@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
Karl7 (Allies) vs Simon33 (Axis) BM3
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Non Combat Move - ANZAC 3 fighters moved from Queensland to Caroline Islands 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 62 Sea Zone to 33 Sea Zone 2 infantry moved from South Australia to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Politics - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry EDIT: Turning off Edit Mode Combat Move - French 1 destroyer moved from 72 Sea Zone to 75 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Research Technology - Germans Combat Move - Germans 1 mech_infantry moved from Romania to Ukraine Germans take Ukraine from Russians 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 6 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 2 infantry moved from Finland to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Archangel 1 armour moved from Poland to Belarus Germans take Baltic States from Russians 3 bombers and 3 fighters moved from Eastern Poland to Novgorod Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 fighter, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat - Germans Battle in Archangel Battle in Novgorod Germans attack with 3 bombers, 3 fighters and 7 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 bombers, 3 fighters and 7 infantry in Novgorod, round 2 : 3/13 hits, 4.67 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Archangel from Russians, taking Novgorod from Russians with 3 bombers, 3 fighters and 6 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 3 bombers and 3 fighters moved from Novgorod to Belarus 10 mech_infantrys moved from Poland to Belarus 1 mech_infantry moved from Romania to Belarus 3 aaGuns, 9 armour, 7 artilleries, 26 infantry, 1 mech_infantry and 1 tactical_bomber moved from Eastern Poland to Belarus 1 armour and 9 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Western Germany to Poland 1 infantry moved from Western Germany to France 1 fighter moved from Southern Italy to Western Germany 1 battleship and 1 cruiser moved from 127 Sea Zone to 125 Sea Zone Place Units - Germans 3 artilleries placed in France 1 submarine placed in 113 Sea Zone 1 armour, 1 fighter and 5 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Germans : -1.67 Russians : 0.67 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 1 tactical_bomber moved from Bryansk to Ukraine 2 mech_infantrys moved from Russia to Archangel 2 fighters moved from Russia to Archangel Purchase Units - Russians Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Ukraine Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Archangel Russians attack with 2 fighters and 2 mech_infantrys Germans defend with 2 infantry Russians roll dice for 2 fighters and 2 mech_infantrys in Archangel, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Archangel retreated to Archangel Germans win with 1 infantry remaining. Battle score for attacker is -5 Casualties for Russians: 2 mech_infantrys Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Archangel to Russia 2 infantry moved from Volgograd to Tambov 2 aaGuns moved from Bryansk to Tambov 2 aaGuns moved from Bryansk to Russia 1 tactical_bomber moved from Ukraine to Tambov 4 armour moved from Bryansk to Tambov 3 armour moved from Bryansk to Russia 6 artilleries moved from Bryansk to Tambov 10 infantry moved from Bryansk to Tambov 4 mech_infantrys moved from Bryansk to Russia 1 infantry moved from Bryansk to Tambov 1 infantry moved from Bryansk to Tambov 5 infantry moved from Bryansk to Tambov 5 infantry moved from Bryansk to Russia Place Units - Russians 3 artilleries and 7 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUsCombat Hit Differential Summary :
Germans : 1.67 Russians : -1.00 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Japanese 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Burma 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 1 armour moved from Malaya to Burma Japanese take Burma from UK_Pacific 4 artilleries, 6 infantry and 1 mech_infantry moved from Yunnan to Burma 1 mech_infantry moved from Hunan to Burma 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Burma 3 fighters moved from 42 Sea Zone to 55 Sea Zone 1 fighter moved from 42 Sea Zone to 55 Sea Zone Purchase Units - Japanese Japanese buy 1 armour, 5 artilleries, 1 bomber, 7 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Burma Battle in 55 Sea Zone Japanese attack with 4 fighters Americans defend with 1 destroyer Japanese roll dice for 4 fighters in 55 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 fighters moved from 55 Sea Zone to 38 Sea Zone 1 carrier and 1 destroyer moved from 42 Sea Zone to 38 Sea Zone 1 battleship, 1 carrier and 1 submarine moved from 42 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to French Indo China 1 artillery moved from French Indo China to Shan State 1 infantry moved from Hunan to Kwangsi 1 carrier moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Burma 2 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 marine moved from 6 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 2 fighters and 1 tactical_bomber moved from 36 Sea Zone to French Indo China 1 infantry moved from Hunan to Yunnan 2 artilleries moved from Kiangsu to Anhwe 4 infantry moved from Anhwe to Kiangsu 1 infantry moved from Hunan to Kwangsi 1 mech_infantry moved from Kiangsu to Hunan 1 aaGun and 1 infantry moved from Hunan to Anhwe 1 fighter moved from 55 Sea Zone to 36 Sea Zone Place Units - Japanese 1 armour, 1 artillery and 1 marine placed in French Indo China 2 artilleries and 1 mech_infantry placed in Kiangsu 2 artilleries, 1 bomber and 7 infantry placed in Japan Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Americans : 0.67 Japanese : 0.00 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Americans 2 infantry and 1 mech_infantry moved from Morocco to Algeria 1 bomber moved from Gibraltar to Algeria 2 fighters moved from 91 Sea Zone to Algeria 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 submarine moved from 33 Sea Zone to 35 Sea Zone Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 4 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat - Americans Battle in Korea Battle in 35 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking Korea from Japanese, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Algeria Americans attack with 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry Italians defend with 2 infantry Americans roll dice for 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Algeria, round 2 : 3/6 hits, 2.17 expected hits Italians roll dice for 2 infantry in Algeria, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Neutral_Axis from French West Africa: 1 infantry EDIT: Changing ownership of French West Africa from Neutral_Axis to Americans EDIT: Turning off Edit Mode 2 fighters moved from Algeria to 91 Sea Zone 1 bomber moved from Algeria to Gibraltar 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 artillery and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone 1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 carrier, 2 destroyers, 1 fighter and 2 submarines moved from 26 Sea Zone to 6 Sea Zone 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 1 mech_infantry moved from Western United States to 10 Sea Zone 1 fighter moved from 10 Sea Zone to 6 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone 4 fighters and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs Combat Move - Chinese 3 infantry moved from Shensi to Suiyuyan 1 fighter and 2 infantry moved from Shensi to Hopei Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat - Chinese Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei retreated to Hopei Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Politics - British Turning on Edit Mode EDIT: Removing units owned by Americans from French West Africa: 1 infantry EDIT: Turning off Edit Mode Combat Move - British 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 battleship and 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to Malta Purchase Units - British British buy 2 artilleries, 3 infantry and 3 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat - British Battle in Malta British attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 2 infantry British roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Malta, round 2 : 3/6 hits, 2.50 expected hits Italians roll dice for 2 infantry in Malta, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Malta British win, taking Malta from Italians with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 carrier and 1 destroyer moved from 81 Sea Zone to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from Malta to 96 Sea Zone 1 carrier and 2 fighters moved from 91 Sea Zone to 96 Sea Zone 1 armour moved from Iraq to Eastern Persia 1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 armour moved from Iraq to Trans-Jordan 1 infantry moved from Alexandria to Egypt 1 infantry moved from Egypt to Trans-Jordan 2 aaGuns, 4 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber moved from India to West India Place Units - British 3 submarines placed in 81 Sea Zone 2 artilleries placed in Union of South Africa 3 infantry placed in Persia Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Italians : 1.67 British : 0.33 Americans : 1.17 Chinese : -1.83 Japanese : 0.00 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Americans 2 infantry and 1 mech_infantry moved from Morocco to Algeria 1 bomber moved from Gibraltar to Algeria 2 fighters moved from 91 Sea Zone to Algeria 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 submarine moved from 33 Sea Zone to 35 Sea Zone Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 4 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat - Americans Battle in Korea Battle in 35 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking Korea from Japanese, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Algeria Americans attack with 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry Italians defend with 2 infantry Americans roll dice for 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Algeria, round 2 : 3/6 hits, 2.17 expected hits Italians roll dice for 2 infantry in Algeria, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Neutral_Axis from French West Africa: 1 infantry EDIT: Changing ownership of French West Africa from Neutral_Axis to Americans EDIT: Turning off Edit Mode 2 fighters moved from Algeria to 91 Sea Zone 1 bomber moved from Algeria to Gibraltar 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 artillery and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone 1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 carrier, 2 destroyers, 1 fighter and 2 submarines moved from 26 Sea Zone to 6 Sea Zone 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 1 mech_infantry moved from Western United States to 10 Sea Zone 1 fighter moved from 10 Sea Zone to 6 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone 4 fighters and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs Combat Move - Chinese 3 infantry moved from Shensi to Suiyuyan 1 fighter and 2 infantry moved from Shensi to Hopei Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat - Chinese Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei retreated to Hopei Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Politics - British Turning on Edit Mode EDIT: Removing units owned by Americans from French West Africa: 1 infantry EDIT: Turning off Edit Mode Combat Move - British 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 battleship and 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to Malta Purchase Units - British British buy 2 artilleries, 3 infantry and 3 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat - British Battle in Malta British attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 2 infantry British roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Malta, round 2 : 3/6 hits, 2.50 expected hits Italians roll dice for 2 infantry in Malta, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Malta British win, taking Malta from Italians with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 carrier and 1 destroyer moved from 81 Sea Zone to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from Malta to 96 Sea Zone 1 carrier and 2 fighters moved from 91 Sea Zone to 96 Sea Zone 1 armour moved from Iraq to Eastern Persia 1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 armour moved from Iraq to Trans-Jordan 1 infantry moved from Alexandria to Egypt 1 infantry moved from Egypt to Trans-Jordan 2 aaGuns, 4 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber moved from India to West India Place Units - British 3 submarines placed in 81 Sea Zone 2 artilleries placed in Union of South Africa 3 infantry placed in Persia Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 bomber EDIT: Adding units owned by British to Egypt: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 bomber EDIT: Adding units owned by British to Gibraltar: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Trans-Jordan: 1 armour EDIT: Adding units owned by British to Eastern Persia: 1 armour EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : 1.67 British : 0.33 Americans : 1.17 Chinese : -1.83 Japanese : 0.00 -
TripleA Manual Gamesave Post: Italians round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Italians 1 armour moved from Belarus to Bryansk Italians take Bryansk from Russians 1 armour and 1 mech_infantry moved from Bessarabia to Bryansk 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 1 bomber and 3 fighters moved from Southern Italy to 96 Sea Zone Purchase Units - Italians Italians buy 2 fighters and 1 infantry; Remaining resources: 2 PUs; Combat - Italians Battle in Crete Battle in 96 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 3 fighters British defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 3 fighters in 96 Sea Zone, round 2 : 7/8 hits, 4.17 expected hitsCombat Hit Differential Summary :
Italians : 2.83 -
7 hits! in SZ96. OOL?
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wow, too lucky
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sink 1 carrier, tip 1 bb, take out dd, tacb, ftr, cruier
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you had 6% odds there. No way you should win, but so it goes
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@Karl7 said in Karl7 (Allies) vs Simon33 (Axis) BM3:
you had 6% odds there. No way you should win, but so it goes
Yeah, but Malta has no airbase and I have 6 planes on W Germany. Tipping CVs would make it hard to defend SZ96 on Germany’s turn.
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Yeah, if you rolled to odds, i would have tipped BB, lost dd, maybe ftr etc.
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ha ha… I guess I rolled nicely too
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press on w/bomber? or damaged BB?
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Italians 1 armour moved from Belarus to Bryansk Italians take Bryansk from Russians 1 armour and 1 mech_infantry moved from Bessarabia to Bryansk 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 1 bomber and 3 fighters moved from Southern Italy to 96 Sea Zone Purchase Units - Italians Italians buy 2 fighters and 1 infantry; Remaining resources: 2 PUs; Combat - Italians Battle in Crete Battle in 96 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 3 fighters British defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 3 fighters in 96 Sea Zone, round 2 : 7/8 hits, 4.17 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports in 96 Sea Zone, round 2 : 7/9 hits, 4.67 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the Italians, 1 tactical_bomber owned by the British, 1 destroyer owned by the British, 2 cruisers owned by the Italians, 1 cruiser owned by the British, 3 fighters owned by the Italians, 1 fighter owned by the British and 1 carrier owned by the British lost in 96 Sea Zone 1 battleship owned by the Italians retreated to 97 Sea Zone British win, taking Crete from Neutral_Allies with 1 battleship, 1 carrier, 2 fighters and 2 transports remaining. Battle score for attacker is -5 Casualties for Italians: 2 cruisers, 1 destroyer and 3 fighters Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber Non Combat Move - Italians 1 bomber moved from 96 Sea Zone to Southern Italy 1 infantry moved from Belgian Congo to Tanganyika Territory 1 artillery and 2 infantry moved from Rhodesia to Tanganyika Territory 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia 1 aaGun and 6 infantry moved from Northern Italy to Western Germany 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 2 fighters and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians : 2.83 British : 2.33 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland 1 fighter moved from Caroline Islands to 26 Sea Zone 2 fighters moved from Caroline Islands to Korea Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 destroyer moved from 75 Sea Zone to 72 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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max defense if you hit the fleet. You should win, but the question will be how many planes I take with me.
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Research Technology - Germans Combat Move - Germans 1 armour moved from Belarus to Bryansk Germans take Smolensk from Russians 3 bombers and 2 fighters moved from Belarus to Russia 1 fighter and 1 tactical_bomber moved from Belarus to Ukraine 3 mech_infantrys moved from Eastern Poland to Ukraine 3 fighters and 3 tactical_bombers moved from Western Germany to 96 Sea Zone 6 mech_infantrys moved from Eastern Poland to Ukraine Purchase Units - Germans Germans buy 3 armour, 1 fighter and 8 mech_infantrys; Remaining resources: 1 PUs; Combat - Germans Air Battle in Russia Germans attacks with 5 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 3,3 and causes: 6 damage to unit: factory_major Bombing raid in Russia causes 6 damage total. Battle in Ukraine Germans attack with 1 fighter, 9 mech_infantrys and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 9 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 2/11 hits, 2.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 fighter, 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 96 Sea Zone Germans attack with 3 fighters and 3 tactical_bombers British defend with 1 battleship, 1 carrier, 2 fighters and 2 transports Germans roll dice for 3 fighters and 3 tactical_bombers in 96 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits British roll dice for 1 battleship, 1 carrier, 2 fighters and 2 transports in 96 Sea Zone, round 2 : 0/4 hits, 2.33 expected hits 1 fighter owned by the British and 1 carrier owned by the British lost in 96 Sea Zone Germans roll dice for 3 fighters and 3 tactical_bombers in 96 Sea Zone, round 3 : 4/6 hits, 3.50 expected hits British roll dice for 1 battleship, 1 fighter and 2 transports in 96 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 2 transports owned by the British, 1 fighter owned by the Germans, 1 battleship owned by the British and 1 fighter owned by the British lost in 96 Sea Zone Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 60 Casualties for British: 1 battleship, 1 carrier, 2 fighters and 2 transports Casualties for Germans: 1 fighter Cleaning up after air battles Non Combat Move - Germans 2 fighters and 3 tactical_bombers moved from 96 Sea Zone to Southern Italy 3 aaGuns, 9 armour, 7 artilleries, 26 infantry and 12 mech_infantrys moved from Belarus to Bryansk 1 infantry moved from Archangel to Belarus 6 infantry moved from Novgorod to Belarus 2 armour moved from Eastern Poland to Bryansk 2 mech_infantrys moved from Poland to Belarus 2 bombers and 2 fighters moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk 1 submarine moved from 113 Sea Zone to 124 Sea Zone 1 armour and 5 mech_infantrys moved from Western Germany to Poland Place Units - Germans 3 armour placed in Novgorod 1 fighter and 3 mech_infantrys placed in Western Germany 5 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1 Germans collect 49 PUs (2 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
AA fire in Russia : : 0.50 Germans : -0.67 British : -2.67 Russians : -0.33 -
@Karl7 said in Karl7 (Allies) vs Simon33 (Axis) BM3:
max defense if you hit the fleet. You should win, but the question will be how many planes I take with me.
1 plane. Not what you wanted.





