Sure, take your time with it. I’m out on vacation, so probably can’t make a move for another 10 days or so anyways.
Wizmark X vs Argothair L BM game 1
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@Argothair please use the 2nd file…changed a bit of non com
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 84 PUs; Americans buy 2 armour, 1 artillery, 1 battleship, 2 destroyers, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 fighter moved from Norway to Holland Belgium 1 tactical_bomber moved from Eastern United States to 110 Sea Zone 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone 2 fighters moved from Queensland to Hawaiian Islands 1 artillery, 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Holland Belgium Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry Germans defend with 2 mech_infantrys Americans roll dice for 2 battleships and 1 cruiser in Holland Belgium, round 2 : 1/3 hits, 1.83 expected hits Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 4/4 hits, 1.33 expected hits Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Americans 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 1 aaGun moved from Eastern United States to Central United States Place Units - Americans 1 artillery and 2 infantry placed in Normandy Bordeaux 1 armour and 2 infantry placed in Norway 1 battleship, 2 destroyers and 1 transport placed in 10 Sea Zone 1 armour, 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : 0.33 Americans : 1.83
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TripleA Manual Gamesave Post: British round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Combat Move - British 1 artillery moved from Trans-Jordan to 98 Sea Zone 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 fighter moved from 98 Sea Zone to Malta 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 artillery moved from Trans-Jordan to 98 Sea Zone 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 3 submarines and 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Greece 1 artillery moved from 97 Sea Zone to Greece 1 fighter moved from Egypt to 97 Sea Zone 1 tactical_bomber moved from Egypt to 97 Sea Zone 1 fighter moved from Norway to 97 Sea Zone 1 fighter moved from Norway to 97 Sea Zone
Combat Hit Differential Summary :
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Scramble off Italy?
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@Argothair no scramble thanks
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 84 PUs; Americans buy 2 armour, 1 artillery, 1 battleship, 2 destroyers, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 fighter moved from Norway to Holland Belgium 1 tactical_bomber moved from Eastern United States to 110 Sea Zone 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone 2 fighters moved from Queensland to Hawaiian Islands 1 artillery, 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Holland Belgium Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry Germans defend with 2 mech_infantrys Americans roll dice for 2 battleships and 1 cruiser in Holland Belgium, round 2 : 1/3 hits, 1.83 expected hits Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 4/4 hits, 1.33 expected hits Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Americans 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 1 aaGun moved from Eastern United States to Central United States Place Units - Americans 1 artillery and 2 infantry placed in Normandy Bordeaux 1 armour and 2 infantry placed in Norway 1 battleship, 2 destroyers and 1 transport placed in 10 Sea Zone 1 armour, 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 6 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Trans-Jordan to 98 Sea Zone 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 fighter moved from 98 Sea Zone to Malta 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 artillery moved from Trans-Jordan to 98 Sea Zone 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 3 submarines and 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Greece 1 artillery moved from 97 Sea Zone to Greece 1 fighter moved from Egypt to 97 Sea Zone 1 tactical_bomber moved from Egypt to 97 Sea Zone 1 fighter moved from Norway to 97 Sea Zone 1 fighter moved from Norway to 97 Sea Zone Combat - British Battle in Cyprus Battle in 97 Sea Zone British attack with 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 3 submarines, 1 tactical_bomber and 1 transport Italians defend with 1 battleship, 1 cruiser, 2 destroyers and 1 submarine British roll dice for 3 submarines in 97 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 2 : 6/8 hits, 3.83 expected hits Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 battleship, 1 cruiser and 2 destroyers in 97 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits 2 destroyers owned by the Italians, 1 cruiser owned by the Italians, 1 submarine owned by the Italians, 1 battleship owned by the Italians and 3 submarines owned by the British lost in 97 Sea Zone British win, taking Cyprus from Italians, taking 97 Sea Zone from Neutral with 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 36 Casualties for British: 3 submarines Casualties for Italians: 1 battleship, 1 cruiser, 2 destroyers and 1 submarine Battle in Greece British attack with 1 artillery and 1 infantry Germans defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Greece British roll dice for 1 artillery in Greece, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Greece Germans win with 1 infantry remaining. Battle score for attacker is -7 Casualties for British: 1 artillery and 1 infantry Battle in Malta British attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 2 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Malta, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 2 infantry in Malta, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Malta British win, taking Malta from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - British 1 fighter moved from 97 Sea Zone to Tobruk 1 fighter moved from 97 Sea Zone to Tobruk 1 tactical_bomber moved from 97 Sea Zone to Tobruk 1 fighter moved from Malta to Tobruk 1 carrier moved from 79 Sea Zone to 76 Sea Zone 1 artillery moved from Burma to India 1 armour moved from Burma to India 1 infantry moved from West India to India 1 infantry moved from Burma to India 1 infantry moved from Burma to India 1 aaGun moved from Burma to India 2 mech_infantrys moved from Persia to West India 1 aaGun, 2 artilleries and 3 infantry moved from Northwest Persia to Caucasus 3 infantry moved from Persia to Northwest Persia 1 armour and 7 mech_infantrys moved from Iraq to Caucasus 1 artillery moved from Iraq to Northwest Persia 2 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from Eire to United Kingdom Place Units - British 1 transport placed in 81 Sea Zone 1 infantry placed in Egypt British undo move 2. 2 mech_infantrys placed in Persia 1 artillery and 1 infantry placed in United Kingdom 1 infantry placed in United Kingdom 1 infantry placed in Persia 3 infantry placed in Iraq Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 1.67 British : 1.00 Italians : 0.33 Americans : 1.83
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 99 Sea Zone 1 fighter moved from Southern Italy to 96 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 96 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians 1 fighter moved from 96 Sea Zone to Southern Italy 1 fighter moved from 99 Sea Zone to Southern Italy 3 infantry moved from Northern Italy to Southern France 1 mech_infantry moved from Northern Italy to Western Germany Place Units - Italians 3 infantry placed in Southern France 2 infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun and 1 infantry EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun and 1 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,2,6,1,1,3 Italians collect 3 PUs (8 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 infantry moved from South Australia to Queensland 1 infantry moved from South Australia to Queensland Place Units - ANZAC 2 submarines and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 infantry moved from South Australia to Queensland 1 infantry moved from South Australia to Queensland Place Units - ANZAC 2 submarines and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French 1 infantry moved from Trans-Jordan to Iraq Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 7 artilleries, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from France to Holland Belgium 1 mech_infantry moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 1 artillery and 1 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Belarus to Archangel 1 tactical_bomber moved from 115 Sea Zone to Archangel 1 fighter moved from 115 Sea Zone to Archangel 3 infantry moved from Ukraine to Rostov 2 bombers moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Ukraine to Rostov Combat - Germans Battle in Rostov Germans attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 5 infantry Germans roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 3/7 hits, 3.00 expected hits Russians roll dice for 5 infantry in Rostov, round 2 : 3/5 hits, 1.67 expected hits 3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Rostov retreated to Rostov Russians win with 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 3 infantry Casualties for Russians: 3 infantry Battle in Holland Belgium Germans attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 mech_infantry Germans roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/5 hits, 1.67 expected hits Americans roll dice for 1 artillery and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 3 : 3/4 hits, 1.50 expected hits Americans roll dice for 1 artillery and 1 mech_infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 2 infantry Casualties for Americans: 1 artillery and 1 mech_infantry Battle in Finland Germans attack with 1 artillery and 1 infantry Americans defend with 1 infantry Germans roll dice for 1 battleship and 1 cruiser in Finland, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland Germans win, taking Finland from Americans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Archangel Germans attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 armour and 1 mech_infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 2/2 hits, 0.83 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Archangel, round 3 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 armour in Archangel, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 artillery owned by the Germans lost in Archangel Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry Casualties for Russians: 1 armour and 1 mech_infantry Non Combat Move - Germans 6 armour moved from Western Ukraine to Ukraine 1 fighter and 1 tactical_bomber moved from Rostov to Ukraine 2 bombers moved from Rostov to Ukraine 4 mech_infantrys moved from Eastern Poland to Ukraine 3 mech_infantrys moved from Western Germany to Poland 3 mech_infantrys moved from Germany to Poland 1 fighter moved from Archangel to 115 Sea Zone 1 tactical_bomber moved from Archangel to 115 Sea Zone 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 1 armour moved from Novgorod to Baltic States 1 mech_infantry moved from Belarus to Baltic States Place Units - Germans 2 artilleries and 1 infantry placed in Novgorod 1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine 2 artilleries and 1 infantry placed in France 2 artilleries, 1 fighter and 2 infantry placed in Western Germany Germans undo move 4. 1 artillery, 1 fighter and 1 infantry placed in Western Germany 1 artillery and 1 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Poland: 3 mech_infantrys EDIT: Adding units owned by Germans to Germany: 3 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,3,3,3,4 Germans collect 44 PUs (4 lost to blockades); end with 44 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 46 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : -0.83 Americans : 1.33 Russians : 3.00
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@Argothair Germans can’t catch a break with their rolling :white_frowning_face:
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True, you’ve had some real tough breaks with the Germans, especially up north! On the other hand, I thought your Battle of Midway last turn was something of a miracle … 6 hits on 6 dice, wasn’t it? You should have been able to win, but not to survive the counter-attack; it set me back a full turn in the Pacific, at least.
But yeah, I’m sure it’s frustrating. :-/
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 30 PUs; Russians buy 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Belarus Russians take Belarus from Germans 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 2 tactical_bombers moved from Russia to Western Ukraine 3 fighters moved from Russia to Western Ukraine 1 infantry moved from Smolensk to Archangel 3 artilleries and 10 infantry moved from Tambov to Bryansk 3 artilleries and 25 infantry moved from Russia to Bryansk 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Samara 1 artillery moved from Volgograd to Samara 1 infantry moved from Volgograd to Samara 1 infantry moved from Volgograd to Samara 1 infantry moved from Volgograd to Samara 1 infantry moved from Vologda to Urals 1 artillery and 3 infantry moved from Vologda to Archangel 1 infantry moved from Rostov to Bryansk Combat - Russians Battle in Western Ukraine Russians attack with 3 fighters, 2 infantry and 2 tactical_bombers Germans defend with 1 infantry Russians roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 4/7 hits, 3.17 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 tactical_bombers moved from Western Ukraine to Bryansk 3 fighters moved from Western Ukraine to Russia 1 aaGun and 2 infantry moved from Yakut S.S.R. to Ulaanbaatar Place Units - Russians 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 0.83
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 3 armour, 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Burma 1 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 armour moved from Kwangtung to 20 Sea Zone 1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone 1 armour and 1 infantry moved from 44 Sea Zone to Celebes 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 armour moved from Timguska to Yakut S.S.R. Japanese take Yenisey from Russians Japanese take Yakut S.S.R. from Russians 1 armour moved from Timguska to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java 1 battleship and 1 cruiser moved from 36 Sea Zone to 42 Sea Zone 2 fighters moved from Yunnan to Burma Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 cruiser and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 3/6 hits, 3.00 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Celebes Japanese attack with 1 armour and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Burma Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 4/6 hits, 2.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 carriers and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone 3 fighters and 1 tactical_bomber moved from Burma to Yunnan 1 bomber, 1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan 1 fighter and 1 tactical_bomber moved from Shensi to Yunnan 2 bombers moved from French Indo China to Yunnan 1 armour, 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 artillery moved from Midway to 25 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports moved from 25 Sea Zone to 6 Sea Zone 1 bomber moved from Wake Island to Japan 1 artillery moved from 6 Sea Zone to Japan 1 armour moved from Kwangtung to Yunnan 1 mech_infantry moved from Kwangtung to Yunnan 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Kiangsu to Hopei 1 mech_infantry moved from Hopei to Shensi 1 armour moved from Shensi to Sikang 1 mech_infantry moved from Kiangsu to Hunan 1 mech_infantry moved from Hunan to Yunnan 1 artillery and 1 infantry moved from Buryatia to Amur Place Units - Japanese 1 infantry and 2 mech_infantrys placed in Kiangsu 3 armour placed in French Indo China 2 infantry and 1 mech_infantry placed in Kwangtung 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 74 PUs; end with 75 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 88 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -1.33 UK_Pacific : -0.33 Japanese : 1.17
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@Argothair Ha ha yeah, its funny how only the bad rolls seem to matter but the good ones are accepted!:sweat_smile:
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 2 armour, 5 artilleries, 12 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland 1 infantry moved from Norway to Finland 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 5 transports moved from 110 Sea Zone to 107 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from Norway to Finland 1 fighter moved from Norway to Finland 1 fighter moved from Norway to Finland 1 fighter moved from Norway to Finland 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 1 infantry moved from Western United States to 10 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 armour and 1 infantry moved from 25 Sea Zone to Midway 1 fighter moved from 26 Sea Zone to Wake Island 1 tactical_bomber moved from 26 Sea Zone to Wake Island 1 fighter moved from 26 Sea Zone to Midway 1 fighter moved from 26 Sea Zone to Midway 1 battleship and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in Holland Belgium Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Americans roll dice for 2 battleships in Holland Belgium, round 2 : 2/2 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Finland Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Finland, round 2 : 3/6 hits, 2.50 expected hits Germans roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Finland Americans win, taking Finland from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Midway Americans attack with 1 armour, 2 fighters and 1 infantry Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 armour, 2 fighters and 1 infantry in Midway, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Midway Americans roll dice for 1 armour, 2 fighters and 1 infantry in Midway, round 3 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Midway, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway Americans win, taking Midway from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Americans: 1 infantry Battle in Wake Island Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Wake Island, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 tactical_bomber moved from Wake Island to 26 Sea Zone 1 fighter moved from Wake Island to 26 Sea Zone 1 fighter moved from Midway to 26 Sea Zone 1 fighter moved from Midway to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux 3 fighters and 1 tactical_bomber moved from Finland to Norway Place Units - Americans 1 infantry and 1 mech_infantry placed in Norway 3 infantry placed in Normandy Bordeaux Americans undo move 2. 1 armour, 2 artilleries and 7 infantry placed in Eastern United States 1 submarine and 2 transports placed in 10 Sea Zone 1 armour, 1 artillery and 2 infantry placed in Western United States 1 artillery placed in Norway 1 artillery and 2 infantry placed in Normandy Bordeaux Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : -0.67 Americans : 0.00 Japanese : -0.67
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 2 armour, 5 artilleries, 12 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland 1 infantry moved from Norway to Finland 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 5 transports moved from 110 Sea Zone to 107 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from Norway to Finland 1 fighter moved from Norway to Finland 1 fighter moved from Norway to Finland 1 fighter moved from Norway to Finland 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 1 infantry moved from Western United States to 10 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 armour and 1 infantry moved from 25 Sea Zone to Midway 1 fighter moved from 26 Sea Zone to Wake Island 1 tactical_bomber moved from 26 Sea Zone to Wake Island 1 fighter moved from 26 Sea Zone to Midway 1 fighter moved from 26 Sea Zone to Midway 1 battleship and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in Holland Belgium Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Americans roll dice for 2 battleships in Holland Belgium, round 2 : 2/2 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Finland Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Finland, round 2 : 3/6 hits, 2.50 expected hits Germans roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Finland Americans win, taking Finland from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Midway Americans attack with 1 armour, 2 fighters and 1 infantry Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 armour, 2 fighters and 1 infantry in Midway, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Midway Americans roll dice for 1 armour, 2 fighters and 1 infantry in Midway, round 3 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Midway, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway Americans win, taking Midway from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Americans: 1 infantry Battle in Wake Island Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Wake Island, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 tactical_bomber moved from Wake Island to 26 Sea Zone 1 fighter moved from Wake Island to 26 Sea Zone 1 fighter moved from Midway to 26 Sea Zone 1 fighter moved from Midway to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux 3 fighters and 1 tactical_bomber moved from Finland to Norway Place Units - Americans 1 infantry and 1 mech_infantry placed in Norway 3 infantry placed in Normandy Bordeaux Americans undo move 2. 1 armour, 2 artilleries and 7 infantry placed in Eastern United States 1 submarine and 2 transports placed in 10 Sea Zone 1 armour, 1 artillery and 2 infantry placed in Western United States 1 artillery placed in Norway 1 artillery and 2 infantry placed in Normandy Bordeaux Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 7 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs; Combat Move - British 1 artillery moved from Trans-Jordan to 81 Sea Zone 1 artillery and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Greece 1 infantry moved from 97 Sea Zone to Greece 2 fighters moved from 97 Sea Zone to Greece 1 fighter moved from Tobruk to 97 Sea Zone 1 fighter moved from Tobruk to 97 Sea Zone 1 carrier moved from 76 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from Tobruk to 97 Sea Zone 1 fighter moved from Tobruk to 97 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from India to Burma 3 infantry moved from India to Burma 1 infantry moved from India to Burma 2 mech_infantrys moved from West India to India 1 armour and 7 mech_infantrys moved from Caucasus to Bryansk 2 artilleries and 3 infantry moved from Caucasus to Rostov 1 artillery and 3 infantry moved from Northwest Persia to Caucasus 3 infantry moved from Iraq to Northwest Persia 1 infantry moved from Persia to Northwest Persia 2 mech_infantrys moved from Persia to Caucasus Combat - British Battle in Crete Battle in Greece British attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 infantry British roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Greece British win, taking Crete from Italians, taking Greece from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Burma British attack with 1 artillery and 4 infantry Japanese defend with 2 infantry British roll dice for 1 artillery and 4 infantry in Burma, round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 artillery and 4 infantry in Burma, round 3 : 1/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Burma British roll dice for 1 artillery and 4 infantry in Burma, round 4 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 4 infantry in Burma, round 5 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Burma, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British 1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone 1 fighter moved from 97 Sea Zone to 98 Sea Zone 1 fighter moved from Greece to Bryansk 1 fighter moved from Greece to Bryansk 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Norway to Normandy Bordeaux Place Units - British 1 transport placed in 98 Sea Zone 3 mech_infantrys placed in Persia 3 infantry placed in Iraq 2 infantry placed in Egypt 2 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Germans : -1.00 British : -2.17 Americans : 0.00 Japanese : -2.67
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 2 infantry moved from Southern France to Northern Italy 1 mech_infantry moved from Western Germany to Southern Italy Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,1,3,1,3,4 Italians collect 3 PUs (8 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 battleship and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 aaGun moved from South Australia to Queensland 1 artillery moved from South Australia to New South Wales 1 infantry moved from Queensland to New South Wales 1 infantry moved from South Australia to Queensland 1 carrier, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 62 Sea Zone Place Units - ANZAC 1 battleship placed in 62 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 battleship and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 aaGun moved from South Australia to Queensland 1 artillery moved from South Australia to New South Wales 1 infantry moved from Queensland to New South Wales 1 infantry moved from South Australia to Queensland 1 carrier, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 62 Sea Zone Place Units - ANZAC 1 battleship placed in 62 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 infantry moved from Iraq to Northwest Persia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33