TripleA version 2.7.14934
1940 2nd edition OOB - with technology
Whack Bad vs Good Dawg - 1914 NML
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TripleA Turn Summary: Communists round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 9 Combat Move - Communists 2 conscripts moved from Irkutsk to Buryatia 2 cavalrys, 7 field_guns and 1 infantry moved from Tiksi to Yakutsk Purchase Units - Communists Communists buy 8 field_guns; Remaining resources: 2 PUs; 0 techTokens; Combat - Communists Non Combat Move - Communists 1 cavalry moved from Evenkia to Yakutsk 2 conscripts moved from Bratsk to Aldan 1 heavy_gun moved from Aldan to Yakutsk Place Units - Communists 8 field_guns placed in Yakutsk Turn Complete - Communists Communists collect 31 PUs; end with 33 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: USA round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 9 Research Technology - USA USA spend 5 on tech rolls USA roll 4,1,6,5,2 and gets 1 hit USA removing all Technology Tokens after successful research. USA discover railwayGuns Combat Move - USA 4 field_guns and 4 infantry moved from Chukotka to Sakhe 1 field_gun moved from Luzon to Sea Zone 130 Philippine Sea 1 heavy_gun moved from Manila to Sea Zone 130 Philippine Sea 1 infantry moved from Luzon to Sea Zone 130 Philippine Sea 2 infantry moved from Manila to Sea Zone 130 Philippine Sea 1 field_gun, 1 heavy_gun, 3 infantry and 3 transports moved from Sea Zone 130 Philippine Sea to Sea Zone 142 Pacific Ocean 1 field_gun, 1 heavy_gun and 3 infantry moved from Sea Zone 142 Pacific Ocean to Tohoku 4 heavy_guns moved from British Columbia to Alaska 4 field_guns moved from San Francisco to Sea Zone 153 Pacific Ocean 2 infantry moved from California to Sea Zone 153 Pacific Ocean 2 infantry moved from Oregon to Sea Zone 153 Pacific Ocean 4 field_guns, 4 infantry and 4 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea 1 field_gun and 1 infantry moved from Hawaii to Sea Zone 145 Pacific Ocean 1 infantry moved from Honolulu to Sea Zone 145 Pacific Ocean 1 field_gun, 2 infantry and 2 transports moved from Sea Zone 145 Pacific Ocean to Sea Zone 141 Pacific Ocean 1 field_gun and 2 infantry moved from Sea Zone 141 Pacific Ocean to Kamchatka 4 field_guns and 4 infantry moved from Sea Zone 151 Bering Sea to Chukotka 4 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean 1 fighter moved from Washington D.C. to Dakota 1 fighter moved from Dakota to Alaska Purchase Units - USA USA buy 2 cavalrys, 4 field_guns, 1 fighter, 2 heavy_guns, 4 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - USA Place Units - USA 1 transport placed in Sea Zone 130 Philippine Sea 1 heavy_gun placed in Manila 1 transport placed in Sea Zone 145 Pacific Ocean 1 heavy_gun placed in Honolulu 4 infantry placed in San Francisco 2 field_guns placed in California 2 field_guns placed in Oregon 2 cavalrys placed in Panama 1 fighter placed in Charleston Activate Technology - USA USA activating railwayGuns Turn Complete - USA USA collect 74 PUs; end with 74 PUs Turning on Edit Mode EDIT: Removing units owned by USA from Charleston: 1 fighter EDIT: Adding units owned by USA to Washington D.C.: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Germany round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 10 Research Technology - Germany Germany spend 5 on tech rolls Germany roll 3,4,1,3,4,6,2,3,4 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover victoryBonds Combat Move - Germany 1 infantry moved from Alsace to Champagne 9 gass moved from Bavaria to Champagne 2 infantry moved from Hanover to Holland 3 field_guns and 6 infantry moved from Sweden to Finland 1 infantry moved from Finland to Murmansk Germany take Murmansk from Russia 4 field_guns and 4 infantry moved from Sweden to Finland 2 heavy_guns and 3 infantry moved from Warsaw to Eastern Poland 2 stormtruppens moved from Berlin to Mecklenburg 6 infantry moved from Berlin to Mecklenburg 1 infantry moved from Mecklenburg to Hanover 1 infantry moved from Sardinia to Sea Zone 58 Tyrrhenian Sea 1 infantry and 1 transport moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 57 Ligurian Sea 1 infantry moved from Sea Zone 57 Ligurian Sea to Corsica Germany take Corsica from France 5 battlecruisers, 1 battleship and 1 cruiser moved from Sea Zone 59 Central Mediterranean to Sea Zone 70 Eastern Mediterranean 1 submarine moved from Sea Zone 52 Mid Atlantic to Sea Zone 32 Sargasso Sea Purchase Units - Germany Germany buy 8 field_guns, 2 heavy_guns, 21 infantry, 3 stormtruppens, 1 submarine and 1 trench; Remaining resources: 2 PUs; 0 techTokens; Combat - Germany Battle in Sea Zone 70 Eastern Mediterranean Germany attack with 5 battlecruisers, 1 battleship and 1 cruiser Britain defend with 3 battlecruisers, 1 battleship, 5 cruisers, 2 destroyers and 1 submarine; France defend with 1 battlecruiser, 1 cruiser, 1 destroyer and 1 transport Britain roll dice for 1 submarine in Sea Zone 70 Eastern Mediterranean, round 2 : 0/1 hits, 0.33 expected hits Germany roll dice for 5 battlecruisers, 1 battleship and 1 cruiser in Sea Zone 70 Eastern Mediterranean, round 2 : 7/7 hits, 4.50 expected hits Units damaged: 1 battleship owned by the Britain Britain roll dice for 4 battlecruisers, 1 battleship, 6 cruisers, 3 destroyers and 1 transport in Sea Zone 70 Eastern Mediterranean, round 2 : 6/14 hits, 7.33 expected hits Units damaged: 1 battleship owned by the Germany 1 submarine owned by the Britain, 1 cruiser owned by the France, 1 destroyer owned by the France, 4 battlecruisers owned by the Germany, 1 cruiser owned by the Germany, 1 destroyer owned by the Britain and 2 cruisers owned by the Britain lost in Sea Zone 70 Eastern Mediterranean Germany roll dice for 1 battlecruiser and 1 battleship in Sea Zone 70 Eastern Mediterranean, round 3 : 1/2 hits, 1.33 expected hits Britain roll dice for 4 battlecruisers, 1 battleship, 3 cruisers, 1 destroyer and 1 transport in Sea Zone 70 Eastern Mediterranean, round 3 : 3/9 hits, 5.17 expected hits 1 battleship owned by the Germany, 1 battlecruiser owned by the Germany and 1 cruiser owned by the Britain lost in Sea Zone 70 Eastern Mediterranean Britain win with 4 battlecruisers, 1 battleship, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is -47 Casualties for Germany: 5 battlecruisers, 1 battleship and 1 cruiser Casualties for Britain: 3 cruisers, 1 destroyer and 1 submarine Casualties for France: 1 cruiser and 1 destroyer Battle in Champagne Germany attack with 9 gass and 1 infantry Britain defend with 3 heavy_guns; France defend with 4 field_guns, 6 heavy_guns, 3 infantry and 3 trenchs Germany roll dice for 9 gass in Champagne, round 2 : 6/9 hits, 6.00 expected hits 3 field_guns owned by the France and 3 infantry owned by the France lost in Champagne 9 gass owned by the Germany lost in Champagne Germany roll dice for 1 infantry in Champagne, round 2 : 0/1 hits, 0.17 expected hits France roll dice for 1 field_gun, 9 heavy_guns and 3 trenchs in Champagne, round 2 : 9/10 hits, 6.33 expected hits 1 infantry owned by the Germany lost in Champagne France win with 1 field_gun, 9 heavy_guns and 3 trenchs remaining. Battle score for attacker is -9 Casualties for France: 3 field_guns and 3 infantry Casualties for Germany: 9 gass and 1 infantry Non Combat Move - Germany Place Units - Germany 1 trench placed in Eastern Poland 6 infantry placed in Alsace 6 infantry placed in Rhine 3 field_guns and 2 infantry placed in Sweden 3 field_guns and 4 infantry placed in Norway 2 heavy_guns and 3 infantry placed in Warsaw 3 stormtruppens placed in Berlin 1 submarine placed in Sea Zone 12 Baltic Sea 2 field_guns placed in Mecklenburg Activate Technology - Germany Germany activating victoryBonds Trigger GermanyP: Germany has 3 infantry placed in Berlin Turn Complete - Germany Germany collect 124 PUs; end with 126 PUs Germany collect 7 PUs from War Bonds; end with 133 PUs 1 unit repaired.Combat Hit Differential Summary :
Britain : -3.83 France : 2.67 Germany : 2.00 -
TripleA Turn Summary: France round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 10 Research Technology - France France spend 5 on tech rolls France rolls : 0/1 hits, 0.00 expected hits Combat Move - France 1 field_gun and 2 infantry moved from Burgundy to Rhone 1 field_gun and 1 infantry moved from Brittany to Burgundy 2 field_guns, 2 heavy_guns and 4 infantry moved from Paris to Champagne 4 field_guns, 1 heavy_gun and 7 infantry moved from Piedmont to Marseilles 1 field_gun and 1 infantry moved from Franche-Comte to Rhone 1 heavy_gun moved from Champagne to Franche-Comte 1 field_gun moved from Champagne to Franche-Comte 1 colonial moved from Amur to Chita Russia take Chita from Communists 1 colonial and 1 infantry moved from Shanghai 2 to Sea Zone 137 Yellow Sea 1 colonial, 1 infantry and 1 transport moved from Sea Zone 137 Yellow Sea to Sea Zone 138 Sea of Japan 1 colonial and 1 infantry moved from Sea Zone 138 Sea of Japan to Primorsky 1 colonial moved from Fezzan to Lower Algeria 1 infantry moved from Sinai to Sea Zone 70 Eastern Mediterranean 1 infantry and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 68 Aegean Sea 1 infantry moved from Sea Zone 68 Aegean Sea to Dardanelles France take Dardanelles from Turkey Purchase Units - France France buy 2 destroyers, 1 heavy_gun, 7 infantry and 10 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - France Non Combat Move - France Place Units - France 3 trenchs placed in Marseilles 1 heavy_gun and 7 infantry placed in Paris 3 trenchs placed in Champagne 3 trenchs placed in Franche-Comte 1 trench placed in Tobruk 2 destroyers placed in Sea Zone 70 Eastern Mediterranean Turn Complete - France France collect 84 PUs; end with 84 PUsCombat Hit Differential Summary :
France rolls : : 0.00 -
TripleA Turn Summary: Serbia round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 10 Turn Complete - SerbiaCombat Hit Differential Summary :
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TripleA Turn Summary: Austria round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 10 Research Technology - Austria Austria spend 10 on tech rolls Austria roll 6,5,2,2,6,3 and gets 2 hits Austria removing all Technology Tokens after successful research. Austria discover lateFighter Combat Move - Austria 14 field_guns and 7 infantry moved from Carpathia to Galicia 3 infantry moved from Vienna to Carpathia 9 cavalrys moved from Vienna to Galicia 3 cavalrys moved from Bulgaria to Dardanelles 1 destroyer moved from Sea Zone 60 Central Mediterranean to Sea Zone 68 Aegean Sea 2 field_guns and 2 infantry moved from Tripolitania to Cyrenaica Austria take Cyrenaica from France 2 transports moved from Sea Zone 59 Central Mediterranean to Sea Zone 60 Central Mediterranean 2 field_guns moved from Greece to Sea Zone 60 Central Mediterranean 2 field_guns moved from Sea Zone 60 Central Mediterranean to Cyrenaica 2 field_guns and 2 infantry moved from Macedonia to Greece 5 field_guns, 5 heavy_guns and 9 infantry moved from Tuscany to Piedmont 1 fighter moved from Milan to Piedmont 6 gass moved from Trieste to Piedmont 4 gass moved from Venice to Piedmont 9 field_guns and 9 infantry moved from Milan to Switzerland 2 infantry moved from Venice to Milan 6 gass moved from Tyrol to Milan Purchase Units - Austria Austria buy 33 gass, 3 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens; Combat - Austria Battle in Sea Zone 68 Aegean Sea Austria attack with 1 destroyer France defend with 1 transport 1 transport owned by the France lost in Sea Zone 68 Aegean Sea Austria win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for France: 1 transport Battle in Switzerland Austria attack with 9 field_guns and 9 infantry Neutral defend with 2 infantry and 4 trenchs Austria roll dice for 9 field_guns and 9 infantry in Switzerland, round 2 : 8/18 hits, 6.00 expected hits Neutral roll dice for 2 infantry and 4 trenchs in Switzerland, round 2 : 0/2 hits, 0.67 expected hits 4 trenchs owned by the Neutral lost in Switzerland Austria roll dice for 9 field_guns and 9 infantry in Switzerland, round 3 : 3/18 hits, 6.00 expected hits Neutral roll dice for 2 infantry in Switzerland, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral lost in Switzerland Austria loses 0 PUs for violating Switzerlands neutrality. Austria win, taking Switzerland from Neutral with 9 field_guns and 9 infantry remaining. Battle score for attacker is 18 Casualties for Neutral: 2 infantry and 4 trenchs Battle in Piedmont Austria attack with 5 field_guns, 1 fighter, 10 gass, 5 heavy_guns and 9 infantry Italy defend with 1 Factory, 4 field_guns, 9 infantry and 5 trenchs Austria roll dice for 10 gass in Piedmont, round 2 : 5/10 hits, 6.67 expected hits 5 infantry owned by the Italy lost in Piedmont 10 gass owned by the Austria lost in Piedmont Austria roll dice for 5 field_guns, 1 fighter, 5 heavy_guns and 9 infantry in Piedmont, round 2 : 6/20 hits, 6.67 expected hits Units damaged: 4 trenchs owned by the Italy Italy roll dice for 4 field_guns, 4 infantry and 5 trenchs in Piedmont, round 2 : 6/8 hits, 2.67 expected hits 1 trench owned by the Italy and 6 infantry owned by the Austria lost in Piedmont Austria roll dice for 5 field_guns, 1 fighter, 5 heavy_guns and 3 infantry in Piedmont, round 3 : 6/14 hits, 4.67 expected hits Italy roll dice for 4 field_guns, 4 infantry and 4 trenchs in Piedmont, round 3 : 2/8 hits, 2.67 expected hits 4 trenchs owned by the Italy, 2 infantry owned by the Italy and 2 infantry owned by the Austria lost in Piedmont Austria roll dice for 5 field_guns, 1 fighter, 5 heavy_guns and 1 infantry in Piedmont, round 4 : 4/12 hits, 4.00 expected hits Italy roll dice for 4 field_guns and 2 infantry in Piedmont, round 4 : 3/6 hits, 2.00 expected hits 2 infantry owned by the Italy, 2 field_guns owned by the Austria, 1 infantry owned by the Austria and 2 field_guns owned by the Italy lost in Piedmont Austria roll dice for 3 field_guns, 1 fighter and 5 heavy_guns in Piedmont, round 5 : 1/9 hits, 3.00 expected hits Italy roll dice for 2 field_guns in Piedmont, round 5 : 0/2 hits, 0.67 expected hits 1 field_gun owned by the Italy lost in Piedmont Austria roll dice for 3 field_guns, 1 fighter and 5 heavy_guns in Piedmont, round 6 : 4/9 hits, 3.00 expected hits Italy roll dice for 1 field_gun in Piedmont, round 6 : 1/1 hits, 0.33 expected hits 1 field_gun owned by the Austria and 1 field_gun owned by the Italy lost in Piedmont Austria win, taking Piedmont from Italy with 2 field_guns, 1 fighter and 5 heavy_guns remaining. Battle score for attacker is -11 Casualties for Italy: 4 field_guns, 9 infantry and 5 trenchs Casualties for Austria: 3 field_guns, 10 gass and 9 infantry Battle in Dardanelles Austria attack with 3 cavalrys France defend with 1 infantry Austria roll dice for 3 cavalrys in Dardanelles, round 2 : 2/3 hits, 0.50 expected hits France roll dice for 1 infantry in Dardanelles, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the France lost in Dardanelles Austria win, taking Dardanelles from France with 3 cavalrys remaining. Battle score for attacker is 3 Casualties for France: 1 infantry Non Combat Move - Austria 1 fighter moved from Piedmont to Milan 15 field_guns moved from Rome to Latium Place Units - Austria 3 infantry placed in Greece 1 transport placed in Sea Zone 60 Central Mediterranean 6 gass placed in Tyrol 12 gass placed in Vienna 7 gass placed in Hungary 4 gass placed in Belgrade 4 gass placed in Venice Activate Technology - Austria Austria activating lateFighter Trigger AustriaT3: buylate_fighter added to productionAustria Trigger AustriaP: Austria has 3 infantry placed in Vienna Turn Complete - Austria Austria collect 119 PUs; end with 120 PUsCombat Hit Differential Summary :
Neutral : -1.33 Austria : -1.50 Italy : 3.67 France : -0.33 -
TripleA Turn Summary: Arabia round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 10 Combat Move - Arabia 1 Bedouin moved from Oman to Yemen Arabia take Yemen from Turkey 1 Bedouin moved from Yemen to Arabia Combat - Arabia Battle in Arabia Arabia attack with 1 Bedouin Turkey defend with 1 field_gun Arabia roll dice for 1 Bedouin in Arabia, round 2 : 0/1 hits, 0.17 expected hits Turkey roll dice for 1 field_gun in Arabia, round 2 : 0/1 hits, 0.33 expected hits Arabia roll dice for 1 Bedouin in Arabia, round 3 : 0/1 hits, 0.17 expected hits Turkey roll dice for 1 field_gun in Arabia, round 3 : 1/1 hits, 0.33 expected hits 1 Bedouin owned by the Arabia lost in Arabia Turkey win with 1 field_gun remaining. Battle score for attacker is -2 Casualties for Arabia: 1 Bedouin Non Combat Move - Arabia Turn Complete - ArabiaCombat Hit Differential Summary :
Turkey : 0.33 Arabia : -0.33 -
TripleA Turn Summary: Turkey round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 10 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey roll 1,3,3,4,5,2 and gets 0 hits Combat Move - Turkey 1 infantry moved from Al-Dammam to Trucial Coast Turkey take Trucial Coast from Arabia 1 field_gun moved from Arabia to Oman Turkey take Oman from Arabia 1 infantry moved from Hejaz to Yemen Turkey take Yemen from Arabia 2 field_guns and 2 infantry moved from Mesopotamia to Fars 4 field_guns and 4 infantry moved from Baghdad to Fars 3 field_guns and 3 infantry moved from Damascus to Palestine 1 field_gun and 1 infantry moved from Palestine to Hejaz 2 field_guns and 2 infantry moved from Constantinople to Anatolia 4 infantry moved from Anatolia to Armenia Purchase Units - Turkey Turkey buy 3 field_guns, 10 infantry and 2 trenchs; Remaining resources: 15 PUs; 6 techTokens; Combat - Turkey Battle in Fars Turkey attack with 6 field_guns and 6 infantry Neutral defend with 2 cavalrys Turkey roll dice for 6 field_guns and 6 infantry in Fars, round 2 : 4/12 hits, 4.00 expected hits Neutral roll dice for 2 cavalrys in Fars, round 2 : 1/2 hits, 0.33 expected hits 2 cavalrys owned by the Neutral and 1 infantry owned by the Turkey lost in Fars Turkey loses 0 PUs for violating Farss neutrality. Turkey win, taking Fars from Neutral with 6 field_guns and 5 infantry remaining. Battle score for attacker is 5 Casualties for Turkey: 1 infantry Casualties for Neutral: 2 cavalrys Non Combat Move - Turkey Place Units - Turkey 1 trench placed in Palestine 1 trench placed in Hejaz 2 field_guns and 4 infantry placed in Baghdad 1 field_gun and 6 infantry placed in Mecca Activate Technology - Turkey Trigger TurkeyS: Turkey met a national objective for an additional 1 techTokens; end with 7 techTokens Turn Complete - Turkey Turkey collect 68 PUs; end with 83 PUsCombat Hit Differential Summary :
Neutral : 0.67 Turkey : 0.00 -
TripleA Turn Summary: Britain round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 10 Research Technology - Britain Britain spend 5 on tech rolls Britain roll 4,3,4 and gets 0 hits Combat Move - Britain 2 cavalrys, 1 heavy_gun and 1 infantry moved from Western Sudan to Cyrenaica 2 infantry moved from Chad to Cyrenaica 3 cavalrys moved from Uganda to Cyrenaica 2 field_guns moved from German East Africa to Uganda 2 colonials moved from German Southwest Africa to Sea Zone 98 South Atlantic 2 colonials and 1 transport moved from Sea Zone 98 South Atlantic to Sea Zone 92 Mozambique Channel 1 colonial, 1 field_gun and 3 infantry moved from Tehran to Khurasan 2 field_guns and 2 infantry moved from Sistan to Khurasan 1 field_gun and 1 infantry moved from Sindh to Baluchistan 1 field_gun and 1 infantry moved from Gujarat to Sindh 2 infantry moved from Bombay to Gujarat 2 infantry moved from Goa to Madras 1 colonial, 1 destroyer, 1 field_gun and 1 transport moved from Sea Zone 84 Andaman Sea to Sea Zone 80 Indian Ocean 1 colonial and 1 field_gun moved from Sea Zone 80 Indian Ocean to Madura 1 cavalry and 1 colonial moved from Solomon Islands to Sea Zone 121 Coral Sea 1 cavalry, 1 colonial and 1 transport moved from Sea Zone 121 Coral Sea to Sea Zone 119 Timor Sea 3 heavy_guns moved from Champagne to Franche-Comte 3 heavy_guns moved from Belgium to Champagne 1 fighter moved from London to Champagne Purchase Units - Britain Britain buy 1 Factory, 3 cavalrys, 2 field_guns, 5 heavy_guns, 2 infantry and 12 trenchs; Remaining resources: 0 PUs; 3 techTokens; Combat - Britain Battle in Cyrenaica Britain attack with 5 cavalrys, 1 heavy_gun and 3 infantry Austria defend with 4 field_guns and 2 infantry Britain roll dice for 5 cavalrys, 1 heavy_gun and 3 infantry in Cyrenaica, round 2 : 1/9 hits, 1.83 expected hits Austria roll dice for 4 field_guns and 2 infantry in Cyrenaica, round 2 : 4/6 hits, 2.00 expected hits 3 infantry owned by the Britain, 1 cavalry owned by the Britain and 1 infantry owned by the Austria lost in Cyrenaica Britain roll dice for 4 cavalrys and 1 heavy_gun in Cyrenaica, round 3 : 0/5 hits, 1.17 expected hits Austria roll dice for 4 field_guns and 1 infantry in Cyrenaica, round 3 : 2/5 hits, 1.67 expected hits 2 cavalrys owned by the Britain lost in Cyrenaica Britain roll dice for 2 cavalrys and 1 heavy_gun in Cyrenaica, round 4 : 1/3 hits, 0.83 expected hits Austria roll dice for 4 field_guns and 1 infantry in Cyrenaica, round 4 : 1/5 hits, 1.67 expected hits 1 cavalry owned by the Britain and 1 infantry owned by the Austria lost in Cyrenaica 1 cavalry owned by the Britain and 1 heavy_gun owned by the Britain retreated to Western Sudan Austria win with 4 field_guns remaining. Battle score for attacker is -19 Casualties for Britain: 4 cavalrys and 3 infantry Casualties for Austria: 2 infantry Non Combat Move - Britain 2 infantry moved from Uganda to Western Sudan 1 field_gun and 1 infantry moved from Cairo-Suez to Sinai Place Units - Britain 2 heavy_guns and 3 trenchs placed in Cairo-Suez 1 Factory placed in Tehran 3 trenchs placed in Khurasan 3 trenchs placed in Baluchistan 3 heavy_guns and 3 trenchs placed in Belgium 3 cavalrys placed in Dar es Salaam 1 field_gun and 1 infantry placed in Bombay 1 field_gun and 1 infantry placed in Goa Turn Complete - Britain Britain collect 112 PUs; end with 112 PUsCombat Hit Differential Summary :
Austria : 1.67 Britain : -1.83 -
TripleA Turn Summary: Russia round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 10 Research Technology - Russia Russia spend 5 on tech rolls Russia roll 6,6,6 and gets 3 hits Russia removing all Technology Tokens after successful research. Russia discover railwayGuns Combat Move - Russia 3 conscripts moved from Kiev to Odessa 3 conscripts moved from Minsk to Belarus 3 infantry moved from Smolensk to Latvia 1 conscript and 1 field_gun moved from Azerbaijan to Georgia 1 field_gun and 3 infantry moved from Caucasus to Georgia 4 conscripts moved from Volgograd to Caucasus 1 conscript moved from Perm to Novosibirsk 2 conscripts moved from Omsk to Novosibirsk Purchase Units - Russia Russia buy 6 conscripts, 2 field_guns, 6 infantry and 12 trenchs; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Russia Place Units - Russia 3 trenchs placed in St. Petersburg 3 trenchs placed in Latvia 3 trenchs placed in Belarus 3 trenchs placed in Odessa 3 conscripts placed in Minsk 3 conscripts placed in Kiev 1 field_gun and 1 infantry placed in Volgograd 1 field_gun and 5 infantry placed in St. Petersburg Activate Technology - Russia Russia activating railwayGuns Turn Complete - Russia Russia collect 79 PUs; end with 79 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Communists round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 10 Combat Move - Communists 1 cavalry moved from Krasnoyarsk to Bratsk Purchase Units - Communists Communists buy 9 conscripts and 5 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Communists Non Combat Move - Communists Place Units - Communists 3 trenchs placed in Buryatia 1 trench placed in Bratsk 9 conscripts and 1 trench placed in Yakutsk Turn Complete - Communists Communists collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: USA round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 10 Research Technology - USA USA spend 5 on tech rolls USA rolls : 1/1 hits, 0.00 expected hits USA removing all Technology Tokens after successful research. USA discover merchantmarine Combat Move - USA 3 field_guns and 4 infantry moved from Costa Rica to Nicaragua 2 cavalrys moved from Panama to Nicaragua 2 field_guns moved from Oregon to Sea Zone 153 Pacific Ocean 2 field_guns moved from California to Sea Zone 153 Pacific Ocean 4 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean 4 field_guns and 4 infantry moved from Chukotka to Sakhe 2 transports moved from Sea Zone 141 Pacific Ocean to Sea Zone 140 Sea of Okhotsk 1 field_gun and 2 infantry moved from Kamchatka to Sea Zone 140 Sea of Okhotsk 1 field_gun and 2 infantry moved from Sea Zone 140 Sea of Okhotsk to Magadan 4 field_guns, 4 infantry and 4 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea 4 transports moved from Sea Zone 151 Bering Sea to Sea Zone 155 Bering Sea 4 heavy_guns moved from Alaska to Sea Zone 155 Bering Sea 4 heavy_guns and 4 transports moved from Sea Zone 155 Bering Sea to Sea Zone 151 Bering Sea 1 heavy_gun moved from Manila to Sea Zone 130 Philippine Sea 1 heavy_gun and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 137 Yellow Sea 1 heavy_gun moved from Sea Zone 137 Yellow Sea to Chubu 5 field_guns, 1 heavy_gun and 4 infantry moved from Tohoku to Chubu 4 field_guns, 4 heavy_guns and 4 infantry moved from Sea Zone 151 Bering Sea to Chukotka 1 heavy_gun moved from Honolulu to Sea Zone 145 Pacific Ocean 1 heavy_gun and 1 transport moved from Sea Zone 145 Pacific Ocean to Sea Zone 141 Pacific Ocean 1 heavy_gun moved from Sea Zone 141 Pacific Ocean to Kamchatka 1 transport moved from Sea Zone 142 Pacific Ocean to Sea Zone 130 Philippine Sea 1 transport moved from Sea Zone 142 Pacific Ocean to Sea Zone 145 Pacific Ocean 1 fighter moved from Washington D.C. to Dakota 1 fighter moved from Dakota to Alaska 1 fighter moved from Alaska to Sakhe 2 infantry moved from Sakhe to Tiksi 2 fighters moved from Sakhe to Tiksi Purchase Units - USA USA buy 2 cavalrys, 6 field_guns, 2 fighters and 6 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat - USA Battle in Tiksi USA attack with 2 fighters and 2 infantry Communists defend with 1 conscript USA roll dice for 2 fighters and 2 infantry in Tiksi, round 2 : 1/4 hits, 1.33 expected hits Communists roll dice for 1 conscript in Tiksi, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Communists lost in Tiksi USA win, taking Tiksi from Communists with 2 fighters and 2 infantry remaining. Battle score for attacker is 2 Casualties for Communists: 1 conscript Battle in Nicaragua USA attack with 2 cavalrys, 3 field_guns and 4 infantry Neutral defend with 4 infantry USA roll dice for 2 cavalrys, 3 field_guns and 4 infantry in Nicaragua, round 2 : 2/9 hits, 2.50 expected hits Neutral roll dice for 4 infantry in Nicaragua, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Neutral and 1 infantry owned by the USA lost in Nicaragua USA roll dice for 2 cavalrys, 3 field_guns and 3 infantry in Nicaragua, round 3 : 3/8 hits, 2.33 expected hits Neutral roll dice for 2 infantry in Nicaragua, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral and 1 infantry owned by the USA lost in Nicaragua USA loses 0 PUs for violating Nicaraguas neutrality. USA win, taking Nicaragua from Neutral with 2 cavalrys, 3 field_guns and 2 infantry remaining. Battle score for attacker is 6 Casualties for USA: 2 infantry Casualties for Neutral: 4 infantry Battle in Chubu USA attack with 5 field_guns, 2 heavy_guns and 4 infantry Neutral defend with 8 infantry USA roll dice for 5 field_guns, 2 heavy_guns and 4 infantry in Chubu, round 2 : 4/11 hits, 3.67 expected hits Neutral roll dice for 8 infantry in Chubu, round 2 : 3/8 hits, 2.67 expected hits 4 infantry owned by the Neutral and 3 infantry owned by the USA lost in Chubu USA roll dice for 5 field_guns, 2 heavy_guns and 1 infantry in Chubu, round 3 : 2/8 hits, 2.67 expected hits Neutral roll dice for 4 infantry in Chubu, round 3 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Neutral and 1 infantry owned by the USA lost in Chubu USA roll dice for 5 field_guns and 2 heavy_guns in Chubu, round 4 : 3/7 hits, 2.33 expected hits Neutral roll dice for 2 infantry in Chubu, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral lost in Chubu USA loses 0 PUs for violating Chubus neutrality. USA win, taking Chubu from Neutral with 5 field_guns and 2 heavy_guns remaining. Battle score for attacker is 12 Casualties for USA: 4 infantry Casualties for Neutral: 8 infantry Non Combat Move - USA 2 fighters moved from Tiksi to Sakhe Place Units - USA 2 cavalrys placed in Panama 2 fighters placed in Washington D.C. 1 field_gun and 1 infantry placed in Honolulu 4 field_guns placed in San Francisco 2 infantry placed in California 2 infantry placed in Oregon 1 field_gun and 1 infantry placed in Manila Activate Technology - USA USA activating merchantmarine Turn Complete - USA USA collect 82 PUs; end with 83 PUsCombat Hit Differential Summary :
Neutral : -0.67 USA : 0.17 USA rolls : : 1.00 Communists : -0.17 -
TripleA Turn Summary: Germany round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 11 Research Technology - Germany Germany spend 25 on tech rolls Germany roll 6,6,5,4,6 and gets 3 hits Germany removing all Technology Tokens after successful research. Germany discover science Combat Move - Germany 7 field_guns and 10 infantry moved from Finland to Karelia 1 infantry moved from Murmansk to Karelia 3 field_guns and 2 infantry moved from Sweden to Finland 3 field_guns and 4 infantry moved from Norway to Finland 2 field_guns, 4 infantry and 2 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea 2 field_guns, 4 infantry, 2 stormtruppens and 4 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 9 Gulf of Bothnia 2 field_guns, 4 infantry and 2 stormtruppens moved from Sea Zone 9 Gulf of Bothnia to Estonia Germany take Estonia from Russia 1 submarine moved from Sea Zone 12 Baltic Sea to Sea Zone 14 Helgoland Bight 1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from Sea Zone 13 Skagerrak to Sea Zone 14 Helgoland Bight 2 heavy_guns and 3 infantry moved from Warsaw to Eastern Poland 1 infantry moved from Corsica to Sea Zone 57 Ligurian Sea 1 infantry and 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 59 Central Mediterranean 1 infantry moved from Sea Zone 59 Central Mediterranean to Tripoli Germany take Tripoli from Italy 3 stormtruppens moved from Berlin to Mecklenburg 3 infantry moved from Berlin to Mecklenburg 1 infantry moved from Hanover to Westphalia 2 infantry moved from Holland to Amsterdam 2 heavy_guns moved from Rhine to Alsace 2 heavy_guns moved from Rhine to Amsterdam 1 submarine moved from Sea Zone 32 Sargasso Sea to Sea Zone 28 Sargasso Sea 1 submarine moved from Sea Zone 14 Helgoland Bight to Sea Zone 15 English Channel 1 cruiser moved from Sea Zone 14 Helgoland Bight to Sea Zone 15 English Channel 1 destroyer moved from Sea Zone 14 Helgoland Bight to Sea Zone 15 English Channel Purchase Units - Germany Germany buy 4 field_guns, 2 heavy_guns and 28 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat - Germany Battle in Karelia Germany attack with 7 field_guns and 11 infantry Russia defend with 3 trenchs Germany roll dice for 7 field_guns and 11 infantry in Karelia, round 2 : 6/18 hits, 5.33 expected hits Russia roll dice for 3 trenchs in Karelia, round 2 : 1/3 hits, 0.50 expected hits 1 infantry owned by the Germany and 3 trenchs owned by the Russia lost in Karelia Germany win, taking Karelia from Russia with 7 field_guns and 10 infantry remaining. Battle score for attacker is 6 Casualties for Germany: 1 infantry Casualties for Russia: 3 trenchs Non Combat Move - Germany Place Units - Germany 6 infantry placed in Rhine 6 infantry placed in Alsace 9 infantry placed in Bavaria 2 heavy_guns and 3 infantry placed in Warsaw 2 field_guns and 3 infantry placed in Sweden 2 field_guns and 1 infantry placed in Norway Germany undo move 3. 4 infantry placed in Norway 5 infantry placed in Bavaria Activate Technology - Germany Germany activating science Trigger GermanyP: Germany has 3 infantry placed in Berlin Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Germany Germany collect 129 PUs; end with 130 PUs Germany collect 7 PUs from War Bonds; end with 137 PUsCombat Hit Differential Summary :
Germany : 0.67 Russia : 0.50 -
TripleA Turn Summary: France round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 11 Research Technology - France France spend 0 on tech rolls France rolls : 0/1 hits, 0.00 expected hits Combat Move - France 1 heavy_gun and 7 infantry moved from Paris to Champagne 1 field_gun and 1 heavy_gun moved from Franche-Comte to Rhone 2 field_guns and 3 infantry moved from Rhone to Marseilles 1 infantry moved from Burgundy to Champagne 1 field_gun moved from Burgundy to Champagne Purchase Units - France France buy 2 field_guns, 5 heavy_guns, 5 infantry and 12 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - France Non Combat Move - France Place Units - France 2 heavy_guns and 3 trenchs placed in Tobruk 3 heavy_guns and 3 trenchs placed in Marseilles 2 field_guns and 5 infantry placed in Paris 3 trenchs placed in Rhone 3 trenchs placed in Champagne Turn Complete - France France collect 77 PUs; end with 77 PUsCombat Hit Differential Summary :
France rolls : : 0.00 -
TripleA Turn Summary: Austria round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 11 Research Technology - Austria Austria spend 15 on tech rolls Austria roll 3,5,4 and gets 0 hits Combat Move - Austria 3 field_guns and 3 infantry moved from Switzerland to Rhone 2 infantry moved from Milan to Piedmont 1 fighter moved from Milan to Piedmont 1 field_gun and 1 infantry moved from Switzerland to Rhone 1 field_gun and 1 infantry moved from Switzerland to Rhone 1 field_gun and 1 infantry moved from Switzerland to Rhone 3 field_guns moved from Switzerland to Piedmont 3 field_guns and 3 infantry moved from Greece to Sea Zone 60 Central Mediterranean 3 field_guns and 3 infantry moved from Sea Zone 60 Central Mediterranean to Cyrenaica 3 cavalrys moved from Dardanelles to Armenia 6 gass moved from Milan to Austria 6 gass moved from Tyrol to Carpathia 3 infantry moved from Carpathia to Galicia 4 gass moved from Venice to Carpathia 7 gass moved from Hungary to Carpathia 12 gass and 3 infantry moved from Vienna to Carpathia 4 gass moved from Belgrade to Carpathia 1 destroyer moved from Sea Zone 68 Aegean Sea to Sea Zone 60 Central Mediterranean Purchase Units - Austria Austria buy 6 field_guns, 4 heavy_guns, 9 infantry, 3 transports and 6 trenchs; Remaining resources: 0 PUs; 3 techTokens; Combat - Austria Battle in Rhone Austria attack with 6 field_guns and 6 infantry France defend with 1 field_gun, 1 heavy_gun and 4 trenchs Austria roll dice for 6 field_guns and 6 infantry in Rhone, round 2 : 4/12 hits, 4.00 expected hits Units damaged: 4 trenchs owned by the France France roll dice for 1 field_gun, 1 heavy_gun and 4 trenchs in Rhone, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Austria lost in Rhone Austria roll dice for 6 field_guns and 5 infantry in Rhone, round 3 : 4/11 hits, 3.67 expected hits France roll dice for 1 field_gun, 1 heavy_gun and 4 trenchs in Rhone, round 3 : 1/2 hits, 1.00 expected hits 4 trenchs owned by the France and 1 infantry owned by the Austria lost in Rhone Austria roll dice for 6 field_guns and 4 infantry in Rhone, round 4 : 3/10 hits, 3.33 expected hits France roll dice for 1 field_gun and 1 heavy_gun in Rhone, round 4 : 0/2 hits, 1.00 expected hits 1 heavy_gun owned by the France and 1 field_gun owned by the France lost in Rhone Austria win, taking Rhone from France with 6 field_guns and 4 infantry remaining. Battle score for attacker is 15 Casualties for Austria: 2 infantry Casualties for France: 1 field_gun, 1 heavy_gun and 4 trenchs Non Combat Move - Austria Place Units - Austria 3 heavy_guns and 3 trenchs placed in Piedmont 3 trenchs placed in Switzerland Turning on Edit Mode EDIT: Removing units owned by Austria from Latium: 15 field_guns EDIT: Adding units owned by Austria to Rome: 5 field_guns EDIT: Adding units owned by Austria to Tuscany: 10 field_guns EDIT: Turning off Edit Mode 1 transport placed in Sea Zone 60 Central Mediterranean 2 field_guns and 2 infantry placed in Greece 2 transports placed in Sea Zone 58 Tyrrhenian Sea 2 infantry placed in Rome 2 field_guns, 1 heavy_gun and 3 infantry placed in Tyrol 2 field_guns and 2 infantry placed in Hungary Activate Technology - Austria Trigger AustriaP: Austria has 3 infantry placed in Vienna Turn Complete - Austria Austria collect 120 PUs; end with 120 PUsCombat Hit Differential Summary :
Austria : 0.00 France : -1.00 -
TripleA Move Summary: Italy round 11
TripleA Move Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 11 Combat Move - Italy -
TripleA Manual Gamesave Post: Turkey round 11
TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 11 Research Technology - TurkeyCombat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 11 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey roll 3,5,5,6,3,3,3,3 and gets 1 hit Turkey removing all Technology Tokens after successful research. Turkey discover workingWomen Combat Move - Turkey 6 field_guns and 5 infantry moved from Fars to Lurs 2 field_guns and 4 infantry moved from Baghdad to Lurs 4 field_guns and 4 infantry moved from Kurdistan to Lurs 2 field_guns and 2 infantry moved from Anatolia to Armenia 3 infantry moved from Armenia to Lurs 1 infantry moved from Yemen to Aden Turkey take Aden from Britain 1 field_gun and 6 infantry moved from Mecca to Hejaz 2 infantry moved from Hejaz to Palestine 1 infantry moved from Trucial Coast to Arabia 1 field_gun moved from Al-Dammam to Mesopotamia 1 field_gun moved from Oman to Arabia Purchase Units - Turkey Turkey buy 6 field_guns, 11 infantry, 1 late_fighter and 3 trenchs; Remaining resources: 2 PUs; 0 techTokens; Combat - Turkey Battle in Lurs Turkey attack with 12 field_guns and 16 infantry Neutral defend with 2 infantry Turkey roll dice for 12 field_guns and 16 infantry in Lurs, round 2 : 7/28 hits, 8.67 expected hits Neutral roll dice for 2 infantry in Lurs, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral and 1 infantry owned by the Turkey lost in Lurs Turkey loses 0 PUs for violating Lurss neutrality. Turkey win, taking Lurs from Neutral with 12 field_guns and 15 infantry remaining. Battle score for attacker is 3 Casualties for Turkey: 1 infantry Casualties for Neutral: 2 infantry Non Combat Move - Turkey 1 late_fighter moved from Constantinople to Hejaz Place Units - Turkey 1 trench placed in Hejaz 1 trench placed in Palestine 1 trench placed in Armenia 2 field_guns and 4 infantry placed in Baghdad 2 field_guns and 3 infantry placed in Damascus 2 field_guns, 4 infantry and 1 late_fighter placed in Mecca Turning on Edit Mode EDIT: Removing units owned by Turkey from Greece: 2 infantry EDIT: Adding units owned by Turkey to Cyrenaica: 2 infantry EDIT: Turning off Edit Mode Activate Technology - Turkey Turkey activating workingWomen Trigger TurkeyT1: buyfield_gun_w added to productionTurkey Trigger TurkeyT1: buyheavy_gun_w added to productionTurkey Trigger TurkeyT1: buyfield_gun removed from productionTurkey Trigger TurkeyT1: buyheavy_gun removed from productionTurkey Trigger TurkeyT1: buygas_w added to productionTurkey Trigger TurkeyT1: buyfighter_w added to productionTurkey Trigger TurkeyT1: buygas removed from productionTurkey Trigger TurkeyT1: buyfighter removed from productionTurkey Trigger TurkeyS: Turkey met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Turkey Turkey collect 69 PUs; end with 71 PUsCombat Hit Differential Summary :
Neutral : 0.33 Turkey : -1.67 -
TripleA Turn Summary: Britain round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 11 Research Technology - Britain Britain spend 0 on tech rolls Britain roll 4,2,6 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover mustardGas Combat Move - Britain 1 heavy_gun and 2 infantry moved from Western Sudan to Uganda 3 cavalrys moved from Dar es Salaam to Uganda 1 cavalry moved from Western Sudan to Uganda 1 infantry moved from Khurasan to Fars Britain take Fars from Turkey 1 colonial, 4 field_guns and 5 infantry moved from Khurasan to Tehran 3 field_guns and 3 infantry moved from Baluchistan to Sistan 1 field_gun and 1 infantry moved from Sindh to Baluchistan 2 infantry moved from Gujarat to Sindh 1 field_gun and 1 infantry moved from Bombay to Gujarat 1 colonial and 1 field_gun moved from Madura to Sea Zone 80 Indian Ocean 1 colonial, 1 destroyer, 1 field_gun and 1 transport moved from Sea Zone 80 Indian Ocean to Sea Zone 73 Arabian Sea 1 colonial and 1 field_gun moved from Sea Zone 73 Arabian Sea to Oman Britain take Oman from Turkey 2 infantry moved from Madras to Deccan 1 field_gun and 1 infantry moved from Goa to Madras 1 cavalry, 1 colonial and 1 transport moved from Sea Zone 119 Timor Sea to Sea Zone 85 Indian Ocean 2 colonials and 1 transport moved from Sea Zone 92 Mozambique Channel to Sea Zone 74 Gulf of Aden 2 colonials moved from Sea Zone 74 Gulf of Aden to Oman Purchase Units - Britain Britain buy 3 cavalrys, 2 field_guns, 1 fighter, 8 heavy_guns, 2 infantry and 12 trenchs; Remaining resources: 1 PUs; 0 techTokens; Combat - Britain Non Combat Move - Britain Place Units - Britain 3 heavy_guns and 3 trenchs placed in Tehran 1 field_gun and 1 infantry placed in Bombay 1 field_gun and 1 infantry placed in Goa 3 heavy_guns and 3 trenchs placed in Belgium 3 trenchs placed in Sinai 2 heavy_guns and 3 trenchs placed in Cairo-Suez 3 cavalrys placed in Dar es Salaam 1 fighter placed in London Activate Technology - Britain Britain activating mustardGas Turn Complete - Britain Britain collect 114 PUs; end with 115 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Russia round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 11 Combat Move - Russia 1 field_gun and 1 infantry moved from Volgograd to Caucasus 4 conscripts moved from Caucasus to Georgia 3 conscripts moved from Kiev to Odessa 3 conscripts moved from Minsk to Belarus Purchase Units - Russia Russia buy 14 conscripts and 17 trenchs; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Russia Place Units - Russia 3 trenchs placed in Georgia 6 conscripts and 3 trenchs placed in St. Petersburg 3 conscripts placed in Minsk 3 conscripts placed in Kiev 2 conscripts and 3 trenchs placed in Moscow 3 trenchs placed in Sakhe 3 trenchs placed in Odessa 2 trenchs placed in Belarus Turn Complete - Russia Russia collect 77 PUs; end with 77 PUsCombat Hit Differential Summary :





