19L G40 BM3 Giallo(x) vs OwenToo Game I

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Iraq to Persia
            1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to New South Wales
            1 aaGun moved from Northern Territory to Queensland
            2 infantry moved from Northern Territory to Queensland
            1 mech_infantry moved from Northern Territory to Queensland
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 fighters and 18 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Bryansk to Samara
                  Germans take Samara from Russians
            2 armour and 2 mech_infantrys moved from Bryansk to Volgograd
            1 infantry moved from Bryansk to Smolensk
            1 bomber moved from Bryansk to Smolensk
            1 bomber moved from Bryansk to Volgograd
            1 mech_infantry moved from Caucasus to Kazakhstan
            1 bomber moved from Bryansk to Kazakhstan
            1 armour moved from Caucasus to Iraq
                  Germans take Northwest Persia from British
                  Germans take Iraq from British
            2 infantry moved from France to Normandy Bordeaux
            1 infantry moved from Western Germany to Holland Belgium
            1 bomber moved from Western Germany to Holland Belgium
            1 tactical_bomber moved from France to Normandy Bordeaux
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
            1 tactical_bomber moved from France to Normandy Bordeaux
            1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 fighter, 2 infantry and 3 tactical_bombers
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 1/6 hits, 2,50 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 2,00 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Volgograd
                Germans attack with 2 armour, 1 bomber and 2 mech_infantrys
                Russians defend with 1 factory_minor, 1 infantry and 1 mech_infantry
                    Germans roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 3/5 hits, 2,00 expected hits
                    Russians roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry and 1 mech_infantry
            Battle in 115 Sea Zone
                Germans attack with 1 cruiser, 1 destroyer and 1 submarine
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Russians lost in 115 Sea Zone
                Germans win with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Smolensk
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Germans attack with 1 bomber and 1 mech_infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Kazakhstan
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            5 armour and 24 mech_infantrys moved from Bryansk to Caucasus
            1 bomber moved from Smolensk to Novgorod
            8 artilleries moved from Bryansk to Rostov
            17 artilleries and 28 infantry moved from Bryansk to Western Ukraine
            1 bomber moved from Kazakhstan to Caucasus
            1 bomber moved from Volgograd to Caucasus
            2 fighters and 2 tactical_bombers moved from Bryansk to Caucasus
            1 aaGun moved from Bryansk to Western Ukraine
            1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
            1 fighter and 3 tactical_bombers moved from Normandy Bordeaux to Western Germany
            1 bomber, 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
            2 fighters moved from Southern Italy to Western Germany
            1 aaGun moved from Western Germany to Germany
            1 fighter moved from Western Germany to Germany
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Ukraine: 3 infantry
            EDIT: Adding units owned by Germans to Rostov: 3 infantry
            EDIT: Turning off Edit Mode
            3 infantry placed in Novgorod
            3 infantry placed in France
            10 infantry placed in Germany
            2 fighters and 2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,3,2,3,4,6,3,6
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1
            Germans collect 55 PUs (5 lost to blockades); end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,50
    Americans : -0,67
    Russians : 1,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    Im off for a week holiday will be back next weekend

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Buyant-Uhaa to Amur
                  Russians take Amur from Japanese
            1 artillery moved from Vologda to Samara
            1 infantry moved from Vologda to Samara
            1 fighter moved from Russia to Samara
            2 infantry moved from Russia to Bryansk
            1 tactical_bomber moved from Russia to Bryansk
            1 fighter moved from Russia to Bryansk
            1 mech_infantry moved from Russia to Archangel
                  Russians take Archangel from Germans
            1 mech_infantry moved from Russia to Belarus
                  Russians take Belarus from Italians
            15 artilleries and 75 infantry moved from Russia to Tambov
    
        Combat - Russians
            Battle in Samara
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 3 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Tambov
                Russians attack with 15 artilleries and 75 infantry
                Italians defend with 1 armour
                    Russians roll dice for 15 artilleries and 75 infantry in Tambov, round 2 : 26/90 hits, 20.00 expected hits
                    Italians roll dice for 1 armour in Tambov, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Tambov
                Russians win, taking Tambov from Italians with 15 artilleries and 75 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in Bryansk
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 armour
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits, 1.50 expected hits
                    Italians roll dice for 1 armour in Bryansk, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bryansk
                Russians win, taking Bryansk from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Bryansk to Russia
            1 fighter moved from Bryansk to Russia
            1 fighter moved from Samara to Russia
            2 infantry moved from Timguska to Urals
            2 aaGuns and 13 infantry moved from Buyant-Uhaa to Ulaanbaatar
            1 mech_infantry moved from Russia to Kazakhstan
            1 infantry moved from Yenisey to Timguska
    
        Place Units - Russians
            1 artillery and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Italians : 0.00
    Russians : 6.17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 10 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Korea to Amur
            1 bomber moved from Korea to Amur
            4 tactical_bombers moved from French Indo China to Shensi
            1 infantry moved from Kweichow to Shensi
            1 artillery moved from Hopei to Shensi
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Jehol to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 fighters moved from 6 Sea Zone to 16 Sea Zone
            1 fighter moved from 6 Sea Zone to 16 Sea Zone
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            3 fighters moved from 6 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 mech_infantry moved from Yunnan to Sikang
                  Japanese take Sikang from Chinese
    
        Combat - Japanese
            Battle in Java
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Java, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
                    Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 mech_infantry in Java, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Java
                Americans win with 1 mech_infantry remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Americans: 1 infantry
            Battle in 17 Sea Zone
                Japanese attack with 1 destroyer and 3 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 3 fighters in 17 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 17 Sea Zone
                Japanese win, taking 17 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer and 3 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Amur
                Japanese attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Amur, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Shensi
                Japanese attack with 1 artillery, 1 infantry and 4 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 4 tactical_bombers in Shensi, round 2 : 2/6 hits, 2,67 expected hits
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 1 artillery and 4 tactical_bombers in Shensi, round 3 : 3/5 hits, 2,33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 artillery and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
            1 mech_infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Kiangsu to Chahar
            1 marine moved from Celebes to 44 Sea Zone
            1 battleship, 1 carrier, 1 destroyer and 1 marine moved from 44 Sea Zone to 36 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from Philippines to 36 Sea Zone
            2 transports moved from 35 Sea Zone to 36 Sea Zone
            1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to Kwangsi
            1 marine moved from 36 Sea Zone to French Indo China
            1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to French Indo China
            1 aaGun, 10 artilleries and 14 infantry moved from India to West India
            1 armour and 8 mech_infantrys moved from India to Shan State
            1 artillery moved from Yunnan to Burma
            1 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Yunnan to Shan State
            2 artilleries, 6 infantry and 3 mech_infantrys moved from Jehol to Buyant-Uhaa
            1 artillery and 2 infantry moved from Shantung to Jehol
            1 mech_infantry moved from Kiangsu to Anhwe
            1 bomber moved from Amur to French Indo China
            3 bombers moved from Japan to Shan State
            3 fighters moved from 16 Sea Zone to 6 Sea Zone
            3 fighters moved from 17 Sea Zone to 6 Sea Zone
            1 aaGun moved from Korea to Manchuria
            1 artillery moved from Hunan to Kweichow
            1 mech_infantry moved from Kiangsu to Hunan
            4 tactical_bombers moved from Shensi to Hopei
    
        Place Units - Japanese
            3 mech_infantrys placed in India
            1 destroyer and 2 submarines placed in 6 Sea Zone
            1 destroyer placed in 36 Sea Zone
            3 infantry placed in Malaya
            2 infantry placed in French Indo China
            3 infantry placed in Kiangsu
            2 infantry placed in Kwangtung
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
            Japanese collect 63 PUs (3 lost to blockades); end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Hopei: 4 tactical_bombers
            EDIT: Adding units owned by Japanese to Kweichow: 4 tactical_bombers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : 0,00
    Chinese : -0,33
    Russians : -0,33
    Japanese : -1,17
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 2 fighters, 7 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from Morocco to Normandy Bordeaux
            1 bomber moved from United Kingdom to France
            1 bomber moved from Tunisia to Iraq
            1 infantry moved from Persia to Northwest Persia
                  Americans take Northwest Persia from Germans
            1 infantry moved from Persia to Iraq
            1 infantry moved from Trans-Jordan to Iraq
            2 artilleries moved from Persia to Iraq
            1 armour and 1 mech_infantry moved from Libya to Alexandria
                  Americans take Tobruk from Italians
            3 fighters moved from 26 Sea Zone to 16 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from Russia to Kansu
    
        Combat - Americans
            Battle in Celebes
            Battle in 42 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking Celebes from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Kansu
                Americans attack with 1 fighter
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter in Kansu, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in Kansu, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Americans win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2.17 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Holland Belgium
                Americans attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 16 Sea Zone
                Americans attack with 3 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone
                Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in Iraq
                Americans attack with 2 artilleries, 1 bomber and 2 infantry
                Germans defend with 1 armour
                    Americans roll dice for 2 artilleries, 1 bomber and 2 infantry in Iraq, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the Americans lost in Iraq
                Americans win, taking Iraq from Germans with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 armour
            Battle in France
                Americans attack with 1 bomber
                Germans defend with 1 airfield, 1 factory_minor and 5 infantry
                    Americans roll dice for 1 bomber in France, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 5 infantry in France, round 2 : 3/5 hits, 1.67 expected hits
                    1 infantry owned by the Germans and 1 bomber owned by the Americans lost in France
                Germans win with 4 infantry remaining. Battle score for attacker is -9
                Casualties for Americans: 1 bomber
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Normandy Bordeaux to United Kingdom
            1 fighter moved from Kansu to Tsinghai
            1 bomber moved from Iraq to Persia
            2 fighters moved from 16 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 carrier moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            1 bomber moved from Queensland to Java
            1 marine moved from Queensland to 54 Sea Zone
            1 mech_infantry moved from Queensland to 54 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 battleship and 1 marine moved from 54 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 mech_infantry moved from 42 Sea Zone to Java
            1 infantry moved from 54 Sea Zone to Queensland
            1 mech_infantry moved from 54 Sea Zone to Queensland
            3 carriers, 1 destroyer, 6 fighters and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 infantry moved from Tunisia to Algeria
            1 armour moved from Morocco to Tunisia
            1 fighter moved from Eastern United States to Gibraltar
            1 fighter moved from Tunisia to Trans-Jordan
            1 artillery and 5 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 destroyer, 5 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Morocco
            5 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
    
        Place Units - Americans
            1 fighter placed in Eastern United States
            1 fighter placed in Western United States
            3 transports placed in 101 Sea Zone
            2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
            6 infantry placed in Central United States
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 72 PUs; end with 72 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.83
    Americans : -1.33
    Japanese : 0.00
    

    Savegame

  • '21 '20 '19 '18 '17

    On the American turn for my 1 bomber I inadvertently clicked “attack” instead of “bombing” in France. Therefore, Triple A performed a suicide attack on you 5 infantry in France. I don’t know how to undo without redoing my whole turn. If you will allow it, I will put one infantry back in France, and added one American bomber back to the UK. I will skip the bombing run (pilot got temporarily lost).

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
            2 infantry moved from Tsinghai to Sikang
            1 fighter moved from Tsinghai to Sikang
    
        Combat - Chinese
            Chinese creates battle in territory Kansu
            Battle in Sikang
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Sikang
                Chinese win, taking Kansu from Japanese, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.17
    Japanese : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 2 fighters, 7 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from Morocco to Normandy Bordeaux
            1 bomber moved from United Kingdom to France
            1 bomber moved from Tunisia to Iraq
            1 infantry moved from Persia to Northwest Persia
                  Americans take Northwest Persia from Germans
            1 infantry moved from Persia to Iraq
            1 infantry moved from Trans-Jordan to Iraq
            2 artilleries moved from Persia to Iraq
            1 armour and 1 mech_infantry moved from Libya to Alexandria
                  Americans take Tobruk from Italians
            3 fighters moved from 26 Sea Zone to 16 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from Russia to Kansu
    
        Combat - Americans
            Battle in Celebes
            Battle in 42 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking Celebes from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Kansu
                Americans attack with 1 fighter
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter in Kansu, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in Kansu, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Americans win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2.17 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Holland Belgium
                Americans attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 16 Sea Zone
                Americans attack with 3 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone
                Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in Iraq
                Americans attack with 2 artilleries, 1 bomber and 2 infantry
                Germans defend with 1 armour
                    Americans roll dice for 2 artilleries, 1 bomber and 2 infantry in Iraq, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the Americans lost in Iraq
                Americans win, taking Iraq from Germans with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 armour
            Battle in France
                Americans attack with 1 bomber
                Germans defend with 1 airfield, 1 factory_minor and 5 infantry
                    Americans roll dice for 1 bomber in France, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 5 infantry in France, round 2 : 3/5 hits, 1.67 expected hits
                    1 infantry owned by the Germans and 1 bomber owned by the Americans lost in France
                Germans win with 4 infantry remaining. Battle score for attacker is -9
                Casualties for Americans: 1 bomber
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Normandy Bordeaux to United Kingdom
            1 fighter moved from Kansu to Tsinghai
            1 bomber moved from Iraq to Persia
            2 fighters moved from 16 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 carrier moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            1 bomber moved from Queensland to Java
            1 marine moved from Queensland to 54 Sea Zone
            1 mech_infantry moved from Queensland to 54 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 battleship and 1 marine moved from 54 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 mech_infantry moved from 42 Sea Zone to Java
            1 infantry moved from 54 Sea Zone to Queensland
            1 mech_infantry moved from 54 Sea Zone to Queensland
            3 carriers, 1 destroyer, 6 fighters and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 infantry moved from Tunisia to Algeria
            1 armour moved from Morocco to Tunisia
            1 fighter moved from Eastern United States to Gibraltar
            1 fighter moved from Tunisia to Trans-Jordan
            1 artillery and 5 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 destroyer, 5 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Morocco
            5 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
    
        Place Units - Americans
            1 fighter placed in Eastern United States
            1 fighter placed in Western United States
            3 transports placed in 101 Sea Zone
            2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
            6 infantry placed in Central United States
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 72 PUs; end with 72 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to France: 1 infantry
            EDIT: Adding units owned by Americans to United Kingdom: 1 bomber
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
            2 infantry moved from Tsinghai to Sikang
            1 fighter moved from Tsinghai to Sikang
    
        Combat - Chinese
            Chinese creates battle in territory Kansu
            Battle in Sikang
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Sikang
                Chinese win, taking Kansu from Japanese, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 1 fighter, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Russia to Ukraine
                  Russians take Ukraine from Germans
            1 armour moved from Russia to Volgograd
            2 mech_infantrys moved from Russia to Volgograd
            2 tactical_bombers moved from Russia to Volgograd
            6 fighters moved from Russia to Volgograd
            1 destroyer moved from 105 Sea Zone to 110 Sea Zone
            1 destroyer moved from 111 Sea Zone to 110 Sea Zone
    
        Combat - British
            Battle in Volgograd
                British attack with 1 armour, 6 fighters, 2 mech_infantrys and 2 tactical_bombers
                Germans defend with 2 armour, 1 factory_minor and 1 mech_infantry
                    British roll dice for 1 armour, 6 fighters, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 5/11 hits, 5.17 expected hits
                    Germans roll dice for 2 armour and 1 mech_infantry in Volgograd, round 2 : 1/3 hits, 1.33 expected hits
                    1 mech_infantry owned by the British, 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
                British win, taking Volgograd from Germans with 1 armour, 6 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 2 armour and 1 mech_infantry
    
        Non Combat Move - British
            2 tactical_bombers moved from Volgograd to Russia
            6 fighters moved from Volgograd to Russia
            1 fighter moved from Gibraltar to Trans-Jordan
            4 infantry moved from Trans-Jordan to Iraq
            2 artilleries moved from Trans-Jordan to Iraq
            6 infantry moved from Egypt to Trans-Jordan
            2 artilleries moved from Egypt to Trans-Jordan
            1 aaGun moved from Egypt to Trans-Jordan
            2 mech_infantrys moved from Egypt to Iraq
            1 mech_infantry moved from Belgian Congo to Egypt
            1 fighter moved from United Kingdom to Gibraltar
            1 aaGun, 1 fighter and 3 infantry moved from Scotland to United Kingdom
            1 aaGun moved from Persia to Iraq
    
        Place Units - British
            3 infantry placed in Persia
            1 fighter placed in United Kingdom
            2 infantry and 1 mech_infantry placed in Egypt
            2 mech_infantrys placed in Union of South Africa
            1 transport placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 1.50
    British : -0.17
    Americans : -1.33
    Chinese : 1.17
    Japanese : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17

    On the American turn for my 1 bomber I inadvertently clicked “attack” instead of “bombing” in France. Therefore, Triple A performed a suicide attack on you 5 infantry in France. I don’t know how to undo without redoing my whole turn. If you will allow it, I will put one infantry back in France, and added one American bomber back to the UK. I will skip the bombing run (pilot got temporarily lost).

    Also, a NCM edit for the Americans moving 2 transports from 110 to 91

  • '21 '20 '19 '18 '17 '16

    @OwenToo said in 19L G40 BM3 Giallo(x) vs OwenToo Game I:

    On the American turn for my 1 bomber I inadvertently clicked “attack” instead of “bombing” in France. Therefore, Triple A performed a suicide attack on you 5 infantry in France. I don’t know how to undo without redoing my whole turn. If you will allow it, I will put one infantry back in France, and added one American bomber back to the UK. I will skip the bombing run (pilot got temporarily lost).

    Also, a NCM edit for the Americans moving 2 transports from 110 to 91

    You can edit in a french bomber and bomb France then edit it to us, ill edit the 2 tr for you

  • '21 '20 '19 '18 '17

    Brilliant idea! I already did the 2 transports. Thanks!

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Kazakhstan
    
        Combat - Italians
            Battle in Kazakhstan
                Italians attack with 1 bomber
                Russians defend with 1 mech_infantry
                    Italians roll dice for 1 bomber in Kazakhstan, round 2 : 1/1 hits, 0,67 expected hits
                    Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Kazakhstan
                Italians win with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber moved from Kazakhstan to Szechwan
            1 armour moved from Southern Italy to Western Germany
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 armour placed in Southern Italy
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,1,3,3,3,3,5,2,5
            Italians collect 2 PUs (8 lost to blockades); end with 2 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,33
    Russians : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    @OwenToo said in 19L G40 BM3 Giallo(x) vs OwenToo Game I:

    Brilliant idea! I already did the 2 transports. Thanks!

    I also edit that just check if its ok

  • '21 '20 '19 '18 '17

    I should have 3 TTs in 110, and 5 TTs in 91. I’ll fix it

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery moved from New South Wales to 62 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from 42 Sea Zone to Java
            2 submarines moved from 62 Sea Zone to 42 Sea Zone
            1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from Queensland to Sumatra
            1 submarine moved from 39 Sea Zone to 42 Sea Zone
            1 fighter moved from Queensland to Java
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 artillery placed in New South Wales
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
            EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
            EDIT: Adding units owned by French to United Kingdom: 1 bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 bomber moved from United Kingdom to France
    
        Combat - French
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in France causes 3 damage total. 
    
        Non Combat Move - French
            1 bomber moved from France to United Kingdom
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from United Kingdom: 1 bomber
            EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to 110 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    AA fire in France : : -0.17
    

    Savegame

  • '21 '20 '19 '18 '17

    OK, I think everything is fixed. Very ineffective bombing run. I rolled a 1, which is a whole lot better than you rolling a 1 …

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 23 infantry; Remaining resources: 10 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Rostov to Volgograd
            1 infantry moved from Rostov to Volgograd
            1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
            4 armour and 4 mech_infantrys moved from Caucasus to Tsinghai
                  Germans take Kazakhstan from Russians
            2 armour and 2 mech_infantrys moved from Caucasus to Tsinghai
            2 armour and 2 mech_infantrys moved from Caucasus to Tsinghai
            2 armour and 2 mech_infantrys moved from Caucasus to Tsinghai
            1 infantry moved from Novgorod to Archangel
            4 infantry moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Archangel
            1 armour and 9 mech_infantrys moved from Eastern Poland to Belarus
            8 artilleries moved from Rostov to Ukraine
            1 infantry moved from Western Ukraine to Bryansk
            1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
            3 infantry moved from France to Normandy Bordeaux
            2 infantry moved from Western Germany to Holland Belgium
            2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
            1 bomber, 3 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
            1 bomber moved from Caucasus to Tsinghai
            1 mech_infantry moved from Caucasus to Northwest Persia
            1 bomber moved from Caucasus to Northwest Persia
            5 mech_infantrys moved from Caucasus to Ukraine
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 bomber, 3 fighters, 3 infantry and 2 tactical_bombers
                Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 bomber, 3 fighters, 3 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 5/9 hits, 4,00 expected hits
                    Americans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Germans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 artillery and 2 infantry
            Battle in Bryansk
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 2 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/6 hits, 2,67 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Tsinghai
                Germans attack with 10 armour, 1 bomber and 10 mech_infantrys
                Americans defend with 1 fighter; Chinese defend with 1 fighter and 11 infantry
                    Germans roll dice for 10 armour, 1 bomber and 10 mech_infantrys in Tsinghai, round 2 : 6/21 hits, 7,33 expected hits
                    Chinese roll dice for 2 fighters and 11 infantry in Tsinghai, round 2 : 5/13 hits, 5,00 expected hits
                    6 infantry owned by the Chinese and 5 mech_infantrys owned by the Germans lost in Tsinghai
                    Germans roll dice for 10 armour, 1 bomber and 5 mech_infantrys in Tsinghai, round 3 : 5/16 hits, 6,50 expected hits
                    Chinese roll dice for 2 fighters and 5 infantry in Tsinghai, round 3 : 6/7 hits, 3,00 expected hits
                    1 armour owned by the Germans, 5 infantry owned by the Chinese and 5 mech_infantrys owned by the Germans lost in Tsinghai
                    Germans roll dice for 9 armour and 1 bomber in Tsinghai, round 4 : 2/10 hits, 5,17 expected hits
                    Chinese roll dice for 2 fighters in Tsinghai, round 4 : 2/2 hits, 1,33 expected hits
                    2 armour owned by the Germans, 1 fighter owned by the Americans and 1 fighter owned by the Chinese lost in Tsinghai
                Germans win, taking Tsinghai from Chinese with 7 armour and 1 bomber remaining. Battle score for attacker is -5
                Casualties for Germans: 3 armour and 10 mech_infantrys
                Casualties for Chinese: 1 fighter and 11 infantry
                Casualties for Americans: 1 fighter
            Battle in Ukraine
                Germans attack with 8 artilleries and 5 mech_infantrys
                British defend with 1 mech_infantry; Russians defend with 1 factory_minor
                    Germans roll dice for 8 artilleries and 5 mech_infantrys in Ukraine, round 2 : 3/13 hits, 4,33 expected hits
                    Russians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Ukraine
                Germans win, taking Ukraine from Russians with 8 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Volgograd
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                British defend with 1 armour and 1 mech_infantry; Russians defend with 1 factory_minor
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/5 hits, 1,67 expected hits
                    Russians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0,83 expected hits
                    1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 armour owned by the British lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for British: 1 armour and 1 mech_infantry
            Battle in Archangel
                Germans attack with 6 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 6 infantry in Archangel, round 2 : 0/6 hits, 1,00 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 6 infantry in Archangel, round 3 : 0/6 hits, 1,00 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 6 infantry in Archangel, round 4 : 1/6 hits, 1,00 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 4 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 5 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Northwest Persia
                Germans attack with 1 bomber and 1 mech_infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0,83 expected hits
                    Americans roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Northwest Persia
                Germans win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 1 infantry
            Battle in Belarus
                Germans attack with 1 armour and 9 mech_infantrys
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 armour and 9 mech_infantrys in Belarus, round 2 : 2/10 hits, 2,00 expected hits
                    Russians roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 armour and 8 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Germans
            1 bomber moved from Northwest Persia to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Volgograd to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
            7 mech_infantrys moved from Caucasus to Tsinghai
            2 mech_infantrys moved from Caucasus to Tsinghai
            9 mech_infantrys moved from Caucasus to Ukraine
            1 bomber moved from Novgorod to Western Germany
            3 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
            2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
            1 bomber moved from Normandy Bordeaux to Western Germany
            1 aaGun, 2 artilleries and 3 infantry moved from Western Germany to France
            4 infantry moved from Germany to Western Germany
            1 bomber moved from Tsinghai to Kweichow
    
        Place Units - Germans
            3 infantry placed in Novgorod
            10 infantry placed in Western Germany
            10 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,4,5,3,5,5,6,1,3
            Germans collect 56 PUs (4 lost to blockades); end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 1 aaGun
            EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -8,17
    Americans : 0,00
    Chinese : 3,67
    Russians : 0,83
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    @OwenToo said in 19L G40 BM3 Giallo(x) vs OwenToo Game I:

    OK, I think everything is fixed. Very ineffective bombing run. I rolled a 1, which is a whole lot better than you rolling a 1 …

    High risk for a minor factory, but it will make Germany pay at the end

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Ulaanbaatar to Buryatia
                  Russians take Buryatia from Japanese
            12 infantry moved from Ulaanbaatar to Yakut S.S.R.
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Germans
            1 artillery moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 infantry moved from Tambov to Volgograd
            2 fighters moved from Russia to Volgograd
            1 tactical_bomber moved from Russia to Volgograd
            1 infantry moved from Tambov to Volgograd
    
        Combat - Russians
            Battle in Yakut S.S.R.
                Russians attack with 12 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 12 infantry in Yakut S.S.R., round 2 : 3/12 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yakut S.S.R.
                Russians win, taking Yakut S.S.R. from Japanese with 12 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Volgograd
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 2 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Timguska to Novosibirsk
            2 fighters moved from Volgograd to Russia
            1 tactical_bomber moved from Volgograd to Russia
            2 aaGuns moved from Ulaanbaatar to Yakut S.S.R.
            3 artilleries moved from Tambov to Samara
            11 infantry moved from Tambov to Samara
            5 artilleries moved from Tambov to Russia
            20 infantry moved from Tambov to Russia
            1 infantry moved from Tambov to Samara
    
        Place Units - Russians
            6 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : -1.00
    Japanese : -0.33
    

    Savegame

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