bomber
                British defend with 1 transport; French defend with 1 destroyer
                    Germans roll dice for 1 fighter and 1 tactical_bomber in 81 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 destroyer and 1 transport in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French and 1 transport owned by the British lost in 81 Sea Zone
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for French: 1 destroyer
                Casualties for British: 1 transport
            Battle in Bessarabia
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Bessarabia, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 aaGuns moved from Poland to Eastern Poland
            2 artilleries and 1 infantry moved from Romania to Eastern Poland
            2 bombers moved from Bessarabia to Romania
            1 armour moved from Normandy Bordeaux to Western Germany
            1 bomber moved from 112 Sea Zone to Western Germany
            2 aaGuns, 1 fighter, 1 infantry and 1 tactical_bomber moved from Holland Belgium to Western Germany
            1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Egypt
            1 tactical_bomber moved from Western Germany to Egypt
            2 tactical_bombers moved from Western Germany to Romania
            1 bomber moved from Western Germany to Romania
            7 mech_infantrys moved from Western Germany to Slovakia Hungary
    
        Place Units - Germans
            1 submarine placed in 110 Sea Zone
            1 artillery placed in France
            2 mech_infantrys placed in Western Germany
            8 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    British : -0.33
    Russians : 1.50
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            1 armour moved from Novgorod to Poland
                  Russians take Baltic States from Germans
                  Russians take Poland from Germans
            1 mech_infantry moved from Novgorod to Vyborg
            1 mech_infantry moved from Novgorod to Karelia
            1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
            1 fighter moved from Novgorod to Vyborg
            2 infantry moved from Ukraine to Bessarabia
            1 artillery moved from Western Ukraine to Bessarabia
    
        Purchase Units - Russians
            Russians buy 9 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                    Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Karelia
                Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Karelia, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Karelia
                Russians win, taking Karelia from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vyborg
                Russians attack with 1 fighter and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 mech_infantry in Vyborg, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Vyborg
                 retreated to Vyborg
                Germans win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Russians: 1 mech_infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 infantry moved from Belarus to Baltic States
            1 mech_infantry moved from Ukraine to Western Ukraine
            5 mech_infantrys moved from Ukraine to Bryansk
            3 mech_infantrys moved from Russia to Bryansk
            1 armour and 6 mech_infantrys moved from Novgorod to Archangel
            1 fighter moved from Vyborg to Archangel
            1 fighter and 1 tactical_bomber moved from Karelia to Archangel
            1 aaGun moved from Belarus to Archangel
            3 aaGuns, 2 artilleries, 17 infantry and 3 mech_infantrys moved from Belarus to Bryansk
            1 infantry moved from Belarus to Bryansk
    
        Place Units - Russians
            3 artilleries placed in Novgorod
            6 artilleries and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,6,5,4,2,4
            Russians collect 38 PUs (3 lost to blockades); end with 38 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Novgorod: 1 armour, 2 fighters, 6 mech_infantrys and 1 tactical_bomber
            EDIT: Removing units owned by Russians from Archangel: 1 armour, 2 fighters, 6 mech_infantrys and 1 tactical_bomber
            EDIT: Adding units owned by Russians to Bryansk: 1 aaGun
            EDIT: Removing units owned by Russians from Archangel: 1 aaGun
            EDIT: Removing units owned by Russians from Russia: 6 artilleries and 1 infantry
            EDIT: Adding units owned by Russians to Russia: 1 armour and 5 mech_infantrys
            EDIT: Changing PUs for Russians from 50 to 51
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Timguska: 6 infantry
            EDIT: Removing units owned by Russians from Yenisey: 6 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : -0.67
    

    Savegame


  • @weddingsinger Some editing… forgot to move the 6 Russians racing to Moscow, accidentally left a stack in Archangel


  • @simon33

    Just realized I failed to mention that I ALSO did something a bit more on the sketchy side in my edit… I changed my buy.

    If that’s not OK, it can go back but I was in a hurry to get to work and didn’t want to reload the saved game and redo my turn.

  • 19 17 16

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            2 bombers moved from French Indo China to 39 Sea Zone
            2 fighters and 2 tactical_bombers moved from French Indo China to 38 Sea Zone
            2 fighters moved from 37 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
            3 artilleries, 8 infantry and 1 mech_infantry moved from Hunan to Yunnan
            1 fighter moved from Japan to Manchuria
            1 infantry moved from Jehol to Manchuria
            1 fighter moved from Japan to Manchuria
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Jehol to Manchuria
            1 infantry moved from Malaya to Shan State
            2 fighters moved from 37 Sea Zone to Shan State
            1 fighter and 4 tactical_bombers moved from French Indo China to Shan State
            1 artillery and 1 infantry moved from French Indo China to Shan State
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
            1 infantry moved from 38 Sea Zone to Burma
            1 armour moved from French Indo China to Yunnan
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 1 harbour, 2 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Java
            Battle in Sumatra
            Battle in 38 Sea Zone
                Japanese attack with 2 fighters, 2 tactical_bombers and 1 transport
                British defend with 1 destroyer
                    Japanese roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 38 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
                    British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 38 Sea Zone
                Japanese win, taking Java from Dutch, taking Sumatra from Dutch with 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Burma
            Battle in Shan State
                Japanese attack with 1 artillery, 3 fighters, 2 infantry and 4 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 4 tactical_bombers in Shan State, round 2 : 5/10 hits, 4.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                Japanese win, taking Burma from UK_Pacific, taking Shan State from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry in Yunnan, round 2 : 5/13 hits, 3.50 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in 39 Sea Zone
                Japanese attack with 2 bombers, 3 fighters and 1 tactical_bomber
                British defend with 1 cruiser
                    Japanese roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
                    British roll dice for 1 cruiser in 39 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the British lost in 39 Sea Zone
                Japanese win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
            Battle in Manchuria
                Japanese attack with 2 fighters and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Manchuria, round 2 : 2/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Jehol to Chahar
            1 aaGun and 4 infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Kiangsu to Hunan
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
            2 fighters moved from Manchuria to Jehol
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            1 battleship, 1 carrier and 1 cruiser moved from 6 Sea Zone to 36 Sea Zone
            1 battleship, 1 destroyer and 1 submarine moved from 44 Sea Zone to 42 Sea Zone
            2 carriers moved from 37 Sea Zone to 42 Sea Zone
            2 transports moved from 37 Sea Zone to 36 Sea Zone
            1 carrier moved from 37 Sea Zone to 41 Sea Zone
            1 destroyer moved from 37 Sea Zone to 41 Sea Zone
            2 fighters moved from 39 Sea Zone to 41 Sea Zone
            2 bombers moved from 39 Sea Zone to French Indo China
            2 fighters moved from 38 Sea Zone to 42 Sea Zone
            1 fighter moved from 39 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
            2 tactical_bombers moved from 38 Sea Zone to French Indo China
            3 fighters and 4 tactical_bombers moved from Shan State to French Indo China
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            1 artillery, 1 harbour, 1 infantry and 1 marine placed in French Indo China
            1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    British : -0.83
    Chinese : 0.00
    UK_Pacific : 0.33
    Japanese : 3.50
    

    Savegame

  • 19 17 16

    @weddingsinger said in Weddingsinger (Allies) vs Simon33 (Axis) BM3:

    @simon33

    Just realized I failed to mention that I ALSO did something a bit more on the sketchy side in my edit… I changed my buy.

    If that’s not OK, it can go back but I was in a hurry to get to work and didn’t want to reload the saved game and redo my turn.

    I’m happy to let it stand.

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