TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 15
Research Technology - France
France spend 30 on tech rolls
France roll 1,3,3,5,4,2 and gets 0 hits
Combat Move - France
1 infantry moved from Hanover to Mecklenburg
1 field_gun and 2 infantry moved from Lurs to Armenia
6 colonials moved from Smyrna to Syria
4 transports moved from Sea Zone 69 Sea of Crete to Sea Zone 70 Eastern Mediterranean
5 colonials moved from Tobruk to Sea Zone 70 Eastern Mediterranean
5 colonials and 3 transports moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 71 Eastern Mediterranean
1 battleship moved from Sea Zone 69 Sea of Crete to Sea Zone 71 Eastern Mediterranean
5 colonials moved from Sea Zone 71 Eastern Mediterranean to Syria
1 transport moved from Sea Zone 74 Gulf of Aden to Sea Zone 80 Indian Ocean
4 field_guns and 4 infantry moved from Tohoku to Sea Zone 138 Sea of Japan
4 field_guns, 4 infantry and 4 transports moved from Sea Zone 138 Sea of Japan to Sea Zone 137 Yellow Sea
4 field_guns and 4 infantry moved from Sea Zone 137 Yellow Sea to Kyoto
3 field_guns and 2 infantry moved from Chubu to Kyoto
3 colonials and 3 field_guns moved from Toledo to Castile
1 battlecruiser and 2 transports moved from Sea Zone 27 Mid Atlantic to Sea Zone 54 Alboran Sea
1 field_gun moved from Hanover to Saxony
France take Saxony from Germany
6 gass moved from Alsace to Austria
1 field_gun moved from Bavaria to Austria
1 field_gun moved from Algiers to Sea Zone 54 Alboran Sea
1 field_gun moved from Sea Zone 54 Alboran Sea to Andalusia
2 cruisers moved from Sea Zone 122 Bismarck Sea to Sea Zone 125 Sulu Sea
Purchase Units - France
France buy 2 Factorys, 9 colonials, 6 gass, 15 infantry and 12 trenchs; Remaining resources: 6 techTokens; 0 PUs;
Combat - France
Battle in Mecklenburg
France attack with 1 infantry
Germany defend with 1 Factory and 1 trench
1 trench owned by the Germany lost in Mecklenburg
France win, taking Mecklenburg from Germany with 1 infantry remaining. Battle score for attacker is 3
Casualties for Germany: 1 trench
Battle in Armenia
France attack with 1 field_gun and 2 infantry
Turkey defend with 1 infantry
France roll dice for 1 field_gun and 2 infantry in Armenia, round 2 : 1/3 hits, 0.83 expected hits
Turkey roll dice for 1 infantry in Armenia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Turkey and 1 infantry owned by the France lost in Armenia
France win, taking Armenia from Turkey with 1 field_gun and 1 infantry remaining. Battle score for attacker is 0
Casualties for France: 1 infantry
Casualties for Turkey: 1 infantry
Battle in Austria
France attack with 1 field_gun and 6 gass
Austria defend with 1 Factory, 9 field_guns and 8 heavy_guns
France roll dice for 6 gass in Austria, round 2 : 4/6 hits, 4.00 expected hits
4 field_guns owned by the Austria lost in Austria
6 gass owned by the France lost in Austria
France roll dice for 1 field_gun in Austria, round 2 : 0/1 hits, 0.33 expected hits
Austria roll dice for 5 field_guns and 8 heavy_guns in Austria, round 2 : 5/13 hits, 7.00 expected hits
1 field_gun owned by the France lost in Austria
Austria win with 5 field_guns and 8 heavy_guns remaining. Battle score for attacker is -12
Casualties for Austria: 4 field_guns
Casualties for France: 1 field_gun and 6 gass
Battle in Kyoto
France attack with 7 field_guns and 6 infantry
Neutral defend with 8 infantry
France roll dice for 7 field_guns and 6 infantry in Kyoto, round 2 : 6/13 hits, 4.33 expected hits
Neutral roll dice for 8 infantry in Kyoto, round 2 : 1/8 hits, 2.67 expected hits
6 infantry owned by the Neutral and 1 infantry owned by the France lost in Kyoto
France roll dice for 7 field_guns and 5 infantry in Kyoto, round 3 : 5/12 hits, 4.00 expected hits
Neutral roll dice for 2 infantry in Kyoto, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Neutral and 1 infantry owned by the France lost in Kyoto
France loses 0 PUs for violating Kyotos neutrality.
France win, taking Kyoto from Neutral with 7 field_guns and 4 infantry remaining. Battle score for attacker is 18
Casualties for France: 2 infantry
Casualties for Neutral: 8 infantry
Battle in Syria
France attack with 11 colonials
Turkey defend with 2 infantry and 3 trenchs
France roll dice for 1 battleship in Syria, round 2 : 0/1 hits, 0.67 expected hits
France roll dice for 11 colonials in Syria, round 2 : 4/11 hits, 3.67 expected hits
Units damaged: 2 trenchs owned by the Turkey
Turkey roll dice for 2 infantry and 3 trenchs in Syria, round 2 : 0/2 hits, 0.67 expected hits
1 trench owned by the Turkey lost in Syria
France roll dice for 11 colonials in Syria, round 3 : 6/11 hits, 3.67 expected hits
Turkey roll dice for 2 infantry and 2 trenchs in Syria, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Turkey, 2 trenchs owned by the Turkey and 2 colonials owned by the France lost in Syria
France win, taking Syria from Turkey with 9 colonials remaining. Battle score for attacker is 9
Casualties for Turkey: 2 infantry and 3 trenchs
Casualties for France: 2 colonials
Non Combat Move - France
2 cruisers and 1 destroyer moved from Sea Zone 69 Sea of Crete to Sea Zone 71 Eastern Mediterranean
1 heavy_gun moved from Bavaria to Bohemia
2 heavy_guns moved from Bavaria to Munich
4 infantry moved from Wurttemburg to Bavaria
3 infantry moved from Wurttemburg to Munich
5 field_guns moved from Wurttemburg to Bavaria
1 fighter moved from Nassau to Bavaria
3 infantry moved from Champagne to Alsace
3 infantry moved from Paris to Champagne
3 infantry moved from Alsace to Rhine
Place Units - France
1 Factory placed in Hanover
1 Factory placed in Holstein
France undo move 2.
3 trenchs placed in Anatolia
3 trenchs placed in Smyrna
5 colonials placed in Tobruk
4 colonials placed in Algiers
1 Factory placed in Holstein
2 trenchs placed in Lurs
1 trench placed in Carinthia
1 trench placed in Bohemia
France undo move 9.
9 infantry and 3 trenchs placed in Bavaria
3 gass and 6 infantry placed in Wurttemburg
3 gass placed in Alsace
Activate Technology - France
Trigger FranceP: France has 3 infantry placed in Paris
Turn Complete - France
France collect 217 PUs; end with 217 PUs
Combat Hit Differential Summary :
Neutral : -1.33
Austria : -2.00
Turkey : 1.33
France : 4.50
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 15
Research Technology - Serbia
Serbia spend 0 on tech rolls
Serbia roll 3,4 and gets 0 hits
Combat Move - Serbia
3 field_guns, 2 heavy_guns and 1 infantry moved from Romania to Transylvania
2 field_guns, 1 fighter and 6 infantry moved from Belgrade to Transylvania
1 heavy_gun and 1 infantry moved from Baranya to Transylvania
1 heavy_gun moved from Dardanelles to Smyrna
1 infantry moved from Dardanelles to Smyrna
3 infantry moved from Bulgaria to Dardanelles
2 infantry moved from Macedonia to Bulgaria
1 infantry moved from Macedonia to Sea Zone 68 Aegean Sea
3 infantry moved from Greece to Sea Zone 68 Aegean Sea
4 infantry moved from Sea Zone 68 Aegean Sea to Dardanelles
2 field_guns moved from Dardanelles to Smyrna
Purchase Units - Serbia
Serbia buy 3 field_guns, 4 infantry, 1 transport and 3 trenchs; Remaining resources: 2 techTokens; 0 PUs;
Combat - Serbia
Battle in Transylvania
Serbia attack with 5 field_guns, 1 fighter, 3 heavy_guns and 8 infantry
Austria defend with 1 infantry and 10 trenchs
Serbia roll dice for 5 field_guns, 1 fighter, 3 heavy_guns and 8 infantry in Transylvania, round 2 : 5/17 hits, 5.67 expected hits
Units damaged: 5 trenchs owned by the Austria
Austria roll dice for 1 infantry and 10 trenchs in Transylvania, round 2 : 0/11 hits, 2.00 expected hits
Serbia roll dice for 5 field_guns, 1 fighter, 3 heavy_guns and 8 infantry in Transylvania, round 3 : 9/17 hits, 5.67 expected hits
Units damaged: 5 trenchs owned by the Austria
Austria roll dice for 1 infantry and 10 trenchs in Transylvania, round 3 : 2/11 hits, 2.00 expected hits
2 infantry owned by the Serbia and 4 trenchs owned by the Austria lost in Transylvania
Serbia roll dice for 5 field_guns, 1 fighter, 3 heavy_guns and 6 infantry in Transylvania, round 4 : 2/15 hits, 5.00 expected hits
Austria roll dice for 1 infantry and 6 trenchs in Transylvania, round 4 : 3/7 hits, 1.33 expected hits
3 infantry owned by the Serbia and 2 trenchs owned by the Austria lost in Transylvania
Serbia roll dice for 5 field_guns, 1 fighter, 3 heavy_guns and 3 infantry in Transylvania, round 5 : 4/12 hits, 4.00 expected hits
Austria roll dice for 1 infantry and 4 trenchs in Transylvania, round 5 : 0/5 hits, 1.00 expected hits
4 trenchs owned by the Austria lost in Transylvania
Serbia roll dice for 5 field_guns, 1 fighter, 3 heavy_guns and 3 infantry in Transylvania, round 6 : 4/12 hits, 4.00 expected hits
Austria roll dice for 1 infantry in Transylvania, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Austria lost in Transylvania
Serbia win, taking Transylvania from Austria with 5 field_guns, 1 fighter, 3 heavy_guns and 3 infantry remaining. Battle score for attacker is 18
Casualties for Serbia: 5 infantry
Casualties for Austria: 1 infantry and 10 trenchs
Non Combat Move - Serbia
1 fighter moved from Transylvania to Bulgaria
Place Units - Serbia
3 trenchs placed in Dardanelles
1 transport placed in Sea Zone 68 Aegean Sea
3 field_guns placed in Greece
4 infantry placed in Belgrade
Activate Technology - Serbia
Trigger SerbiaP: Serbia has 3 infantry placed in Greece
Trigger SerbiaS: Serbia met a national objective for an additional 1 techTokens; end with 3 techTokens
Turn Complete - Serbia
Serbia collect 39 PUs; end with 39 PUs
Serbia collect 5 PUs from War Bonds; end with 44 PUs
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 15
Research Technology - Austria
Austria rolls : 0/1 hits, 0.00 expected hits
Combat Move - Austria
1 fighter moved from Vienna to Hungary
1 heavy_gun moved from Austria to Croatia
Austria take Croatia from Italy
1 infantry moved from Vienna to Hungary
1 infantry moved from Vienna to Hungary
1 field_gun moved from Austria to Hungary
1 field_gun moved from Austria to Hungary
3 field_guns and 7 heavy_guns moved from Austria to Vienna
1 infantry moved from Vienna to Austria
Purchase Units - Austria
Austria buy 2 field_guns and 9 infantry; Remaining resources: 1 techTokens; 0 PUs;
Combat - Austria
Battle in Hungary
Austria attack with 2 field_guns, 1 fighter and 2 infantry
Italy defend with 1 Factory and 3 field_guns
Austria roll dice for 2 field_guns, 1 fighter and 2 infantry in Hungary, round 2 : 1/5 hits, 2.00 expected hits
Italy roll dice for 3 field_guns in Hungary, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Austria and 1 field_gun owned by the Italy lost in Hungary
Austria roll dice for 2 field_guns and 1 fighter in Hungary, round 3 : 2/3 hits, 1.33 expected hits
Italy roll dice for 2 field_guns in Hungary, round 3 : 0/2 hits, 0.67 expected hits
2 field_guns owned by the Italy lost in Hungary
Austria win, taking Hungary from Italy with 2 field_guns and 1 fighter remaining. Battle score for attacker is 6
Casualties for Austria: 2 infantry
Casualties for Italy: 3 field_guns
Non Combat Move - Austria
1 fighter moved from Hungary to Vienna
Place Units - Austria
2 field_guns and 9 infantry placed in Vienna
Turn Complete - Austria
Austria collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Austria : -0.33
Austria rolls : : 0.00
Italy : 0.33
Territory Summary for Austria :
Austria : 1 Factory and 1 infantry
Croatia : 1 heavy_gun
Hungary : 1 Factory and 2 field_guns
Vienna : 1 Factory, 9 field_guns, 1 fighter, 7 heavy_guns, 12 infantry and 3 trenchs
@Gargantua ,overall you can’t squash melons without me!
When we played together, we sacked France in about 3 till 4 turns, didn’t we?!?!!
And now you take like forever to take out a simple capitol out of there (me rolling eyes 🙄)
Let me tell you this:
The Kaiser is upset 😡!!!
Oh dear Kaiser,
Please do tell me… what is it -exactly- that you have brought to the table for your alliance this game? Save doom, defeat, and misery?
How close are you to capturing France without me at your side? I would say pretty far.
You are right, for the sake of my enjoyment and the sake of your suffering - I adjusted my invasion plans to put myself in positions to attack not 1, not 2, but all 3 major CP capitals simultaneously in conjunction with my extended allies.
So rather than discussing your resume when inside my WAKE, we discus your resume on its own Kaiser :)
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 15
Research Technology - Italy
Italy roll 6,3 and gets 1 hit
Italy removing all Technology Tokens after successful research.
Italy discover mustardGas
Combat Move - Italy
1 field_gun and 1 heavy_gun moved from Trieste to Austria
1 field_gun and 1 heavy_gun moved from Trieste to Croatia
2 heavy_guns moved from Trieste to Croatia
1 heavy_gun moved from Trieste to Croatia
1 heavy_gun moved from Trieste to Croatia
3 fighters moved from Trieste to Austria
Purchase Units - Italy
Italy buy 4 field_guns, 4 gass, 6 infantry and 3 trenchs; Remaining resources: 0 techTokens; 2 PUs;
Combat - Italy
Battle in Austria
Italy attack with 1 field_gun, 3 fighters and 1 heavy_gun
Austria defend with 1 Factory and 1 infantry
Italy roll dice for 1 field_gun, 3 fighters and 1 heavy_gun in Austria, round 2 : 1/5 hits, 1.67 expected hits
Austria roll dice for 1 infantry in Austria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Austria and 1 field_gun owned by the Italy lost in Austria
Italy win, taking Austria from Austria with 3 fighters and 1 heavy_gun remaining. Battle score for attacker is -1
Casualties for Italy: 1 field_gun
Casualties for Austria: 1 infantry
Battle in Croatia
Italy attack with 1 field_gun and 5 heavy_guns
Austria defend with 1 heavy_gun
Italy roll dice for 1 field_gun and 5 heavy_guns in Croatia, round 2 : 1/6 hits, 2.00 expected hits
Austria roll dice for 1 heavy_gun in Croatia, round 2 : 1/1 hits, 0.67 expected hits
1 heavy_gun owned by the Austria and 1 field_gun owned by the Italy lost in Croatia
Italy win, taking Croatia from Austria with 5 heavy_guns remaining. Battle score for attacker is 1
Casualties for Italy: 1 field_gun
Casualties for Austria: 1 heavy_gun
Non Combat Move - Italy
3 fighters moved from Austria to Baranya
Place Units - Italy
3 trenchs placed in Baranya
3 field_guns and 3 infantry placed in Trieste
1 field_gun and 3 infantry placed in Venice
3 gass placed in Piedmont
1 gas placed in Rome
Activate Technology - Italy
Italy activating mustardGas
Turn Complete - Italy
Italy collect 58 PUs; end with 60 PUs
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 15
Combat Move - Arabia
2 Bedouins moved from Hejaz to Mesopotamia
4 Bedouins moved from Mecca to Mesopotamia
3 Bedouins moved from Palestine to Mesopotamia
7 Bedouins moved from Damascus to Kurdistan
3 Bedouins moved from Mesopotamia to Kurdistan
Purchase Units - Arabia
Arabia buy 7 Bedouins and 3 trenchs; Remaining resources: 1 PUs;
Combat - Arabia
Battle in Kurdistan
Arabia attack with 10 Bedouins
Turkey defend with 2 infantry and 3 trenchs
Arabia roll dice for 10 Bedouins in Kurdistan, round 2 : 3/10 hits, 1.67 expected hits
Units damaged: 3 trenchs owned by the Turkey
Turkey roll dice for 2 infantry and 3 trenchs in Kurdistan, round 2 : 1/2 hits, 0.67 expected hits
1 Bedouin owned by the Arabia lost in Kurdistan
Arabia roll dice for 9 Bedouins in Kurdistan, round 3 : 0/9 hits, 1.50 expected hits
Turkey roll dice for 2 infantry and 3 trenchs in Kurdistan, round 3 : 1/2 hits, 0.67 expected hits
1 Bedouin owned by the Arabia lost in Kurdistan
Arabia roll dice for 8 Bedouins in Kurdistan, round 4 : 0/8 hits, 1.33 expected hits
Turkey roll dice for 2 infantry and 3 trenchs in Kurdistan, round 4 : 0/2 hits, 0.67 expected hits
Arabia roll dice for 8 Bedouins in Kurdistan, round 5 : 2/8 hits, 1.33 expected hits
Turkey roll dice for 2 infantry and 3 trenchs in Kurdistan, round 5 : 1/2 hits, 0.67 expected hits
1 Bedouin owned by the Arabia and 2 trenchs owned by the Turkey lost in Kurdistan
Arabia roll dice for 7 Bedouins in Kurdistan, round 6 : 0/7 hits, 1.17 expected hits
Turkey roll dice for 2 infantry and 1 trench in Kurdistan, round 6 : 1/2 hits, 0.67 expected hits
1 Bedouin owned by the Arabia lost in Kurdistan
Arabia roll dice for 6 Bedouins in Kurdistan, round 7 : 2/6 hits, 1.00 expected hits
Turkey roll dice for 2 infantry and 1 trench in Kurdistan, round 7 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Turkey and 1 trench owned by the Turkey lost in Kurdistan
Arabia roll dice for 6 Bedouins in Kurdistan, round 8 : 0/6 hits, 1.00 expected hits
Turkey roll dice for 1 infantry in Kurdistan, round 8 : 0/1 hits, 0.33 expected hits
Arabia roll dice for 6 Bedouins in Kurdistan, round 9 : 2/6 hits, 1.00 expected hits
Turkey roll dice for 1 infantry in Kurdistan, round 9 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Turkey lost in Kurdistan
Arabia win, taking Kurdistan from Turkey with 6 Bedouins remaining. Battle score for attacker is 7
Casualties for Arabia: 4 Bedouins
Casualties for Turkey: 2 infantry and 3 trenchs
Non Combat Move - Arabia
Place Units - Arabia
3 trenchs placed in Mesopotamia
3 Bedouins placed in Damascus
4 Bedouins placed in Mecca
Turn Complete - Arabia
Arabia collect 26 PUs; end with 27 PUs
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 15
Purchase Units - Turkey
Turkey buy 4 infantry and 2 trenchs; Remaining resources: 0 techTokens; 1 PUs;
Place Units - Turkey
1 infantry and 1 trench placed in Baghdad
3 infantry and 1 trench placed in Constantinople
Turn Complete - Turkey
Turkey collect 11 PUs; end with 12 PUs
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 15
Research Technology - Britain
Britain spend 0 on tech rolls
Britain roll 4,1,3 and gets 0 hits
Combat Move - Britain
1 infantry moved from Denmark to Sea Zone 13 Skagerrak
1 field_gun moved from Denmark to Sea Zone 13 Skagerrak
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 13 Skagerrak to Sea Zone 11 Baltic Sea
1 field_gun and 1 infantry moved from Sea Zone 11 Baltic Sea to West Prussia
1 infantry moved from Amsterdam to Sea Zone 14 Helgoland Bight
1 infantry and 1 transport moved from Sea Zone 14 Helgoland Bight to Sea Zone 12 Baltic Sea
1 infantry moved from Sea Zone 12 Baltic Sea to Pomerania
Britain take Pomerania from Germany
1 late_fighter moved from Ivory Coast to Dahome
1 late_fighter moved from Niger to Dahome
2 late_fighters moved from Congo to Dahome
1 infantry moved from Gabon to Kamerun
Britain take Kamerun from Germany
Purchase Units - Britain
Britain buy 14 field_guns, 18 infantry, 2 late_fighters and 3 transports; Remaining resources: 3 techTokens; 0 PUs;
Combat - Britain
Battle in Dahome
Britain attack with 4 late_fighters
Germany defend with 1 infantry
Britain roll dice for 4 late_fighters in Dahome, round 2 : 2/4 hits, 2.00 expected hits
Germany roll dice for 1 infantry in Dahome, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germany lost in Dahome
Britain win with 4 late_fighters remaining. Battle score for attacker is 3
Casualties for Germany: 1 infantry
Battle in West Prussia
Britain attack with 1 field_gun and 1 infantry
Germany defend with 1 stormtruppen
Britain roll dice for 1 field_gun and 1 infantry in West Prussia, round 2 : 1/2 hits, 0.67 expected hits
Germany roll dice for 1 stormtruppen in West Prussia, round 2 : 0/1 hits, 0.33 expected hits
1 stormtruppen owned by the Germany lost in West Prussia
Britain win, taking West Prussia from Germany with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germany: 1 stormtruppen
Non Combat Move - Britain
1 infantry moved from Holstein to Hanover
2 colonials, 2 field_guns and 3 infantry moved from Westphalia to Hanover
1 late_fighter moved from London to Hanover
2 transports moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel
2 field_guns moved from London to Sea Zone 15 English Channel
2 infantry moved from London to Sea Zone 15 English Channel
3 transports moved from Sea Zone 14 Helgoland Bight to Sea Zone 15 English Channel
6 infantry moved from London to Sea Zone 15 English Channel
2 transports moved from Sea Zone 14 Helgoland Bight to Sea Zone 15 English Channel
4 colonials moved from Normandy to Sea Zone 15 English Channel
4 colonials, 2 field_guns, 8 infantry and 7 transports moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight
4 colonials, 2 field_guns and 8 infantry moved from Sea Zone 14 Helgoland Bight to Hanover
2 colonials, 1 field_gun and 1 infantry moved from Amsterdam to Westphalia
2 field_guns moved from Belgium to Amsterdam
3 infantry moved from Belgium to Amsterdam
1 infantry moved from Belgium to Amsterdam
4 colonials moved from Belgium to Amsterdam
1 field_gun and 2 infantry moved from Khurasan to Fars
2 field_guns and 2 infantry moved from Tehran to Lurs
1 field_gun and 5 infantry moved from Sistan to Fars
1 late_fighter moved from Baluchistan to Fars
2 field_guns moved from Madras to Sea Zone 73 Arabian Sea
1 infantry moved from Madras to Sea Zone 73 Arabian Sea
1 infantry moved from Deccan to Sea Zone 73 Arabian Sea
2 field_guns, 2 infantry and 2 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
2 field_guns moved from Sea Zone 72 Persian Gulf to Fars
2 infantry moved from Sea Zone 72 Persian Gulf to Fars
1 field_gun and 1 infantry moved from Orissa to Nagpur
2 infantry moved from Calcutta to Sea Zone 81 Bay of Bengal
2 infantry and 1 transport moved from Sea Zone 81 Bay of Bengal to Sea Zone 79 Arabian Sea
2 infantry moved from Sea Zone 79 Arabian Sea to Goa
1 transport moved from Sea Zone 82 Bay of Bengal to Sea Zone 80 Indian Ocean
1 colonial, 10 field_guns and 7 infantry moved from Baluchistan to Sistan
1 field_gun and 2 infantry moved from Sindh to Baluchistan
3 field_guns and 3 infantry moved from Gujarat to Sindh
1 field_gun and 1 infantry moved from Deccan to Gujarat
1 field_gun and 4 infantry moved from Bombay to Gujarat
1 infantry moved from Western Sudan to Lower Egypt
1 field_gun moved from Western Sudan to Lower Egypt
3 field_guns moved from Cairo-Suez to Sea Zone 75 Red Sea
2 field_guns moved from Sinai to Sea Zone 75 Red Sea
1 infantry moved from Cairo-Suez to Sea Zone 75 Red Sea
4 infantry moved from Sinai to Sea Zone 75 Red Sea
3 battlecruisers, 1 battleship, 1 destroyer, 5 field_guns, 5 infantry and 5 transports moved from Sea Zone 75 Red Sea to Sea Zone 69 Sea of Crete
3 destroyers moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete
5 field_guns moved from Sea Zone 69 Sea of Crete to Smyrna
4 infantry moved from Sea Zone 69 Sea of Crete to Smyrna
2 infantry moved from Congo to Uganda
1 field_gun moved from Gabon to Congo
1 infantry moved from Gabon to Congo
3 field_guns and 5 infantry moved from German East Africa to Uganda
1 late_fighter moved from Dahome to Cyrenaica
1 late_fighter moved from Dahome to Chad
2 late_fighters moved from Dahome to Niger
1 infantry moved from Sea Zone 69 Sea of Crete to Smyrna
Place Units - Britain
Turning on Edit Mode
EDIT: Removing units owned by Britain from Stockholm: 2 field_guns and 6 infantry
EDIT: Adding units owned by Britain to Sweden: 2 field_guns and 6 infantry
EDIT: Turning off Edit Mode
2 field_guns, 5 infantry and 1 late_fighter placed in Stockholm
1 transport placed in Sea Zone 15 English Channel
3 field_guns and 5 infantry placed in London
Britain undo move 3.
4 field_guns and 4 infantry placed in London
2 field_guns and 3 infantry placed in Belgium
2 field_guns and 3 infantry placed in Cairo-Suez
3 field_guns, 3 infantry and 1 late_fighter placed in Baluchistan
1 transport placed in Sea Zone 73 Arabian Sea
Britain undo move 1.
1 transport placed in Sea Zone 10 Baltic Sea
2 field_guns, 4 infantry and 1 late_fighter placed in Stockholm
1 field_gun and 1 infantry placed in Bombay
Activate Technology - Britain
Trigger BritainP: Britain has 3 infantry placed in London
Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 4 techTokens
Turn Complete - Britain
Britain collect 143 PUs; end with 143 PUs
Britain collect 3 PUs from War Bonds; end with 146 PUs
Combat Hit Differential Summary :
Britain : 0.33
Germany : -0.67
Territory Summary for Britain :
Bismarck Islands : 1 flag
Caroline Islands : 1 flag
Dar es Salaam : 1 flag, 1 Factory
German East Africa : 1 flag
German New Guinea : 1 flag, 1 Factory and 1 colonial
German Southwest Africa : 1 flag
Hanover : 8 colonials, 8 field_guns, 3 fighters, 22 infantry and 2 late_fighters
Kamerun : 1 flag, 1 infantry
Palau : 1 flag
Pomerania : 1 flag, 1 infantry
Rwanda : 1 flag
Samoa : 1 flag
Shanghai 2 : 1 flag
Solomon Islands : 1 flag
West Prussia : 1 flag, 1 field_gun and 1 infantry
Westphalia : 2 colonials, 1 field_gun and 1 infantry
Chad : 1 late_fighter
Cyrenaica : 1 late_fighter
Niger : 2 late_fighters
Sinai : 1 flag, 7 field_guns and 6 infantry
Smyrna : 5 field_guns and 5 infantry
Belgium : 1 Factory, 2 field_guns, 3 infantry and 6 trenchs
Bombay : 1 Factory, 1 field_gun and 1 infantry
Cairo-Suez : 1 Factory, 2 field_guns, 3 infantry and 8 trenchs
Calcutta : 1 Factory
Cape Town : 1 Factory
Congo : 1 field_gun and 1 infantry
Gibraltar : 1 field_gun and 1 infantry
Goa : 1 Factory and 2 infantry
Gujarat : 2 field_guns and 5 infantry
Hong Kong : 1 infantry
Jamaica : 1 infantry
London : 1 Factory, 4 field_guns and 7 infantry
Lower Egypt : 1 field_gun and 1 infantry
Nagpur : 1 field_gun and 1 infantry
Nova Scotia : 1 Factory
Ottawa-Montreal : 1 Factory
Sindh : 3 field_guns and 3 infantry
Singapore : 1 Factory
Sydney-Canberra : 1 Factory
Uganda : 3 field_guns and 7 infantry
Sea Zone 10 Baltic Sea : 1 transport
Sea Zone 11 Baltic Sea : 1 transport
Sea Zone 12 Baltic Sea : 2 cruisers, 2 destroyers and 1 transport
Sea Zone 14 Helgoland Bight : 7 transports
Sea Zone 15 English Channel : 1 transport
Sea Zone 69 Sea of Crete : 3 battlecruisers, 1 battleship, 4 destroyers and 5 transports
Sea Zone 72 Persian Gulf : 2 transports
Sea Zone 73 Arabian Sea : 1 transport
Sea Zone 79 Arabian Sea : 1 transport
Sea Zone 80 Indian Ocean : 1 transport
Sea Zone 125 Sulu Sea : 5 colonials, 3 cruisers, 1 destroyer, 1 field_gun, 1 submarine and 3 transports
Amsterdam : 1 flag, 4 colonials, 2 field_guns and 4 infantry
Baluchistan : 1 flag, 1 Factory, 4 field_guns, 5 infantry and 1 late_fighter
Denmark : 1 flag
Fars : 4 field_guns, 10 infantry and 1 late_fighter
Holland : 1 flag
Khurasan : 1 flag
Lurs : 2 field_guns and 2 infantry
Norway : 1 flag
Oslo : 1 flag
Sistan : 1 flag, 1 colonial, 10 field_guns and 7 infantry
Stockholm : 1 flag, 1 Factory, 2 field_guns, 4 infantry and 1 late_fighter
Sweden : 1 flag, 4 field_guns and 8 infantry
Tehran : 1 flag
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 15
Research Technology - Russia
Russia spend 0 on tech rolls
Russia roll 1,2,2 and gets 0 hits
Combat Move - Russia
1 infantry moved from Silesia to Brandenburg
1 conscript moved from Posen to Brandenburg
2 late_fighters moved from Galicia to Brandenburg
11 heavy_guns moved from Carpathia to Hungary
2 late_fighters moved from Galicia to Brandenburg
1 late_fighter moved from Galicia to Hungary
2 fighters moved from Galicia to Hungary
3 gass moved from Khabarovsk to Yakutsk
7 conscripts, 1 field_gun and 4 infantry moved from Aldan to Yakutsk
2 field_guns moved from Aldan to Yakutsk
1 infantry moved from Tiksi to Yakutsk
Purchase Units - Russia
Russia buy 18 field_guns and 10 gass; Remaining resources: 3 techTokens; 43 PUs;
Combat - Russia
Battle in Brandenburg
Russia attack with 1 conscript, 1 infantry and 4 late_fighters
Germany defend with 1 stormtruppen
Russia roll dice for 1 conscript, 1 infantry and 4 late_fighters in Brandenburg, round 2 : 4/6 hits, 2.50 expected hits
Germany roll dice for 1 stormtruppen in Brandenburg, round 2 : 0/1 hits, 0.33 expected hits
1 stormtruppen owned by the Germany lost in Brandenburg
Russia win, taking Brandenburg from Germany with 1 conscript, 1 infantry and 4 late_fighters remaining. Battle score for attacker is 3
Casualties for Germany: 1 stormtruppen
Battle in Hungary
Russia attack with 2 fighters, 11 heavy_guns and 1 late_fighter
Austria defend with 1 Factory and 2 field_guns
Russia roll dice for 2 fighters, 11 heavy_guns and 1 late_fighter in Hungary, round 2 : 3/14 hits, 4.83 expected hits
Austria roll dice for 2 field_guns in Hungary, round 2 : 2/2 hits, 0.67 expected hits
2 fighters owned by the Russia and 2 field_guns owned by the Austria lost in Hungary
Russia win, taking Hungary from Austria with 11 heavy_guns and 1 late_fighter remaining. Battle score for attacker is -10
Casualties for Russia: 2 fighters
Casualties for Austria: 2 field_guns
Battle in Yakutsk
Russia attack with 7 conscripts, 3 field_guns, 3 gass and 5 infantry
Communists defend with 1 Factory, 16 conscripts, 2 heavy_guns, 8 infantry and 17 trenchs
Russia roll dice for 3 gass in Yakutsk, round 2 : 1/3 hits, 2.00 expected hits
1 conscript owned by the Communists lost in Yakutsk
3 gass owned by the Russia lost in Yakutsk
Russia roll dice for 7 conscripts, 3 field_guns and 5 infantry in Yakutsk, round 2 : 4/11 hits, 2.83 expected hits
Units damaged: 4 trenchs owned by the Communists
Communists roll dice for 15 conscripts, 2 heavy_guns, 8 infantry and 17 trenchs in Yakutsk, round 2 : 4/25 hits, 6.50 expected hits
4 conscripts owned by the Russia lost in Yakutsk
Russia roll dice for 3 conscripts, 3 field_guns and 5 infantry in Yakutsk, round 3 : 4/11 hits, 2.83 expected hits
Units damaged: 4 trenchs owned by the Communists
Communists roll dice for 15 conscripts, 2 heavy_guns, 8 infantry and 17 trenchs in Yakutsk, round 3 : 9/25 hits, 6.50 expected hits
1 field_gun owned by the Russia, 5 infantry owned by the Russia and 3 conscripts owned by the Russia lost in Yakutsk
Russia roll dice for 2 field_guns in Yakutsk, round 4 : 1/2 hits, 1.00 expected hits
Units damaged: 1 trench owned by the Communists
Communists roll dice for 15 conscripts, 2 heavy_guns, 8 infantry and 17 trenchs in Yakutsk, round 4 : 10/25 hits, 6.50 expected hits
2 field_guns owned by the Russia lost in Yakutsk
Communists win with 15 conscripts, 2 heavy_guns, 8 infantry and 17 trenchs remaining. Battle score for attacker is -51
Casualties for Communists: 1 conscript
Casualties for Russia: 7 conscripts, 3 field_guns, 3 gass and 5 infantry
Non Combat Move - Russia
1 field_gun and 2 infantry moved from Khabarovsk to Aldan
1 field_gun and 1 infantry moved from Novosibirsk to Bratsk
1 field_gun and 1 infantry moved from Omsk to Novosibirsk
1 late_fighter moved from Hungary to Galicia
2 heavy_guns and 5 infantry moved from Galicia to Carpathia
2 conscripts moved from Galicia to Carpathia
2 field_guns moved from Galicia to Carpathia
4 late_fighters moved from Brandenburg to Galicia
1 field_gun, 1 heavy_gun and 1 infantry moved from Odessa to Galicia
2 heavy_guns and 4 infantry moved from Belarus to Galicia
1 heavy_gun and 1 infantry moved from Western Poland to Silesia
3 infantry moved from Warsaw to Western Poland
1 field_gun moved from Warsaw to Western Poland
2 gass moved from Minsk to Galicia
4 gass moved from Belarus to Galicia
1 field_gun moved from Minsk to Belarus
2 field_guns and 1 heavy_gun moved from Kiev to Odessa
3 field_guns moved from Don to Belarus
1 cavalry moved from Don to Galicia
1 cavalry moved from Caucasus to Belarus
2 field_guns and 1 infantry moved from Moscow to Don
1 field_gun and 2 infantry moved from Latvia to Belarus
1 field_gun moved from Pskov to Latvia
1 field_gun and 5 infantry moved from St. Petersburg to Pskov
Place Units - Russia
6 field_guns placed in Galicia
Russia undo move 1.
6 gass placed in Galicia
3 gass placed in Kiev
2 field_guns placed in Warsaw
2 field_guns and 1 gas placed in Minsk
2 field_guns placed in Omsk
3 field_guns placed in Vladivostok
6 field_guns placed in St. Petersburg
3 field_guns placed in Moscow
Activate Technology - Russia
Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 4 techTokens
Turn Complete - Russia
Russia collect 127 PUs; end with 170 PUs
9 units repaired.
Combat Hit Differential Summary :
Austria : 1.33
Communists : 3.50
Germany : -0.33
Russia : 1.00
Territory Summary for Russia :
Brandenburg : 1 flag, 1 conscript and 1 infantry
East Prussia : 1 flag
Posen : 1 flag
Silesia : 1 flag, 1 heavy_gun and 1 infantry
Carpathia : 1 flag, 2 conscripts, 2 field_guns, 2 heavy_guns and 5 infantry
Galicia : 1 flag, 1 Factory, 1 cavalry, 1 field_gun, 19 gass, 3 heavy_guns, 5 infantry and 5 late_fighters
Hungary : 1 flag, 1 Factory and 11 heavy_guns
Aldan : 1 field_gun and 2 infantry
Azerbaijan : 1 conscript
Belarus : 1 cavalry, 5 field_guns, 2 infantry and 3 trenchs
Bratsk : 2 field_guns, 3 heavy_guns and 4 infantry
Caucasus : 1 heavy_gun and 2 trenchs
Don : 2 field_guns, 1 infantry and 3 trenchs
Georgia : 2 field_guns, 1 heavy_gun and 1 infantry
Kiev : 1 Factory, 3 gass and 4 trenchs
Koryak : 2 trenchs
Latvia : 1 field_gun and 1 trench
Minsk : 1 Factory, 2 field_guns, 1 gas and 6 trenchs
Novosibirsk : 1 field_gun and 1 infantry
Odessa : 2 field_guns, 1 heavy_gun and 6 trenchs
Omsk : 1 Factory, 2 field_guns and 5 trenchs
Pskov : 1 field_gun and 5 infantry
Smolensk : 2 trenchs
St. Petersburg : 1 Factory, 6 field_guns and 4 trenchs
Vladivostok : 1 Factory, 3 field_guns, 3 gass and 1 trench
Warsaw : 1 Factory and 2 field_guns
Western Poland : 1 field_gun and 3 infantry
Western Siberian Lowlands : 1 trench
Moscow : 1 flag, 1 Factory and 3 field_guns
Sea Zone 64 Sea of Azov : 1 battlecruiser
Sea Zone 65 Caspian Sea : 1 transport
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 15
Combat Move - Communists
2 conscripts and 1 field_gun moved from Irkutsk to Buryatia
Purchase Units - Communists
Communists buy 1 heavy_gun, 3 infantry and 3 trenchs; Remaining resources: 0 techTokens; 0 PUs;
Combat - Communists
Battle in Buryatia
Communists attack with 2 conscripts and 1 field_gun
USA defend with 1 field_gun
Communists roll dice for 2 conscripts and 1 field_gun in Buryatia, round 2 : 1/2 hits, 0.50 expected hits
Russia roll dice for 1 field_gun in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the USA lost in Buryatia
Communists win, taking Buryatia from Russia with 2 conscripts and 1 field_gun remaining. Battle score for attacker is 4
Casualties for USA: 1 field_gun
Non Combat Move - Communists
Place Units - Communists
1 heavy_gun, 3 infantry and 3 trenchs placed in Yakutsk
Turn Complete - Communists
Communists collect 25 PUs; end with 25 PUs
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 15
Research Technology - USA
USA spend 0 on tech rolls
USA roll 5,2,2,1,2 and gets 0 hits
Combat Move - USA
USA loses 0 PUs for violating Bolivias neutrality.
USA loses 0 PUs for violating Bolivias neutrality.
24 field_guns, 1 fighter, 3 heavy_guns and 26 infantry moved from Sakhe to Yakutsk
6 cavalrys moved from Caracas to Amazon
6 cavalrys moved from Amazon to Central Brazil
6 field_guns, 2 heavy_guns and 1 infantry moved from Amazon to Central Brazil
4 cavalrys moved from Colombia to Central Brazil
1 fighter moved from Venezuela to Central Brazil
1 cavalry moved from Peru to Central Brazil
1 heavy_gun moved from Colombia to Sea Zone 41 Caribbean Sea
1 heavy_gun and 1 transport moved from Sea Zone 41 Caribbean Sea to Sea Zone 107 Pacific Ocean
2 field_guns moved from Peru to Lima
1 heavy_gun moved from Sea Zone 107 Pacific Ocean to Lima
1 cavalry moved from Panama to Bolivia
USA take Bolivia from Neutral
1 cavalry moved from Panama to Central Brazil
2 transports moved from Sea Zone 41 Caribbean Sea to Sea Zone 108 Pacific Ocean
1 field_gun and 3 infantry moved from Colombia to Sea Zone 108 Pacific Ocean
1 field_gun, 3 infantry and 2 transports moved from Sea Zone 108 Pacific Ocean to Sea Zone 107 Pacific Ocean
1 field_gun and 3 infantry moved from Sea Zone 107 Pacific Ocean to Lima
2 infantry moved from Caracas to Sea Zone 46 Caribbean Sea
2 infantry and 1 transport moved from Sea Zone 46 Caribbean Sea to Sea Zone 48 Mid Atlantic
2 infantry moved from Sea Zone 48 Mid Atlantic to Amazon
1 field_gun and 3 infantry moved from Honduras to Sea Zone 40 Caribbean Sea
1 field_gun, 3 infantry and 2 transports moved from Sea Zone 40 Caribbean Sea to Sea Zone 46 Caribbean Sea
3 transports moved from Sea Zone 41 Caribbean Sea to Sea Zone 40 Caribbean Sea
3 cavalrys moved from Yucatan to Sea Zone 40 Caribbean Sea
3 cavalrys and 3 transports moved from Sea Zone 40 Caribbean Sea to Sea Zone 41 Caribbean Sea
3 cavalrys moved from Sea Zone 41 Caribbean Sea to Panama
4 cavalrys moved from Guatemala to Costa Rica
1 cavalry moved from Yucatan to Honduras
1 cavalry moved from Honduras to Nicaragua
1 field_gun and 3 infantry moved from Sea Zone 46 Caribbean Sea to Venezuela
1 transport moved from Sea Zone 46 Caribbean Sea to Sea Zone 41 Caribbean Sea
2 field_guns and 2 infantry moved from Khabarovsk to Sea Zone 140 Sea of Okhotsk
1 field_gun and 1 infantry moved from Kamchatka to Sea Zone 141 Pacific Ocean
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 141 Pacific Ocean to Sea Zone 140 Sea of Okhotsk
1 heavy_gun moved from Tohoku to Sea Zone 142 Pacific Ocean
1 heavy_gun and 1 transport moved from Sea Zone 142 Pacific Ocean to Sea Zone 140 Sea of Okhotsk
4 field_guns and 4 infantry moved from Chukotka to Sea Zone 151 Bering Sea
1 battlecruiser, 1 cruiser, 2 destroyers, 4 field_guns, 4 infantry and 4 transports moved from Sea Zone 151 Bering Sea to Sea Zone 140 Sea of Okhotsk
7 field_guns, 1 heavy_gun and 7 infantry moved from Sea Zone 140 Sea of Okhotsk to Okha
4 field_guns moved from San Francisco to Sea Zone 153 Pacific Ocean
2 infantry moved from California to Sea Zone 153 Pacific Ocean
2 infantry moved from Oregon to Sea Zone 153 Pacific Ocean
4 field_guns, 4 infantry and 4 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
Purchase Units - USA
USA buy 4 cavalrys, 4 field_guns, 6 fighters, 4 infantry and 2 transports; Remaining resources: 5 techTokens; 0 PUs;
Combat - USA
Battle in Central Brazil
USA attack with 12 cavalrys, 6 field_guns, 1 fighter, 2 heavy_guns and 1 infantry
Neutral defend with 12 infantry
USA roll dice for 12 cavalrys, 6 field_guns, 1 fighter, 2 heavy_guns and 1 infantry in Central Brazil, round 2 : 5/22 hits, 6.67 expected hits
Neutral roll dice for 12 infantry in Central Brazil, round 2 : 5/12 hits, 4.00 expected hits
5 infantry owned by the Neutral, 1 infantry owned by the USA and 4 cavalrys owned by the USA lost in Central Brazil
USA roll dice for 8 cavalrys, 6 field_guns, 1 fighter and 2 heavy_guns in Central Brazil, round 3 : 10/17 hits, 5.67 expected hits
Neutral roll dice for 7 infantry in Central Brazil, round 3 : 3/7 hits, 2.33 expected hits
7 infantry owned by the Neutral and 3 cavalrys owned by the USA lost in Central Brazil
USA loses 0 PUs for violating Central Brazils neutrality.
USA win, taking Central Brazil from Neutral with 5 cavalrys, 6 field_guns, 1 fighter and 2 heavy_guns remaining. Battle score for attacker is 5
Casualties for USA: 7 cavalrys and 1 infantry
Casualties for Neutral: 12 infantry
Battle in Lima
USA attack with 3 field_guns, 1 heavy_gun and 3 infantry
Neutral defend with 4 infantry
USA roll dice for 3 field_guns, 1 heavy_gun and 3 infantry in Lima, round 2 : 2/7 hits, 2.33 expected hits
Neutral roll dice for 4 infantry in Lima, round 2 : 1/4 hits, 1.33 expected hits
2 infantry owned by the Neutral and 1 infantry owned by the USA lost in Lima
USA roll dice for 3 field_guns, 1 heavy_gun and 2 infantry in Lima, round 3 : 2/6 hits, 2.00 expected hits
Neutral roll dice for 2 infantry in Lima, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Neutral and 1 infantry owned by the USA lost in Lima
USA loses 0 PUs for violating Limas neutrality.
USA win, taking Lima from Neutral with 3 field_guns, 1 heavy_gun and 1 infantry remaining. Battle score for attacker is 6
Casualties for USA: 2 infantry
Casualties for Neutral: 4 infantry
Battle in Yakutsk
USA attack with 24 field_guns, 1 fighter, 3 heavy_guns and 26 infantry
Communists defend with 1 Factory, 15 conscripts, 3 heavy_guns, 11 infantry and 20 trenchs
USA roll dice for 24 field_guns, 1 fighter, 3 heavy_guns and 26 infantry in Yakutsk, round 2 : 17/54 hits, 18.00 expected hits
Units damaged: 17 trenchs owned by the Communists
Communists roll dice for 15 conscripts, 3 heavy_guns, 11 infantry and 20 trenchs in Yakutsk, round 2 : 10/29 hits, 8.17 expected hits
10 infantry owned by the USA lost in Yakutsk
USA roll dice for 24 field_guns, 1 fighter, 3 heavy_guns and 16 infantry in Yakutsk, round 3 : 16/44 hits, 14.67 expected hits
Units damaged: 3 trenchs owned by the Communists
Communists roll dice for 15 conscripts, 3 heavy_guns, 11 infantry and 20 trenchs in Yakutsk, round 3 : 10/29 hits, 8.17 expected hits
13 trenchs owned by the Communists and 10 infantry owned by the USA lost in Yakutsk
USA roll dice for 24 field_guns, 1 fighter, 3 heavy_guns and 6 infantry in Yakutsk, round 4 : 12/34 hits, 11.33 expected hits
Communists roll dice for 15 conscripts, 3 heavy_guns, 11 infantry and 7 trenchs in Yakutsk, round 4 : 9/29 hits, 8.17 expected hits
7 trenchs owned by the Communists, 3 field_guns owned by the USA, 5 conscripts owned by the Communists and 6 infantry owned by the USA lost in Yakutsk
USA roll dice for 21 field_guns, 1 fighter and 3 heavy_guns in Yakutsk, round 5 : 6/25 hits, 8.33 expected hits
Communists roll dice for 10 conscripts, 3 heavy_guns and 11 infantry in Yakutsk, round 5 : 4/24 hits, 7.33 expected hits
4 field_guns owned by the USA and 6 conscripts owned by the Communists lost in Yakutsk
USA roll dice for 17 field_guns, 1 fighter and 3 heavy_guns in Yakutsk, round 6 : 12/21 hits, 7.00 expected hits
Communists roll dice for 4 conscripts, 3 heavy_guns and 11 infantry in Yakutsk, round 6 : 6/18 hits, 6.33 expected hits
6 field_guns owned by the USA, 8 infantry owned by the Communists and 4 conscripts owned by the Communists lost in Yakutsk
USA roll dice for 11 field_guns, 1 fighter and 3 heavy_guns in Yakutsk, round 7 : 4/15 hits, 5.00 expected hits
Communists roll dice for 3 heavy_guns and 3 infantry in Yakutsk, round 7 : 2/6 hits, 3.00 expected hits
2 field_guns owned by the USA, 1 heavy_gun owned by the Communists and 3 infantry owned by the Communists lost in Yakutsk
USA roll dice for 9 field_guns, 1 fighter and 3 heavy_guns in Yakutsk, round 8 : 7/13 hits, 4.33 expected hits
Communists roll dice for 2 heavy_guns in Yakutsk, round 8 : 2/2 hits, 1.33 expected hits
2 field_guns owned by the USA and 2 heavy_guns owned by the Communists lost in Yakutsk
USA captures 25PUs while taking Communists capital
USA win, taking Yakutsk from Communists with 7 field_guns, 1 fighter and 3 heavy_guns remaining. Battle score for attacker is -8
Casualties for USA: 17 field_guns and 26 infantry
Casualties for Communists: 15 conscripts, 3 heavy_guns, 11 infantry and 20 trenchs
Battle in Okha
USA attack with 7 field_guns, 1 heavy_gun and 7 infantry
Neutral defend with 8 infantry
USA roll dice for 1 battlecruiser in Okha, round 2 : 0/1 hits, 0.67 expected hits
USA roll dice for 7 field_guns, 1 heavy_gun and 7 infantry in Okha, round 2 : 4/15 hits, 5.00 expected hits
Neutral roll dice for 8 infantry in Okha, round 2 : 3/8 hits, 2.67 expected hits
4 infantry owned by the Neutral and 3 infantry owned by the USA lost in Okha
USA roll dice for 7 field_guns, 1 heavy_gun and 4 infantry in Okha, round 3 : 5/12 hits, 4.00 expected hits
Neutral roll dice for 4 infantry in Okha, round 3 : 1/4 hits, 1.33 expected hits
4 infantry owned by the Neutral and 1 infantry owned by the USA lost in Okha
USA loses 0 PUs for violating Okhas neutrality.
USA win, taking Okha from Neutral with 7 field_guns, 1 heavy_gun and 3 infantry remaining. Battle score for attacker is 12
Casualties for USA: 4 infantry
Casualties for Neutral: 8 infantry
Non Combat Move - USA
1 fighter moved from Yakutsk to Aldan
3 fighters moved from Alaska to Sakhe
1 fighter moved from Oregon to Alaska
1 fighter moved from Alaska to Aleutian Islands
1 field_gun and 1 infantry moved from Honolulu to Sea Zone 145 Pacific Ocean
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 145 Pacific Ocean to Sea Zone 111 Pacific Ocean
1 infantry moved from Hudson-Delaware to Washington D.C.
1 field_gun and 1 infantry moved from Manila to Sea Zone 130 Philippine Sea
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 142 Pacific Ocean
1 field_gun and 1 infantry moved from Sea Zone 142 Pacific Ocean to Tohoku
1 submarine moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 12 Baltic Sea
1 destroyer moved from Sea Zone 12 Baltic Sea to Sea Zone 14 Helgoland Bight
1 fighter moved from Central Brazil to Amazon
4 fighters moved from Mexico City to Oregon
Place Units - USA
2 transports placed in Sea Zone 153 Pacific Ocean
2 field_guns and 2 infantry placed in San Francisco
2 fighters placed in Oregon
4 fighters placed in Mexico City
4 cavalrys placed in Guatemala
1 field_gun and 1 infantry placed in Honolulu
1 field_gun and 1 infantry placed in Manila
Turn Complete - USA
USA collect 143 PUs; end with 168 PUs
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 16
Research Technology - Germany
Germany spend 0 on tech rolls
Germany rolls : 0/1 hits, 0,00 expected hits
Combat Move - Germany
1 stormtruppen moved from Berlin to Mecklenburg
1 field_gun moved from Berlin to Mecklenburg
1 stormtruppen moved from Berlin to Saxony
1 field_gun moved from Berlin to Saxony
1 infantry moved from Berlin to Brandenburg
1 heavy_gun moved from Berlin to Brandenburg
Purchase Units - Germany
Germany buy 6 heavy_guns, 3 stormtruppens and 3 trenchs; Remaining resources: 1 techTokens; 0 PUs;
Combat - Germany
Battle in Saxony
Germany attack with 1 field_gun and 1 stormtruppen
France defend with 1 field_gun
Germany roll dice for 1 field_gun and 1 stormtruppen in Saxony, round 2 : 1/2 hits, 0,83 expected hits
France roll dice for 1 field_gun in Saxony, round 2 : 1/1 hits, 0,33 expected hits
1 stormtruppen owned by the Germany and 1 field_gun owned by the France lost in Saxony
Germany win, taking Saxony from France with 1 field_gun remaining. Battle score for attacker is 1
Casualties for Germany: 1 stormtruppen
Casualties for France: 1 field_gun
Battle in Mecklenburg
Germany attack with 1 field_gun and 1 stormtruppen
France defend with 1 Factory and 1 infantry
Germany roll dice for 1 field_gun and 1 stormtruppen in Mecklenburg, round 2 : 1/2 hits, 0,83 expected hits
France roll dice for 1 infantry in Mecklenburg, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the France lost in Mecklenburg
Germany win, taking Mecklenburg from France with 1 field_gun and 1 stormtruppen remaining. Battle score for attacker is 3
Casualties for France: 1 infantry
Battle in Brandenburg
Germany attack with 1 heavy_gun and 1 infantry
Russia defend with 1 conscript and 1 infantry
Germany roll dice for 1 heavy_gun and 1 infantry in Brandenburg, round 2 : 0/2 hits, 0,67 expected hits
Russia roll dice for 1 conscript and 1 infantry in Brandenburg, round 2 : 0/2 hits, 0,50 expected hits
Germany roll dice for 1 heavy_gun and 1 infantry in Brandenburg, round 3 : 2/2 hits, 0,67 expected hits
Russia roll dice for 1 conscript and 1 infantry in Brandenburg, round 3 : 0/2 hits, 0,50 expected hits
1 infantry owned by the Russia and 1 conscript owned by the Russia lost in Brandenburg
Germany win, taking Brandenburg from Russia with 1 heavy_gun and 1 infantry remaining. Battle score for attacker is 5
Casualties for Russia: 1 conscript and 1 infantry
Non Combat Move - Germany
Place Units - Germany
6 heavy_guns, 3 stormtruppens and 3 trenchs placed in Berlin
Activate Technology - Germany
Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 2 techTokens
Turn Complete - Germany
Germany collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germany rolls : : 0,00
France : 0,33
Germany : 1,00
Russia : -1,00
@MadWaldi good morning . Welcome back to the Forum . I look forward to playing with you .
Is your problem persisting ? Will we really know or do we need to wait for PP to do Russia , so you can post your Turn after his?
Panther did answer to say that you needed at least one Reputation, which I believe you now have .
He can help (and is German , so you could PM him in your own language, if necessary).
Round: 11
Combat Move - Romanians
1 Mot.Inf moved from Georgia to Saratov
Romanians take Saratov from Russians
1 Mot.Inf moved from Saratov to Astrakhan
1 Mot.Inf moved from Astrakhan to Azerbaijan
2 Adv.Fighters, 1 Bomber and 1 Fighter moved from Georgia to Azerbaijan
1 Mot.Inf moved from Georgia to Stalingrad
Romanians take Stalingrad from Russians
Purchase Units - Romanians
Romanians buy 3 Infantrys and 3 Mot.Infs; Remaining resources: 1 PUs;
Combat - Romanians
Battle in Azerbaijan
Romanians attack with 2 Adv.Fighters, 1 Bomber, 1 Fighter and 1 Mot.Inf
British defend with 1 Infantry
Romanians roll dice for 2 Adv.Fighters, 1 Bomber, 1 Fighter and 1 Mot.Inf in Azerbaijan, round 2 : 4/5 hits, 2,17 expected hits
Russians roll dice for 1 Infantry in Azerbaijan, round 2 : 1/1 hits, 0,33 expected hits
1 Mot.Inf owned by the Romanians lost in Azerbaijan
1 Infantry owned by the British lost in Azerbaijan
Romanians win with 2 Adv.Fighters, 1 Bomber and 1 Fighter remaining. Battle score for attacker is -3
Casualties for Romanians: 1 Mot.Inf
Casualties for British: 1 Infantry
Non Combat Move - Romanians
2 Adv.Fighters, 1 Bomber and 1 Fighter moved from Azerbaijan to Georgia
3 Infantrys moved from Donetsk to Rostov
2 Artillerys moved from Donetsk to Rostov
3 Infantrys moved from Kiev to Kursk
3 Tanks moved from Donetsk to Georgia
2 Tanks moved from Bucharest to Vinnytsia
Place Units - Romanians
3 Infantrys placed in Kiev
3 Mot.Infs placed in Bucharest
Turn Complete - Romanians
Romanians collect 24 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 22
Purchase Units - Japanese
Japanese buy 2 carriers, 1 fighter, 1 harbour, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 fighters moved from India to Sumatra
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
Combat - Japanese
Battle in Sumatra
Japanese attack with 3 fighters and 2 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 3 fighters and 2 infantry in Sumatra, round 2 : 1/5 hits, 1.83 expected hits
ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Sumatra
1 infantry owned by the ANZAC lost in Sumatra
Japanese roll dice for 3 fighters and 1 infantry in Sumatra, round 3 : 1/4 hits, 1.67 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
7 infantry moved from Caroline Islands to 33 Sea Zone
3 marines moved from Caroline Islands to 33 Sea Zone
2 battleships, 14 carriers, 7 destroyers, 26 fighters, 7 infantry, 3 marines, 4 submarines and 5 transports moved from 33 Sea Zone to 56 Sea Zone
2 submarines moved from 41 Sea Zone to 56 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 56 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 56 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to Philippines
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 aaGun, 14 armour, 7 artilleries, 10 infantry and 14 mech_infantrys moved from West India to India
2 mech_infantrys moved from Burma to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
2 mech_infantrys moved from Kwangtung to Yunnan
1 mech_infantry moved from Kansu to Yenisey
1 mech_infantry moved from Shensi to Kansu
16 fighters moved from 56 Sea Zone to Western Australia
1 fighter moved from Caroline Islands to Western Australia
14 tactical_bombers moved from Caroline Islands to 56 Sea Zone
2 bombers moved from Caroline Islands to Western Australia
7 infantry moved from 56 Sea Zone to Western Australia
3 marines moved from 56 Sea Zone to Western Australia
3 fighters moved from Sumatra to 37 Sea Zone
Place Units - Japanese
2 carriers placed in 37 Sea Zone
3 infantry placed in India
2 infantry placed in French Indo China
1 transport placed in 36 Sea Zone
1 fighter placed in Japan
1 harbour placed in Western Australia
1 submarine placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Caroline Islands: 1 fighter
EDIT: Removing units owned by Germans from Caroline Islands: 1 tactical_bomber
EDIT: Adding units owned by Germans to 56 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 79 PUs; end with 79 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 7 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 battleships, 7 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 submarine and 4 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to 54 Sea Zone
1 bomber and 3 tactical_bombers moved from Caroline Islands to 54 Sea Zone
2 fighters and 3 tactical_bombers moved from 36 Sea Zone to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to 54 Sea Zone
1 bomber moved from French Indo China to 45 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
Combat - Japanese
Americans scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in Midway
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Midway from Americans with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Wake Island
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 7 carriers, 1 cruiser, 3 destroyers, 12 fighters, 2 submarines and 12 tactical_bombers
Americans defend with 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 6 fighters, 3 submarines, 3 tactical_bombers and 4 transports; ANZAC defend with 3 carriers, 1 destroyer and 5 fighters
Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 battleships, 1 bomber, 7 carriers, 1 cruiser, 3 destroyers, 12 fighters and 12 tactical_bombers in 54 Sea Zone, round 2 : 14/31 hits, 17.50 expected hits
Units damaged: 3 carriers owned by the ANZAC, 5 carriers owned by the Americans and 2 battleships owned by the Americans
Americans roll dice for 3 submarines in 54 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 2 battleships, 8 carriers, 2 cruisers, 5 destroyers, 11 fighters, 3 tactical_bombers and 4 transports in 54 Sea Zone, round 2 : 19/31 hits, 15.50 expected hits
Units damaged: 2 battleships owned by the Japanese
7 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 2 submarines owned by the Japanese lost in 54 Sea Zone
3 submarines owned by the Americans and 1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 1 cruiser, 1 destroyer, 12 fighters and 12 tactical_bombers in 54 Sea Zone, round 3 : 20/29 hits, 16.83 expected hits
Americans roll dice for 2 battleships, 8 carriers, 2 cruisers, 4 destroyers, 11 fighters, 3 tactical_bombers and 4 transports in 54 Sea Zone, round 3 : 17/30 hits, 15.17 expected hits
6 tactical_bombers owned by the Japanese, 10 fighters owned by the Japanese and 1 cruiser owned by the Japanese lost in 54 Sea Zone
3 carriers owned by the ANZAC, 3 fighters owned by the ANZAC, 2 cruisers owned by the Americans, 4 destroyers owned by the Americans, 3 tactical_bombers owned by the Americans and 5 carriers owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 1 destroyer, 2 fighters and 6 tactical_bombers in 54 Sea Zone, round 4 : 8/12 hits, 6.67 expected hits
Americans roll dice for 2 battleships, 8 fighters and 4 transports in 54 Sea Zone, round 4 : 8/10 hits, 6.67 expected hits
6 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese lost in 54 Sea Zone
2 fighters owned by the ANZAC and 6 fighters owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber and 1 destroyer in 54 Sea Zone, round 5 : 1/4 hits, 2.33 expected hits
Americans roll dice for 2 battleships and 4 transports in 54 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits
1 bomber owned by the Japanese lost in 54 Sea Zone
1 battleship owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 2 battleships and 1 destroyer in 54 Sea Zone, round 6 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 battleship and 4 transports in 54 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits
1 battleship owned by the Japanese lost in 54 Sea Zone
1 battleship owned by the Americans lost in 54 Sea Zone
4 transports owned by the Americans lost in 54 Sea Zone
Japanese win, taking Wake Island from Americans, taking 54 Sea Zone from ANZAC with 1 battleship and 1 destroyer remaining. Battle score for attacker is -17
Casualties for Japanese: 1 battleship, 1 bomber, 7 carriers, 1 cruiser, 2 destroyers, 12 fighters, 2 submarines and 12 tactical_bombers
Casualties for ANZAC: 3 carriers, 1 destroyer and 5 fighters
Casualties for Americans: 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 6 fighters, 3 submarines, 3 tactical_bombers and 4 transports
Non Combat Move - Japanese
1 bomber moved from 45 Sea Zone to French Indo China
6 infantry moved from Caroline Islands to 33 Sea Zone
6 infantry and 3 transports moved from 33 Sea Zone to 36 Sea Zone
3 artilleries moved from French Indo China to Shan State
1 infantry moved from Yunnan to Kwangsi
6 infantry moved from 36 Sea Zone to Kwangsi
2 infantry moved from Yunnan to Shan State
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Jehol
3 infantry moved from Kwangsi to Yunnan
Place Units - Japanese
3 infantry placed in Shantung
3 fighters placed in French Indo China
4 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs