19L Max334 vs Dawgoneit BM3 LL


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            2 infantry moved from Egypt to Trans-Jordan
    
        Combat - ANZAC
            Battle in Trans-Jordan
                ANZAC attack with 2 infantry
                Italians defend with 1 artillery
                    ANZAC roll dice for 2 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 infantry in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 infantry in Trans-Jordan, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 5 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 infantry in Trans-Jordan, round 6 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 6 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 infantry in Trans-Jordan, round 7 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 7 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 infantry in Trans-Jordan, round 8 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 8 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 infantry in Trans-Jordan, round 9 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 9 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 infantry in Trans-Jordan, round 10 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 10 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the Italians lost in Trans-Jordan
                ANZAC win, taking Trans-Jordan from Italians with 1 infantry remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Italians: 1 artillery
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.00
    ANZAC : -2.00
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            2 infantry moved from Egypt to Trans-Jordan
    
        Combat - ANZAC
            Battle in Trans-Jordan
                ANZAC attack with 2 infantry
                Italians defend with 1 artillery
                    ANZAC roll dice for 2 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 infantry in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 infantry in Trans-Jordan, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 5 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 infantry in Trans-Jordan, round 6 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 6 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 infantry in Trans-Jordan, round 7 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 7 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 infantry in Trans-Jordan, round 8 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 8 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 infantry in Trans-Jordan, round 9 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 9 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 infantry in Trans-Jordan, round 10 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 10 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the Italians lost in Trans-Jordan
                ANZAC win, taking Trans-Jordan from Italians with 1 infantry remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Italians: 1 artillery
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
    
        Combat - French
            Battle in 98 Sea Zone
                French attack with 1 destroyer
                Italians defend with 1 battleship, 1 submarine and 1 transport
                    French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 battleship and 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 destroyer owned by the French lost in 98 Sea Zone
                Italians win with 1 battleship, 1 submarine and 1 transport remaining. Battle score for attacker is -8
                Casualties for French: 1 destroyer
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : -1.83
    French : 0.67
    ANZAC : -2.00
    

    Savegame


  • @max334 said in 19L Max334 vs Dawgoneit BM3 LL:

    That US Pacific Fleet is making me a little nervous, … getting kind of close to Japan. And what are those Bomber crews doing in the Aleutian Islands…Vacationing? I think you have something sneaky planned :sunglasses:

    it don’t look to sneaky to me. :innocent: lol Lol LOl LOL :smiling_imp:

  • 2024 '22 '21 '19 '18

    @dawgoneit I’m fueling up the subs now

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 6 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 infantry moved from Southern France to 93 Sea Zone
            1 artillery moved from Southern France to 93 Sea Zone
            1 artillery and 1 infantry moved from France to Normandy Bordeaux
            1 artillery moved from France to Southern France
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 bomber moved from Bessarabia to Trans-Jordan
            2 armour moved from Nenetsia to Evenkiyskiy
                  Germans take Urals from Russians
                  Germans take Evenkiyskiy from Russians
            2 infantry moved from Archangel to Vologda
            1 tactical_bomber moved from Novgorod to Vologda
            2 infantry moved from Belarus to Smolensk
            1 fighter moved from Novgorod to Smolensk
            2 infantry moved from Western Ukraine to Bryansk
            1 tactical_bomber moved from Novgorod to Bryansk
            2 infantry moved from Ukraine to Rostov
            1 fighter and 1 tactical_bomber moved from Novgorod to Rostov
            1 fighter moved from Novgorod to Rostov
            1 bomber moved from Southern France to Normandy Bordeaux
            1 bomber moved from Southern France to Normandy Bordeaux
            1 fighter moved from Western Germany to 110 Sea Zone
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 110 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 2 bombers and 1 infantry
                British defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Normandy Bordeaux, round 2 : 2/0 hits, 2.00 expected hits
                    British roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.83 expected hits
                    1 infantry owned by the British and 1 armour owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 9
                Casualties for British: 1 armour and 1 infantry
            Battle in Bryansk
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/1 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/0 hits, 2.00 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 0/1 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Trans-Jordan
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                ANZAC defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 2/1 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Trans-Jordan
                Germans win, taking Trans-Jordan from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Smolensk
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/1 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/1 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            6 armour and 7 mech_infantrys moved from Archangel to Urals
            1 tactical_bomber moved from Vologda to Ukraine
            2 fighters moved from Rostov to Ukraine
            1 tactical_bomber moved from Bryansk to Novgorod
            1 fighter moved from Smolensk to Novgorod
            1 tactical_bomber moved from Rostov to Ukraine
            1 armour, 1 infantry and 1 mech_infantry moved from Ukraine to Rostov
            1 tactical_bomber moved from Bessarabia to Syria
            1 carrier moved from 93 Sea Zone to 98 Sea Zone
            2 fighters moved from Southern France to 98 Sea Zone
            1 fighter moved from 110 Sea Zone to Gibraltar
            1 destroyer moved from 105 Sea Zone to 91 Sea Zone
            1 bomber moved from Trans-Jordan to Syria
            1 armour moved from Eastern Poland to Ukraine
            4 mech_infantrys moved from Eastern Poland to Ukraine
            1 artillery and 3 infantry moved from Bessarabia to Ukraine
            1 mech_infantry moved from Novgorod to Nenetsia
            1 artillery and 2 infantry moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Belarus
            1 artillery moved from Novgorod to Belarus
            1 artillery moved from Novgorod to Archangel
            1 aaGun moved from Belarus to Smolensk
            1 aaGun moved from Novgorod to Belarus
            2 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Eastern Poland to Belarus
            2 mech_infantrys moved from Eastern Poland to Archangel
            2 mech_infantrys moved from Eastern Poland to Ukraine
            1 aaGun moved from Poland to Eastern Poland
            1 bomber moved from Western Germany to Syria
            1 aaGun moved from Western Germany to 112 Sea Zone
            1 marine moved from Western Germany to 112 Sea Zone
            1 aaGun, 1 cruiser, 1 marine and 2 transports moved from 112 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Morocco
                  Germans take Morocco from Neutral_Axis
            1 aaGun moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Normandy Bordeaux to Southern Italy
            1 bomber moved from Normandy Bordeaux to Romania
            1 bomber moved from Romania to Bessarabia
    
        Place Units - Germans
            3 infantry placed in France
            2 transports placed in 93 Sea Zone
            1 infantry placed in Southern France
            3 mech_infantrys placed in Ukraine
            2 infantry and 1 mech_infantry placed in Novgorod
            2 armour placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 62 PUs; end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.17
    British : -0.17
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Kansu to Novosibirsk
            1 infantry moved from Kansu to Timguska
            1 infantry moved from Buryatia to Yakut S.S.R.
            2 infantry moved from Russia to Vologda
            3 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Bryansk
            3 infantry moved from Volgograd to Rostov
            2 mech_infantrys moved from Russia to Rostov
            1 infantry moved from Russia to Vologda
            1 artillery moved from Russia to Vologda
            1 artillery moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            2 fighters and 1 tactical_bomber moved from Russia to Rostov
            1 fighter moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 1/0 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 artillery and 4 infantry
                Germans defend with 1 aaGun and 2 infantry
                    Russians roll dice for 1 artillery and 4 infantry in Smolensk, round 2 : 2/1 hits, 1.17 expected hits
                    Germans roll dice for 1 aaGun and 2 infantry in Smolensk, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Smolensk
                    Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 3 : 1/0 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 aaGun and 2 infantry
            Battle in Rostov
                Russians attack with 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 armour, 3 infantry and 1 mech_infantry
                    Russians roll dice for 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 2/1 hits, 2.50 expected hits
                    Germans roll dice for 1 armour, 3 infantry and 1 mech_infantry in Rostov, round 2 : 1/1 hits, 1.83 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
                    Russians roll dice for 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 3 : 2/1 hits, 2.33 expected hits
                    Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Rostov, round 3 : 1/1 hits, 1.17 expected hits
                    1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Rostov
                    Russians roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 4 : 2/1 hits, 2.17 expected hits
                    Germans roll dice for 1 armour in Rostov, round 4 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Russians: 3 infantry
                Casualties for Germans: 1 armour, 3 infantry and 1 mech_infantry
            Battle in Bryansk
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 : 1/0 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Bryansk to Russia
            1 tactical_bomber moved from Rostov to Russia
            2 fighters moved from Rostov to Russia
            2 aaGuns and 19 infantry moved from Buyant-Uhaa to Amur
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Russians : -0.17
    

    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 2 fighters, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 units repaired.
            1 infantry moved from Shan State to Burma
            1 bomber moved from Kweichow to Kansu
            1 fighter moved from Kweichow to Kansu
            1 artillery moved from Yunnan to Szechwan
            1 mech_infantry moved from French Indo China to Szechwan
            2 artilleries moved from Kweichow to Szechwan
            2 mech_infantrys moved from Kweichow to Szechwan
            1 infantry moved from Kweichow to Szechwan
            1 fighter and 1 tactical_bomber moved from Kweichow to Burma
            1 bomber moved from Kweichow to Burma
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery and 1 transport moved from 36 Sea Zone to 21 Sea Zone
            1 artillery moved from 21 Sea Zone to Guam
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
    
        Combat - Japanese
            Battle in Guam
            Battle in Kansu
                Japanese attack with 1 bomber and 1 fighter
                Chinese defend with 1 fighter
                    Japanese roll dice for 1 bomber and 1 fighter in Kansu, round 2 : 2/1 hits, 1.17 expected hits
                    Chinese roll dice for 1 fighter in Kansu, round 2 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 fighter owned by the Chinese lost in Kansu
                Japanese win, taking Guam from Americans with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 fighter
                Casualties for Chinese: 1 fighter
            Battle in Szechwan
                Japanese attack with 3 artilleries, 1 infantry and 3 mech_infantrys
                Chinese defend with 2 infantry
                    Japanese roll dice for 3 artilleries, 1 infantry and 3 mech_infantrys in Szechwan, round 2 : 2/1 hits, 2.17 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Burma
                Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 artillery and 1 mech_infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/0 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 mech_infantry in Burma, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Burma
                Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 1 mech_infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Changing ownership of Buyant-Uhaa from Russians to Japanese
            EDIT: Adding units owned by Japanese to Buyant-Uhaa: 1 infantry
            EDIT: Turning off Edit Mode
            1 destroyer moved from 79 Sea Zone to 41 Sea Zone
            1 artillery moved from Shan State to 38 Sea Zone
            1 artillery and 1 transport moved from 38 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 cruiser moved from 38 Sea Zone to 42 Sea Zone
            1 submarine moved from 38 Sea Zone to 42 Sea Zone
            1 transport moved from 37 Sea Zone to 19 Sea Zone
            1 infantry moved from French Indo China to Yunnan
            1 artillery moved from Hunan to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 aaGun, 1 artillery and 2 infantry moved from Korea to Manchuria
            1 armour moved from Siberia to Soviet Far East
            1 infantry moved from Siberia to Soviet Far East
            1 destroyer moved from 16 Sea Zone to 22 Sea Zone
            1 submarine moved from 6 Sea Zone to 23 Sea Zone
            1 infantry moved from Shantung to 19 Sea Zone
            1 artillery moved from Jehol to 19 Sea Zone
            1 artillery, 1 infantry and 2 transports moved from 19 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
            1 submarine moved from 19 Sea Zone to 22 Sea Zone
            1 submarine moved from 35 Sea Zone to 33 Sea Zone
            1 submarine moved from 19 Sea Zone to 17 Sea Zone
            2 fighters moved from Philippines to Japan
            1 fighter and 1 tactical_bomber moved from Jehol to Japan
            1 tactical_bomber moved from Jehol to Japan
            1 aaGun, 1 artillery and 7 infantry moved from Jehol to Manchuria
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Anhwe to Chahar
            2 artilleries moved from Anhwe to Jehol
            1 mech_infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Shantung to Hunan
            1 aaGun moved from Shan State to Yunnan
            1 carrier moved from 35 Sea Zone to 19 Sea Zone
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            1 carrier moved from 19 Sea Zone to 22 Sea Zone
            1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 22 Sea Zone
            1 cruiser moved from 19 Sea Zone to 6 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 19 Sea Zone
            1 marine moved from 19 Sea Zone to Shantung
            1 aaGun moved from Anhwe to Jehol
            1 battleship moved from 19 Sea Zone to 6 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            1 battleship and 1 marine moved from 6 Sea Zone to 19 Sea Zone
            1 marine moved from 19 Sea Zone to Shantung
            1 battleship moved from 35 Sea Zone to 22 Sea Zone
            1 fighter and 1 tactical_bomber moved from Anhwe to 19 Sea Zone
            1 bomber moved from Burma to French Indo China
            1 bomber moved from Kansu to Jehol
            1 tactical_bomber moved from Burma to Kwangsi
            1 fighter moved from Burma to Kwangsi
            1 tactical_bomber moved from Kweichow to Manchuria
            1 tactical_bomber moved from Anhwe to Japan
    
        Place Units - Japanese
            1 infantry and 2 mech_infantrys placed in Shantung
            1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
            2 infantry and 1 mech_infantry placed in Kiangsu
            2 fighters placed in Japan
            4 infantry placed in Japan
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1
            Japanese collect 60 PUs (3 lost to blockades); end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    UK_Pacific : 0.33
    Japanese : 0.67
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 3 bombers, 1 destroyer, 1 factory_minor, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            2 bombers moved from Western United States to 91 Sea Zone
            6 bombers moved from Aleutian Islands to Amur
            8 fighters and 2 tactical_bombers moved from 7 Sea Zone to Amur
            1 armour, 1 artillery, 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 4 infantry, 1 submarine and 3 transports moved from 7 Sea Zone to 3 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from 3 Sea Zone to Soviet Far East
            1 carrier and 2 fighters moved from 10 Sea Zone to 3 Sea Zone
            1 infantry moved from British Columbia to Alaska
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • @max334 scramble in sz91?

  • 2024 '22 '21 '19 '18

    Yes please


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 3 bombers, 1 destroyer, 1 factory_minor, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            2 bombers moved from Western United States to 91 Sea Zone
            6 bombers moved from Aleutian Islands to Amur
            8 fighters and 2 tactical_bombers moved from 7 Sea Zone to Amur
            1 armour, 1 artillery, 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 4 infantry, 1 submarine and 3 transports moved from 7 Sea Zone to 3 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from 3 Sea Zone to Soviet Far East
            1 carrier and 2 fighters moved from 10 Sea Zone to 3 Sea Zone
            1 infantry moved from British Columbia to Alaska
    
        Combat - Americans
            Germans scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone
            Battle in 91 Sea Zone
                Americans attack with 2 bombers and 1 destroyer
                Germans defend with 1 cruiser, 1 destroyer, 1 fighter and 2 transports
                    Americans roll dice for 2 bombers and 1 destroyer in 91 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits
                    Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 91 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
                    1 destroyer owned by the Germans, 1 destroyer owned by the Americans and 1 cruiser owned by the Germans lost in 91 Sea Zone
                    Americans roll dice for 2 bombers in 91 Sea Zone, round 3 : 1/1 hits, 1.33 expected hits
                    Germans roll dice for 1 fighter and 2 transports in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans and 1 bomber owned by the Americans lost in 91 Sea Zone
                    2 transports owned by the Germans lost in 91 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 24
                Casualties for Americans: 1 bomber and 1 destroyer
                Casualties for Germans: 1 cruiser, 1 destroyer, 1 fighter and 2 transports
            Battle in Soviet Far East
                Americans attack with 1 armour, 1 artillery and 4 infantry
                Japanese defend with 1 armour and 1 infantry
                    Americans roll dice for 1 battleship and 3 cruisers in Soviet Far East, round 2 : 2/1 hits, 2.17 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.83 expected hits
                    1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
                Americans win, taking Soviet Far East from Japanese with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 armour and 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from 91 Sea Zone to British Guiana
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
            1 artillery and 1 infantry moved from 88 Sea Zone to British Guiana
    
        Place Units - Americans
            1 destroyer placed in 101 Sea Zone
            1 submarine placed in 101 Sea Zone
            1 transport placed in 10 Sea Zone
            1 factory_minor placed in Alaska
            3 bombers and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Americans : -0.17
    Japanese : 0.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            11 infantry moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 11 infantry
                Japanese defend with 3 artilleries and 3 mech_infantrys
                    Chinese roll dice for 11 infantry in Szechwan, round 2 : 2/1 hits, 1.83 expected hits
                    Japanese roll dice for 3 artilleries and 3 mech_infantrys in Szechwan, round 2 : 2/0 hits, 2.00 expected hits
                    2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 9 infantry in Szechwan, round 3 : 2/1 hits, 1.50 expected hits
                    Japanese roll dice for 3 artilleries and 1 mech_infantry in Szechwan, round 3 : 2/1 hits, 1.33 expected hits
                    1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 7 infantry in Szechwan, round 4 : 1/1 hits, 1.17 expected hits
                    Japanese roll dice for 2 artilleries in Szechwan, round 4 : 1/1 hits, 0.67 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 6 infantry in Szechwan, round 5 : 1/0 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 6 infantry remaining. Battle score for attacker is 9
                Casualties for Chinese: 5 infantry
                Casualties for Japanese: 3 artilleries and 3 mech_infantrys
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.50
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 3 bombers, 1 destroyer, 1 factory_minor, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            2 bombers moved from Western United States to 91 Sea Zone
            6 bombers moved from Aleutian Islands to Amur
            8 fighters and 2 tactical_bombers moved from 7 Sea Zone to Amur
            1 armour, 1 artillery, 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 4 infantry, 1 submarine and 3 transports moved from 7 Sea Zone to 3 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from 3 Sea Zone to Soviet Far East
            1 carrier and 2 fighters moved from 10 Sea Zone to 3 Sea Zone
            1 infantry moved from British Columbia to Alaska
    
        Combat - Americans
            Germans scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone
            Battle in 91 Sea Zone
                Americans attack with 2 bombers and 1 destroyer
                Germans defend with 1 cruiser, 1 destroyer, 1 fighter and 2 transports
                    Americans roll dice for 2 bombers and 1 destroyer in 91 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits
                    Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 91 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
                    1 destroyer owned by the Germans, 1 destroyer owned by the Americans and 1 cruiser owned by the Germans lost in 91 Sea Zone
                    Americans roll dice for 2 bombers in 91 Sea Zone, round 3 : 1/1 hits, 1.33 expected hits
                    Germans roll dice for 1 fighter and 2 transports in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans and 1 bomber owned by the Americans lost in 91 Sea Zone
                    2 transports owned by the Germans lost in 91 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 24
                Casualties for Americans: 1 bomber and 1 destroyer
                Casualties for Germans: 1 cruiser, 1 destroyer, 1 fighter and 2 transports
            Battle in Soviet Far East
                Americans attack with 1 armour, 1 artillery and 4 infantry
                Japanese defend with 1 armour and 1 infantry
                    Americans roll dice for 1 battleship and 3 cruisers in Soviet Far East, round 2 : 2/1 hits, 2.17 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.83 expected hits
                    1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
                Americans win, taking Soviet Far East from Japanese with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 armour and 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from 91 Sea Zone to British Guiana
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
            1 artillery and 1 infantry moved from 88 Sea Zone to British Guiana
    
        Place Units - Americans
            1 destroyer placed in 101 Sea Zone
            1 submarine placed in 101 Sea Zone
            1 transport placed in 10 Sea Zone
            1 factory_minor placed in Alaska
            3 bombers and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            11 infantry moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 11 infantry
                Japanese defend with 3 artilleries and 3 mech_infantrys
                    Chinese roll dice for 11 infantry in Szechwan, round 2 : 2/1 hits, 1.83 expected hits
                    Japanese roll dice for 3 artilleries and 3 mech_infantrys in Szechwan, round 2 : 2/0 hits, 2.00 expected hits
                    2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 9 infantry in Szechwan, round 3 : 2/1 hits, 1.50 expected hits
                    Japanese roll dice for 3 artilleries and 1 mech_infantry in Szechwan, round 3 : 2/1 hits, 1.33 expected hits
                    1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 7 infantry in Szechwan, round 4 : 1/1 hits, 1.17 expected hits
                    Japanese roll dice for 2 artilleries in Szechwan, round 4 : 1/1 hits, 0.67 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 6 infantry in Szechwan, round 5 : 1/0 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 6 infantry remaining. Battle score for attacker is 9
                Casualties for Chinese: 5 infantry
                Casualties for Japanese: 3 artilleries and 3 mech_infantrys
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 3 armour and 2 fighters; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 infantry moved from United Kingdom to Scotland
            1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
            2 infantry moved from Union of South Africa to Rhodesia
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 mech_infantry moved from Egypt to 81 Sea Zone
            1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
            1 mech_infantry moved from Egypt to Trans-Jordan
            1 fighter moved from Egypt to Iraq
            1 mech_infantry moved from Persia to Iraq
            1 armour moved from Persia to Iraq
            1 fighter moved from Egypt to Trans-Jordan
            3 infantry moved from India to Burma
            1 infantry moved from India to Burma
            2 infantry moved from India to Burma
            2 artilleries moved from India to Burma
            1 infantry moved from India to Burma
    
        Combat - British
            Battle in Trans-Jordan
                British attack with 1 fighter and 2 mech_infantrys
                Germans defend with 1 artillery
                    British roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Trans-Jordan
                British win, taking Trans-Jordan from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Iraq
                British attack with 1 armour, 1 fighter and 1 mech_infantry
                Italians defend with 1 artillery
                    British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Iraq, round 2 : 1/1 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Iraq
                British win, taking Iraq from Italians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Morocco
                British attack with 1 artillery and 1 infantry
                Germans defend with 1 marine
                    British roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 marine in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Germans lost in Morocco
                British win, taking Morocco from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 marine
    
        Non Combat Move - British
            1 fighter moved from Iraq to Persia
            1 fighter moved from Trans-Jordan to Persia
    
        Place Units - British
            3 armour placed in Persia
            British undo move 1.
            1 armour and 2 fighters placed in Persia
            2 armour placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,1,2,4,1,2
            British collect 31 PUs (3 lost to blockades); end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.83
    British : 0.50
    Italians : -0.33
    Americans : -0.17
    Chinese : 0.50
    Japanese : 0.83
    

    Savegame

  • 2024 '22 '21 '19 '18

    Really Wayne? Why did you put the US Pacific Fleet in reverse? I’ve never seen so much power concentrated in one fleet and also backed up by a very large bomber crew. I thought for sure you were coming to Asia and I don’t mean Siberia. Still to far away


  • @max334 i didn’t want to loose it all. i’m so used to loosing my fleet i wanted to save it. do you want me to try again.

  • 2024 '22 '21 '19 '18

    @dawgoneit Try again how?

  • 2024 '22 '21 '19 '18

    @max334
    Do you mean replay the turn?

  • 2024 '22 '21 '19 '18

    you were scared to lose the fleet??? … but what good is it to have the fleet and loose the game. You are nearring economic collapse and that fleet is your last hope


  • ya, I’m not to good at this game. don’t no how to think. just hoping that some day i’ll catch on. don’t look good at this point. :confused:

  • 2024 '22 '21 '19 '18

    @dawgoneit you are right… it does take experience. The more you play the better you will get. You can try again if you want, I’m just not sure what you had in mind

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