UK Turn 1 Complete Game 38.tsvg
Dice are now almost dead even.
UK:
Tobruk: +0.21 swing
Sumatra: -0.17 swing
Sea zone 119: +0.17 swing
Net Allies dice swing: -1.48 swing
Net Axis dice swing: +1.48 swing
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 9
Research Technology - USA
USA spend 5 on tech rolls
USA roll 4,1,6,5,2 and gets 1 hit
USA removing all Technology Tokens after successful research.
USA discover railwayGuns
Combat Move - USA
4 field_guns and 4 infantry moved from Chukotka to Sakhe
1 field_gun moved from Luzon to Sea Zone 130 Philippine Sea
1 heavy_gun moved from Manila to Sea Zone 130 Philippine Sea
1 infantry moved from Luzon to Sea Zone 130 Philippine Sea
2 infantry moved from Manila to Sea Zone 130 Philippine Sea
1 field_gun, 1 heavy_gun, 3 infantry and 3 transports moved from Sea Zone 130 Philippine Sea to Sea Zone 142 Pacific Ocean
1 field_gun, 1 heavy_gun and 3 infantry moved from Sea Zone 142 Pacific Ocean to Tohoku
4 heavy_guns moved from British Columbia to Alaska
4 field_guns moved from San Francisco to Sea Zone 153 Pacific Ocean
2 infantry moved from California to Sea Zone 153 Pacific Ocean
2 infantry moved from Oregon to Sea Zone 153 Pacific Ocean
4 field_guns, 4 infantry and 4 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
1 field_gun and 1 infantry moved from Hawaii to Sea Zone 145 Pacific Ocean
1 infantry moved from Honolulu to Sea Zone 145 Pacific Ocean
1 field_gun, 2 infantry and 2 transports moved from Sea Zone 145 Pacific Ocean to Sea Zone 141 Pacific Ocean
1 field_gun and 2 infantry moved from Sea Zone 141 Pacific Ocean to Kamchatka
4 field_guns and 4 infantry moved from Sea Zone 151 Bering Sea to Chukotka
4 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean
1 fighter moved from Washington D.C. to Dakota
1 fighter moved from Dakota to Alaska
Purchase Units - USA
USA buy 2 cavalrys, 4 field_guns, 1 fighter, 2 heavy_guns, 4 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - USA
Place Units - USA
1 transport placed in Sea Zone 130 Philippine Sea
1 heavy_gun placed in Manila
1 transport placed in Sea Zone 145 Pacific Ocean
1 heavy_gun placed in Honolulu
4 infantry placed in San Francisco
2 field_guns placed in California
2 field_guns placed in Oregon
2 cavalrys placed in Panama
1 fighter placed in Charleston
Activate Technology - USA
USA activating railwayGuns
Turn Complete - USA
USA collect 74 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by USA from Charleston: 1 fighter
EDIT: Adding units owned by USA to Washington D.C.: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 10
Research Technology - Germany
Germany spend 5 on tech rolls
Germany roll 3,4,1,3,4,6,2,3,4 and gets 1 hit
Germany removing all Technology Tokens after successful research.
Germany discover victoryBonds
Combat Move - Germany
1 infantry moved from Alsace to Champagne
9 gass moved from Bavaria to Champagne
2 infantry moved from Hanover to Holland
3 field_guns and 6 infantry moved from Sweden to Finland
1 infantry moved from Finland to Murmansk
Germany take Murmansk from Russia
4 field_guns and 4 infantry moved from Sweden to Finland
2 heavy_guns and 3 infantry moved from Warsaw to Eastern Poland
2 stormtruppens moved from Berlin to Mecklenburg
6 infantry moved from Berlin to Mecklenburg
1 infantry moved from Mecklenburg to Hanover
1 infantry moved from Sardinia to Sea Zone 58 Tyrrhenian Sea
1 infantry and 1 transport moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 57 Ligurian Sea
1 infantry moved from Sea Zone 57 Ligurian Sea to Corsica
Germany take Corsica from France
5 battlecruisers, 1 battleship and 1 cruiser moved from Sea Zone 59 Central Mediterranean to Sea Zone 70 Eastern Mediterranean
1 submarine moved from Sea Zone 52 Mid Atlantic to Sea Zone 32 Sargasso Sea
Purchase Units - Germany
Germany buy 8 field_guns, 2 heavy_guns, 21 infantry, 3 stormtruppens, 1 submarine and 1 trench; Remaining resources: 2 PUs; 0 techTokens;
Combat - Germany
Battle in Sea Zone 70 Eastern Mediterranean
Germany attack with 5 battlecruisers, 1 battleship and 1 cruiser
Britain defend with 3 battlecruisers, 1 battleship, 5 cruisers, 2 destroyers and 1 submarine; France defend with 1 battlecruiser, 1 cruiser, 1 destroyer and 1 transport
Britain roll dice for 1 submarine in Sea Zone 70 Eastern Mediterranean, round 2 : 0/1 hits, 0.33 expected hits
Germany roll dice for 5 battlecruisers, 1 battleship and 1 cruiser in Sea Zone 70 Eastern Mediterranean, round 2 : 7/7 hits, 4.50 expected hits
Units damaged: 1 battleship owned by the Britain
Britain roll dice for 4 battlecruisers, 1 battleship, 6 cruisers, 3 destroyers and 1 transport in Sea Zone 70 Eastern Mediterranean, round 2 : 6/14 hits, 7.33 expected hits
Units damaged: 1 battleship owned by the Germany
1 submarine owned by the Britain, 1 cruiser owned by the France, 1 destroyer owned by the France, 4 battlecruisers owned by the Germany, 1 cruiser owned by the Germany, 1 destroyer owned by the Britain and 2 cruisers owned by the Britain lost in Sea Zone 70 Eastern Mediterranean
Germany roll dice for 1 battlecruiser and 1 battleship in Sea Zone 70 Eastern Mediterranean, round 3 : 1/2 hits, 1.33 expected hits
Britain roll dice for 4 battlecruisers, 1 battleship, 3 cruisers, 1 destroyer and 1 transport in Sea Zone 70 Eastern Mediterranean, round 3 : 3/9 hits, 5.17 expected hits
1 battleship owned by the Germany, 1 battlecruiser owned by the Germany and 1 cruiser owned by the Britain lost in Sea Zone 70 Eastern Mediterranean
Britain win with 4 battlecruisers, 1 battleship, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is -47
Casualties for Germany: 5 battlecruisers, 1 battleship and 1 cruiser
Casualties for Britain: 3 cruisers, 1 destroyer and 1 submarine
Casualties for France: 1 cruiser and 1 destroyer
Battle in Champagne
Germany attack with 9 gass and 1 infantry
Britain defend with 3 heavy_guns; France defend with 4 field_guns, 6 heavy_guns, 3 infantry and 3 trenchs
Germany roll dice for 9 gass in Champagne, round 2 : 6/9 hits, 6.00 expected hits
3 field_guns owned by the France and 3 infantry owned by the France lost in Champagne
9 gass owned by the Germany lost in Champagne
Germany roll dice for 1 infantry in Champagne, round 2 : 0/1 hits, 0.17 expected hits
France roll dice for 1 field_gun, 9 heavy_guns and 3 trenchs in Champagne, round 2 : 9/10 hits, 6.33 expected hits
1 infantry owned by the Germany lost in Champagne
France win with 1 field_gun, 9 heavy_guns and 3 trenchs remaining. Battle score for attacker is -9
Casualties for France: 3 field_guns and 3 infantry
Casualties for Germany: 9 gass and 1 infantry
Non Combat Move - Germany
Place Units - Germany
1 trench placed in Eastern Poland
6 infantry placed in Alsace
6 infantry placed in Rhine
3 field_guns and 2 infantry placed in Sweden
3 field_guns and 4 infantry placed in Norway
2 heavy_guns and 3 infantry placed in Warsaw
3 stormtruppens placed in Berlin
1 submarine placed in Sea Zone 12 Baltic Sea
2 field_guns placed in Mecklenburg
Activate Technology - Germany
Germany activating victoryBonds
Trigger GermanyP: Germany has 3 infantry placed in Berlin
Turn Complete - Germany
Germany collect 124 PUs; end with 126 PUs
Germany collect 7 PUs from War Bonds; end with 133 PUs
1 unit repaired.
Combat Hit Differential Summary :
Britain : -3.83
France : 2.67
Germany : 2.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 10
Research Technology - France
France spend 5 on tech rolls
France rolls : 0/1 hits, 0.00 expected hits
Combat Move - France
1 field_gun and 2 infantry moved from Burgundy to Rhone
1 field_gun and 1 infantry moved from Brittany to Burgundy
2 field_guns, 2 heavy_guns and 4 infantry moved from Paris to Champagne
4 field_guns, 1 heavy_gun and 7 infantry moved from Piedmont to Marseilles
1 field_gun and 1 infantry moved from Franche-Comte to Rhone
1 heavy_gun moved from Champagne to Franche-Comte
1 field_gun moved from Champagne to Franche-Comte
1 colonial moved from Amur to Chita
Russia take Chita from Communists
1 colonial and 1 infantry moved from Shanghai 2 to Sea Zone 137 Yellow Sea
1 colonial, 1 infantry and 1 transport moved from Sea Zone 137 Yellow Sea to Sea Zone 138 Sea of Japan
1 colonial and 1 infantry moved from Sea Zone 138 Sea of Japan to Primorsky
1 colonial moved from Fezzan to Lower Algeria
1 infantry moved from Sinai to Sea Zone 70 Eastern Mediterranean
1 infantry and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 68 Aegean Sea
1 infantry moved from Sea Zone 68 Aegean Sea to Dardanelles
France take Dardanelles from Turkey
Purchase Units - France
France buy 2 destroyers, 1 heavy_gun, 7 infantry and 10 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Combat - France
Non Combat Move - France
Place Units - France
3 trenchs placed in Marseilles
1 heavy_gun and 7 infantry placed in Paris
3 trenchs placed in Champagne
3 trenchs placed in Franche-Comte
1 trench placed in Tobruk
2 destroyers placed in Sea Zone 70 Eastern Mediterranean
Turn Complete - France
France collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
France rolls : : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 10
Turn Complete - Serbia
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 10
Research Technology - Austria
Austria spend 10 on tech rolls
Austria roll 6,5,2,2,6,3 and gets 2 hits
Austria removing all Technology Tokens after successful research.
Austria discover lateFighter
Combat Move - Austria
14 field_guns and 7 infantry moved from Carpathia to Galicia
3 infantry moved from Vienna to Carpathia
9 cavalrys moved from Vienna to Galicia
3 cavalrys moved from Bulgaria to Dardanelles
1 destroyer moved from Sea Zone 60 Central Mediterranean to Sea Zone 68 Aegean Sea
2 field_guns and 2 infantry moved from Tripolitania to Cyrenaica
Austria take Cyrenaica from France
2 transports moved from Sea Zone 59 Central Mediterranean to Sea Zone 60 Central Mediterranean
2 field_guns moved from Greece to Sea Zone 60 Central Mediterranean
2 field_guns moved from Sea Zone 60 Central Mediterranean to Cyrenaica
2 field_guns and 2 infantry moved from Macedonia to Greece
5 field_guns, 5 heavy_guns and 9 infantry moved from Tuscany to Piedmont
1 fighter moved from Milan to Piedmont
6 gass moved from Trieste to Piedmont
4 gass moved from Venice to Piedmont
9 field_guns and 9 infantry moved from Milan to Switzerland
2 infantry moved from Venice to Milan
6 gass moved from Tyrol to Milan
Purchase Units - Austria
Austria buy 33 gass, 3 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens;
Combat - Austria
Battle in Sea Zone 68 Aegean Sea
Austria attack with 1 destroyer
France defend with 1 transport
1 transport owned by the France lost in Sea Zone 68 Aegean Sea
Austria win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for France: 1 transport
Battle in Switzerland
Austria attack with 9 field_guns and 9 infantry
Neutral defend with 2 infantry and 4 trenchs
Austria roll dice for 9 field_guns and 9 infantry in Switzerland, round 2 : 8/18 hits, 6.00 expected hits
Neutral roll dice for 2 infantry and 4 trenchs in Switzerland, round 2 : 0/2 hits, 0.67 expected hits
4 trenchs owned by the Neutral lost in Switzerland
Austria roll dice for 9 field_guns and 9 infantry in Switzerland, round 3 : 3/18 hits, 6.00 expected hits
Neutral roll dice for 2 infantry in Switzerland, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral lost in Switzerland
Austria loses 0 PUs for violating Switzerlands neutrality.
Austria win, taking Switzerland from Neutral with 9 field_guns and 9 infantry remaining. Battle score for attacker is 18
Casualties for Neutral: 2 infantry and 4 trenchs
Battle in Piedmont
Austria attack with 5 field_guns, 1 fighter, 10 gass, 5 heavy_guns and 9 infantry
Italy defend with 1 Factory, 4 field_guns, 9 infantry and 5 trenchs
Austria roll dice for 10 gass in Piedmont, round 2 : 5/10 hits, 6.67 expected hits
5 infantry owned by the Italy lost in Piedmont
10 gass owned by the Austria lost in Piedmont
Austria roll dice for 5 field_guns, 1 fighter, 5 heavy_guns and 9 infantry in Piedmont, round 2 : 6/20 hits, 6.67 expected hits
Units damaged: 4 trenchs owned by the Italy
Italy roll dice for 4 field_guns, 4 infantry and 5 trenchs in Piedmont, round 2 : 6/8 hits, 2.67 expected hits
1 trench owned by the Italy and 6 infantry owned by the Austria lost in Piedmont
Austria roll dice for 5 field_guns, 1 fighter, 5 heavy_guns and 3 infantry in Piedmont, round 3 : 6/14 hits, 4.67 expected hits
Italy roll dice for 4 field_guns, 4 infantry and 4 trenchs in Piedmont, round 3 : 2/8 hits, 2.67 expected hits
4 trenchs owned by the Italy, 2 infantry owned by the Italy and 2 infantry owned by the Austria lost in Piedmont
Austria roll dice for 5 field_guns, 1 fighter, 5 heavy_guns and 1 infantry in Piedmont, round 4 : 4/12 hits, 4.00 expected hits
Italy roll dice for 4 field_guns and 2 infantry in Piedmont, round 4 : 3/6 hits, 2.00 expected hits
2 infantry owned by the Italy, 2 field_guns owned by the Austria, 1 infantry owned by the Austria and 2 field_guns owned by the Italy lost in Piedmont
Austria roll dice for 3 field_guns, 1 fighter and 5 heavy_guns in Piedmont, round 5 : 1/9 hits, 3.00 expected hits
Italy roll dice for 2 field_guns in Piedmont, round 5 : 0/2 hits, 0.67 expected hits
1 field_gun owned by the Italy lost in Piedmont
Austria roll dice for 3 field_guns, 1 fighter and 5 heavy_guns in Piedmont, round 6 : 4/9 hits, 3.00 expected hits
Italy roll dice for 1 field_gun in Piedmont, round 6 : 1/1 hits, 0.33 expected hits
1 field_gun owned by the Austria and 1 field_gun owned by the Italy lost in Piedmont
Austria win, taking Piedmont from Italy with 2 field_guns, 1 fighter and 5 heavy_guns remaining. Battle score for attacker is -11
Casualties for Italy: 4 field_guns, 9 infantry and 5 trenchs
Casualties for Austria: 3 field_guns, 10 gass and 9 infantry
Battle in Dardanelles
Austria attack with 3 cavalrys
France defend with 1 infantry
Austria roll dice for 3 cavalrys in Dardanelles, round 2 : 2/3 hits, 0.50 expected hits
France roll dice for 1 infantry in Dardanelles, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the France lost in Dardanelles
Austria win, taking Dardanelles from France with 3 cavalrys remaining. Battle score for attacker is 3
Casualties for France: 1 infantry
Non Combat Move - Austria
1 fighter moved from Piedmont to Milan
15 field_guns moved from Rome to Latium
Place Units - Austria
3 infantry placed in Greece
1 transport placed in Sea Zone 60 Central Mediterranean
6 gass placed in Tyrol
12 gass placed in Vienna
7 gass placed in Hungary
4 gass placed in Belgrade
4 gass placed in Venice
Activate Technology - Austria
Austria activating lateFighter
Trigger AustriaT3: buylate_fighter added to productionAustria
Trigger AustriaP: Austria has 3 infantry placed in Vienna
Turn Complete - Austria
Austria collect 119 PUs; end with 120 PUs
Combat Hit Differential Summary :
Neutral : -1.33
Austria : -1.50
Italy : 3.67
France : -0.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 10
Combat Move - Arabia
1 Bedouin moved from Oman to Yemen
Arabia take Yemen from Turkey
1 Bedouin moved from Yemen to Arabia
Combat - Arabia
Battle in Arabia
Arabia attack with 1 Bedouin
Turkey defend with 1 field_gun
Arabia roll dice for 1 Bedouin in Arabia, round 2 : 0/1 hits, 0.17 expected hits
Turkey roll dice for 1 field_gun in Arabia, round 2 : 0/1 hits, 0.33 expected hits
Arabia roll dice for 1 Bedouin in Arabia, round 3 : 0/1 hits, 0.17 expected hits
Turkey roll dice for 1 field_gun in Arabia, round 3 : 1/1 hits, 0.33 expected hits
1 Bedouin owned by the Arabia lost in Arabia
Turkey win with 1 field_gun remaining. Battle score for attacker is -2
Casualties for Arabia: 1 Bedouin
Non Combat Move - Arabia
Turn Complete - Arabia
Combat Hit Differential Summary :
Turkey : 0.33
Arabia : -0.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 10
Research Technology - Turkey
Turkey spend 5 on tech rolls
Turkey roll 1,3,3,4,5,2 and gets 0 hits
Combat Move - Turkey
1 infantry moved from Al-Dammam to Trucial Coast
Turkey take Trucial Coast from Arabia
1 field_gun moved from Arabia to Oman
Turkey take Oman from Arabia
1 infantry moved from Hejaz to Yemen
Turkey take Yemen from Arabia
2 field_guns and 2 infantry moved from Mesopotamia to Fars
4 field_guns and 4 infantry moved from Baghdad to Fars
3 field_guns and 3 infantry moved from Damascus to Palestine
1 field_gun and 1 infantry moved from Palestine to Hejaz
2 field_guns and 2 infantry moved from Constantinople to Anatolia
4 infantry moved from Anatolia to Armenia
Purchase Units - Turkey
Turkey buy 3 field_guns, 10 infantry and 2 trenchs; Remaining resources: 15 PUs; 6 techTokens;
Combat - Turkey
Battle in Fars
Turkey attack with 6 field_guns and 6 infantry
Neutral defend with 2 cavalrys
Turkey roll dice for 6 field_guns and 6 infantry in Fars, round 2 : 4/12 hits, 4.00 expected hits
Neutral roll dice for 2 cavalrys in Fars, round 2 : 1/2 hits, 0.33 expected hits
2 cavalrys owned by the Neutral and 1 infantry owned by the Turkey lost in Fars
Turkey loses 0 PUs for violating Farss neutrality.
Turkey win, taking Fars from Neutral with 6 field_guns and 5 infantry remaining. Battle score for attacker is 5
Casualties for Turkey: 1 infantry
Casualties for Neutral: 2 cavalrys
Non Combat Move - Turkey
Place Units - Turkey
1 trench placed in Palestine
1 trench placed in Hejaz
2 field_guns and 4 infantry placed in Baghdad
1 field_gun and 6 infantry placed in Mecca
Activate Technology - Turkey
Trigger TurkeyS: Turkey met a national objective for an additional 1 techTokens; end with 7 techTokens
Turn Complete - Turkey
Turkey collect 68 PUs; end with 83 PUs
Combat Hit Differential Summary :
Neutral : 0.67
Turkey : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 10
Research Technology - Britain
Britain spend 5 on tech rolls
Britain roll 4,3,4 and gets 0 hits
Combat Move - Britain
2 cavalrys, 1 heavy_gun and 1 infantry moved from Western Sudan to Cyrenaica
2 infantry moved from Chad to Cyrenaica
3 cavalrys moved from Uganda to Cyrenaica
2 field_guns moved from German East Africa to Uganda
2 colonials moved from German Southwest Africa to Sea Zone 98 South Atlantic
2 colonials and 1 transport moved from Sea Zone 98 South Atlantic to Sea Zone 92 Mozambique Channel
1 colonial, 1 field_gun and 3 infantry moved from Tehran to Khurasan
2 field_guns and 2 infantry moved from Sistan to Khurasan
1 field_gun and 1 infantry moved from Sindh to Baluchistan
1 field_gun and 1 infantry moved from Gujarat to Sindh
2 infantry moved from Bombay to Gujarat
2 infantry moved from Goa to Madras
1 colonial, 1 destroyer, 1 field_gun and 1 transport moved from Sea Zone 84 Andaman Sea to Sea Zone 80 Indian Ocean
1 colonial and 1 field_gun moved from Sea Zone 80 Indian Ocean to Madura
1 cavalry and 1 colonial moved from Solomon Islands to Sea Zone 121 Coral Sea
1 cavalry, 1 colonial and 1 transport moved from Sea Zone 121 Coral Sea to Sea Zone 119 Timor Sea
3 heavy_guns moved from Champagne to Franche-Comte
3 heavy_guns moved from Belgium to Champagne
1 fighter moved from London to Champagne
Purchase Units - Britain
Britain buy 1 Factory, 3 cavalrys, 2 field_guns, 5 heavy_guns, 2 infantry and 12 trenchs; Remaining resources: 0 PUs; 3 techTokens;
Combat - Britain
Battle in Cyrenaica
Britain attack with 5 cavalrys, 1 heavy_gun and 3 infantry
Austria defend with 4 field_guns and 2 infantry
Britain roll dice for 5 cavalrys, 1 heavy_gun and 3 infantry in Cyrenaica, round 2 : 1/9 hits, 1.83 expected hits
Austria roll dice for 4 field_guns and 2 infantry in Cyrenaica, round 2 : 4/6 hits, 2.00 expected hits
3 infantry owned by the Britain, 1 cavalry owned by the Britain and 1 infantry owned by the Austria lost in Cyrenaica
Britain roll dice for 4 cavalrys and 1 heavy_gun in Cyrenaica, round 3 : 0/5 hits, 1.17 expected hits
Austria roll dice for 4 field_guns and 1 infantry in Cyrenaica, round 3 : 2/5 hits, 1.67 expected hits
2 cavalrys owned by the Britain lost in Cyrenaica
Britain roll dice for 2 cavalrys and 1 heavy_gun in Cyrenaica, round 4 : 1/3 hits, 0.83 expected hits
Austria roll dice for 4 field_guns and 1 infantry in Cyrenaica, round 4 : 1/5 hits, 1.67 expected hits
1 cavalry owned by the Britain and 1 infantry owned by the Austria lost in Cyrenaica
1 cavalry owned by the Britain and 1 heavy_gun owned by the Britain retreated to Western Sudan
Austria win with 4 field_guns remaining. Battle score for attacker is -19
Casualties for Britain: 4 cavalrys and 3 infantry
Casualties for Austria: 2 infantry
Non Combat Move - Britain
2 infantry moved from Uganda to Western Sudan
1 field_gun and 1 infantry moved from Cairo-Suez to Sinai
Place Units - Britain
2 heavy_guns and 3 trenchs placed in Cairo-Suez
1 Factory placed in Tehran
3 trenchs placed in Khurasan
3 trenchs placed in Baluchistan
3 heavy_guns and 3 trenchs placed in Belgium
3 cavalrys placed in Dar es Salaam
1 field_gun and 1 infantry placed in Bombay
1 field_gun and 1 infantry placed in Goa
Turn Complete - Britain
Britain collect 112 PUs; end with 112 PUs
Combat Hit Differential Summary :
Austria : 1.67
Britain : -1.83
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 10
Research Technology - Russia
Russia spend 5 on tech rolls
Russia roll 6,6,6 and gets 3 hits
Russia removing all Technology Tokens after successful research.
Russia discover railwayGuns
Combat Move - Russia
3 conscripts moved from Kiev to Odessa
3 conscripts moved from Minsk to Belarus
3 infantry moved from Smolensk to Latvia
1 conscript and 1 field_gun moved from Azerbaijan to Georgia
1 field_gun and 3 infantry moved from Caucasus to Georgia
4 conscripts moved from Volgograd to Caucasus
1 conscript moved from Perm to Novosibirsk
2 conscripts moved from Omsk to Novosibirsk
Purchase Units - Russia
Russia buy 6 conscripts, 2 field_guns, 6 infantry and 12 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - Russia
Place Units - Russia
3 trenchs placed in St. Petersburg
3 trenchs placed in Latvia
3 trenchs placed in Belarus
3 trenchs placed in Odessa
3 conscripts placed in Minsk
3 conscripts placed in Kiev
1 field_gun and 1 infantry placed in Volgograd
1 field_gun and 5 infantry placed in St. Petersburg
Activate Technology - Russia
Russia activating railwayGuns
Turn Complete - Russia
Russia collect 79 PUs; end with 79 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 10
Combat Move - Communists
1 cavalry moved from Krasnoyarsk to Bratsk
Purchase Units - Communists
Communists buy 9 conscripts and 5 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Communists
Non Combat Move - Communists
Place Units - Communists
3 trenchs placed in Buryatia
1 trench placed in Bratsk
9 conscripts and 1 trench placed in Yakutsk
Turn Complete - Communists
Communists collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 10
Research Technology - USA
USA spend 5 on tech rolls
USA rolls : 1/1 hits, 0.00 expected hits
USA removing all Technology Tokens after successful research.
USA discover merchantmarine
Combat Move - USA
3 field_guns and 4 infantry moved from Costa Rica to Nicaragua
2 cavalrys moved from Panama to Nicaragua
2 field_guns moved from Oregon to Sea Zone 153 Pacific Ocean
2 field_guns moved from California to Sea Zone 153 Pacific Ocean
4 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean
4 field_guns and 4 infantry moved from Chukotka to Sakhe
2 transports moved from Sea Zone 141 Pacific Ocean to Sea Zone 140 Sea of Okhotsk
1 field_gun and 2 infantry moved from Kamchatka to Sea Zone 140 Sea of Okhotsk
1 field_gun and 2 infantry moved from Sea Zone 140 Sea of Okhotsk to Magadan
4 field_guns, 4 infantry and 4 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
4 transports moved from Sea Zone 151 Bering Sea to Sea Zone 155 Bering Sea
4 heavy_guns moved from Alaska to Sea Zone 155 Bering Sea
4 heavy_guns and 4 transports moved from Sea Zone 155 Bering Sea to Sea Zone 151 Bering Sea
1 heavy_gun moved from Manila to Sea Zone 130 Philippine Sea
1 heavy_gun and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 137 Yellow Sea
1 heavy_gun moved from Sea Zone 137 Yellow Sea to Chubu
5 field_guns, 1 heavy_gun and 4 infantry moved from Tohoku to Chubu
4 field_guns, 4 heavy_guns and 4 infantry moved from Sea Zone 151 Bering Sea to Chukotka
1 heavy_gun moved from Honolulu to Sea Zone 145 Pacific Ocean
1 heavy_gun and 1 transport moved from Sea Zone 145 Pacific Ocean to Sea Zone 141 Pacific Ocean
1 heavy_gun moved from Sea Zone 141 Pacific Ocean to Kamchatka
1 transport moved from Sea Zone 142 Pacific Ocean to Sea Zone 130 Philippine Sea
1 transport moved from Sea Zone 142 Pacific Ocean to Sea Zone 145 Pacific Ocean
1 fighter moved from Washington D.C. to Dakota
1 fighter moved from Dakota to Alaska
1 fighter moved from Alaska to Sakhe
2 infantry moved from Sakhe to Tiksi
2 fighters moved from Sakhe to Tiksi
Purchase Units - USA
USA buy 2 cavalrys, 6 field_guns, 2 fighters and 6 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat - USA
Battle in Tiksi
USA attack with 2 fighters and 2 infantry
Communists defend with 1 conscript
USA roll dice for 2 fighters and 2 infantry in Tiksi, round 2 : 1/4 hits, 1.33 expected hits
Communists roll dice for 1 conscript in Tiksi, round 2 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Communists lost in Tiksi
USA win, taking Tiksi from Communists with 2 fighters and 2 infantry remaining. Battle score for attacker is 2
Casualties for Communists: 1 conscript
Battle in Nicaragua
USA attack with 2 cavalrys, 3 field_guns and 4 infantry
Neutral defend with 4 infantry
USA roll dice for 2 cavalrys, 3 field_guns and 4 infantry in Nicaragua, round 2 : 2/9 hits, 2.50 expected hits
Neutral roll dice for 4 infantry in Nicaragua, round 2 : 1/4 hits, 1.33 expected hits
2 infantry owned by the Neutral and 1 infantry owned by the USA lost in Nicaragua
USA roll dice for 2 cavalrys, 3 field_guns and 3 infantry in Nicaragua, round 3 : 3/8 hits, 2.33 expected hits
Neutral roll dice for 2 infantry in Nicaragua, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Neutral and 1 infantry owned by the USA lost in Nicaragua
USA loses 0 PUs for violating Nicaraguas neutrality.
USA win, taking Nicaragua from Neutral with 2 cavalrys, 3 field_guns and 2 infantry remaining. Battle score for attacker is 6
Casualties for USA: 2 infantry
Casualties for Neutral: 4 infantry
Battle in Chubu
USA attack with 5 field_guns, 2 heavy_guns and 4 infantry
Neutral defend with 8 infantry
USA roll dice for 5 field_guns, 2 heavy_guns and 4 infantry in Chubu, round 2 : 4/11 hits, 3.67 expected hits
Neutral roll dice for 8 infantry in Chubu, round 2 : 3/8 hits, 2.67 expected hits
4 infantry owned by the Neutral and 3 infantry owned by the USA lost in Chubu
USA roll dice for 5 field_guns, 2 heavy_guns and 1 infantry in Chubu, round 3 : 2/8 hits, 2.67 expected hits
Neutral roll dice for 4 infantry in Chubu, round 3 : 1/4 hits, 1.33 expected hits
2 infantry owned by the Neutral and 1 infantry owned by the USA lost in Chubu
USA roll dice for 5 field_guns and 2 heavy_guns in Chubu, round 4 : 3/7 hits, 2.33 expected hits
Neutral roll dice for 2 infantry in Chubu, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral lost in Chubu
USA loses 0 PUs for violating Chubus neutrality.
USA win, taking Chubu from Neutral with 5 field_guns and 2 heavy_guns remaining. Battle score for attacker is 12
Casualties for USA: 4 infantry
Casualties for Neutral: 8 infantry
Non Combat Move - USA
2 fighters moved from Tiksi to Sakhe
Place Units - USA
2 cavalrys placed in Panama
2 fighters placed in Washington D.C.
1 field_gun and 1 infantry placed in Honolulu
4 field_guns placed in San Francisco
2 infantry placed in California
2 infantry placed in Oregon
1 field_gun and 1 infantry placed in Manila
Activate Technology - USA
USA activating merchantmarine
Turn Complete - USA
USA collect 82 PUs; end with 83 PUs
Combat Hit Differential Summary :
Neutral : -0.67
USA : 0.17
USA rolls : : 1.00
Communists : -0.17
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 11
Research Technology - Germany
Germany spend 25 on tech rolls
Germany roll 6,6,5,4,6 and gets 3 hits
Germany removing all Technology Tokens after successful research.
Germany discover science
Combat Move - Germany
7 field_guns and 10 infantry moved from Finland to Karelia
1 infantry moved from Murmansk to Karelia
3 field_guns and 2 infantry moved from Sweden to Finland
3 field_guns and 4 infantry moved from Norway to Finland
2 field_guns, 4 infantry and 2 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea
2 field_guns, 4 infantry, 2 stormtruppens and 4 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 9 Gulf of Bothnia
2 field_guns, 4 infantry and 2 stormtruppens moved from Sea Zone 9 Gulf of Bothnia to Estonia
Germany take Estonia from Russia
1 submarine moved from Sea Zone 12 Baltic Sea to Sea Zone 14 Helgoland Bight
1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from Sea Zone 13 Skagerrak to Sea Zone 14 Helgoland Bight
2 heavy_guns and 3 infantry moved from Warsaw to Eastern Poland
1 infantry moved from Corsica to Sea Zone 57 Ligurian Sea
1 infantry and 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 59 Central Mediterranean
1 infantry moved from Sea Zone 59 Central Mediterranean to Tripoli
Germany take Tripoli from Italy
3 stormtruppens moved from Berlin to Mecklenburg
3 infantry moved from Berlin to Mecklenburg
1 infantry moved from Hanover to Westphalia
2 infantry moved from Holland to Amsterdam
2 heavy_guns moved from Rhine to Alsace
2 heavy_guns moved from Rhine to Amsterdam
1 submarine moved from Sea Zone 32 Sargasso Sea to Sea Zone 28 Sargasso Sea
1 submarine moved from Sea Zone 14 Helgoland Bight to Sea Zone 15 English Channel
1 cruiser moved from Sea Zone 14 Helgoland Bight to Sea Zone 15 English Channel
1 destroyer moved from Sea Zone 14 Helgoland Bight to Sea Zone 15 English Channel
Purchase Units - Germany
Germany buy 4 field_guns, 2 heavy_guns and 28 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat - Germany
Battle in Karelia
Germany attack with 7 field_guns and 11 infantry
Russia defend with 3 trenchs
Germany roll dice for 7 field_guns and 11 infantry in Karelia, round 2 : 6/18 hits, 5.33 expected hits
Russia roll dice for 3 trenchs in Karelia, round 2 : 1/3 hits, 0.50 expected hits
1 infantry owned by the Germany and 3 trenchs owned by the Russia lost in Karelia
Germany win, taking Karelia from Russia with 7 field_guns and 10 infantry remaining. Battle score for attacker is 6
Casualties for Germany: 1 infantry
Casualties for Russia: 3 trenchs
Non Combat Move - Germany
Place Units - Germany
6 infantry placed in Rhine
6 infantry placed in Alsace
9 infantry placed in Bavaria
2 heavy_guns and 3 infantry placed in Warsaw
2 field_guns and 3 infantry placed in Sweden
2 field_guns and 1 infantry placed in Norway
Germany undo move 3.
4 infantry placed in Norway
5 infantry placed in Bavaria
Activate Technology - Germany
Germany activating science
Trigger GermanyP: Germany has 3 infantry placed in Berlin
Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Germany
Germany collect 129 PUs; end with 130 PUs
Germany collect 7 PUs from War Bonds; end with 137 PUs
Combat Hit Differential Summary :
Germany : 0.67
Russia : 0.50
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 11
Research Technology - France
France spend 0 on tech rolls
France rolls : 0/1 hits, 0.00 expected hits
Combat Move - France
1 heavy_gun and 7 infantry moved from Paris to Champagne
1 field_gun and 1 heavy_gun moved from Franche-Comte to Rhone
2 field_guns and 3 infantry moved from Rhone to Marseilles
1 infantry moved from Burgundy to Champagne
1 field_gun moved from Burgundy to Champagne
Purchase Units - France
France buy 2 field_guns, 5 heavy_guns, 5 infantry and 12 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Combat - France
Non Combat Move - France
Place Units - France
2 heavy_guns and 3 trenchs placed in Tobruk
3 heavy_guns and 3 trenchs placed in Marseilles
2 field_guns and 5 infantry placed in Paris
3 trenchs placed in Rhone
3 trenchs placed in Champagne
Turn Complete - France
France collect 77 PUs; end with 77 PUs
Combat Hit Differential Summary :
France rolls : : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 11
Research Technology - Austria
Austria spend 15 on tech rolls
Austria roll 3,5,4 and gets 0 hits
Combat Move - Austria
3 field_guns and 3 infantry moved from Switzerland to Rhone
2 infantry moved from Milan to Piedmont
1 fighter moved from Milan to Piedmont
1 field_gun and 1 infantry moved from Switzerland to Rhone
1 field_gun and 1 infantry moved from Switzerland to Rhone
1 field_gun and 1 infantry moved from Switzerland to Rhone
3 field_guns moved from Switzerland to Piedmont
3 field_guns and 3 infantry moved from Greece to Sea Zone 60 Central Mediterranean
3 field_guns and 3 infantry moved from Sea Zone 60 Central Mediterranean to Cyrenaica
3 cavalrys moved from Dardanelles to Armenia
6 gass moved from Milan to Austria
6 gass moved from Tyrol to Carpathia
3 infantry moved from Carpathia to Galicia
4 gass moved from Venice to Carpathia
7 gass moved from Hungary to Carpathia
12 gass and 3 infantry moved from Vienna to Carpathia
4 gass moved from Belgrade to Carpathia
1 destroyer moved from Sea Zone 68 Aegean Sea to Sea Zone 60 Central Mediterranean
Purchase Units - Austria
Austria buy 6 field_guns, 4 heavy_guns, 9 infantry, 3 transports and 6 trenchs; Remaining resources: 0 PUs; 3 techTokens;
Combat - Austria
Battle in Rhone
Austria attack with 6 field_guns and 6 infantry
France defend with 1 field_gun, 1 heavy_gun and 4 trenchs
Austria roll dice for 6 field_guns and 6 infantry in Rhone, round 2 : 4/12 hits, 4.00 expected hits
Units damaged: 4 trenchs owned by the France
France roll dice for 1 field_gun, 1 heavy_gun and 4 trenchs in Rhone, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Austria lost in Rhone
Austria roll dice for 6 field_guns and 5 infantry in Rhone, round 3 : 4/11 hits, 3.67 expected hits
France roll dice for 1 field_gun, 1 heavy_gun and 4 trenchs in Rhone, round 3 : 1/2 hits, 1.00 expected hits
4 trenchs owned by the France and 1 infantry owned by the Austria lost in Rhone
Austria roll dice for 6 field_guns and 4 infantry in Rhone, round 4 : 3/10 hits, 3.33 expected hits
France roll dice for 1 field_gun and 1 heavy_gun in Rhone, round 4 : 0/2 hits, 1.00 expected hits
1 heavy_gun owned by the France and 1 field_gun owned by the France lost in Rhone
Austria win, taking Rhone from France with 6 field_guns and 4 infantry remaining. Battle score for attacker is 15
Casualties for Austria: 2 infantry
Casualties for France: 1 field_gun, 1 heavy_gun and 4 trenchs
Non Combat Move - Austria
Place Units - Austria
3 heavy_guns and 3 trenchs placed in Piedmont
3 trenchs placed in Switzerland
Turning on Edit Mode
EDIT: Removing units owned by Austria from Latium: 15 field_guns
EDIT: Adding units owned by Austria to Rome: 5 field_guns
EDIT: Adding units owned by Austria to Tuscany: 10 field_guns
EDIT: Turning off Edit Mode
1 transport placed in Sea Zone 60 Central Mediterranean
2 field_guns and 2 infantry placed in Greece
2 transports placed in Sea Zone 58 Tyrrhenian Sea
2 infantry placed in Rome
2 field_guns, 1 heavy_gun and 3 infantry placed in Tyrol
2 field_guns and 2 infantry placed in Hungary
Activate Technology - Austria
Trigger AustriaP: Austria has 3 infantry placed in Vienna
Turn Complete - Austria
Austria collect 120 PUs; end with 120 PUs
Combat Hit Differential Summary :
Austria : 0.00
France : -1.00
TripleA Move Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 11
Combat Move - Italy
TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 11
Research Technology - Turkey
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 11
Research Technology - Turkey
Turkey spend 5 on tech rolls
Turkey roll 3,5,5,6,3,3,3,3 and gets 1 hit
Turkey removing all Technology Tokens after successful research.
Turkey discover workingWomen
Combat Move - Turkey
6 field_guns and 5 infantry moved from Fars to Lurs
2 field_guns and 4 infantry moved from Baghdad to Lurs
4 field_guns and 4 infantry moved from Kurdistan to Lurs
2 field_guns and 2 infantry moved from Anatolia to Armenia
3 infantry moved from Armenia to Lurs
1 infantry moved from Yemen to Aden
Turkey take Aden from Britain
1 field_gun and 6 infantry moved from Mecca to Hejaz
2 infantry moved from Hejaz to Palestine
1 infantry moved from Trucial Coast to Arabia
1 field_gun moved from Al-Dammam to Mesopotamia
1 field_gun moved from Oman to Arabia
Purchase Units - Turkey
Turkey buy 6 field_guns, 11 infantry, 1 late_fighter and 3 trenchs; Remaining resources: 2 PUs; 0 techTokens;
Combat - Turkey
Battle in Lurs
Turkey attack with 12 field_guns and 16 infantry
Neutral defend with 2 infantry
Turkey roll dice for 12 field_guns and 16 infantry in Lurs, round 2 : 7/28 hits, 8.67 expected hits
Neutral roll dice for 2 infantry in Lurs, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Neutral and 1 infantry owned by the Turkey lost in Lurs
Turkey loses 0 PUs for violating Lurss neutrality.
Turkey win, taking Lurs from Neutral with 12 field_guns and 15 infantry remaining. Battle score for attacker is 3
Casualties for Turkey: 1 infantry
Casualties for Neutral: 2 infantry
Non Combat Move - Turkey
1 late_fighter moved from Constantinople to Hejaz
Place Units - Turkey
1 trench placed in Hejaz
1 trench placed in Palestine
1 trench placed in Armenia
2 field_guns and 4 infantry placed in Baghdad
2 field_guns and 3 infantry placed in Damascus
2 field_guns, 4 infantry and 1 late_fighter placed in Mecca
Turning on Edit Mode
EDIT: Removing units owned by Turkey from Greece: 2 infantry
EDIT: Adding units owned by Turkey to Cyrenaica: 2 infantry
EDIT: Turning off Edit Mode
Activate Technology - Turkey
Turkey activating workingWomen
Trigger TurkeyT1: buyfield_gun_w added to productionTurkey
Trigger TurkeyT1: buyheavy_gun_w added to productionTurkey
Trigger TurkeyT1: buyfield_gun removed from productionTurkey
Trigger TurkeyT1: buyheavy_gun removed from productionTurkey
Trigger TurkeyT1: buygas_w added to productionTurkey
Trigger TurkeyT1: buyfighter_w added to productionTurkey
Trigger TurkeyT1: buygas removed from productionTurkey
Trigger TurkeyT1: buyfighter removed from productionTurkey
Trigger TurkeyS: Turkey met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Turkey
Turkey collect 69 PUs; end with 71 PUs
Combat Hit Differential Summary :
Neutral : 0.33
Turkey : -1.67
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 11
Research Technology - Britain
Britain spend 0 on tech rolls
Britain roll 4,2,6 and gets 1 hit
Britain removing all Technology Tokens after successful research.
Britain discover mustardGas
Combat Move - Britain
1 heavy_gun and 2 infantry moved from Western Sudan to Uganda
3 cavalrys moved from Dar es Salaam to Uganda
1 cavalry moved from Western Sudan to Uganda
1 infantry moved from Khurasan to Fars
Britain take Fars from Turkey
1 colonial, 4 field_guns and 5 infantry moved from Khurasan to Tehran
3 field_guns and 3 infantry moved from Baluchistan to Sistan
1 field_gun and 1 infantry moved from Sindh to Baluchistan
2 infantry moved from Gujarat to Sindh
1 field_gun and 1 infantry moved from Bombay to Gujarat
1 colonial and 1 field_gun moved from Madura to Sea Zone 80 Indian Ocean
1 colonial, 1 destroyer, 1 field_gun and 1 transport moved from Sea Zone 80 Indian Ocean to Sea Zone 73 Arabian Sea
1 colonial and 1 field_gun moved from Sea Zone 73 Arabian Sea to Oman
Britain take Oman from Turkey
2 infantry moved from Madras to Deccan
1 field_gun and 1 infantry moved from Goa to Madras
1 cavalry, 1 colonial and 1 transport moved from Sea Zone 119 Timor Sea to Sea Zone 85 Indian Ocean
2 colonials and 1 transport moved from Sea Zone 92 Mozambique Channel to Sea Zone 74 Gulf of Aden
2 colonials moved from Sea Zone 74 Gulf of Aden to Oman
Purchase Units - Britain
Britain buy 3 cavalrys, 2 field_guns, 1 fighter, 8 heavy_guns, 2 infantry and 12 trenchs; Remaining resources: 1 PUs; 0 techTokens;
Combat - Britain
Non Combat Move - Britain
Place Units - Britain
3 heavy_guns and 3 trenchs placed in Tehran
1 field_gun and 1 infantry placed in Bombay
1 field_gun and 1 infantry placed in Goa
3 heavy_guns and 3 trenchs placed in Belgium
3 trenchs placed in Sinai
2 heavy_guns and 3 trenchs placed in Cairo-Suez
3 cavalrys placed in Dar es Salaam
1 fighter placed in London
Activate Technology - Britain
Britain activating mustardGas
Turn Complete - Britain
Britain collect 114 PUs; end with 115 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 11
Combat Move - Russia
1 field_gun and 1 infantry moved from Volgograd to Caucasus
4 conscripts moved from Caucasus to Georgia
3 conscripts moved from Kiev to Odessa
3 conscripts moved from Minsk to Belarus
Purchase Units - Russia
Russia buy 14 conscripts and 17 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - Russia
Place Units - Russia
3 trenchs placed in Georgia
6 conscripts and 3 trenchs placed in St. Petersburg
3 conscripts placed in Minsk
3 conscripts placed in Kiev
2 conscripts and 3 trenchs placed in Moscow
3 trenchs placed in Sakhe
3 trenchs placed in Odessa
2 trenchs placed in Belarus
Turn Complete - Russia
Russia collect 77 PUs; end with 77 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 11
Research Technology - Communists
Communists spend 5 on tech rolls
Communists rolls : 0/1 hits, 0.00 expected hits
Combat Move - Communists
Purchase Units - Communists
Communists buy 8 conscripts and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Combat - Communists
Place Units - Communists
1 trench placed in Buryatia
1 trench placed in Bratsk
3 conscripts placed in Irkutsk
5 conscripts and 1 trench placed in Yakutsk
Turn Complete - Communists
Communists collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Communists rolls : : 0.00