Whackamatt Allies -vs- dawgoneit Axis WAW


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  • 20 18 17 15

    TripleA Turn Summary: French round 33

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 33
    
        Combat Move - French
            1 Fighter moved from 1 Sea Zone to Iceland
    
        Purchase Units - French
            French buy 1 Bunker and 2 Infantrys; Remaining resources: 2 PUs; 
    
        Non Combat Move - French
    
        Place Units - French
            1 Bunker placed in Greenland
            2 Infantrys placed in Churchill
    
        Turn Complete - French
            French collect 11 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Chinese round 33

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 33
    
        Combat Move - Chinese
            4 Infantrys moved from Ningsia to South Gobi
            2 Infantrys moved from Hsining to E.Qinghai
            2 Infantrys moved from E.Qinghai to Gobi Altai
            2 Infantrys moved from Hsining to W.Qinghai
            1 Infantry moved from Hsining to E.Qinghai
            2 Infantrys moved from W.Qinghai to Gobi Altai
            1 Mech.Inf moved from Hsining to Gobi Altai
            1 Elite and 2 Infantrys moved from E.Sinkiang to Khobdo
            1 Infantry moved from E.Sinkiang to Urumqi
                  Chinese take Urumqi from Hisaichi
            12 Infantrys and 13 Tanks moved from E.Sinkiang to C.Sinkiang
    
        Purchase Units - Chinese
            Chinese buy 3 Bunkers, 3 Infantrys, 3 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in C.Sinkiang
                Chinese attack with 12 Infantrys and 13 Tanks
                Germans defend with 1 Infantry
                    Chinese roll dice for 12 Infantrys and 13 Tanks in C.Sinkiang, round 2 : 8/25 hits, 8.50 expected hits
                    Hisaichi roll dice for 1 Infantry in C.Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in C.Sinkiang
                Chinese win, taking C.Sinkiang from Hisaichi with 12 Infantrys and 13 Tanks remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Khobdo
                Chinese attack with 1 Elite and 2 Infantrys
                Germans defend with 1 Infantry
                    Chinese roll dice for 1 Elite and 2 Infantrys in Khobdo, round 2 : 1/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Khobdo, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Khobdo
                Chinese win, taking Khobdo from Hisaichi with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in South Gobi
                Chinese attack with 4 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 4 Infantrys in South Gobi, round 2 : 0/4 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in South Gobi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 Infantrys in South Gobi, round 3 : 3/4 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in South Gobi, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in South Gobi
                Chinese win, taking South Gobi from Hisaichi with 4 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Gobi Altai
                Chinese attack with 4 Infantrys and 1 Mech.Inf
                Germans defend with 1 Infantry
                    Chinese roll dice for 4 Infantrys and 1 Mech.Inf in Gobi Altai, round 2 : 3/5 hits, 1.17 expected hits
                    Germans roll dice for 1 Infantry in Gobi Altai, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Gobi Altai
                Chinese win, taking Gobi Altai from Germans with 4 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 Bunker placed in W.Qinghai
            1 Bunker placed in E.Qinghai
            1 Bunker, 3 Infantrys and 1 Tank placed in Hsining
            3 Mech.Infs placed in Shantung
    
        Turn Complete - Chinese
            Chinese collect 53 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Hisaichi : -1.33
    Chinese : 3.33
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: British round 33

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 33
    
        Combat Move - British
            1 Infantry moved from Kwangtung to Hunan
            1 Infantry moved from Kiangsi to Shanghai
            1 Artillery moved from Hong Kong to Kwangtung
            2 Infantrys and 1 Transport moved from 110 Sea Zone to 61 Sea Zone
            2 Infantrys moved from 61 Sea Zone to Burma
                  British take Burma from Germans
            2 Infantrys and 1 Transport moved from 110 Sea Zone to 66 Sea Zone
            2 Infantrys and 1 Transport moved from 66 Sea Zone to 63 Sea Zone
            2 Elites moved from Wales to London
            2 Artillerys moved from Wales to London
    
        Purchase Units - British
            British buy 1 Bunker and 8 Tanks; Remaining resources: 5 PUs; 
    
        Combat - British
    
        Non Combat Move - British
            1 AAGun moved from Wales to London
    
        Place Units - British
            1 Bunker and 8 Tanks placed in London
    
        Turn Complete - British
            British collect 48 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Anzac round 33

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 33
    
        Combat Move - Anzac
            7 Infantrys moved from New South Wales to 70 Sea Zone
            3 Infantrys moved from Townsville to 113 Sea Zone
            1 Infantry moved from West Papua to 113 Sea Zone
            1 Infantry moved from Western Australia to 70 Sea Zone
            4 Infantrys moved from Broome to 67 Sea Zone
            1 Elite, 1 Infantry and 1 Marine moved from N.French Indochina to Yunnan
            26 Infantrys and 2 Tanks moved from S.Thailand to Burma
            2 Tanks moved from Malaya to Burma
            6 ArmoredCars moved from Bangkok to Burma
            2 Infantrys moved from Malaya to 65 Sea Zone
            2 Infantrys and 1 Transport moved from 65 Sea Zone to 61 Sea Zone
            2 Infantrys moved from 61 Sea Zone to Burma
            8 Infantrys and 4 Transports moved from 70 Sea Zone to 65 Sea Zone
            4 Infantrys and 2 Transports moved from 67 Sea Zone to 65 Sea Zone
            12 Infantrys moved from 65 Sea Zone to S.Thailand
            3 Infantrys moved from Canberra to New South Wales
            3 Transports moved from 65 Sea Zone to 70 Sea Zone
            4 Cruisers and 4 Infantrys moved from 113 Sea Zone to 110 Sea Zone
            4 Infantrys moved from 110 Sea Zone to Malaya
            2 Carriers moved from 110 Sea Zone to 61 Sea Zone
            1 Destroyer moved from 65 Sea Zone to 61 Sea Zone
            1 Battleship moved from 65 Sea Zone to 61 Sea Zone
            1 Transport moved from 65 Sea Zone to 67 Sea Zone
            2 S.Submarines moved from 65 Sea Zone to 113 Sea Zone
            1 Infantry moved from Western Australia to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Java
            1 Submarine moved from 65 Sea Zone to 63 Sea Zone
            1 Destroyer moved from 61 Sea Zone to 65 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 2 Elites, 5 Infantrys and 6 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Anzac
            Battle in Yunnan
                Anzac attack with 1 Elite, 1 Infantry and 1 Marine
                Romanians defend with 1 Infantry
                    Anzac roll dice for 1 Elite, 1 Infantry and 1 Marine in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                    Romanians roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Romanians lost in Yunnan
                Anzac win, taking Yunnan from Romanians with 1 Elite, 1 Infantry and 1 Marine remaining. Battle score for attacker is 2
                Casualties for Romanians: 1 Infantry
    
        Non Combat Move - Anzac
            1 AAGun moved from S.Thailand to Burma
            1 AAGun moved from West Papua to Merauke
            1 AAGun moved from New South Wales to 70 Sea Zone
            1 AAGun moved from 70 Sea Zone to Western Australia
    
        Place Units - Anzac
            6 Tanks placed in Bangkok
            3 Infantrys placed in Broome
            2 Elites placed in Western Australia
            2 Infantrys placed in Townsville
    
        Turn Complete - Anzac
            Anzac collect 44 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Romanians : -0.33
    Anzac : 1.00
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Dutch round 33

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 33
    
        Combat Move - Dutch
            1 Tank moved from Santiago to 125 Sea Zone
            2 Tanks moved from Rio De Janeiro to 39 Sea Zone
            1 Tank and 1 Transport moved from 125 Sea Zone to 39 Sea Zone
            2 Transports moved from 40 Sea Zone to 39 Sea Zone
            2 Tanks moved from Rio De Janeiro to 39 Sea Zone
            5 Tanks and 5 Transports moved from 39 Sea Zone to 40 Sea Zone
            5 Tanks moved from 40 Sea Zone to Cape Town
            2 Tanks moved from Suriname to Rio De Janeiro
            1 Tank moved from Santiago to Argentina
            1 Transport moved from 40 Sea Zone to 39 Sea Zone
            1 Transport moved from 39 Sea Zone to 125 Sea Zone
            1 Cruiser and 1 Transport moved from 63 Sea Zone to 40 Sea Zone
    
        Purchase Units - Dutch
            Dutch buy 1 Elite and 8 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Cape Town
                Dutch attack with 5 Tanks
                Italians defend with 1 AAGun, 1 Factory, 3 HeavyTanks, 2 Infantrys, 3 Mech.Infs and 2 Tanks
                    Dutch roll dice for 1 Cruiser in Cape Town, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Italians lost in Cape Town
                    Dutch roll dice for 5 Tanks in Cape Town, round 2 : 5/5 hits, 2.50 expected hits
                    Italians roll dice for 3 HeavyTanks, 1 Infantry, 3 Mech.Infs and 2 Tanks in Cape Town, round 2 : 3/9 hits, 4.33 expected hits
                    1 Tank owned by the Italians, 1 Infantry owned by the Italians, 3 Mech.Infs owned by the Italians and 3 Tanks owned by the Dutch lost in Cape Town
                    Dutch roll dice for 2 Tanks in Cape Town, round 3 : 0/2 hits, 1.00 expected hits
                    Italians roll dice for 3 HeavyTanks and 1 Tank in Cape Town, round 3 : 4/4 hits, 2.50 expected hits
                    2 Tanks owned by the Dutch lost in Cape Town
                Italians win with 3 HeavyTanks and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Italians: 2 Infantrys, 3 Mech.Infs and 1 Tank
                Casualties for Dutch: 5 Tanks
    
        Non Combat Move - Dutch
            1 AAGun moved from Santiago to S.Chile
    
        Place Units - Dutch
            1 Elite and 1 Tank placed in Rio De Janeiro
            2 Tanks placed in Argentina
            3 Tanks placed in Santiago
            2 Tanks placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 42 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    Dutch : 2.00
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Finns round 33

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 33
    
        Combat Move - Finns
            4 Mech.Infs moved from Yeniseysk to Sibirsky
            1 Infantry moved from Sibirsky to Evenkia
            1 Mech.Inf moved from Sibirsky to Bratsk
            3 Mech.Infs moved from Arkhangelsk to Khatanga
            1 Mech.Inf moved from Arkhangelsk to Yeniseysk
            1 Infantry moved from Estonia to 24 Sea Zone
            1 Infantry moved from Helsinki to 24 Sea Zone
            2 Infantrys and 1 Transport moved from 24 Sea Zone to 23 Sea Zone
            2 Infantrys moved from 23 Sea Zone to Denmark
            6 Infantrys moved from Oulu to Lapland
            6 Infantrys moved from Tampere to Oulu
            4 Infantrys moved from Helsinki to Tampere
            4 S.Submarines moved from 21 Sea Zone to 22 Sea Zone
            3 Elites moved from Oslo to 22 Sea Zone
            4 Infantrys moved from Netherlands to 21 Sea Zone
            2 Infantrys and 1 Transport moved from 21 Sea Zone to 18 Sea Zone
            2 Infantrys moved from 18 Sea Zone to Munster
                  Finns take Munster from British
            2 Infantrys and 1 Transport moved from 21 Sea Zone to 18 Sea Zone
            2 Infantrys moved from 18 Sea Zone to Dublin
                  Finns take Dublin from British
            1 Infantry moved from Netherlands to 22 Sea Zone
            3 Elites, 1 Infantry and 4 S.Submarines moved from 22 Sea Zone to 11 Sea Zone
            3 Elites and 1 Infantry moved from 11 Sea Zone to Scotland
            1 Adv.Fighter and 1 JetFighter moved from Dover to Scotland
    
        Purchase Units - Finns
            Finns buy 1 Elite, 2 Infantrys and 8 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Scotland
                Finns attack with 1 Adv.Fighter, 3 Elites, 1 Infantry and 1 JetFighter
                British defend with 1 Bunker
                    Finns roll dice for 1 Adv.Fighter, 3 Elites, 1 Infantry and 1 JetFighter in Scotland, round 2 : 1/6 hits, 2.33 expected hits
                Units damaged: 1 Bunker owned by the British
                    British roll dice for 1 Bunker in Scotland, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Finns lost in Scotland
                    Finns roll dice for 1 Adv.Fighter, 3 Elites and 1 JetFighter in Scotland, round 3 : 5/5 hits, 2.17 expected hits
                    British roll dice for 1 Bunker in Scotland, round 3 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the British lost in Scotland
                Finns win, taking Scotland from British with 1 Adv.Fighter, 3 Elites and 1 JetFighter remaining. Battle score for attacker is 4
                Casualties for Finns: 1 Infantry
                Casualties for British: 1 Bunker
            Battle in Khatanga
                Finns attack with 3 Mech.Infs
                Americans defend with 2 Elites
                    Finns roll dice for 3 Mech.Infs in Khatanga, round 2 : 3/3 hits, 1.00 expected hits
                    Americans roll dice for 2 Elites in Khatanga, round 2 : 1/2 hits, 0.67 expected hits
                1 Mech.Inf owned by the Finns and 2 Elites owned by the Americans lost in Khatanga
                Finns win, taking Khatanga from Americans with 2 Mech.Infs remaining. Battle score for attacker is 0
                Casualties for Finns: 1 Mech.Inf
                Casualties for Americans: 2 Elites
    
        Non Combat Move - Finns
            1 JetFighter moved from Scotland to Oslo
            1 Adv.Fighter moved from Scotland to Manchester
    
        Place Units - Finns
            Turning on Edit Mode
            EDIT: Removing units owned by Finns from Middle Norrland: 3 Elites
            EDIT: Adding units owned by Finns to Oslo: 3 Elites
            EDIT: Turning off Edit Mode
            1 Elite and 2 Infantrys placed in Middle Norrland
            6 Mech.Infs placed in Helsinki
            Finns undo move 2.
            4 Mech.Infs placed in Arkhangelsk
            4 Mech.Infs placed in Leningrad
    
        Turn Complete - Finns
            Finns collect 55 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    British : 0.00
    Americans : 0.33
    Finns : 3.50
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Romanians round 33

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 33
    
        Combat Move - Romanians
            1 Mech.Inf moved from Bihar to Assam
            1 Mech.Inf moved from Assam to Sikang
            2 ArmoredCars and 11 Mech.Infs moved from Assam to C.Sinkiang
            2 ArmoredCars and 2 Mech.Infs moved from Bihar to C.Sinkiang
            1 Mech.Inf moved from Punjab to C.Sinkiang
            1 ArmoredCar and 5 Mech.Infs moved from Baluchistan to C.Sinkiang
            3 Mech.Infs moved from E.Iran to C.Sinkiang
            2 Infantrys moved from Assam to Bihar
            4 Infantrys moved from Punjab to Bihar
            3 Infantrys moved from Baluchistan to Punjab
            1 Mech.Inf moved from W.Iran to Punjab
            1 Tank moved from W.Iran to Baluchistan
            5 Mech.Infs moved from Azerbaijan to Baluchistan
            5 Mech.Infs moved from Stalingrad to Azerbaijan
            1 ArmoredCar and 2 Mech.Infs moved from Georgia to W.Iran
            2 Mech.Infs moved from W.Iran to E.Iran
            1 Tank moved from Izmir to W.Iran
            1 Tank moved from Istanbul to Izmir
            1 ArmoredCar moved from E.Romania to Istanbul
    
        Purchase Units - Romanians
            Romanians buy 9 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Sikang
                Romanians attack with 1 Mech.Inf
                Americans defend with 1 ArmoredCar
                    Romanians roll dice for 1 Mech.Inf in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 ArmoredCar in Sikang, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Americans lost in Sikang
                Romanians win, taking Sikang from Americans with 1 Mech.Inf remaining. Battle score for attacker is 4
                Casualties for Americans: 1 ArmoredCar
            Battle in C.Sinkiang
                Romanians attack with 5 ArmoredCars and 22 Mech.Infs
                Chinese defend with 12 Infantrys and 13 Tanks
                    Romanians roll dice for 5 ArmoredCars and 22 Mech.Infs in C.Sinkiang, round 2 : 13/27 hits, 9.00 expected hits
                    Chinese roll dice for 12 Infantrys and 13 Tanks in C.Sinkiang, round 2 : 10/25 hits, 10.50 expected hits
                    5 ArmoredCars owned by the Romanians, 1 Tank owned by the Chinese, 5 Mech.Infs owned by the Romanians and 12 Infantrys owned by the Chinese lost in C.Sinkiang
                    Romanians roll dice for 17 Mech.Infs in C.Sinkiang, round 3 : 6/17 hits, 5.67 expected hits
                    Chinese roll dice for 12 Tanks in C.Sinkiang, round 3 : 6/12 hits, 6.00 expected hits
                    6 Tanks owned by the Chinese and 6 Mech.Infs owned by the Romanians lost in C.Sinkiang
                    Romanians roll dice for 11 Mech.Infs in C.Sinkiang, round 4 : 4/11 hits, 3.67 expected hits
                    Chinese roll dice for 6 Tanks in C.Sinkiang, round 4 : 3/6 hits, 3.00 expected hits
                    4 Tanks owned by the Chinese and 3 Mech.Infs owned by the Romanians lost in C.Sinkiang
                    Romanians roll dice for 8 Mech.Infs in C.Sinkiang, round 5 : 4/8 hits, 2.67 expected hits
                    Chinese roll dice for 2 Tanks in C.Sinkiang, round 5 : 0/2 hits, 1.00 expected hits
                    2 Tanks owned by the Chinese lost in C.Sinkiang
                Romanians win, taking C.Sinkiang from Chinese with 8 Mech.Infs remaining. Battle score for attacker is -15
                Casualties for Romanians: 5 ArmoredCars and 14 Mech.Infs
                Casualties for Chinese: 12 Infantrys and 13 Tanks
    
        Non Combat Move - Romanians
    
        Place Units - Romanians
            5 Mech.Infs placed in Stalingrad
            3 Mech.Infs placed in Georgia
            1 Mech.Inf placed in E.Romania
    
        Turn Complete - Romanians
            Romanians collect 50 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Romanians : 6.67
    Americans : -0.17
    Chinese : -1.50
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Thai round 33

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 33
    
        Turn Complete - Thai
    

    Combat Hit Differential Summary :

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Americans round 33

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 33
    
        Combat Move - Americans
            1 unit repaired.
            1 Elite, 2 Infantrys and 4 Marines moved from Olyokminsk to Khatanga
            1 Elite, 2 Infantrys and 5 Marines moved from Olyokminsk to Evenkia
            3 Tanks moved from N.Buryat Mongolia to Bratsk
            4 Mech.Infs moved from Liaoning to S.Buryat Mongolia
            1 Infantry moved from Chita to S.Buryat Mongolia
            3 Mech.Infs moved from Heilungchiang to Irkutsk
            2 Infantrys, 4 Mech.Infs and 5 Tanks moved from N.Buryat Mongolia to Irkutsk
            3 Mech.Infs moved from Olyokminsk to Irkutsk
            2 S.Bombers moved from Okhotsk to Irkutsk
            8 Tanks moved from Heilungchiang to N.Buryat Mongolia
            8 Tanks moved from Changchun to Heilungchiang
            2 Elites, 17 Infantrys and 2 Marines moved from N.Thailand to Yunnan
            19 Infantrys moved from N.French Indochina to Yunnan
            4 B.Transports moved from 92 Sea Zone to 84 Sea Zone
            8 Infantrys moved from Tokyo to 84 Sea Zone
            4 Infantrys moved from Chubu to 84 Sea Zone
            3 Infantrys moved from Hokkaido to 84 Sea Zone
            1 Elite moved from Tohoku to 84 Sea Zone
            2 Transports moved from 92 Sea Zone to 84 Sea Zone
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            5 Infantrys moved from Kyushu to 84 Sea Zone
            1 Infantry moved from Tohoku to 84 Sea Zone
            1 Infantry moved from N.Sakhalin to 75 Sea Zone
            1 Infantry moved from S.Sakhalin to 75 Sea Zone
            2 Infantrys and 2 S.Submarines moved from 75 Sea Zone to 92 Sea Zone
            4 B.Transports, 1 Elite, 21 Infantrys and 3 Transports moved from 84 Sea Zone to 92 Sea Zone
            1 Elite and 23 Infantrys moved from 92 Sea Zone to N.French Indochina
            1 Adv.Fighter and 1 L.Fighter moved from Iceland to 11 Sea Zone
            1 Adv.Fighter moved from Canarians to Iceland
            1 Battleship, 2 Cruisers and 2 Destroyers moved from 41 Sea Zone to 30 Sea Zone
            2 S.Submarines moved from 31 Sea Zone to 30 Sea Zone
            2 Tanks moved from Salvador to 35 Sea Zone
            2 Tanks moved from Bahia to 35 Sea Zone
            4 Infantrys moved from Canarians to 34 Sea Zone
            1 B.Transport and 4 Infantrys moved from 34 Sea Zone to 30 Sea Zone
            4 Infantrys moved from 30 Sea Zone to Azores
            2 B.Transports and 4 Tanks moved from 35 Sea Zone to 40 Sea Zone
            4 Tanks moved from 40 Sea Zone to Cape Town
            1 Elite moved from Suiyuan to Ningsia
            1 S.Bomber moved from E.Qinghai to Irkutsk
            1 L.Fighter moved from Hsining to Irkutsk
            4 Infantrys moved from Washington to 13 Sea Zone
            1 B.Transport and 4 Infantrys moved from 13 Sea Zone to 8 Sea Zone
            4 Infantrys moved from 8 Sea Zone to Greenland
            1 Destroyer and 2 Submarines moved from 7 Sea Zone to 16 Sea Zone
            1 S.Bomber moved from Davao to Irkutsk
    
        Purchase Units - Americans
            Americans buy 22 ArmoredCars, 1 Destroyer, 1 Factory, 2 Fighters, 3 Infantrys, 7 Mech.Infs, 2 Submarines and 8 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 11 Sea Zone
                Americans attack with 1 Adv.Fighter and 1 L.Fighter
                Finns defend with 4 S.Submarines
                    Americans roll dice for 1 Adv.Fighter and 1 L.Fighter in 11 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                2 S.Submarines owned by the Finns lost in 11 Sea Zone
                2 S.Submarines owned by the Finns Submerged
                Americans win with 1 Adv.Fighter and 1 L.Fighter remaining. Battle score for attacker is 20
                Casualties for Finns: 2 S.Submarines
            Battle in Irkutsk
                Americans attack with 2 Infantrys, 1 L.Fighter, 10 Mech.Infs, 4 S.Bombers and 5 Tanks
                Germans defend with 5 Artillerys and 8 Infantrys
                    Americans roll dice for 2 Infantrys, 1 L.Fighter, 10 Mech.Infs, 4 S.Bombers and 5 Tanks in Irkutsk, round 2 : 8/22 hits, 10.33 expected hits
                    Germans roll dice for 5 Artillerys and 8 Infantrys in Irkutsk, round 2 : 3/13 hits, 4.33 expected hits
                1 Mech.Inf owned by the Americans, 2 Infantrys owned by the Americans and 8 Infantrys owned by the Germans lost in Irkutsk
                    Americans roll dice for 1 L.Fighter, 9 Mech.Infs, 4 S.Bombers and 5 Tanks in Irkutsk, round 3 : 8/19 hits, 9.33 expected hits
                    Germans roll dice for 5 Artillerys in Irkutsk, round 3 : 0/5 hits, 1.67 expected hits
                    5 Artillerys owned by the Germans lost in Irkutsk
                Americans win, taking Irkutsk from Germans with 1 L.Fighter, 9 Mech.Infs, 4 S.Bombers and 5 Tanks remaining. Battle score for attacker is 26
                Casualties for Americans: 2 Infantrys and 1 Mech.Inf
                Casualties for Germans: 5 Artillerys and 8 Infantrys
            Battle in Evenkia
                Americans attack with 1 Elite, 2 Infantrys and 5 Marines
                Finns defend with 1 Infantry
                    Americans roll dice for 1 Elite, 2 Infantrys and 5 Marines in Evenkia, round 2 : 4/8 hits, 3.17 expected hits
                    Hisaichi roll dice for 1 Infantry in Evenkia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Evenkia
                Americans win, taking Evenkia from Hisaichi with 1 Elite, 2 Infantrys and 5 Marines remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
            Battle in Cape Town
                Americans attack with 4 Tanks
                Italians defend with 1 AAGun, 1 Factory, 3 HeavyTanks and 1 Tank
                    Americans roll dice for 4 Tanks in Cape Town, round 2 : 1/4 hits, 2.00 expected hits
                    Italians roll dice for 3 HeavyTanks and 1 Tank in Cape Town, round 2 : 2/4 hits, 2.50 expected hits
                    1 Tank owned by the Italians and 2 Tanks owned by the Americans lost in Cape Town
                    Americans roll dice for 2 Tanks in Cape Town, round 3 : 0/2 hits, 1.00 expected hits
                    Italians roll dice for 3 HeavyTanks in Cape Town, round 3 : 1/3 hits, 2.00 expected hits
                    1 Tank owned by the Americans lost in Cape Town
                    Americans roll dice for 1 Tank in Cape Town, round 4 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 3 HeavyTanks in Cape Town, round 4 : 2/3 hits, 2.00 expected hits
                    1 HeavyTank owned by the Italians and 1 Tank owned by the Americans lost in Cape Town
                Italians win with 2 HeavyTanks remaining. Battle score for attacker is -8
                Casualties for Americans: 4 Tanks
                Casualties for Italians: 1 HeavyTank and 1 Tank
            Battle in Bratsk
                Americans attack with 3 Tanks
                Finns defend with 1 Mech.Inf
                    Americans roll dice for 3 Tanks in Bratsk, round 2 : 1/3 hits, 1.50 expected hits
                    Hisaichi roll dice for 1 Mech.Inf in Bratsk, round 2 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Finns lost in Bratsk
                Americans win, taking Bratsk from Hisaichi with 3 Tanks remaining. Battle score for attacker is 6
                Casualties for Finns: 1 Mech.Inf
            Battle in S.Buryat Mongolia
                Americans attack with 1 Infantry and 4 Mech.Infs
                Germans defend with 1 Infantry
                    Americans roll dice for 1 Infantry and 4 Mech.Infs in S.Buryat Mongolia, round 2 : 1/5 hits, 1.67 expected hits
                    Germans roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Germans lost in S.Buryat Mongolia
                Americans win, taking S.Buryat Mongolia from Germans with 4 Mech.Infs remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Germans: 1 Infantry
            Battle in Khatanga
                Americans attack with 1 Elite, 2 Infantrys and 4 Marines
                Finns defend with 2 Mech.Infs
                    Americans roll dice for 1 Elite, 2 Infantrys and 4 Marines in Khatanga, round 2 : 3/7 hits, 2.67 expected hits
                    Finns roll dice for 2 Mech.Infs in Khatanga, round 2 : 1/2 hits, 0.67 expected hits
                2 Mech.Infs owned by the Finns and 1 Infantry owned by the Americans lost in Khatanga
                Americans win, taking Khatanga from Finns with 1 Elite, 1 Infantry and 4 Marines remaining. Battle score for attacker is 10
                Casualties for Americans: 1 Infantry
                Casualties for Finns: 2 Mech.Infs
    
        Non Combat Move - Americans
                    AA fire in Manchester : 1/2 hits, 0.33 expected hits
                1 L.Fighter lost in Manchester
            1 L.Fighter and 4 S.Bombers moved from Irkutsk to N.Buryat Mongolia
            6 Battleships and 7 Cruisers moved from 89 Sea Zone to 99 Sea Zone
            1 Adv.Fighter and 1 L.Fighter moved from 11 Sea Zone to London
    
        Place Units - Americans
            1 Factory placed in Hulunbuir
            4 Mech.Infs placed in Liaoning
            3 Mech.Infs placed in Heilungchiang
            8 Tanks placed in Changchun
            1 Destroyer placed in 30 Sea Zone
            2 Fighters placed in Iceland
            2 Submarines placed in 7 Sea Zone
            2 Infantrys placed in Bahia
            1 ArmoredCar and 1 Infantry placed in Salvador
            3 ArmoredCars placed in Kyushu
            4 ArmoredCars placed in Chubu
            8 ArmoredCars placed in Tokyo
            3 ArmoredCars placed in Tohoku
            3 ArmoredCars placed in Hokkaido
    
        Turn Complete - Americans
            Americans collect 219 PUs; end with 219 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.33
    Hisaichi : -0.67
    Italians : -1.50
    Americans : -4.17
    AA fire in Manchester : : 0.67
    Finns : 0.33
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Germans round 34

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 34
    
        Combat Move - Germans
            2 units repaired.
            6 Bombers, 5 HeavyTanks, 5 Infantrys and 10 JetFighters moved from Dover to London
            4 HeavyTanks and 3 Infantrys moved from Manchester to London
            2 JetFighters moved from 18 Sea Zone to London
            8 JetFighters moved from Paris to London
            3 JetFighters moved from Normandy to London
            1 Destroyer moved from 18 Sea Zone to 19 Sea Zone
            1 Destroyer moved from 18 Sea Zone to 17 Sea Zone
    
        Purchase Units - Germans
            Germans buy 4 Carriers, 13 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in London
                Germans attack with 6 Bombers, 9 HeavyTanks, 8 Infantrys and 23 JetFighters
                British defend with 2 AAGuns, 6 Artillerys, 5 Bunkers, 6 Elites, 1 Factory and 8 Tanks; Americans defend with 1 Adv.Fighter
                    AA fire in London : 5/29 hits, 4.83 expected hits
                    3 JetFighters owned by the Germans and 2 Bombers owned by the Germans lost in London
                    Germans roll dice for 4 Bombers, 9 HeavyTanks, 8 Infantrys and 20 JetFighters in London, round 2 : 24/41 hits, 23.33 expected hits
                Units damaged: 5 Bunkers owned by the British
                    British roll dice for 1 Adv.Fighter, 6 Artillerys, 5 Bunkers, 6 Elites and 8 Tanks in London, round 2 : 11/26 hits, 11.17 expected hits
                    6 Elites owned by the British, 3 HeavyTanks owned by the Germans, 7 Tanks owned by the British, 8 Infantrys owned by the Germans and 6 Artillerys owned by the British lost in London
                    Germans roll dice for 4 Bombers, 6 HeavyTanks and 20 JetFighters in London, round 3 : 21/30 hits, 20.00 expected hits
                    British roll dice for 1 Adv.Fighter, 5 Bunkers and 1 Tank in London, round 3 : 3/7 hits, 3.67 expected hits
                    5 Bunkers owned by the British, 3 HeavyTanks owned by the Germans, 1 Tank owned by the British and 1 Adv.Fighter owned by the Americans lost in London
                Germans captures 53PUs while taking British capital
                Germans win, taking London from British with 4 Bombers, 3 HeavyTanks and 20 JetFighters remaining. Battle score for attacker is 0
                Casualties for Germans: 2 Bombers, 6 HeavyTanks, 8 Infantrys and 3 JetFighters
                Casualties for British: 6 Artillerys, 5 Bunkers, 6 Elites and 8 Tanks
                Casualties for Americans: 1 Adv.Fighter
    
        Non Combat Move - Germans
            10 JetFighters moved from London to 18 Sea Zone
            4 Bombers and 10 JetFighters moved from London to Manchester
            1 Artillery moved from Saxony to Brandenburg
            1 Elite and 3 Infantrys moved from Hamburg to Pomerania
            3 Infantrys moved from Rhine to Bavaria
            12 Transports moved from 21 Sea Zone to 18 Sea Zone
            13 T.Boats moved from 21 Sea Zone to 20 Sea Zone
    
        Place Units - Germans
            4 Carriers placed in 18 Sea Zone
            10 Mech.Infs placed in Moscow
            3 Mech.Infs placed in Kursk
            Germans undo move 3.
            Germans undo move 2.
            9 Mech.Infs and 1 Tank placed in Moscow
            3 Mech.Infs placed in Kursk
            1 Mech.Inf placed in Warsaw
    
        Turn Complete - Germans
            Germans collect 143 PUs; end with 196 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.67
    AA fire in London : : 0.17
    British : -0.83
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Russians round 34

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 34
    
        Purchase Units - Russians
            Russians buy nothing; Remaining resources: 5 PUs; 
    
        Turn Complete - Russians
            Russians collect 0 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Italians round 34

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 34
    
        Combat Move - Italians
            2 Mech.Infs moved from Baluchistan to Urumqi
            4 HeavyTanks moved from Baluchistan to Bihar
            4 Mech.Infs moved from Baluchistan to Assam
            2 ArmoredCars and 2 Mech.Infs moved from Bihar to Assam
            3 Infantrys and 2 Mech.Infs moved from E.Iran to Baluchistan
            2 Mech.Infs moved from Baluchistan to Bihar
            3 Infantrys moved from W.Iran to E.Iran
            6 Mech.Infs moved from Iraq to Baluchistan
            2 Mech.Infs moved from Syria to E.Iran
            6 Mech.Infs moved from Cairo to Iraq
            1 JetFighter moved from Rio de Oro to Cape Town
            3 JetFighters moved from Madrid to Mauritania
            1 Bomber moved from Rio de Oro to Mauritania
            1 Adv.Fighter moved from Madrid to Mauritania
            3 Mech.Infs moved from Tunis to E.Morocco
            8 Infantrys moved from Tunis to N.Tunisia
            3 Infantrys moved from Hun to Ghadames
            3 Infantrys moved from Kufra to Hun
            6 Infantrys moved from Aquitaine to Navarre
            4 ArmoredCars, 1 HeavyTank and 2 Tanks moved from Navarre to Portugal
    
        Purchase Units - Italians
            Italians buy 1 Fighter, 2 HeavyTanks, 19 Infantrys and 12 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Urumqi
                Italians attack with 2 Mech.Infs
                Chinese defend with 1 Factory and 1 Infantry
                    Italians roll dice for 2 Mech.Infs in Urumqi, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Urumqi, round 2 : 1/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Italians lost in Urumqi
                    Italians roll dice for 1 Mech.Inf in Urumqi, round 3 : 1/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Infantry in Urumqi, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Urumqi
                Italians win, taking Urumqi from Chinese with 1 Mech.Inf remaining. Battle score for attacker is -4
                Casualties for Italians: 1 Mech.Inf
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Italians
    
        Place Units - Italians
            2 Mech.Infs placed in Syria
            6 Mech.Infs placed in Cairo
            3 Mech.Infs placed in Italian East Africa
            Italians undo move 3.
            3 Mech.Infs placed in Italian East Africa
            3 Infantrys placed in Rio de Oro
            Italians undo move 4.
            1 Fighter and 2 Infantrys placed in Rio de Oro
            4 Infantrys placed in E.Morocco
            4 Infantrys placed in Tunis
            5 Infantrys placed in Madrid
            3 Infantrys placed in Hun
            2 HeavyTanks placed in Cape Town
            Italians undo move 8.
            2 Infantrys and 1 Mech.Inf placed in Hun
            2 Infantrys placed in Lombardy
    
        Turn Complete - Italians
            Italians collect 136 PUs; end with 136 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    Chinese : 0.33
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: French round 34

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 34
    
        Combat Move - French
            1 Fighter moved from Iceland to 11 Sea Zone
    
        Purchase Units - French
            French buy 1 Adv.Fighter and 1 Elite; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in 11 Sea Zone
                French attack with 1 Fighter
                Finns defend with 2 S.Submarines
                    French roll dice for 1 Fighter in 11 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 S.Submarine owned by the Finns lost in 11 Sea Zone
                1 S.Submarine owned by the Finns Submerged
                French win with 1 Fighter remaining. Battle score for attacker is 10
                Casualties for Finns: 1 S.Submarine
    
        Non Combat Move - French
            1 Fighter moved from 11 Sea Zone to Iceland
    
        Place Units - French
            1 Adv.Fighter placed in 1 Sea Zone
            1 Elite placed in Churchill
    
        Turn Complete - French
            French collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    French : 0.67
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Chinese round 34

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 34
    
        Combat Move - Chinese
            1 Infantry moved from Lanchow to Sikang
            3 Infantrys moved from E.Qinghai to Sikang
            1 Infantry moved from South Gobi to Ulan Bator
                  Chinese take Ulan Bator from Hisaichi
            3 Infantrys moved from South Gobi to Gobi Altai
            4 Infantrys moved from Gobi Altai to Khobdo
            1 Adv.Fighter and 1 Tank moved from W.Qinghai to Urumqi
            1 Mech.Inf moved from Gobi Altai to Urumqi
            1 Infantry moved from Khobdo to Krasnoyarsk
                  Chinese take Krasnoyarsk from Yamamoto
            1 Infantry moved from Khobdo to Semipalatinsk
                  Chinese take Semipalatinsk from Hisaichi
            3 Infantrys moved from W.Qinghai to E.Sinkiang
            1 Tank moved from Hsining to E.Sinkiang
            3 Infantrys moved from Hsining to W.Qinghai
            3 Mech.Infs moved from Shantung to Ningsia
    
        Purchase Units - Chinese
            Chinese buy 2 Artillerys, 4 Infantrys and 3 Mech.Infs; Remaining resources: 20 PUs; 
    
        Combat - Chinese
            Battle in Urumqi
                Chinese attack with 1 Adv.Fighter, 1 Mech.Inf and 1 Tank
                Italians defend with 1 Factory and 1 Mech.Inf
                    Chinese roll dice for 1 Adv.Fighter, 1 Mech.Inf and 1 Tank in Urumqi, round 2 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 Mech.Inf in Urumqi, round 2 : 1/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Chinese and 1 Mech.Inf owned by the Italians lost in Urumqi
                Chinese win, taking Urumqi from Italians with 1 Adv.Fighter and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Mech.Inf
                Casualties for Italians: 1 Mech.Inf
            Battle in Sikang
                Chinese attack with 4 Infantrys
                Romanians defend with 1 Mech.Inf
                    Chinese roll dice for 4 Infantrys in Sikang, round 2 : 1/4 hits, 0.67 expected hits
                    Romanians roll dice for 1 Mech.Inf in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Romanians lost in Sikang
                Chinese win, taking Sikang from Romanians with 4 Infantrys remaining. Battle score for attacker is 6
                Casualties for Romanians: 1 Mech.Inf
    
        Non Combat Move - Chinese
            1 Adv.Fighter moved from Urumqi to Khobdo
    
        Place Units - Chinese
            2 Artillerys and 4 Infantrys placed in Hsining
            3 Mech.Infs placed in Shantung
    
        Turn Complete - Chinese
            Chinese collect 59 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Romanians : -0.33
    Italians : 0.67
    Chinese : 0.00
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: British round 34

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 34
    
        Combat Move - British
            2 Infantrys moved from Burma to 61 Sea Zone
            2 Infantrys and 1 Transport moved from 61 Sea Zone to 66 Sea Zone
            2 Infantrys and 1 Transport moved from 63 Sea Zone to 62 Sea Zone
            2 Infantrys moved from 62 Sea Zone to Madagascar
            1 Infantry moved from Hunan to Kweichow
            1 Infantry moved from Shanghai to Anhwei
            1 Artillery moved from Kwangtung to Hunan
    
        Non Combat Move - British
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Anzac round 34

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 34
    
        Combat Move - Anzac
            6 ArmoredCars, 28 Infantrys and 4 Tanks moved from Burma to Assam
            2 Infantrys moved from S.Thailand to 61 Sea Zone
            2 Infantrys moved from 61 Sea Zone to Assam
            3 Transports moved from 65 Sea Zone to 61 Sea Zone
            2 Transports moved from 65 Sea Zone to 61 Sea Zone
            10 Infantrys moved from S.Thailand to 61 Sea Zone
            10 Infantrys moved from 61 Sea Zone to Assam
            3 Infantrys moved from Malaya to 65 Sea Zone
            1 Cruiser and 1 Infantry moved from 65 Sea Zone to 61 Sea Zone
            1 Infantry moved from 61 Sea Zone to Assam
            2 Infantrys and 1 Transport moved from 65 Sea Zone to 61 Sea Zone
            2 Infantrys moved from 61 Sea Zone to Assam
            1 Infantry and 1 Marine moved from Yunnan to Assam
            6 Tanks moved from Bangkok to Burma
            1 Infantry moved from Malaya to S.Thailand
            3 Infantrys moved from Broome to 67 Sea Zone
            2 Elites moved from Western Australia to 67 Sea Zone
            1 Infantry moved from Java to 67 Sea Zone
            2 Elites, 4 Infantrys and 3 Transports moved from 67 Sea Zone to 65 Sea Zone
            2 Elites and 4 Infantrys moved from 65 Sea Zone to S.Thailand
            3 Infantrys moved from New South Wales to 70 Sea Zone
            3 Infantrys and 2 Transports moved from 70 Sea Zone to 66 Sea Zone
            3 Infantrys and 2 Transports moved from 66 Sea Zone to 65 Sea Zone
            3 Infantrys moved from 65 Sea Zone to S.Thailand
            1 Transport moved from 70 Sea Zone to 113 Sea Zone
            2 Infantrys moved from Townsville to 113 Sea Zone
            2 Infantrys and 2 S.Submarines moved from 113 Sea Zone to 65 Sea Zone
            2 Infantrys moved from 65 Sea Zone to S.Thailand
            1 Transport moved from 110 Sea Zone to 113 Sea Zone
            1 Cruiser moved from 110 Sea Zone to 113 Sea Zone
            1 Transport moved from 110 Sea Zone to 67 Sea Zone
            3 Cruisers moved from 110 Sea Zone to 67 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 7 Infantrys and 6 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Anzac
            Battle in Assam
                Anzac attack with 6 ArmoredCars, 44 Infantrys, 1 Marine and 4 Tanks
                Romanians defend with 1 Infantry; Italians defend with 2 ArmoredCars, 1 Bomber and 37 Mech.Infs
                    Anzac roll dice for 1 Battleship and 1 Cruiser in Assam, round 2 : 1/2 hits, 1.17 expected hits
                    1 ArmoredCar owned by the Italians lost in Assam
                    Anzac roll dice for 6 ArmoredCars, 44 Infantrys, 1 Marine and 4 Tanks in Assam, round 2 : 8/55 hits, 11.83 expected hits
                    Germans roll dice for 1 ArmoredCar, 1 Bomber, 1 Infantry and 37 Mech.Infs in Assam, round 2 : 16/40 hits, 13.00 expected hits
                    1 Bomber owned by the Italians, 1 ArmoredCar owned by the Italians, 16 Infantrys owned by the Anzac, 1 Infantry owned by the Romanians and 5 Mech.Infs owned by the Italians lost in Assam
                    Anzac roll dice for 6 ArmoredCars, 28 Infantrys, 1 Marine and 4 Tanks in Assam, round 3 : 6/39 hits, 9.17 expected hits
                    Germans roll dice for 32 Mech.Infs in Assam, round 3 : 11/32 hits, 10.67 expected hits
                    11 Infantrys owned by the Anzac and 6 Mech.Infs owned by the Italians lost in Assam
                    Anzac roll dice for 6 ArmoredCars, 17 Infantrys, 1 Marine and 4 Tanks in Assam, round 4 : 10/28 hits, 7.33 expected hits
                    Germans roll dice for 26 Mech.Infs in Assam, round 4 : 9/26 hits, 8.67 expected hits
                    9 Infantrys owned by the Anzac and 10 Mech.Infs owned by the Italians lost in Assam
                    Anzac roll dice for 6 ArmoredCars, 8 Infantrys, 1 Marine and 4 Tanks in Assam, round 5 : 8/19 hits, 5.83 expected hits
                    Germans roll dice for 16 Mech.Infs in Assam, round 5 : 5/16 hits, 5.33 expected hits
                    5 Infantrys owned by the Anzac and 8 Mech.Infs owned by the Italians lost in Assam
                    Anzac roll dice for 6 ArmoredCars, 3 Infantrys, 1 Marine and 4 Tanks in Assam, round 6 : 10/14 hits, 5.00 expected hits
                    Germans roll dice for 8 Mech.Infs in Assam, round 6 : 6/8 hits, 2.67 expected hits
                    3 Infantrys owned by the Anzac, 8 Mech.Infs owned by the Italians and 3 ArmoredCars owned by the Anzac lost in Assam
                Anzac win, taking Assam from Germans with 3 ArmoredCars, 1 Marine and 4 Tanks remaining. Battle score for attacker is 146
                Casualties for Italians: 2 ArmoredCars, 1 Bomber and 37 Mech.Infs
                Casualties for Anzac: 3 ArmoredCars and 44 Infantrys
                Casualties for Romanians: 1 Infantry
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            6 Tanks placed in Bangkok
            3 Infantrys placed in Broome
            2 Infantrys placed in Western Australia
            2 Infantrys placed in West Papua
    
        Turn Complete - Anzac
            Anzac collect 44 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Germans : 6.67
    Anzac : 2.67
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Dutch round 34

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 34
    
        Combat Move - Dutch
            1 Tank moved from Santiago to 125 Sea Zone
            6 Transports moved from 40 Sea Zone to 39 Sea Zone
            3 Tanks moved from Argentina to 39 Sea Zone
            1 Elite and 3 Tanks moved from Rio De Janeiro to 39 Sea Zone
            1 Tank and 1 Transport moved from 125 Sea Zone to 39 Sea Zone
            1 Elite, 7 Tanks and 7 Transports moved from 39 Sea Zone to 40 Sea Zone
            1 Elite and 7 Tanks moved from 40 Sea Zone to Cape Town
            2 Tanks moved from Santiago to Argentina
            2 Tanks moved from Suriname to Rio De Janeiro
    
        Purchase Units - Dutch
            Dutch buy 1 Destroyer, 1 Infantry, 1 Marine, 1 Mech.Inf, 3 Tanks and 1 Transport; Remaining resources: 1 PUs; 
    
        Combat - Dutch
            Battle in Cape Town
                Dutch attack with 1 Elite and 7 Tanks
                Italians defend with 1 AAGun, 1 Factory, 4 HeavyTanks and 1 JetFighter
                    Dutch roll dice for 1 Cruiser in Cape Town, round 2 : 1/1 hits, 0.50 expected hits
                    1 JetFighter owned by the Italians lost in Cape Town
                    Dutch roll dice for 1 Elite and 7 Tanks in Cape Town, round 2 : 1/8 hits, 3.83 expected hits
                    Italians roll dice for 4 HeavyTanks in Cape Town, round 2 : 4/4 hits, 2.67 expected hits
                    1 Elite owned by the Dutch, 1 HeavyTank owned by the Italians and 3 Tanks owned by the Dutch lost in Cape Town
                    Dutch roll dice for 4 Tanks in Cape Town, round 3 : 4/4 hits, 2.00 expected hits
                    Italians roll dice for 3 HeavyTanks in Cape Town, round 3 : 3/3 hits, 2.00 expected hits
                    3 HeavyTanks owned by the Italians and 3 Tanks owned by the Dutch lost in Cape Town
                Dutch win, taking Cape Town from Italians with 1 Tank remaining. Battle score for attacker is 7
                Casualties for Italians: 4 HeavyTanks and 1 JetFighter
                Casualties for Dutch: 1 Elite and 6 Tanks
    
        Non Combat Move - Dutch
            1 AAGun moved from S.Chile to Argentina
    
        Place Units - Dutch
            1 Marine and 1 Tank placed in Rio De Janeiro
            2 Tanks placed in Argentina
            1 Transport placed in 125 Sea Zone
            1 Infantry and 1 Mech.Inf placed in Santiago
            1 Destroyer placed in 32 Sea Zone
    
        Turn Complete - Dutch
            Dutch collect 42 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Italians : 2.33
    Dutch : -0.33
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Finns round 34

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 34
    
        Combat Move - Finns
            1 Mech.Inf moved from Yeniseysk to Novosibirsk
            1 Mech.Inf moved from Sibirsky to Yeniseysk
            4 Mech.Infs and 3 Tanks moved from Sibirsky to Surgut
            4 Mech.Infs moved from Arkhangelsk to Surgut
            4 Mech.Infs moved from Leningrad to Komi
            6 Infantrys moved from Oulu to N.Karelia
            6 Infantrys moved from Lapland to N.Karelia
            4 Infantrys moved from Tampere to Kotka
            2 Infantrys moved from Middle Norrland to Upper Norrland
            3 Elites moved from Oslo to Middle Norrland
            1 Elite moved from Middle Norrland to Upper Norrland
            1 Infantry moved from Dublin to Northern Ireland
                  Finns take Northern Ireland from British
            6 Destroyers moved from 21 Sea Zone to 18 Sea Zone
            1 S.Submarine moved from 11 Sea Zone to 8 Sea Zone
            1 Infantry moved from Munster to Dublin
            1 Infantry moved from Dublin to Northern Ireland
            1 Adv.Fighter moved from Manchester to S.Karelia
            1 JetFighter moved from Oslo to Komi
            2 Infantrys moved from Denmark to 23 Sea Zone
            2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Leningrad
    
        Purchase Units - Finns
            Finns buy 2 ArmoredCars and 8 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in 8 Sea Zone
                Finns attack with 1 S.Submarine
                Americans defend with 1 B.Transport
                    Finns roll dice for 1 S.Submarine in 8 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                1 B.Transport owned by the Americans lost in 8 Sea Zone
                Finns win with 1 S.Submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 B.Transport
    
        Non Combat Move - Finns
    
        Place Units - Finns
            4 Mech.Infs placed in Arkhangelsk
            2 ArmoredCars and 2 Mech.Infs placed in Leningrad
            2 Mech.Infs placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 55 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Finns : 0.50
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Romanians round 34

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 34
    
        Combat Move - Romanians
            1 Mech.Inf moved from Punjab to E.Sinkiang
            5 Mech.Infs moved from Baluchistan to E.Sinkiang
            2 Mech.Infs moved from C.Sinkiang to Semipalatinsk
            6 Mech.Infs moved from C.Sinkiang to Urumqi
            1 Tank moved from Baluchistan to Bihar
            1 Infantry moved from Bihar to Calcutta
            2 Infantrys moved from Punjab to Bihar
            2 Mech.Infs moved from E.Iran to Bihar
            1 ArmoredCar and 1 Tank moved from W.Iran to Baluchistan
            5 Mech.Infs moved from Azerbaijan to Baluchistan
            3 Mech.Infs moved from Georgia to E.Iran
            5 Mech.Infs moved from Stalingrad to Azerbaijan
            1 Tank moved from Izmir to W.Iran
            1 ArmoredCar moved from Istanbul to Izmir
            1 Mech.Inf moved from E.Romania to Bursa
            1 Infantry moved from Punjab to W.Tibet
    
        Purchase Units - Romanians
            Romanians buy 1 Infantry and 8 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in E.Sinkiang
                Romanians attack with 6 Mech.Infs
                Chinese defend with 3 Infantrys and 1 Tank
                    Romanians roll dice for 6 Mech.Infs in E.Sinkiang, round 2 : 1/6 hits, 2.00 expected hits
                    Chinese roll dice for 3 Infantrys and 1 Tank in E.Sinkiang, round 2 : 2/4 hits, 1.50 expected hits
                2 Mech.Infs owned by the Romanians and 1 Infantry owned by the Chinese lost in E.Sinkiang
                    Romanians roll dice for 4 Mech.Infs in E.Sinkiang, round 3 : 2/4 hits, 1.33 expected hits
                    Chinese roll dice for 2 Infantrys and 1 Tank in E.Sinkiang, round 3 : 2/3 hits, 1.17 expected hits
                2 Mech.Infs owned by the Romanians and 2 Infantrys owned by the Chinese lost in E.Sinkiang
                    Romanians roll dice for 2 Mech.Infs in E.Sinkiang, round 4 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Tank in E.Sinkiang, round 4 : 1/1 hits, 0.50 expected hits
                1 Mech.Inf owned by the Romanians lost in E.Sinkiang
                    Romanians roll dice for 1 Mech.Inf in E.Sinkiang, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Tank in E.Sinkiang, round 5 : 0/1 hits, 0.50 expected hits
                    Romanians roll dice for 1 Mech.Inf in E.Sinkiang, round 6 : 1/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Tank in E.Sinkiang, round 6 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese lost in E.Sinkiang
                Romanians win, taking E.Sinkiang from Chinese with 1 Mech.Inf remaining. Battle score for attacker is -19
                Casualties for Romanians: 5 Mech.Infs
                Casualties for Chinese: 3 Infantrys and 1 Tank
            Battle in Urumqi
                Romanians attack with 6 Mech.Infs
                Chinese defend with 1 Factory and 1 Tank
                    Romanians roll dice for 6 Mech.Infs in Urumqi, round 2 : 4/6 hits, 2.00 expected hits
                    Chinese roll dice for 1 Tank in Urumqi, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese and 1 Mech.Inf owned by the Romanians lost in Urumqi
                Romanians win, taking Urumqi from Chinese with 5 Mech.Infs remaining. Battle score for attacker is -1
                Casualties for Romanians: 1 Mech.Inf
                Casualties for Chinese: 1 Tank
            Battle in Semipalatinsk
                Romanians attack with 2 Mech.Infs
                Chinese defend with 1 Infantry
                    Romanians roll dice for 2 Mech.Infs in Semipalatinsk, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Semipalatinsk, round 2 : 1/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Romanians and 1 Infantry owned by the Chinese lost in Semipalatinsk
                Romanians win, taking Semipalatinsk from Chinese with 1 Mech.Inf remaining. Battle score for attacker is -4
                Casualties for Romanians: 1 Mech.Inf
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Romanians
    
        Place Units - Romanians
            5 Mech.Infs placed in Stalingrad
            3 Mech.Infs placed in Georgia
            1 Infantry placed in E.Romania
    
        Turn Complete - Romanians
            Romanians collect 55 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Romanians : 1.67
    Chinese : 2.00
    

    Savegame

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