FYI, I’m out on vacation soon. Might be able to squeeze a turn or 2 in, but likely out for a couple weeks.
19L Max334 vs Dawgoneit BM3 LL
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 3 bombers, 1 destroyer, 1 factory_minor, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 bombers moved from Western United States to 91 Sea Zone 6 bombers moved from Aleutian Islands to Amur 8 fighters and 2 tactical_bombers moved from 7 Sea Zone to Amur 1 armour, 1 artillery, 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 4 infantry, 1 submarine and 3 transports moved from 7 Sea Zone to 3 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 3 Sea Zone to Soviet Far East 1 carrier and 2 fighters moved from 10 Sea Zone to 3 Sea Zone 1 infantry moved from British Columbia to Alaska Combat - Americans Germans scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone Battle in 91 Sea Zone Americans attack with 2 bombers and 1 destroyer Germans defend with 1 cruiser, 1 destroyer, 1 fighter and 2 transports Americans roll dice for 2 bombers and 1 destroyer in 91 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 91 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits 1 destroyer owned by the Germans, 1 destroyer owned by the Americans and 1 cruiser owned by the Germans lost in 91 Sea Zone Americans roll dice for 2 bombers in 91 Sea Zone, round 3 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 fighter and 2 transports in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 bomber owned by the Americans lost in 91 Sea Zone 2 transports owned by the Germans lost in 91 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 24 Casualties for Americans: 1 bomber and 1 destroyer Casualties for Germans: 1 cruiser, 1 destroyer, 1 fighter and 2 transports Battle in Soviet Far East Americans attack with 1 armour, 1 artillery and 4 infantry Japanese defend with 1 armour and 1 infantry Americans roll dice for 1 battleship and 3 cruisers in Soviet Far East, round 2 : 2/1 hits, 2.17 expected hits Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East Americans win, taking Soviet Far East from Japanese with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Japanese: 1 armour and 1 infantry Non Combat Move - Americans 1 bomber moved from 91 Sea Zone to British Guiana 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 artillery and 1 infantry moved from 88 Sea Zone to British Guiana Place Units - Americans 1 destroyer placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 factory_minor placed in Alaska 3 bombers and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : -0.17 Americans : -0.17 Japanese : 0.17
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 11 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 11 infantry Japanese defend with 3 artilleries and 3 mech_infantrys Chinese roll dice for 11 infantry in Szechwan, round 2 : 2/1 hits, 1.83 expected hits Japanese roll dice for 3 artilleries and 3 mech_infantrys in Szechwan, round 2 : 2/0 hits, 2.00 expected hits 2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 9 infantry in Szechwan, round 3 : 2/1 hits, 1.50 expected hits Japanese roll dice for 3 artilleries and 1 mech_infantry in Szechwan, round 3 : 2/1 hits, 1.33 expected hits 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 7 infantry in Szechwan, round 4 : 1/1 hits, 1.17 expected hits Japanese roll dice for 2 artilleries in Szechwan, round 4 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 6 infantry in Szechwan, round 5 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Szechwan, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 6 infantry remaining. Battle score for attacker is 9 Casualties for Chinese: 5 infantry Casualties for Japanese: 3 artilleries and 3 mech_infantrys Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : 0.50 Japanese : 0.67
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 3 bombers, 1 destroyer, 1 factory_minor, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 bombers moved from Western United States to 91 Sea Zone 6 bombers moved from Aleutian Islands to Amur 8 fighters and 2 tactical_bombers moved from 7 Sea Zone to Amur 1 armour, 1 artillery, 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 4 infantry, 1 submarine and 3 transports moved from 7 Sea Zone to 3 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 3 Sea Zone to Soviet Far East 1 carrier and 2 fighters moved from 10 Sea Zone to 3 Sea Zone 1 infantry moved from British Columbia to Alaska Combat - Americans Germans scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone Battle in 91 Sea Zone Americans attack with 2 bombers and 1 destroyer Germans defend with 1 cruiser, 1 destroyer, 1 fighter and 2 transports Americans roll dice for 2 bombers and 1 destroyer in 91 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 91 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits 1 destroyer owned by the Germans, 1 destroyer owned by the Americans and 1 cruiser owned by the Germans lost in 91 Sea Zone Americans roll dice for 2 bombers in 91 Sea Zone, round 3 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 fighter and 2 transports in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 bomber owned by the Americans lost in 91 Sea Zone 2 transports owned by the Germans lost in 91 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 24 Casualties for Americans: 1 bomber and 1 destroyer Casualties for Germans: 1 cruiser, 1 destroyer, 1 fighter and 2 transports Battle in Soviet Far East Americans attack with 1 armour, 1 artillery and 4 infantry Japanese defend with 1 armour and 1 infantry Americans roll dice for 1 battleship and 3 cruisers in Soviet Far East, round 2 : 2/1 hits, 2.17 expected hits Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East Americans win, taking Soviet Far East from Japanese with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Japanese: 1 armour and 1 infantry Non Combat Move - Americans 1 bomber moved from 91 Sea Zone to British Guiana 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 artillery and 1 infantry moved from 88 Sea Zone to British Guiana Place Units - Americans 1 destroyer placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 factory_minor placed in Alaska 3 bombers and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 11 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 11 infantry Japanese defend with 3 artilleries and 3 mech_infantrys Chinese roll dice for 11 infantry in Szechwan, round 2 : 2/1 hits, 1.83 expected hits Japanese roll dice for 3 artilleries and 3 mech_infantrys in Szechwan, round 2 : 2/0 hits, 2.00 expected hits 2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 9 infantry in Szechwan, round 3 : 2/1 hits, 1.50 expected hits Japanese roll dice for 3 artilleries and 1 mech_infantry in Szechwan, round 3 : 2/1 hits, 1.33 expected hits 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 7 infantry in Szechwan, round 4 : 1/1 hits, 1.17 expected hits Japanese roll dice for 2 artilleries in Szechwan, round 4 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 6 infantry in Szechwan, round 5 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Szechwan, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 6 infantry remaining. Battle score for attacker is 9 Casualties for Chinese: 5 infantry Casualties for Japanese: 3 artilleries and 3 mech_infantrys Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 3 armour and 2 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from United Kingdom to Scotland 1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery and 2 infantry moved from Rhodesia to Belgian Congo 2 infantry moved from Union of South Africa to Rhodesia 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Egypt to 81 Sea Zone 1 mech_infantry moved from 81 Sea Zone to Trans-Jordan 1 mech_infantry moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Iraq 1 mech_infantry moved from Persia to Iraq 1 armour moved from Persia to Iraq 1 fighter moved from Egypt to Trans-Jordan 3 infantry moved from India to Burma 1 infantry moved from India to Burma 2 infantry moved from India to Burma 2 artilleries moved from India to Burma 1 infantry moved from India to Burma Combat - British Battle in Trans-Jordan British attack with 1 fighter and 2 mech_infantrys Germans defend with 1 artillery British roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Trans-Jordan British win, taking Trans-Jordan from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Iraq British attack with 1 armour, 1 fighter and 1 mech_infantry Italians defend with 1 artillery British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Iraq, round 2 : 1/1 hits, 1.17 expected hits Italians roll dice for 1 artillery in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Iraq British win, taking Iraq from Italians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Morocco British attack with 1 artillery and 1 infantry Germans defend with 1 marine British roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 marine in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Germans lost in Morocco British win, taking Morocco from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 marine Non Combat Move - British 1 fighter moved from Iraq to Persia 1 fighter moved from Trans-Jordan to Persia Place Units - British 3 armour placed in Persia British undo move 1. 1 armour and 2 fighters placed in Persia 2 armour placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,1,2,4,1,2 British collect 31 PUs (3 lost to blockades); end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.83 British : 0.50 Italians : -0.33 Americans : -0.17 Chinese : 0.50 Japanese : 0.83
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Really Wayne? Why did you put the US Pacific Fleet in reverse? I’ve never seen so much power concentrated in one fleet and also backed up by a very large bomber crew. I thought for sure you were coming to Asia and I don’t mean Siberia. Still to far away
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@max334 i didn’t want to loose it all. i’m so used to loosing my fleet i wanted to save it. do you want me to try again.
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@dawgoneit Try again how?
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@max334
Do you mean replay the turn? -
you were scared to lose the fleet??? … but what good is it to have the fleet and loose the game. You are nearring economic collapse and that fleet is your last hope
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ya, I’m not to good at this game. don’t no how to think. just hoping that some day i’ll catch on. don’t look good at this point. :confused:
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@dawgoneit you are right… it does take experience. The more you play the better you will get. You can try again if you want, I’m just not sure what you had in mind
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 3 bombers, 1 destroyer, 1 factory_minor, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 8 fighters and 2 tactical_bombers moved from 7 Sea Zone to 19 Sea Zone 6 bombers moved from Aleutian Islands to 19 Sea Zone 2 bombers moved from Western United States to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 4 infantry and 3 transports moved from 7 Sea Zone to 5 Sea Zone 1 armour and 1 artillery moved from 5 Sea Zone to Soviet Far East 2 infantry moved from 5 Sea Zone to Siberia 2 infantry moved from 5 Sea Zone to Soviet Far East 1 battleship, 5 carriers, 3 cruisers, 3 destroyers and 1 submarine moved from 7 Sea Zone to 5 Sea Zone Combat - Americans Germans scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone Battle in Siberia Battle in 19 Sea Zone Americans attack with 6 bombers, 8 fighters and 2 tactical_bombers Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport Americans roll dice for 6 bombers, 8 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 9/1 hits, 9.33 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 19 Sea Zone, round 2 : 4/1 hits, 4.67 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 2 fighters owned by the Americans, 2 bombers owned by the Americans and 1 cruiser owned by the Japanese lost in 19 Sea Zone Americans roll dice for 4 bombers, 6 fighters and 2 tactical_bombers in 19 Sea Zone, round 3 : 7/0 hits, 7.00 expected hits Japanese roll dice for 1 battleship, 2 fighters and 1 transport in 19 Sea Zone, round 3 : 2/0 hits, 2.00 expected hits 2 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 battleship owned by the Japanese and 2 bombers owned by the Americans lost in 19 Sea Zone Americans win, taking Siberia from Japanese with 2 bombers, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 52 Casualties for Americans: 4 bombers and 2 fighters Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport Battle in 91 Sea Zone Americans attack with 2 bombers and 1 destroyer Germans defend with 1 cruiser, 1 destroyer, 1 fighter and 2 transports Americans roll dice for 2 bombers and 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits, 1.67 expected hits Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 91 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone Americans roll dice for 2 bombers in 91 Sea Zone, round 3 : 2/1 hits, 1.33 expected hits Germans roll dice for 1 cruiser, 1 fighter and 2 transports in 91 Sea Zone, round 3 : 1/1 hits, 1.17 expected hits 1 fighter owned by the Germans, 1 bomber owned by the Americans and 1 cruiser owned by the Germans lost in 91 Sea Zone 2 transports owned by the Germans lost in 91 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 24 Casualties for Americans: 1 bomber and 1 destroyer Casualties for Germans: 1 cruiser, 1 destroyer, 1 fighter and 2 transports Battle in Soviet Far East Americans attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 armour and 1 infantry Americans roll dice for 1 battleship and 3 cruisers in Soviet Far East, round 2 : 2/1 hits, 2.17 expected hits Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East Americans win, taking Soviet Far East from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Japanese: 1 armour and 1 infantry Non Combat Move - Americans 1 bomber moved from 91 Sea Zone to British Guiana 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 artillery and 1 infantry moved from 88 Sea Zone to British Guiana 2 fighters moved from 10 Sea Zone to 5 Sea Zone 4 fighters moved from 19 Sea Zone to 5 Sea Zone 2 fighters moved from 19 Sea Zone to 5 Sea Zone 2 tactical_bombers moved from 19 Sea Zone to 5 Sea Zone 2 bombers moved from 19 Sea Zone to Amur 1 infantry moved from British Columbia to Alaska 2 aaGuns moved from Western United States to British Columbia Place Units - Americans 1 factory_minor placed in Alaska 1 destroyer and 1 submarine placed in 101 Sea Zone 2 bombers placed in Western United States 1 bomber placed in Eastern United States 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : -0.67 Americans : -0.50 Japanese : -0.50
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese Turning on Edit Mode EDIT: Removing units owned by Japanese from Szechwan: 3 artilleries and 3 mech_infantrys EDIT: Removing units owned by Chinese from Sikang: 11 infantry EDIT: Adding units owned by Chinese to Szechwan: 6 infantry EDIT: Changing ownership of Szechwan from Japanese to Chinese EDIT: Turning off Edit Mode 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 3 bombers, 1 destroyer, 1 factory_minor, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 8 fighters and 2 tactical_bombers moved from 7 Sea Zone to 19 Sea Zone 6 bombers moved from Aleutian Islands to 19 Sea Zone 2 bombers moved from Western United States to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 4 infantry and 3 transports moved from 7 Sea Zone to 5 Sea Zone 1 armour and 1 artillery moved from 5 Sea Zone to Soviet Far East 2 infantry moved from 5 Sea Zone to Siberia 2 infantry moved from 5 Sea Zone to Soviet Far East 1 battleship, 5 carriers, 3 cruisers, 3 destroyers and 1 submarine moved from 7 Sea Zone to 5 Sea Zone Combat - Americans Germans scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone Battle in Siberia Battle in 19 Sea Zone Americans attack with 6 bombers, 8 fighters and 2 tactical_bombers Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport Americans roll dice for 6 bombers, 8 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 9/1 hits, 9.33 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 19 Sea Zone, round 2 : 4/1 hits, 4.67 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 2 fighters owned by the Americans, 2 bombers owned by the Americans and 1 cruiser owned by the Japanese lost in 19 Sea Zone Americans roll dice for 4 bombers, 6 fighters and 2 tactical_bombers in 19 Sea Zone, round 3 : 7/0 hits, 7.00 expected hits Japanese roll dice for 1 battleship, 2 fighters and 1 transport in 19 Sea Zone, round 3 : 2/0 hits, 2.00 expected hits 2 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 battleship owned by the Japanese and 2 bombers owned by the Americans lost in 19 Sea Zone Americans win, taking Siberia from Japanese with 2 bombers, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 52 Casualties for Americans: 4 bombers and 2 fighters Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport Battle in 91 Sea Zone Americans attack with 2 bombers and 1 destroyer Germans defend with 1 cruiser, 1 destroyer, 1 fighter and 2 transports Americans roll dice for 2 bombers and 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits, 1.67 expected hits Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 91 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone Americans roll dice for 2 bombers in 91 Sea Zone, round 3 : 2/1 hits, 1.33 expected hits Germans roll dice for 1 cruiser, 1 fighter and 2 transports in 91 Sea Zone, round 3 : 1/1 hits, 1.17 expected hits 1 fighter owned by the Germans, 1 bomber owned by the Americans and 1 cruiser owned by the Germans lost in 91 Sea Zone 2 transports owned by the Germans lost in 91 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 24 Casualties for Americans: 1 bomber and 1 destroyer Casualties for Germans: 1 cruiser, 1 destroyer, 1 fighter and 2 transports Battle in Soviet Far East Americans attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 armour and 1 infantry Americans roll dice for 1 battleship and 3 cruisers in Soviet Far East, round 2 : 2/1 hits, 2.17 expected hits Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East Americans win, taking Soviet Far East from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Japanese: 1 armour and 1 infantry Non Combat Move - Americans 1 bomber moved from 91 Sea Zone to British Guiana 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 artillery and 1 infantry moved from 88 Sea Zone to British Guiana 2 fighters moved from 10 Sea Zone to 5 Sea Zone 4 fighters moved from 19 Sea Zone to 5 Sea Zone 2 fighters moved from 19 Sea Zone to 5 Sea Zone 2 tactical_bombers moved from 19 Sea Zone to 5 Sea Zone 2 bombers moved from 19 Sea Zone to Amur 1 infantry moved from British Columbia to Alaska 2 aaGuns moved from Western United States to British Columbia Place Units - Americans 1 factory_minor placed in Alaska 1 destroyer and 1 submarine placed in 101 Sea Zone 2 bombers placed in Western United States 1 bomber placed in Eastern United States 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese Turning on Edit Mode EDIT: Removing units owned by Japanese from Szechwan: 3 artilleries and 3 mech_infantrys EDIT: Removing units owned by Chinese from Sikang: 11 infantry EDIT: Adding units owned by Chinese to Szechwan: 6 infantry EDIT: Changing ownership of Szechwan from Japanese to Chinese EDIT: Turning off Edit Mode 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 3 armour and 2 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from New Brunswick Nova Scotia: 1 artillery and 1 infantry EDIT: Removing units owned by British from 106 Sea Zone: 1 transport EDIT: Adding units owned by British to 91 Sea Zone: 1 transport EDIT: Adding units owned by British to Morocco: 1 artillery EDIT: Removing units owned by Germans from Morocco: 1 marine EDIT: Changing ownership of Morocco from Germans to Neutral EDIT: Changing ownership of Morocco from Neutral to British EDIT: Removing units owned by Italians from Iraq: 1 artillery EDIT: Removing units owned by Germans from Trans-Jordan: 1 artillery EDIT: Removing units owned by British from Egypt: 2 fighters and 2 mech_infantrys EDIT: Adding units owned by British to Trans-Jordan: 2 mech_infantrys EDIT: Adding units owned by British to Iraq: 1 armour and 1 mech_infantry EDIT: Adding units owned by British to Persia: 1 armour and 4 fighters EDIT: Removing units owned by British from Persia: 1 armour and 1 mech_infantry EDIT: Changing ownership of Iraq from Italians to British EDIT: Changing ownership of Trans-Jordan from Germans to British EDIT: Removing units owned by British from India: 2 artilleries and 7 infantry EDIT: Adding units owned by British to Burma: 2 artilleries and 7 infantry EDIT: Removing units owned by British from Union of South Africa: 2 infantry and 1 mech_infantry EDIT: Removing units owned by British from Rhodesia: 1 artillery and 2 infantry EDIT: Adding units owned by British to Union of South Africa: 2 armour EDIT: Adding units owned by British to Rhodesia: 2 infantry EDIT: Adding units owned by British to Belgian Congo: 1 artillery, 2 infantry and 1 mech_infantry EDIT: Removing units owned by British from United Kingdom: 3 infantry EDIT: Adding units owned by British to Scotland: 3 infantry EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5,4,2,2,2,2 British collect 31 PUs (3 lost to blockades); end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.67 Americans : -0.50 Japanese : -0.50
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@dawgoneit I edited the china and uk from the first battles. I was thinking of doing the us like this the first time. but then i got a little nervous. sorry for the lack of game ability.
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Nice hits. I didn’t even think the bombers could make it, damn. But good, thats the way to use that power. Sucks for me, but good hits. I’ll be able to play tomorrow morning.
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@max334 hey thanks. i needed that kick in the but.
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@dawgoneit is everything ok?
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Yes, no worries. Just got busy with some home projects. I’ll get back to the game soon
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@max334 cool. I’m digging up my leach field rite now. I take a break every little while so i do A&A turns. I’m glad to here from ya. Have a great day.
Wayne, -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 1 bomber, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Northern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 transport moved from 98 Sea Zone to 95 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 artillery moved from Gibraltar to 92 Sea Zone 1 artillery and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from Syria to Trans-Jordan 1 armour and 1 infantry moved from Ukraine to Rostov 1 fighter moved from Syria to Rostov 1 fighter moved from Syria to Rostov 1 armour moved from Romania to Greece Combat - Italians Battle in 91 Sea Zone Italians attack with 1 destroyer British defend with 1 transport 1 transport owned by the British lost in 91 Sea Zone Italians win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Trans-Jordan Italians attack with 1 armour, 1 artillery and 2 infantry British defend with 2 mech_infantrys Italians roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 armour, 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/1 hits, 1.33 expected hits British roll dice for 2 mech_infantrys in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits 2 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 infantry Casualties for British: 2 mech_infantrys Battle in Rostov Italians attack with 1 armour, 2 fighters and 1 infantry Russians defend with 2 mech_infantrys Italians roll dice for 1 armour, 2 fighters and 1 infantry in Rostov, round 2 : 1/1 hits, 1.67 expected hits Russians roll dice for 2 mech_infantrys in Rostov, round 2 : 0/1 hits, 0.67 expected hits 1 mech_infantry owned by the Russians lost in Rostov Italians roll dice for 1 armour, 2 fighters and 1 infantry in Rostov, round 3 : 2/1 hits, 1.67 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 2 mech_infantrys Non Combat Move - Italians 1 mech_infantry moved from Romania to Ukraine 1 infantry moved from Romania to Bulgaria 2 aaGuns moved from Ukraine to Rostov 1 submarine moved from 98 Sea Zone to 95 Sea Zone 2 fighters moved from Rostov to Ukraine Place Units - Italians 1 transport placed in 97 Sea Zone 1 artillery and 2 infantry placed in Southern Italy Italians undo move 2. 1 artillery and 1 infantry placed in Northern Italy 1 bomber and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : -0.33 British : 0.33 Russians : -1.00