Is the 9.3.0 verision ready to use for on-line play yet?
I’ve been trying it out, and most things seem to work, but I see that most people are using verision 8.2.2. Why???
Intriguing. I didn’t realize someone had gotten as far as making at least a functional map and XML that could be played using a decent amount of edits. There is always a chance that TripleA would support 1914 but it would require a developer to make a number of engine enhancements to support the many ‘interesting’ rules that added.
With no previous experience regarding TripleA, what will be the minimum specs running the program at a decent level? About to buy a PC mainly for Email use, various text programs, and possibly A&A!
Moderator’s edit: Added “TripleA” to title.
The program appears to written in Java. I can’t imagine you need anything special from a hardware stand point to run it.
In AA50 - when using Heavy Bombers for SBR - TripleA adds +1 to the best result of the two rolls, when it should only be
“You roll two dice for each bomber and select the best result when you attack or make a strategic bombing raid.”
I will try to report that on tripleadev, too.
(In Global 1940 this extra +1 is not added, although in both games “LHTR Heavy Bombers” is marked in the Game Options.)
So much fun but I need to find better opponents. Last night I was playing USA and had Russia set to the Moore AI. Russia built a destroyer in the Baltic Sea (sea Zone 100) on round 2. It got worse… Later they built on turn 5 a complex in Caucasus and the following turn a Cruiser in the Caspian Sea! Thought you guys might enjoy this. :)
I built a program in C++ of Axis and Allies for the original version back in 1993 but unfortunately never finished the program. I had the map completed and the pieces but never finished it. I am very impressed with the latest accomplishments of TripleA.