Thx! Enjoyed the game, well played. Dice were unkind to you, especially the AA hits.
19L Max334 vs Dawgoneit BM3 LL
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 6 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 infantry moved from Southern France to 93 Sea Zone 1 artillery moved from Southern France to 93 Sea Zone 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 artillery moved from France to Southern France 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 bomber moved from Bessarabia to Trans-Jordan 2 armour moved from Nenetsia to Evenkiyskiy Germans take Urals from Russians Germans take Evenkiyskiy from Russians 2 infantry moved from Archangel to Vologda 1 tactical_bomber moved from Novgorod to Vologda 2 infantry moved from Belarus to Smolensk 1 fighter moved from Novgorod to Smolensk 2 infantry moved from Western Ukraine to Bryansk 1 tactical_bomber moved from Novgorod to Bryansk 2 infantry moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Novgorod to Rostov 1 fighter moved from Novgorod to Rostov 1 bomber moved from Southern France to Normandy Bordeaux 1 bomber moved from Southern France to Normandy Bordeaux 1 fighter moved from Western Germany to 110 Sea Zone Combat - Germans Battle in 110 Sea Zone Germans attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 110 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Normandy Bordeaux Germans attack with 1 artillery, 2 bombers and 1 infantry British defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Normandy Bordeaux, round 2 : 2/0 hits, 2.00 expected hits British roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.83 expected hits 1 infantry owned by the British and 1 armour owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 9 Casualties for British: 1 armour and 1 infantry Battle in Bryansk Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/0 hits, 2.00 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Trans-Jordan Germans attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 2/1 hits, 1.33 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for ANZAC: 1 infantry Battle in Smolensk Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 6 armour and 7 mech_infantrys moved from Archangel to Urals 1 tactical_bomber moved from Vologda to Ukraine 2 fighters moved from Rostov to Ukraine 1 tactical_bomber moved from Bryansk to Novgorod 1 fighter moved from Smolensk to Novgorod 1 tactical_bomber moved from Rostov to Ukraine 1 armour, 1 infantry and 1 mech_infantry moved from Ukraine to Rostov 1 tactical_bomber moved from Bessarabia to Syria 1 carrier moved from 93 Sea Zone to 98 Sea Zone 2 fighters moved from Southern France to 98 Sea Zone 1 fighter moved from 110 Sea Zone to Gibraltar 1 destroyer moved from 105 Sea Zone to 91 Sea Zone 1 bomber moved from Trans-Jordan to Syria 1 armour moved from Eastern Poland to Ukraine 4 mech_infantrys moved from Eastern Poland to Ukraine 1 artillery and 3 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Novgorod to Nenetsia 1 artillery and 2 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus 1 artillery moved from Novgorod to Belarus 1 artillery moved from Novgorod to Archangel 1 aaGun moved from Belarus to Smolensk 1 aaGun moved from Novgorod to Belarus 2 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Belarus 2 mech_infantrys moved from Eastern Poland to Archangel 2 mech_infantrys moved from Eastern Poland to Ukraine 1 aaGun moved from Poland to Eastern Poland 1 bomber moved from Western Germany to Syria 1 aaGun moved from Western Germany to 112 Sea Zone 1 marine moved from Western Germany to 112 Sea Zone 1 aaGun, 1 cruiser, 1 marine and 2 transports moved from 112 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco Germans take Morocco from Neutral_Axis 1 aaGun moved from 91 Sea Zone to Gibraltar 1 bomber moved from Normandy Bordeaux to Southern Italy 1 bomber moved from Normandy Bordeaux to Romania 1 bomber moved from Romania to Bessarabia Place Units - Germans 3 infantry placed in France 2 transports placed in 93 Sea Zone 1 infantry placed in Southern France 3 mech_infantrys placed in Ukraine 2 infantry and 1 mech_infantry placed in Novgorod 2 armour placed in Western Germany Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : 1.17 British : -0.17 Russians : 0.33
-
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kansu to Novosibirsk 1 infantry moved from Kansu to Timguska 1 infantry moved from Buryatia to Yakut S.S.R. 2 infantry moved from Russia to Vologda 3 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Bryansk 3 infantry moved from Volgograd to Rostov 2 mech_infantrys moved from Russia to Rostov 1 infantry moved from Russia to Vologda 1 artillery moved from Russia to Vologda 1 artillery moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 2 fighters and 1 tactical_bomber moved from Russia to Rostov 1 fighter moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk Combat - Russians Battle in Vologda Russians attack with 1 artillery and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 artillery and 4 infantry Germans defend with 1 aaGun and 2 infantry Russians roll dice for 1 artillery and 4 infantry in Smolensk, round 2 : 2/1 hits, 1.17 expected hits Germans roll dice for 1 aaGun and 2 infantry in Smolensk, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Smolensk Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 3 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 infantry Casualties for Germans: 1 aaGun and 2 infantry Battle in Rostov Russians attack with 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 armour, 3 infantry and 1 mech_infantry Russians roll dice for 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 2/1 hits, 2.50 expected hits Germans roll dice for 1 armour, 3 infantry and 1 mech_infantry in Rostov, round 2 : 1/1 hits, 1.83 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov Russians roll dice for 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 3 : 2/1 hits, 2.33 expected hits Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Rostov, round 3 : 1/1 hits, 1.17 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Rostov Russians roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 4 : 2/1 hits, 2.17 expected hits Germans roll dice for 1 armour in Rostov, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Russians: 3 infantry Casualties for Germans: 1 armour, 3 infantry and 1 mech_infantry Battle in Bryansk Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Bryansk to Russia 1 tactical_bomber moved from Rostov to Russia 2 fighters moved from Rostov to Russia 2 aaGuns and 19 infantry moved from Buyant-Uhaa to Amur Place Units - Russians 1 artillery and 9 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -0.17 Russians : -0.17
-
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 2 fighters, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 1 infantry moved from Shan State to Burma 1 bomber moved from Kweichow to Kansu 1 fighter moved from Kweichow to Kansu 1 artillery moved from Yunnan to Szechwan 1 mech_infantry moved from French Indo China to Szechwan 2 artilleries moved from Kweichow to Szechwan 2 mech_infantrys moved from Kweichow to Szechwan 1 infantry moved from Kweichow to Szechwan 1 fighter and 1 tactical_bomber moved from Kweichow to Burma 1 bomber moved from Kweichow to Burma 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 artillery moved from 21 Sea Zone to Guam 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese Combat - Japanese Battle in Guam Battle in Kansu Japanese attack with 1 bomber and 1 fighter Chinese defend with 1 fighter Japanese roll dice for 1 bomber and 1 fighter in Kansu, round 2 : 2/1 hits, 1.17 expected hits Chinese roll dice for 1 fighter in Kansu, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Chinese lost in Kansu Japanese win, taking Guam from Americans with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 fighter Casualties for Chinese: 1 fighter Battle in Szechwan Japanese attack with 3 artilleries, 1 infantry and 3 mech_infantrys Chinese defend with 2 infantry Japanese roll dice for 3 artilleries, 1 infantry and 3 mech_infantrys in Szechwan, round 2 : 2/1 hits, 2.17 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Burma Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 artillery and 1 mech_infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/0 hits, 2.00 expected hits UK_Pacific roll dice for 1 artillery and 1 mech_infantry in Burma, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Burma Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 mech_infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Buyant-Uhaa from Russians to Japanese EDIT: Adding units owned by Japanese to Buyant-Uhaa: 1 infantry EDIT: Turning off Edit Mode 1 destroyer moved from 79 Sea Zone to 41 Sea Zone 1 artillery moved from Shan State to 38 Sea Zone 1 artillery and 1 transport moved from 38 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 cruiser moved from 38 Sea Zone to 42 Sea Zone 1 submarine moved from 38 Sea Zone to 42 Sea Zone 1 transport moved from 37 Sea Zone to 19 Sea Zone 1 infantry moved from French Indo China to Yunnan 1 artillery moved from Hunan to Yunnan 1 infantry moved from Hunan to Yunnan 1 aaGun, 1 artillery and 2 infantry moved from Korea to Manchuria 1 armour moved from Siberia to Soviet Far East 1 infantry moved from Siberia to Soviet Far East 1 destroyer moved from 16 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 23 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 1 artillery moved from Jehol to 19 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 19 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas 1 submarine moved from 19 Sea Zone to 22 Sea Zone 1 submarine moved from 35 Sea Zone to 33 Sea Zone 1 submarine moved from 19 Sea Zone to 17 Sea Zone 2 fighters moved from Philippines to Japan 1 fighter and 1 tactical_bomber moved from Jehol to Japan 1 tactical_bomber moved from Jehol to Japan 1 aaGun, 1 artillery and 7 infantry moved from Jehol to Manchuria 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Chahar 2 artilleries moved from Anhwe to Jehol 1 mech_infantry moved from Shantung to Anhwe 1 mech_infantry moved from Shantung to Hunan 1 aaGun moved from Shan State to Yunnan 1 carrier moved from 35 Sea Zone to 19 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 carrier moved from 19 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 22 Sea Zone 1 cruiser moved from 19 Sea Zone to 6 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 19 Sea Zone 1 marine moved from 19 Sea Zone to Shantung 1 aaGun moved from Anhwe to Jehol 1 battleship moved from 19 Sea Zone to 6 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 battleship and 1 marine moved from 6 Sea Zone to 19 Sea Zone 1 marine moved from 19 Sea Zone to Shantung 1 battleship moved from 35 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from Anhwe to 19 Sea Zone 1 bomber moved from Burma to French Indo China 1 bomber moved from Kansu to Jehol 1 tactical_bomber moved from Burma to Kwangsi 1 fighter moved from Burma to Kwangsi 1 tactical_bomber moved from Kweichow to Manchuria 1 tactical_bomber moved from Anhwe to Japan Place Units - Japanese 1 infantry and 2 mech_infantrys placed in Shantung 1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China 2 infantry and 1 mech_infantry placed in Kiangsu 2 fighters placed in Japan 4 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1 Japanese collect 60 PUs (3 lost to blockades); end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese : 0.67 UK_Pacific : 0.33 Japanese : 0.67
-
TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 3 bombers, 1 destroyer, 1 factory_minor, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 bombers moved from Western United States to 91 Sea Zone 6 bombers moved from Aleutian Islands to Amur 8 fighters and 2 tactical_bombers moved from 7 Sea Zone to Amur 1 armour, 1 artillery, 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 4 infantry, 1 submarine and 3 transports moved from 7 Sea Zone to 3 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 3 Sea Zone to Soviet Far East 1 carrier and 2 fighters moved from 10 Sea Zone to 3 Sea Zone 1 infantry moved from British Columbia to Alaska Combat - Americans
Combat Hit Differential Summary :
-
@max334 scramble in sz91?
-
Yes please
-
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 3 bombers, 1 destroyer, 1 factory_minor, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 bombers moved from Western United States to 91 Sea Zone 6 bombers moved from Aleutian Islands to Amur 8 fighters and 2 tactical_bombers moved from 7 Sea Zone to Amur 1 armour, 1 artillery, 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 4 infantry, 1 submarine and 3 transports moved from 7 Sea Zone to 3 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 3 Sea Zone to Soviet Far East 1 carrier and 2 fighters moved from 10 Sea Zone to 3 Sea Zone 1 infantry moved from British Columbia to Alaska Combat - Americans Germans scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone Battle in 91 Sea Zone Americans attack with 2 bombers and 1 destroyer Germans defend with 1 cruiser, 1 destroyer, 1 fighter and 2 transports Americans roll dice for 2 bombers and 1 destroyer in 91 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 91 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits 1 destroyer owned by the Germans, 1 destroyer owned by the Americans and 1 cruiser owned by the Germans lost in 91 Sea Zone Americans roll dice for 2 bombers in 91 Sea Zone, round 3 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 fighter and 2 transports in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 bomber owned by the Americans lost in 91 Sea Zone 2 transports owned by the Germans lost in 91 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 24 Casualties for Americans: 1 bomber and 1 destroyer Casualties for Germans: 1 cruiser, 1 destroyer, 1 fighter and 2 transports Battle in Soviet Far East Americans attack with 1 armour, 1 artillery and 4 infantry Japanese defend with 1 armour and 1 infantry Americans roll dice for 1 battleship and 3 cruisers in Soviet Far East, round 2 : 2/1 hits, 2.17 expected hits Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East Americans win, taking Soviet Far East from Japanese with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Japanese: 1 armour and 1 infantry Non Combat Move - Americans 1 bomber moved from 91 Sea Zone to British Guiana 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 artillery and 1 infantry moved from 88 Sea Zone to British Guiana Place Units - Americans 1 destroyer placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 factory_minor placed in Alaska 3 bombers and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : -0.17 Americans : -0.17 Japanese : 0.17
-
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 11 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 11 infantry Japanese defend with 3 artilleries and 3 mech_infantrys Chinese roll dice for 11 infantry in Szechwan, round 2 : 2/1 hits, 1.83 expected hits Japanese roll dice for 3 artilleries and 3 mech_infantrys in Szechwan, round 2 : 2/0 hits, 2.00 expected hits 2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 9 infantry in Szechwan, round 3 : 2/1 hits, 1.50 expected hits Japanese roll dice for 3 artilleries and 1 mech_infantry in Szechwan, round 3 : 2/1 hits, 1.33 expected hits 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 7 infantry in Szechwan, round 4 : 1/1 hits, 1.17 expected hits Japanese roll dice for 2 artilleries in Szechwan, round 4 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 6 infantry in Szechwan, round 5 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Szechwan, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 6 infantry remaining. Battle score for attacker is 9 Casualties for Chinese: 5 infantry Casualties for Japanese: 3 artilleries and 3 mech_infantrys Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : 0.50 Japanese : 0.67
-
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 3 bombers, 1 destroyer, 1 factory_minor, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 bombers moved from Western United States to 91 Sea Zone 6 bombers moved from Aleutian Islands to Amur 8 fighters and 2 tactical_bombers moved from 7 Sea Zone to Amur 1 armour, 1 artillery, 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 4 infantry, 1 submarine and 3 transports moved from 7 Sea Zone to 3 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 3 Sea Zone to Soviet Far East 1 carrier and 2 fighters moved from 10 Sea Zone to 3 Sea Zone 1 infantry moved from British Columbia to Alaska Combat - Americans Germans scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone Battle in 91 Sea Zone Americans attack with 2 bombers and 1 destroyer Germans defend with 1 cruiser, 1 destroyer, 1 fighter and 2 transports Americans roll dice for 2 bombers and 1 destroyer in 91 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 91 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits 1 destroyer owned by the Germans, 1 destroyer owned by the Americans and 1 cruiser owned by the Germans lost in 91 Sea Zone Americans roll dice for 2 bombers in 91 Sea Zone, round 3 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 fighter and 2 transports in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 bomber owned by the Americans lost in 91 Sea Zone 2 transports owned by the Germans lost in 91 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 24 Casualties for Americans: 1 bomber and 1 destroyer Casualties for Germans: 1 cruiser, 1 destroyer, 1 fighter and 2 transports Battle in Soviet Far East Americans attack with 1 armour, 1 artillery and 4 infantry Japanese defend with 1 armour and 1 infantry Americans roll dice for 1 battleship and 3 cruisers in Soviet Far East, round 2 : 2/1 hits, 2.17 expected hits Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East Americans win, taking Soviet Far East from Japanese with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Japanese: 1 armour and 1 infantry Non Combat Move - Americans 1 bomber moved from 91 Sea Zone to British Guiana 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 artillery and 1 infantry moved from 88 Sea Zone to British Guiana Place Units - Americans 1 destroyer placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 factory_minor placed in Alaska 3 bombers and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 11 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 11 infantry Japanese defend with 3 artilleries and 3 mech_infantrys Chinese roll dice for 11 infantry in Szechwan, round 2 : 2/1 hits, 1.83 expected hits Japanese roll dice for 3 artilleries and 3 mech_infantrys in Szechwan, round 2 : 2/0 hits, 2.00 expected hits 2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 9 infantry in Szechwan, round 3 : 2/1 hits, 1.50 expected hits Japanese roll dice for 3 artilleries and 1 mech_infantry in Szechwan, round 3 : 2/1 hits, 1.33 expected hits 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 7 infantry in Szechwan, round 4 : 1/1 hits, 1.17 expected hits Japanese roll dice for 2 artilleries in Szechwan, round 4 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 6 infantry in Szechwan, round 5 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Szechwan, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 6 infantry remaining. Battle score for attacker is 9 Casualties for Chinese: 5 infantry Casualties for Japanese: 3 artilleries and 3 mech_infantrys Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 3 armour and 2 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from United Kingdom to Scotland 1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery and 2 infantry moved from Rhodesia to Belgian Congo 2 infantry moved from Union of South Africa to Rhodesia 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Egypt to 81 Sea Zone 1 mech_infantry moved from 81 Sea Zone to Trans-Jordan 1 mech_infantry moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Iraq 1 mech_infantry moved from Persia to Iraq 1 armour moved from Persia to Iraq 1 fighter moved from Egypt to Trans-Jordan 3 infantry moved from India to Burma 1 infantry moved from India to Burma 2 infantry moved from India to Burma 2 artilleries moved from India to Burma 1 infantry moved from India to Burma Combat - British Battle in Trans-Jordan British attack with 1 fighter and 2 mech_infantrys Germans defend with 1 artillery British roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Trans-Jordan British win, taking Trans-Jordan from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Iraq British attack with 1 armour, 1 fighter and 1 mech_infantry Italians defend with 1 artillery British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Iraq, round 2 : 1/1 hits, 1.17 expected hits Italians roll dice for 1 artillery in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Iraq British win, taking Iraq from Italians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Morocco British attack with 1 artillery and 1 infantry Germans defend with 1 marine British roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 marine in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Germans lost in Morocco British win, taking Morocco from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 marine Non Combat Move - British 1 fighter moved from Iraq to Persia 1 fighter moved from Trans-Jordan to Persia Place Units - British 3 armour placed in Persia British undo move 1. 1 armour and 2 fighters placed in Persia 2 armour placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,1,2,4,1,2 British collect 31 PUs (3 lost to blockades); end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.83 British : 0.50 Italians : -0.33 Americans : -0.17 Chinese : 0.50 Japanese : 0.83
-
Really Wayne? Why did you put the US Pacific Fleet in reverse? I’ve never seen so much power concentrated in one fleet and also backed up by a very large bomber crew. I thought for sure you were coming to Asia and I don’t mean Siberia. Still to far away
-
@max334 i didn’t want to loose it all. i’m so used to loosing my fleet i wanted to save it. do you want me to try again.
-
@dawgoneit Try again how?
-
@max334
Do you mean replay the turn? -
you were scared to lose the fleet??? … but what good is it to have the fleet and loose the game. You are nearring economic collapse and that fleet is your last hope
-
ya, I’m not to good at this game. don’t no how to think. just hoping that some day i’ll catch on. don’t look good at this point. :confused:
-
@dawgoneit you are right… it does take experience. The more you play the better you will get. You can try again if you want, I’m just not sure what you had in mind
-
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 3 bombers, 1 destroyer, 1 factory_minor, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 8 fighters and 2 tactical_bombers moved from 7 Sea Zone to 19 Sea Zone 6 bombers moved from Aleutian Islands to 19 Sea Zone 2 bombers moved from Western United States to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 4 infantry and 3 transports moved from 7 Sea Zone to 5 Sea Zone 1 armour and 1 artillery moved from 5 Sea Zone to Soviet Far East 2 infantry moved from 5 Sea Zone to Siberia 2 infantry moved from 5 Sea Zone to Soviet Far East 1 battleship, 5 carriers, 3 cruisers, 3 destroyers and 1 submarine moved from 7 Sea Zone to 5 Sea Zone Combat - Americans Germans scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone Battle in Siberia Battle in 19 Sea Zone Americans attack with 6 bombers, 8 fighters and 2 tactical_bombers Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport Americans roll dice for 6 bombers, 8 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 9/1 hits, 9.33 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 19 Sea Zone, round 2 : 4/1 hits, 4.67 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 2 fighters owned by the Americans, 2 bombers owned by the Americans and 1 cruiser owned by the Japanese lost in 19 Sea Zone Americans roll dice for 4 bombers, 6 fighters and 2 tactical_bombers in 19 Sea Zone, round 3 : 7/0 hits, 7.00 expected hits Japanese roll dice for 1 battleship, 2 fighters and 1 transport in 19 Sea Zone, round 3 : 2/0 hits, 2.00 expected hits 2 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 battleship owned by the Japanese and 2 bombers owned by the Americans lost in 19 Sea Zone Americans win, taking Siberia from Japanese with 2 bombers, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 52 Casualties for Americans: 4 bombers and 2 fighters Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport Battle in 91 Sea Zone Americans attack with 2 bombers and 1 destroyer Germans defend with 1 cruiser, 1 destroyer, 1 fighter and 2 transports Americans roll dice for 2 bombers and 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits, 1.67 expected hits Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 91 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone Americans roll dice for 2 bombers in 91 Sea Zone, round 3 : 2/1 hits, 1.33 expected hits Germans roll dice for 1 cruiser, 1 fighter and 2 transports in 91 Sea Zone, round 3 : 1/1 hits, 1.17 expected hits 1 fighter owned by the Germans, 1 bomber owned by the Americans and 1 cruiser owned by the Germans lost in 91 Sea Zone 2 transports owned by the Germans lost in 91 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 24 Casualties for Americans: 1 bomber and 1 destroyer Casualties for Germans: 1 cruiser, 1 destroyer, 1 fighter and 2 transports Battle in Soviet Far East Americans attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 armour and 1 infantry Americans roll dice for 1 battleship and 3 cruisers in Soviet Far East, round 2 : 2/1 hits, 2.17 expected hits Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East Americans win, taking Soviet Far East from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Japanese: 1 armour and 1 infantry Non Combat Move - Americans 1 bomber moved from 91 Sea Zone to British Guiana 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 artillery and 1 infantry moved from 88 Sea Zone to British Guiana 2 fighters moved from 10 Sea Zone to 5 Sea Zone 4 fighters moved from 19 Sea Zone to 5 Sea Zone 2 fighters moved from 19 Sea Zone to 5 Sea Zone 2 tactical_bombers moved from 19 Sea Zone to 5 Sea Zone 2 bombers moved from 19 Sea Zone to Amur 1 infantry moved from British Columbia to Alaska 2 aaGuns moved from Western United States to British Columbia Place Units - Americans 1 factory_minor placed in Alaska 1 destroyer and 1 submarine placed in 101 Sea Zone 2 bombers placed in Western United States 1 bomber placed in Eastern United States 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : -0.67 Americans : -0.50 Japanese : -0.50
-
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese Turning on Edit Mode EDIT: Removing units owned by Japanese from Szechwan: 3 artilleries and 3 mech_infantrys EDIT: Removing units owned by Chinese from Sikang: 11 infantry EDIT: Adding units owned by Chinese to Szechwan: 6 infantry EDIT: Changing ownership of Szechwan from Japanese to Chinese EDIT: Turning off Edit Mode 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 3 bombers, 1 destroyer, 1 factory_minor, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 8 fighters and 2 tactical_bombers moved from 7 Sea Zone to 19 Sea Zone 6 bombers moved from Aleutian Islands to 19 Sea Zone 2 bombers moved from Western United States to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 4 infantry and 3 transports moved from 7 Sea Zone to 5 Sea Zone 1 armour and 1 artillery moved from 5 Sea Zone to Soviet Far East 2 infantry moved from 5 Sea Zone to Siberia 2 infantry moved from 5 Sea Zone to Soviet Far East 1 battleship, 5 carriers, 3 cruisers, 3 destroyers and 1 submarine moved from 7 Sea Zone to 5 Sea Zone Combat - Americans Germans scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone Battle in Siberia Battle in 19 Sea Zone Americans attack with 6 bombers, 8 fighters and 2 tactical_bombers Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport Americans roll dice for 6 bombers, 8 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 9/1 hits, 9.33 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 19 Sea Zone, round 2 : 4/1 hits, 4.67 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 2 fighters owned by the Americans, 2 bombers owned by the Americans and 1 cruiser owned by the Japanese lost in 19 Sea Zone Americans roll dice for 4 bombers, 6 fighters and 2 tactical_bombers in 19 Sea Zone, round 3 : 7/0 hits, 7.00 expected hits Japanese roll dice for 1 battleship, 2 fighters and 1 transport in 19 Sea Zone, round 3 : 2/0 hits, 2.00 expected hits 2 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 battleship owned by the Japanese and 2 bombers owned by the Americans lost in 19 Sea Zone Americans win, taking Siberia from Japanese with 2 bombers, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 52 Casualties for Americans: 4 bombers and 2 fighters Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport Battle in 91 Sea Zone Americans attack with 2 bombers and 1 destroyer Germans defend with 1 cruiser, 1 destroyer, 1 fighter and 2 transports Americans roll dice for 2 bombers and 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits, 1.67 expected hits Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 91 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone Americans roll dice for 2 bombers in 91 Sea Zone, round 3 : 2/1 hits, 1.33 expected hits Germans roll dice for 1 cruiser, 1 fighter and 2 transports in 91 Sea Zone, round 3 : 1/1 hits, 1.17 expected hits 1 fighter owned by the Germans, 1 bomber owned by the Americans and 1 cruiser owned by the Germans lost in 91 Sea Zone 2 transports owned by the Germans lost in 91 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 24 Casualties for Americans: 1 bomber and 1 destroyer Casualties for Germans: 1 cruiser, 1 destroyer, 1 fighter and 2 transports Battle in Soviet Far East Americans attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 armour and 1 infantry Americans roll dice for 1 battleship and 3 cruisers in Soviet Far East, round 2 : 2/1 hits, 2.17 expected hits Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East Americans win, taking Soviet Far East from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Japanese: 1 armour and 1 infantry Non Combat Move - Americans 1 bomber moved from 91 Sea Zone to British Guiana 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 artillery and 1 infantry moved from 88 Sea Zone to British Guiana 2 fighters moved from 10 Sea Zone to 5 Sea Zone 4 fighters moved from 19 Sea Zone to 5 Sea Zone 2 fighters moved from 19 Sea Zone to 5 Sea Zone 2 tactical_bombers moved from 19 Sea Zone to 5 Sea Zone 2 bombers moved from 19 Sea Zone to Amur 1 infantry moved from British Columbia to Alaska 2 aaGuns moved from Western United States to British Columbia Place Units - Americans 1 factory_minor placed in Alaska 1 destroyer and 1 submarine placed in 101 Sea Zone 2 bombers placed in Western United States 1 bomber placed in Eastern United States 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese Turning on Edit Mode EDIT: Removing units owned by Japanese from Szechwan: 3 artilleries and 3 mech_infantrys EDIT: Removing units owned by Chinese from Sikang: 11 infantry EDIT: Adding units owned by Chinese to Szechwan: 6 infantry EDIT: Changing ownership of Szechwan from Japanese to Chinese EDIT: Turning off Edit Mode 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 3 armour and 2 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from New Brunswick Nova Scotia: 1 artillery and 1 infantry EDIT: Removing units owned by British from 106 Sea Zone: 1 transport EDIT: Adding units owned by British to 91 Sea Zone: 1 transport EDIT: Adding units owned by British to Morocco: 1 artillery EDIT: Removing units owned by Germans from Morocco: 1 marine EDIT: Changing ownership of Morocco from Germans to Neutral EDIT: Changing ownership of Morocco from Neutral to British EDIT: Removing units owned by Italians from Iraq: 1 artillery EDIT: Removing units owned by Germans from Trans-Jordan: 1 artillery EDIT: Removing units owned by British from Egypt: 2 fighters and 2 mech_infantrys EDIT: Adding units owned by British to Trans-Jordan: 2 mech_infantrys EDIT: Adding units owned by British to Iraq: 1 armour and 1 mech_infantry EDIT: Adding units owned by British to Persia: 1 armour and 4 fighters EDIT: Removing units owned by British from Persia: 1 armour and 1 mech_infantry EDIT: Changing ownership of Iraq from Italians to British EDIT: Changing ownership of Trans-Jordan from Germans to British EDIT: Removing units owned by British from India: 2 artilleries and 7 infantry EDIT: Adding units owned by British to Burma: 2 artilleries and 7 infantry EDIT: Removing units owned by British from Union of South Africa: 2 infantry and 1 mech_infantry EDIT: Removing units owned by British from Rhodesia: 1 artillery and 2 infantry EDIT: Adding units owned by British to Union of South Africa: 2 armour EDIT: Adding units owned by British to Rhodesia: 2 infantry EDIT: Adding units owned by British to Belgian Congo: 1 artillery, 2 infantry and 1 mech_infantry EDIT: Removing units owned by British from United Kingdom: 3 infantry EDIT: Adding units owned by British to Scotland: 3 infantry EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5,4,2,2,2,2 British collect 31 PUs (3 lost to blockades); end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.67 Americans : -0.50 Japanese : -0.50
-
@dawgoneit I edited the china and uk from the first battles. I was thinking of doing the us like this the first time. but then i got a little nervous. sorry for the lack of game ability.