Please perform the German Combat Move.
Maxi Vs Thomas
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Jeg er nu også mere tilpas med terninger.
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Russians Russians buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Ukraine Russians take Ukraine from Germans 2 infantry moved from Russia to Vologda 1 artillery moved from Russia to Vologda 1 artillery moved from Smolensk to Archangel 1 infantry moved from Smolensk to Archangel 1 infantry moved from Russia to Vologda 1 fighter moved from Novgorod to Archangel 1 tactical_bomber moved from Novgorod to Archangel 1 fighter moved from Novgorod to Vologda 1 fighter moved from Novgorod to Vologda Combat - Russians Battle in Archangel Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 3/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 artillery, 2 fighters and 3 infantry Japanese defend with 1 artillery Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Vologda, round 2 : 3/6 hits, 2,00 expected hits Japanese roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Vologda Russians win, taking Vologda from Japanese with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Russians 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Belarus 1 infantry moved from Russia to Bryansk 6 artilleries moved from Russia to Tambov 10 infantry moved from Russia to Tambov 1 cruiser moved from 114 Sea Zone to 112 Sea Zone 1 submarine moved from 114 Sea Zone to 112 Sea Zone 2 fighters moved from Vologda to Volgograd 1 tactical_bomber moved from Archangel to Volgograd 1 fighter moved from Archangel to Volgograd Place Units - Russians 3 infantry placed in Volgograd 1 mech_infantry placed in Novgorod 1 armour placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans : 0,67 Russians : 2,17 Japanese : -0,33
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 3 mech_infantrys, 3 submarines and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 4 artilleries, 8 infantry and 10 mech_infantrys moved from Burma to India 1 artillery and 2 infantry moved from Java to 42 Sea Zone 1 transport moved from 41 Sea Zone to 38 Sea Zone 2 infantry moved from Shan State to 38 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 1 infantry moved from Kweichow to Shensi 1 fighter and 1 tactical_bomber moved from Yunnan to Shensi 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Dutch New Guinea 1 fighter moved from Japan to 5 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 45 Sea Zone 1 artillery and 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 battleship and 1 cruiser moved from 41 Sea Zone to 45 Sea Zone Combat - Japanese Battle in 5 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 5 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Dutch New Guinea Japanese attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Dutch New Guinea, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/7 hits, 2,33 expected hits ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in India Japanese attack with 1 armour, 4 artilleries, 10 infantry and 10 mech_infantrys British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 armour, 4 artilleries, 10 infantry and 10 mech_infantrys in India, round 2 : 8/25 hits, 5,83 expected hits UK_Pacific roll dice for 1 artillery in India, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in India Japanese captures 2PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 4 artilleries, 10 infantry and 10 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Shensi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 3 mech_infantrys moved from Kweichow to Kansu 3 mech_infantrys moved from Kiangsu to Hunan 1 fighter and 1 tactical_bomber moved from Shensi to Yunnan 1 aaGun moved from Yunnan to Burma 3 infantry moved from Malaya to Shan State 3 infantry moved from French Indo China to Yunnan 1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 carrier moved from 44 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone 1 destroyer moved from 44 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone 1 fighter moved from 5 Sea Zone to Japan 1 submarine moved from 18 Sea Zone to 17 Sea Zone 1 submarine moved from 17 Sea Zone to 6 Sea Zone 1 infantry moved from Novosibirsk to Kansu Place Units - Japanese 1 carrier, 2 destroyers, 3 submarines and 2 transports placed in 6 Sea Zone 3 mech_infantrys placed in French Indo China Turn Complete - Japanese Japanese collect 76 PUs; end with 79 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
ANZAC : 0,33 Chinese : -0,33 UK_Pacific : -0,33 Japanese : 1,33
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 2 carriers, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Denmark to 112 Sea Zone 1 artillery moved from Denmark to 112 Sea Zone 1 artillery moved from Denmark to 112 Sea Zone 3 infantry moved from Denmark to 112 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 113 Sea Zone 2 artilleries moved from 113 Sea Zone to Germany 3 infantry moved from 113 Sea Zone to Germany 1 armour moved from 113 Sea Zone to Germany 2 cruisers moved from 112 Sea Zone to 113 Sea Zone 1 bomber moved from Norway to Germany 2 fighters moved from Norway to Germany 2 fighters moved from 112 Sea Zone to Germany 1 bomber moved from Russia to Germany 1 artillery moved from Gibraltar to 91 Sea Zone 3 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from Siberia to Sakha Russians take Sakha from Japanese 1 infantry moved from Siberia to Amur Russians take Amur from Japanese 1 mech_infantry moved from Finland to Karelia Russians take Karelia from Germans Combat - Americans Battle in Normandy Bordeaux Battle in Germany Americans attack with 1 armour, 2 artilleries, 2 bombers, 4 fighters and 3 infantry Germans defend with 2 aaGuns, 1 factory_minor and 7 infantry AA fire in Germany : 1/6 hits, 1,00 expected hits 1 fighter owned by the Americans lost in Germany Americans roll dice for 2 cruisers in Germany, round 2 : 2/2 hits, 1,00 expected hits Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 3 fighters and 3 infantry in Germany, round 2 : 4/11 hits, 4,83 expected hits Germans roll dice for 2 aaGuns and 7 infantry in Germany, round 2 : 0/7 hits, 2,33 expected hits 2 aaGuns owned by the Germans and 4 infantry owned by the Germans lost in Germany Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 3 fighters and 3 infantry in Germany, round 3 : 3/11 hits, 4,83 expected hits Germans roll dice for 3 infantry in Germany, round 3 : 2/3 hits, 1,00 expected hits 3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Germany Americans captures 41PUs while taking Germans capital Americans win, taking Normandy Bordeaux from Italians, taking Germany from Germans with 1 armour, 2 artilleries, 2 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 15 Casualties for Americans: 1 fighter and 2 infantry Casualties for Germans: 2 aaGuns and 7 infantry Non Combat Move - Americans 1 carrier and 2 fighters moved from 113 Sea Zone to 110 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar 2 bombers moved from Germany to Norway 1 fighter moved from Germany to 112 Sea Zone 1 fighter moved from Germany to 112 Sea Zone 1 fighter moved from Germany to Norway 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 carriers moved from 26 Sea Zone to 54 Sea Zone 1 battleship moved from 26 Sea Zone to 54 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland 3 fighters moved from 26 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to Queensland 2 fighters moved from 26 Sea Zone to Queensland 4 submarines moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 23 Sea Zone to 26 Sea Zone 1 submarine moved from 24 Sea Zone to 26 Sea Zone 1 submarine moved from 25 Sea Zone to 26 Sea Zone 1 submarine moved from 15 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 bomber moved from Wake Island to Queensland 1 transport moved from 112 Sea Zone to 110 Sea Zone Place Units - Americans 1 battleship, 2 carriers and 1 transport placed in 10 Sea Zone 1 artillery, 1 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 66 PUs; end with 107 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 117 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 122 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 127 PUs
Combat Hit Differential Summary :
Germans : -1,33 Americans : -1,67 AA fire in Germany : : 0,00
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Kansu 1 artillery moved from Tsinghai to Kansu 1 fighter moved from Sikang to Kansu 1 artillery moved from Sikang to Szechwan 2 infantry moved from Sikang to Szechwan 1 artillery moved from Sikang to Shensi 2 infantry moved from Sikang to Shensi Combat - Chinese Battle in Szechwan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 3/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kansu Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 infantry and 3 mech_infantrys Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kansu, round 2 : 0/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry and 3 mech_infantrys in Kansu, round 2 : 0/4 hits, 1,33 expected hits Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kansu, round 3 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry and 3 mech_infantrys in Kansu, round 3 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kansu, round 4 : 1/3 hits, 1,17 expected hits Japanese roll dice for 3 mech_infantrys in Kansu, round 4 : 3/3 hits, 1,00 expected hits 1 mech_infantry owned by the Japanese, 1 infantry owned by the Chinese, 1 fighter owned by the Chinese and 1 artillery owned by the Chinese lost in Kansu Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -13 Casualties for Chinese: 1 artillery, 1 fighter and 2 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Chinese 3 infantry moved from Sikang to Tsinghai 1 artillery moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : -0,33 Japanese : 1,33
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 2 carriers, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Denmark to 112 Sea Zone 1 artillery moved from Denmark to 112 Sea Zone 1 artillery moved from Denmark to 112 Sea Zone 3 infantry moved from Denmark to 112 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 113 Sea Zone 2 artilleries moved from 113 Sea Zone to Germany 3 infantry moved from 113 Sea Zone to Germany 1 armour moved from 113 Sea Zone to Germany 2 cruisers moved from 112 Sea Zone to 113 Sea Zone 1 bomber moved from Norway to Germany 2 fighters moved from Norway to Germany 2 fighters moved from 112 Sea Zone to Germany 1 bomber moved from Russia to Germany 1 artillery moved from Gibraltar to 91 Sea Zone 3 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from Siberia to Sakha Russians take Sakha from Japanese 1 infantry moved from Siberia to Amur Russians take Amur from Japanese 1 mech_infantry moved from Finland to Karelia Russians take Karelia from Germans Combat - Americans Battle in Normandy Bordeaux Battle in Germany Americans attack with 1 armour, 2 artilleries, 2 bombers, 4 fighters and 3 infantry Germans defend with 2 aaGuns, 1 factory_minor and 7 infantry AA fire in Germany : 1/6 hits, 1,00 expected hits 1 fighter owned by the Americans lost in Germany Americans roll dice for 2 cruisers in Germany, round 2 : 2/2 hits, 1,00 expected hits Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 3 fighters and 3 infantry in Germany, round 2 : 4/11 hits, 4,83 expected hits Germans roll dice for 2 aaGuns and 7 infantry in Germany, round 2 : 0/7 hits, 2,33 expected hits 2 aaGuns owned by the Germans and 4 infantry owned by the Germans lost in Germany Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 3 fighters and 3 infantry in Germany, round 3 : 3/11 hits, 4,83 expected hits Germans roll dice for 3 infantry in Germany, round 3 : 2/3 hits, 1,00 expected hits 3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Germany Americans captures 41PUs while taking Germans capital Americans win, taking Normandy Bordeaux from Italians, taking Germany from Germans with 1 armour, 2 artilleries, 2 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 15 Casualties for Americans: 1 fighter and 2 infantry Casualties for Germans: 2 aaGuns and 7 infantry Non Combat Move - Americans 1 carrier and 2 fighters moved from 113 Sea Zone to 110 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar 2 bombers moved from Germany to Norway 1 fighter moved from Germany to 112 Sea Zone 1 fighter moved from Germany to 112 Sea Zone 1 fighter moved from Germany to Norway 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 carriers moved from 26 Sea Zone to 54 Sea Zone 1 battleship moved from 26 Sea Zone to 54 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland 3 fighters moved from 26 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to Queensland 2 fighters moved from 26 Sea Zone to Queensland 4 submarines moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 23 Sea Zone to 26 Sea Zone 1 submarine moved from 24 Sea Zone to 26 Sea Zone 1 submarine moved from 25 Sea Zone to 26 Sea Zone 1 submarine moved from 15 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 bomber moved from Wake Island to Queensland 1 transport moved from 112 Sea Zone to 110 Sea Zone Place Units - Americans 1 battleship, 2 carriers and 1 transport placed in 10 Sea Zone 1 artillery, 1 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 66 PUs; end with 107 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 117 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 122 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 127 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Kansu 1 artillery moved from Tsinghai to Kansu 1 fighter moved from Sikang to Kansu 1 artillery moved from Sikang to Szechwan 2 infantry moved from Sikang to Szechwan 1 artillery moved from Sikang to Shensi 2 infantry moved from Sikang to Shensi Combat - Chinese Battle in Szechwan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 3/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kansu Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 infantry and 3 mech_infantrys Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kansu, round 2 : 0/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry and 3 mech_infantrys in Kansu, round 2 : 0/4 hits, 1,33 expected hits Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kansu, round 3 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry and 3 mech_infantrys in Kansu, round 3 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kansu, round 4 : 1/3 hits, 1,17 expected hits Japanese roll dice for 3 mech_infantrys in Kansu, round 4 : 3/3 hits, 1,00 expected hits 1 mech_infantry owned by the Japanese, 1 infantry owned by the Chinese, 1 fighter owned by the Chinese and 1 artillery owned by the Chinese lost in Kansu Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -13 Casualties for Chinese: 1 artillery, 1 fighter and 2 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Chinese 3 infantry moved from Sikang to Tsinghai 1 artillery moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 7 armour, 1 bomber, 1 destroyer, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 armour moved from 112 Sea Zone to Western Germany 1 infantry moved from 112 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to Western Germany 1 fighter moved from United Kingdom to Western Germany 1 fighter moved from Norway to Western Germany 1 bomber moved from Eastern Persia to 39 Sea Zone Combat - British Battle in 39 Sea Zone British attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 39 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Western Germany British attack with 1 armour, 4 fighters and 1 infantry Germans defend with 1 airfield, 1 factory_major, 1 harbour and 3 infantry British roll dice for 1 armour, 4 fighters and 1 infantry in Western Germany, round 2 : 2/6 hits, 2,67 expected hits Germans roll dice for 3 infantry in Western Germany, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Western Germany British roll dice for 1 armour and 4 fighters in Western Germany, round 3 : 1/5 hits, 2,50 expected hits Germans roll dice for 1 infantry in Western Germany, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Germany British converts factory_major into different units British win, taking Western Germany from Germans with 1 armour and 4 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Germans: 3 infantry Non Combat Move - British 1 fighter moved from Western Germany to United Kingdom 1 fighter moved from Western Germany to Norway 1 destroyer moved from 113 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 3 mech_infantrys moved from Bryansk to Volgograd 3 mech_infantrys moved from Persia to West India 1 mech_infantry moved from Eastern Persia to West India 1 armour moved from Eastern Persia to West India 1 fighter moved from Eastern Persia to West India 1 bomber moved from 39 Sea Zone to Persia 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 artillery moved from Trans-Jordan to Iraq 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 3 transports moved from 113 Sea Zone to 110 Sea Zone 2 fighters moved from Western Germany to Norway Place Units - British 4 armour and 4 infantry placed in United Kingdom 1 bomber placed in United Kingdom 3 armour placed in Persia 1 destroyer, 1 submarine and 1 transport placed in 71 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3 British collect 36 PUs (3 lost to blockades); end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -1,67 British : -2,17 Americans : -1,67 Chinese : -0,33 Japanese : 1,33 AA fire in Germany : : 0,00
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Northern Italy to Western Germany 6 infantry moved from Northern Italy to Western Germany 3 infantry moved from Greater Southern Germany to Western Germany Combat - Italians Battle in Western Germany Italians attack with 1 artillery and 9 infantry British defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour Italians roll dice for 1 artillery and 9 infantry in Western Germany, round 2 : 1/10 hits, 2,00 expected hits British roll dice for 1 armour in Western Germany, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in Western Germany Italians win, taking Western Germany from British with 1 artillery and 8 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 1 armour Non Combat Move - Italians 1 aaGun moved from Greater Southern Germany to Western Germany 2 artilleries moved from France to Western Germany Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5 Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -1,00 British : 0,50
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from Eastern Persia to West India 2 infantry moved from Iraq to Persia 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 2 infantry moved from Queensland to South Australia 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to South Australia Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from Eastern Persia to West India 2 infantry moved from Iraq to Persia 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 2 infantry moved from Queensland to South Australia 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to South Australia Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Iraq to Persia 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Research Technology - Germans Combat Move - Germans 7 armour and 3 mech_infantrys moved from Rostov to Caucasus 3 artilleries and 1 infantry moved from Western Ukraine to Ukraine 1 mech_infantry moved from Eastern Poland to Baltic States 1 bomber moved from Greater Southern Germany to Baltic States 17 armour and 2 mech_infantrys moved from Eastern Poland to Germany Combat - Germans Battle in Ukraine Germans attack with 3 artilleries and 1 infantry Russians defend with 1 armour and 1 factory_minor Germans roll dice for 3 artilleries and 1 infantry in Ukraine, round 2 : 2/4 hits, 1,33 expected hits Russians roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Baltic States Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Baltic States, round 2 : 2/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States Germans win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Germany Germans attack with 17 armour and 2 mech_infantrys Americans defend with 1 armour, 2 artilleries, 1 factory_minor and 1 infantry Germans roll dice for 17 armour and 2 mech_infantrys in Germany, round 2 : 7/19 hits, 8,83 expected hits Americans roll dice for 1 armour, 2 artilleries and 1 infantry in Germany, round 2 : 2/4 hits, 1,50 expected hits 1 armour owned by the Americans, 1 infantry owned by the Americans, 2 artilleries owned by the Americans and 2 mech_infantrys owned by the Germans lost in Germany Germans win, taking Germany from Americans, taking Western Germany from Italians with 17 armour remaining. Battle score for attacker is 9 Casualties for Germans: 2 mech_infantrys Casualties for Americans: 1 armour, 2 artilleries and 1 infantry Battle in Caucasus Germans attack with 7 armour and 3 mech_infantrys British defend with 1 mech_infantry Germans roll dice for 7 armour and 3 mech_infantrys in Caucasus, round 2 : 2/10 hits, 4,00 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 7 armour and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Germans 2 aaGuns moved from Western Ukraine to Ukraine 1 aaGun moved from Rostov to Caucasus 1 bomber moved from Baltic States to Yugoslavia 1 fighter moved from France to Southern Italy Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans : -2,00 Americans : 0,50 Russians : -0,17
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Så fik jeg berlin tilbage for en stund… Men puha det var en kedelig ofring:sob:
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Novgorod to Poland Russians take Poland from Germans 1 infantry moved from Belarus to Eastern Poland Russians take Eastern Poland from Germans 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans 1 infantry moved from Vologda to Novosibirsk Russians take Novosibirsk from Japanese 1 infantry moved from Vologda to Urals Russians take Urals from Japanese 1 artillery moved from Vologda to Urals 1 infantry moved from Vologda to Urals 1 armour moved from Russia to Urals Combat - Russians Non Combat Move - Russians 6 artilleries and 9 infantry moved from Tambov to Volgograd 3 artilleries and 6 infantry moved from Russia to Bryansk 1 artillery moved from Archangel to Belarus Place Units - Russians 2 artilleries and 1 infantry placed in Volgograd 1 armour and 1 mech_infantry placed in Novgorod Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
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@Maxiheimer Ja, så mange tanks kan alligevel udrette en del…
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TripleA Manual Gamesave Post: Japanese round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 83 PUs; 6 SuicideAttackTokens; Japanese buy 1 carrier, 4 destroyers, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan 1 bomber moved from French Indo China to Szechwan 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese
Combat Hit Differential Summary :
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VIl du scramble ved hawaii
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@Maxiheimer Bliver på jorden, tak :-).
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 83 PUs; 6 SuicideAttackTokens; Japanese buy 1 carrier, 4 destroyers, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan 1 bomber moved from French Indo China to Szechwan 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in Szechwan Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/5 hits, 2,17 expected hits Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Chinese: 1 artillery and 1 infantry Battle in 26 Sea Zone Japanese attack with 3 fighters and 3 tactical_bombers Americans defend with 1 destroyer and 4 submarines 4 submarines owned by the Americans Submerged Japanese roll dice for 3 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 26 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Szechwan to India 1 aaGun moved from Burma to India 3 infantry moved from Shan State to Burma 1 infantry moved from Yunnan to Burma 2 mech_infantrys moved from Kansu to Suiyuyan 3 mech_infantrys moved from Hunan to Yunnan 3 mech_infantrys moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines 2 carriers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone 1 artillery and 3 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 45 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 45 Sea Zone to 49 Sea Zone 1 cruiser moved from 45 Sea Zone to 55 Sea Zone 1 transport moved from 45 Sea Zone to 36 Sea Zone 1 battleship moved from 45 Sea Zone to 36 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 4 carriers, 9 destroyers, 4 infantry, 7 submarines and 2 transports moved from 6 Sea Zone to 26 Sea Zone 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 bomber moved from Szechwan to French Indo China Place Units - Japanese 3 infantry placed in India 1 carrier, 4 destroyers, 2 fighters and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans : -0,67 Chinese : -0,67 Japanese : 0,00
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Hva… har du helt mistet lysten, eller er du bare travl:thinking_face:
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@Maxiheimer Bare travl. Rykker i aften👍.
Du gav mig jo lidt at tænke over… -
TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 armour, 7 fighters, 6 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 44 Sea Zone to Celebes 1 bomber moved from Queensland to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 49 Sea Zone 4 fighters moved from Queensland to 49 Sea Zone 3 fighters moved from 54 Sea Zone to 49 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 3 infantry moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone 1 artillery moved from 93 Sea Zone to Southern France 3 infantry moved from 93 Sea Zone to Southern France 1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 infantry moved from Amur to Korea Americans take Korea from Japanese 1 mech_infantry moved from Sakha to Buryatia Russians take Buryatia from Japanese 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Americans creates battle in territory 26 Sea Zone Battle in 35 Sea Zone Americans attack with 1 submarine Japanese defend with 2 transports 2 transports owned by the Japanese lost in 35 Sea Zone Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in Celebes Battle in Southern France Battle in 49 Sea Zone Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 7 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 0/8 hits, 4,17 expected hits Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 49 Sea Zone Americans roll dice for 7 fighters and 1 tactical_bomber in 49 Sea Zone, round 3 : 3/8 hits, 4,17 expected hits Japanese roll dice for 1 destroyer in 49 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 49 Sea Zone Americans win, taking Celebes from Japanese with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 bomber and 2 submarines Japanese defend with 1 cruiser Americans roll dice for 2 submarines in 55 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 cruiser owned by the Japanese lost in 55 Sea Zone Americans win with 1 bomber and 2 submarines remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Battle in 26 Sea Zone Americans attack with 4 submarines Japanese defend with 4 carriers, 9 destroyers, 4 fighters, 4 infantry, 7 submarines, 4 tactical_bombers and 2 transports Japanese roll dice for 7 submarines in 26 Sea Zone, round 2 : 1/7 hits, 1,17 expected hits 1 submarine owned by the Americans lost in 26 Sea Zone Americans roll dice for 3 submarines in 26 Sea Zone, round 2 : 3/3 hits, 1,00 expected hits
Combat Hit Differential Summary :
Americans : -3,67 Japanese : 0,17