Sweet, thanks for the quick reply, barnee, you’re always there, like a genie. Just rub the lamp!
19L Giallo (Allies +2) vs Shin_Ji BM
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Germans Germans buy 1 artillery, 3 fighters and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Western Germany to Gibraltar 1 artillery moved from Norway to Finland Germans take Finland from Russians 2 fighters moved from Germany to Poland 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland 1 artillery moved from Germany to Poland 3 artilleries and 4 infantry moved from Germany to Slovakia Hungary Combat - Germans Battle in Poland Germans attack with 1 artillery, 2 fighters and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Poland, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland Germans win, taking Poland from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Gibraltar Germans attack with 2 bombers Americans defend with 1 artillery, 1 harbour and 1 infantry Germans roll dice for 2 bombers in Gibraltar, round 2 : 0/2 hits, 1.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 2/2 hits, 0.67 expected hits 2 bombers owned by the Germans lost in Gibraltar Americans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -24 Casualties for Germans: 2 bombers Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Japanese from Malaya: 3 fighters EDIT: Adding units owned by Japanese to Shan State: 3 fighters EDIT: Turning off Edit Mode 1 infantry moved from Scotland to United Kingdom 4 infantry moved from Western Germany to 112 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 4 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone 4 infantry moved from 110 Sea Zone to United Kingdom 2 fighters moved from Poland to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 3 infantry moved from Western Germany to France 1 submarine moved from 75 Sea Zone to 79 Sea Zone Place Units - Germans 3 fighters placed in United Kingdom 1 artillery and 9 infantry placed in Germany 1 infantry placed in France Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : -0.17 Americans : 1.33 Russians : 0.33
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Germans Germans buy 1 artillery, 3 fighters and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Western Germany to Gibraltar 1 artillery moved from Norway to Finland Germans take Finland from Russians 2 fighters moved from Germany to Poland 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland 1 artillery moved from Germany to Poland 3 artilleries and 4 infantry moved from Germany to Slovakia Hungary Combat - Germans Battle in Poland Germans attack with 1 artillery, 2 fighters and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Poland, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland Germans win, taking Poland from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Gibraltar Germans attack with 2 bombers Americans defend with 1 artillery, 1 harbour and 1 infantry Germans roll dice for 2 bombers in Gibraltar, round 2 : 0/2 hits, 1.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 2/2 hits, 0.67 expected hits 2 bombers owned by the Germans lost in Gibraltar Americans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -24 Casualties for Germans: 2 bombers Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Japanese from Malaya: 3 fighters EDIT: Adding units owned by Japanese to Shan State: 3 fighters EDIT: Turning off Edit Mode 1 infantry moved from Scotland to United Kingdom 4 infantry moved from Western Germany to 112 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 4 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone 4 infantry moved from 110 Sea Zone to United Kingdom 2 fighters moved from Poland to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 3 infantry moved from Western Germany to France 1 submarine moved from 75 Sea Zone to 79 Sea Zone Place Units - Germans 3 fighters placed in United Kingdom 1 artillery and 9 infantry placed in Germany 1 infantry placed in France Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Iraq: 1 infantry EDIT: Adding units owned by Germans to Northwest Persia: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.17 Americans : 1.33 Russians : 0.33
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Germans Germans buy 1 artillery, 3 fighters and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Western Germany to Gibraltar 1 artillery moved from Norway to Finland Germans take Finland from Russians 2 fighters moved from Germany to Poland 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland 1 artillery moved from Germany to Poland 3 artilleries and 4 infantry moved from Germany to Slovakia Hungary Combat - Germans Battle in Poland Germans attack with 1 artillery, 2 fighters and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Poland, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland Germans win, taking Poland from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Gibraltar Germans attack with 2 bombers Americans defend with 1 artillery, 1 harbour and 1 infantry Germans roll dice for 2 bombers in Gibraltar, round 2 : 0/2 hits, 1.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 2/2 hits, 0.67 expected hits 2 bombers owned by the Germans lost in Gibraltar Americans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -24 Casualties for Germans: 2 bombers Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Japanese from Malaya: 3 fighters EDIT: Adding units owned by Japanese to Shan State: 3 fighters EDIT: Turning off Edit Mode 1 infantry moved from Scotland to United Kingdom 4 infantry moved from Western Germany to 112 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 4 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone 4 infantry moved from 110 Sea Zone to United Kingdom 2 fighters moved from Poland to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 3 infantry moved from Western Germany to France 1 submarine moved from 75 Sea Zone to 79 Sea Zone Place Units - Germans 3 fighters placed in United Kingdom 1 artillery and 9 infantry placed in Germany 1 infantry placed in France Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Iraq: 1 infantry EDIT: Adding units owned by Germans to Northwest Persia: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 artillery and 2 infantry EDIT: Adding units owned by Germans to Persia: 1 artillery and 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.17 Americans : 1.33 Russians : 0.33
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 3 armour, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Ukraine to Romania 1 marine moved from Vyborg to Finland 1 fighter and 1 tactical_bomber moved from Eastern Poland to Finland 2 artilleries and 6 infantry moved from Baltic States to Poland 2 mech_infantrys moved from Novgorod to Poland 10 armour, 19 artilleries, 41 infantry and 13 mech_infantrys moved from Eastern Poland to Poland 3 mech_infantrys moved from Western Ukraine to Poland Combat - Russians Battle in Romania Russians attack with 1 mech_infantry Italians defend with 1 aaGun 1 aaGun owned by the Italians lost in Romania Russians win, taking Romania from Germans with 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 aaGun Battle in Finland Russians attack with 1 fighter, 1 marine and 1 tactical_bomber Germans defend with 1 artillery Russians roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Finland, round 2 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Poland Russians attack with 10 armour, 21 artilleries, 47 infantry and 18 mech_infantrys Germans defend with 1 artillery and 1 infantry Russians roll dice for 10 armour, 21 artilleries, 47 infantry and 18 mech_infantrys in Poland, round 2 : 22/96 hits, 26,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Poland, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 10 armour, 21 artilleries, 46 infantry and 18 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 2 aaGuns moved from Baltic States to Poland 1 infantry moved from Novgorod to Karelia 1 fighter and 1 tactical_bomber moved from Finland to Karelia 4 aaGuns moved from Eastern Poland to Poland 1 artillery moved from Western Ukraine to Eastern Poland 2 mech_infantrys moved from Ukraine to Western Ukraine 2 artilleries moved from Caucasus to Volgograd 2 infantry moved from Russia to Tambov Place Units - Russians 3 armour placed in Western Ukraine Russians undo move 1. 1 armour and 1 mech_infantry placed in Novgorod 2 armour and 1 mech_infantry placed in Western Ukraine 3 infantry placed in Volgograd 3 mech_infantrys placed in Ukraine Russians undo move 4. 1 mech_infantry placed in Novgorod 1 infantry and 2 mech_infantrys placed in Ukraine Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : 0,00 Russians : -3,67
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Ouch in Gib
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Right? like a 1 in 18 chance. Ah well.
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Hunan to Kwangtung Japanese take Kwangtung from UK_Pacific 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 armour moved from Yakut S.S.R. to Evenkiyskiy Japanese take Yenisey from Russians Japanese take Evenkiyskiy from Russians 3 armour moved from Yakut S.S.R. to Timguska Japanese take Timguska from Russians 1 infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Tsinghai to Kazakhstan Japanese take Kazakhstan from Russians 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi 1 mech_infantry moved from Shantung to Chahar 1 mech_infantry moved from Shantung to Hopei 2 armour moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Shantung to Anhwe 1 infantry moved from Shan State to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from French Indo China to India 2 armour moved from Yunnan to Shan State 2 artilleries moved from Yunnan to Shan State 1 infantry moved from French Indo China to Yunnan Combat - Japanese Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in India causes 6 damage total. Battle in Philippines Non Combat Move - Japanese 1 bomber moved from India to French Indo China 1 aaGun moved from Kwangsi to French Indo China 1 artillery moved from Siam to Shan State 1 infantry moved from French Indo China to Shan State Place Units - Japanese 1 infantry placed in Japan 1 destroyer and 2 transports placed in 6 Sea Zone 1 carrier, 1 destroyer and 1 transport placed in 36 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 2 fighters EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 3 fighters EDIT: Adding units owned by Japanese to Shan State: 3 fighters EDIT: Removing units owned by Japanese from Japan: 4 fighters EDIT: Adding units owned by Japanese to French Indo China: 4 fighters EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,4 Japanese collect 69 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Combat Hit Differential Summary :
AA fire in India : : -0.17
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@Shin-Ji said in 19L Giallo (Allies +2) vs Shin_Ji BM:
Right? like a 1 in 18 chance. Ah well.
Haha, good to see you take it lightly…
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@Giallo said in 19L Giallo (Allies +2) vs Shin_Ji BM:
@Shin-Ji said in 19L Giallo (Allies +2) vs Shin_Ji BM:
Right? like a 1 in 18 chance. Ah well.
Haha, good to see you take it lightly…
Well, dice are like that sometimes. And I did the math wrong, it was a 1 in 81 chance!
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 2 carriers, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 4 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 infantry moved from Suriname to French Guiana 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 91 Sea Zone to Algeria 2 fighters moved from 91 Sea Zone to Algeria 1 fighter moved from 91 Sea Zone to Morocco 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone Combat - Americans Battle in 35 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Morocco Americans attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 airfield and 2 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco, round 2 : 0/3 hits, 1,17 expected hits Italians roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Morocco Americans roll dice for 1 artillery and 1 fighter in Morocco, round 3 : 2/2 hits, 0,83 expected hits Italians roll dice for 2 infantry in Morocco, round 3 : 1/2 hits, 0,67 expected hits 1 fighter owned by the Americans and 2 infantry owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 artillery remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter and 1 infantry Casualties for Italians: 2 infantry Battle in Algeria Americans attack with 1 artillery, 3 fighters and 1 infantry Italians defend with 3 fighters Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Algeria, round 2 : 3/5 hits, 2,17 expected hits Italians roll dice for 3 fighters in Algeria, round 2 : 2/3 hits, 2,00 expected hits 1 fighter owned by the Americans, 1 infantry owned by the Americans and 3 fighters owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 17 Casualties for Americans: 1 fighter and 1 infantry Casualties for Italians: 3 fighters Non Combat Move - Americans 2 fighters moved from Algeria to 91 Sea Zone 1 fighter moved from Iceland to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 55 Sea Zone to 54 Sea Zone Place Units - Americans 1 airfield placed in Gibraltar 1 carrier placed in 10 Sea Zone 1 carrier placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter EDIT: Adding units owned by Americans to Midway: 1 fighter EDIT: Turning off Edit Mode 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 destroyer placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Italians : 0,67 Americans : 1,00
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 2 carriers, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 4 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 infantry moved from Suriname to French Guiana 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 91 Sea Zone to Algeria 2 fighters moved from 91 Sea Zone to Algeria 1 fighter moved from 91 Sea Zone to Morocco 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone Combat - Americans Battle in 35 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Morocco Americans attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 airfield and 2 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco, round 2 : 0/3 hits, 1,17 expected hits Italians roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Morocco Americans roll dice for 1 artillery and 1 fighter in Morocco, round 3 : 2/2 hits, 0,83 expected hits Italians roll dice for 2 infantry in Morocco, round 3 : 1/2 hits, 0,67 expected hits 1 fighter owned by the Americans and 2 infantry owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 artillery remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter and 1 infantry Casualties for Italians: 2 infantry Battle in Algeria Americans attack with 1 artillery, 3 fighters and 1 infantry Italians defend with 3 fighters Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Algeria, round 2 : 3/5 hits, 2,17 expected hits Italians roll dice for 3 fighters in Algeria, round 2 : 2/3 hits, 2,00 expected hits 1 fighter owned by the Americans, 1 infantry owned by the Americans and 3 fighters owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 17 Casualties for Americans: 1 fighter and 1 infantry Casualties for Italians: 3 fighters Non Combat Move - Americans 2 fighters moved from Algeria to 91 Sea Zone 1 fighter moved from Iceland to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 55 Sea Zone to 54 Sea Zone Place Units - Americans 1 airfield placed in Gibraltar 1 carrier placed in 10 Sea Zone 1 carrier placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter EDIT: Adding units owned by Americans to Midway: 1 fighter EDIT: Turning off Edit Mode 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 destroyer placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 1 PUs; Combat Move - British 1 carrier and 1 fighter moved from 55 Sea Zone to 54 Sea Zone Non Combat Move - British 2 armour and 1 mech_infantry moved from West India to India 1 infantry moved from India to West India Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 10 PUs Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Italians : 0,67 Americans : 1,00
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Huh. I thought you’d go for Rome.
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@Shin-Ji said in 19L Giallo (Allies +2) vs Shin_Ji BM:
Huh. I thought you’d go for Rome.
I only had 2 units and a cr to support
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Right. High risk, high reward.
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@Shin-Ji said in 19L Giallo (Allies +2) vs Shin_Ji BM:
Right. High risk, high reward.
Only 25% chance, I didn’t see it happen
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can you edit 2 us planes to gib for me
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 1 armour, 3 fighters and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Northwest Persia to Caucasus Italians take Caucasus from Russians 6 armour moved from Iraq to Eastern Persia 1 armour moved from Trans-Jordan to Persia 1 artillery moved from Trans-Jordan to Iraq 4 armour moved from Egypt to Iraq 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 infantry moved from Slovakia Hungary to Romania 1 armour moved from Slovakia Hungary to Romania Combat - Italians Battle in Romania Italians attack with 1 armour and 1 infantry Russians defend with 1 mech_infantry Italians roll dice for 1 armour and 1 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Romania Italians win, taking Romania from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to France 1 mech_infantry moved from Southern Italy to Northern Italy 3 armour moved from Slovakia Hungary to Northern Italy 1 infantry moved from Slovakia Hungary to Yugoslavia 12 infantry moved from Slovakia Hungary to Greater Southern Germany 1 armour moved from Nigeria to French West Africa Italians take French West Africa from Neutral_Axis 1 mech_infantry moved from French Equatorial Africa to French Central Africa Italians take French Central Africa from Neutral_Axis Place Units - Italians 3 fighters placed in Southern Italy 1 armour and 2 mech_infantrys placed in Iraq 3 mech_infantrys placed in Egypt Turn Complete - Italians Italians collect 36 PUs; end with 36 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 45 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 48 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Italians : 0.33 Russians : -0.33
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sure, just a sec
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 1 armour, 3 fighters and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Northwest Persia to Caucasus Italians take Caucasus from Russians 6 armour moved from Iraq to Eastern Persia 1 armour moved from Trans-Jordan to Persia 1 artillery moved from Trans-Jordan to Iraq 4 armour moved from Egypt to Iraq 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 infantry moved from Slovakia Hungary to Romania 1 armour moved from Slovakia Hungary to Romania Combat - Italians Battle in Romania Italians attack with 1 armour and 1 infantry Russians defend with 1 mech_infantry Italians roll dice for 1 armour and 1 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Romania Italians win, taking Romania from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to France 1 mech_infantry moved from Southern Italy to Northern Italy 3 armour moved from Slovakia Hungary to Northern Italy 1 infantry moved from Slovakia Hungary to Yugoslavia 12 infantry moved from Slovakia Hungary to Greater Southern Germany 1 armour moved from Nigeria to French West Africa Italians take French West Africa from Neutral_Axis 1 mech_infantry moved from French Equatorial Africa to French Central Africa Italians take French Central Africa from Neutral_Axis Place Units - Italians 3 fighters placed in Southern Italy 1 armour and 2 mech_infantrys placed in Iraq 3 mech_infantrys placed in Egypt Turn Complete - Italians Italians collect 36 PUs; end with 36 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 45 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 48 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 53 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 2 fighters EDIT: Adding units owned by Americans to Gibraltar: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0.33 Russians : -0.33
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 1 armour, 3 fighters and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Northwest Persia to Caucasus Italians take Caucasus from Russians 6 armour moved from Iraq to Eastern Persia 1 armour moved from Trans-Jordan to Persia 1 artillery moved from Trans-Jordan to Iraq 4 armour moved from Egypt to Iraq 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 infantry moved from Slovakia Hungary to Romania 1 armour moved from Slovakia Hungary to Romania Combat - Italians Battle in Romania Italians attack with 1 armour and 1 infantry Russians defend with 1 mech_infantry Italians roll dice for 1 armour and 1 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Romania Italians win, taking Romania from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to France 1 mech_infantry moved from Southern Italy to Northern Italy 3 armour moved from Slovakia Hungary to Northern Italy 1 infantry moved from Slovakia Hungary to Yugoslavia 12 infantry moved from Slovakia Hungary to Greater Southern Germany 1 armour moved from Nigeria to French West Africa Italians take French West Africa from Neutral_Axis 1 mech_infantry moved from French Equatorial Africa to French Central Africa Italians take French Central Africa from Neutral_Axis Place Units - Italians 3 fighters placed in Southern Italy 1 armour and 2 mech_infantrys placed in Iraq 3 mech_infantrys placed in Egypt Turn Complete - Italians Italians collect 36 PUs; end with 36 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 45 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 48 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 53 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 2 fighters EDIT: Adding units owned by Americans to Gibraltar: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Eastern Persia: 4 armour EDIT: Adding units owned by Italians to Persia: 4 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0.33 Russians : -0.33
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