@mike64 Yea that must be what I am playing now. All these games are fun.
Whackamatt Good -vs- dawgoneit Evil L.O.R. #2
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TripleA Turn Summary: Gondor round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Gondor Gondor buy 1 galleon, 5 spearInfantrys and 1 trebuche; Remaining resources: 1 PUs; Combat Move - Gondor 3 spearInfantrys and 3 towerGuards moved from Minas Tirith to Anorien 1 spearInfantry and 2 undeads moved from Anorien to W. Osg. 2 caravels and 9 galleons moved from N. E. Central Sea Zone to Anfalas Coast Combat - Gondor Battle in W. Osg. Gondor attack with 1 spearInfantry and 2 undeads Mordor defend with 1 castle and 2 siegeTowers Gondor roll dice for 1 spearInfantry and 2 undeads in W. Osg., round 2 : 0/3 hits, 0.50 expected hits Mordor roll dice for 2 siegeTowers in W. Osg., round 2 : 0/2 hits, 0.33 expected hits Gondor roll dice for 1 spearInfantry and 2 undeads in W. Osg., round 3 : 0/3 hits, 0.50 expected hits Mordor roll dice for 2 siegeTowers in W. Osg., round 3 : 0/2 hits, 0.33 expected hits Gondor roll dice for 1 spearInfantry and 2 undeads in W. Osg., round 4 : 1/3 hits, 0.50 expected hits Mordor roll dice for 2 siegeTowers in W. Osg., round 4 : 0/2 hits, 0.33 expected hits 1 siegeTower owned by the Mordor lost in W. Osg. Gondor roll dice for 1 spearInfantry and 2 undeads in W. Osg., round 5 : 1/3 hits, 0.50 expected hits Mordor roll dice for 1 siegeTower in W. Osg., round 5 : 1/1 hits, 0.17 expected hits 1 undead owned by the Gondor and 1 siegeTower owned by the Mordor lost in W. Osg. Gondor win, taking W. Osg. from Mordor with 1 spearInfantry and 1 undead remaining. Battle score for attacker is 6 Casualties for Mordor: 2 siegeTowers Casualties for Gondor: 1 undead Non Combat Move - Gondor Place Units - Gondor 1 galleon placed in Anfalas Coast 5 spearInfantrys and 1 trebuche placed in Minas Tirith Turn Complete - Gondor Gondor collect 28 PUs; end with 29 PUsCombat Hit Differential Summary :
Mordor : -0.17 Gondor : 0.00 -
TripleA Turn Summary: Dale round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Dale Dale buy 3 heavyCavalrys; Remaining resources: 0 PUs; Combat Move - Dale 2 heavyCavalrys moved from Lake Town to W. Mirkwood 1 heavyCavalry and 1 lightCavalry moved from W. Mirkwood to Drimrill Dale 1 lightCavalry moved from S. Rhovanion to Drimrill Dale Non Combat Move - Dale Place Units - Dale 3 heavyCavalrys placed in Lake Town Turn Complete - Dale Dale collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Rhun round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Turn Complete - RhunCombat Hit Differential Summary :
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TripleA Turn Summary: Dale round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Dale Dale buy 3 heavyCavalrys; Remaining resources: 0 PUs; Combat Move - Dale 2 heavyCavalrys moved from Lake Town to W. Mirkwood 1 heavyCavalry and 1 lightCavalry moved from W. Mirkwood to Drimrill Dale 1 lightCavalry moved from S. Rhovanion to Drimrill Dale Non Combat Move - Dale Place Units - Dale 3 heavyCavalrys placed in Lake Town Turn Complete - Dale Dale collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Khand round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Khand Khand buy 2 warWolvess and 1 xbowInfantry; Remaining resources: 0 PUs; Combat Move - Khand 2 warWolvess moved from S. Ithilien to W. Osg. 1 warWolves moved from N. Ithilien to W. Osg. 1 xbowInfantry moved from S. Ithilien to N. Ithilien 1 xbowInfantry moved from Khand to Harad Road 2 warWolvess moved from Khand to S. Ithilien Combat - Khand Battle in W. Osg. Khand attack with 3 warWolvess Gondor defend with 1 castle, 1 spearInfantry and 1 undead Khand roll dice for 3 warWolvess in W. Osg., round 2 : 0/3 hits, 0.50 expected hits Gondor roll dice for 1 spearInfantry and 1 undead in W. Osg., round 2 : 0/2 hits, 0.50 expected hits Khand roll dice for 3 warWolvess in W. Osg., round 3 : 1/3 hits, 0.50 expected hits Gondor roll dice for 1 spearInfantry and 1 undead in W. Osg., round 3 : 2/2 hits, 0.50 expected hits 1 undead owned by the Gondor and 2 warWolvess owned by the Khand lost in W. Osg. Khand roll dice for 1 warWolves in W. Osg., round 4 : 0/1 hits, 0.17 expected hits Gondor roll dice for 1 spearInfantry in W. Osg., round 4 : 0/1 hits, 0.33 expected hits Khand roll dice for 1 warWolves in W. Osg., round 5 : 0/1 hits, 0.17 expected hits Gondor roll dice for 1 spearInfantry in W. Osg., round 5 : 1/1 hits, 0.33 expected hits 1 warWolves owned by the Khand lost in W. Osg. Gondor win with 1 spearInfantry remaining. Battle score for attacker is -7 Casualties for Khand: 3 warWolvess Casualties for Gondor: 1 undead Non Combat Move - Khand Place Units - Khand 2 warWolvess and 1 xbowInfantry placed in Khand Turn Complete - Khand Khand collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
Gondor : 1.33 Khand : -0.33 -
TripleA Turn Summary: Dwarves round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Dwarves Dwarves buy 1 berzerkers and 2 mortars; Remaining resources: 1 PUs; Combat Move - Dwarves 1 axeInfantry, 1 berzerkers, 1 mortar and 2 phalanxs moved from Celduin to Rhovanion 2 axeInfantrys and 1 phalanx moved from E. Mirkwood to W. Mirkwood 1 berzerkers and 2 cannons moved from W. Mirkwood to S. Mirkwood 1 berzerkers and 1 mortar moved from Lake Town to N. Mirkwood 2 axeInfantrys moved from Lonely Mtn. to N. Dale Non Combat Move - Dwarves Place Units - Dwarves 1 berzerkers and 1 mortar placed in Celduin 1 mortar placed in Lonely Mtn. Turn Complete - Dwarves Dwarves collect 18 PUs; end with 19 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Freefolk round 6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6 Purchase Units - Freefolk Freefolk buy 2 catapults, 1 hobbits, 3 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs; Combat Move - Freefolk 2 archerss, 2 catapults and 5 spearInfantrys moved from N. Dunland to S. Caves 2 lightCavalrys moved from Lond Daer to S. Caves 1 lightCavalry moved from Enedwaith to S. Caves 2 lightCavalrys moved from Tharbad to S. Caves 2 catapults and 4 hobbitss moved from Cardolan to Eregion 1 catapult and 1 hobbits moved from Minhiriath to N. Enedwaith 4 hobbitss moved from S. Downs to Cardolan 1 archers and 1 catapult moved from Bree to S. Downs 2 hobbitss moved from Shire to S. Downs 1 catapult and 1 spearInfantry moved from Breelands to S. Downs Combat - Freefolk Battle in S. Caves Freefolk attack with 2 archerss, 2 catapults, 5 lightCavalrys and 5 spearInfantrys Goblins defend with 2 batss, 1 castle, 3 shooterss, 2 stabberss, 4 trollss and 1 wargs Freefolk roll dice for 2 archerss, 2 catapults, 5 lightCavalrys and 5 spearInfantrys in S. Caves, round 2 : 4/14 hits, 4.17 expected hits Goblins roll dice for 2 batss, 3 shooterss, 2 stabberss, 4 trollss and 1 wargs in S. Caves, round 2 : 6/12 hits, 3.83 expected hits 1 wargs owned by the Goblins, 1 bats owned by the Goblins, 2 archerss owned by the Freefolk, 2 stabberss owned by the Goblins and 4 spearInfantrys owned by the Freefolk lost in S. Caves Freefolk roll dice for 2 catapults, 5 lightCavalrys and 1 spearInfantry in S. Caves, round 3 : 5/8 hits, 2.67 expected hits Goblins roll dice for 1 bats, 3 shooterss and 4 trollss in S. Caves, round 3 : 3/8 hits, 3.17 expected hits 1 bats owned by the Goblins, 3 shooterss owned by the Goblins, 2 catapults owned by the Freefolk, 1 spearInfantry owned by the Freefolk and 1 trolls owned by the Goblins lost in S. Caves Freefolk roll dice for 5 lightCavalrys in S. Caves, round 4 : 3/5 hits, 1.67 expected hits Goblins roll dice for 3 trollss in S. Caves, round 4 : 0/3 hits, 1.50 expected hits 3 trollss owned by the Goblins lost in S. Caves Freefolk win, taking S. Caves from Goblins with 5 lightCavalrys remaining. Battle score for attacker is 20 Casualties for Freefolk: 2 archerss, 2 catapults and 5 spearInfantrys Casualties for Goblins: 2 batss, 3 shooterss, 2 stabberss, 4 trollss and 1 wargs Non Combat Move - Freefolk Place Units - Freefolk 1 catapult and 1 hobbits placed in Tharbad 1 catapult and 1 spearInfantry placed in Lond Daer 3 lightCavalrys placed in Bree Turn Complete - Freefolk Freefolk collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Goblins : 0.50 Freefolk : 3.50 -
TripleA Turn Summary: Mordor round 6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6 Purchase Units - Mordor Mordor buy 7 orcss and 1 trolls; Remaining resources: 0 PUs; Combat Move - Mordor 1 orcs moved from Dagorlad to S. Rhovanion Mordor take S. Rhovanion from Dale 2 orcss moved from E. Osg. to W. Osg. 1 siegeTower moved from E. Osg. to W. Osg. Combat - Mordor Battle in W. Osg. Mordor attack with 2 orcss and 1 siegeTower Gondor defend with 1 castle and 1 spearInfantry Mordor roll dice for 2 orcss and 1 siegeTower in W. Osg., round 2 : 1/3 hits, 0.83 expected hits Gondor roll dice for 1 spearInfantry in W. Osg., round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Gondor lost in W. Osg. Mordor win, taking W. Osg. from Gondor with 2 orcss and 1 siegeTower remaining. Battle score for attacker is 3 Casualties for Gondor: 1 spearInfantry Non Combat Move - Mordor 1 orcs, 1 siegeTower and 1 trolls moved from E. Osg. to N. Ithilien 1 orcs and 1 trolls moved from Minas Morgul to N. Ithilien 2 orcss moved from N. Ithilien to Dagorlad Place Units - Mordor 1 orcs placed in Udun 2 orcss placed in E. Osg. 2 orcss placed in Dol Goldur 2 orcss and 1 trolls placed in Minas Morgul Turn Complete - Mordor Mordor collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Mordor : 0.17 Gondor : -0.33 -
TripleA Turn Summary: Rohan round 6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6 Purchase Units - Rohan Rohan buy 10 spearInfantrys; Remaining resources: 2 PUs; Combat Move - Rohan 1 heavyCavalry moved from Anduin East Bank to S. Rhovanion 3 spearInfantrys and 3 trebuches moved from Isengard to Westfold 4 spearInfantrys moved from S. Dunland to Westfold 1 heavyCavalry and 2 spearInfantrys moved from Adorn to Angren Bank 2 trebuches moved from Eastfold to Anorien Combat - Rohan Battle in Angren Bank Rohan attack with 1 heavyCavalry and 2 spearInfantrys Neutral defend with 1 spearInfantry Rohan roll dice for 1 heavyCavalry and 2 spearInfantrys in Angren Bank, round 2 : 1/3 hits, 0.83 expected hits Neutral roll dice for 1 spearInfantry in Angren Bank, round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Neutral lost in Angren Bank Rohan loses 0 PUs for violating Angren Banks neutrality. Rohan win, taking Angren Bank from Neutral with 1 heavyCavalry and 2 spearInfantrys remaining. Battle score for attacker is 3 Casualties for Neutral: 1 spearInfantry Battle in S. Rhovanion Rohan attack with 1 heavyCavalry Mordor defend with 1 orcs Rohan roll dice for 1 heavyCavalry in S. Rhovanion, round 2 : 1/1 hits, 0.50 expected hits Mordor roll dice for 1 orcs in S. Rhovanion, round 2 : 0/1 hits, 0.17 expected hits 1 orcs owned by the Mordor lost in S. Rhovanion Rohan win, taking S. Rhovanion from Mordor with 1 heavyCavalry remaining. Battle score for attacker is 3 Casualties for Mordor: 1 orcs Non Combat Move - Rohan Place Units - Rohan 4 spearInfantrys placed in Eastfold 6 spearInfantrys placed in Helms Deep Turn Complete - Rohan Rohan collect 33 PUs; end with 35 PUsCombat Hit Differential Summary :
Neutral : -0.33 Mordor : -0.17 Rohan : 0.67 -
TripleA Turn Summary: Goblins round 6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6 Purchase Units - Goblins Goblins buy 4 shooterss, 1 stabbers and 1 trolls; Remaining resources: 0 PUs; Combat Move - Goblins 1 wargs moved from Moria to Drimrill Dale 1 shooters moved from Celebran to Anduin East Bank Goblins take Anduin East Bank from Rohan 4 stabberss moved from Moria to Drimrill Dale 1 stabbers moved from Lorien to Drimrill Dale 1 shooters moved from Lorien to Drimrill Dale 1 shooters moved from Moria to Drimrill Dale Combat - Goblins Battle in Drimrill Dale Goblins attack with 2 shooterss, 5 stabberss and 1 wargs Elves defend with 1 hunters; Dale defend with 1 heavyCavalry and 2 lightCavalrys Goblins roll dice for 2 shooterss, 5 stabberss and 1 wargs in Drimrill Dale, round 2 : 5/6 hits, 1.50 expected hits Elves roll dice for 1 heavyCavalry, 1 hunters and 2 lightCavalrys in Drimrill Dale, round 2 : 1/4 hits, 1.17 expected hits 1 hunters owned by the Elves, 2 lightCavalrys owned by the Dale, 1 heavyCavalry owned by the Dale and 1 stabbers owned by the Goblins lost in Drimrill Dale Goblins win, taking Drimrill Dale from Elves with 2 shooterss, 4 stabberss and 1 wargs remaining. Battle score for attacker is 15 Casualties for Goblins: 1 stabbers Casualties for Dale: 1 heavyCavalry and 2 lightCavalrys Casualties for Elves: 1 hunters Non Combat Move - Goblins Place Units - Goblins 4 shooterss placed in Moria 1 stabbers and 1 trolls placed in Lorien Goblins undo move 2. 1 stabbers and 1 trolls placed in Moria Turn Complete - Goblins Goblins collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Goblins : 3.50 Elves : -0.17 -
TripleA Turn Summary: Elves round 6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6 Purchase Units - Elves Elves buy 1 hobbits and 9 hunterss; Remaining resources: 0 PUs; Combat Move - Elves 1 hobbits moved from W. Mirkwood to Gladden 4 hunterss moved from N. Caves to Drimrill Dale 3 hunterss moved from W. Mirkwood to Drimrill Dale 1 hunters moved from S. Mirkwood to Drimrill Dale 1 hunters moved from N. Brown Lands to Anduin East Bank 8 hobbitss moved from Rivendell to Eregion Combat - Elves Battle in Anduin East Bank Elves attack with 1 hunters Goblins defend with 1 shooters Elves roll dice for 1 hunters in Anduin East Bank, round 2 : 0/1 hits, 0.33 expected hits Goblins roll dice for 1 shooters in Anduin East Bank, round 2 : 1/1 hits, 0.33 expected hits 1 hunters owned by the Elves lost in Anduin East Bank Goblins win with 1 shooters remaining. Battle score for attacker is -4 Casualties for Elves: 1 hunters Battle in Drimrill Dale Elves attack with 8 hunterss Goblins defend with 2 shooterss, 4 stabberss and 1 wargs Elves roll dice for 8 hunterss in Drimrill Dale, round 2 : 2/8 hits, 2.67 expected hits Goblins roll dice for 2 shooterss, 4 stabberss and 1 wargs in Drimrill Dale, round 2 : 2/7 hits, 1.50 expected hits 2 hunterss owned by the Elves and 2 stabberss owned by the Goblins lost in Drimrill Dale Elves roll dice for 6 hunterss in Drimrill Dale, round 3 : 2/6 hits, 2.00 expected hits Goblins roll dice for 2 shooterss, 2 stabberss and 1 wargs in Drimrill Dale, round 3 : 3/5 hits, 1.17 expected hits 3 hunterss owned by the Elves and 2 stabberss owned by the Goblins lost in Drimrill Dale Elves roll dice for 3 hunterss in Drimrill Dale, round 4 : 0/3 hits, 1.00 expected hits Goblins roll dice for 2 shooterss and 1 wargs in Drimrill Dale, round 4 : 1/3 hits, 0.83 expected hits 1 hunters owned by the Elves lost in Drimrill Dale Elves roll dice for 2 hunterss in Drimrill Dale, round 5 : 2/2 hits, 0.67 expected hits Goblins roll dice for 2 shooterss and 1 wargs in Drimrill Dale, round 5 : 0/3 hits, 0.83 expected hits 1 wargs owned by the Goblins and 1 shooters owned by the Goblins lost in Drimrill Dale Elves roll dice for 2 hunterss in Drimrill Dale, round 6 : 1/2 hits, 0.67 expected hits Goblins roll dice for 1 shooters in Drimrill Dale, round 6 : 0/1 hits, 0.33 expected hits 1 shooters owned by the Goblins lost in Drimrill Dale Elves win, taking Drimrill Dale from Goblins with 2 hunterss remaining. Battle score for attacker is -7 Casualties for Elves: 6 hunterss Casualties for Goblins: 2 shooterss, 4 stabberss and 1 wargs Non Combat Move - Elves Place Units - Elves 2 hunterss placed in N. Caves 1 hobbits and 7 hunterss placed in Rivendell Turn Complete - Elves Elves collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Goblins : 2.00 Elves : -0.33 -
TripleA Turn Summary: Haradrim round 6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6 Purchase Units - Haradrim Haradrim buy 1 caravel, 2 corsairss and 2 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Haradrim 1 caravel moved from Bay of Harad to Umbar Peninsula Coast 2 corsairss and 2 spearInfantrys moved from City of Corsairs to Umbar 2 corsairss and 1 spearInfantry moved from Umbar to Debatable Land 1 corsairs and 1 spearInfantry moved from Debatable Land to S. Ithilien 1 corsairs and 2 spearInfantrys moved from S. Ithilien to N. Ithilien 1 spearInfantry moved from Dagorlad to S. Rhun Haradrim take S. Rhun from Dale 1 corsairs moved from Dagorlad to S. Rhovanion Combat - Haradrim Battle in S. Rhovanion Haradrim attack with 1 corsairs Rohan defend with 1 heavyCavalry Haradrim roll dice for 1 corsairs in S. Rhovanion, round 2 : 0/1 hits, 0.50 expected hits Rohan roll dice for 1 heavyCavalry in S. Rhovanion, round 2 : 0/1 hits, 0.33 expected hits Haradrim roll dice for 1 corsairs in S. Rhovanion, round 3 : 0/1 hits, 0.50 expected hits Rohan roll dice for 1 heavyCavalry in S. Rhovanion, round 3 : 0/1 hits, 0.33 expected hits Haradrim roll dice for 1 corsairs in S. Rhovanion, round 4 : 1/1 hits, 0.50 expected hits Rohan roll dice for 1 heavyCavalry in S. Rhovanion, round 4 : 1/1 hits, 0.33 expected hits 1 corsairs owned by the Haradrim and 1 heavyCavalry owned by the Rohan lost in S. Rhovanion Rohan win with no units remaining. Battle score for attacker is 1 Casualties for Haradrim: 1 corsairs Casualties for Rohan: 1 heavyCavalry Non Combat Move - Haradrim Place Units - Haradrim 1 caravel placed in Bay of Harad 2 corsairss and 2 spearInfantrys placed in City of Corsairs Turn Complete - Haradrim Haradrim collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Haradrim : -0.50 Rohan : 0.00 -
TripleA Turn Summary: Gondor round 6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6 Purchase Units - Gondor Gondor buy 1 galleon and 5 trebuches; Remaining resources: 1 PUs; Combat Move - Gondor 1 spearInfantry moved from Minas Tirith to Lossarnach 5 heavyCavalrys and 2 spearInfantrys moved from Anorien to W. Osg. 4 spearInfantrys moved from Minas Tirith to Anorien Combat - Gondor Battle in W. Osg. Gondor attack with 5 heavyCavalrys and 2 spearInfantrys Mordor defend with 1 castle, 2 orcss and 1 siegeTower Gondor roll dice for 5 heavyCavalrys and 2 spearInfantrys in W. Osg., round 2 : 1/7 hits, 2.83 expected hits Mordor roll dice for 2 orcss and 1 siegeTower in W. Osg., round 2 : 2/3 hits, 0.50 expected hits 2 spearInfantrys owned by the Gondor and 1 orcs owned by the Mordor lost in W. Osg. Gondor roll dice for 5 heavyCavalrys in W. Osg., round 3 : 2/5 hits, 2.50 expected hits Mordor roll dice for 1 orcs and 1 siegeTower in W. Osg., round 3 : 2/2 hits, 0.33 expected hits 1 siegeTower owned by the Mordor, 2 heavyCavalrys owned by the Gondor and 1 orcs owned by the Mordor lost in W. Osg. Gondor win, taking W. Osg. from Mordor with 3 heavyCavalrys remaining. Battle score for attacker is -6 Casualties for Gondor: 2 heavyCavalrys and 2 spearInfantrys Casualties for Mordor: 2 orcss and 1 siegeTower Non Combat Move - Gondor 1 trebuche moved from Minas Tirith to Anorien Place Units - Gondor 5 trebuches placed in Minas Tirith 1 galleon placed in Anfalas Coast Turn Complete - Gondor Gondor collect 28 PUs; end with 29 PUsCombat Hit Differential Summary :
Mordor : 3.17 Gondor : -2.33 -
TripleA Turn Summary: Dale round 6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6 Purchase Units - Dale Dale buy 2 heavyCavalrys and 1 lightCavalry; Remaining resources: 0 PUs; Combat Move - Dale 2 heavyCavalrys moved from W. Mirkwood to Anduin East Bank 3 heavyCavalrys moved from Lake Town to W. Mirkwood Combat - Dale Battle in Anduin East Bank Dale attack with 2 heavyCavalrys Goblins defend with 1 shooters Dale roll dice for 2 heavyCavalrys in Anduin East Bank, round 2 : 1/2 hits, 1.00 expected hits Goblins roll dice for 1 shooters in Anduin East Bank, round 2 : 1/1 hits, 0.33 expected hits 1 shooters owned by the Goblins and 1 heavyCavalry owned by the Dale lost in Anduin East Bank Dale win, taking Anduin East Bank from Goblins with 1 heavyCavalry remaining. Battle score for attacker is -3 Casualties for Dale: 1 heavyCavalry Casualties for Goblins: 1 shooters Non Combat Move - Dale Place Units - Dale 2 heavyCavalrys and 1 lightCavalry placed in Lake Town Turn Complete - Dale Dale collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
Goblins : 0.67 Dale : 0.00 -
TripleA Turn Summary: Khand round 6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6 Purchase Units - Khand Khand buy 2 warWolvess and 1 xbowInfantry; Remaining resources: 0 PUs; Combat Move - Khand Khand loses 0 PUs for violating S. Brown Landss neutrality. Khand loses 0 PUs for violating S. Brown Landss neutrality. Khand loses 0 PUs for violating S. Brown Landss neutrality. 2 warWolvess and 1 xbowInfantry moved from Khand to Harad Road 2 warWolvess and 1 xbowInfantry moved from Harad Road to S. Ithilien 2 warWolvess moved from S. Ithilien to W. Osg. 1 raiderCavalry moved from N. Ithilien to W. Osg. 1 warWolves moved from N. Ithilien to W. Osg. 1 warWolves moved from N. Ithilien to S. Rhovanion Khand take S. Rhovanion from Rohan 1 warWolves moved from N. Ithilien to S. Brown Lands Khand take S. Brown Lands from Neutral Combat - Khand Battle in W. Osg. Khand attack with 1 raiderCavalry and 3 warWolvess Gondor defend with 1 castle and 3 heavyCavalrys Khand roll dice for 1 raiderCavalry and 3 warWolvess in W. Osg., round 2 : 1/4 hits, 1.00 expected hits Gondor roll dice for 3 heavyCavalrys in W. Osg., round 2 : 1/3 hits, 1.00 expected hits 1 warWolves owned by the Khand and 1 heavyCavalry owned by the Gondor lost in W. Osg. Khand roll dice for 1 raiderCavalry and 2 warWolvess in W. Osg., round 3 : 0/3 hits, 0.83 expected hits Gondor roll dice for 2 heavyCavalrys in W. Osg., round 3 : 1/2 hits, 0.67 expected hits 1 warWolves owned by the Khand lost in W. Osg. Khand roll dice for 1 raiderCavalry and 1 warWolves in W. Osg., round 4 : 1/2 hits, 0.67 expected hits Gondor roll dice for 2 heavyCavalrys in W. Osg., round 4 : 1/2 hits, 0.67 expected hits 1 warWolves owned by the Khand and 1 heavyCavalry owned by the Gondor lost in W. Osg. Khand roll dice for 1 raiderCavalry in W. Osg., round 5 : 0/1 hits, 0.50 expected hits Gondor roll dice for 1 heavyCavalry in W. Osg., round 5 : 1/1 hits, 0.33 expected hits 1 raiderCavalry owned by the Khand lost in W. Osg. Gondor win with 1 heavyCavalry remaining. Battle score for attacker is -4 Casualties for Khand: 1 raiderCavalry and 3 warWolvess Casualties for Gondor: 2 heavyCavalrys Non Combat Move - Khand Place Units - Khand 2 warWolvess and 1 xbowInfantry placed in Khand Turn Complete - Khand Khand collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
Gondor : 1.33 Khand : -1.00 -
TripleA Turn Summary: Dwarves round 6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6 Purchase Units - Dwarves Dwarves buy 2 axeInfantrys, 1 berzerkers and 1 mortar; Remaining resources: 0 PUs; Combat Move - Dwarves 2 axeInfantrys and 1 phalanx moved from W. Mirkwood to S. Mirkwood 1 berzerkers and 1 mortar moved from N. Mirkwood to W. Mirkwood 1 mortar moved from Lonely Mtn. to N. Dale 2 axeInfantrys moved from N. Dale to Celduin 1 berzerkers and 1 mortar moved from Celduin to Rhovanion 1 axeInfantry, 1 berzerkers, 1 mortar and 2 phalanxs moved from Rhovanion to S. Mirkwood Non Combat Move - Dwarves Place Units - Dwarves 1 berzerkers and 1 mortar placed in Celduin 2 axeInfantrys placed in Lonely Mtn. Turn Complete - Dwarves Dwarves collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Freefolk round 7
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7 Purchase Units - Freefolk Freefolk buy 2 catapults, 2 lightCavalrys and 2 spearInfantrys; Remaining resources: 5 PUs; Combat Move - Freefolk 4 hobbitss moved from Cardolan to Eregion 1 catapult and 1 hobbits moved from N. Enedwaith to Eregion 1 catapult and 1 spearInfantry moved from Lond Daer to N. Enedwaith 1 archers, 2 catapults, 2 hobbitss and 1 spearInfantry moved from S. Downs to Cardolan 3 lightCavalrys moved from Bree to Eregion Non Combat Move - Freefolk Place Units - Freefolk 2 lightCavalrys placed in S. Caves 2 catapults placed in Tharbad 2 spearInfantrys placed in Lond Daer Freefolk undo move 3. Freefolk undo move 2. Freefolk undo move 1. 2 spearInfantrys placed in S. Caves 2 catapults placed in Tharbad 2 lightCavalrys placed in Lond Daer Turn Complete - Freefolk Freefolk collect 27 PUs; end with 32 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Mordor round 7
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7 Purchase Units - Mordor Mordor buy 7 orcss and 1 trolls; Remaining resources: 0 PUs; Combat Move - Mordor 2 orcss moved from E. Osg. to W. Osg. 1 trolls moved from Minas Morgul to N. Ithilien 2 orcss moved from Minas Morgul to N. Ithilien 1 orcs moved from Dagorlad to S. Brown Lands 1 orcs moved from Udun to Dagorlad Combat - Mordor Battle in W. Osg. Mordor attack with 2 orcss Gondor defend with 1 castle and 1 heavyCavalry Mordor roll dice for 2 orcss in W. Osg., round 2 : 0/2 hits, 0.33 expected hits Gondor roll dice for 1 heavyCavalry in W. Osg., round 2 : 0/1 hits, 0.33 expected hits Mordor roll dice for 2 orcss in W. Osg., round 3 : 0/2 hits, 0.33 expected hits Gondor roll dice for 1 heavyCavalry in W. Osg., round 3 : 0/1 hits, 0.33 expected hits Mordor roll dice for 2 orcss in W. Osg., round 4 : 0/2 hits, 0.33 expected hits Gondor roll dice for 1 heavyCavalry in W. Osg., round 4 : 0/1 hits, 0.33 expected hits Mordor roll dice for 2 orcss in W. Osg., round 5 : 1/2 hits, 0.33 expected hits Gondor roll dice for 1 heavyCavalry in W. Osg., round 5 : 1/1 hits, 0.33 expected hits 1 heavyCavalry owned by the Gondor and 1 orcs owned by the Mordor lost in W. Osg. Mordor win, taking W. Osg. from Gondor with 1 orcs remaining. Battle score for attacker is 2 Casualties for Mordor: 1 orcs Casualties for Gondor: 1 heavyCavalry Non Combat Move - Mordor Place Units - Mordor 2 orcss placed in E. Osg. 1 orcs placed in Udun 4 orcss and 1 trolls placed in Minas Morgul Turn Complete - Mordor Mordor collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Mordor : -0.33 Gondor : -0.33 -
TripleA Turn Summary: Rohan round 7
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7 Purchase Units - Rohan Rohan buy 5 spearInfantrys and 5 trebuches; Remaining resources: 0 PUs; Combat Move - Rohan 8 spearInfantrys moved from Fangorn to Celebran 7 spearInfantrys and 3 trebuches moved from Westfold to E. Emnet 6 spearInfantrys moved from Helms Deep to Eastfold 4 spearInfantrys moved from Eastfold to Anorien 1 heavyCavalry, 3 spearInfantrys and 2 trebuches moved from Anorien to W. Osg. 1 heavyCavalry and 2 spearInfantrys moved from Angren Bank to Druwaith Laur Combat - Rohan Battle in Celebran Rohan attack with 8 spearInfantrys Goblins defend with 1 shooters Rohan roll dice for 8 spearInfantrys in Celebran, round 2 : 2/8 hits, 1.33 expected hits Goblins roll dice for 1 shooters in Celebran, round 2 : 0/1 hits, 0.33 expected hits 1 shooters owned by the Goblins lost in Celebran Rohan win, taking Celebran from Goblins with 8 spearInfantrys remaining. Battle score for attacker is 2 Casualties for Goblins: 1 shooters Battle in Druwaith Laur Rohan attack with 1 heavyCavalry and 2 spearInfantrys Neutral defend with 1 spearInfantry Rohan roll dice for 1 heavyCavalry and 2 spearInfantrys in Druwaith Laur, round 2 : 1/3 hits, 0.83 expected hits Neutral roll dice for 1 spearInfantry in Druwaith Laur, round 2 : 1/1 hits, 0.33 expected hits 1 spearInfantry owned by the Neutral and 1 spearInfantry owned by the Rohan lost in Druwaith Laur Rohan loses 0 PUs for violating Druwaith Laurs neutrality. Rohan win, taking Druwaith Laur from Neutral with 1 heavyCavalry and 1 spearInfantry remaining. Battle score for attacker is 0 Casualties for Rohan: 1 spearInfantry Casualties for Neutral: 1 spearInfantry Battle in W. Osg. Rohan attack with 1 heavyCavalry, 3 spearInfantrys and 2 trebuches Mordor defend with 1 castle and 1 orcs Rohan roll dice for 1 heavyCavalry, 3 spearInfantrys and 2 trebuches in W. Osg., round 2 : 3/6 hits, 2.33 expected hits Mordor roll dice for 1 orcs in W. Osg., round 2 : 0/1 hits, 0.17 expected hits 1 orcs owned by the Mordor lost in W. Osg. Rohan win, taking W. Osg. from Mordor with 1 heavyCavalry, 3 spearInfantrys and 2 trebuches remaining. Battle score for attacker is 3 Casualties for Mordor: 1 orcs Non Combat Move - Rohan Place Units - Rohan 2 spearInfantrys and 2 trebuches placed in Eastfold 3 spearInfantrys and 3 trebuches placed in Helms Deep Turn Complete - Rohan Rohan collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Goblins : -0.33 Neutral : 0.67 Mordor : -0.17 Rohan : 1.50 -
TripleA Turn Summary: Goblins round 7
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7 Purchase Units - Goblins Goblins buy 3 shooterss, 2 stabberss and 1 wargs; Remaining resources: 0 PUs; Place Units - Goblins 2 stabberss and 1 wargs placed in Moria 3 shooterss placed in Lorien Turn Complete - Goblins Goblins collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :





