TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Research Technology - RussiansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Eastern Persia to West India
2 infantry moved from Iraq to Persia
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to South Australia
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Iraq to Persia
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Research Technology - Germans
Combat Move - Germans
7 armour and 3 mech_infantrys moved from Rostov to Caucasus
3 artilleries and 1 infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Eastern Poland to Baltic States
1 bomber moved from Greater Southern Germany to Baltic States
17 armour and 2 mech_infantrys moved from Eastern Poland to Germany
Combat - Germans
Battle in Ukraine
Germans attack with 3 artilleries and 1 infantry
Russians defend with 1 armour and 1 factory_minor
Germans roll dice for 3 artilleries and 1 infantry in Ukraine, round 2 : 2/4 hits, 1,33 expected hits
Russians roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Baltic States
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Baltic States, round 2 : 2/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Germany
Germans attack with 17 armour and 2 mech_infantrys
Americans defend with 1 armour, 2 artilleries, 1 factory_minor and 1 infantry
Germans roll dice for 17 armour and 2 mech_infantrys in Germany, round 2 : 7/19 hits, 8,83 expected hits
Americans roll dice for 1 armour, 2 artilleries and 1 infantry in Germany, round 2 : 2/4 hits, 1,50 expected hits
1 armour owned by the Americans, 1 infantry owned by the Americans, 2 artilleries owned by the Americans and 2 mech_infantrys owned by the Germans lost in Germany
Germans win, taking Germany from Americans, taking Western Germany from Italians with 17 armour remaining. Battle score for attacker is 9
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 armour, 2 artilleries and 1 infantry
Battle in Caucasus
Germans attack with 7 armour and 3 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 7 armour and 3 mech_infantrys in Caucasus, round 2 : 2/10 hits, 4,00 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 7 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
2 aaGuns moved from Western Ukraine to Ukraine
1 aaGun moved from Rostov to Caucasus
1 bomber moved from Baltic States to Yugoslavia
1 fighter moved from France to Southern Italy
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans : -2,00
Americans : 0,50
Russians : -0,17
Så fik jeg berlin tilbage for en stund… Men puha det var en kedelig ofring:sob:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Novgorod to Poland
Russians take Poland from Germans
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Vologda to Urals
Russians take Urals from Japanese
1 artillery moved from Vologda to Urals
1 infantry moved from Vologda to Urals
1 armour moved from Russia to Urals
Combat - Russians
Non Combat Move - Russians
6 artilleries and 9 infantry moved from Tambov to Volgograd
3 artilleries and 6 infantry moved from Russia to Bryansk
1 artillery moved from Archangel to Belarus
Place Units - Russians
2 artilleries and 1 infantry placed in Volgograd
1 armour and 1 mech_infantry placed in Novgorod
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
@Maxiheimer Ja, så mange tanks kan alligevel udrette en del…
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 83 PUs; 6 SuicideAttackTokens;
Japanese buy 1 carrier, 4 destroyers, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
1 bomber moved from French Indo China to Szechwan
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Combat Hit Differential Summary :
VIl du scramble ved hawaii
@Maxiheimer Bliver på jorden, tak :-).
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 83 PUs; 6 SuicideAttackTokens;
Japanese buy 1 carrier, 4 destroyers, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
1 bomber moved from French Indo China to Szechwan
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in Szechwan
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/5 hits, 2,17 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in 26 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer and 4 submarines
4 submarines owned by the Americans Submerged
Japanese roll dice for 3 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 26 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Szechwan to India
1 aaGun moved from Burma to India
3 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
2 mech_infantrys moved from Kansu to Suiyuyan
3 mech_infantrys moved from Hunan to Yunnan
3 mech_infantrys moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
2 carriers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 artillery and 3 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 45 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 45 Sea Zone to 49 Sea Zone
1 cruiser moved from 45 Sea Zone to 55 Sea Zone
1 transport moved from 45 Sea Zone to 36 Sea Zone
1 battleship moved from 45 Sea Zone to 36 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 carriers, 9 destroyers, 4 infantry, 7 submarines and 2 transports moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 bomber moved from Szechwan to French Indo China
Place Units - Japanese
3 infantry placed in India
1 carrier, 4 destroyers, 2 fighters and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans : -0,67
Chinese : -0,67
Japanese : 0,00
Hva… har du helt mistet lysten, eller er du bare travl:thinking_face:
@Maxiheimer Bare travl. Rykker i aften👍.
Du gav mig jo lidt at tænke over…
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 7 fighters, 6 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 bomber moved from Queensland to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 49 Sea Zone
4 fighters moved from Queensland to 49 Sea Zone
3 fighters moved from 54 Sea Zone to 49 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Southern France
3 infantry moved from 93 Sea Zone to Southern France
1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 infantry moved from Amur to Korea
Americans take Korea from Japanese
1 mech_infantry moved from Sakha to Buryatia
Russians take Buryatia from Japanese
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Americans creates battle in territory 26 Sea Zone
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Celebes
Battle in Southern France
Battle in 49 Sea Zone
Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 7 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 0/8 hits, 4,17 expected hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 49 Sea Zone
Americans roll dice for 7 fighters and 1 tactical_bomber in 49 Sea Zone, round 3 : 3/8 hits, 4,17 expected hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 49 Sea Zone
Americans win, taking Celebes from Japanese with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 bomber and 2 submarines
Japanese defend with 1 cruiser
Americans roll dice for 2 submarines in 55 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
1 cruiser owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber and 2 submarines remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 26 Sea Zone
Americans attack with 4 submarines
Japanese defend with 4 carriers, 9 destroyers, 4 fighters, 4 infantry, 7 submarines, 4 tactical_bombers and 2 transports
Japanese roll dice for 7 submarines in 26 Sea Zone, round 2 : 1/7 hits, 1,17 expected hits
1 submarine owned by the Americans lost in 26 Sea Zone
Americans roll dice for 3 submarines in 26 Sea Zone, round 2 : 3/3 hits, 1,00 expected hits
Combat Hit Differential Summary :
Americans : -3,67
Japanese : 0,17
@Enigma Jeg går ud fra at du tager subs som tab - ellers ændrer du det bare i edit mode…
Ja det er fint
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 7 fighters, 6 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 bomber moved from Queensland to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 49 Sea Zone
4 fighters moved from Queensland to 49 Sea Zone
3 fighters moved from 54 Sea Zone to 49 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Southern France
3 infantry moved from 93 Sea Zone to Southern France
1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 infantry moved from Amur to Korea
Americans take Korea from Japanese
1 mech_infantry moved from Sakha to Buryatia
Russians take Buryatia from Japanese
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Americans creates battle in territory 26 Sea Zone
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Celebes
Battle in Southern France
Battle in 49 Sea Zone
Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 7 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 0/8 hits, 4,17 expected hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 49 Sea Zone
Americans roll dice for 7 fighters and 1 tactical_bomber in 49 Sea Zone, round 3 : 3/8 hits, 4,17 expected hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 49 Sea Zone
Americans win, taking Celebes from Japanese with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 bomber and 2 submarines
Japanese defend with 1 cruiser
Americans roll dice for 2 submarines in 55 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
1 cruiser owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber and 2 submarines remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 26 Sea Zone
Americans attack with 4 submarines
Japanese defend with 4 carriers, 9 destroyers, 4 fighters, 4 infantry, 7 submarines, 4 tactical_bombers and 2 transports
Japanese roll dice for 7 submarines in 26 Sea Zone, round 2 : 1/7 hits, 1,17 expected hits
1 submarine owned by the Americans lost in 26 Sea Zone
Americans roll dice for 3 submarines in 26 Sea Zone, round 2 : 3/3 hits, 1,00 expected hits
Japanese roll dice for 4 carriers, 9 destroyers, 4 fighters, 4 tactical_bombers and 2 transports in 26 Sea Zone, round 2 : 9/21 hits, 9,00 expected hits
3 submarines owned by the Americans and 3 submarines owned by the Japanese lost in 26 Sea Zone
Japanese win with 4 carriers, 9 destroyers, 4 fighters, 4 submarines, 4 tactical_bombers and 2 transports remaining. Battle score for attacker is -6
Casualties for Americans: 4 submarines
Casualties for Japanese: 3 submarines
Non Combat Move - Americans
1 bomber moved from 55 Sea Zone to Queensland
7 fighters and 1 tactical_bomber moved from 49 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 battleship moved from 54 Sea Zone to 63 Sea Zone
2 carriers moved from 54 Sea Zone to 63 Sea Zone
1 battleship, 2 carriers and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 carrier moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from 112 Sea Zone to 93 Sea Zone
2 bombers moved from Norway to Eastern United States
1 fighter moved from Norway to 112 Sea Zone
1 cruiser moved from 113 Sea Zone to 110 Sea Zone
1 cruiser moved from 113 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Karelia to Belarus
2 transports moved from 110 Sea Zone to 91 Sea Zone
3 transports moved from 113 Sea Zone to 110 Sea Zone
Place Units - Americans
7 fighters and 3 tactical_bombers placed in Western United States
1 armour and 2 infantry placed in Normandy Bordeaux
4 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,6,3,1,4,4,4,1,4,5,6,6,3,1,2,4,4,5,2,3,3,5,1,4,4,2,2,4,5,3,5,6,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,5,3,4,4,3,3,5,4,6,1,5,2,6,5,5,5
Americans collect 69 PUs (4 lost to blockades); end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans : -3,67
Japanese : 0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 artillery moved from Shensi to Szechwan
1 infantry moved from Sikang to Szechwan
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 5 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Szechwan, round 5 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 artillery in Szechwan, round 6 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 6 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Chinese lost in Szechwan
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Chinese undo move 1.
1 infantry placed in Kansu
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : -2,17
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 7 fighters, 6 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 bomber moved from Queensland to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 49 Sea Zone
4 fighters moved from Queensland to 49 Sea Zone
3 fighters moved from 54 Sea Zone to 49 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Southern France
3 infantry moved from 93 Sea Zone to Southern France
1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 infantry moved from Amur to Korea
Americans take Korea from Japanese
1 mech_infantry moved from Sakha to Buryatia
Russians take Buryatia from Japanese
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Americans creates battle in territory 26 Sea Zone
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Celebes
Battle in Southern France
Battle in 49 Sea Zone
Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 7 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 0/8 hits, 4,17 expected hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 49 Sea Zone
Americans roll dice for 7 fighters and 1 tactical_bomber in 49 Sea Zone, round 3 : 3/8 hits, 4,17 expected hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 49 Sea Zone
Americans win, taking Celebes from Japanese with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 bomber and 2 submarines
Japanese defend with 1 cruiser
Americans roll dice for 2 submarines in 55 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
1 cruiser owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber and 2 submarines remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 26 Sea Zone
Americans attack with 4 submarines
Japanese defend with 4 carriers, 9 destroyers, 4 fighters, 4 infantry, 7 submarines, 4 tactical_bombers and 2 transports
Japanese roll dice for 7 submarines in 26 Sea Zone, round 2 : 1/7 hits, 1,17 expected hits
1 submarine owned by the Americans lost in 26 Sea Zone
Americans roll dice for 3 submarines in 26 Sea Zone, round 2 : 3/3 hits, 1,00 expected hits
Japanese roll dice for 4 carriers, 9 destroyers, 4 fighters, 4 tactical_bombers and 2 transports in 26 Sea Zone, round 2 : 9/21 hits, 9,00 expected hits
3 submarines owned by the Americans and 3 submarines owned by the Japanese lost in 26 Sea Zone
Japanese win with 4 carriers, 9 destroyers, 4 fighters, 4 submarines, 4 tactical_bombers and 2 transports remaining. Battle score for attacker is -6
Casualties for Americans: 4 submarines
Casualties for Japanese: 3 submarines
Non Combat Move - Americans
1 bomber moved from 55 Sea Zone to Queensland
7 fighters and 1 tactical_bomber moved from 49 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 battleship moved from 54 Sea Zone to 63 Sea Zone
2 carriers moved from 54 Sea Zone to 63 Sea Zone
1 battleship, 2 carriers and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 carrier moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from 112 Sea Zone to 93 Sea Zone
2 bombers moved from Norway to Eastern United States
1 fighter moved from Norway to 112 Sea Zone
1 cruiser moved from 113 Sea Zone to 110 Sea Zone
1 cruiser moved from 113 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Karelia to Belarus
2 transports moved from 110 Sea Zone to 91 Sea Zone
3 transports moved from 113 Sea Zone to 110 Sea Zone
Place Units - Americans
7 fighters and 3 tactical_bombers placed in Western United States
1 armour and 2 infantry placed in Normandy Bordeaux
4 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,6,3,1,4,4,4,1,4,5,6,6,3,1,2,4,4,5,2,3,3,5,1,4,4,2,2,4,5,3,5,6,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,5,3,4,4,3,3,5,4,6,1,5,2,6,5,5,5
Americans collect 69 PUs (4 lost to blockades); end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 artillery moved from Shensi to Szechwan
1 infantry moved from Sikang to Szechwan
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 5 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Szechwan, round 5 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 artillery in Szechwan, round 6 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 6 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Chinese lost in Szechwan
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Chinese undo move 1.
1 infantry placed in Kansu
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 1 armour, 3 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
3 armour moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
4 armour, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Western Germany
4 armour moved from 112 Sea Zone to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to Western Germany
3 fighters moved from Norway to Western Germany
Combat - British
Battle in Western Germany
British attack with 4 armour, 1 bomber, 4 fighters and 4 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 1 aaGun, 3 artilleries and 8 infantry
AA fire in Western Germany : 0/3 hits, 0,50 expected hits
British roll dice for 4 armour, 1 bomber, 4 fighters and 4 infantry in Western Germany, round 2 : 5/13 hits, 5,33 expected hits
Germans roll dice for 1 aaGun, 3 artilleries and 8 infantry in Western Germany, round 2 : 5/11 hits, 3,67 expected hits
1 aaGun owned by the Italians, 4 infantry owned by the Italians, 4 infantry owned by the British and 1 armour owned by the British lost in Western Germany
British roll dice for 3 armour, 1 bomber and 4 fighters in Western Germany, round 3 : 4/8 hits, 4,17 expected hits
Germans roll dice for 3 artilleries and 4 infantry in Western Germany, round 3 : 1/7 hits, 2,33 expected hits
4 infantry owned by the Italians and 1 armour owned by the British lost in Western Germany
British roll dice for 2 armour, 1 bomber and 4 fighters in Western Germany, round 4 : 4/7 hits, 3,67 expected hits
Germans roll dice for 3 artilleries in Western Germany, round 4 : 1/3 hits, 1,00 expected hits
3 artilleries owned by the Italians and 1 armour owned by the British lost in Western Germany
British win, taking Western Germany from Germans with 1 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 11
Casualties for British: 3 armour and 4 infantry
Casualties for Italians: 1 aaGun, 3 artilleries and 8 infantry
Non Combat Move - British
1 fighter moved from Western Germany to Norway
1 fighter moved from Western Germany to Norway
1 fighter moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to Norway
1 bomber moved from Western Germany to United Kingdom
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 fighter moved from Russia to West India
3 armour moved from Persia to Eastern Persia
1 infantry moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Persia
1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 mech_infantry moved from Volgograd to Kazakhstan
2 mech_infantrys moved from Volgograd to Tsinghai
Place Units - British
3 artilleries and 4 infantry placed in United Kingdom
1 armour and 2 mech_infantrys placed in Persia
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,00
British : -0,17
Americans : -3,67
AA fire in Western Germany : : -0,50
Chinese : -2,17
Japanese : 0,17
@Maxiheimer Det var ikke meningen jeg ville angribe ved Hawaii - troede jeg kunne trække mine subs ud i non combat. Så lærte jeg det!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to Western Germany
1 fighter moved from Southern Italy to Western Germany
Combat - Italians
Battle in Western Germany
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Germany, round 2 : 3/3 hits, 1,17 expected hits
British roll dice for 1 armour in Western Germany, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in Western Germany
Italians win, taking Western Germany from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Italians
1 fighter moved from Western Germany to Southern Italy
Place Units - Italians
2 infantry placed in Southern Italy
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians : 1,83
British : -0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Java
Battle in Malaya
Non Combat Move - ANZAC
2 fighters moved from 54 Sea Zone to Hawaiian Islands
1 artillery moved from New South Wales to Queensland
2 infantry moved from South Australia to Queensland
1 carrier and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 fighter moved from Queensland to New Zealand
2 fighters moved from West India to Ceylon
Place Units - ANZAC
2 artilleries and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :